Commit Graph

33 Commits

Author SHA1 Message Date
Paolo Tosco
ae55c83fc2 - fixed a typo in Code/DataStructs/BitOps.cpp which caused the build
to fail on Windows 64-bit
2016-02-22 22:08:16 +00:00
Paolo Tosco
c27a2a317b - as the __popcnt64 builtin is not present on 32-bit Windows, the build
failed; this commit fixes the problem using the __popcnt builtin on
  32-bit Windows
2016-02-21 21:31:41 +00:00
Greg Landrum
f6db4aaab8 switch to using builtin_popcountll 2016-01-22 16:07:28 -05:00
Greg Landrum
9e9eaa729c make it possible to turn off the use of popcnt 2016-01-22 03:49:04 -05:00
Greg Landrum
2179db09e0 switch dice and tversky to popcntl too 2016-01-19 05:05:27 -05:00
Greg Landrum
2c4964eed3 switch to popcntl 2016-01-19 01:54:21 -05:00
Greg Landrum
4ae3318e45 speed up UpdateBitVectFromFPSText 2016-01-12 12:09:55 +01:00
Greg Landrum
7c0d4bdd89 add bitmap version of AllProbeBitsMatch() 2016-01-12 12:09:55 +01:00
Greg Landrum
16dc0cdc27 fix a typo when builtin_popcount is not being used 2016-01-12 12:09:55 +01:00
Greg Landrum
0532faee70 builds and passes tests on windows 2016-01-12 12:09:54 +01:00
Greg Landrum
72ab79508e add CalcBitmapPopcount() 2016-01-12 12:09:54 +01:00
Greg Landrum
0015f853ac systematize use of popcnt 2016-01-12 12:09:53 +01:00
Greg Landrum
6bd2c20ac0 all tests pass 2016-01-12 12:09:53 +01:00
Greg Landrum
e08e0d16d8 first pass, using google style 2015-11-14 14:58:11 +01:00
Riccardo Vianello
7c346d7c2e Code/RDBoost/Exceptions.h moved to Code/RDGeneral 2015-03-16 22:31:48 +01:00
Greg Landrum
05840816cd Add Rogot Goldberg and AllBit similarity to C++ and the python wrapper.
(contribution from Sereina Riniker)
2013-01-08 15:10:51 +00:00
Greg Landrum
204029ce08 add another specialization to make this faster 2012-09-21 05:33:51 +00:00
Greg Landrum
c064c170a9 another attempt at an endian fix 2012-05-28 14:53:23 +00:00
Greg Landrum
b07a457a6c make tanimoto similarity calculations between explicit bit vects MUCH faster 2012-04-22 05:38:57 +00:00
Greg Landrum
2da097b95c fix some edge cases with FPS text and binary text for fingerprints 2012-01-10 03:47:23 +00:00
Greg Landrum
b6300a86fe support bit vects <-> byte strings 2012-01-08 06:12:47 +00:00
Greg Landrum
39e986b775 updates to docs and release notes 2012-01-07 06:53:11 +00:00
Greg Landrum
05bc49c452 support initializing from FPS text as well as creating it; add some tests 2011-12-20 05:24:06 +00:00
Greg Landrum
a574c1f017 add support for generating FPS-style hex strings 2011-12-18 14:20:00 +00:00
Greg Landrum
3b3d44db16 remove exe property from source files 2011-01-13 04:22:56 +00:00
Greg Landrum
f3fbef45c5 update copyright statements 2010-09-26 17:04:37 +00:00
Greg Landrum
20096c76a9 refactoring of the BitVect interface to make capitalization consistent
w/ the rest of the RDKit. i.e.: SetNumBits -> setNumBits
2010-05-30 15:15:46 +00:00
Greg Landrum
9cabf87374 remove vflib from Jamfiles
remove const specifiers from return values in DataStructs
add initial pass at query-query matching for Atoms and Bonds
fix and test for sf.net issu 2738320
add Mol.AddRecursiveQuery() method to Mol
2009-06-29 11:47:38 +00:00
Greg Landrum
423433a3e4 support Tversky similarity for SparseIntVects 2009-06-18 14:37:03 +00:00
Greg Landrum
ba8454586b initial version of Tversky similarity (feature request 2015633) along with a bit of refactoring
http://sourceforge.net/tracker/index.php?func=detail&aid=2015633&group_id=160139&atid=814653
2008-07-11 11:13:03 +00:00
Greg Landrum
a73711e854 batch dos2unix conversion; untabify 2007-03-14 04:46:26 +00:00
Greg Landrum
5d03333c22 setup svn keywords (should have done this before import... grn) 2006-05-06 22:54:39 +00:00
Greg Landrum
75a79b6327 initial import 2006-05-06 22:20:08 +00:00