Files
pymol-open-source/layer2/ObjectSurface.cpp
2020-11-11 16:52:53 +01:00

1190 lines
34 KiB
C++

/*
A* -------------------------------------------------------------------
B* This file contains source code for the PyMOL computer program
C* copyright 1998-2000 by Warren Lyford Delano of DeLano Scientific.
D* -------------------------------------------------------------------
E* It is unlawful to modify or remove this copyright notice.
F* -------------------------------------------------------------------
G* Please see the accompanying LICENSE file for further information.
H* -------------------------------------------------------------------
I* Additional authors of this source file include:
-*
-*
-*
Z* -------------------------------------------------------------------
*/
#include"os_python.h"
#include"os_predef.h"
#include"os_std.h"
#include"os_gl.h"
#include"OOMac.h"
#include"ObjectSurface.h"
#include"Base.h"
#include"MemoryDebug.h"
#include"Map.h"
#include"Parse.h"
#include"Tetsurf.h"
#include"CarveHelper.h"
#include"Vector.h"
#include"Color.h"
#include"main.h"
#include"Scene.h"
#include"Setting.h"
#include"Executive.h"
#include"PConv.h"
#include"P.h"
#include"Util.h"
#include"PyMOLGlobals.h"
#include"Matrix.h"
#include"ShaderMgr.h"
#include"CGO.h"
static void ObjectSurfaceRecomputeExtent(ObjectSurface * I);
static PyObject *ObjectSurfaceStateAsPyList(ObjectSurfaceState * I)
{
PyObject *result = NULL;
result = PyList_New(17);
PyList_SetItem(result, 0, PyInt_FromLong(I->Active));
PyList_SetItem(result, 1, PyString_FromString(I->MapName));
PyList_SetItem(result, 2, PyInt_FromLong(I->MapState));
PyList_SetItem(result, 3, CrystalAsPyList(&I->Crystal));
PyList_SetItem(result, 4, PyInt_FromLong(I->ExtentFlag));
PyList_SetItem(result, 5, PConvFloatArrayToPyList(I->ExtentMin, 3));
PyList_SetItem(result, 6, PConvFloatArrayToPyList(I->ExtentMax, 3));
PyList_SetItem(result, 7, PConvIntArrayToPyList(I->Range, 6));
PyList_SetItem(result, 8, PyFloat_FromDouble(I->Level));
PyList_SetItem(result, 9, PyFloat_FromDouble(I->Radius));
PyList_SetItem(result, 10, PyInt_FromLong(I->CarveFlag));
PyList_SetItem(result, 11, PyFloat_FromDouble(I->CarveBuffer));
if(I->CarveFlag && I->AtomVertex) {
PyList_SetItem(result, 12, PConvFloatVLAToPyList(I->AtomVertex));
} else {
PyList_SetItem(result, 12, PConvAutoNone(NULL));
}
PyList_SetItem(result, 13, PyInt_FromLong(I->DotFlag));
PyList_SetItem(result, 14, PyInt_FromLong(static_cast<int>(I->Mode)));
PyList_SetItem(result, 15, PyInt_FromLong(static_cast<int>(I->Side)));
PyList_SetItem(result, 16, PyInt_FromLong(I->quiet));
return (PConvAutoNone(result));
}
static PyObject *ObjectSurfaceAllStatesAsPyList(ObjectSurface * I)
{
auto result = PyList_New(I->State.size());
for(int a = 0; a < I->State.size(); a++) {
if(I->State[a].Active) {
PyList_SetItem(result, a, ObjectSurfaceStateAsPyList(&I->State[a]));
} else {
PyList_SetItem(result, a, PConvAutoNone(NULL));
}
}
return (PConvAutoNone(result));
}
static int ObjectSurfaceStateFromPyList(PyMOLGlobals * G, ObjectSurfaceState * I,
PyObject * list)
{
int ok = true;
int ll = 0;
PyObject *tmp;
if(ok)
ok = (list != NULL);
if(ok) {
if(!PyList_Check(list))
I->Active = false;
else {
*I = ObjectSurfaceState(G);
if(ok)
ok = PyList_Check(list);
if(ok)
ll = PyList_Size(list);
if(ok)
