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* fix leaking mol in rdEnumerateStereoisomers.cpp * clang-format Code/GraphMol/FileParsers/MultithreadedMolSupplier.cpp * fix leaking mols in MultithreadedMolSupplier output queue
134 lines
3.4 KiB
C++
134 lines
3.4 KiB
C++
//
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// Copyright (C) 2020 Shrey Aryan
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//
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// @@ All Rights Reserved @@
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// This file is part of the RDKit.
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// The contents are covered by the terms of the BSD license
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// which is included in the file license.txt, found at the root
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// of the RDKit source tree.
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//
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#ifdef RDK_BUILD_THREADSAFE_SSS
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#ifndef CONCURRENT_QUEUE
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#define CONCURRENT_QUEUE
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#include <condition_variable>
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#include <thread>
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#include <vector>
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namespace RDKit {
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template <typename E>
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class ConcurrentQueue {
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private:
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unsigned int d_capacity;
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bool d_done;
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std::vector<E> d_elements;
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unsigned int d_head, d_tail;
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mutable std::mutex d_lock;
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std::condition_variable d_notEmpty, d_notFull;
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private:
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ConcurrentQueue(const ConcurrentQueue<E> &);
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ConcurrentQueue &operator=(const ConcurrentQueue<E> &);
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public:
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ConcurrentQueue(unsigned int capacity)
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: d_capacity(capacity), d_done(false), d_head(0), d_tail(0) {
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std::vector<E> elements(capacity);
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d_elements = elements;
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}
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//! tries to push an element into the queue if it is not full without
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//! modifying the variable element, if the queue is full then pushing an
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//! element will result in blocking
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void push(const E &element);
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//! tries to pop an element from the queue if it is not empty and not done
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//! the boolean value indicates the whether popping is successful, if the
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//! queue is empty and not done then popping an element will result in
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//! blocking
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bool pop(E &element);
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//! checks whether the ConcurrentQueue is empty
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bool isEmpty() const;
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//! returns the value of the variable done
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bool getDone() const;
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//! sets the variable d_done = true
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void setDone();
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//! clears the vector
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void clear();
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};
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template <typename E>
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void ConcurrentQueue<E>::push(const E &element) {
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std::unique_lock<std::mutex> lk(d_lock);
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//! concurrent queue is full so we wait until
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//! it is not full
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while (d_head + d_capacity == d_tail) {
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d_notFull.wait(lk);
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}
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bool wasEmpty = (d_head == d_tail);
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d_elements.at(d_tail % d_capacity) = element;
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d_tail++;
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//! if the concurrent queue was empty before
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//! then it is not any more since we have "pushed" an element
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//! thus we notify all the consumer threads
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if (wasEmpty) {
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d_notEmpty.notify_all();
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}
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}
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template <typename E>
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bool ConcurrentQueue<E>::pop(E &element) {
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std::unique_lock<std::mutex> lk(d_lock);
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//! concurrent queue is empty so we wait until
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//! it is not empty
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while (d_head == d_tail) {
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if (d_done) {
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return false;
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}
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d_notEmpty.wait(lk);
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}
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bool wasFull = (d_head + d_capacity == d_tail);
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element = d_elements.at(d_head % d_capacity);
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d_head++;
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//! if the concurrent queue was full before
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//! then it is not any more since we have "popped" an element
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//! thus we notify all producer threads
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if (wasFull) {
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d_notFull.notify_all();
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}
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return true;
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}
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template <typename E>
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bool ConcurrentQueue<E>::isEmpty() const {
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std::unique_lock<std::mutex> lk(d_lock);
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return (d_head == d_tail);
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}
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template <typename E>
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bool ConcurrentQueue<E>::getDone() const {
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std::unique_lock<std::mutex> lk(d_lock);
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return d_done;
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}
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template <typename E>
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void ConcurrentQueue<E>::setDone() {
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std::unique_lock<std::mutex> lk(d_lock);
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d_done = true;
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d_notEmpty.notify_all();
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}
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template <typename E>
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void ConcurrentQueue<E>::clear() {
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std::unique_lock<std::mutex> lk(d_lock);
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d_elements.clear();
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}
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} // namespace RDKit
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#endif
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#endif
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