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https://github.com/schrodinger/pymol-open-source.git
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676 lines
18 KiB
C++
676 lines
18 KiB
C++
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/*
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A* -------------------------------------------------------------------
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B* This file contains source code for the PyMOL computer program
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C* copyright 1998-2000 by Warren Lyford Delano of DeLano Scientific.
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D* -------------------------------------------------------------------
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E* It is unlawful to modify or remove this copyright notice.
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F* -------------------------------------------------------------------
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G* Please see the accompanying LICENSE file for further information.
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H* -------------------------------------------------------------------
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I* Additional authors of this source file include:
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-*
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-*
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-*
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Z* -------------------------------------------------------------------
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*/
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#include"os_python.h"
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#include"os_predef.h"
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#include"os_std.h"
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#include"Base.h"
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#include"Vector.h"
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#include"MemoryDebug.h"
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#include"Err.h"
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#include"Setting.h"
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#include"Scene.h"
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#include"Ray.h"
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#include"ObjectDist.h"
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#include"Selector.h"
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#include"PConv.h"
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#include"ObjectMolecule.h"
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#include"Feedback.h"
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#include"DistSet.h"
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#include"ListMacros.h"
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#include "Interactions.h"
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#ifdef _PYMOL_INCENTIVE
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#endif
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static void ObjectDistUpdateExtents(ObjectDist * I);
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int ObjectDistGetLabelTxfVertex(ObjectDist * I, int state, int index, float *v)
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{
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int result = 0;
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if(!I->DSet.empty()) {
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if(state < 0)
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state = SettingGet_i(I->G, nullptr, I->Setting.get(), cSetting_state) - 1;
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if(state < 0)
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state = SceneGetState(I->G);
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if(I->DSet.size() == 1)
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state = 0; /* static singletons always active here it seems */
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state = state % I->DSet.size();
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{
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DistSet *ds = I->DSet[state].get();
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if((!ds) && (SettingGet_b(I->G, I->Setting.get(), nullptr, cSetting_all_states))) {
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state = 0;
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ds = I->DSet[state].get();
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}
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if(ds) {
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result = DistSetGetLabelVertex(ds, index, v);
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}
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}
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}
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return (result);
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}
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int ObjectDistMoveLabel(ObjectDist * I, int state, int index, float *v, int mode, int log)
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{
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int result = 0;
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/* determine which state we're using */
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if(state < 0)
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state = 0;
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if(I->DSet.size() == 1)
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state = 0;
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state = state % I->DSet.size();
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if((!I->DSet[state])
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&& (SettingGet_b(I->G, I->Setting.get(), nullptr, cSetting_all_states)))
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state = 0;
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/* find the corresponding distance set, for this state */
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auto ds = I->DSet[state].get();
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if(ds) {
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result = DistSetMoveLabel(I->DSet[state].get(), index, v, mode);
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/* force this object to redraw itself; invalidate the Label's coordinates
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* with the new data set, ds */
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ds->invalidateRep(cRepLabel, cRepInvCoord);
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/* ExecutiveUpdateCoordDepends(I->G,I); */
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}
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return (result);
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}
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/* ObjectDistMoveWithObject -- updates the vertex positions of a distance measure
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*
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* PARAMS
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* (ObjectDist*) I
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* the object to update
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* (ObjectMolecule*) O
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* the object that moved, causing this function to be called
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* RETURNS
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* (integer) 0=nothing moved; 1=something moved
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*/
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int ObjectDistMoveWithObject(ObjectDist * I, struct ObjectMolecule * O) {
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int result = 0, curResult = 0;
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/* bail if the distance object is empty, or it doesn't have any distances */
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if (!I || I->DSet.empty() ) {
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return 0;
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}
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/* ask each DistSet to move itself, if required */
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for (int i=0; i<I->DSet.size(); i++) {
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auto ds = I->DSet[i].get();
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if (ds) {
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curResult = DistSetMoveWithObject(ds, O);
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result |= curResult;
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}
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}
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PRINTFD(I->G, FB_ObjectDist) " ObjectDist-Move: Out of Move\n" ENDFD;
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return result;
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}
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/* -- JV end */
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/*========================================================================*/
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void ObjectDistUpdateExtents(ObjectDist * I)
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{
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float maxv[3] = { FLT_MAX, FLT_MAX, FLT_MAX };
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float minv[3] = { -FLT_MAX, -FLT_MAX, -FLT_MAX };
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/* update extents */
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copy3f(maxv, I->ExtentMin);