ok = PConvPyIntToInt(PyList_GetItem(list, 0), &I->Active);
if(ok)
ok = PConvPyStrToStr(PyList_GetItem(list, 1), I->MapName, WordLength);
if(ok)
ok = PConvPyIntToInt(PyList_GetItem(list, 2), &I->MapState);
if(ok)
ok = CrystalFromPyList(&I->Crystal, PyList_GetItem(list, 3));
if(ok)
ok = PConvPyIntToInt(PyList_GetItem(list, 4), &I->ExtentFlag);
if(ok)
ok = PConvPyListToFloatArrayInPlace(PyList_GetItem(list, 5), I->ExtentMin, 3);
if(ok)
ok = PConvPyListToFloatArrayInPlace(PyList_GetItem(list, 6), I->ExtentMax, 3);
if(ok)
ok = PConvPyListToIntArrayInPlace(PyList_GetItem(list, 7), I->Range, 6);
if(ok)
ok = PConvPyFloatToFloat(PyList_GetItem(list, 8), &I->Level);
if(ok)
ok = PConvPyFloatToFloat(PyList_GetItem(list, 9), &I->Radius);
if(ok)
ok = PConvPyIntToInt(PyList_GetItem(list, 10), &I->CarveFlag);
if(ok)
ok = PConvPyFloatToFloat(PyList_GetItem(list, 11), &I->CarveBuffer);
if(ok) {
tmp = PyList_GetItem(list, 12);
if(tmp == Py_None)
I->AtomVertex = NULL;
else
ok = PConvPyListToFloatVLA(tmp, &I->AtomVertex);
}
if(ok)
ok = PConvPyIntToInt(PyList_GetItem(list, 13), &I->DotFlag);
if(ok)
PConvFromPyListItem(G, list, 14, I->Mode);
if(ok && (ll > 15))
PConvFromPyListItem(G, list, 15, I->Side);
if(ok && (ll > 16))
PConvPyIntToInt(PyList_GetItem(list, 16), &I->quiet);
if(ok) {
I->RefreshFlag = true;
I->ResurfaceFlag = true;
}
}
}
return (ok);
}
static int ObjectSurfaceAllStatesFromPyList(ObjectSurface * I, PyObject * list, int size)
{
int ok = true;
I->State.reserve(size);
if(ok)
ok = PyList_Check(list);
if(ok) {
for(int a = 0; a < size; a++) {
CPythonVal *val = CPythonVal_PyList_GetItem(I->G, list, a);
I->State.emplace_back(I->G);
ok = ObjectSurfaceStateFromPyList(I->G, &I->State.back(), val);
CPythonVal_Free(val);
if(!ok)
break;
}
}
return (ok);
}
int ObjectSurfaceNewFromPyList(PyMOLGlobals * G, PyObject * list, ObjectSurface ** result)
{
int ok = true;
ObjectSurface *I = NULL;
(*result) = NULL;
if(ok)
ok = (list != NULL);
if(ok)
ok = PyList_Check(list);
I = new ObjectSurface(G);
if(ok)
ok = (I != NULL);
if(ok){
auto *val = PyList_GetItem(list, 0);
ok = ObjectFromPyList(G, val, I);
}
int size = 0;
if(ok)
ok = CPythonVal_PConvPyIntToInt_From_List(G, list, 1, &size);
if(ok){
CPythonVal *val = CPythonVal_PyList_GetItem(G, list, 2);
ok = ObjectSurfaceAllStatesFromPyList(I, val, size);
CPythonVal_Free(val);
}
if(ok) {
(*result) = I;
ObjectSurfaceRecomputeExtent(I);
} else {
/* cleanup? */
}
return (ok);
}
PyObject *ObjectSurfaceAsPyList(ObjectSurface * I)
{
PyObject *result = NULL;
result = PyList_New(3);
PyList_SetItem(result, 0, ObjectAsPyList(I));
PyList_SetItem(result, 1, PyInt_FromLong(I->State.size()));
PyList_SetItem(result, 2, ObjectSurfaceAllStatesAsPyList(I));
return (PConvAutoNone(result));
}
void ObjectSurfaceDump(ObjectSurface * I, const char *fname, int state, int quiet)
{
FILE* f = fopen(fname, "wb");
if(!f)
ErrMessage(I->G, "ObjectSurfaceDump", "can't open file for writing");
else {
if(state < I->State.size()) {
auto n = I->State[state].N.data();
auto v = I->State[state].V.data();
if(n && v)
while(*n) {
v += 12;
int c = *(n++);
c -= 4;
bool backface = true;
const float *v1, *v2;
while(c > 0) {
if ((backface = !backface)) {
v1 = v - 6;
v2 = v - 12;
} else {
v1 = v - 12;
v2 = v - 6;
}
fprintf(f,
