mirror of
https://github.com/molstar/molstar.git
synced 2026-06-05 22:31:26 +08:00
Compare commits
43 Commits
v1.2.14
...
v2.0.0-dev
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a5db6350a2 |
@@ -31,7 +31,14 @@
|
||||
"no-unsafe-finally": "warn",
|
||||
"no-var": "error",
|
||||
"spaced-comment": "error",
|
||||
"semi": "warn"
|
||||
"semi": "warn",
|
||||
"no-restricted-syntax": [
|
||||
"error",
|
||||
{
|
||||
"selector": "ExportDefaultDeclaration",
|
||||
"message": "Default exports are not allowed"
|
||||
}
|
||||
]
|
||||
},
|
||||
"overrides": [
|
||||
{
|
||||
|
||||
4
package-lock.json
generated
4
package-lock.json
generated
@@ -1,11 +1,11 @@
|
||||
{
|
||||
"name": "molstar",
|
||||
"version": "1.2.14",
|
||||
"version": "2.0.0-dev.2",
|
||||
"lockfileVersion": 2,
|
||||
"requires": true,
|
||||
"packages": {
|
||||
"": {
|
||||
"version": "1.2.14",
|
||||
"version": "1.2.15",
|
||||
"license": "MIT",
|
||||
"dependencies": {
|
||||
"@types/argparse": "^1.0.38",
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
{
|
||||
"name": "molstar",
|
||||
"version": "1.2.14",
|
||||
"version": "2.0.0-dev.2",
|
||||
"description": "A comprehensive macromolecular library.",
|
||||
"homepage": "https://github.com/molstar/molstar#readme",
|
||||
"repository": {
|
||||
|
||||
@@ -6,7 +6,8 @@
|
||||
*/
|
||||
|
||||
import '../../mol-util/polyfill';
|
||||
import { createPlugin, DefaultPluginSpec } from '../../mol-plugin';
|
||||
import { createPlugin } from '../../mol-plugin';
|
||||
import { DefaultPluginSpec } from '../../mol-plugin/spec';
|
||||
import './index.html';
|
||||
import { PluginContext } from '../../mol-plugin/context';
|
||||
import { PluginCommands } from '../../mol-plugin/commands';
|
||||
@@ -69,9 +70,10 @@ class Viewer {
|
||||
viewportShowSelectionMode: false,
|
||||
viewportShowAnimation: false,
|
||||
} };
|
||||
const defaultSpec = DefaultPluginSpec();
|
||||
|
||||
const spec: PluginSpec = {
|
||||
actions: [...DefaultPluginSpec.actions],
|
||||
actions: [...defaultSpec.actions],
|
||||
behaviors: [
|
||||
PluginSpec.Behavior(PluginBehaviors.Representation.HighlightLoci, { mark: false }),
|
||||
PluginSpec.Behavior(PluginBehaviors.Representation.DefaultLociLabelProvider),
|
||||
@@ -81,8 +83,8 @@ class Viewer {
|
||||
PluginSpec.Behavior(PluginBehaviors.CustomProps.Interactions),
|
||||
PluginSpec.Behavior(PluginBehaviors.CustomProps.SecondaryStructure),
|
||||
],
|
||||
animations: [...DefaultPluginSpec.animations || []],
|
||||
customParamEditors: DefaultPluginSpec.customParamEditors,
|
||||
animations: [...defaultSpec.animations || []],
|
||||
customParamEditors: defaultSpec.customParamEditors,
|
||||
layout: {
|
||||
initial: {
|
||||
isExpanded: o.layoutIsExpanded,
|
||||
@@ -90,14 +92,14 @@ class Viewer {
|
||||
controlsDisplay: o.layoutControlsDisplay,
|
||||
},
|
||||
controls: {
|
||||
...DefaultPluginSpec.layout && DefaultPluginSpec.layout.controls,
|
||||
...defaultSpec.layout && defaultSpec.layout.controls,
|
||||
top: o.layoutShowSequence ? undefined : 'none',
|
||||
bottom: o.layoutShowLog ? undefined : 'none',
|
||||
left: o.layoutShowLeftPanel ? undefined : 'none',
|
||||
}
|
||||
},
|
||||
components: {
|
||||
...DefaultPluginSpec.components,
|
||||
...defaultSpec.components,
|
||||
remoteState: o.layoutShowRemoteState ? 'default' : 'none',
|
||||
viewport: {
|
||||
view: ViewportComponent
|
||||
|
||||
@@ -6,7 +6,8 @@
|
||||
*/
|
||||
|
||||
import '../../mol-util/polyfill';
|
||||
import { createPlugin, DefaultPluginSpec } from '../../mol-plugin';
|
||||
import { createPlugin } from '../../mol-plugin';
|
||||
import { DefaultPluginSpec } from '../../mol-plugin/spec';
|
||||
import './index.html';
|
||||
import './embedded.html';
|
||||
import './favicon.ico';
|
||||
@@ -89,15 +90,16 @@ export class Viewer {
|
||||
|
||||
constructor(elementOrId: string | HTMLElement, options: Partial<ViewerOptions> = {}) {
|
||||
const o = { ...DefaultViewerOptions, ...options };
|
||||
const defaultSpec = DefaultPluginSpec();
|
||||
|
||||
const spec: PluginSpec = {
|
||||
actions: [...DefaultPluginSpec.actions],
|
||||
actions: [...defaultSpec.actions],
|
||||
behaviors: [
|
||||
...DefaultPluginSpec.behaviors,
|
||||
...defaultSpec.behaviors,
|
||||
...o.extensions.map(e => Extensions[e]),
|
||||
],
|
||||
animations: [...DefaultPluginSpec.animations || []],
|
||||
customParamEditors: DefaultPluginSpec.customParamEditors,
|
||||
animations: [...defaultSpec.animations || []],
|
||||
customParamEditors: defaultSpec.customParamEditors,
|
||||
customFormats: o?.customFormats,
|
||||
layout: {
|
||||
initial: {
|
||||
@@ -106,14 +108,14 @@ export class Viewer {
|
||||
controlsDisplay: o.layoutControlsDisplay,
|
||||
},
|
||||
controls: {
|
||||
...DefaultPluginSpec.layout && DefaultPluginSpec.layout.controls,
|
||||
...defaultSpec.layout && defaultSpec.layout.controls,
|
||||
top: o.layoutShowSequence ? undefined : 'none',
|
||||
bottom: o.layoutShowLog ? undefined : 'none',
|
||||
left: o.layoutShowLeftPanel ? undefined : 'none',
|
||||
}
|
||||
},
|
||||
components: {
|
||||
...DefaultPluginSpec.components,
|
||||
...defaultSpec.components,
|
||||
remoteState: o.layoutShowRemoteState ? 'default' : 'none',
|
||||
},
|
||||
config: [
|
||||
|
||||
@@ -70,7 +70,7 @@ function classify(name: string, field: CifField): CifWriter.Field {
|
||||
}
|
||||
}
|
||||
|
||||
export default function convert(path: string, asText = false, hints?: EncodingStrategyHint[], filter?: string) {
|
||||
export function convert(path: string, asText = false, hints?: EncodingStrategyHint[], filter?: string) {
|
||||
return Task.create<Uint8Array>('BinaryCIF', async ctx => {
|
||||
const encodingProvider: BinaryEncodingProvider = hints
|
||||
? CifWriter.createEncodingProviderFromJsonConfig(hints)
|
||||
|
||||
@@ -10,7 +10,7 @@ import * as argparse from 'argparse';
|
||||
import * as util from 'util';
|
||||
import * as fs from 'fs';
|
||||
import * as zlib from 'zlib';
|
||||
import convert from './converter';
|
||||
import { convert } from './converter';
|
||||
|
||||
require('util.promisify').shim();
|
||||
|
||||
|
||||
@@ -12,7 +12,7 @@ import fetch from 'node-fetch';
|
||||
|
||||
import { parseCsv } from '../../mol-io/reader/csv/parser';
|
||||
import { CifFrame, CifBlock } from '../../mol-io/reader/cif';
|
||||
import parseText from '../../mol-io/reader/cif/text/parser';
|
||||
import { parseCifText } from '../../mol-io/reader/cif/text/parser';
|
||||
import { generateSchema } from './util/cif-dic';
|
||||
import { generate } from './util/generate';
|
||||
import { Filter, Database } from './util/schema';
|
||||
@@ -28,19 +28,19 @@ function getDicNamespace(block: CifBlock) {
|
||||
|
||||
async function runGenerateSchemaMmcif(name: string, fieldNamesPath: string, typescript = false, out: string, moldbImportPath: string, addAliases: boolean) {
|
||||
await ensureMmcifDicAvailable();
|
||||
const mmcifDic = await parseText(fs.readFileSync(MMCIF_DIC_PATH, 'utf8')).run();
|
||||
const mmcifDic = await parseCifText(fs.readFileSync(MMCIF_DIC_PATH, 'utf8')).run();
|
||||
if (mmcifDic.isError) throw mmcifDic;
|
||||
|
||||
await ensureIhmDicAvailable();
|
||||
const ihmDic = await parseText(fs.readFileSync(IHM_DIC_PATH, 'utf8')).run();
|
||||
const ihmDic = await parseCifText(fs.readFileSync(IHM_DIC_PATH, 'utf8')).run();
|
||||
if (ihmDic.isError) throw ihmDic;
|
||||
|
||||
await ensureCarbBranchDicAvailable();
|
||||
const carbBranchDic = await parseText(fs.readFileSync(CARB_BRANCH_DIC_PATH, 'utf8')).run();
|
||||
const carbBranchDic = await parseCifText(fs.readFileSync(CARB_BRANCH_DIC_PATH, 'utf8')).run();
|
||||
if (carbBranchDic.isError) throw carbBranchDic;
|
||||
|
||||
await ensureCarbCompDicAvailable();
|
||||
const carbCompDic = await parseText(fs.readFileSync(CARB_COMP_DIC_PATH, 'utf8')).run();
|
||||
const carbCompDic = await parseCifText(fs.readFileSync(CARB_COMP_DIC_PATH, 'utf8')).run();
|
||||
if (carbCompDic.isError) throw carbCompDic;
|
||||
|
||||
const mmcifDicVersion = getDicVersion(mmcifDic.result.blocks[0]);
|
||||
@@ -56,7 +56,7 @@ async function runGenerateSchemaMmcif(name: string, fieldNamesPath: string, type
|
||||
|
||||
async function runGenerateSchemaCifCore(name: string, fieldNamesPath: string, typescript = false, out: string, moldbImportPath: string, addAliases: boolean) {
|
||||
await ensureCifCoreDicAvailable();
|
||||
const cifCoreDic = await parseText(fs.readFileSync(CIF_CORE_DIC_PATH, 'utf8')).run();
|
||||
const cifCoreDic = await parseCifText(fs.readFileSync(CIF_CORE_DIC_PATH, 'utf8')).run();
|
||||
if (cifCoreDic.isError) throw cifCoreDic;
|
||||
|
||||
const cifCoreDicVersion = getDicVersion(cifCoreDic.result.blocks[0]);
|
||||
@@ -80,7 +80,7 @@ async function resolveImports(frames: CifFrame[], baseDir: string): Promise<Map<
|
||||
if (!file) continue;
|
||||
if (imports.has(file)) continue;
|
||||
|
||||
const dic = await parseText(fs.readFileSync(path.join(baseDir, file), 'utf8')).run();
|
||||
const dic = await parseCifText(fs.readFileSync(path.join(baseDir, file), 'utf8')).run();
|
||||
if (dic.isError) throw dic;
|
||||
|
||||
imports.set(file, [...dic.result.blocks[0].saveFrames]);
|
||||
@@ -92,7 +92,7 @@ async function resolveImports(frames: CifFrame[], baseDir: string): Promise<Map<
|
||||
}
|
||||
|
||||
async function runGenerateSchemaDic(name: string, dicPath: string, fieldNamesPath: string, typescript = false, out: string, moldbImportPath: string, addAliases: boolean) {
|
||||
const dic = await parseText(fs.readFileSync(dicPath, 'utf8')).run();
|
||||
const dic = await parseCifText(fs.readFileSync(dicPath, 'utf8')).run();
|
||||
if (dic.isError) throw dic;
|
||||
|
||||
const dicVersion = getDicVersion(dic.result.blocks[0]);
|
||||
|
||||
@@ -6,7 +6,8 @@
|
||||
|
||||
import { SphericalBasisOrder } from '../../extensions/alpha-orbitals/spherical-functions';
|
||||
import { BasisAndOrbitals, CreateOrbitalDensityVolume, CreateOrbitalRepresentation3D, CreateOrbitalVolume, StaticBasisAndOrbitals } from '../../extensions/alpha-orbitals/transforms';
|
||||
import { createPluginAsync, DefaultPluginSpec } from '../../mol-plugin';
|
||||
import { createPluginAsync } from '../../mol-plugin';
|
||||
import { DefaultPluginSpec } from '../../mol-plugin/spec';
|
||||
import { PluginStateObject } from '../../mol-plugin-state/objects';
|
||||
import { PluginConfig } from '../../mol-plugin/config';
|
||||
import { PluginContext } from '../../mol-plugin/context';
|
||||
@@ -53,7 +54,7 @@ export class AlphaOrbitalsExample {
|
||||
|
||||
async init(target: string | HTMLElement) {
|
||||