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copy3f(minv, I->ExtentMax);
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I->ExtentFlag = false;
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for(int a = 0; a < I->DSet.size(); a++) {
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auto ds = I->DSet[a].get();
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if(ds) {
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if(DistSetGetExtent(ds, I->ExtentMin, I->ExtentMax))
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I->ExtentFlag = true;
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}
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}
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}
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static PyObject *ObjectDistDSetAsPyList(ObjectDist * I)
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{
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auto result = PyList_New(I->DSet.size());
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for(int a = 0; a < I->DSet.size(); a++) {
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if(I->DSet[a]) {
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PyList_SetItem(result, a, DistSetAsPyList(I->DSet[a].get()));
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} else {
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PyList_SetItem(result, a, PConvAutoNone(Py_None));
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}
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}
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return (PConvAutoNone(result));
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}
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static int ObjectDistDSetFromPyList(ObjectDist * I, PyObject * list)
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{
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int ok = true;
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if(ok)
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ok = PyList_Check(list);
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if(ok) {
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I->DSet.resize(PyList_Size(list));
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for(int a = 0; a < I->DSet.size(); a++) {
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if(ok){
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CPythonVal *val = CPythonVal_PyList_GetItem(I->G, list, a);
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I->DSet[a].reset(DistSetFromPyList(I->G, val));
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CPythonVal_Free(val);
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}
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if(ok && I->DSet[a])
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I->DSet[a]->Obj = I;
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}
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}
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return (ok);
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}
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/*========================================================================*/
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PyObject *ObjectDistAsPyList(ObjectDist * I)
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{
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PyObject *result = nullptr;
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/* first, dump the atoms */
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result = PyList_New(4);
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PyList_SetItem(result, 0, ObjectAsPyList(I));
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// for backwards compatibility
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PyList_SetItem(result, 1, PyInt_FromLong(I->DSet.size()));
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PyList_SetItem(result, 2, ObjectDistDSetAsPyList(I));
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PyList_SetItem(result, 3, PyInt_FromLong(0));
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return (PConvAutoNone(result));
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}
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int ObjectDistNewFromPyList(PyMOLGlobals * G, PyObject * list, ObjectDist ** result)
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{
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int ok = true;
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ObjectDist *I = nullptr;
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(*result) = nullptr;
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if(ok)
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ok = PyList_Check(list);
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I = new ObjectDist(G);
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if(ok)
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ok = (I != nullptr);
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if(ok){
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auto *val = PyList_GetItem(list, 0);
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ok = ObjectFromPyList(G, val, I);
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}
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if(ok){
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CPythonVal *val = CPythonVal_PyList_GetItem(G, list, 2);
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ok = ObjectDistDSetFromPyList(I, val);
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CPythonVal_Free(val);
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}
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ObjectDistInvalidateRep(I, cRepAll);
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if(ok) {
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(*result) = I;
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ObjectDistUpdateExtents(I);
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} else {
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/* cleanup? */
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}
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return (ok);
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}
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/*========================================================================*/
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int ObjectDist::getNFrame() const
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{
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return DSet.size();
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}
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/*========================================================================*/
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void ObjectDist::update()
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{
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auto I = this;
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OrthoBusyPrime(I->G);
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for(int a = 0; a < I->DSet.size(); a++)
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if(I->DSet[a]) {
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OrthoBusySlow(I->G, a, I->DSet.size());
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/* printf(" ObjectDist: updating state %d of \"%s\".\n" , a+1, I->Name); */
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I->DSet[a]->update(a);
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}
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}
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/*========================================================================*/
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void ObjectDistInvalidateRep(ObjectDist * I, cRep_t rep)
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{
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int a;
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PRINTFD(I->G, FB_ObjectDist)
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" ObjectDistInvalidateRep: entered.\n" ENDFD;
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for(a = 0; a < I->DSet.size(); a++)
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if(I->DSet[a]) {
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I->DSet[a]->invalidateRep(rep, cRepInvAll);
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}
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}
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/*========================================================================*/
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void ObjectDist::render(RenderInfo * info)
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{
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auto I = this;
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int state = info->state;
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const RenderPass pass = info->pass;
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CRay *ray = info->ray;
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auto pick = info->pick;
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bool shouldRender = false;
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if(ray || pick) {
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shouldRender = true;
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} else {
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shouldRender = pass != RenderPass::Antialias;
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// distance measurements should render
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// both in opaque and transparency loop,
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// the rep decides based on transparency
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// whether it renders in that loop.
