Files
pymol-open-source/layer1/Control.cpp
2024-05-20 09:07:33 -04:00

868 lines
26 KiB
C++

/*
A* -------------------------------------------------------------------
B* This file contains source code for the PyMOL computer program
C* copyright 1998-2000 by Warren Lyford Delano of DeLano Scientific.
D* -------------------------------------------------------------------
E* It is unlawful to modify or remove this copyright notice.
F* -------------------------------------------------------------------
G* Please see the accompanying LICENSE file for further information.
H* -------------------------------------------------------------------
I* Additional authors of this source file include:
-*
-*
-*
Z* -------------------------------------------------------------------
*/
#include"os_python.h"
#include"os_predef.h"
#include"os_std.h"
#include"os_gl.h"
#include "main.h"
#include "Base.h"
#include "Control.h"
#include "Scene.h"
#include "Executive.h"
#include "Setting.h"
#include "P.h"
#include "Seq.h"
#include"Movie.h"
#include "Text.h"
#include "Util.h"
#include "Ortho.h"
#include "CGO.h"
#define cControlBoxSize DIP2PIXEL(17)
#define cControlLeftMargin DIP2PIXEL(8)
#define cControlTopMargin DIP2PIXEL(2)
#define cControlSpacing DIP2PIXEL(2)
#define cControlInnerMargin DIP2PIXEL(4)
#define cControlSpread DIP2PIXEL(6)
#define cControlSize DIP2PIXEL(160)
#define cControlButtons 7
#define cControlMinWidth 5
#define SDOF_QUEUE_MASK 0x1F
struct CControl : public Block {
bool DragFlag {};
int LastPos {};
int ExtraSpace {};
float ButtonColor[3] { 0.5f, 0.5f, 0.5f };
float ActiveColor[3] { 0.65f, 0.65f, 0.65f };
int Pressed { -1 };
int Active { -1 };
int SaveWidth { 0 };
double LastClickTime {};
int SkipRelease {};
int NButton { 9 };
/* not saved */
int sdofActive {};
double sdofLastIterTime {};
int sdofMode {};
float sdofTrans[3] {};
float sdofRot[3] {};
unsigned int sdofWroteTo {}, sdofReadFrom {}; /* queue synchronization fields */
float sdofBuffer[(SDOF_QUEUE_MASK + 1) * 6] {};
CControl(PyMOLGlobals * G) : Block(G) {};
int click(int button, int x, int y, int mod) override;
void draw(CGO* ortho) override;
int drag(int x, int y, int mod) override;
int release(int button, int x, int y, int mod) override;
void reshape(int width, int height) override;
};
int ControlSdofButton(PyMOLGlobals * G, int button)
{
CControl *I = G->Control;
if(I) {
if(button == 1) { /* LEFT */
if(I->sdofMode != SDOF_DRAG_MODE) {
I->sdofMode = SDOF_DRAG_MODE;
OrthoAddOutput(G, " SDOF: Drag mode.\n");
} else {
I->sdofMode = SDOF_NORMAL_MODE;
OrthoAddOutput(G, " SDOF: Normal mode.\n");
}
} else if(button == 2) { /* RIGHT */
if(I->sdofMode != SDOF_CLIP_MODE) {
I->sdofMode = SDOF_CLIP_MODE;
OrthoAddOutput(G, " SDOF: Clip mode.\n");
} else {
I->sdofMode = SDOF_NORMAL_MODE;
OrthoAddOutput(G, " SDOF: Normal mode.\n");
}
}
OrthoDirty(G);
}
return 1;
}