"%10.4f%10.4f%10.4f%10.4f%10.4f%10.4f\n%10.4f%10.4f%10.4f%10.4f%10.4f%10.4f\n%10.4f%10.4f%10.4f%10.4f%10.4f%10.4f\n",
*(v1 + 3), *(v1 + 4), *(v1 + 5), *(v1), *(v1 + 1), *(v1 + 2),
*(v2 + 3), *(v2 + 4), *(v2 + 5), *(v2), *(v2 + 1), *(v2 + 2),
*(v + 3), *(v + 4), *(v + 5), *(v), *(v + 1), *(v + 2));
v += 6;
c -= 2;
}
}
}
fclose(f);
if (!quiet) {
PRINTFB(I->G, FB_ObjectSurface, FB_Actions)
" ObjectSurfaceDump: %s written to %s\n", I->Name, fname ENDFB(I->G);
}
}
}
void ObjectSurface::invalidate(cRep_t rep, cRepInv_t level, int state)
{
auto I = this;
int once_flag = true;
if(level >= cRepInvExtents) {
I->ExtentFlag = false;
}
if((rep == cRepSurface) || (rep == cRepMesh) || (rep == cRepAll)) {
for(int a = 0; a < I->State.size(); a++) {
if(state < 0)
once_flag = false;
if(!once_flag)
state = a;
I->State[state].RefreshFlag = true;
if(level >= cRepInvRep) {
I->State[state].ResurfaceFlag = true;
if(I->State[state].shaderCGO){
I->State[state].shaderCGO.reset();
}
SceneChanged(I->G);
} else if(level >= cRepInvColor) {
I->State[state].RecolorFlag = true;
if(I->State[state].shaderCGO){
I->State[state].shaderCGO.reset();
}
SceneChanged(I->G);
} else {
SceneInvalidate(I->G);
}
if(once_flag)
break;
}
}
}
int ObjectSurfaceInvalidateMapName(ObjectSurface * I, const char *name, const char * new_name)
{
int result = false;
for(int a = 0; a < I->State.size(); a++) {
auto ms = &I->State[a];
if(ms->Active) {
if(strcmp(ms->MapName, name) == 0) {
if (new_name)
strcpy(ms->MapName, new_name);
I->invalidate(cRepAll, cRepInvAll, a);
result = true;
}
}
}
return result;
}
static void ObjectSurfaceStateUpdateColors(ObjectSurface * I, ObjectSurfaceState * ms)
{
int one_color_flag = true;
int cur_color =
SettingGet_color(I->G, I->Setting.get(), NULL, cSetting_surface_color);
if(cur_color == -1)
cur_color = I->Color;
if(ColorCheckRamped(I->G, cur_color))
one_color_flag = false;
ms->OneColor = cur_color;
if(ms->V) {
int ramped_flag = false;
float *v = ms->V.data();
float *vc;
int *rc;
int a;
int state = std::distance(I->State.data(), ms);
int base_n_vert = ms->base_n_V;
switch (ms->Mode) {
case cIsosurfaceMode::triangles_grad_normals:
case cIsosurfaceMode::triangles_tri_normals:
{
int n_vert = VLAGetSize(ms->V) / 6;
base_n_vert /= 6;
if(!ms->VC.empty() && (ms->VCsize() < n_vert)) {
ms->VC.clear();
ms->RC.clear();
}
if(ms->VC.empty()) {
ms->VC.resize(n_vert * 3);
}
if(ms->RC.empty()) {
ms->RC.resize(n_vert);
}
rc = ms->RC.data();
vc = ms->VC.empty() ? nullptr : ms->VC.data();
v += 3;
if(vc) {
for(a = 0; a < n_vert; a++) {
if(a == base_n_vert) {
int new_color = SettingGet_color(I->G, I->Setting.get(),
NULL, cSetting_surface_negative_color);
if(new_color == -1)
new_color = cur_color;
if(new_color != cur_color) {
one_color_flag = false;
cur_color = new_color;
}
}
if(ColorCheckRamped(I->G, cur_color)) {
ColorGetRamped(I->G, cur_color, v, vc, state);
*rc = cur_color;
ramped_flag = true;
} else {
const float *col = ColorGet(I->G, cur_color);
copy3f(col, vc);
}
rc++;
vc += 3;
v += 6; /* alternates with normals */
}
}
}
break;
default:
{
int n_vert = VLAGetSize(ms->V) / 3;
base_n_vert /= 3;
if(!ms->VC.empty() && (ms->VCsize() < n_vert)) {
ms->VC.clear();
ms->RC.clear();
}
if(ms->VC.empty()) {
ms->VC.resize(n_vert * 3);
}
if(ms->RC.empty()) {
ms->RC.resize(n_vert);
}
rc = ms->RC.data();
vc = ms->VC.empty() ? nullptr : ms->VC.data();
