Files
pymol-open-source/layer2/ObjectCallback.cpp
Thomas Holder 9bb5c2d971 1.7.5.0 (unstable/experimental)
* mmCIF _atom_sites.fract_transf support (SCALEn equivalent)
* Complete port of scenes to C++
* warn user if setting a setting on the wrong level
* cmd.extendaa: shortcut for cmd.extend with argument auto-completion
* reduced memory footprint of AtomInfoType
* expose "reps" to iterate/alter
* expose "protons" to iterate/alter
* adaptive cartoon quality and sampling, depending on number of atoms
* fix ring center color with cartoon_ring_color=default
* make SelectorGetTmp strictly molecular, fixes for example "dss" with group names
* fix "copy" can cause crash
* fix "custom" selection operator
* consider spec_count in shaders
* don't invalidate shaders for lighting settings
* don't disable shaders for all Intel chips
* don't touch sphere_mode when disabling shaders
* map_new buffer == -1 -> gaussian_resolution
* fix all_states picking
* remove cylinder_shader_ff_workaround and cylinders_shader_filter_faces
* remove unused gl_ambient setting
* fix Tcl/Tk menu settings logging
* fix: grid mode scales down label size incorrectly
* fix: no animate argument for cmd.origin
* fix side_chain_helper for hetatm polymer atoms
* fix .mmd export
* refactor many function to take "const" pointer arguments
2015-03-12 17:44:19 +00:00

353 lines
8.6 KiB
C++

/*
A* -------------------------------------------------------------------
B* This file contains source code for the PyMOL computer program
C* copyright 1998-2000 by Warren Lyford Delano of DeLano Scientific.
D* -------------------------------------------------------------------
E* It is unlawful to modify or remove this copyright notice.
F* -------------------------------------------------------------------
G* Please see the accompanying LICENSE file for further information.
H* -------------------------------------------------------------------
I* Additional authors of this source file include:
-*
-*
-*
Z* -------------------------------------------------------------------
*/
#include"os_python.h"
#include"os_predef.h"
#include"os_std.h"
#include"os_gl.h"
#include"OOMac.h"
#include"ObjectCallback.h"
#include"Base.h"
#include"MemoryDebug.h"
#include"P.h"
#include"Scene.h"
#include"PConv.h"
#include"main.h"
#include"Setting.h"
static void ObjectCallbackFree(ObjectCallback * I);
/*========================================================================*/
static void ObjectCallbackFree(ObjectCallback * I)
{
#ifndef _PYMOL_NOPY
int a;
PyMOLGlobals *G = I->Obj.G;
int blocked = PAutoBlock(G);
for(a = 0; a < I->NState; a++) {
if(I->State[a].PObj) {
Py_DECREF(I->State[a].PObj);
I->State[a].PObj = NULL;
}
}
PAutoUnblock(G, blocked);
#endif
VLAFreeP(I->State);
ObjectPurge(&I->Obj);
OOFreeP(I);
}
/*========================================================================*/
static void ObjectCallbackUpdate(ObjectCallback * I)
{
SceneInvalidate(I->Obj.G);
}
/*========================================================================*/
static void ObjectCallbackRender(ObjectCallback * I, RenderInfo * info)
{
#ifndef _PYMOL_NOPY
int state = info->state;
CRay *ray = info->ray;
Picking **pick = info->pick;
int pass = info->pass;
PyMOLGlobals *G = I->Obj.G;
ObjectCallbackState *sobj = NULL;
if(pass != 1) /* for now, the callback should be called during the first pass (opaque), so
that it is possible to set positions for any object that is rendered in the
opaque pass. This is still a kludge, since the callback should probably
happen in a pass before this (should we add a new pass 2? this will probably
need changes all over.. and will introduce some minimal overhead (another pass
on the objects). For now, these callbacks need to be in the object list before
any objects it tries to set (this came up on the crosshair.py screen stabilized example)
We also might want to have arguments on the callback for whether it gets called
at the beginning (pre-first pass) or end (post-last pass).