int ControlSdofUpdate(PyMOLGlobals * G, float tx, float ty, float tz, float rx, float ry,
float rz)
{
/* may be called asynchronously anytime after CControl has been initialized */
CControl *I = G->Control;
if(I) {
float tol = 0.0001;
bool active =
fabs(tx) >= tol || fabs(ty) >= tol || fabs(tz) >= tol ||
fabs(rx) >= tol || fabs(ry) >= tol || fabs(rz) >= tol;
if(active) {
int slot = (I->sdofWroteTo + 1) & SDOF_QUEUE_MASK;
float *buffer = I->sdofBuffer + (6 * slot);
buffer[0] = tx;
buffer[1] = ty;
buffer[2] = tz;
buffer[3] = rx;
buffer[4] = ry;
buffer[5] = rz;
I->sdofWroteTo = slot;
{
if(!I->sdofActive) {
I->sdofLastIterTime = UtilGetSeconds(G);
}
}
/*printf("wrote %8.3f %8.3f %8.3f %8.3f %8.3f %8.3f %d %d %d\n",tx,ty,tz,rx,ry,rz,I->sdofReadFrom,I->sdofWroteTo,slot); */
}
I->sdofActive = active;
}
return 1;
}
int ControlSdofIterate(PyMOLGlobals * G)
{
CControl *I = G->Control;
if(I->sdofWroteTo != I->sdofReadFrom && I->sdofActive) {
int slot = I->sdofWroteTo;
/* new data available */
float *buffer = I->sdofBuffer + (6 * slot);
I->sdofTrans[0] = buffer[0];
I->sdofTrans[1] = buffer[1];
I->sdofTrans[2] = buffer[2];
I->sdofRot[0] = buffer[3];
I->sdofRot[1] = buffer[4];
I->sdofRot[2] = buffer[5];
I->sdofReadFrom = slot;
double now = UtilGetSeconds(G);
double delta = now - I->sdofLastIterTime;
I->sdofLastIterTime = now;
{
/* suppress small amounts of combined motion using a truncated switching function */
float len_rot = length3f(I->sdofRot);
float len_trans = length3f(I->sdofTrans);
float *dom, *sub;
if(len_rot > len_trans) {
dom = &len_rot;
sub = &len_trans;
} else {
dom = &len_trans;
sub = &len_rot;
}
{
float expo = 2.0F;
float trnc = 0.05F;
float sub_fxn = (*sub) / (*dom);
if(sub_fxn < trnc) {
sub_fxn = 0.0F;
} else if(sub_fxn < 0.5F) {
sub_fxn = (sub_fxn - trnc) / (0.5F - trnc);
sub_fxn = (float) pow(sub_fxn, expo);
} else {
sub_fxn = 1.0F - (float) pow(1.0F - sub_fxn, expo);
}
*dom = 1.0F;
*sub = sub_fxn;
scale3f(I->sdofTrans, len_trans, I->sdofTrans);
scale3f(I->sdofRot, len_rot, I->sdofRot);
}
}
/* translate */
SceneTranslateScaled(G,
delta * I->sdofTrans[0],
-delta * I->sdofTrans[1], -delta * I->sdofTrans[2], I->sdofMode);
/* rotate */
SceneRotateScaled(G,
2.0F * delta * I->sdofRot[0],
-2.0F * delta * I->sdofRot[1],
-2.0F * delta * I->sdofRot[2], I->sdofMode);
SceneDirty(G);
}
return 1;
}
int ControlRocking(PyMOLGlobals * G)
{
if(G->Interrupt) {
SettingSetGlobal_b(G, cSetting_rock, false);
}
return SettingGetGlobal_b(G, cSetting_rock);
}
void CControl::reshape(int width, int height)
{
PyMOLGlobals *G = m_G;
CControl *I = G->Control;
Block::reshape(width, height);
/* this is a pragmatic workaround for mac X11 where the nub gets
hidden by the window expansion tab */
if((rect.right - rect.left) < 20) {
rect.top = rect.top + 10;
}
I->ExtraSpace = ((rect.right - rect.left) - cControlSize);
if(I->ExtraSpace < 0)
I->ExtraSpace = 0;
}
static int which_button(CControl * I, int x, int y)
{