this.plugin = await createPluginAsync(typeof target === 'string' ? document.getElementById(target)! : target, {
|
||||
...DefaultPluginSpec,
|
||||
...DefaultPluginSpec(),
|
||||
layout: {
|
||||
initial: {
|
||||
isExpanded: false,
|
||||
|
||||
@@ -86,7 +86,7 @@
|
||||
|
||||
// adjust this number to make the animation faster or slower
|
||||
// requires to "restart" the animation if changed
|
||||
BasicMolStarWrapper.animate.modelIndex.maxFPS = 30;
|
||||
BasicMolStarWrapper.animate.modelIndex.targetFps = 30;
|
||||
|
||||
addControl('Play To End', () => BasicMolStarWrapper.animate.modelIndex.onceForward());
|
||||
addControl('Play To Start', () => BasicMolStarWrapper.animate.modelIndex.onceBackward());
|
||||
|
||||
@@ -6,7 +6,8 @@
|
||||
|
||||
import { EmptyLoci } from '../../mol-model/loci';
|
||||
import { StructureSelection } from '../../mol-model/structure';
|
||||
import { createPlugin, DefaultPluginSpec } from '../../mol-plugin';
|
||||
import { createPlugin } from '../../mol-plugin';
|
||||
import { DefaultPluginSpec } from '../../mol-plugin/spec';
|
||||
import { AnimateModelIndex } from '../../mol-plugin-state/animation/built-in/model-index';
|
||||
import { BuiltInTrajectoryFormat } from '../../mol-plugin-state/formats/trajectory';
|
||||
import { PluginCommands } from '../../mol-plugin/commands';
|
||||
@@ -28,7 +29,7 @@ class BasicWrapper {
|
||||
|
||||
init(target: string | HTMLElement) {
|
||||
this.plugin = createPlugin(typeof target === 'string' ? document.getElementById(target)! : target, {
|
||||
...DefaultPluginSpec,
|
||||
...DefaultPluginSpec(),
|
||||
layout: {
|
||||
initial: {
|
||||
isExpanded: false,
|
||||
@@ -82,13 +83,17 @@ class BasicWrapper {
|
||||
if (!this.plugin.canvas3d.props.trackball.spin) PluginCommands.Camera.Reset(this.plugin, {});
|
||||
}
|
||||
|
||||
private animateModelIndexTargetFps() {
|
||||
return Math.max(1, this.animate.modelIndex.targetFps | 0);
|
||||
}
|
||||
|
||||
animate = {
|
||||
modelIndex: {
|
||||
maxFPS: 8,
|
||||
onceForward: () => { this.plugin.managers.animation.play(AnimateModelIndex, { maxFPS: Math.max(0.5, this.animate.modelIndex.maxFPS | 0), mode: { name: 'once', params: { direction: 'forward' } } }); },
|
||||
onceBackward: () => { this.plugin.managers.animation.play(AnimateModelIndex, { maxFPS: Math.max(0.5, this.animate.modelIndex.maxFPS | 0), mode: { name: 'once', params: { direction: 'backward' } } }); },
|
||||
palindrome: () => { this.plugin.managers.animation.play(AnimateModelIndex, { maxFPS: Math.max(0.5, this.animate.modelIndex.maxFPS | 0), mode: { name: 'palindrome', params: {} } }); },
|
||||
loop: () => { this.plugin.managers.animation.play(AnimateModelIndex, { maxFPS: Math.max(0.5, this.animate.modelIndex.maxFPS | 0), mode: { name: 'loop', params: {} } }); },
|
||||
targetFps: 8,
|
||||
onceForward: () => { this.plugin.managers.animation.play(AnimateModelIndex, { duration: { name: 'computed', params: { targetFps: this.animateModelIndexTargetFps() } }, mode: { name: 'once', params: { direction: 'forward' } } }); },
|
||||
onceBackward: () => { this.plugin.managers.animation.play(AnimateModelIndex, { duration: { name: 'computed', params: { targetFps: this.animateModelIndexTargetFps() } }, mode: { name: 'once', params: { direction: 'backward' } } }); },
|
||||
palindrome: () => { this.plugin.managers.animation.play(AnimateModelIndex, { duration: { name: 'computed', params: { targetFps: this.animateModelIndexTargetFps() } }, mode: { name: 'palindrome', params: {} } }); },
|
||||
loop: () => { this.plugin.managers.animation.play(AnimateModelIndex, { duration: { name: 'computed', params: { targetFps: this.animateModelIndexTargetFps() } }, mode: { name: 'loop', params: {} } }); },
|
||||
stop: () => this.plugin.managers.animation.stop()
|
||||
}
|
||||
}
|
||||
|
||||
@@ -10,7 +10,7 @@ import { superpose } from '../../mol-model/structure/structure/util/superpositio
|
||||
import { PluginStateObject as PSO } from '../../mol-plugin-state/objects';
|
||||
import { PluginContext } from '../../mol-plugin/context';
|
||||
import { MolScriptBuilder as MS } from '../../mol-script/language/builder';
|
||||
import Expression from '../../mol-script/language/expression';
|
||||
import { Expression } from '../../mol-script/language/expression';
|
||||
import { compile } from '../../mol-script/runtime/query/compiler';
|
||||
import { StateObjectRef } from '../../mol-state';
|
||||
import { BuiltInTrajectoryFormat } from '../../mol-plugin-state/formats/trajectory';
|
||||
|
||||
@@ -9,7 +9,7 @@ import { CifWriter } from '../../mol-io/writer/cif';
|
||||
import * as S from './schemas';
|
||||
// import { getCategoryInstanceProvider } from './utils'
|
||||
|
||||
export default function create(allData: any) {
|
||||
export function createMapping(allData: any) {
|
||||
const mols = Object.keys(allData);
|
||||
const enc = CifWriter.createEncoder();
|
||||
enc.startDataBlock(mols[0]);
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
|
||||
import express from 'express';
|
||||
import fetch from 'node-fetch';
|
||||
import createMapping from './mapping';
|
||||
import { createMapping } from './mapping';
|
||||
|
||||
async function getMappings(id: string) {
|
||||
const data = await fetch(`https://www.ebi.ac.uk/pdbe/api/mappings/${id}`);
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
*/
|
||||
|
||||
import fetch from 'node-fetch';
|
||||
import createMapping from './mapping';
|
||||
import { createMapping } from './mapping';
|
||||
|
||||
(async function () {
|
||||
const data = await fetch('https://www.ebi.ac.uk/pdbe/api/mappings/1tqn?pretty=true');
|
||||
|
||||
@@ -5,7 +5,8 @@
|
||||
*/
|
||||
|
||||
import { Canvas3DProps } from '../../mol-canvas3d/canvas3d';
|
||||
import { createPlugin, DefaultPluginSpec } from '../../mol-plugin';
|
||||
import { createPlugin } from '../../mol-plugin';
|
||||
import { DefaultPluginSpec } from '../../mol-plugin/spec';
|
||||
import { BuiltInTrajectoryFormat } from '../../mol-plugin-state/formats/trajectory';
|
||||
import { PluginCommands } from '../../mol-plugin/commands';
|
||||
import { PluginContext } from '../../mol-plugin/context';
|
||||
@@ -67,7 +68,7 @@ class LightingDemo {
|
||||
|
||||
init(target: string | HTMLElement) {
|
||||
this.plugin = createPlugin(typeof target === 'string' ? document.getElementById(target)! : target, {
|
||||
...DefaultPluginSpec,
|
||||
...DefaultPluginSpec(),
|
||||
layout: {
|
||||
initial: {
|
||||
isExpanded: false,
|
||||
|
||||
@@ -147,7 +147,7 @@
|
||||
|
||||
// adjust this number to make the animation faster or slower
|
||||
// requires to "restart" the animation if changed
|
||||
PluginWrapper.animate.modelIndex.maxFPS = 30;
|
||||
PluginWrapper.animate.modelIndex.targetFps = 30;
|
||||
|
||||
addControl('Play To End', () => PluginWrapper.animate.modelIndex.onceForward());
|
||||
addControl('Play To Start', () => PluginWrapper.animate.modelIndex.onceBackward());
|
||||
|
||||
@@ -6,7 +6,8 @@
|
||||
|
||||
import * as ReactDOM from 'react-dom';
|
||||
import { Canvas3DProps, DefaultCanvas3DParams } from '../../mol-canvas3d/canvas3d';
|
||||
import { createPlugin, DefaultPluginSpec } from '../../mol-plugin';
|
||||
import { createPlugin } from '../../mol-plugin';
|
||||
import { DefaultPluginSpec } from '../../mol-plugin/spec';
|
||||
import { AnimateModelIndex } from '../../mol-plugin-state/animation/built-in/model-index';
|
||||
import { createStructureRepresentationParams } from '../../mol-plugin-state/helpers/structure-representation-params';
|
||||
import { PluginStateObject, PluginStateObject as PSO } from '../../mol-plugin-state/objects';
|
||||
@@ -46,7 +47,7 @@ class MolStarProteopediaWrapper {
|
||||
customColorList?: number[]
|
||||
}) {
|
||||
this.plugin = createPlugin(typeof target === 'string' ? document.getElementById(target)! : target, {
|
||||
...DefaultPluginSpec,
|
||||
...DefaultPluginSpec(),
|
||||
animations: [
|
||||
AnimateModelIndex
|
||||
],
|
||||
@@ -271,13 +272,17 @@ class MolStarProteopediaWrapper {
|
||||
resetPosition: () => PluginCommands.Camera.Reset(this.plugin, { })
|
||||
}
|
||||
|
||||
private animateModelIndexTargetFps() {
|
||||
return Math.max(1, this.animate.modelIndex.targetFps | 0);
|
||||
}
|
||||
|
||||
animate = {
|
||||
modelIndex: {
|
||||
maxFPS: 8,
|
||||
onceForward: () => { this.plugin.managers.animation.play(AnimateModelIndex, { maxFPS: Math.max(0.5, this.animate.modelIndex.maxFPS | 0), mode: { name: 'once', params: { direction: 'forward' } } }); },
|
||||
onceBackward: () => { this.plugin.managers.animation.play(AnimateModelIndex, { maxFPS: Math.max(0.5, this.animate.modelIndex.maxFPS | 0), mode: { name: 'once', params: { direction: 'backward' } } }); },
|
||||
palindrome: () => { this.plugin.managers.animation.play(AnimateModelIndex, { maxFPS: Math.max(0.5, this.animate.modelIndex.maxFPS | 0), mode: { name: 'palindrome', params: {} } }); },
|
||||
loop: () => { this.plugin.managers.animation.play(AnimateModelIndex, { maxFPS: Math.max(0.5, this.animate.modelIndex.maxFPS | 0), mode: { name: 'loop', params: {} } }); },
|
||||
targetFps: 8,
|
||||
onceForward: () => { this.plugin.managers.animation.play(AnimateModelIndex, { duration: { name: 'computed', params: { targetFps: this.animateModelIndexTargetFps() } }, mode: { name: 'once', params: { direction: 'forward' } } }); },
|
||||
onceBackward: () => { this.plugin.managers.animation.play(AnimateModelIndex, { duration: { name: 'computed', params: { targetFps: this.animateModelIndexTargetFps() } }, mode: { name: 'once', params: { direction: 'backward' } } }); },
|
||||
palindrome: () => { this.plugin.managers.animation.play(AnimateModelIndex, { duration: { name: 'computed', params: { targetFps: this.animateModelIndexTargetFps() } }, mode: { name: 'palindrome', params: {} } }); },
|
||||
loop: () => { this.plugin.managers.animation.play(AnimateModelIndex, { duration: { name: 'computed', params: { targetFps: this.animateModelIndexTargetFps() } }, mode: { name: 'loop', params: {} } }); },
|
||||
stop: () => this.plugin.managers.animation.stop()
|
||||
}
|
||||
}
|
||||
|
||||
@@ -54,13 +54,13 @@ export function computeANVIL(structure: Structure, props: ANVILProps) {
|
||||
});
|
||||
}
|
||||
|
||||
const l = StructureElement.Location.create(void 0);
|
||||
|
||||
const centroidHelper = new CentroidHelper();
|
||||
function initialize(structure: Structure, props: ANVILProps): ANVILContext {
|
||||
const l = StructureElement.Location.create(structure);
|
||||
const { label_atom_id, x, y, z } = StructureProperties.atom;
|
||||
const elementCount = structure.polymerResidueCount;
|