if(vc) {
for(a = 0; a < n_vert; a++) {
if(a == base_n_vert) {
int new_color = SettingGet_color(I->G, I->Setting.get(),
NULL, cSetting_surface_negative_color);
if(new_color == -1)
new_color = cur_color;
if(new_color != cur_color)
one_color_flag = false;
cur_color = new_color;
}
if(ColorCheckRamped(I->G, cur_color)) {
ColorGetRamped(I->G, cur_color, v, vc, state);
*rc = cur_color;
ramped_flag = true;
} else {
const float *col = ColorGet(I->G, cur_color);
copy3f(col, vc);
}
rc++;
vc += 3;
v += 3;
}
}
}
break;
}
if(one_color_flag && (!ramped_flag)) {
ms->VC.clear();
ms->RC.clear();
} else if((!ramped_flag)
||
(!SettingGet_b(I->G, NULL, I->Setting.get(), cSetting_ray_color_ramps))) {
ms->RC.clear();
}
}
}
void ObjectSurface::update()
{
auto I = this;
for(auto& msref : I->State) {
ObjectSurfaceState *ms = &msref;
ObjectMapState *oms = NULL;
ObjectMap *map = NULL;
if(ms->Active) {
map = ExecutiveFindObjectMapByName(I->G, ms->MapName);
if(!map) {
PRINTFB(I->G, FB_ObjectSurface, FB_Errors)
"ObjectSurfaceUpdate-Error: map '%s' has been deleted.\n", ms->MapName
ENDFB(I->G);
ms->ResurfaceFlag = false;
}
if(map) {
oms = ObjectMapGetState(map, ms->MapState);
}
if(oms) {
if(!oms->Matrix.empty()) {
ObjectStateSetMatrix(ms, oms->Matrix.data());
} else if(!ms->Matrix.empty()) {
ObjectStateResetMatrix(ms);
}
if(I->visRep & cRepCellBit){
if (!ms->UnitCellCGO || ms->RefreshFlag || ms->ResurfaceFlag) {
ms->Crystal = oms->Symmetry->Crystal;
if((I->visRep & cRepCellBit)) {
ms->UnitCellCGO.reset(CrystalGetUnitCellCGO(&ms->Crystal));
}
}
ms->RefreshFlag = false;
}
}
if(map && ms && oms && ms->N && ms->V && (I->visRep & cRepSurfaceBit)) {
if(ms->ResurfaceFlag) {
ms->ResurfaceFlag = false;
ms->RecolorFlag = true;
if(!ms->quiet) {
PRINTFB(I->G, FB_ObjectSurface, FB_Details)
" ObjectSurface: updating \"%s\".\n", I->Name ENDFB(I->G);
}
ms->shaderCGO.reset();
if(oms->Field) {
{
float *min_ext, *max_ext;
float tmp_min[3], tmp_max[3];
if(MatrixInvTransformExtentsR44d3f(ms->Matrix.data(),
ms->ExtentMin, ms->ExtentMax,
tmp_min, tmp_max)) {
min_ext = tmp_min;
max_ext = tmp_max;
} else {
min_ext = ms->ExtentMin;
max_ext = ms->ExtentMax;
}
TetsurfGetRange(I->G, oms->Field.get(), &oms->Symmetry->Crystal,
min_ext, max_ext, ms->Range);
}
std::unique_ptr<CarveHelper> carvehelper;
if(ms->CarveFlag && ms->AtomVertex) {
carvehelper.reset(new CarveHelper(G, ms->CarveBuffer,
ms->AtomVertex, ms->AtomVertex.size() / 3));
}
ms->nT = TetsurfVolume(I->G, oms->Field.get(),
ms->Level,
ms->N, ms->V,
ms->Range,
ms->Mode,
carvehelper.get(),
ms->Side);
if(!SettingGet_b
(I->G, I->Setting.get(), NULL, cSetting_surface_negative_visible)) {
ms->base_n_V = VLAGetSize(ms->V);
} else {
/* do we want the negative surface too? */
int nT2;
pymol::vla<int> N2(10000);
pymol::vla<float> V2(10000);
nT2 = TetsurfVolume(I->G, oms->Field.get(),
-ms->Level,
N2, V2,
ms->Range,
ms->Mode,
carvehelper.get(),
ms->Side);
if(N2 && V2) {
int base_n_N = VLAGetSize(ms->N);
int base_n_V = VLAGetSize(ms->V);
int addl_n_N = VLAGetSize(N2);
int addl_n_V = VLAGetSize(V2);
ms->base_n_V = base_n_V;
/* make room */
VLASize(ms->N, int, base_n_N + addl_n_N);
VLASize(ms->V, float, base_n_V + addl_n_V);
/* copy vertex data */
std::copy_n(V2.data(), addl_n_V, ms->V.data() + base_n_V);
/* copy strip counts */