int result = -1;
x -= I->rect.left + cControlLeftMargin;
y -= I->rect.top - cControlTopMargin;
if(x >= 0)
if((y <= 0) && (y > (-cControlBoxSize))) {
int control_width =
I->rect.right - (I->rect.left + cControlLeftMargin);
result = (I->NButton * x) / control_width;
}
return result;
}
int CControl::drag(int x, int y, int mod)
{
int delta;
int gui_width;
PyMOLGlobals *G = m_G;
CControl *I = G->Control;
if(!I->SkipRelease) {
delta = x - I->LastPos;
delta /= DIP2PIXEL(1);
if(I->DragFlag) {
if(delta) {
gui_width = SettingGetGlobal_i(G, cSetting_internal_gui_width) - delta;
if(gui_width < cControlMinWidth)
gui_width = cControlMinWidth;
delta = SettingGetGlobal_i(G, cSetting_internal_gui_width) - gui_width;
I->LastPos = x;
I->SaveWidth = 0;
SettingSetGlobal_i(G, cSetting_internal_gui_width, gui_width);
OrthoReshape(G, -1, -1, false);
}
} else {
I->Active = which_button(I, x, y);
if(I->Active != I->Pressed)
I->Active = -1;
OrthoInvalidateDoDraw(G);
OrthoDirty(G);
}
}
return (1);
}
int CControl::release(int button, int x, int y, int mod)
{
PyMOLGlobals *G = m_G;
CControl *I = G->Control;
int sel = 0;
I->LastPos = x;
sel = which_button(I, x, y);
if(!I->SkipRelease) {
switch (sel) {
case 0:
SceneSetFrame(G, 4, 0);
PLog(G, "cmd.rewind()", cPLog_pym);
break;
case 1:
SceneSetFrame(G, 5, -1);
PLog(G, "cmd.back()", cPLog_pym);
break;
case 2:
MoviePlay(G, cMovieStop);
if(SettingGetGlobal_b(G, cSetting_sculpting))
SettingSetGlobal_b(G, cSetting_sculpting, 0);
if(SettingGetGlobal_b(G, cSetting_rock))
SettingSetGlobal_b(G, cSetting_rock, false);
OrthoDirty(G);
PLog(G, "cmd.mstop()", cPLog_pym);
break;
case 3:
if(!MoviePlaying(G)) {
if(mod & cOrthoCTRL) {
PLog(G, "cmd.rewind()", cPLog_pym);
PLog(G, "cmd.mplay()", cPLog_pym);
SceneSetFrame(G, 4, 0);
MoviePlay(G, cMoviePlay);
} else {
PLog(G, "cmd.mplay()", cPLog_pym);
MoviePlay(G, cMoviePlay);
}
} else {
MoviePlay(G, cMovieStop);
OrthoDirty(G);
PLog(G, "cmd.mstop()", cPLog_pym);
}
break;
case 4:
SceneSetFrame(G, 5, 1);
PLog(G, "cmd.forward()", cPLog_pym);
break;
case 5:
if(mod & cOrthoCTRL) {
SceneSetFrame(G, 3, 0);
PLog(G, "cmd.middle()", cPLog_pym);
} else {
SceneSetFrame(G, 6, 0);
PLog(G, "cmd.ending()", cPLog_pym);
}
break;
case 6:
if(SettingGetGlobal_b(G, cSetting_seq_view)) {
SettingSetGlobal_b(G, cSetting_seq_view, 0);
SeqChanged(G);
PLog(G, "cmd.set('seq_view',0)", cPLog_pym);
} else {
SettingSetGlobal_b(G, cSetting_seq_view, 1);
SeqChanged(G);
PLog(G, "cmd.set('seq_view',1)", cPLog_pym);
}
OrthoDirty(G);
break;
case 7:
SettingSetGlobal_b(G, cSetting_rock, !SettingGetGlobal_b(G, cSetting_rock));
if(SettingGetGlobal_b(G, cSetting_rock)) {
SceneRestartSweepTimer(G);
PLog(G, "cmd.rock(1)", cPLog_pym);
} else
PLog(G, "cmd.rock(0)", cPLog_pym);
SceneRestartFrameTimer(G);
OrthoDirty(G);
break;
case 8:
PLog(G, "cmd.full_screen()", cPLog_pym);
#ifdef _PYMOL_NOPY
ExecutiveFullScreen(G, -1);
#else
PParse(G, "full_screen");
#endif