||||
centroidHelper.reset();
|
||||
l.structure = structure;
|
||||
|
||||
let offsets = new Int32Array(elementCount);
|
||||
let exposed = new Array<boolean>(elementCount);
|
||||
@@ -328,6 +328,7 @@ namespace HphobHphil {
|
||||
const testPoint = Vec3();
|
||||
export function filtered(ctx: ANVILContext, label_comp_id: StructureElement.Property<string>, filter?: (test: Vec3) => boolean): HphobHphil {
|
||||
const { offsets, exposed, structure } = ctx;
|
||||
const l = StructureElement.Location.create(structure);
|
||||
const { x, y, z } = StructureProperties.atom;
|
||||
let hphob = 0;
|
||||
let hphil = 0;
|
||||
|
||||
@@ -15,7 +15,7 @@ import { AccessibleSurfaceAreaProvider } from '../../mol-model-props/computed/ac
|
||||
import { Vec3 } from '../../mol-math/linear-algebra';
|
||||
import { QuerySymbolRuntime } from '../../mol-script/runtime/query/base';
|
||||
import { CustomPropSymbol } from '../../mol-script/language/symbol';
|
||||
import Type from '../../mol-script/language/type';
|
||||
import { Type } from '../../mol-script/language/type';
|
||||
|
||||
export const MembraneOrientationParams = {
|
||||
...ANVILParams
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/**
|
||||
* Copyright (c) 2020 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
||||
* Copyright (c) 2020-2021 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
||||
*
|
||||
* @author Alexander Rose <alexander.rose@weirdbyte.de>
|
||||
*/
|
||||
@@ -88,7 +88,6 @@ export const CellPackGenerateColorThemeProvider: ColorTheme.Provider<CellPackGen
|
||||
isApplicable: (ctx: ThemeDataContext) => {
|
||||
return (
|
||||
!!ctx.structure && ctx.structure.elementCount > 0 &&
|
||||
Model.TrajectoryInfo.get(ctx.structure.models[0]).size > 1 &&
|
||||
!!CellPackInfoProvider.get(ctx.structure).value
|
||||
);
|
||||
}
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/**
|
||||
* Copyright (c) 2019-2020 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
||||
* Copyright (c) 2019-2021 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
||||
*
|
||||
* @author Alexander Rose <alexander.rose@weirdbyte.de>
|
||||
*/
|
||||
@@ -396,21 +396,25 @@ export function createStructureFromCellPack(plugin: PluginContext, packing: Cell
|
||||
}
|
||||
|
||||
if (ctx.shouldUpdate) await ctx.update(`${name} - units`);
|
||||
const builder = Structure.Builder({ label: name });
|
||||
const units: Unit[] = [];
|
||||
let offsetInvariantId = 0;
|
||||
let offsetChainGroupId = 0;
|
||||
for (const s of structures) {
|
||||
if (ctx.shouldUpdate) await ctx.update(`${s.label}`);
|
||||
let maxInvariantId = 0;
|
||||
let maxChainGroupId = 0;
|
||||
for (const u of s.units) {
|
||||
const invariantId = u.invariantId + offsetInvariantId;
|
||||
const chainGroupId = u.chainGroupId + offsetChainGroupId;
|
||||
if (u.invariantId > maxInvariantId) maxInvariantId = u.invariantId;
|
||||
builder.addUnit(u.kind, u.model, u.conformation.operator, u.elements, Unit.Trait.None, invariantId);
|
||||
units.push(Unit.create(units.length, invariantId, chainGroupId, u.traits, u.kind, u.model, u.conformation.operator, u.elements, u.props));
|
||||
}
|
||||
offsetInvariantId += maxInvariantId + 1;
|
||||
offsetChainGroupId += maxChainGroupId + 1;
|
||||
}
|
||||
|
||||
if (ctx.shouldUpdate) await ctx.update(`${name} - structure`);
|
||||
const structure = builder.getStructure();
|
||||
const structure = new Structure(units);
|
||||
for( let i = 0, il = structure.models.length; i < il; ++i) {
|
||||
Model.TrajectoryInfo.set(structure.models[i], { size: il, index: i });
|
||||
}
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
* @author David Sehnal <david.sehnal@gmail.com>
|
||||
*/
|
||||
|
||||
import msgpackDecode from '../../mol-io/common/msgpack/decode';
|
||||
import { decodeMsgPack } from '../../mol-io/common/msgpack/decode';
|
||||
import { PluginContext } from '../../mol-plugin/context';
|
||||
import { Task } from '../../mol-task';
|
||||
import { inflate } from '../../mol-util/zip/zip';
|
||||
@@ -41,7 +41,7 @@ export async function getG3dHeader(ctx: PluginContext, urlOrData: string | Uint8
|
||||
for (; last >= 0; last--) {
|
||||
if (data[last] !== 0) break;
|
||||
}
|
||||
const header = msgpackDecode(data.slice(0, last + 1));
|
||||
const header = decodeMsgPack(data.slice(0, last + 1));
|
||||
return header;
|
||||
}
|
||||
|
||||
@@ -53,7 +53,7 @@ export async function getG3dDataBlock(ctx: PluginContext, header: G3dHeader, url
|
||||
return {
|
||||
header,
|
||||
resolution,
|
||||
data: msgpackDecode(unzipped)
|
||||
data: decodeMsgPack(unzipped)
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
@@ -16,7 +16,7 @@ import { MoleculeType } from '../../mol-model/structure/model/types';
|
||||
import { LociLabelProvider } from '../../mol-plugin-state/manager/loci-label';
|
||||
import { MolScriptBuilder as MS } from '../../mol-script/language/builder';
|
||||
import { CustomPropSymbol } from '../../mol-script/language/symbol';
|
||||
import Type from '../../mol-script/language/type';
|
||||
import { Type } from '../../mol-script/language/type';
|
||||
import { QuerySymbolRuntime } from '../../mol-script/runtime/query/base';
|
||||
import { RuntimeContext, Task } from '../../mol-task';
|
||||
import { objectForEach } from '../../mol-util/object';
|
||||
|
||||
@@ -13,7 +13,7 @@ import { Model, ResidueIndex, Unit, IndexedCustomProperty } from '../../../mol-m
|
||||
import { residueIdFields } from '../../../mol-model/structure/export/categories/atom_site';
|
||||
import { StructureElement, CifExportContext, Structure } from '../../../mol-model/structure/structure';
|
||||
import { CustomPropSymbol } from '../../../mol-script/language/symbol';
|
||||
import Type from '../../../mol-script/language/type';
|
||||
import { Type } from '../../../mol-script/language/type';
|
||||
import { QuerySymbolRuntime } from '../../../mol-script/runtime/query/compiler';
|
||||
import { ParamDefinition as PD } from '../../../mol-util/param-definition';
|
||||
import { arraySetAdd } from '../../../mol-util/array';
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
*/
|
||||
|
||||
import { AssemblySymmetryQuery, AssemblySymmetryQueryVariables } from '../graphql/types';
|
||||
import query from '../graphql/symmetry.gql';
|
||||
import { symmetry_gql } from '../graphql/symmetry.gql';
|
||||
|
||||
import { ParamDefinition as PD } from '../../../mol-util/param-definition';
|
||||
import { Structure, Model, StructureSelection, QueryContext } from '../../../mol-model/structure';
|
||||
@@ -66,7 +66,7 @@ export namespace AssemblySymmetry {
|
||||
assembly_id: structure.units[0].conformation.operator.assembly?.id || '',
|
||||
entry_id: structure.units[0].model.entryId
|
||||
};
|
||||
const result = await client.request(ctx.runtime, query, variables);
|
||||
const result = await client.request(ctx.runtime, symmetry_gql, variables);
|
||||
let value: AssemblySymmetryDataValue = [];
|
||||
|
||||
if (!result.data.assembly?.rcsb_struct_symmetry) {
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
export default /* GraphQL */ `
|
||||
export const symmetry_gql = /* GraphQL */ `
|
||||
query AssemblySymmetry($assembly_id: String!, $entry_id: String!) {
|
||||
assembly(assembly_id: $assembly_id, entry_id: $entry_id) {
|
||||
rcsb_struct_symmetry {
|
||||
|
||||
@@ -19,7 +19,7 @@ import { equalEps } from '../../../mol-math/linear-algebra/3d/common';
|
||||
import { Vec3 } from '../../../mol-math/linear-algebra';
|
||||
import { QuerySymbolRuntime } from '../../../mol-script/runtime/query/compiler';
|
||||
import { CustomPropSymbol } from '../../../mol-script/language/symbol';
|
||||
import Type from '../../../mol-script/language/type';
|
||||
import { Type } from '../../../mol-script/language/type';
|
||||
import { Asset } from '../../../mol-util/assets';
|
||||
import { CustomPropertyDescriptor } from '../../../mol-model/custom-property';
|
||||
|
||||
|
||||
@@ -8,14 +8,14 @@
|
||||
import { BehaviorSubject, Subscription } from 'rxjs';
|
||||
import { now } from '../mol-util/now';
|
||||
import { Vec3, Vec2 } from '../mol-math/linear-algebra';
|
||||
import InputObserver, { ModifiersKeys, ButtonsType } from '../mol-util/input/input-observer';
|
||||
import Renderer, { RendererStats, RendererParams } from '../mol-gl/renderer';
|
||||
import { InputObserver, ModifiersKeys, ButtonsType } from '../mol-util/input/input-observer';
|
||||
import { Renderer, RendererStats, RendererParams } from '../mol-gl/renderer';
|
||||
import { GraphicsRenderObject } from '../mol-gl/render-object';
|
||||
import { TrackballControls, TrackballControlsParams } from './controls/trackball';
|
||||
import { Viewport } from './camera/util';
|
||||
import { createContext, WebGLContext, getGLContext } from '../mol-gl/webgl/context';
|
||||
import { Representation } from '../mol-repr/representation';
|
||||
import Scene from '../mol-gl/scene';
|
||||
import { Scene } from '../mol-gl/scene';
|
||||
import { PickingId } from '../mol-geo/geometry/picking';
|
||||
import { MarkerAction } from '../mol-util/marker-action';
|
||||
import { Loci, EmptyLoci, isEmptyLoci } from '../mol-model/loci';
|
||||
@@ -693,12 +693,10 @@ namespace Canvas3D {
|
||||
reprCount,
|
||||
resized,
|
||||
setProps: (properties, doNotRequestDraw = false) => {
|
||||
let props: PartialCanvas3DProps = typeof properties === 'function'
|
||||
const props: PartialCanvas3DProps = typeof properties === 'function'
|
||||
? produce(getProps(), properties)
|
||||
: properties;
|
||||
|
||||
props = PD.normalizeParams(Canvas3DParams, props, 'children');
|
||||
|
||||
const cameraState: Partial<Camera.Snapshot> = Object.create(null);
|
||||
if (props.camera && props.camera.mode !== undefined && props.camera.mode !== camera.state.mode) {
|
||||
cameraState.mode = props.camera.mode;
|
||||
|
||||
@@ -10,7 +10,7 @@
|
||||
|
||||
import { Quat, Vec2, Vec3, EPSILON } from '../../mol-math/linear-algebra';
|
||||
import { Viewport } from '../camera/util';
|
||||
import InputObserver, { DragInput, WheelInput, PinchInput, ButtonsType, ModifiersKeys } from '../../mol-util/input/input-observer';
|
||||
import { InputObserver, DragInput, WheelInput, PinchInput, ButtonsType, ModifiersKeys } from '../../mol-util/input/input-observer';
|
||||
import { ParamDefinition as PD } from '../../mol-util/param-definition';
|
||||
import { Camera } from '../camera';
|
||||
import { absMax } from '../../mol-math/misc';
|
||||
|
||||
@@ -9,7 +9,7 @@ import { MeshBuilder } from '../../mol-geo/geometry/mesh/mesh-builder';
|
||||
import { addSphere } from '../../mol-geo/geometry/mesh/builder/sphere';