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}
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if (!shouldRender)
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return;
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ObjectPrepareContext(I, info);
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for(StateIterator iter(I->G, I->Setting.get(), state, I->DSet.size());
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iter.next();) {
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DistSet * ds = I->DSet[iter.state].get();
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if(ds)
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ds->render(info);
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}
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}
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#if 0
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static CSetting **ObjectDistGetSettingHandle(ObjectDist * I, int state)
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{
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if(state < 0) {
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return (&I->Setting.get());
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} else {
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return (NULL);
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}
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}
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#endif
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void ObjectDist::invalidate(cRep_t rep, cRepInv_t level, int state){
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auto I = this;
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for(StateIterator iter(I->G, I->Setting.get(), state, I->DSet.size());
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iter.next();) {
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DistSet * ds = I->DSet[iter.state].get();
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if(ds)
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ds->invalidateRep(rep, level);
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}
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}
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/*========================================================================*/
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ObjectDist::ObjectDist(PyMOLGlobals * G) : pymol::CObject(G)
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{
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auto I = this;
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I->type = cObjectMeasurement;
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I->DSet.reserve(10); /* auto-zero */
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I->Color = ColorGetIndex(G, "dash");
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}
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ObjectDist::ObjectDist(const ObjectDist& other)
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: pymol::CObject(other)
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, DSet(other.DSet)
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{
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for (auto& d : DSet) {
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if (d) {
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d->Obj = this;
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}
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}
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}
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ObjectDist& ObjectDist::operator=(const ObjectDist& other)
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{
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pymol::CObject::operator=(other);
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DSet = other.DSet;
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for (auto& d : DSet) {
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if (d) {
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d->Obj = this;
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}
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}
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return *this;
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}
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/*========================================================================*/
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static void ObjectDistReset(PyMOLGlobals * G, ObjectDist * I)
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{
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/* This wipes out all the distance sets and clears the state */
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I->DSet.clear();
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}
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/*========================================================================*/
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static bool checkFrozenState(PyMOLGlobals * G, int sele, int &state) {
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if (state >= 0)
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return true;
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if (sele < 0)
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return false;
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auto obj = (const pymol::CObject*) SelectorGetSingleObjectMolecule(G, sele);
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if(!obj ||
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!SettingGetIfDefined_i(G, obj->Setting.get(), cSetting_state, &state))
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return false;
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--state;
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return true;
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}
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/*========================================================================*/
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ObjectDist *ObjectDistNewFromSele(PyMOLGlobals * G, ObjectDist * oldObj,
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int sele1, int sele2, int mode, float cutoff,
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int labels, int reset, float *result, int state,
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int state1, int state2)
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{
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int a, mn;
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float dist_sum = 0.0, dist;
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int dist_cnt = 0;
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int n_state1, n_state2;
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int frozen1 = -1, frozen2 = -1;
