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166 lines
5.8 KiB
C++
166 lines
5.8 KiB
C++
// $Id$
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//
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// Copyright (C) 2013 Paolo Tosco
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//
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// Copyright (C) 2004-2006 Rational Discovery LLC
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//
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// @@ All Rights Reserved @@
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// This file is part of the RDKit.
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// The contents are covered by the terms of the BSD license
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// which is included in the file license.txt, found at the root
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// of the RDKit source tree.
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//
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#include "AngleBend.h"
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#include "BondStretch.h"
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#include "Params.h"
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#include <cmath>
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#include <ForceField/ForceField.h>
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#include <RDGeneral/Invariant.h>
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#include <RDGeneral/utils.h>
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namespace ForceFields {
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namespace MMFF {
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namespace Utils {
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double calcAngleRestValue(const MMFFAngle *mmffAngleParams) {
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PRECONDITION(mmffAngleParams, "angle parameters not found");
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return mmffAngleParams->theta0;
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}
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double calcCosTheta(RDGeom::Point3D p1, RDGeom::Point3D p2, RDGeom::Point3D p3,
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double dist1, double dist2) {
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RDGeom::Point3D p12 = p1 - p2;
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RDGeom::Point3D p32 = p3 - p2;
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double cosTheta = p12.dotProduct(p32) / (dist1 * dist2);
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clipToOne(cosTheta);
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return cosTheta;
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}
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double calcAngleForceConstant(const MMFFAngle *mmffAngleParams) {
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PRECONDITION(mmffAngleParams, "angle parameters not found");
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return mmffAngleParams->ka;
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}
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double calcAngleBendEnergy(const double theta0, const double ka, bool isLinear,
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const double cosTheta) {
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double angle = RAD2DEG * acos(cosTheta) - theta0;
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double const cb = -0.006981317;
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double const c2 = MDYNE_A_TO_KCAL_MOL * DEG2RAD * DEG2RAD;
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double res = 0.0;
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if (isLinear) {
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res = MDYNE_A_TO_KCAL_MOL * ka * (1.0 + cosTheta);
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} else {
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res = 0.5 * c2 * ka * angle * angle * (1.0 + cb * angle);
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}
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return res;
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}
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void calcAngleBendGrad(RDGeom::Point3D *r, double *dist, double **g,
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double &dE_dTheta, double &cosTheta, double &sinTheta) {
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// -------
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// dTheta/dx is trickier:
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double dCos_dS[6] = {1.0 / dist[0] * (r[1].x - cosTheta * r[0].x),
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1.0 / dist[0] * (r[1].y - cosTheta * r[0].y),
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1.0 / dist[0] * (r[1].z - cosTheta * r[0].z),
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1.0 / dist[1] * (r[0].x - cosTheta * r[1].x),
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1.0 / dist[1] * (r[0].y - cosTheta * r[1].y),
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1.0 / dist[1] * (r[0].z - cosTheta * r[1].z)};
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g[0][0] += dE_dTheta * dCos_dS[0] / (-sinTheta);
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g[0][1] += dE_dTheta * dCos_dS[1] / (-sinTheta);
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g[0][2] += dE_dTheta * dCos_dS[2] / (-sinTheta);
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g[1][0] += dE_dTheta * (-dCos_dS[0] - dCos_dS[3]) / (-sinTheta);
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g[1][1] += dE_dTheta * (-dCos_dS[1] - dCos_dS[4]) / (-sinTheta);
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g[1][2] += dE_dTheta * (-dCos_dS[2] - dCos_dS[5]) / (-sinTheta);
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g[2][0] += dE_dTheta * dCos_dS[3] / (-sinTheta);
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g[2][1] += dE_dTheta * dCos_dS[4] / (-sinTheta);
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g[2][2] += dE_dTheta * dCos_dS[5] / (-sinTheta);
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}
