// // Copyright (C) 2003-2007 Rational Discovery LLC // // @@ All Rights Reserved @@ // This file is part of the RDKit. // The contents are covered by the terms of the BSD license // which is included in the file license.txt, found at the root // of the RDKit source tree. // #ifndef _GRIDUTILS_H_20050126 #define _GRIDUTILS_H_20050126 #include namespace RDGeom { class UniformGrid3D; class Point3D; //! calculate the tanimoto distance between the shapes encoded on two grids /*! tanimoto(S1,S2) = 1 - ( | S1&S2 | / | S1|S2 | ) */ template double tanimotoDistance(const GRIDTYPE &grid1, const GRIDTYPE &grid2); //! calculate the protrude distance between the shapes encoded on two grids /*! protrude(S1,S2) = ( | S1|S2 | - | S1&S2 | ) / | S1 | */ template double protrudeDistance(const GRIDTYPE &grid1, const GRIDTYPE &grid2); //! calculate the grid centroid within a window of a point Point3D computeGridCentroid(const UniformGrid3D &grid, const Point3D &pt, double windowRadius, double &weightSum); //! find terminal points of a shape encoded on a grid //! this is part of the subshape implementation std::vector findGridTerminalPoints(const UniformGrid3D &grid, double windowRadius, double inclusionFraction); } #endif