std::copy_n(N2.data(), addl_n_N, ms->N.data() + base_n_N - 1);
ms->N[base_n_N + addl_n_N - 1] = 0;
ms->nT += nT2;
}
}
if(!ms->Matrix.empty()) { /* in we're in a different reference frame... */
double *matrix = ms->Matrix.data();
auto v = ms->V.data();
auto n = ms->N.data();
if(n && v) {
while(*n) {
int c = *(n++);
switch (ms->Mode) {
case cIsosurfaceMode::triangles_grad_normals:
case cIsosurfaceMode::triangles_tri_normals:
transform44d3fas33d3f(matrix, v, v);
transform44d3f(matrix, v + 3, v + 3);
transform44d3fas33d3f(matrix, v + 6, v + 6);
transform44d3f(matrix, v + 9, v + 9);
v += 12;
c -= 4;
while(c > 0) {
transform44d3fas33d3f(matrix, v, v);
transform44d3f(matrix, v + 3, v + 3);
v += 6;
c -= 2;
}
break;
case cIsosurfaceMode::lines:
transform44d3f(matrix, v, v);
c--;
v += 3;
while(c > 0) {
transform44d3f(matrix, v, v);
v += 3;
c--;
}
break;
case cIsosurfaceMode::dots:
default:
while(c > 0) {
transform44d3f(matrix, v, v);
v += 3;
c--;
}
break;
}
}
}
}
}
}
if(ms->RecolorFlag) {
ObjectSurfaceStateUpdateColors(I, ms);
ms->RecolorFlag = false;
}
}
}
}
if(!I->ExtentFlag) {
ObjectSurfaceRecomputeExtent(I);
}
SceneInvalidate(I->G);
}
static void ObjectSurfaceRenderGlobalTransparency(PyMOLGlobals * G,
RenderInfo * info, ObjectSurfaceState *ms, const float *col, float alpha)
{
auto v = ms->V.data();
const float* vc = ms->VC.empty() ? nullptr : ms->VC.data();
auto n = ms->N.data();
while(*n) {
int parity = 1;
int c = *(n++);
v += 6;
if(vc)
vc += 3;
c -= 2;
v += 6;
if(vc)
vc += 3;
c -= 2;
while(c > 0) {
if(vc) {
CGOAlphaTriangle(info->alpha_cgo,
v + (3 - 6), v + (3 - 12), v + 3,
v - 6, v - 12, v,
vc - 3, vc - 6, vc,
alpha, alpha, alpha, parity);
} else {
CGOAlphaTriangle(info->alpha_cgo,
v + (3 - 6), v + (3 - 12), v + 3,
v - 6, v - 12, v,
col, col, col,
alpha, alpha, alpha, parity);
}
v += 6;
if(vc)
vc += 3;
c -= 2;
parity = !parity;
}
}
}
static void ObjectSurfaceRenderUnOptimizedTransparency(ObjectSurfaceState *ms, float alpha){
auto v = ms->V.data();
const float* vc = ms->VC.empty() ? nullptr : ms->VC.data();
auto n = ms->N.data();
while(*n) {
int c = *(n++);
CGOBegin(ms->shaderCGO.get(), GL_TRIANGLE_STRIP);
while(c > 0) {
CGONormalv(ms->shaderCGO.get(), v);
v += 3;
if(vc) {
CGOColorv(ms->shaderCGO.get(), vc);
vc += 3;
}
CGOVertexv(ms->shaderCGO.get(), v);
v += 3;
c -= 2;
}
CGOEnd(ms->shaderCGO.get());
}
}
static void ObjectSurfaceRenderOpaque(PyMOLGlobals * G, ObjectSurface * I, ObjectSurfaceState *ms){
auto v = ms->V.data();
auto n = ms->N.data();
CGOSpecial(ms->shaderCGO.get(), LINEWIDTH_DYNAMIC_MESH);
const float* vc = ms->VC.empty() ? nullptr : ms->VC.data();
while(*n) {
int c = *(n++);
switch (ms->Mode) {
case cIsosurfaceMode::triangles_grad_normals:
case cIsosurfaceMode::triangles_tri_normals:
CGOBegin(ms->shaderCGO.get(), GL_TRIANGLE_STRIP);
while(c > 0) {
CGONormalv(ms->shaderCGO.get(), v);
v += 3;
if(vc) {
CGOColorv(ms->shaderCGO.get(), vc);
vc += 3;
}
CGOVertexv(ms->shaderCGO.get(), v);
v += 3;
c -= 2;
}
CGOEnd(ms->shaderCGO.get());
break;
case cIsosurfaceMode::lines:
CGOBegin(ms->shaderCGO.get(), GL_LINES);
while(c > 0) {
if(vc) {
CGOColorv(ms->shaderCGO.get(), vc);
vc += 3;
}
CGOVertexv(ms->shaderCGO.get(), v);
v += 3;
c--;
}
CGOEnd(ms->shaderCGO.get());
break;
case cIsosurfaceMode::dots:
default:
CGOBegin(ms->shaderCGO.get(), GL_POINTS);
while(c > 0) {
