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* Condense MMFF electrostatics and contrib instances. Previously, a separate contrib had been added for each common term. Each of these required a separate allocation, and a separate dynamic dispatch on call. This change moves to an SOA style, making data access contiguous and drastically reducing the number of calls. * Make suggested copyright fixes and svn artifact removals
175 lines
6.9 KiB
C++
175 lines
6.9 KiB
C++
// Copyright (C) 2013-2025 Paolo Tosco and other RDKit contributors
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//
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// @@ All Rights Reserved @@
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// This file is part of the RDKit.
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// The contents are covered by the terms of the BSD license
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// which is included in the file license.txt, found at the root
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// of the RDKit source tree.
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//
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#include "StretchBend.h"
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#include "AngleBend.h"
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#include "BondStretch.h"
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#include "Params.h"
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#include <cmath>
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#include <ForceField/ForceField.h>
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#include <RDGeneral/Invariant.h>
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#include <RDGeneral/utils.h>
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namespace ForceFields {
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namespace MMFF {
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namespace Utils {
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std::pair<double, double> calcStbnForceConstants(
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const MMFFStbn *mmffStbnParams) {
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PRECONDITION(mmffStbnParams, "stretch-bend parameters not found");
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return std::make_pair(mmffStbnParams->kbaIJK, mmffStbnParams->kbaKJI);
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}
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std::pair<double, double> calcStretchBendEnergy(
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const double deltaDist1, const double deltaDist2, const double deltaTheta,
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const std::pair<double, double> forceConstants) {
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double factor = MDYNE_A_TO_KCAL_MOL * DEG2RAD * deltaTheta;
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return std::make_pair(factor * forceConstants.first * deltaDist1,
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factor * forceConstants.second * deltaDist2);
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}
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} // end of namespace Utils
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StretchBendContrib::StretchBendContrib(ForceField *owner) {
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PRECONDITION(owner, "bad owner");
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dp_forceField = owner;
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}
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void StretchBendContrib::addTerm(
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const unsigned int idx1, const unsigned int idx2, const unsigned int idx3,
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const ForceFields::MMFF::MMFFStbn *mmffStbnParams,
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const ForceFields::MMFF::MMFFAngle *mmffAngleParams,
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const ForceFields::MMFF::MMFFBond *mmffBondParams1,
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const ForceFields::MMFF::MMFFBond *mmffBondParams2) {
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PRECONDITION(((idx1 != idx2) && (idx2 != idx3) && (idx1 != idx3)),
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"degenerate points");
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URANGE_CHECK(idx1, dp_forceField->positions().size());
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URANGE_CHECK(idx2, dp_forceField->positions().size());
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URANGE_CHECK(idx3, dp_forceField->positions().size());
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d_at1Idxs.push_back(idx1);
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d_at2Idxs.push_back(idx2);
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d_at3Idxs.push_back(idx3);
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d_restLen1s.push_back(Utils::calcBondRestLength(mmffBondParams1));
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d_restLen2s.push_back(Utils::calcBondRestLength(mmffBondParams2));
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d_theta0s.push_back(Utils::calcAngleRestValue(mmffAngleParams));
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std::pair<double, double> forceConstants =
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Utils::calcStbnForceConstants(mmffStbnParams);
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d_forceConstants1.push_back(forceConstants.first);
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d_forceConstants2.push_back(forceConstants.second);
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}
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double StretchBendContrib::getEnergy(double *pos) const {
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PRECONDITION(dp_forceField, "no owner");
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PRECONDITION(pos, "bad vector");
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double totalEnergy = 0.0;
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const int numTerms = d_at1Idxs.size();
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for (int i = 0; i < numTerms; i++) {
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const int16_t at1Idx = d_at1Idxs[i];
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const int16_t at2Idx = d_at2Idxs[i];
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const int16_t at3Idx = d_at3Idxs[i];
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double dist1 = dp_forceField->distance(at1Idx, at2Idx, pos);
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double dist2 = dp_forceField->distance(at2Idx, at3Idx, pos);
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RDGeom::Point3D p1(pos[3 * at1Idx], pos[3 * at1Idx + 1],
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pos[3 * at1Idx + 2]);
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RDGeom::Point3D p2(pos[3 * at2Idx], pos[3 * at2Idx + 1],
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pos[3 * at2Idx + 2]);
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RDGeom::Point3D p3(pos[3 * at3Idx], pos[3 * at3Idx + 1],
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pos[3 * at3Idx + 2]);
