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Use STL algorithms available since C++14 to implement absl::equal and
absl::rotate. Prior to C++14 these were either polyfills or fixes for bugs in standard libraries. PiperOrigin-RevId: 575295101 Change-Id: Ie01e77fedadc879c73203d71babd40c87a419af3
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Copybara-Service
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@@ -31,92 +31,17 @@
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namespace absl {
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ABSL_NAMESPACE_BEGIN
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namespace algorithm_internal {
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// Performs comparisons with operator==, similar to C++14's `std::equal_to<>`.
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struct EqualTo {
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template <typename T, typename U>
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bool operator()(const T& a, const U& b) const {
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return a == b;
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}
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};
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template <typename InputIter1, typename InputIter2, typename Pred>
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bool EqualImpl(InputIter1 first1, InputIter1 last1, InputIter2 first2,
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InputIter2 last2, Pred pred, std::input_iterator_tag,
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std::input_iterator_tag) {
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while (true) {
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if (first1 == last1) return first2 == last2;
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if (first2 == last2) return false;
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if (!pred(*first1, *first2)) return false;
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++first1;
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++first2;
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}
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}
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template <typename InputIter1, typename InputIter2, typename Pred>
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bool EqualImpl(InputIter1 first1, InputIter1 last1, InputIter2 first2,
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InputIter2 last2, Pred&& pred, std::random_access_iterator_tag,
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std::random_access_iterator_tag) {
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return (last1 - first1 == last2 - first2) &&
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std::equal(first1, last1, first2, std::forward<Pred>(pred));
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}
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// When we are using our own internal predicate that just applies operator==, we
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// forward to the non-predicate form of std::equal. This enables an optimization
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// in libstdc++ that can result in std::memcmp being used for integer types.
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template <typename InputIter1, typename InputIter2>
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bool EqualImpl(InputIter1 first1, InputIter1 last1, InputIter2 first2,
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InputIter2 last2, algorithm_internal::EqualTo /* unused */,
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std::random_access_iterator_tag,
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std::random_access_iterator_tag) {
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return (last1 - first1 == last2 - first2) &&
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std::equal(first1, last1, first2);
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}
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template <typename It>
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It RotateImpl(It first, It middle, It last, std::true_type) {
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return std::rotate(first, middle, last);
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}
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template <typename It>
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It RotateImpl(It first, It middle, It last, std::false_type) {
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std::rotate(first, middle, last);
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return std::next(first, std::distance(middle, last));
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}
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} // namespace algorithm_internal
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// equal()
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// rotate()
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//
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// Compares the equality of two ranges specified by pairs of iterators, using
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// the given predicate, returning true iff for each corresponding iterator i1
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// and i2 in the first and second range respectively, pred(*i1, *i2) == true
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// Historical note: Abseil once provided implementations of these algorithms
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// prior to their adoption in C++14. New code should prefer to use the std
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// variants.
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//
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// This comparison takes at most min(`last1` - `first1`, `last2` - `first2`)
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// invocations of the predicate. Additionally, if InputIter1 and InputIter2 are
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// both random-access iterators, and `last1` - `first1` != `last2` - `first2`,
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// then the predicate is never invoked and the function returns false.
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//
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// This is a C++11-compatible implementation of C++14 `std::equal`. See
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// https://en.cppreference.com/w/cpp/algorithm/equal for more information.
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template <typename InputIter1, typename InputIter2, typename Pred>
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bool equal(InputIter1 first1, InputIter1 last1, InputIter2 first2,
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InputIter2 last2, Pred&& pred) {
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return algorithm_internal::EqualImpl(
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first1, last1, first2, last2, std::forward<Pred>(pred),
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typename std::iterator_traits<InputIter1>::iterator_category{},
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typename std::iterator_traits<InputIter2>::iterator_category{});
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}
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// Overload of equal() that performs comparison of two ranges specified by pairs
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// of iterators using operator==.
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template <typename InputIter1, typename InputIter2>
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bool equal(InputIter1 first1, InputIter1 last1, InputIter2 first2,
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InputIter2 last2) {
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return absl::equal(first1, last1, first2, last2,
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algorithm_internal::EqualTo{});
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}
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// See the documentation for the STL <algorithm> header for more information:
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// https://en.cppreference.com/w/cpp/header/algorithm
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using std::equal;
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using std::rotate;
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// linear_search()
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//
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@@ -133,26 +58,6 @@ bool linear_search(InputIterator first, InputIterator last,
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return std::find(first, last, value) != last;
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}
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// rotate()
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//
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// Performs a left rotation on a range of elements (`first`, `last`) such that
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// `middle` is now the first element. `rotate()` returns an iterator pointing to
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// the first element before rotation. This function is exactly the same as
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// `std::rotate`, but fixes a bug in gcc
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// <= 4.9 where `std::rotate` returns `void` instead of an iterator.
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//
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// The complexity of this algorithm is the same as that of `std::rotate`, but if
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// `ForwardIterator` is not a random-access iterator, then `absl::rotate`
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// performs an additional pass over the range to construct the return value.
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template <typename ForwardIterator>
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ForwardIterator rotate(ForwardIterator first, ForwardIterator middle,
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ForwardIterator last) {
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return algorithm_internal::RotateImpl(
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first, middle, last,
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std::is_same<decltype(std::rotate(first, middle, last)),
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ForwardIterator>());
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}
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ABSL_NAMESPACE_END
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} // namespace absl
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