if(vc) {
CGOColorv(ms->shaderCGO.get(), vc);
vc += 3;
}
CGOVertexv(ms->shaderCGO.get(), v);
v += 3;
c--;
}
CGOEnd(ms->shaderCGO.get());
}
}
}
static void ObjectSurfaceRenderRay(PyMOLGlobals * G, ObjectSurface *I,
RenderInfo * info, ObjectSurfaceState *ms)
{
float *v = ms->V.data();
int c;
int* n = ms->N.data();
float alpha = 1.0F - SettingGet_f(G, NULL, I->Setting.get(), cSetting_transparency);
if(fabs(alpha - 1.0) < R_SMALL4)
alpha = 1.0F;
CRay *ray = info->ray;
if(ms->UnitCellCGO && (I->visRep & cRepCellBit)){
int rayok = CGORenderRay(ms->UnitCellCGO.get(), ray, info, ColorGet(G, I->Color),
NULL, I->Setting.get(), NULL);
if (!rayok){
ms->UnitCellCGO.reset();
}
}
ray->transparentf(1.0F - alpha);
ms->Radius = SettingGet_f(G, I->Setting.get(), NULL, cSetting_mesh_radius);
if(ms->Radius == 0.0F) {
ms->Radius = ray->PixelRadius *
SettingGet_f(I->G, I->Setting.get(), NULL, cSetting_mesh_width) / 2.0F;
}
if(n && v && (I->visRep & cRepSurfaceBit)) {
float cc[3];
float colA[3], colB[3], colC[3];
ColorGetEncoded(G, ms->OneColor, cc);
float* vc = ms->VC.empty() ? nullptr : ms->VC.data();
const int* rc = ms->RC.empty() ? nullptr : ms->RC.data();
while(*n) {
c = *(n++);
switch (ms->Mode) {
case cIsosurfaceMode::triangles_grad_normals:
case cIsosurfaceMode::triangles_tri_normals:
v += 12;
if(vc)
vc += 6;
c -= 4;
while(c > 0) {
if(vc) {
float *cA = vc - 6, *cB = vc - 3, *cC = vc;
if(rc) {
if(rc[0] < -1)
ColorGetEncoded(G, rc[0], (cA = colA));
if(rc[1] < -1)
ColorGetEncoded(G, rc[1], (cB = colB));
if(rc[2] < -1)
ColorGetEncoded(G, rc[2], (cC = colC));
rc++;
}
ray->triangle3fv(v - 9, v - 3, v + 3,
v - 12, v - 6, v, cA, cB, cC);
vc += 3;
} else {
ray->triangle3fv(v - 9, v - 3, v + 3,
v - 12, v - 6, v, cc, cc, cc);
}
v += 6;
c -= 2;
}
break;
case cIsosurfaceMode::lines:
c--;
v += 3;
if(vc)
vc += 3;
while(c > 0) {
if(vc) {
float *cA = vc - 3, *cB = vc;
if(rc) {
if(rc[0] < -1)
ColorGetEncoded(G, rc[0], (cA = colA));
if(rc[1] < -1)
ColorGetEncoded(G, rc[1], (cB = colB));
rc++;
}
ray->sausage3fv(v - 3, v, ms->Radius, cA, cB);
vc += 3;
} else
ray->sausage3fv(v - 3, v, ms->Radius, cc, cc);
v += 3;
c--;
}
break;
case cIsosurfaceMode::dots:
default:
while(c > 0) {
if(vc) {
ray->color3fv(vc);
vc += 3;
}
ray->sphere3fv(v, ms->Radius);
v += 3;
c--;
}
break;
}
}
}
ray->transparentf(0.0);
}
static void ObjectSurfaceRenderCell(PyMOLGlobals *G, ObjectSurface * I,
RenderInfo * info, ObjectSurfaceState *ms, short use_shader)
{
const float *color = ColorGet(G, I->Color);
if (use_shader != ms->UnitCellCGO->has_draw_buffers){
if (use_shader){
CGO *convertcgo = CGOOptimizeToVBONotIndexed(ms->UnitCellCGO.get(), 0);
ms->UnitCellCGO.reset(convertcgo);
ms->UnitCellCGO->use_shader = true;
} else {
ms->UnitCellCGO.reset(CrystalGetUnitCellCGO(&ms->Crystal));
}
}
CGORenderGL(ms->UnitCellCGO.get(), color,
I->Setting.get(), NULL, info, NULL);
}
void ObjectSurface::render(RenderInfo * info)
{
auto I = this;
int state = info->state;
CRay *ray = info->ray;
auto pick = info->pick;
const RenderPass pass = info->pass;
const float *col;
ObjectSurfaceState *ms = NULL;
float alpha;
ObjectPrepareContext(I, info);
alpha = 1.0F - SettingGet_f(G, NULL, I->Setting.get(), cSetting_transparency);
if(fabs(alpha - 1.0) < R_SMALL4)
alpha = 1.0F;
StateIterator iter(G, I->Setting.get(), state, I->State.size());