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std::pair<double, double> forceConstantsPair =
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std::make_pair(d_forceConstants1[i], d_forceConstants2[i]);
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std::pair<double, double> stretchBendEnergies =
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Utils::calcStretchBendEnergy(
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dist1 - d_restLen1s[i], dist2 - d_restLen2s[i],
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RAD2DEG * acos(Utils::calcCosTheta(p1, p2, p3, dist1, dist2)) -
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d_theta0s[i],
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forceConstantsPair);
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totalEnergy += (stretchBendEnergies.first + stretchBendEnergies.second);
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}
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return totalEnergy;
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}
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void StretchBendContrib::getGrad(double *pos, double *grad) const {
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PRECONDITION(dp_forceField, "no owner");
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PRECONDITION(pos, "bad vector");
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PRECONDITION(grad, "bad vector");
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const int numTerms = d_at1Idxs.size();
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for (int i = 0; i < numTerms; ++i) {
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const int16_t at1Idx = d_at1Idxs[i];
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const int16_t at2Idx = d_at2Idxs[i];
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const int16_t at3Idx = d_at3Idxs[i];
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const double theta0 = d_theta0s[i];
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const double forceConstant1 = d_forceConstants1[i];
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const double forceConstant2 = d_forceConstants2[i];
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const double restLen1 = d_restLen1s[i];
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const double restLen2 = d_restLen2s[i];
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double dist1 = dp_forceField->distance(at1Idx, at2Idx, pos);
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double dist2 = dp_forceField->distance(at2Idx, at3Idx, pos);
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RDGeom::Point3D p1(pos[3 * at1Idx], pos[3 * at1Idx + 1],
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pos[3 * at1Idx + 2]);
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RDGeom::Point3D p2(pos[3 * at2Idx], pos[3 * at2Idx + 1],
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pos[3 * at2Idx + 2]);
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RDGeom::Point3D p3(pos[3 * at3Idx], pos[3 * at3Idx + 1],
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pos[3 * at3Idx + 2]);
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double *g1 = &(grad[3 * at1Idx]);
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double *g2 = &(grad[3 * at2Idx]);
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double *g3 = &(grad[3 * at3Idx]);
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RDGeom::Point3D p12 = (p1 - p2) / dist1;
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RDGeom::Point3D p32 = (p3 - p2) / dist2;
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double const c5 = MDYNE_A_TO_KCAL_MOL * DEG2RAD;
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double cosTheta = p12.dotProduct(p32);
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clipToOne(cosTheta);
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double sinThetaSq = 1.0 - cosTheta * cosTheta;
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double sinTheta = std::max(sqrt(sinThetaSq), 1.0e-8);
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double angleTerm = RAD2DEG * acos(cosTheta) - theta0;
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double distTerm = RAD2DEG * (forceConstant1 * (dist1 - restLen1) +
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forceConstant2 * (dist2 - restLen2));
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double dCos_dS1 = 1.0 / dist1 * (p32.x - cosTheta * p12.x);
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double dCos_dS2 = 1.0 / dist1 * (p32.y - cosTheta * p12.y);
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double dCos_dS3 = 1.0 / dist1 * (p32.z - cosTheta * p12.z);
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double dCos_dS4 = 1.0 / dist2 * (p12.x - cosTheta * p32.x);
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double dCos_dS5 = 1.0 / dist2 * (p12.y - cosTheta * p32.y);
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double dCos_dS6 = 1.0 / dist2 * (p12.z - cosTheta * p32.z);
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g1[0] += c5 * (p12.x * forceConstant1 * angleTerm +
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dCos_dS1 / (-sinTheta) * distTerm);
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g1[1] += c5 * (p12.y * forceConstant1 * angleTerm +
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dCos_dS2 / (-sinTheta) * distTerm);
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g1[2] += c5 * (p12.z * forceConstant1 * angleTerm +
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dCos_dS3 / (-sinTheta) * distTerm);
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g2[0] +=
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c5 * ((-p12.x * forceConstant1 - p32.x * forceConstant2) * angleTerm +
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(-dCos_dS1 - dCos_dS4) / (-sinTheta) * distTerm);
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g2[1] +=
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c5 * ((-p12.y * forceConstant1 - p32.y * forceConstant2) * angleTerm +
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(-dCos_dS2 - dCos_dS5) / (-sinTheta) * distTerm);
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g2[2] +=
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c5 * ((-p12.z * forceConstant1 - p32.z * forceConstant2) * angleTerm +
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(-dCos_dS3 - dCos_dS6) / (-sinTheta) * distTerm);
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g3[0] += c5 * (p32.x * forceConstant2 * angleTerm +
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dCos_dS4 / (-sinTheta) * distTerm);
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g3[1] += c5 * (p32.y * forceConstant2 * angleTerm +
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dCos_dS5 / (-sinTheta) * distTerm);
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g3[2] += c5 * (p32.z * forceConstant2 * angleTerm +
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dCos_dS6 / (-sinTheta) * distTerm);
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}
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}
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} // namespace MMFF
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} // namespace ForceFields
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