/* A* ------------------------------------------------------------------- B* This file contains source code for the PyMOL computer program C* copyright 1998-2000 by Warren Lyford Delano of DeLano Scientific. D* ------------------------------------------------------------------- E* It is unlawful to modify or remove this copyright notice. F* ------------------------------------------------------------------- G* Please see the accompanying LICENSE file for further information. H* ------------------------------------------------------------------- I* Additional authors of this source file include: -* -* -* Z* ------------------------------------------------------------------- */ #include"os_python.h" #include"os_predef.h" #include"os_std.h" #include"os_gl.h" #include"Err.h" #include"RepDistLabel.h" #include"RepLabel.h" #include"Color.h" #include"Scene.h" #include"main.h" #include"Vector.h" #include"Setting.h" #include"PyMOLObject.h" #include"Text.h" #include"Word.h" #include"CGO.h" #include"CoordSet.h" #include"Util.h" typedef char DistLabel[12]; struct RepDistLabel : Rep { using Rep::Rep; ~RepDistLabel() override; cRep_t type() const override { return cRepLabel; } void render(RenderInfo* info) override; float* V = nullptr; int N = 0; DistLabel *L; DistSet *ds; int OutlineColor; CGO* shaderCGO = nullptr; int texture_font_size = 0; }; #define SHADERCGO I->shaderCGO #include"ObjectDist.h" RepDistLabel::~RepDistLabel() { auto I = this; if (I->shaderCGO){ CGOFree(I->shaderCGO); } VLAFreeP(I->V); VLAFreeP(I->L); } void RepDistLabel::render(RenderInfo* info) { auto I = this; auto* obj = getObj(); CRay *ray = info->ray; auto pick = info->pick; float *v = I->V; int c = I->N; DistLabel *l = I->L; int n = 0; int font_id = SettingGet_i(G, NULL, obj->Setting.get(), cSetting_label_font_id); float font_size = SettingGet_f(G, NULL, obj->Setting.get(), cSetting_label_size); int float_text = SettingGet_i(G, NULL, obj->Setting.get(), cSetting_float_labels); int ok = true; short use_shader = SettingGetGlobal_b(G, cSetting_use_shaders); if (I->MaxInvalid >= cRepInvRep) return; font_id = SettingCheckFontID(G, NULL, obj->Setting.get(), font_id); if (I->shaderCGO && font_size < 0.f){ int size; if (InvalidateShaderCGOIfTextureNeedsUpdate(G, font_size, I->texture_font_size, &size)){ CGOFree(I->shaderCGO); I->texture_font_size = size; } } auto color = SettingGet_color(G, nullptr, obj->Setting.get(), cSetting_label_color); if (color < 0 // && color != cColorFront // && color != cColorBack) { color = obj->Color; } if(ray) { TextSetOutlineColor(G, I->OutlineColor); TextSetColor(G, ColorGet(G, color)); while(c--) { TextSetPos(G, v); TextRenderRay(G, ray, font_id, l[n], font_size, v + 3, false, 0); v += 6; n++; } } else if(G->HaveGUI && G->ValidContext) { if(pick) { if (I->shaderCGO){ if(float_text) glDisable(GL_DEPTH_TEST); CGORenderPicking(I->shaderCGO, info, &I->context, NULL, NULL); if(float_text) glEnable(GL_DEPTH_TEST); return; } else { Pickable *p = I->P; TextSetIsPicking(G, true); SceneSetupGLPicking(G); if(c) { if(float_text) glDisable(GL_DEPTH_TEST); while(c--) { if(*l) { TextSetPos(G, v); p++; AssignNewPickColor(nullptr, pick, TextGetColorUChar4uv(G), &I->context, p->index, p->bond); TextSetColorFromUColor(G); TextSetLabelBkgrdInfo(G, 1.f, 1.2f, NULL); TextSetLabelPosIsSet(G, 0); if (!TextRenderOpenGL(G, info, font_id, l[n], font_size, v + 3, false, 0, 1, 0)){ TextSetIsPicking(G, false); return; } n++; } v += 6; } if(float_text) glEnable(GL_DEPTH_TEST); } TextSetIsPicking(G, false); } } else { Pickable *p = I->P; if (use_shader){ if (!I->shaderCGO){ I->shaderCGO = CGONew(G); CHECKOK(ok, I->shaderCGO); if (ok){ I->shaderCGO->use_shader = true; } } else { info->texture_font_size = I->texture_font_size; CGORender(I->shaderCGO, NULL, NULL, NULL, info, I); return; } } else if (I->shaderCGO){ CGOFree(I->shaderCGO); if(float_text) glDisable(GL_DEPTH_TEST); } TextSetOutlineColor(G, I->OutlineColor); TextSetColor(G, ColorGet(G, color)); while(c--) { p++; if (ok && I->shaderCGO) ok &= CGOPickColor(I->shaderCGO, p->index, p->bond); TextSetPos(G, v); TextSetLabelBkgrdInfo(G, 1.f, 1.2f, NULL); TextSetLabelPosIsSet(G, 0); if (!TextRenderOpenGL(G, info, font_id, l[n], font_size, v + 3, false, 0, 1, SHADERCGO)) return; v += 6; n++; } if (ok && I->shaderCGO){ ok &= CGOStop(I->shaderCGO); if (ok){ CGO *tmpCGO = CGONew(G); CGOEnable(tmpCGO, GL_LABEL_SHADER); CGODisable(tmpCGO, GL_DEPTH_TEST_IF_FLOATING); CGOSpecial(tmpCGO, SET_LABEL_SCALE_UNIFORMS); CGO *convertcgo = CGOConvertToLabelShader(I->shaderCGO, tmpCGO); if (!convertcgo) { CGOFree(tmpCGO); CGOFree(I->shaderCGO); return; } CGOAppendNoStop(tmpCGO, convertcgo); CGOFreeWithoutVBOs(convertcgo); CGOEnable(tmpCGO, GL_DEPTH_TEST_IF_FLOATING); CGODisable(tmpCGO, GL_LABEL_SHADER); CGOStop(tmpCGO); convertcgo = tmpCGO; CHECKOK(ok, convertcgo); CGOFree(I->shaderCGO); I->shaderCGO = convertcgo; convertcgo = NULL; } if (ok && I->shaderCGO){ I->shaderCGO->use_shader = true; I->render(info); // recursion !? return; } } if(float_text) glEnable(GL_DEPTH_TEST); } } if (!ok){ CGOFree(I->shaderCGO); I->ds->Rep[cRepLabel] = NULL; delete I; } } Rep *RepDistLabelNew(DistSet * ds, int state) { PyMOLGlobals *G = ds->G; int a; int n = 0; float *v, *v1, *v2, *v3, d[3], di; char buffer[255]; const float *lab_pos = SettingGet_3fv(G, NULL, ds->Obj->Setting.get(), cSetting_label_position); int default_digits = SettingGet_i(G, NULL, ds->Obj->Setting.get(), cSetting_label_digits); Pickable *rp = NULL; if(!(ds->NIndex || ds->NAngleIndex || ds->NDihedralIndex)) { ds->LabCoord.clear(); ds->LabPos.clear(); return nullptr; } default_digits = pymol::clamp(default_digits, 0, 10); auto I = new RepDistLabel(ds->Obj, state); I->ds = ds; I->OutlineColor = SettingGet_i(G, NULL, ds->Obj->Setting.get(), cSetting_label_outline_color); int nLabel = 0; int ok = true; if(ds->NIndex || ds->NAngleIndex || ds->NDihedralIndex) { nLabel = (ds->NIndex / 2 + ds->NAngleIndex / 5 + ds->NDihedralIndex / 6); ds->LabCoord.resize(nLabel); ds->LabPos.resize(nLabel); if(SettingGet_b(G, NULL, ds->Obj->Setting.get(), cSetting_pickable)) { I->P = pymol::malloc(nLabel + 1); CHECKOK(ok, I->P); if (ok) rp = I->P + 1; /* skip first record! */ } if (ok) I->V = VLAlloc(float, 3 * (ds->NIndex / 2 + ds->NAngleIndex / 5) + 1); CHECKOK(ok, I->V); if (ok) I->L = VLAlloc(DistLabel, (ds->NIndex / 2 + ds->NAngleIndex / 5) + 1); CHECKOK(ok, I->L); n = 0; auto* lc = ds->LabCoord.data(); if(ds->NIndex) { int digits = SettingGet_i(G, NULL, ds->Obj->Setting.get(), cSetting_label_distance_digits); WordType format; if(digits < 0) digits = default_digits; if(digits > 10) digits = 10; sprintf(format, "%c0.%df", '%', digits); for(a = 0; ok && a < ds->NIndex; a = a + 2) { v1 = ds->Coord + 3 * a; v2 = ds->Coord + 3 * (a + 1); average3f(v2, v1, d); di = (float) diff3f(v1, v2); sprintf(buffer, format, di); VLACheck(I->V, float, 6 * n + 5); CHECKOK(ok, I->V); if (ok) VLACheck(I->L, DistLabel, n); CHECKOK(ok, I->L); if (!ok) break; v = I->V + 6 * n; UtilNCopy(I->L[n], buffer, sizeof(DistLabel)); copy3f(d, v); std::copy_n(v, 3, lc->data()); lc++; if(!ds->LabPos.empty()) { const auto& lp = ds->LabPos[n]; switch (lp.mode) { case 1: add3f(lp.offset, v, v); copy3f(lab_pos, v + 3); break; default: copy3f(lab_pos, v + 3); break; } } else { copy3f(lab_pos, v + 3); } if(rp) { rp->index = n; /* label index */ rp->bond = cPickableLabel; /* label indicator */ rp++; } n++; } } if(ok && ds->NAngleIndex) { float d1[3], d2[3], n1[3], n2[3]; float avg[3]; float l1, l2; float radius; int digits = SettingGet_i(G, NULL, ds->Obj->Setting.get(), cSetting_label_angle_digits); WordType format; if(digits < 0) digits = default_digits; if(digits > 10) digits = 10; sprintf(format, "%c0.