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Code/ForceField and Code/GraphMol/ForceFieldHelpers to the respective UFF subfolders since from now on UFF will not be the only available force field anymore. I updated the relevant CMakeLists.txt files accordingly. Paolo
166 lines
5.8 KiB
C++
166 lines
5.8 KiB
C++
// $Id$
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//
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// Copyright (C) 2013 Paolo Tosco
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//
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// Copyright (C) 2004-2006 Rational Discovery LLC
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//
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// @@ All Rights Reserved @@
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// This file is part of the RDKit.
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// The contents are covered by the terms of the BSD license
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// which is included in the file license.txt, found at the root
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// of the RDKit source tree.
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//
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#include "AngleBend.h"
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#include "BondStretch.h"
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#include "Params.h"
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#include <cmath>
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#include <ForceField/ForceField.h>
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#include <RDGeneral/Invariant.h>
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#include <RDGeneral/utils.h>
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namespace ForceFields {
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namespace MMFF {
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namespace Utils {
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double calcAngleRestValue(const MMFFAngle *mmffAngleParams)
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{
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PRECONDITION(mmffAngleParams, "angle parameters not found");
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return mmffAngleParams->theta0;
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}
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double calcCosTheta(RDGeom::Point3D p1, RDGeom::Point3D p2,
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RDGeom::Point3D p3, double dist1, double dist2)
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{
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RDGeom::Point3D p12 = p1 - p2;
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RDGeom::Point3D p32 = p3 - p2;
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return p12.dotProduct(p32) / (dist1 * dist2);
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}
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double calcAngleForceConstant(const MMFFAngle *mmffAngleParams)
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{
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PRECONDITION(mmffAngleParams, "angle parameters not found");
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return mmffAngleParams->ka;
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}
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double calcAngleBendEnergy(const double theta0,
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const double ka, bool isLinear, const double cosTheta)
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{
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double angle = RAD2DEG * acos(cosTheta) - theta0;
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double const cb = -0.006981317;
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double res = 0.0;
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if (isLinear) {
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res = 143.9325 * ka * (1.0 + cosTheta);
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}
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else {
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res = 0.043844 * ka / 2.0 * angle * angle * (1.0 + cb * angle);
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}
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return res;
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}
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} // end of namespace Utils
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AngleBendContrib::AngleBendContrib(ForceField *owner,
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unsigned int idx1, unsigned int idx2, unsigned int idx3,
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const MMFFAngle *mmffAngleParams, const MMFFProp *mmffPropParamsCentralAtom)
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{
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PRECONDITION(owner, "bad owner");
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PRECONDITION(((idx1 != idx2) && (idx2 != idx3) && (idx1 != idx3)),"degenerate points");
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RANGE_CHECK(0, idx1, owner->positions().size() - 1);
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RANGE_CHECK(0, idx2, owner->positions().size() - 1);
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RANGE_CHECK(0, idx3, owner->positions().size() - 1);
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dp_forceField = owner;
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d_at1Idx = idx1;
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d_at2Idx = idx2;
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d_at3Idx = idx3;
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d_isLinear = (mmffPropParamsCentralAtom->linh ? true : false);
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this->d_theta0 = mmffAngleParams->theta0;
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this->d_ka = mmffAngleParams->ka;
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}
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double AngleBendContrib::getEnergy(double *pos) const {