|
||||
import { Mesh } from '../../mol-geo/geometry/mesh/mesh';
|
||||
import { ParamDefinition as PD } from '../../mol-util/param-definition';
|
||||
import Scene from '../../mol-gl/scene';
|
||||
import { Scene } from '../../mol-gl/scene';
|
||||
import { WebGLContext } from '../../mol-gl/webgl/context';
|
||||
import { Sphere3D } from '../../mol-math/geometry';
|
||||
import { Color } from '../../mol-util/color';
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
*/
|
||||
|
||||
import { WebGLContext } from '../../mol-gl/webgl/context';
|
||||
import Scene from '../../mol-gl/scene';
|
||||
import { Scene } from '../../mol-gl/scene';
|
||||
import { Camera, ICamera } from '../camera';
|
||||
import { MeshBuilder } from '../../mol-geo/geometry/mesh/mesh-builder';
|
||||
import { Vec3, Mat4 } from '../../mol-math/linear-algebra';
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
*/
|
||||
|
||||
import { WebGLContext } from '../../mol-gl/webgl/context';
|
||||
import Scene from '../../mol-gl/scene';
|
||||
import { Scene } from '../../mol-gl/scene';
|
||||
import { MeshBuilder } from '../../mol-geo/geometry/mesh/mesh-builder';
|
||||
import { Vec3, Mat4, Mat3 } from '../../mol-math/linear-algebra';
|
||||
import { addSphere } from '../../mol-geo/geometry/mesh/builder/sphere';
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
* @author Alexander Rose <alexander.rose@weirdbyte.de>
|
||||
*/
|
||||
|
||||
import Scene from '../../mol-gl/scene';
|
||||
import { Scene } from '../../mol-gl/scene';
|
||||
import { WebGLContext } from '../../mol-gl/webgl/context';
|
||||
import { ParamDefinition as PD } from '../../mol-util/param-definition';
|
||||
import { BoundingSphereHelper, DebugHelperParams } from './bounding-sphere-helper';
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
|
||||
import { PickingId } from '../../mol-geo/geometry/picking';
|
||||
import { Representation } from '../../mol-repr/representation';
|
||||
import InputObserver, { ModifiersKeys, ButtonsType } from '../../mol-util/input/input-observer';
|
||||
import { InputObserver, ModifiersKeys, ButtonsType } from '../../mol-util/input/input-observer';
|
||||
import { RxEventHelper } from '../../mol-util/rx-event-helper';
|
||||
import { Vec2, Vec3 } from '../../mol-math/linear-algebra';
|
||||
import { Camera } from '../camera';
|
||||
|
||||
@@ -7,8 +7,8 @@
|
||||
|
||||
import { WebGLContext } from '../../mol-gl/webgl/context';
|
||||
import { createNullRenderTarget, RenderTarget } from '../../mol-gl/webgl/render-target';
|
||||
import Renderer from '../../mol-gl/renderer';
|
||||
import Scene from '../../mol-gl/scene';
|
||||
import { Renderer } from '../../mol-gl/renderer';
|
||||
import { Scene } from '../../mol-gl/scene';
|
||||
import { Texture } from '../../mol-gl/webgl/texture';
|
||||
import { Camera, ICamera } from '../camera';
|
||||
import { QuadSchema, QuadValues } from '../../mol-gl/compute/util';
|
||||
@@ -20,8 +20,8 @@ import { ValueCell } from '../../mol-util';
|
||||
import { Vec2 } from '../../mol-math/linear-algebra';
|
||||
import { Helper } from '../helper/helper';
|
||||
|
||||
import quad_vert from '../../mol-gl/shader/quad.vert';
|
||||
import depthMerge_frag from '../../mol-gl/shader/depth-merge.frag';
|
||||
import { quad_vert } from '../../mol-gl/shader/quad.vert';
|
||||
import { depthMerge_frag } from '../../mol-gl/shader/depth-merge.frag';
|
||||
import { copy_frag } from '../../mol-gl/shader/copy.frag';
|
||||
import { StereoCamera } from '../camera/stereo';
|
||||
import { WboitPass } from './wboit';
|
||||
|
||||
@@ -14,8 +14,8 @@ import { Texture } from '../../mol-gl/webgl/texture';
|
||||
import { Vec2 } from '../../mol-math/linear-algebra';
|
||||
import { ValueCell } from '../../mol-util';
|
||||
import { ParamDefinition as PD } from '../../mol-util/param-definition';
|
||||
import quad_vert from '../../mol-gl/shader/quad.vert';
|
||||
import fxaa_frag from '../../mol-gl/shader/fxaa.frag';
|
||||
import { quad_vert } from '../../mol-gl/shader/quad.vert';
|
||||
import { fxaa_frag } from '../../mol-gl/shader/fxaa.frag';
|
||||
import { Viewport } from '../camera/util';
|
||||
import { RenderTarget } from '../../mol-gl/webgl/render-target';
|
||||
|
||||
|
||||
@@ -6,8 +6,8 @@
|
||||
|
||||
import { WebGLContext } from '../../mol-gl/webgl/context';
|
||||
import { RenderTarget } from '../../mol-gl/webgl/render-target';
|
||||
import Renderer from '../../mol-gl/renderer';
|
||||
import Scene from '../../mol-gl/scene';
|
||||
import { Renderer } from '../../mol-gl/renderer';
|
||||
import { Scene } from '../../mol-gl/scene';
|
||||
import { ParamDefinition as PD } from '../../mol-util/param-definition';
|
||||
import { DrawPass } from './draw';
|
||||
import { PostprocessingParams } from './postprocessing';
|
||||
|
||||
@@ -18,13 +18,13 @@ import { RenderTarget } from '../../mol-gl/webgl/render-target';
|
||||
import { Camera } from '../../mol-canvas3d/camera';
|
||||
import { PostprocessingProps } from './postprocessing';
|
||||
import { DrawPass } from './draw';
|
||||
import Renderer from '../../mol-gl/renderer';
|
||||
import Scene from '../../mol-gl/scene';
|
||||
import { Renderer } from '../../mol-gl/renderer';
|
||||
import { Scene } from '../../mol-gl/scene';
|
||||
import { Helper } from '../helper/helper';
|
||||
import { StereoCamera } from '../camera/stereo';
|
||||
|
||||
import quad_vert from '../../mol-gl/shader/quad.vert';
|
||||
import compose_frag from '../../mol-gl/shader/compose.frag';
|
||||
import { quad_vert } from '../../mol-gl/shader/quad.vert';
|
||||
import { compose_frag } from '../../mol-gl/shader/compose.frag';
|
||||
|
||||
const ComposeSchema = {
|
||||
...QuadSchema,
|
||||
|
||||
@@ -5,8 +5,8 @@
|
||||
*/
|
||||
|
||||
import { PickingId } from '../../mol-geo/geometry/picking';
|
||||
import Renderer from '../../mol-gl/renderer';
|
||||
import Scene from '../../mol-gl/scene';
|
||||
import { Renderer } from '../../mol-gl/renderer';
|
||||
import { Scene } from '../../mol-gl/scene';
|
||||
import { WebGLContext } from '../../mol-gl/webgl/context';
|
||||
import { GraphicsRenderVariant } from '../../mol-gl/webgl/render-item';
|
||||
import { RenderTarget } from '../../mol-gl/webgl/render-target';
|
||||
|
||||
@@ -18,11 +18,11 @@ import { ParamDefinition as PD } from '../../mol-util/param-definition';
|
||||
import { RenderTarget } from '../../mol-gl/webgl/render-target';
|
||||
import { DrawPass } from './draw';
|
||||
import { ICamera } from '../../mol-canvas3d/camera';
|
||||
import quad_vert from '../../mol-gl/shader/quad.vert';
|
||||
import outlines_frag from '../../mol-gl/shader/outlines.frag';
|
||||
import ssao_frag from '../../mol-gl/shader/ssao.frag';
|
||||
import ssao_blur_frag from '../../mol-gl/shader/ssao-blur.frag';
|
||||
import postprocessing_frag from '../../mol-gl/shader/postprocessing.frag';
|
||||
import { quad_vert } from '../../mol-gl/shader/quad.vert';
|
||||
import { outlines_frag } from '../../mol-gl/shader/outlines.frag';
|
||||
import { ssao_frag } from '../../mol-gl/shader/ssao.frag';
|
||||
import { ssaoBlur_frag } from '../../mol-gl/shader/ssao-blur.frag';
|
||||
import { postprocessing_frag } from '../../mol-gl/shader/postprocessing.frag';
|
||||
import { Framebuffer } from '../../mol-gl/webgl/framebuffer';
|
||||
import { Color } from '../../mol-util/color';
|
||||
import { FxaaParams, FxaaPass } from './fxaa';
|
||||
@@ -143,7 +143,7 @@ function getSsaoBlurRenderable(ctx: WebGLContext, ssaoDepthTexture: Texture, dir
|
||||
};
|
||||
|
||||
const schema = { ...SsaoBlurSchema };
|
||||
const shaderCode = ShaderCode('ssao_blur', quad_vert, ssao_blur_frag);
|
||||
const shaderCode = ShaderCode('ssao_blur', quad_vert, ssaoBlur_frag);
|
||||
const renderItem = createComputeRenderItem(ctx, 'triangles', shaderCode, schema, values);
|
||||
|
||||
return createComputeRenderable(renderItem, values);
|
||||
@@ -237,10 +237,10 @@ function getPostprocessingRenderable(ctx: WebGLContext, colorTexture: Texture, d
|
||||
export const PostprocessingParams = {
|
||||
occlusion: PD.MappedStatic('on', {
|
||||
on: PD.Group({
|
||||
samples: PD.Numeric(64, {min: 1, max: 256, step: 1}),
|
||||
samples: PD.Numeric(32, {min: 1, max: 256, step: 1}),
|
||||
radius: PD.Numeric(5, { min: 0, max: 10, step: 0.1 }, { description: 'Final radius is 2^x.' }),
|
||||
bias: PD.Numeric(0.8, { min: 0, max: 3, step: 0.1 }),
|
||||
blurKernelSize: PD.Numeric(20, { min: 1, max: 25, step: 2 }),
|
||||
blurKernelSize: PD.Numeric(15, { min: 1, max: 25, step: 2 }),
|
||||
}),
|
||||
off: PD.Group({})
|
||||
}, { cycle: true, description: 'Darken occluded crevices with the ambient occlusion effect' }),
|
||||
@@ -286,7 +286,11 @@ export class PostprocessingPass {
|
||||
|
||||
private readonly renderable: PostprocessingRenderable
|
||||
|
||||
private scale: number
|
||||
|
||||
constructor(private webgl: WebGLContext, drawPass: DrawPass) {
|
||||
this.scale = 1 / this.webgl.pixelRatio;
|
||||
|
||||
const { colorTarget, depthTexture } = drawPass;
|
||||
const width = colorTarget.getWidth();
|
||||
const height = colorTarget.getHeight();
|
||||
@@ -313,12 +317,15 @@ export class PostprocessingPass {
|
||||
this.ssaoBlurFirstPassFramebuffer = webgl.resources.framebuffer();
|
||||
this.ssaoBlurSecondPassFramebuffer = webgl.resources.framebuffer();
|
||||
|
||||
this.ssaoDepthTexture = webgl.resources.texture('image-uint8', 'rgba', 'ubyte', 'nearest');
|
||||
this.ssaoDepthTexture.define(width, height);
|
||||
const sw = Math.floor(width * this.scale);
|
||||
const sh = Math.floor(height * this.scale);
|
||||
|
||||
this.ssaoDepthTexture = webgl.resources.texture('image-uint8', 'rgba', 'ubyte', 'linear');
|
||||
this.ssaoDepthTexture.define(sw, sh);
|
||||
this.ssaoDepthTexture.attachFramebuffer(this.ssaoFramebuffer, 'color0');
|
||||
|
||||
this.ssaoDepthBlurProxyTexture = webgl.resources.texture('image-uint8', 'rgba', 'ubyte', 'nearest');
|
||||
this.ssaoDepthBlurProxyTexture.define(width, height);
|
||||
this.ssaoDepthBlurProxyTexture = webgl.resources.texture('image-uint8', 'rgba', 'ubyte', 'linear');
|
||||
this.ssaoDepthBlurProxyTexture.define(sw, sh);
|
||||
this.ssaoDepthBlurProxyTexture.attachFramebuffer(this.ssaoBlurFirstPassFramebuffer, 'color0');
|
||||
|
||||
this.ssaoDepthTexture.attachFramebuffer(this.ssaoBlurSecondPassFramebuffer, 'color0');
|
||||
@@ -326,22 +333,24 @@ export class PostprocessingPass {
|
||||
this.ssaoRenderable = getSsaoRenderable(webgl, depthTexture);
|
||||
this.ssaoBlurFirstPassRenderable = getSsaoBlurRenderable(webgl, this.ssaoDepthTexture, 'horizontal');
|
||||