break;
}
OrthoDirty(G);
OrthoUngrab(G);
I->LastClickTime = UtilGetSeconds(G);
I->DragFlag = false;
I->Active = -1;
I->Pressed = -1;
}
return (1);
}
Block *ControlGetBlock(PyMOLGlobals * G)
{
CControl *I = G->Control;
{
return (I);
}
}
/*========================================================================*/
int ControlIdling(PyMOLGlobals * G)
{
CControl *I = G->Control;
return (I->sdofActive ||
MoviePlaying(G) ||
SettingGetGlobal_b(G, cSetting_rock) || SettingGetGlobal_b(G, cSetting_sculpting));
}
/*========================================================================*/
void ControlFree(PyMOLGlobals * G)
{
DeleteP(G->Control);
}
/*========================================================================*/
pymol::Result<bool> ControlRock(PyMOLGlobals * G, int mode)
{
switch (mode) {
case -2:
break;
case -1:
SettingSetGlobal_b(G, cSetting_rock, !SettingGetGlobal_b(G, cSetting_rock));
if(SettingGetGlobal_b(G, cSetting_rock)) {
SceneRestartSweepTimer(G);
}
break;
case 0:
SettingSetGlobal_b(G, cSetting_rock, false);
break;
case 1:
SettingSetGlobal_b(G, cSetting_rock, true);
SceneRestartSweepTimer(G);
break;
}
if(mode != -2) {
SceneRestartFrameTimer(G);
OrthoDirty(G);
}
return SettingGetGlobal_b(G, cSetting_rock);
}
/*========================================================================*/
int CControl::click(int button, int x, int y, int mod)
{
PyMOLGlobals *G = m_G;
CControl *I = G->Control;
I->SkipRelease = false;
if(x < (I->rect.left + cControlLeftMargin)) {
y -= I->rect.top - cControlTopMargin;
if((y <= 0) && (y > (-cControlBoxSize))) {
double now = UtilGetSeconds(m_G);
if((now - I->LastClickTime) < 0.35) {
if(I->SaveWidth) {
SettingSetGlobal_i(G, cSetting_internal_gui_width, I->SaveWidth);
OrthoReshape(G, -1, -1, false);
I->SaveWidth = 0;
} else {
I->SaveWidth = SettingGetGlobal_i(G, cSetting_internal_gui_width);
SettingSetGlobal_i(G, cSetting_internal_gui_width, cControlMinWidth);
OrthoReshape(G, -1, -1, false);
}
I->SkipRelease = true;
} else {
I->LastPos = x;
OrthoGrab(G, this);
I->DragFlag = true;
I->LastClickTime = UtilGetSeconds(G);
}
}
} else {
I->Pressed = which_button(I, x, y);
I->Active = I->Pressed;
if(I->Pressed)
OrthoGrab(G, this);
OrthoDirty(G);
}
return (1);
}
static void draw_button(int x2, int y2, int w, int h, float *light, float *dark,
float *inside , CGO *orthoCGO)
{
if (orthoCGO){
CGOColorv(orthoCGO, light);
CGOBegin(orthoCGO, GL_TRIANGLE_STRIP);
CGOVertex(orthoCGO, x2, y2, 0.f);
CGOVertex(orthoCGO, x2, y2 + h, 0.f);
CGOVertex(orthoCGO, x2 + w, y2, 0.f);
CGOVertex(orthoCGO, x2 + w, y2 + h, 0.f);
CGOEnd(orthoCGO);
CGOColorv(orthoCGO, dark);
CGOBegin(orthoCGO, GL_TRIANGLE_STRIP);
CGOVertex(orthoCGO, x2 + 1, y2, 0.f);
CGOVertex(orthoCGO, x2 + 1, y2 + h - 1, 0.f);
CGOVertex(orthoCGO, x2 + w, y2, 0.f);
CGOVertex(orthoCGO, x2 + w, y2 + h - 1, 0.f);
CGOEnd(orthoCGO);
CGOColorv(orthoCGO, inside);
CGOBegin(orthoCGO, GL_TRIANGLE_STRIP);