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PRECONDITION(dp_forceField,"no owner");
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PRECONDITION(pos,"bad vector");
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double dist1 = this->dp_forceField->distance(this->d_at1Idx, this->d_at2Idx, pos);
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double dist2 = this->dp_forceField->distance(this->d_at2Idx, this->d_at3Idx, pos);
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double res = 0.0;
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RDGeom::Point3D p1(pos[3 * this->d_at1Idx],
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pos[3 * this->d_at1Idx + 1],
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pos[3 * this->d_at1Idx + 2]);
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RDGeom::Point3D p2(pos[3 * this->d_at2Idx],
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pos[3 * this->d_at2Idx + 1],
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pos[3 * this->d_at2Idx + 2]);
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RDGeom::Point3D p3(pos[3 * this->d_at3Idx],
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pos[3 * this->d_at3Idx + 1],
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pos[3 * this->d_at3Idx + 2]);
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return Utils::calcAngleBendEnergy(this->d_theta0,
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this->d_ka, this->d_isLinear, Utils::calcCosTheta(p1, p2, p3, dist1, dist2));
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}
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void AngleBendContrib::getGrad(double *pos, double *grad) const
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{
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PRECONDITION(dp_forceField, "no owner");
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PRECONDITION(pos, "bad vector");
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PRECONDITION(grad, "bad vector");
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double dist1 = this->dp_forceField->distance(this->d_at1Idx, this->d_at2Idx, pos);
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double dist2 = this->dp_forceField->distance(this->d_at2Idx, this->d_at3Idx, pos);
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RDGeom::Point3D p1(pos[3 * this->d_at1Idx],
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pos[3 * this->d_at1Idx + 1], pos[3 * this->d_at1Idx + 2]);
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RDGeom::Point3D p2(pos[3 * this->d_at2Idx],
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pos[3 * this->d_at2Idx + 1], pos[3 * this->d_at2Idx + 2]);
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RDGeom::Point3D p3(pos[3 * this->d_at3Idx],
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pos[3 * this->d_at3Idx + 1], pos[3 * this->d_at3Idx + 2]);
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double *g1 = &(grad[3 * this->d_at1Idx]);
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double *g2 = &(grad[3 * this->d_at2Idx]);
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double *g3 = &(grad[3 * this->d_at3Idx]);
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RDGeom::Point3D p12 = (p1 - p2) / dist1;
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RDGeom::Point3D p32 = (p3 - p2) / dist2;
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double cosTheta = p12.dotProduct(p32);
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double sinTheta = std::max(sqrt(1.0 - cosTheta * cosTheta), 1.0e-8);
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// use the chain rule:
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// dE/dx = dE/dTheta * dTheta/dx
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// dE/dTheta is independent of cartesians:
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double angleTerm = RAD2DEG * acos(cosTheta) - this->d_theta0;
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double const cb = -0.006981317;
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double dE_dTheta = (this->d_isLinear ? -143.9325 * this->d_ka * sinTheta
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: RAD2DEG * 0.043844 * this->d_ka * angleTerm * (1.0 + 1.5 * cb * angleTerm));
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// -------
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// dTheta/dx is trickier:
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double dCos_dS1 = 1.0 / dist1 * (p32.x - cosTheta * p12.x);
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double dCos_dS2 = 1.0 / dist1 * (p32.y - cosTheta * p12.y);
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double dCos_dS3 = 1.0 / dist1 * (p32.z - cosTheta * p12.z);
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double dCos_dS4 = 1.0 / dist2 * (p12.x - cosTheta * p32.x);
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double dCos_dS5 = 1.0 / dist2 * (p12.y - cosTheta * p32.y);
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double dCos_dS6 = 1.0 / dist2 * (p12.z - cosTheta * p32.z);
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g1[0] += dE_dTheta * dCos_dS1 / (-sinTheta);
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g1[1] += dE_dTheta * dCos_dS2 / (-sinTheta);
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g1[2] += dE_dTheta * dCos_dS3 / (-sinTheta);
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g2[0] += dE_dTheta * (-dCos_dS1 - dCos_dS4) / (-sinTheta);
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g2[1] += dE_dTheta * (-dCos_dS2 - dCos_dS5) / (-sinTheta);
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g2[2] += dE_dTheta * (-dCos_dS3 - dCos_dS6) / (-sinTheta);
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g3[0] += dE_dTheta * dCos_dS4 / (-sinTheta);
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g3[1] += dE_dTheta * dCos_dS5 / (-sinTheta);
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g3[2] += dE_dTheta * dCos_dS6 / (-sinTheta);
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}
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}
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}
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