*/
return;
if(ray || pick)
return;
if(!(G->HaveGUI && G->ValidContext))
return;
if(!I->State || I->NState == 0)
return;
ObjectPrepareContext(&I->Obj, ray);
if((I->Obj.visRep & cRepCallbackBit)) {
int blocked = PAutoBlock(G);
for(StateIterator iter(G, I->Obj.Setting, state, I->NState); iter.next();) {
sobj = I->State + iter.state;
if(!sobj->is_callable)
continue;
Py_DecRef(PyObject_CallObject(sobj->PObj, NULL));
if(PyErr_Occurred())
PyErr_Print();
}
PAutoUnblock(G, blocked);
}
#endif
}
/*========================================================================*/
static int ObjectCallbackGetNStates(ObjectCallback * I)
{
return (I->NState);
}
/*========================================================================*/
ObjectCallback *ObjectCallbackNew(PyMOLGlobals * G)
{
OOAlloc(G, ObjectCallback);
ObjectInit(G, (CObject *) I);
I->State = VLACalloc(ObjectCallbackState, 10); /* autozero */
I->NState = 0;
I->Obj.type = cObjectCallback;
I->Obj.fFree = (void (*)(CObject *)) ObjectCallbackFree;
I->Obj.fUpdate = (void (*)(CObject *)) ObjectCallbackUpdate;
I->Obj.fRender = (void (*)(CObject *, RenderInfo *))
ObjectCallbackRender;
I->Obj.fGetNFrame = (int (*)(CObject *)) ObjectCallbackGetNStates;
return (I);
}
/*========================================================================*/
ObjectCallback *ObjectCallbackDefine(PyMOLGlobals * G, ObjectCallback * obj,
PyObject * pobj, int state)
{
#ifdef _PYMOL_NOPY
return NULL;
#else
ObjectCallback *I = NULL;
if(!obj) {
I = ObjectCallbackNew(G);
} else {
I = obj;
}
if(state < 0)
state = I->NState;
if(I->NState <= state) {
VLACheck(I->State, ObjectCallbackState, state);
I->NState = state + 1;
}
if(I->State[state].PObj) {
Py_DECREF(I->State[state].PObj);
}
I->State[state].is_callable = PyCallable_Check(pobj);
I->State[state].PObj = pobj;
Py_INCREF(pobj);
if(I->NState <= state)
I->NState = state + 1;
if(I) {
ObjectCallbackRecomputeExtent(I);
}
SceneChanged(G);
SceneCountFrames(G);
return (I);
#endif
}
/*========================================================================*/
void ObjectCallbackRecomputeExtent(ObjectCallback * I)
{
int extent_flag = false;
#ifndef _PYMOL_NOPY
float mx[3], mn[3];
int a;
PyObject *py_ext;
for(a = 0; a < I->NState; a++)
if(I->State[a].PObj) {
if(PyObject_HasAttrString(I->State[a].PObj, "get_extent")) {
py_ext = PyObject_CallMethod(I->State[a].PObj, "get_extent", "");
if(PyErr_Occurred())
PyErr_Print();
if(py_ext) {
if(PConvPyListToExtent(py_ext, mn, mx)) {
if(!extent_flag) {
extent_flag = true;
copy3f(mx, I->Obj.ExtentMax);
copy3f(mn, I->Obj.ExtentMin);
} else {
max3f(mx, I->Obj.ExtentMax, I->Obj.ExtentMax);
min3f(mn, I->Obj.ExtentMin, I->Obj.ExtentMin);
}
}
Py_DECREF(py_ext);
}
}
}
#endif
I->Obj.ExtentFlag = extent_flag;
}
/*========================================================================*/
#ifndef _PYMOL_NOPY
static int ObjectCallbackStateFromPyObject(PyMOLGlobals * G, ObjectCallbackState * I,
PyObject * pobj)
{
Py_XINCREF(pobj);
I->PObj = pobj;
I->is_callable = PyCallable_Check(pobj);
return true;
}
static int ObjectCallbackAllStatesFromPyObject(ObjectCallback * I, PyObject * obj)
{
int a, result = false;
PyObject *list = NULL;
if(PyList_Check(obj)) {
list = obj;
Py_INCREF(list);
} else {
// unpickle list from string
ok_assert(1, list = PConvPickleLoads(obj));
ok_assert(1, PyList_Check(list));
}
I->NState = PyList_Size(list);
VLACheck(I->State, ObjectCallbackState, I->NState);
for(a = 0; a < I->NState; a++) {
PyObject *val = PyList_GetItem(list, a);
ObjectCallbackStateFromPyObject(I->Obj.G, I->State + a, val);
}
result = true;
ok_except1:
if(PyErr_Occurred()) {
PyErr_Print();
PRINTFB(I->Obj.G, FB_ObjectCallback, FB_Warnings)
" Warning: could not load callback object\n"
ENDFB(I->Obj.G);
}
Py_XDECREF(list);
return result;
}
int ObjectCallbackNewFromPyList(PyMOLGlobals * G, PyObject * list, ObjectCallback ** result)
{
int ll;
ObjectCallback *I;
PyObject *val;
ok_assert(1, list != NULL);
ok_assert(1, PyList_Check(list));
ll = PyList_Size(list);
ok_assert(1, I = ObjectCallbackNew(G));
val = PyList_GetItem(list, 0);
ok_assert(2, ObjectFromPyList(G, val, &I->Obj));
val = PyList_GetItem(list, 1);
ok_assert(2, ObjectCallbackAllStatesFromPyObject(I, val));
ObjectCallbackRecomputeExtent(I);
*result = I;
return true;
ok_except2:
ObjectCallbackFree(I);
ok_except1:
*result = NULL;
return false;
}
/*========================================================================*/
static PyObject *ObjectCallbackStateAsPyObject(ObjectCallbackState * I)
{
Py_XINCREF(I->PObj);
return I->PObj;
}
static PyObject *ObjectCallbackAllStatesAsPyObject(ObjectCallback * I)
{
int a;
PyObject *result = NULL;
PyObject *list = PyList_New(I->NState);
for(a = 0; a < I->NState; a++) {
PyList_SetItem(list, a, ObjectCallbackStateAsPyObject(I->State + a));
}
// pickle the list to a string
result = PConvPickleDumps(list);
Py_XDECREF(list);
if(PyErr_Occurred()) {
PyErr_Print();
PRINTFB(I->Obj.G, FB_ObjectCallback, FB_Warnings)
" Warning: callable needs to be picklable for session storage\n"
ENDFB(I->Obj.G);
}
return result;
}
PyObject *ObjectCallbackAsPyList(ObjectCallback * I)
{
PyObject *result = NULL, *states;
ok_assert(1, states = ObjectCallbackAllStatesAsPyObject(I));
result = PyList_New(2);
PyList_SetItem(result, 0, ObjectAsPyList(&I->Obj));
PyList_SetItem(result, 1, states);
ok_except1:
return PConvAutoNone(result);
}
#endif