CGOVertex(orthoCGO, x2 + 1, y2 + 1, 0.f);
CGOVertex(orthoCGO, x2 + 1, y2 + h - 1, 0.f);
CGOVertex(orthoCGO, x2 + w - 1, y2 + 1, 0.f);
CGOVertex(orthoCGO, x2 + w - 1, y2 + h - 1, 0.f);
CGOEnd(orthoCGO);
} else {
glColor3fv(light);
glBegin(GL_POLYGON);
glVertex2i(x2, y2);
glVertex2i(x2, y2 + h);
glVertex2i(x2 + w, y2 + h);
glVertex2i(x2 + w, y2);
glEnd();
glColor3fv(dark);
glBegin(GL_POLYGON);
glVertex2i(x2 + 1, y2);
glVertex2i(x2 + 1, y2 + h - 1);
glVertex2i(x2 + w, y2 + h - 1);
glVertex2i(x2 + w, y2);
glEnd();
glColor3fv(inside);
glBegin(GL_POLYGON);
glVertex2i(x2 + 1, y2 + 1);
glVertex2i(x2 + 1, y2 + h - 1);
glVertex2i(x2 + w - 1, y2 + h - 1);
glVertex2i(x2 + w - 1, y2 + 1);
glEnd();
}
}
/*========================================================================*/
void CControl::draw(CGO* orthoCGO)
{
PyMOLGlobals *G = m_G;
CControl *I = this; // TODO: Remove I during Control refactor
int x, y;
int nButton = I->NButton;
int but_num;
float lightEdge[3] = { 0.65F, 0.65F, 0.65F };
float darkEdge[3] = { 0.3F, 0.3F, 0.3F };
float pushed[3] = { 0.8F, 0.8F, 0.8F };
if(G->HaveGUI && G->ValidContext) {
int control_width = rect.right - (rect.left + cControlLeftMargin);
if (orthoCGO)
CGOColorv(orthoCGO, BackColor);
#ifndef PURE_OPENGL_ES_2
else
glColor3fv(BackColor);
#endif
fill(orthoCGO);
if (orthoCGO)
CGOColorv(orthoCGO, TextColor);
#ifndef PURE_OPENGL_ES_2
else
glColor3fv(TextColor);
#endif
{
int top, left, bottom, right;
left = rect.left + 1;
bottom = rect.bottom + 1;
top = rect.top - (cControlTopMargin - 1);
right = left + DIP2PIXEL(5);
/* This draws the separator on the left side of the movie control buttons */
if (orthoCGO){
CGOColor(orthoCGO, 0.8F, 0.8F, 0.8F);
CGOBegin(orthoCGO, GL_TRIANGLE_STRIP);
CGOVertex(orthoCGO, right, top, 0.f);
CGOVertex(orthoCGO, right, bottom, 0.f);
CGOVertex(orthoCGO, left, top, 0.f);
CGOVertex(orthoCGO, left, bottom, 0.f);
CGOEnd(orthoCGO);
CGOColor(orthoCGO, 0.3F, 0.3F, 0.3F);
CGOBegin(orthoCGO, GL_TRIANGLE_STRIP);
CGOVertex(orthoCGO, right, top - 1, 0.f);
CGOVertex(orthoCGO, right, bottom, 0.f);
CGOVertex(orthoCGO, left + 1, top - 1, 0.f);
CGOVertex(orthoCGO, left + 1, bottom, 0.f);
CGOEnd(orthoCGO);
CGOColorv(orthoCGO, I->ButtonColor);
CGOBegin(orthoCGO, GL_TRIANGLE_STRIP);
CGOVertex(orthoCGO, right - 1, top - 1, 0.f);
CGOVertex(orthoCGO, right - 1, bottom + 1, 0.f);
CGOVertex(orthoCGO, left + 1, top - 1, 0.f);
CGOVertex(orthoCGO, left + 1, bottom + 1, 0.f);
CGOEnd(orthoCGO);
} else {
glColor3f(0.8F, 0.8F, 0.8F);
glBegin(GL_POLYGON);
glVertex2i(right, top);
glVertex2i(right, bottom);
glVertex2i(left, bottom);
glVertex2i(left, top);
glEnd();
glColor3f(0.3F, 0.3F, 0.3F);
glBegin(GL_POLYGON);
glVertex2i(right, top - 1);
glVertex2i(right, bottom);
glVertex2i(left + 1, bottom);
glVertex2i(left + 1, top - 1);
glEnd();
glColor3fv(I->ButtonColor);
glBegin(GL_POLYGON);
glVertex2i(right - 1, top - 1);