this.ssaoBlurSecondPassRenderable = getSsaoBlurRenderable(webgl, this.ssaoDepthBlurProxyTexture, 'vertical');
|
||||
this.renderable = getPostprocessingRenderable(webgl, colorTarget.texture, depthTexture, this.outlinesTarget.texture, this.ssaoDepthTexture);
|
||||
this.renderable = getPostprocessingRenderable(webgl, colorTarget.texture, depthTexture, this.outlinesTarget.texture, this.ssaoDepthTexture);
|
||||
}
|
||||
|
||||
setSize(width: number, height: number) {
|
||||
const [w, h] = this.renderable.values.uTexSize.ref.value;
|
||||
if (width !== w || height !== h) {
|
||||
const sw = Math.floor(width * this.scale);
|
||||
const sh = Math.floor(height * this.scale);
|
||||
this.target.setSize(width, height);
|
||||
this.outlinesTarget.setSize(width, height);
|
||||
this.ssaoDepthTexture.define(width, height);
|
||||
this.ssaoDepthBlurProxyTexture.define(width, height);
|
||||
this.ssaoDepthTexture.define(sw, sh);
|
||||
this.ssaoDepthBlurProxyTexture.define(sw, sh);
|
||||
|
||||
ValueCell.update(this.renderable.values.uTexSize, Vec2.set(this.renderable.values.uTexSize.ref.value, width, height));
|
||||
ValueCell.update(this.outlinesRenderable.values.uTexSize, Vec2.set(this.outlinesRenderable.values.uTexSize.ref.value, width, height));
|
||||
ValueCell.update(this.ssaoRenderable.values.uTexSize, Vec2.set(this.ssaoRenderable.values.uTexSize.ref.value, width, height));
|
||||
ValueCell.update(this.ssaoBlurFirstPassRenderable.values.uTexSize, Vec2.set(this.ssaoRenderable.values.uTexSize.ref.value, width, height));
|
||||
ValueCell.update(this.ssaoBlurSecondPassRenderable.values.uTexSize, Vec2.set(this.ssaoRenderable.values.uTexSize.ref.value, width, height));
|
||||
ValueCell.update(this.ssaoRenderable.values.uTexSize, Vec2.set(this.ssaoRenderable.values.uTexSize.ref.value, sw, sh));
|
||||
ValueCell.update(this.ssaoBlurFirstPassRenderable.values.uTexSize, Vec2.set(this.ssaoRenderable.values.uTexSize.ref.value, sw, sh));
|
||||
ValueCell.update(this.ssaoBlurSecondPassRenderable.values.uTexSize, Vec2.set(this.ssaoRenderable.values.uTexSize.ref.value, sw, sh));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -457,6 +466,14 @@ export class PostprocessingPass {
|
||||
}
|
||||
|
||||
if (props.occlusion.name === 'on') {
|
||||
const { x, y, width, height } = camera.viewport;
|
||||
const sx = Math.floor(x * this.scale);
|
||||
const sy = Math.floor(y * this.scale);
|
||||
const sw = Math.floor(width * this.scale);
|
||||
const sh = Math.floor(height * this.scale);
|
||||
this.webgl.gl.viewport(sx, sy, sw, sh);
|
||||
this.webgl.gl.scissor(sx, sy, sw, sh);
|
||||
|
||||
this.ssaoFramebuffer.bind();
|
||||
this.ssaoRenderable.render();
|
||||
|
||||
@@ -465,6 +482,9 @@ export class PostprocessingPass {
|
||||
|
||||
this.ssaoBlurSecondPassFramebuffer.bind();
|
||||
this.ssaoBlurSecondPassRenderable.render();
|
||||
|
||||
this.webgl.gl.viewport(x, y, width, height);
|
||||
this.webgl.gl.scissor(x, y, width, height);
|
||||
}
|
||||
|
||||
if (toDrawingBuffer) {
|
||||
|
||||
@@ -13,8 +13,8 @@ import { WebGLContext } from '../../mol-gl/webgl/context';
|
||||
import { createComputeRenderItem } from '../../mol-gl/webgl/render-item';
|
||||
import { Texture } from '../../mol-gl/webgl/texture';
|
||||
import { ValueCell } from '../../mol-util';
|
||||
import quad_vert from '../../mol-gl/shader/quad.vert';
|
||||
import evaluate_wboit_frag from '../../mol-gl/shader/evaluate-wboit.frag';
|
||||
import { quad_vert } from '../../mol-gl/shader/quad.vert';
|
||||
import { evaluateWboit_frag } from '../../mol-gl/shader/evaluate-wboit.frag';
|
||||
import { Framebuffer } from '../../mol-gl/webgl/framebuffer';
|
||||
import { Vec2 } from '../../mol-math/linear-algebra';
|
||||
import { isDebugMode } from '../../mol-util/debug';
|
||||
@@ -25,7 +25,7 @@ const EvaluateWboitSchema = {
|
||||
tWboitB: TextureSpec('texture', 'rgba', 'float', 'nearest'),
|
||||
uTexSize: UniformSpec('v2'),
|
||||
};
|
||||
const EvaluateWboitShaderCode = ShaderCode('evaluate-wboit', quad_vert, evaluate_wboit_frag);
|
||||
const EvaluateWboitShaderCode = ShaderCode('evaluate-wboit', quad_vert, evaluateWboit_frag);
|
||||
type EvaluateWboitRenderable = ComputeRenderable<Values<typeof EvaluateWboitSchema>>
|
||||
|
||||
function getEvaluateWboitRenderable(ctx: WebGLContext, wboitATexture: Texture, wboitBTexture: Texture): EvaluateWboitRenderable {
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
* @author David Sehnal <david.sehnal@gmail.com>
|
||||
*/
|
||||
|
||||
import Iterator from '../iterator';
|
||||
import { Iterator } from '../iterator';
|
||||
|
||||
function iteratorToArray<T>(it: Iterator<T>): T[] {
|
||||
const ret = [];
|
||||
|
||||
@@ -5,9 +5,9 @@
|
||||
* @author Alexander Rose <alexander.rose@weirdbyte.de>
|
||||
*/
|
||||
|
||||
import Database from './db/database';
|
||||
import Table from './db/table';
|
||||
import Column from './db/column';
|
||||
import { Database } from './db/database';
|
||||
import { Table } from './db/table';
|
||||
import { Column } from './db/column';
|
||||
import * as ColumnHelpers from './db/column-helpers';
|
||||
|
||||
type DatabaseCollection<T extends Database.Schema> = { [name: string]: Database<T> }
|
||||
|
||||
@@ -6,8 +6,8 @@
|
||||
*/
|
||||
|
||||
import * as ColumnHelpers from '../column-helpers';
|
||||
import Column from '../column';
|
||||
import Table from '../table';
|
||||
import { Column } from '../column';
|
||||
import { Table } from '../table';
|
||||
|
||||
describe('column', () => {
|
||||
const cc = Column.ofConst(10, 2, Column.Schema.int);
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
* @author David Sehnal <david.sehnal@gmail.com>
|
||||
*/
|
||||
|
||||
import Column from './column';
|
||||
import { Column } from './column';
|
||||
|
||||
export function getArrayBounds(rowCount: number, params?: Column.ToArrayParams<any>) {
|
||||
const start = params && typeof params.start !== 'undefined' ? Math.max(Math.min(params.start, rowCount - 1), 0) : 0;
|
||||
|
||||
@@ -230,7 +230,7 @@ namespace Column {
|
||||
}
|
||||
}
|
||||
|
||||
export default Column;
|
||||
export { Column };
|
||||
|
||||
function createFirstIndexMapOfColumn<T>(c: Column<T>): Map<T, number> {
|
||||
const map = new Map<T, number>();
|
||||
@@ -364,7 +364,7 @@ function isIdentity(map: ArrayLike<number>, rowCount: number) {
|
||||
}
|
||||
|
||||
function columnView<T>(c: Column<T>, map: ArrayLike<number>, checkIdentity: boolean): Column<T> {
|
||||
if (!c.isDefined || c.rowCount === 0) return c;
|
||||
if (c.rowCount === 0) return c;
|
||||
if (checkIdentity && isIdentity(map, c.rowCount)) return c;
|
||||
if (!!c.__array && typeof c.value(0) === typeof c.__array[0]) return arrayView(c, map);
|
||||
return viewFull(c, map);
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
* @author David Sehnal <david.sehnal@gmail.com>
|
||||
*/
|
||||
|
||||
import Table from './table';
|
||||
import { Table } from './table';
|
||||
|
||||
/** A collection of tables */
|
||||
type Database<Schema extends Database.Schema> = {
|
||||
@@ -41,4 +41,4 @@ namespace Database {
|
||||
}
|
||||
}
|
||||
|
||||
export default Database;
|
||||
export { Database };
|
||||
@@ -4,7 +4,7 @@
|
||||
* @author David Sehnal <david.sehnal@gmail.com>
|
||||
*/
|
||||
|
||||
import Column from './column';
|
||||
import { Column } from './column';
|
||||
import { sortArray } from '../util/sort';
|
||||
import { StringBuilder } from '../../mol-util';
|
||||
|
||||
@@ -280,4 +280,4 @@ namespace Table {
|
||||
}
|
||||
}
|
||||
|
||||
export default Table;
|
||||
export { Table };
|
||||
@@ -6,7 +6,7 @@
|
||||
|
||||
import * as DB from './db';
|
||||
import * as Int from './int';
|
||||
import Iterator from './iterator';
|
||||
import { Iterator } from './iterator';
|
||||
import * as Util from './util';
|
||||
import * as Generic from './generic';
|
||||
|
||||
|
||||
@@ -4,13 +4,13 @@
|
||||
* @author David Sehnal <david.sehnal@gmail.com>
|
||||
*/
|
||||
|
||||
import Interval from './int/interval';
|
||||
import OrderedSet from './int/ordered-set';
|
||||
import Segmentation from './int/segmentation';
|
||||
import SortedArray from './int/sorted-array';
|
||||
import Tuple from './int/tuple';
|
||||
import LinkedIndex from './int/linked-index';
|
||||
import IntMap from './int/map';
|
||||
import Iterator from './iterator';
|
||||
import { Interval } from './int/interval';
|
||||
import { OrderedSet } from './int/ordered-set';
|
||||
import { Segmentation } from './int/segmentation';
|
||||
import { SortedArray } from './int/sorted-array';
|
||||
import { IntTuple as Tuple } from './int/tuple';
|
||||
import { LinkedIndex } from './int/linked-index';
|
||||
import { IntMap } from './int/map';
|
||||
import { Iterator } from './iterator';
|
||||
|
||||
export { Interval, OrderedSet, Segmentation, SortedArray, Tuple, LinkedIndex, IntMap, Iterator };
|
||||
@@ -4,7 +4,7 @@
|
||||
* @author David Sehnal <david.sehnal@gmail.com>
|
||||
*/
|
||||
|
||||
import Interval from '../interval';
|
||||
import { Interval } from '../interval';
|
||||
|
||||
describe('interval', () => {
|
||||
function testI(name: string, a: Interval, b: Interval) {
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
* @author David Sehnal <david.sehnal@gmail.com>
|
||||
*/
|
||||
|
||||
import LinkedIndex from '../linked-index';
|
||||
import { LinkedIndex } from '../linked-index';
|
||||
|
||||
describe('linked-index', () => {
|
||||
it('initial state', () => {
|
||||
|
||||
@@ -4,9 +4,9 @@
|
||||
* @author David Sehnal <david.sehnal@gmail.com>
|
||||
*/
|
||||
|
||||
import OrderedSet from '../ordered-set';
|
||||
import Interval from '../interval';
|
||||
import SortedArray from '../sorted-array';
|
||||
import { OrderedSet } from '../ordered-set';
|
||||
import { Interval } from '../interval';
|
||||
import { SortedArray } from '../sorted-array';
|
||||
|
||||
describe('ordered set', () => {
|
||||
function ordSetToArray(set: OrderedSet) {
|
||||
|
||||
@@ -4,9 +4,9 @@
|
||||
* @author David Sehnal <david.sehnal@gmail.com>
|
||||
*/
|
||||
|
||||
import OrderedSet from '../ordered-set';
|
||||
import Interval from '../interval';
|
||||
import Segmentation from '../segmentation';
|
||||
import { OrderedSet } from '../ordered-set';
|
||||
import { Interval } from '../interval';
|
||||
import { Segmentation } from '../segmentation';
|
||||
|
||||
describe('segments', () => {
|
||||
const data = OrderedSet.ofSortedArray([4, 9, 10, 11, 14, 15, 16]);
|
||||
|
||||
@@ -4,8 +4,8 @@
|
||||
* @author David Sehnal <david.sehnal@gmail.com>
|
||||
*/
|
||||
|
||||
import Interval from '../interval';
