// $Id$ // // Created by Santosh Putta, Nov 2006 // #include "ChiralViolationContrib.h" #include "ChiralSet.h" #include namespace DistGeom { ChiralViolationContrib::ChiralViolationContrib(ForceFields::ForceField *owner, const ChiralSet *cset, double weight) { PRECONDITION(owner, "bad owner"); PRECONDITION(cset, "bad chiral set") URANGE_CHECK(cset->d_idx1, owner->positions().size()); URANGE_CHECK(cset->d_idx2, owner->positions().size()); URANGE_CHECK(cset->d_idx3, owner->positions().size()); URANGE_CHECK(cset->d_idx4, owner->positions().size()); dp_forceField = owner; d_idx1 = cset->d_idx1; d_idx2 = cset->d_idx2; d_idx3 = cset->d_idx3; d_idx4 = cset->d_idx4; d_volLower = cset->getLowerVolumeBound(); d_volUpper = cset->getUpperVolumeBound(); d_weight = weight; } double ChiralViolationContrib::getEnergy(double *pos) const { PRECONDITION(dp_forceField, "no owner"); PRECONDITION(pos, "bad vector"); unsigned int dim = dp_forceField->dimension(); double vol = calcChiralVolume(d_idx1, d_idx2, d_idx3, d_idx4, pos, dim); double res = 0.0; if (vol < d_volLower) { res = d_weight * (vol - d_volLower) * (vol - d_volLower); } else if (vol > d_volUpper) { res = d_weight * (vol - d_volUpper) * (vol - d_volUpper); } // std::cerr<<"Chiral Violation vol: "<dimension(); // even if we are minimizing in higher dimension the chiral volume is // calculated using only the first 3 dimensions RDGeom::Point3D v1(pos[d_idx1 * dim] - pos[d_idx4 * dim], pos[d_idx1 * dim + 1] - pos[d_idx4 * dim + 1], pos[d_idx1 * dim + 2] - pos[d_idx4 * dim + 2]); RDGeom::Point3D v2(pos[d_idx2 * dim] - pos[d_idx4 * dim], pos[d_idx2 * dim + 1] - pos[d_idx4 * dim + 1], pos[d_idx2 * dim + 2] - pos[d_idx4 * dim + 2]); RDGeom::Point3D v3(pos[d_idx3 * dim] - pos[d_idx4 * dim], pos[d_idx3 * dim + 1] - pos[d_idx4 * dim + 1], pos[d_idx3 * dim + 2] - pos[d_idx4 * dim + 2]); RDGeom::Point3D v2xv3 = v2.crossProduct(v3); double vol = v1.dotProduct(v2xv3); double preFactor; if (vol < d_volLower) { preFactor = d_weight * (vol - d_volLower); } else if (vol > d_volUpper) { preFactor = d_weight * (vol - d_volUpper); } else { return; } // now comes the hard part - there are a total of 12 variables involved // 4 x 3 - four points and 3 dimensions // grad[dim * d_idx1] += preFactor * ((v2.y) * (v3.z) - (v3.y) * (v2.z)); grad[dim * d_idx1 + 1] += preFactor * ((v3.x) * (v2.z) - (v2.x) * (v3.z)); grad[dim * d_idx1 + 2] += preFactor * ((v2.x) * (v3.y) - (v3.x) * (v2.y)); grad[dim * d_idx2] += preFactor * ((v3.y) * (v1.z) - (v3.z) * (v1.y)); grad[dim * d_idx2 + 1] += preFactor * ((v3.z) * (v1.x) - (v3.x) * (v1.z)); grad[dim * d_idx2 + 2] += preFactor * ((v3.x) * (v1.y) - (v3.y) * (v1.x)); grad[dim * d_idx3] += preFactor * ((v2.z) * (v1.y) - (v2.y) * (v1.z)); grad[dim * d_idx3 + 1] += preFactor * ((v2.x) * (v1.z) - (v2.z) * (v1.x)); grad[dim * d_idx3 + 2] += preFactor * ((v2.y) * (v1.x) - (v2.x) * (v1.y)); grad[dim * d_idx4] += preFactor * (pos[d_idx1 * dim + 2] * (pos[d_idx2 * dim + 1] - pos[d_idx3 * dim + 1]) + pos[d_idx2 * dim + 2] * (pos[d_idx3 * dim + 1] - pos[d_idx1 * dim + 1]) + pos[d_idx3 * dim + 2] * (pos[d_idx1 * dim + 1] - pos[d_idx2 * dim + 1])); grad[dim * d_idx4 + 1] += preFactor * (pos[d_idx1 * dim] * (pos[d_idx2 * dim + 2] - pos[d_idx3 * dim + 2]) + pos[d_idx2 * dim] * (pos[d_idx3 * dim + 2] - pos[d_idx1 * dim + 2]) + pos[d_idx3 * dim] * (pos[d_idx1 * dim + 2] - pos[d_idx2 * dim + 2])); grad[dim * d_idx4 + 2] += preFactor * (pos[d_idx1 * dim + 1] * (pos[d_idx2 * dim] - pos[d_idx3 * dim]) + pos[d_idx2 * dim + 1] * (pos[d_idx3 * dim] - pos[d_idx1 * dim]) + pos[d_idx3 * dim + 1] * (pos[d_idx1 * dim] - pos[d_idx2 * dim])); // std::cerr<<"Chiral Violation grad: "<