glVertex2i(right - 1, bottom + 1);
glVertex2i(left + 1, bottom + 1);
glVertex2i(left + 1, top - 1);
glEnd();
}
y = rect.top - cControlTopMargin;
for(but_num = 0; but_num < nButton; but_num++) {
int but_width;
int but_left;
int but_bottom;
int but_height;
but_left =
rect.left + cControlLeftMargin + (but_num * control_width) / nButton;
but_width =
(((but_num + 1) * control_width / nButton) -
((but_num) * control_width / nButton)) - 1;
but_bottom = y - (cControlBoxSize - 1);
but_height = cControlBoxSize;
if(but_num == I->Active) {
draw_button(but_left, but_bottom,
but_width, but_height, lightEdge, darkEdge, pushed, orthoCGO);
} else if(((but_num == 6) && (SettingGetGlobal_b(G, cSetting_seq_view))) ||
((but_num == 3) && (MoviePlaying(G))) ||
((but_num == 7) && (SettingGetGlobal_b(G, cSetting_rock)))){
draw_button(but_left, but_bottom,
but_width, but_height, lightEdge, darkEdge, I->ActiveColor, orthoCGO);
} else {
draw_button(but_left, but_bottom,
but_width, but_height, lightEdge, darkEdge, I->ButtonColor, orthoCGO);
}
if(control_width > 100) {
x = but_left + (but_width - cControlBoxSize) / 2;
if (orthoCGO)
CGOColorv(orthoCGO, TextColor);
#ifndef PURE_OPENGL_ES_2
else
glColor3fv(TextColor);
#endif
switch (but_num) {
case 0:
if (orthoCGO){
CGOBegin(orthoCGO, GL_TRIANGLES);
CGOVertex(orthoCGO, x + (cControlBoxSize - 1) - cControlInnerMargin,
y - cControlInnerMargin, 0.f);
CGOVertex(orthoCGO, x + (cControlBoxSize - 1) - cControlInnerMargin,
y - (cControlBoxSize - 1) + cControlInnerMargin, 0.f);
CGOVertex(orthoCGO, x + cControlInnerMargin, y - (cControlBoxSize / 2), 0.f);
CGOEnd(orthoCGO);
CGOBegin(orthoCGO, GL_TRIANGLE_STRIP);
CGOVertex(orthoCGO, x + cControlInnerMargin, y - cControlInnerMargin, 0.f);
CGOVertex(orthoCGO, x + cControlInnerMargin-1.f, y - cControlInnerMargin, 0.f);
CGOVertex(orthoCGO, x + cControlInnerMargin, y - (cControlBoxSize - 1) + cControlInnerMargin, 0.f);
CGOVertex(orthoCGO, x + cControlInnerMargin-1.f, y - (cControlBoxSize - 1) + cControlInnerMargin, 0.f);
CGOEnd(orthoCGO);
} else {
glBegin(GL_TRIANGLES);
glVertex2i(x + (cControlBoxSize - 1) - cControlInnerMargin,
y - cControlInnerMargin);
glVertex2i(x + (cControlBoxSize - 1) - cControlInnerMargin,
y - (cControlBoxSize - 1) + cControlInnerMargin);
glVertex2i(x + cControlInnerMargin, y - (cControlBoxSize / 2));
glEnd();
glBegin(GL_LINES);
glVertex2i(x + cControlInnerMargin, y - cControlInnerMargin);
glVertex2i(x + cControlInnerMargin,
y - (cControlBoxSize - 1) + cControlInnerMargin);
glEnd();
}
break;
case 1:
if (orthoCGO){
CGOBegin(orthoCGO, GL_TRIANGLES);
CGOVertex(orthoCGO, x + cControlBoxSize / 2 + 2, y - (cControlBoxSize / 2), 0.f);
CGOVertex(orthoCGO, x + (cControlBoxSize - 1) - cControlInnerMargin,
y - cControlInnerMargin, 0.f);
CGOVertex(orthoCGO, x + cControlInnerMargin, y - (cControlBoxSize / 2), 0.f);
CGOVertex(orthoCGO, x + cControlInnerMargin, y - (cControlBoxSize / 2), 0.f);