|
||||
import SortedArray from '../sorted-array';
|
||||
import { Interval } from '../interval';
|
||||
import { SortedArray } from '../sorted-array';
|
||||
|
||||
describe('sortedArray', () => {
|
||||
function testI(name: string, a: Interval, b: Interval) {
|
||||
|
||||
@@ -4,9 +4,9 @@
|
||||
* @author Alexander Rose <alexander.rose@weirdbyte.de>
|
||||
*/
|
||||
|
||||
import SortedRanges from '../sorted-ranges';
|
||||
import OrderedSet from '../ordered-set';
|
||||
import SortedArray from '../sorted-array';
|
||||
import { SortedRanges } from '../sorted-ranges';
|
||||
import { OrderedSet } from '../ordered-set';
|
||||
import { SortedArray } from '../sorted-array';
|
||||
|
||||
describe('rangesArray', () => {
|
||||
function test(name: string, a: any, b: any) {
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
* @author David Sehnal <david.sehnal@gmail.com>
|
||||
*/
|
||||
|
||||
import IntTuple from '../tuple';
|
||||
import { IntTuple } from '../tuple';
|
||||
|
||||
describe('int pair', () => {
|
||||
it('works', () => {
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
* @author David Sehnal <david.sehnal@gmail.com>
|
||||
*/
|
||||
|
||||
import Tuple from '../tuple';
|
||||
import { IntTuple as Tuple } from '../tuple';
|
||||
|
||||
export const Empty = Tuple.Zero;
|
||||
export function ofRange(min: number, max: number) { return max < min ? Tuple.create(min, min) : Tuple.create(min, max + 1); }
|
||||
|
||||
@@ -4,8 +4,8 @@
|
||||
* @author David Sehnal <david.sehnal@gmail.com>
|
||||
*/
|
||||
|
||||
import S from '../sorted-array';
|
||||
import I from '../interval';
|
||||
import { SortedArray as S } from '../sorted-array';
|
||||
import { Interval as I } from '../interval';
|
||||
|
||||
type OrderedSetImpl = I | S
|
||||
type Nums = ArrayLike<number>
|
||||
|
||||
@@ -4,11 +4,11 @@
|
||||
* @author David Sehnal <david.sehnal@gmail.com>
|
||||
*/
|
||||
|
||||
import Iterator from '../../iterator';
|
||||
import OrderedSet from '../ordered-set';
|
||||
import Interval from '../interval';
|
||||
import SortedArray from '../sorted-array';
|
||||
import Segs from '../segmentation';
|
||||
import { Iterator } from '../../iterator';
|
||||
import { OrderedSet } from '../ordered-set';
|
||||
import { Interval } from '../interval';
|
||||
import { SortedArray } from '../sorted-array';
|
||||
import { Segmentation as Segs } from '../segmentation';
|
||||
|
||||
interface Segmentation {
|
||||
/** Segments stored as a sorted array */
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
*/
|
||||
|
||||
import { sortArray, hash3, hash4, createRangeArray } from '../../util';
|
||||
import Interval from '../interval';
|
||||
import { Interval } from '../interval';
|
||||
|
||||
type Nums = ArrayLike<number>
|
||||
|
||||
|
||||
@@ -60,4 +60,4 @@ namespace Interval {
|
||||
/** Interval describing a range [min, max] of values */
|
||||
interface Interval<T extends number = number> { '@type': 'int-interval' }
|
||||
|
||||
export default Interval;
|
||||
export { Interval };
|
||||
@@ -55,4 +55,4 @@ class LinkedIndexImpl implements LinkedIndex {
|
||||
}
|
||||
}
|
||||
|
||||
export default LinkedIndex;
|
||||
export { LinkedIndex };
|
||||
@@ -58,4 +58,4 @@ namespace IntMap {
|
||||
}
|
||||
}
|
||||
|
||||
export default IntMap;
|
||||
export { IntMap };
|
||||
@@ -5,8 +5,8 @@
|
||||
*/
|
||||
|
||||
import * as Base from './impl/ordered-set';
|
||||
import Interval from './interval';
|
||||
import SortedArray from './sorted-array';
|
||||
import { Interval } from './interval';
|
||||
import { SortedArray } from './sorted-array';
|
||||
|
||||
namespace OrderedSet {
|
||||
export const Empty: OrderedSet = Base.Empty as any;
|
||||
@@ -82,4 +82,4 @@ namespace OrderedSet {
|
||||
|
||||
type OrderedSet<T extends number = number> = SortedArray<T> | Interval<T>
|
||||
|
||||
export default OrderedSet;
|
||||
export { OrderedSet };
|
||||
@@ -4,8 +4,8 @@
|
||||
* @author David Sehnal <david.sehnal@gmail.com>
|
||||
*/
|
||||
|
||||
import Interval from './interval';
|
||||
import OrderedSet from './ordered-set';
|
||||
import { Interval } from './interval';
|
||||
import { OrderedSet } from './ordered-set';
|
||||
import * as Impl from './impl/segmentation';
|
||||
|
||||
namespace Segmentation {
|
||||
@@ -33,4 +33,4 @@ interface Segmentation<T extends number = number, I extends number = number> {
|
||||
readonly count: number
|
||||
}
|
||||
|
||||
export default Segmentation;
|
||||
export { Segmentation };
|
||||
@@ -5,7 +5,7 @@
|
||||
*/
|
||||
|
||||
import * as Impl from './impl/sorted-array';
|
||||
import Interval from './interval';
|
||||
import { Interval } from './interval';
|
||||
|
||||
namespace SortedArray {
|
||||
export const Empty: SortedArray = Impl.Empty as any;
|
||||
@@ -54,4 +54,4 @@ namespace SortedArray {
|
||||
|
||||
interface SortedArray<T extends number = number> extends ArrayLike<T> { '@type': 'int-sorted-array' }
|
||||
|
||||
export default SortedArray;
|
||||
export { SortedArray };
|
||||
@@ -5,7 +5,7 @@
|
||||
*/
|
||||
|
||||
import { Segmentation, OrderedSet, SortedArray, Interval } from '../int';
|
||||
import _Iterator from '../iterator';
|
||||
import { Iterator as _Iterator } from '../iterator';
|
||||
|
||||
/** Pairs of min and max indices of sorted, non-overlapping ranges */
|
||||
type SortedRanges<T extends number = number> = SortedArray<T>
|
||||
@@ -115,4 +115,4 @@ namespace SortedRanges {
|
||||
}
|
||||
}
|
||||
|
||||
export default SortedRanges;
|
||||
export { SortedRanges };
|
||||
@@ -80,4 +80,4 @@ namespace IntTuple {
|
||||
}
|
||||
}
|
||||
|
||||
export default IntTuple;
|
||||
export { IntTuple };
|
||||
@@ -117,4 +117,4 @@ namespace Iterator {
|
||||
}
|
||||
}
|
||||
|
||||
export default Iterator;
|
||||
export { Iterator };
|
||||
@@ -6,7 +6,7 @@
|
||||
|
||||
// adpated from https://github.com/dankogai/js-combinatorics, MIT 2013-2016 Dan Kogai
|
||||
|
||||
import Iterator from '../iterator';
|
||||
import { Iterator } from '../iterator';
|
||||
|
||||
function P(m: number, n: number) {
|
||||
let p = 1;
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
* @author Alexander Rose <alexander.rose@weirdbyte.de>
|
||||
*/
|
||||
|
||||
import Iterator from '../iterator';
|
||||
import { Iterator } from '../iterator';
|
||||
import { OrderedSet, Interval, Segmentation } from '../int';
|
||||
|
||||
/** Emits a segment of length one for each element in the interval that is also in the set */
|
||||
|
||||
@@ -21,7 +21,6 @@ import { TextureMeshValues } from '../../../mol-gl/renderable/texture-mesh';
|
||||
import { calculateTransformBoundingSphere } from '../../../mol-gl/renderable/util';
|
||||
import { Texture } from '../../../mol-gl/webgl/texture';
|
||||
import { Vec2, Vec4 } from '../../../mol-math/linear-algebra';
|
||||
import { fillSerial } from '../../../mol-util/array';
|
||||
import { createEmptyClipping } from '../clipping-data';
|
||||
import { NullLocation } from '../../../mol-model/location';
|
||||
|
||||
@@ -34,22 +33,22 @@ export interface TextureMesh {
|
||||
groupCount: number,
|
||||
|
||||
readonly geoTextureDim: ValueCell<Vec2>,
|
||||
/** texture has vertex positions in XYZ and group id in W */
|
||||
readonly vertexGroupTexture: ValueCell<Texture>,
|
||||
readonly vertexTexture: ValueCell<Texture>,
|
||||
readonly groupTexture: ValueCell<Texture>,
|
||||
readonly normalTexture: ValueCell<Texture>,
|
||||
|
||||
readonly boundingSphere: Sphere3D
|
||||
}
|
||||
|
||||
export namespace TextureMesh {
|
||||
export function create(vertexCount: number, groupCount: number, vertexGroupTexture: Texture, normalTexture: Texture, boundingSphere: Sphere3D, textureMesh?: TextureMesh): TextureMesh {
|
||||
const width = vertexGroupTexture.getWidth();
|
||||
const height = vertexGroupTexture.getHeight();
|
||||
export function create(vertexCount: number, groupCount: number, vertexTexture: Texture, groupTexture: Texture, normalTexture: Texture, boundingSphere: Sphere3D, textureMesh?: TextureMesh): TextureMesh {
|
||||
const width = vertexTexture.getWidth();
|
||||
const height = vertexTexture.getHeight();
|
||||
if (textureMesh) {
|
||||
textureMesh.vertexCount = vertexCount;
|
||||
textureMesh.groupCount = groupCount;
|
||||
ValueCell.update(textureMesh.geoTextureDim, Vec2.set(textureMesh.geoTextureDim.ref.value, width, height));
|
||||
ValueCell.update(textureMesh.vertexGroupTexture, vertexGroupTexture);
|
||||
ValueCell.update(textureMesh.vertexTexture, vertexTexture);
|
||||
ValueCell.update(textureMesh.normalTexture, normalTexture);
|
||||
Sphere3D.copy(textureMesh.boundingSphere, boundingSphere);
|
||||
return textureMesh;
|
||||
@@ -59,7 +58,8 @@ export namespace TextureMesh {
|
||||
vertexCount,
|
||||
groupCount,
|
||||
geoTextureDim: ValueCell.create(Vec2.create(width, height)),
|
||||
vertexGroupTexture: ValueCell.create(vertexGroupTexture),
|
||||
vertexTexture: ValueCell.create(vertexTexture),
|
||||
groupTexture: ValueCell.create(groupTexture),
|
||||
normalTexture: ValueCell.create(normalTexture),
|
||||
boundingSphere: Sphere3D.clone(boundingSphere),
|
||||
};
|
||||
@@ -109,11 +109,10 @@ export namespace TextureMesh {
|
||||
|
||||
return {
|
||||
uGeoTexDim: textureMesh.geoTextureDim,
|
||||
tPositionGroup: textureMesh.vertexGroupTexture,
|
||||
tPosition: textureMesh.vertexTexture,
|
||||
tGroup: textureMesh.groupTexture,
|
||||
tNormal: textureMesh.normalTexture,
|
||||
|
||||
// aGroup is used as a vertex index here and the group id is retirieved from tPositionGroup
|
||||
aGroup: ValueCell.create(fillSerial(new Float32Array(textureMesh.vertexCount))),
|
||||
boundingSphere: ValueCell.create(boundingSphere),
|
||||
invariantBoundingSphere: ValueCell.create(invariantBoundingSphere),
|
||||
uInvariantBoundingSphere: ValueCell.create(Vec4.ofSphere(invariantBoundingSphere)),
|
||||
@@ -148,11 +147,6 @@ export namespace TextureMesh {
|
||||
ValueCell.updateIfChanged(values.dFlipSided, props.flipSided);
|
||||
ValueCell.updateIfChanged(values.dIgnoreLight, props.ignoreLight);
|
||||
ValueCell.updateIfChanged(values.dXrayShaded, props.xrayShaded);
|
||||
|
||||
if (values.drawCount.ref.value > values.aGroup.ref.value.length) {
|
||||
// console.log('updating vertex ids in aGroup to handle larger drawCount')
|
||||
ValueCell.update(values.aGroup, fillSerial(new Float32Array(values.drawCount.ref.value)));
|
||||
}
|
||||
}
|
||||
|
||||
function updateBoundingSphere(values: TextureMeshValues, textureMesh: TextureMesh) {
|
||||
|
||||
@@ -10,14 +10,14 @@ import { Camera } from '../../mol-canvas3d/camera';
|
||||
