Files
rdkit/Code/ForceField/MMFF/AngleBend.cpp
2013-12-02 04:46:46 +01:00

166 lines
5.8 KiB
C++

// $Id$
//
// Copyright (C) 2013 Paolo Tosco
//
// Copyright (C) 2004-2006 Rational Discovery LLC
//
// @@ All Rights Reserved @@
// This file is part of the RDKit.
// The contents are covered by the terms of the BSD license
// which is included in the file license.txt, found at the root
// of the RDKit source tree.
//
#include "AngleBend.h"
#include "BondStretch.h"
#include "Params.h"
#include <cmath>
#include <ForceField/ForceField.h>
#include <RDGeneral/Invariant.h>
#include <RDGeneral/utils.h>
namespace ForceFields {
namespace MMFF {
namespace Utils {
double calcAngleRestValue(const MMFFAngle *mmffAngleParams)
{
PRECONDITION(mmffAngleParams, "angle parameters not found");
return mmffAngleParams->theta0;
}
double calcCosTheta(RDGeom::Point3D p1, RDGeom::Point3D p2,
RDGeom::Point3D p3, double dist1, double dist2)
{
RDGeom::Point3D p12 = p1 - p2;
RDGeom::Point3D p32 = p3 - p2;
return p12.dotProduct(p32) / (dist1 * dist2);
}
double calcAngleForceConstant(const MMFFAngle *mmffAngleParams)
{
PRECONDITION(mmffAngleParams, "angle parameters not found");
return mmffAngleParams->ka;
}
double calcAngleBendEnergy(const double theta0,
const double ka, bool isLinear, const double cosTheta)
{
double angle = RAD2DEG * acos(cosTheta) - theta0;
double const cb = -0.006981317;
double res = 0.0;
if (isLinear) {
res = 143.9325 * ka * (1.0 + cosTheta);
}
else {
res = 0.043844 * ka / 2.0 * angle * angle * (1.0 + cb * angle);
}
return res;
}
} // end of namespace Utils
AngleBendContrib::AngleBendContrib(ForceField *owner,
unsigned int idx1, unsigned int idx2, unsigned int idx3,
const MMFFAngle *mmffAngleParams, const MMFFProp *mmffPropParamsCentralAtom)
{
PRECONDITION(owner, "bad owner");
PRECONDITION(((idx1 != idx2) && (idx2 != idx3) && (idx1 != idx3)),"degenerate points");
RANGE_CHECK(0, idx1, owner->positions().size() - 1);
RANGE_CHECK(0, idx2, owner->positions().size() - 1);
RANGE_CHECK(0, idx3, owner->positions().size() - 1);
dp_forceField = owner;
d_at1Idx = idx1;
d_at2Idx = idx2;
d_at3Idx = idx3;
d_isLinear = (mmffPropParamsCentralAtom->linh ? true : false);
this->d_theta0 = mmffAngleParams->theta0;
this->d_ka = mmffAngleParams->ka;
}
double AngleBendContrib::getEnergy(double *pos) const {
PRECONDITION(dp_forceField,"no owner");
PRECONDITION(pos,"bad vector");
double dist1 = this->dp_forceField->distance(this->d_at1Idx, this->d_at2Idx, pos);
double dist2 = this->dp_forceField->distance(this->d_at2Idx, this->d_at3Idx, pos);
RDGeom::Point3D p1(pos[3 * this->d_at1Idx],
pos[3 * this->d_at1Idx + 1],
pos[3 * this->d_at1Idx + 2]);
RDGeom::Point3D p2(pos[3 * this->d_at2Idx],
pos[3 * this->d_at2Idx + 1],
pos[3 * this->d_at2Idx + 2]);
RDGeom::Point3D p3(pos[3 * this->d_at3Idx],
pos[3 * this->d_at3Idx + 1],
pos[3 * this->d_at3Idx + 2]);
return Utils::calcAngleBendEnergy(this->d_theta0,
this->d_ka, this->d_isLinear, Utils::calcCosTheta(p1, p2, p3, dist1, dist2));
}
void AngleBendContrib::getGrad(double *pos, double *grad) const
{
PRECONDITION(dp_forceField, "no owner");
PRECONDITION(pos, "bad vector");
PRECONDITION(grad, "bad vector");
double dist1 = this->dp_forceField->distance(this->d_at1Idx, this->d_at2Idx, pos);
double dist2 = this->dp_forceField->distance(this->d_at2Idx, this->d_at3Idx, pos);
RDGeom::Point3D p1(pos[3 * this->d_at1Idx],
pos[3 * this->d_at1Idx + 1], pos[3 * this->d_at1Idx + 2]);
RDGeom::Point3D p2(pos[3 * this->d_at2Idx],
pos[3 * this->d_at2Idx + 1], pos[3 * this->d_at2Idx + 2]);
RDGeom::Point3D p3(pos[3 * this->d_at3Idx],
pos[3 * this->d_at3Idx + 1], pos[3 * this->d_at3Idx + 2]);
double *g1 = &(grad[3 * this->d_at1Idx]);
double *g2 = &(grad[3 * this->d_at2Idx]);
double *g3 = &(grad[3 * this->d_at3Idx]);
RDGeom::Point3D p12 = (p1 - p2) / dist1;
RDGeom::Point3D p32 = (p3 - p2) / dist2;
double cosTheta = p12.dotProduct(p32);
double sinThetaSq = 1.0 - cosTheta * cosTheta;
double sinTheta = std::max(((sinThetaSq > 0.0) ? sqrt(sinThetaSq) : 0.0), 1.0e-8);
// use the chain rule:
// dE/dx = dE/dTheta * dTheta/dx
// dE/dTheta is independent of cartesians:
double angleTerm = RAD2DEG * acos(cosTheta) - this->d_theta0;
double const cb = -0.006981317;
double dE_dTheta = (this->d_isLinear ? -143.9325 * this->d_ka * sinTheta
: RAD2DEG * 0.043844 * this->d_ka * angleTerm * (1.0 + 1.5 * cb * angleTerm));
// -------
// dTheta/dx is trickier:
double dCos_dS1 = 1.0 / dist1 * (p32.x - cosTheta * p12.x);
double dCos_dS2 = 1.0 / dist1 * (p32.y - cosTheta * p12.y);
double dCos_dS3 = 1.0 / dist1 * (p32.z - cosTheta * p12.z);
double dCos_dS4 = 1.0 / dist2 * (p12.x - cosTheta * p32.x);
double dCos_dS5 = 1.0 / dist2 * (p12.y - cosTheta * p32.y);
double dCos_dS6 = 1.0 / dist2 * (p12.z - cosTheta * p32.z);
g1[0] += dE_dTheta * dCos_dS1 / (-sinTheta);
g1[1] += dE_dTheta * dCos_dS2 / (-sinTheta);
g1[2] += dE_dTheta * dCos_dS3 / (-sinTheta);
g2[0] += dE_dTheta * (-dCos_dS1 - dCos_dS4) / (-sinTheta);
g2[1] += dE_dTheta * (-dCos_dS2 - dCos_dS5) / (-sinTheta);
g2[2] += dE_dTheta * (-dCos_dS3 - dCos_dS6) / (-sinTheta);
g3[0] += dE_dTheta * dCos_dS4 / (-sinTheta);
g3[1] += dE_dTheta * dCos_dS5 / (-sinTheta);
g3[2] += dE_dTheta * dCos_dS6 / (-sinTheta);
}
}
}