// $Id$ // // Copyright (C) 2003-2008 Greg Landrum and Rational Discovery LLC // @@ All Rights Reserved @@ // This file is part of the RDKit. // The contents are covered by the terms of the BSD license // which is included in the file license.txt, found at the root // of the RDKit source tree. // #define NO_IMPORT_ARRAY #define PY_ARRAY_UNIQUE_SYMBOL rdpicker_array_API #include #include #include #include "numpy/oldnumeric.h" #include #include #include #include #include #include #include namespace python = boost::python; namespace RDPickers { // REVIEW: the poolSize can be pulled from the numeric array RDKit::INT_VECT MaxMinPicks(MaxMinPicker *picker, python::object distMat, int poolSize, int pickSize, python::object firstPicks, int seed) { if(pickSize>=poolSize){ throw ValueErrorException("pickSize must be less than poolSize"); } if (!PyArray_Check(distMat.ptr())){ throw ValueErrorException("distance mat argument must be a numpy matrix"); } PyArrayObject *copy; copy = (PyArrayObject *)PyArray_ContiguousFromObject(distMat.ptr(), PyArray_DOUBLE, 1,1); double *dMat = (double *)copy->data; RDKit::INT_VECT firstPickVect; for(unsigned int i=0;i(firstPicks.attr("__len__")());++i){ firstPickVect.push_back(python::extract(firstPicks[i])); } RDKit::INT_VECT res=picker->pick(dMat, poolSize, pickSize,firstPickVect,seed); Py_DECREF(copy); return res; } class pyobjFunctor { public: pyobjFunctor(python::object obj,bool useCache) : dp_obj(obj), dp_cache(NULL) { if(useCache) dp_cache= new std::map,double>(); } ~pyobjFunctor() { delete dp_cache; } double operator()(unsigned int i,unsigned int j) { double res; std::pair idxPair(i,j); if(dp_cache && dp_cache->count(idxPair)>0){ res = (*dp_cache)[idxPair]; } else { res=python::extract(dp_obj(i,j)); if(dp_cache) (*dp_cache)[idxPair]=res; } return res; } private: python::object dp_obj; std::map,double> *dp_cache; }; RDKit::INT_VECT LazyMaxMinPicks(MaxMinPicker *picker, python::object distFunc, int poolSize, int pickSize, python::object firstPicks, int seed, bool useCache) { RDKit::INT_VECT firstPickVect; for(unsigned int i=0;i(firstPicks.attr("__len__")());++i){ firstPickVect.push_back(python::extract(firstPicks[i])); } RDKit::INT_VECT res; pyobjFunctor functor(distFunc,useCache); res=picker->lazyPick(functor, poolSize, pickSize,firstPickVect,seed); return res; } // NOTE: TANIMOTO and DICE provably return the same results for the diversity picking // this is still here just in case we ever later want to support other methods. typedef enum { TANIMOTO=1, DICE } DistanceMethod; template class pyBVFunctor { public: pyBVFunctor(const std::vector &obj,DistanceMethod method,bool useCache) : d_obj(obj), d_method(method), dp_cache(NULL) { if(useCache) dp_cache = new std::map,double>(); } ~pyBVFunctor() { delete dp_cache; } double operator()(unsigned int i,unsigned int j) { double res=0.0; std::pair idxPair(i,j); if(dp_cache && dp_cache->count(idxPair)>0){ res = (*dp_cache)[idxPair]; } else { switch(d_method){ case TANIMOTO: res = 1.-TanimotoSimilarity(*d_obj[i],*d_obj[j]); break; case DICE: res = 1.-DiceSimilarity(*d_obj[i],*d_obj[j]); break; default: throw_value_error("unsupported similarity value"); } if(dp_cache){ (*dp_cache)[idxPair]=res; } } return res; } private: const std::vector &d_obj; DistanceMethod d_method; std::map,double> *dp_cache; }; RDKit::INT_VECT LazyVectorMaxMinPicks(MaxMinPicker *picker, python::object objs, int poolSize, int pickSize, python::object firstPicks, int seed, bool useCache ) { std::vector bvs(poolSize); for(unsigned int i=0;i(objs[i]); } pyBVFunctor functor(bvs,TANIMOTO,useCache); RDKit::INT_VECT firstPickVect; for(unsigned int i=0;i(firstPicks.attr("__len__")());++i){ firstPickVect.push_back(python::extract(firstPicks[i])); } RDKit::INT_VECT res=picker->lazyPick(functor, poolSize, pickSize,firstPickVect,seed); return res; } } // end of namespace RDPickers struct MaxMin_wrap { static void wrap() { python::class_("MaxMinPicker", "A class for diversity picking of items using the MaxMin Algorithm\n") .def("Pick", RDPickers::MaxMinPicks, (python::arg("self"),python::arg("distMat"),python::arg("poolSize"), python::arg("pickSize"),python::arg("firstPicks")=python::tuple(), python::arg("seed")=-1), "Pick a subset of items from a pool of items using the MaxMin Algorithm\n" "Ashton, M. et. al., Quant. Struct.-Act. Relat., 21 (2002), 598-604 \n\n" "ARGUMENTS:\n" " - distMat: 1D distance matrix (only the lower triangle elements)\n" " - poolSize: number of items in the pool\n" " - pickSize: number of items to pick from the pool\n" " - firstPicks: (optional) the first items to be picked (seeds the list)\n" " - seed: (optional) seed for the random number generator\n" ) .def("LazyPick", RDPickers::LazyMaxMinPicks, (python::arg("self"),python::arg("distFunc"),python::arg("poolSize"), python::arg("pickSize"),python::arg("firstPicks")=python::tuple(), python::arg("seed")=-1,python::arg("useCache")=true), "Pick a subset of items from a pool of items using the MaxMin Algorithm\n" "Ashton, M. et. al., Quant. Struct.-Act. Relat., 21 (2002), 598-604 \n" "ARGUMENTS:\n\n" " - distFunc: a function that should take two indices and return the\n" " distance between those two points.\n" " NOTE: the implementation caches distance values, so the\n" " client code does not need to do so; indeed, it should not.\n" " - poolSize: number of items in the pool\n" " - pickSize: number of items to pick from the pool\n" " - firstPicks: (optional) the first items to be picked (seeds the list)\n" " - seed: (optional) seed for the random number generator\n" " - useCache: (optional) toggles use of a cache for the distance calculation\n" " This trades memory usage for speed.\n" ) .def("LazyBitVectorPick", RDPickers::LazyVectorMaxMinPicks, (python::arg("self"),python::arg("objects"),python::arg("poolSize"), python::arg("pickSize"),python::arg("firstPicks")=python::tuple(), python::arg("seed")=-1, python::arg("useCache")=true), "Pick a subset of items from a pool of bit vectors using the MaxMin Algorithm\n" "Ashton, M. et. al., Quant. Struct.-Act. Relat., 21 (2002), 598-604 \n" "ARGUMENTS:\n\n" " - vectors: a sequence of the bit vectors that should be picked from.\n" " - poolSize: number of items in the pool\n" " - pickSize: number of items to pick from the pool\n" " - firstPicks: (optional) the first items to be picked (seeds the list)\n" " - seed: (optional) seed for the random number generator\n" " - useCache: (optional) toggles use of a cache for the distance calculation\n" " This trades memory usage for speed.\n" ) ; }; }; void wrap_maxminpick() { MaxMin_wrap::wrap(); }