CGOVertex(orthoCGO, x + (cControlBoxSize - 1) - cControlInnerMargin,
y - (cControlBoxSize - 1) + cControlInnerMargin, 0.f);
CGOVertex(orthoCGO, x + cControlBoxSize / 2 + 2, y - (cControlBoxSize / 2), 0.f);
CGOEnd(orthoCGO);
} else {
glBegin(GL_POLYGON);
glVertex2i(x + cControlBoxSize / 2 + 2, y - (cControlBoxSize / 2));
glVertex2i(x + (cControlBoxSize - 1) - cControlInnerMargin,
y - cControlInnerMargin);
glVertex2i(x + cControlInnerMargin, y - (cControlBoxSize / 2));
glVertex2i(x + (cControlBoxSize - 1) - cControlInnerMargin,
y - (cControlBoxSize - 1) + cControlInnerMargin);
glEnd();
}
break;
case 2:
if (orthoCGO){
CGOBegin(orthoCGO, GL_TRIANGLE_STRIP);
CGOVertex(orthoCGO, x + cControlInnerMargin, y - cControlInnerMargin, 0.f);
CGOVertex(orthoCGO, x + cControlInnerMargin,
y - (cControlBoxSize - 1) + cControlInnerMargin, 0.f);
CGOVertex(orthoCGO, x + (cControlBoxSize - 1) - cControlInnerMargin,
y - cControlInnerMargin, 0.f);
CGOVertex(orthoCGO, x + (cControlBoxSize - 1) - cControlInnerMargin,
y - (cControlBoxSize - 1) + cControlInnerMargin, 0.f);
CGOEnd(orthoCGO);
} else {
glBegin(GL_POLYGON);
glVertex2i(x + cControlInnerMargin, y - cControlInnerMargin);
glVertex2i(x + cControlInnerMargin,
y - (cControlBoxSize - 1) + cControlInnerMargin);
glVertex2i(x + (cControlBoxSize - 1) - cControlInnerMargin,
y - (cControlBoxSize - 1) + cControlInnerMargin);
glVertex2i(x + (cControlBoxSize - 1) - cControlInnerMargin,
y - cControlInnerMargin);
glEnd();
}
break;
case 3:
if (orthoCGO){
CGOBegin(orthoCGO, GL_TRIANGLES);
CGOVertex(orthoCGO, x + cControlInnerMargin, y - cControlInnerMargin + 1, 0.f);
CGOVertex(orthoCGO, x + cControlInnerMargin,
y - (cControlBoxSize - 1) + cControlInnerMargin - 1, 0.f);
CGOVertex(orthoCGO, x + (cControlBoxSize) - cControlInnerMargin,
y - (cControlBoxSize / 2), 0.f);
CGOEnd(orthoCGO);
} else {
glBegin(GL_TRIANGLES);
glVertex2i(x + cControlInnerMargin, y - cControlInnerMargin + 1);
glVertex2i(x + cControlInnerMargin,
y - (cControlBoxSize - 1) + cControlInnerMargin - 1);
glVertex2i(x + (cControlBoxSize) - cControlInnerMargin,
y - (cControlBoxSize / 2));
glEnd();
}
break;
case 4:
if (orthoCGO){
CGOBegin(orthoCGO, GL_TRIANGLES);
CGOVertex(orthoCGO, x + cControlBoxSize / 2 - 2, y - (cControlBoxSize / 2), 0.f);
CGOVertex(orthoCGO, x + cControlInnerMargin, y - cControlInnerMargin, 0.f);
CGOVertex(orthoCGO, x + (cControlBoxSize - 1) - cControlInnerMargin,
y - (cControlBoxSize / 2), 0.f);
CGOVertex(orthoCGO, x + (cControlBoxSize - 1) - cControlInnerMargin,
y - (cControlBoxSize / 2), 0.f);
CGOVertex(orthoCGO, x + cControlInnerMargin,
y - (cControlBoxSize - 1) + cControlInnerMargin, 0.f);
CGOVertex(orthoCGO, x + cControlBoxSize / 2 - 2, y - (cControlBoxSize / 2), 0.f);
CGOEnd(orthoCGO);
} else {
glBegin(GL_POLYGON);
glVertex2i(x + cControlBoxSize / 2 - 2, y - (cControlBoxSize / 2));
glVertex2i(x + cControlInnerMargin, y - cControlInnerMargin);