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ObjectDist *I;
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/* if the distance name we presented exists and is an object, just
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* overwrite it by resetting it; otherwise intialize the
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* objectDistance and its base class */
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if(!oldObj)
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I = new ObjectDist(G);
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else {
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I = oldObj;
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if(reset)
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ObjectDistReset(G, I);
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}
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*result = 0.0;
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/* max number of states */
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mn = 0;
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SelectorUpdateTable(G, state, -1);
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/* here we determine the highest number of states with which we need to concern ourselves */
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n_state1 = SelectorGetSeleNCSet(G, sele1);
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n_state2 = SelectorGetSeleNCSet(G, sele2);
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/* take the larger state count */
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mn = (n_state2>n_state1) ? n_state2 : n_state1;
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/* updated state handling */
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frozen1 = checkFrozenState(G, sele1, state1);
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frozen2 = checkFrozenState(G, sele2, state2);
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/* FIX for incorrectly handling state=-1 for multi-molecule selections */
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if(state1<0) state1=0;
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if(state2<0) state2=0;
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if(mn) {
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/* loop over the max number of states */
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for(a = 0; a < mn; a++) {
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/* the state param is valid, set it */
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if(state >= 0) {
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if(state >= mn) /* bail */
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break;
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a = state; /* otherwise, set a to state */
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}
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PRINTFB(G, FB_ObjectDist, FB_Blather)
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" ObjectDistNewFromSele: obj1 is frozen = %d into state %d+1\n", frozen1, state1
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ENDFB(G);
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PRINTFB(G, FB_ObjectDist, FB_Blather)
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" ObjectDistNewFromSele: obj1 is frozen = %d into state %d+1\n", frozen2, state2
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ENDFB(G);
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VecCheck(I->DSet, a);
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if(!frozen1)
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state1 = (n_state1>1) ? a : 0;
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if(!frozen2)
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state2 = (n_state2>1) ? a : 0;
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/* this does the actual work of creating the distances for this state */
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/* I->DSet[a] = new DistSet(G, selections, states, etc) -- created this new DistSet */
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if (5 <= mode && mode <= 7) {
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#ifdef _PYMOL_INCENTIVE
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#else
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PRINTFB(G, FB_ObjectDist, FB_Errors)
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" ObjectDist-Error: modes 5-7 only available in Incentive PyMOL\n"
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ENDFB(G);
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I->DSet[a] = nullptr;
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#endif
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} else if (mode == 9) { // 9: halogen-bond interaction
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I->DSet[a].reset(pymol::FindHalogenBondInteractions(G,
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I->DSet[a].release(), sele1, state1, sele2, state2, cutoff, &dist));
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} else if (mode == 10) { // 10: salt-bridge interaction
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I->DSet[a].reset(pymol::FindSaltBridgeInteractions(G,
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I->DSet[a].release(), sele1, state1, sele2, state2, cutoff, &dist));
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} else {
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I->DSet[a].reset(SelectorGetDistSet(
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G, I->DSet[a].release(), sele1, state1, sele2, state2, mode, cutoff, &dist));
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}
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/* if the distances are valid, then tally the total and set the ObjectMolecule pointer as necessary */
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if(I->DSet[a]) {
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dist_sum += dist; /* average distance over N states */
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dist_cnt++;
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I->DSet[a]->Obj = I; /* point to the ObjectMolecule for this state's DistanceSet */
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}
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if(state >= 0 || (frozen1 && frozen2))
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break;
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}
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}
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/* set the object's bounds and redraw */
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ObjectDistUpdateExtents(I);
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ObjectDistInvalidateRep(I, cRepAll);
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/* return the avg dist */
