Greg Landrum
e625bdb95c
make Point2D and Point3D constexpr ( #8882 )
...
* constexpr Point, Point2D, and Point3D
* constexpr Vector
* cleanup
* rollback overzealous constexpring
* dial back the constexpr to get windows builds working
the math stuff isn't constexpr with MSVC++
* add [[nodiscard]]
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