while(iter.next()) {
ms = &I->State[iter.state];
if(ms && ms->Active && ms->V && ms->N) {
if(ray) {
ObjectSurfaceRenderRay(G, I, info, ms);
} else if(G->HaveGUI && G->ValidContext) {
if(!pick) { // no picking for ObjectSurfaces
int render_now = false;
short use_shader;
use_shader = SettingGetGlobal_b(G, cSetting_surface_use_shader) &
SettingGetGlobal_b(G, cSetting_use_shaders);
if(info && info->alpha_cgo) {
render_now = (pass == RenderPass::Opaque);
use_shader = false;
} else if(alpha < 1.0F) {
render_now = (pass == RenderPass::Transparent);
} else {
render_now = (pass == RenderPass::Opaque);
}
if((I->visRep & cRepCellBit) && ms->UnitCellCGO && (pass == RenderPass::Opaque)){
ObjectSurfaceRenderCell(G, I, info, ms, use_shader);
}
if(render_now) {
if (ms->shaderCGO && use_shader != ms->shaderCGO->has_draw_buffers){
ms->shaderCGO.reset();
}
if (ms->shaderCGO){
CGORenderGL(ms->shaderCGO.get(), NULL, NULL, NULL, info, NULL);
continue;
}
// Generating CGO
ms->shaderCGO.reset(CGONew(G));
ms->shaderCGO->use_shader = true;
CGOResetNormal(ms->shaderCGO.get(), false);
col = ColorGet(G, ms->OneColor);
if((alpha != 1.0)) {
CGOAlpha(ms->shaderCGO.get(), alpha);
}
CGOColorv(ms->shaderCGO.get(), col);
if(I->visRep & cRepSurfaceBit) {
if (static_cast<int>(ms->Mode) > 1 &&
alpha != 1.0) { /* transparent triangles */
if(info->alpha_cgo) { /* global transparency */
ObjectSurfaceRenderGlobalTransparency(G, info, ms, col, alpha);
} else { /* cgo transparency with sorting if needed */
ObjectSurfaceRenderUnOptimizedTransparency(ms, alpha);
}
} else { /* opaque, triangles */
ObjectSurfaceRenderOpaque(G, I, ms);
}
}
CGOStop(ms->shaderCGO.get());
if (use_shader){
auto convertcgo = CGOCombineBeginEnd(ms->shaderCGO.get(), 0);
ms->shaderCGO.reset(convertcgo);
convertcgo = CGOOptimizeToVBOIndexed(ms->shaderCGO.get(), 0, NULL, true, (alpha != 1.0) /* embedTransparency */);
if (convertcgo){
ms->shaderCGO.reset(convertcgo);
}
ms->shaderCGO->use_shader = true;
CGORenderGL(ms->shaderCGO.get(), NULL, NULL, NULL, info, NULL);
} else {
if (alpha != 1.0){
// use_shader = 0
CGO *convertcgo = CGOConvertTrianglesToAlpha(ms->shaderCGO.get());
ms->shaderCGO.reset(convertcgo);
ms->shaderCGO->render_alpha = 1;
}
ms->shaderCGO->use_shader = false;
CGORenderGL(ms->shaderCGO.get(), NULL, NULL, NULL, info, NULL);
}
}
}
}
}
}
}
/*========================================================================*/
int ObjectSurface::getNFrame() const
{
return State.size();
}
/*========================================================================*/
ObjectSurface::ObjectSurface(PyMOLGlobals* G)
: CObject(G)
{
type = cObjectSurface;
}
/*========================================================================*/
ObjectSurfaceState::ObjectSurfaceState(PyMOLGlobals* G)
: CObjectState(G)
, Crystal(G)
, Active(true)
{
V = pymol::vla<float>(10000);
N = pymol::vla<int>(10000);
}
/*========================================================================*/
ObjectSurface *ObjectSurfaceFromBox(PyMOLGlobals * G, ObjectSurface * obj,
ObjectMap * map, int map_state, int state, float *mn,
float *mx, float level, cIsosurfaceMode mode, float carve,
pymol::vla<float>&& vert_vla, cIsosurfaceSide side, int quiet)
{
ObjectSurface *I;
ObjectSurfaceState *ms;
ObjectMapState *oms;
if(!obj) {
I = new ObjectSurface(G);