glVertex2i(x + (cControlBoxSize - 1) - cControlInnerMargin,
y - (cControlBoxSize / 2));
glVertex2i(x + cControlInnerMargin,
y - (cControlBoxSize - 1) + cControlInnerMargin);
glEnd();
}
break;
case 5:
if (orthoCGO){
CGOBegin(orthoCGO, GL_TRIANGLES);
CGOVertex(orthoCGO, x + cControlInnerMargin, y - cControlInnerMargin, 0.f);
CGOVertex(orthoCGO, x + cControlInnerMargin,
y - (cControlBoxSize - 1) + cControlInnerMargin, 0.f);
CGOVertex(orthoCGO, x + (cControlBoxSize - 1) - cControlInnerMargin,
y - (cControlBoxSize / 2), 0.f);
CGOEnd(orthoCGO);
CGOBegin(orthoCGO, GL_TRIANGLE_STRIP);
CGOVertex(orthoCGO, x + (cControlBoxSize - 1) - cControlInnerMargin, y - cControlInnerMargin, 0.f);
CGOVertex(orthoCGO, x + (cControlBoxSize - 1) - cControlInnerMargin - 1.f, y - cControlInnerMargin, 0.f);
CGOVertex(orthoCGO, x + (cControlBoxSize - 1) - cControlInnerMargin, y - (cControlBoxSize - 1) + cControlInnerMargin, 0.f);
CGOVertex(orthoCGO, x + (cControlBoxSize - 1) - cControlInnerMargin - 1.f, y - (cControlBoxSize - 1) + cControlInnerMargin, 0.f);
CGOEnd(orthoCGO);
} else {
glBegin(GL_TRIANGLES);
glVertex2i(x + cControlInnerMargin, y - cControlInnerMargin);
glVertex2i(x + cControlInnerMargin,
y - (cControlBoxSize - 1) + cControlInnerMargin);
glVertex2i(x + (cControlBoxSize - 1) - cControlInnerMargin,
y - (cControlBoxSize / 2));
glEnd();
glBegin(GL_LINES);
glVertex2i(x + (cControlBoxSize - 1) - cControlInnerMargin,
y - cControlInnerMargin);
glVertex2i(x + (cControlBoxSize - 1) - cControlInnerMargin,
y - (cControlBoxSize - 1) + cControlInnerMargin);
glEnd();
}
break;
case 6:
TextSetColor(G, TextColor);
TextDrawStrAt(G, "S", x + cControlInnerMargin,
y - cControlBoxSize + cControlInnerMargin + 1, orthoCGO);
break;
case 7:
if (orthoCGO){
CGOBegin(orthoCGO, GL_TRIANGLES);
CGOVertex(orthoCGO, x + (cControlBoxSize / 2) + cControlSpread, y - cControlInnerMargin, 0.f);
CGOVertex(orthoCGO, x + (cControlBoxSize / 2),
y - (cControlBoxSize) + cControlInnerMargin, 0.f);
CGOVertex(orthoCGO, x + (cControlBoxSize / 2) - cControlSpread, y - cControlInnerMargin, 0.f);
CGOEnd(orthoCGO);
} else {
glBegin(GL_POLYGON);
glVertex2i(x + (cControlBoxSize / 2) + cControlSpread, y - cControlInnerMargin);
glVertex2i(x + (cControlBoxSize / 2),
y - (cControlBoxSize) + cControlInnerMargin);
glVertex2i(x + (cControlBoxSize / 2) - cControlSpread, y - cControlInnerMargin);
glEnd();
}
break;
case 8:
TextSetColor(G, TextColor);
TextDrawStrAt(G, "F", x + cControlInnerMargin,
y - cControlBoxSize + cControlInnerMargin + 1, orthoCGO);
break;
}
}
}
}
}
}
/*========================================================================*/
int ControlInit(PyMOLGlobals * G)
{
CControl *I = nullptr;
if((I = (G->Control = new CControl(G)))) {
I->active = true;
I->TextColor[0] = 1.0;
I->TextColor[1] = 0.75;
I->TextColor[2] = 0.75;
OrthoAttach(G, I, cOrthoTool);
I->LastClickTime = UtilGetSeconds(G);
return 1;
} else
return 0;
}