// // Generating depictions - example10.cpp #include #include #include #include #include #include #include int main( int argc , char **argv ) { RDKit::RWMOL_SPTR mol( new RDKit::RWMol( *RDKit::SmilesToMol( "c1nccc2n1ccc2" ) ) ); RDDepict::compute2DCoords( *mol ); RDDepict::compute2DCoords( *mol , static_cast( 0 ) , true ); RDKit::ROMOL_SPTR templ( RDKit::SmilesToMol( "c1nccc2n1ccc2" ) ); RDDepict::compute2DCoords( *templ ); RDKit::ROMOL_SPTR mol1( RDKit::SmilesToMol( "c1cccc2ncn3cccc3c21" ) ); RDKit::MatchVectType matchVect; if( RDKit::SubstructMatch( *mol1 , *templ , matchVect ) ) { RDKit::Conformer &conf = templ->getConformer(); RDGeom::INT_POINT2D_MAP coordMap; for( RDKit::MatchVectType::const_iterator mv = matchVect.begin() ; mv != matchVect.end() ; ++mv ) { RDGeom::Point3D pt3 = conf.getAtomPos( mv->first ); RDGeom::Point2D pt2( pt3.x , pt3.y ); coordMap[mv->second] = pt2; } RDDepict::compute2DCoords( *mol1 , &coordMap ); } }