import { Vec3, Mat4, Vec4 } from '../../mol-math/linear-algebra';
|
||||
import { ValueCell } from '../../mol-util';
|
||||
|
||||
import Renderer from '../renderer';
|
||||
import { Renderer } from '../renderer';
|
||||
import { createValueColor } from '../../mol-geo/geometry/color-data';
|
||||
import { createValueSize } from '../../mol-geo/geometry/size-data';
|
||||
import { createContext } from '../webgl/context';
|
||||
import { RenderableState } from '../renderable';
|
||||
import { createRenderObject } from '../render-object';
|
||||
import { PointsValues } from '../renderable/points';
|
||||
import Scene from '../scene';
|
||||
import { Scene } from '../scene';
|
||||
import { createEmptyMarkers } from '../../mol-geo/geometry/marker-data';
|
||||
import { fillSerial } from '../../mol-util/array';
|
||||
import { Color } from '../../mol-util/color';
|
||||
|
||||
@@ -7,8 +7,8 @@
|
||||
import { RenderableSchema, Values, UnboxedValues, UniformSpec, TextureSpec, DefineSpec, RenderableValues } from '../renderable/schema';
|
||||
import { WebGLContext } from '../webgl/context';
|
||||
import { getRegularGrid3dDelta, RegularGrid3d } from '../../mol-math/geometry/common';
|
||||
import shader_template from '../shader/util/grid3d-template.frag';
|
||||
import quad_vert from '../shader/quad.vert';
|
||||
import { grid3dTemplate_frag } from '../shader/util/grid3d-template.frag';
|
||||
import { quad_vert } from '../shader/quad.vert';
|
||||
import { ShaderCode } from '../shader-code';
|
||||
import { UUID, ValueCell } from '../../mol-util';
|
||||
import { objectForEach } from '../../mol-util/object';
|
||||
@@ -74,7 +74,7 @@ export function createGrid3dComputeRenderable<S extends RenderableSchema, P, CS>
|
||||
if (isBound) uniforms.push(`#endif`);
|
||||
});
|
||||
|
||||
const code = shader_template
|
||||
const code = grid3dTemplate_frag
|
||||
.replace('{UNIFORMS}', uniforms.join('\n'))
|
||||
.replace('{UTILS}', spec.utilCode ?? '')
|
||||
.replace('{MAIN}', spec.mainCode)
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
* @author Alexander Rose <alexander.rose@weirdbyte.de>
|
||||
*/
|
||||
|
||||
import { createComputeRenderable } from '../../renderable';
|
||||
import { createComputeRenderable, ComputeRenderable } from '../../renderable';
|
||||
import { WebGLContext } from '../../webgl/context';
|
||||
import { createComputeRenderItem } from '../../webgl/render-item';
|
||||
import { Values, TextureSpec, UniformSpec } from '../../renderable/schema';
|
||||
@@ -16,43 +16,48 @@ import { Vec2, Vec3 } from '../../../mol-math/linear-algebra';
|
||||
import { getHistopyramidSum } from './sum';
|
||||
import { Framebuffer } from '../../../mol-gl/webgl/framebuffer';
|
||||
import { isPowerOfTwo } from '../../../mol-math/misc';
|
||||
import quad_vert from '../../../mol-gl/shader/quad.vert';
|
||||
import reduction_frag from '../../../mol-gl/shader/histogram-pyramid/reduction.frag';
|
||||
import { quad_vert } from '../../../mol-gl/shader/quad.vert';
|
||||
import { reduction_frag } from '../../../mol-gl/shader/histogram-pyramid/reduction.frag';
|
||||
import { isWebGL2 } from '../../webgl/compat';
|
||||
|
||||
const HistopyramidReductionSchema = {
|
||||
...QuadSchema,
|
||||
tInputLevel: TextureSpec('texture', 'rgba', 'float', 'nearest'),
|
||||
tPreviousLevel: TextureSpec('texture', 'rgba', 'float', 'nearest'),
|
||||
uSize: UniformSpec('f'),
|
||||
uTexSize: UniformSpec('f'),
|
||||
uFirst: UniformSpec('b'),
|
||||
};
|
||||
type HistopyramidReductionValues = Values<typeof HistopyramidReductionSchema>
|
||||
|
||||
const HistogramPyramidName = 'histogram-pyramid';
|
||||
|
||||
function getHistopyramidReductionRenderable(ctx: WebGLContext, initialTexture: Texture) {
|
||||
function getHistopyramidReductionRenderable(ctx: WebGLContext, inputLevel: Texture, previousLevel: Texture): ComputeRenderable<HistopyramidReductionValues> {
|
||||
if (ctx.namedComputeRenderables[HistogramPyramidName]) {
|
||||
const v = ctx.namedComputeRenderables[HistogramPyramidName].values;
|
||||
const v = ctx.namedComputeRenderables[HistogramPyramidName].values as HistopyramidReductionValues;
|
||||
|
||||
ValueCell.update(v.tPreviousLevel, initialTexture);
|
||||
ValueCell.update(v.tInputLevel, inputLevel);
|
||||
ValueCell.update(v.tPreviousLevel, previousLevel);
|
||||
|
||||
ctx.namedComputeRenderables[HistogramPyramidName].update();
|
||||
} else {
|
||||
ctx.namedComputeRenderables[HistogramPyramidName] = createHistopyramidReductionRenderable(ctx, initialTexture);
|
||||
ctx.namedComputeRenderables[HistogramPyramidName] = createHistopyramidReductionRenderable(ctx, inputLevel, previousLevel);
|
||||
}
|
||||
return ctx.namedComputeRenderables[HistogramPyramidName];
|
||||
}
|
||||
|
||||
function createHistopyramidReductionRenderable(ctx: WebGLContext, initialTexture: Texture) {
|
||||
const values: Values<typeof HistopyramidReductionSchema> = {
|
||||
function createHistopyramidReductionRenderable(ctx: WebGLContext, inputLevel: Texture, previousLevel: Texture) {
|
||||
const values: HistopyramidReductionValues = {
|
||||
...QuadValues,
|
||||
tPreviousLevel: ValueCell.create(initialTexture),
|
||||
tInputLevel: ValueCell.create(inputLevel),
|
||||
tPreviousLevel: ValueCell.create(previousLevel),
|
||||
uSize: ValueCell.create(0),
|
||||
uTexSize: ValueCell.create(0),
|
||||
uFirst: ValueCell.create(true),
|
||||
};
|
||||
|
||||
const schema = { ...HistopyramidReductionSchema };
|
||||
const shaderCode = ShaderCode('reduction', quad_vert, reduction_frag);
|
||||
const shaderCode = ShaderCode('reduction', quad_vert, reduction_frag, {}, { 0: 'ivec4' });
|
||||
const renderItem = createComputeRenderItem(ctx, 'triangles', shaderCode, schema, values);
|
||||
|
||||
return createComputeRenderable(renderItem, values);
|
||||
@@ -64,11 +69,13 @@ function getLevelTextureFramebuffer(ctx: WebGLContext, level: number) {
|
||||
let textureFramebuffer = LevelTexturesFramebuffers[level];
|
||||
const size = Math.pow(2, level);
|
||||
if (textureFramebuffer === undefined) {
|
||||
const texture = getTexture(`level${level}`, ctx, 'image-float32', 'rgba', 'float', 'nearest');
|
||||
const texture = ctx.isWebGL2
|
||||
? getTexture(`level${level}`, ctx, 'image-int32', 'alpha', 'int', 'nearest')
|
||||
: getTexture(`level${level}`, ctx, 'image-uint8', 'rgba', 'ubyte', 'nearest');
|
||||
texture.define(size, size);
|
||||
const framebuffer = getFramebuffer(`level${level}`, ctx);
|
||||
texture.attachFramebuffer(framebuffer, 0);
|
||||
textureFramebuffer = { texture, framebuffer };
|
||||
textureFramebuffer.texture.define(size, size);
|
||||
LevelTexturesFramebuffers[level] = textureFramebuffer;
|
||||
}
|
||||
return textureFramebuffer;
|
||||
@@ -122,20 +129,29 @@ export function createHistogramPyramid(ctx: WebGLContext, inputTexture: Texture,
|
||||
// This part set the levels
|
||||
const levels = Math.ceil(Math.log(w) / Math.log(2));
|
||||
const maxSize = Math.pow(2, levels);
|
||||
// console.log('levels', levels, 'maxSize', maxSize, 'input', w);
|
||||
const maxSizeX = Math.pow(2, levels);
|
||||
const maxSizeY = Math.pow(2, levels - 1);
|
||||
// console.log('levels', levels, 'maxSize', maxSize, [maxSizeX, maxSizeY], 'input', w);
|
||||
|
||||
const pyramidTex = getTexture('pyramid', ctx, 'image-float32', 'rgba', 'float', 'nearest');
|
||||
pyramidTex.define(maxSize, maxSize);
|
||||
const pyramidTex = ctx.isWebGL2
|
||||
? getTexture('pyramid', ctx, 'image-int32', 'alpha', 'int', 'nearest')
|
||||
: getTexture('pyramid', ctx, 'image-uint8', 'rgba', 'ubyte', 'nearest');
|
||||
pyramidTex.define(maxSizeX, maxSizeY);
|
||||
|
||||
const framebuffer = getFramebuffer('pyramid', ctx);
|
||||
pyramidTex.attachFramebuffer(framebuffer, 0);
|
||||
gl.viewport(0, 0, maxSize, maxSize);
|
||||
gl.clear(gl.COLOR_BUFFER_BIT);
|
||||
|
||||
gl.viewport(0, 0, maxSizeX, maxSizeY);
|
||||
if (isWebGL2(gl)) {
|
||||
gl.clearBufferiv(gl.COLOR, 0, [0, 0, 0, 0]);
|
||||
} else {
|
||||
gl.clear(gl.COLOR_BUFFER_BIT);
|
||||
}
|
||||
|
||||
const levelTexturesFramebuffers: TextureFramebuffer[] = [];
|
||||
for (let i = 0; i < levels; ++i) levelTexturesFramebuffers.push(getLevelTextureFramebuffer(ctx, i));
|
||||
|
||||
const renderable = getHistopyramidReductionRenderable(ctx, inputTexture);
|
||||
const renderable = getHistopyramidReductionRenderable(ctx, inputTexture, levelTexturesFramebuffers[0].texture);
|
||||
ctx.state.currentRenderItemId = -1;
|
||||
setRenderingDefaults(ctx);
|
||||
|
||||
@@ -146,7 +162,7 @@ export function createHistogramPyramid(ctx: WebGLContext, inputTexture: Texture,
|
||||
tf.framebuffer.bind();
|
||||
|
||||
const size = Math.pow(2, currLevel);
|
||||
// console.log('size', size, 'draw-level', currLevel, 'read-level', levels - i)
|
||||
// console.log('size', size, 'draw-level', currLevel, 'read-level', levels - i);
|
||||
|
||||
ValueCell.update(renderable.values.uSize, Math.pow(2, i + 1) / maxSize);
|
||||
ValueCell.update(renderable.values.uTexSize, size);
|
||||
@@ -158,7 +174,11 @@ export function createHistogramPyramid(ctx: WebGLContext, inputTexture: Texture,
|
||||
ctx.state.currentRenderItemId = -1;
|
||||
gl.viewport(0, 0, size, size);
|
||||
gl.scissor(0, 0, size, size);
|
||||
gl.clear(gl.COLOR_BUFFER_BIT);
|
||||
if (isWebGL2(gl)) {
|
||||
gl.clearBufferiv(gl.COLOR, 0, [0, 0, 0, 0]);
|
||||
} else {
|
||||
gl.clear(gl.COLOR_BUFFER_BIT);
|
||||
}
|
||||
gl.scissor(0, 0, gridTexDim[0], gridTexDim[1]);
|
||||
renderable.render();
|
||||
|
||||
@@ -179,7 +199,7 @@ export function createHistogramPyramid(ctx: WebGLContext, inputTexture: Texture,
|
||||
const count = Math.max(1, getHistopyramidSum(ctx, levelTexturesFramebuffers[0].texture));
|
||||
const height = Math.ceil(count / Math.pow(2, levels));
|
||||
// const scale = Vec2.create(maxSize / inputTexture.width, maxSize / inputTexture.height);
|
||||
// console.log('height', height, 'finalCount', finalCount, 'scale', scale);
|
||||
// console.log('height', height, 'finalCount', count, 'scale', scale);
|
||||
|
||||
return { pyramidTex, count, height, levels, scale };
|
||||
}
|
||||
@@ -1,10 +1,10 @@
|
||||
/**
|
||||
* Copyright (c) 2019-2020 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
||||
* Copyright (c) 2019-2021 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
||||
*
|
||||
* @author Alexander Rose <alexander.rose@weirdbyte.de>
|
||||
*/
|
||||
|
||||
import { createComputeRenderable } from '../../renderable';
|
||||
import { ComputeRenderable, createComputeRenderable } from '../../renderable';
|
||||
import { WebGLContext } from '../../webgl/context';
|
||||