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} // end of namespace Utils
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AngleBendContrib::AngleBendContrib(ForceField *owner, unsigned int idx1,
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unsigned int idx2, unsigned int idx3,
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const MMFFAngle *mmffAngleParams,
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const MMFFProp *mmffPropParamsCentralAtom) {
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PRECONDITION(owner, "bad owner");
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PRECONDITION(((idx1 != idx2) && (idx2 != idx3) && (idx1 != idx3)),
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"degenerate points");
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URANGE_CHECK(idx1, owner->positions().size() - 1);
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URANGE_CHECK(idx2, owner->positions().size() - 1);
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URANGE_CHECK(idx3, owner->positions().size() - 1);
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dp_forceField = owner;
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d_at1Idx = idx1;
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d_at2Idx = idx2;
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d_at3Idx = idx3;
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d_isLinear = (mmffPropParamsCentralAtom->linh ? true : false);
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d_theta0 = mmffAngleParams->theta0;
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d_ka = mmffAngleParams->ka;
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}
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double AngleBendContrib::getEnergy(double *pos) const {
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PRECONDITION(dp_forceField, "no owner");
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PRECONDITION(pos, "bad vector");
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double dist1 = dp_forceField->distance(d_at1Idx, d_at2Idx, pos);
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double dist2 = dp_forceField->distance(d_at2Idx, d_at3Idx, pos);
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RDGeom::Point3D p1(pos[3 * d_at1Idx], pos[3 * d_at1Idx + 1],
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pos[3 * d_at1Idx + 2]);
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RDGeom::Point3D p2(pos[3 * d_at2Idx], pos[3 * d_at2Idx + 1],
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pos[3 * d_at2Idx + 2]);
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RDGeom::Point3D p3(pos[3 * d_at3Idx], pos[3 * d_at3Idx + 1],
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pos[3 * d_at3Idx + 2]);
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return Utils::calcAngleBendEnergy(
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d_theta0, d_ka, d_isLinear,
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Utils::calcCosTheta(p1, p2, p3, dist1, dist2));
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}
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void AngleBendContrib::getGrad(double *pos, double *grad) const {
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PRECONDITION(dp_forceField, "no owner");
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PRECONDITION(pos, "bad vector");
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PRECONDITION(grad, "bad vector");
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double dist[2] = {dp_forceField->distance(d_at1Idx, d_at2Idx, pos),
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dp_forceField->distance(d_at2Idx, d_at3Idx, pos)};
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RDGeom::Point3D p1(pos[3 * d_at1Idx], pos[3 * d_at1Idx + 1],
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pos[3 * d_at1Idx + 2]);
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RDGeom::Point3D p2(pos[3 * d_at2Idx], pos[3 * d_at2Idx + 1],
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pos[3 * d_at2Idx + 2]);
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RDGeom::Point3D p3(pos[3 * d_at3Idx], pos[3 * d_at3Idx + 1],
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pos[3 * d_at3Idx + 2]);
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double *g[3] = {&(grad[3 * d_at1Idx]), &(grad[3 * d_at2Idx]),
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&(grad[3 * d_at3Idx])};
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RDGeom::Point3D r[2] = {(p1 - p2) / dist[0], (p3 - p2) / dist[1]};
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double cosTheta = r[0].dotProduct(r[1]);
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clipToOne(cosTheta);
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double sinThetaSq = 1.0 - cosTheta * cosTheta;
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double sinTheta =
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std::max(((sinThetaSq > 0.0) ? sqrt(sinThetaSq) : 0.0), 1.0e-8);
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// use the chain rule:
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// dE/dx = dE/dTheta * dTheta/dx
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// dE/dTheta is independent of cartesians:
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double angleTerm = RAD2DEG * acos(cosTheta) - d_theta0;
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double const cb = -0.006981317;
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double const c2 = MDYNE_A_TO_KCAL_MOL * DEG2RAD * DEG2RAD;
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double dE_dTheta = (d_isLinear ? -MDYNE_A_TO_KCAL_MOL * d_ka * sinTheta
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: RAD2DEG * c2 * d_ka * angleTerm *
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(1.0 + 1.5 * cb * angleTerm));
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Utils::calcAngleBendGrad(r, dist, g, dE_dTheta, cosTheta, sinTheta);
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}
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}
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}
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