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if(dist_cnt)
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(*result) = dist_sum / dist_cnt;
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SceneChanged(G);
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return (I);
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}
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ObjectDist *ObjectDistNewFromAngleSele(PyMOLGlobals * G, ObjectDist * oldObj,
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int sele1, int sele2, int sele3, int mode,
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int labels, float *result, int reset, int state,
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int state1, int state2, int state3)
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{
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int a, mn;
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float angle_sum = 0.0;
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int angle_cnt = 0;
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int n_state1, n_state2, n_state3;
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ObjectDist *I;
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int frozen1=-1, frozen2=-1, frozen3=-1;
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if(!oldObj) /* create object if new */
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I = new ObjectDist(G);
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else { /* otherwise, use existing object */
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I = oldObj;
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if(reset) { /* if reseting, then clear out all existing coordinate sets */
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ObjectDistReset(G, I);
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}
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}
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*result = 0.0;
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/* count number of states in each selection */
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SelectorUpdateTable(G, state, -1);
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n_state1 = SelectorGetSeleNCSet(G, sele1);
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n_state2 = SelectorGetSeleNCSet(G, sele2);
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n_state3 = SelectorGetSeleNCSet(G, sele3);
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/* figure out the total number of states */
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mn = std::max({n_state1, n_state2, n_state3});
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/* updated state handling */
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frozen1 = checkFrozenState(G, sele1, state1);
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frozen2 = checkFrozenState(G, sele2, state2);
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frozen3 = checkFrozenState(G, sele3, state3);
|
|
|
|
if(mn) {
|
|
for(a = 0; a < mn; a++) {
|
|
if(state >= 0) {
|
|
if(state > mn)
|
|
break;
|
|
a = state;
|
|
}
|
|
/* treat selections with one state as static singletons */
|
|
|
|
PRINTFB(G, FB_ObjectDist, FB_Blather)
|
|
" ObjectDistNewFromAngleSele: obj1 is frozen = %d into state %d+1\n", frozen1, state1
|
|
ENDFB(G);
|
|
PRINTFB(G, FB_ObjectDist, FB_Blather)
|
|
" ObjectDistNewFromAngleSele: obj2 is frozen = %d into state %d+1\n", frozen2, state2
|
|
ENDFB(G);
|
|
PRINTFB(G, FB_ObjectDist, FB_Blather)
|
|
" ObjectDistNewFromAngleSele: obj3 is frozen = %d into state %d+1\n", frozen3, state3
|
|
ENDFB(G);
|
|
|
|
if(!frozen1)
|
|
state1 = (n_state1>1) ? a : 0;
|
|
if(!frozen2)
|
|
state2 = (n_state2>1) ? a : 0;
|
|
if(!frozen3)
|
|
state3 = (n_state3>1) ? a : 0;
|
|
|
|
VecCheck(I->DSet, a);
|
|
I->DSet[a].reset(SelectorGetAngleSet(G, I->DSet[a].release(), sele1, state1, sele2,
|
|
state2, sele3, state3, mode, &angle_sum,
|
|
&angle_cnt));
|
|
|
|
if(I->DSet[a]) {
|
|
I->DSet[a]->Obj = I;
|
|
}
|
|
if(state >= 0 || (frozen1 && frozen2 && frozen3))
|
|
break;
|
|
}
|
|
}
|
|
/* else {
|
|
VLAFreeP(I->DSet);
|
|
DeleteP(I);
|
|
}
|
|
*/
|
|
ObjectDistUpdateExtents(I);
|
|
ObjectDistInvalidateRep(I, cRepAll);
|
|
if(angle_cnt)
|
|
(*result) = angle_sum / angle_cnt;
|
|
|
|
SceneChanged(G);
|
|
return (I);
|
|
}
|
|
|
|
ObjectDist *ObjectDistNewFromDihedralSele(PyMOLGlobals * G, ObjectDist * oldObj,
|
|
int sele1, int sele2, int sele3, int sele4,
|
|
int mode, int labels, float *result,
|
|
int reset, int state)
|
|
{
|
|
int a, mn;
|
|
float angle_sum = 0.0;
|
|
int angle_cnt = 0;
|
|
int n_state1, n_state2, n_state3, n_state4;
|
|
int state1 = -1, state2 = -1, state3 = -1, state4 = -1;
|
|
ObjectDist *I;
|
|
|
|
int frozen1=-1, frozen2=-1, frozen3=-1, frozen4=-1;
|
|
|
|
if(!oldObj) /* create object if new */
|
|
I = new ObjectDist(G);
|
|
else { /* otherwise, use existing object */
|
|
I = oldObj;
|
|
if(reset) { /* if reseting, then clear out all existing coordinate sets */
|
|
ObjectDistReset(G, I);
|
|
}
|
|
}
|
|
*result = 0.0;
|
|
|
|
/* count number of states in each selection */
|
|
|
|
SelectorUpdateTable(G, state, -1);
|
|
|
|
n_state1 = SelectorGetSeleNCSet(G, sele1);
|
|
n_state2 = SelectorGetSeleNCSet(G, sele2);
|
|
n_state3 = SelectorGetSeleNCSet(G, sele3);
|
|
n_state4 = SelectorGetSeleNCSet(G, sele4);
|
|
|
|
/* figure out the total number of states */
|
|
|
|
mn = n_state1;
|
|
if(n_state2 > mn)
|
|
mn = n_state2;
|
|
if(n_state3 > mn)
|
|
mn = n_state3;
|
|
if(n_state4 > mn)
|
|
mn = n_state4;
|
|
|
|
/* updated state handling */
|
|
frozen1 = checkFrozenState(G, sele1, state1);
|
|
frozen2 = checkFrozenState(G, sele2, state2);
|
|
frozen3 = checkFrozenState(G, sele3, state3);
|
|
frozen4 = checkFrozenState(G, sele4, state4);
|
|
|
|
if(mn) {
|
|
for(a = 0; a < mn; a++) {
|
|
if(state >= 0) {
|
|
if(state > mn)
|
|
break;
|
|
a = state;
|
|
}
|
|
/* treat selections with one state as static singletons */
|
|
|
|
if(!frozen1)
|
|
state1 = (n_state1>1) ? a : 0;
|
|
if(!frozen2)
|
|
state2 = (n_state2>1) ? a : 0;
|
|
if(!frozen3)
|
|
state3 = (n_state3>1) ? a : 0;
|
|
if(!frozen4)
|
|
state4 = (n_state4>1) ? a : 0;
|
|
|
|
VecCheck(I->DSet, a);
|
|
I->DSet[a].reset(SelectorGetDihedralSet(G, I->DSet[a].release(), sele1, state1, sele2,
|
|
state2, sele3, state3, sele4, state4,
|
|
mode, &angle_sum, &angle_cnt));
|
|
|
|
if(I->DSet[a]) {
|
|
I->DSet[a]->Obj = I;
|
|
}
|
|
|
|
if(state >= 0 || (frozen1 && frozen2 && frozen3 && frozen4))
|
|
break;
|
|
}
|
|
}
|
|
/* else {
|
|
VLAFreeP(I->DSet);
|
|
DeleteP(I);
|
|
}
|
|
*/
|
|
ObjectDistUpdateExtents(I);
|
|
ObjectDistInvalidateRep(I, cRepAll);
|
|
|
|
if(angle_cnt)
|
|
(*result) = angle_sum / angle_cnt;
|
|
|
|
SceneChanged(G);
|
|
return (I);
|
|
}
|
|
|
|
pymol::CObject* ObjectDist::clone() const
|
|
{
|
|
return new ObjectDist(*this);
|
|
}
|