} else {
I = obj;
}
if(state < 0)
state = I->State.size();
if(I->State.size() <= state) {
VecCheckEmplace(I->State, state, G);
}
ms = &I->State[state];
*ms = ObjectSurfaceState(G);
strcpy(ms->MapName, map->Name);
ms->MapState = map_state;
oms = ObjectMapGetState(map, map_state);
ms->Level = level;
ms->Mode = mode;
ms->Side = side;
ms->quiet = quiet;
if(oms) {
if(!oms->Matrix.empty()) {
ObjectStateSetMatrix(ms, oms->Matrix.data());
} else if(!ms->Matrix.empty()) {
ObjectStateResetMatrix(ms);
}
copy3f(mn, ms->ExtentMin); /* this is not exactly correct...should actually take vertex points from range */
copy3f(mx, ms->ExtentMax);
{
float *min_ext, *max_ext;
float tmp_min[3], tmp_max[3];
if(MatrixInvTransformExtentsR44d3f(ms->Matrix.data(),
ms->ExtentMin, ms->ExtentMax,
tmp_min, tmp_max)) {
min_ext = tmp_min;
max_ext = tmp_max;
} else {
min_ext = ms->ExtentMin;
max_ext = ms->ExtentMax;
}
TetsurfGetRange(G, oms->Field.get(), &oms->Symmetry->Crystal, min_ext, max_ext, ms->Range);
}
ms->ExtentFlag = true;
}
if(carve != 0.0) {
ms->CarveFlag = true;
ms->CarveBuffer = carve;
ms->AtomVertex = std::move(vert_vla);
double *matrix = ObjectStateGetInvMatrix(ms);
if(matrix) {
int n = VLAGetSize(ms->AtomVertex) / 3;
float *v = ms->AtomVertex.data();
while(n--) {
/* convert back into original map coordinates
for surface carving operation */
transform44d3f(matrix, v, v);
v += 3;
}
}
}
if(I) {
ObjectSurfaceRecomputeExtent(I);
}
I->ExtentFlag = true;
/* printf("Brick %d %d %d %d %d %d\n",I->Range[0],I->Range[1],I->Range[2],I->Range[3],I->Range[4],I->Range[5]); */
SceneChanged(G);
SceneCountFrames(G);
return (I);
}
pymol::Result<float> ObjectSurfaceGetLevel(ObjectSurface * I, int state)
{
if(state >= int(I->State.size())) {
return pymol::make_error("Invalid surface state");
} else {
if(state < 0) {
state = 0;
}
auto ms = &I->State[state];
if(ms->Active) {
return ms->Level;
} else {
return pymol::make_error("Invalid Surface state");
}
}
}
int ObjectSurfaceSetLevel(ObjectSurface * I, float level, int state, int quiet)
{
int ok = true;
int once_flag = true;
if(state >= int(I->State.size())) {
ok = false;
} else {
for(int a = 0; a < I->State.size(); a++) {
if(state < 0) {
once_flag = false;
}
if(!once_flag) {
state = a;
}
auto ms = &I->State[state];
if(ms->Active) {
ms->ResurfaceFlag = true;
ms->RefreshFlag = true;
ms->Level = level;
ms->quiet = quiet;
}
if(once_flag) {
break;
}
}
}
return (ok);
}
/*========================================================================*/
void ObjectSurfaceRecomputeExtent(ObjectSurface * I)
{
int extent_flag = false;
for(auto& msr : I->State) {
auto ms = &msr;
if(ms->Active) {
if(ms->ExtentFlag) {
if(!extent_flag) {
extent_flag = true;
copy3f(ms->ExtentMax, I->ExtentMax);
copy3f(ms->ExtentMin, I->ExtentMin);
} else {
max3f(ms->ExtentMax, I->ExtentMax, I->ExtentMax);
min3f(ms->ExtentMin, I->ExtentMin, I->ExtentMin);
}
}
}
}
I->ExtentFlag = extent_flag;
if(I->TTTFlag && I->ExtentFlag) {
const float *ttt;
double tttd[16];
if(ObjectGetTTT(I, &ttt, -1)) {
convertTTTfR44d(ttt, tttd);
MatrixTransformExtentsR44d3f(tttd,
I->ExtentMin, I->ExtentMax,
I->ExtentMin, I->ExtentMax);
}
}
}
/*========================================================================*/
CObject* ObjectSurface::clone() const
{
return new ObjectSurface(*this);
}