%df", '%', digits); for(a = 0; ok && a < ds->NAngleIndex; a = a + 5) { v1 = ds->AngleCoord + 3 * a; v2 = ds->AngleCoord + 3 * (a + 1); v3 = ds->AngleCoord + 3 * (a + 2); subtract3f(v1, v2, d1); subtract3f(v3, v2, d2); normalize23f(d1, n1); normalize23f(d2, n2); average3f(n1, n2, avg); l1 = (float) length3f(d1); l2 = (float) length3f(d2); if(l1 > l2) radius = l2; else radius = l1; radius *= SettingGet_f(G, NULL, ds->Obj->Setting.get(), cSetting_angle_size) * SettingGet_f(G, NULL, ds->Obj->Setting.get(), cSetting_angle_label_position); normalize3f(avg); if((avg[0] == 0.0F) && (avg[1] == 0.0F) && (avg[2] == 0.0F)) avg[0] = 1.0F; scale3f(avg, radius, avg); add3f(v2, avg, avg); di = (float) (180.0F * get_angle3f(d1, d2) / PI); sprintf(buffer, format, di); VLACheck(I->V, float, 6 * n + 5); CHECKOK(ok, I->V); if (ok) VLACheck(I->L, DistLabel, n); CHECKOK(ok, I->L); if (!ok) break; v = I->V + 6 * n; UtilNCopy(I->L[n], buffer, sizeof(DistLabel)); copy3f(avg, v); std::copy_n(v, 3, lc->data()); lc++; if(!ds->LabPos.empty()) { const auto& lp = ds->LabPos[n]; switch (lp.mode) { case 1: add3f(lp.offset, v, v); copy3f(lab_pos, v + 3); break; default: copy3f(lab_pos, v + 3); break; } } else { copy3f(lab_pos, v + 3); } if(rp) { rp->index = n; /* label index */ rp->bond = cPickableLabel; /* label indicator */ rp++; } n++; } } if(ok && ds->NDihedralIndex) { float d12[3], d32[3], d43[3], n32[3]; float p12[3], p43[3], np12[3], np43[3]; float a32[3]; float l1, l2; float radius; float dihedral_size = SettingGet_f(G, NULL, ds->Obj->Setting.get(), cSetting_dihedral_size); float dihedral_label_position = SettingGet_f(G, NULL, ds->Obj->Setting.get(), cSetting_dihedral_label_position); float *v4; float avg[3]; int digits = SettingGet_i(G, NULL, ds->Obj->Setting.get(), cSetting_label_dihedral_digits); WordType format; if(digits < 0) digits = default_digits; if(digits > 10) digits = 10; sprintf(format, "%c0.%df", '%', digits); for(a = 0; ok && a < ds->NDihedralIndex; a = a + 6) { v1 = ds->DihedralCoord + 3 * a; v2 = v1 + 3; v3 = v1 + 6; v4 = v1 + 9; subtract3f(v1, v2, d12); subtract3f(v3, v2, d32); subtract3f(v4, v3, d43); normalize23f(d32, n32); remove_component3f(d12, n32, p12); remove_component3f(d43, n32, p43); average3f(v2, v3, a32); l1 = (float) length3f(p12); l2 = (float) length3f(p43); if(l1 > l2) radius = l2; else radius = l1; radius *= dihedral_size * dihedral_label_position; normalize23f(p12, np12); normalize23f(p43, np43); average3f(np12, np43, avg); normalize3f(avg); if((avg[0] == 0.0F) && (avg[1] == 0.0F) && (avg[2] == 0.0F)) copy3f(np12, avg); scale3f(avg, radius, avg); add3f(a32, avg, avg); di = (float) (180.0F * get_dihedral3f(v1, v2, v3, v4) / PI); sprintf(buffer, format, di); VLACheck(I->V, float, 6 * n + 5); CHECKOK(ok, I->V); if (ok) VLACheck(I->L, DistLabel, n); CHECKOK(ok, I->L); v = I->V + 6 * n; UtilNCopy(I->L[n], buffer, sizeof(DistLabel)); copy3f(avg, v); std::copy_n(v, 3, lc->data()); lc++; if(!ds->LabPos.empty()) { const auto& lp = ds->LabPos[n]; switch (lp.mode) { case 1: add3f(lp.offset, v, v); copy3f(lab_pos, v + 3); break; default: copy3f(lab_pos, v + 3); break; } } else { copy3f(lab_pos, v + 3); } copy3f(lab_pos, v + 3); if(rp) { rp->index = n; /* label index */ rp->bond = cPickableLabel; /* label indicator */ rp++; } n++; } } } I->N = n; if(ok && rp) { I->P = ReallocForSure(I->P, Pickable, (rp - I->P)); CHECKOK(ok, I->P); I->P[0].index = I->N; /* unnec? */ } if (!ok){ delete I; I = NULL; } return (Rep *) I; }