import { createComputeRenderItem } from '../../webgl/render-item';
|
||||
import { Values, TextureSpec } from '../../renderable/schema';
|
||||
@@ -13,19 +13,21 @@ import { ShaderCode } from '../../../mol-gl/shader-code';
|
||||
import { ValueCell } from '../../../mol-util';
|
||||
import { decodeFloatRGB } from '../../../mol-util/float-packing';
|
||||
import { QuadSchema, QuadValues } from '../util';
|
||||
import quad_vert from '../../../mol-gl/shader/quad.vert';
|
||||
import sum_frag from '../../../mol-gl/shader/histogram-pyramid/sum.frag';
|
||||
import { quad_vert } from '../../../mol-gl/shader/quad.vert';
|
||||
import { sum_frag } from '../../../mol-gl/shader/histogram-pyramid/sum.frag';
|
||||
import { isWebGL2 } from '../../webgl/compat';
|
||||
|
||||
const HistopyramidSumSchema = {
|
||||
...QuadSchema,
|
||||
tTexture: TextureSpec('texture', 'rgba', 'float', 'nearest'),
|
||||
};
|
||||
type HistopyramidSumValues = Values<typeof HistopyramidSumSchema>
|
||||
|
||||
const HistopyramidSumName = 'histopyramid-sum';
|
||||
|
||||
function getHistopyramidSumRenderable(ctx: WebGLContext, texture: Texture) {
|
||||
function getHistopyramidSumRenderable(ctx: WebGLContext, texture: Texture): ComputeRenderable<HistopyramidSumValues> {
|
||||
if (ctx.namedComputeRenderables[HistopyramidSumName]) {
|
||||
const v = ctx.namedComputeRenderables[HistopyramidSumName].values;
|
||||
const v = ctx.namedComputeRenderables[HistopyramidSumName].values as HistopyramidSumValues;
|
||||
|
||||
ValueCell.update(v.tTexture, texture);
|
||||
|
||||
@@ -37,13 +39,13 @@ function getHistopyramidSumRenderable(ctx: WebGLContext, texture: Texture) {
|
||||
}
|
||||
|
||||
function createHistopyramidSumRenderable(ctx: WebGLContext, texture: Texture) {
|
||||
const values: Values<typeof HistopyramidSumSchema> = {
|
||||
const values: HistopyramidSumValues = {
|
||||
...QuadValues,
|
||||
tTexture: ValueCell.create(texture),
|
||||
};
|
||||
|
||||
const schema = { ...HistopyramidSumSchema };
|
||||
const shaderCode = ShaderCode('sum', quad_vert, sum_frag);
|
||||
const shaderCode = ShaderCode('sum', quad_vert, sum_frag, {}, { 0: 'ivec4' });
|
||||
const renderItem = createComputeRenderItem(ctx, 'triangles', shaderCode, schema, values);
|
||||
|
||||
return createComputeRenderable(renderItem, values);
|
||||
@@ -60,7 +62,9 @@ function setRenderingDefaults(ctx: WebGLContext) {
|
||||
state.clearColor(0, 0, 0, 0);
|
||||
}
|
||||
|
||||
const sumArray = new Uint8Array(4);
|
||||
const sumBytes = new Uint8Array(4);
|
||||
const sumInts = new Int32Array(4);
|
||||
|
||||
export function getHistopyramidSum(ctx: WebGLContext, pyramidTopTexture: Texture) {
|
||||
const { gl, resources } = ctx;
|
||||
|
||||
@@ -73,7 +77,9 @@ export function getHistopyramidSum(ctx: WebGLContext, pyramidTopTexture: Texture
|
||||
const framebuffer = ctx.namedFramebuffers[HistopyramidSumName];
|
||||
|
||||
if (!ctx.namedTextures[HistopyramidSumName]) {
|
||||
ctx.namedTextures[HistopyramidSumName] = resources.texture('image-uint8', 'rgba', 'ubyte', 'nearest');
|
||||
ctx.namedTextures[HistopyramidSumName] = isWebGL2(gl)
|
||||
? resources.texture('image-int32', 'rgba', 'int', 'nearest')
|
||||
: resources.texture('image-uint8', 'rgba', 'ubyte', 'nearest');
|
||||
ctx.namedTextures[HistopyramidSumName].define(1, 1);
|
||||
}
|
||||
const sumTexture = ctx.namedTextures[HistopyramidSumName];
|
||||
@@ -84,8 +90,11 @@ export function getHistopyramidSum(ctx: WebGLContext, pyramidTopTexture: Texture
|
||||
gl.viewport(0, 0, 1, 1);
|
||||
renderable.render();
|
||||
gl.finish();
|
||||
ctx.readPixels(0, 0, 1, 1, sumArray);
|
||||
|
||||
ctx.readPixels(0, 0, 1, 1, isWebGL2(gl) ? sumInts : sumBytes);
|
||||
ctx.unbindFramebuffer();
|
||||
|
||||
return decodeFloatRGB(sumArray[0], sumArray[1], sumArray[2]);
|
||||
return isWebGL2(gl)
|
||||
? sumInts[0]
|
||||
: decodeFloatRGB(sumBytes[0], sumBytes[1], sumBytes[2]);
|
||||
}
|
||||
@@ -4,7 +4,7 @@
|
||||
* @author Alexander Rose <alexander.rose@weirdbyte.de>
|
||||
*/
|
||||
|
||||
import { createComputeRenderable } from '../../renderable';
|
||||
import { ComputeRenderable, createComputeRenderable } from '../../renderable';
|
||||
import { WebGLContext } from '../../webgl/context';
|
||||
import { createComputeRenderItem } from '../../webgl/render-item';
|
||||
import { Values, TextureSpec, UniformSpec } from '../../renderable/schema';
|
||||
@@ -14,8 +14,8 @@ import { ValueCell } from '../../../mol-util';
|
||||
import { Vec3, Vec2 } from '../../../mol-math/linear-algebra';
|
||||
import { QuadSchema, QuadValues } from '../util';
|
||||
import { getTriCount } from './tables';
|
||||
import quad_vert from '../../../mol-gl/shader/quad.vert';
|
||||
import active_voxels_frag from '../../../mol-gl/shader/marching-cubes/active-voxels.frag';
|
||||
import { quad_vert } from '../../../mol-gl/shader/quad.vert';
|
||||
import { activeVoxels_frag } from '../../../mol-gl/shader/marching-cubes/active-voxels.frag';
|
||||
|
||||
const ActiveVoxelsSchema = {
|
||||
...QuadSchema,
|
||||
@@ -29,12 +29,13 @@ const ActiveVoxelsSchema = {
|
||||
|
||||
uScale: UniformSpec('v2'),
|
||||
};
|
||||
type ActiveVoxelsValues = Values<typeof ActiveVoxelsSchema>
|
||||
|
||||
const ActiveVoxelsName = 'active-voxels';
|
||||
|
||||
function getActiveVoxelsRenderable(ctx: WebGLContext, volumeData: Texture, gridDim: Vec3, gridTexDim: Vec3, isoValue: number, scale: Vec2) {
|
||||
function getActiveVoxelsRenderable(ctx: WebGLContext, volumeData: Texture, gridDim: Vec3, gridTexDim: Vec3, isoValue: number, scale: Vec2): ComputeRenderable<ActiveVoxelsValues> {
|
||||
if (ctx.namedComputeRenderables[ActiveVoxelsName]) {
|
||||
const v = ctx.namedComputeRenderables[ActiveVoxelsName].values;
|
||||
const v = ctx.namedComputeRenderables[ActiveVoxelsName].values as ActiveVoxelsValues;
|
||||
|
||||
ValueCell.update(v.uQuadScale, scale);
|
||||
ValueCell.update(v.tVolumeData, volumeData);
|
||||
@@ -51,7 +52,7 @@ function getActiveVoxelsRenderable(ctx: WebGLContext, volumeData: Texture, gridD
|
||||
}
|
||||
|
||||
function createActiveVoxelsRenderable(ctx: WebGLContext, volumeData: Texture, gridDim: Vec3, gridTexDim: Vec3, isoValue: number, scale: Vec2) {
|
||||
const values: Values<typeof ActiveVoxelsSchema> = {
|
||||
const values: ActiveVoxelsValues = {
|
||||
...QuadValues,
|
||||
tTriCount: ValueCell.create(getTriCount()),
|
||||
|
||||
@@ -64,7 +65,7 @@ function createActiveVoxelsRenderable(ctx: WebGLContext, volumeData: Texture, gr
|
||||
};
|
||||
|
||||
const schema = { ...ActiveVoxelsSchema };
|
||||
const shaderCode = ShaderCode('active-voxels', quad_vert, active_voxels_frag);
|
||||
const shaderCode = ShaderCode('active-voxels', quad_vert, activeVoxels_frag);
|
||||
const renderItem = createComputeRenderItem(ctx, 'triangles', shaderCode, schema, values);
|
||||
|
||||
return createComputeRenderable(renderItem, values);
|
||||
|
||||
@@ -4,19 +4,22 @@
|
||||
* @author Alexander Rose <alexander.rose@weirdbyte.de>
|
||||
*/
|
||||
|
||||
import { createComputeRenderable } from '../../renderable';
|
||||
import { ComputeRenderable, createComputeRenderable } from '../../renderable';
|
||||
import { WebGLContext } from '../../webgl/context';
|
||||
import { createComputeRenderItem } from '../../webgl/render-item';
|
||||
import { Values, TextureSpec, UniformSpec } from '../../renderable/schema';
|
||||
import { Values, TextureSpec, UniformSpec, DefineSpec } from '../../renderable/schema';
|
||||
import { Texture } from '../../../mol-gl/webgl/texture';
|
||||
import { ShaderCode } from '../../../mol-gl/shader-code';
|
||||
import { ValueCell } from '../../../mol-util';
|
||||
import { Vec3, Vec2, Mat4 } from '../../../mol-math/linear-algebra';
|
||||
import { QuadSchema, QuadValues } from '../util';
|
||||
import { HistogramPyramid } from '../histogram-pyramid/reduction';
|
||||
import { createHistogramPyramid, HistogramPyramid } from '../histogram-pyramid/reduction';
|
||||
import { getTriIndices } from './tables';
|
||||
import quad_vert from '../../../mol-gl/shader/quad.vert';
|
||||
import isosurface_frag from '../../../mol-gl/shader/marching-cubes/isosurface.frag';
|
||||
import { quad_vert } from '../../../mol-gl/shader/quad.vert';
|
||||
import { isosurface_frag } from '../../../mol-gl/shader/marching-cubes/isosurface.frag';
|
||||
import { calcActiveVoxels } from './active-voxels';
|
||||
import { isWebGL2 } from '../../webgl/compat';
|
||||
import { Scheduler } from '../../../mol-task';
|
||||
|
||||
const IsosurfaceSchema = {
|
||||
...QuadSchema,
|
||||
@@ -34,15 +37,17 @@ const IsosurfaceSchema = {
|
||||
uGridDim: UniformSpec('v3'),
|
||||
uGridTexDim: UniformSpec('v3'),
|
||||
uGridTransform: UniformSpec('m4'),
|
||||
|
||||
uScale: UniformSpec('v2'),
|
||||
|
||||
dPackedGroup: DefineSpec('boolean')
|
||||
};
|
||||
type IsosurfaceValues = Values<typeof IsosurfaceSchema>
|
||||
|
||||
const IsosurfaceName = 'isosurface';
|
||||
|
||||
function getIsosurfaceRenderable(ctx: WebGLContext, activeVoxelsPyramid: Texture, activeVoxelsBase: Texture, volumeData: Texture, gridDim: Vec3, gridTexDim: Vec3, transform: Mat4, isoValue: number, levels: number, scale: Vec2, count: number, height: number) {
|
||||
function getIsosurfaceRenderable(ctx: WebGLContext, activeVoxelsPyramid: Texture, activeVoxelsBase: Texture, volumeData: Texture, gridDim: Vec3, gridTexDim: Vec3, transform: Mat4, isoValue: number, levels: number, scale: Vec2, count: number, packedGroup: boolean): ComputeRenderable<IsosurfaceValues> {
|
||||
if (ctx.namedComputeRenderables[IsosurfaceName]) {
|
||||
const v = ctx.namedComputeRenderables[IsosurfaceName].values;
|
||||
const v = ctx.namedComputeRenderables[IsosurfaceName].values as IsosurfaceValues;
|
||||
|
||||
ValueCell.update(v.tActiveVoxelsPyramid, activeVoxelsPyramid);
|
||||
ValueCell.update(v.tActiveVoxelsBase, activeVoxelsBase);
|
||||
@@ -58,16 +63,18 @@ function getIsosurfaceRenderable(ctx: WebGLContext, activeVoxelsPyramid: Texture
|
||||
ValueCell.update(v.uGridTransform, transform);
|
||||
ValueCell.update(v.uScale, scale);
|
||||
|
||||
ValueCell.update(v.dPackedGroup, packedGroup);
|
||||
|
||||
ctx.namedComputeRenderables[IsosurfaceName].update();
|
||||
} else {
|
||||
ctx.namedComputeRenderables[IsosurfaceName] = createIsosurfaceRenderable(ctx, activeVoxelsPyramid, activeVoxelsBase, volumeData, gridDim, gridTexDim, transform, isoValue, levels, scale, count, height);
|
||||
ctx.namedComputeRenderables[IsosurfaceName] = createIsosurfaceRenderable(ctx, activeVoxelsPyramid, activeVoxelsBase, volumeData, gridDim, gridTexDim, transform, isoValue, levels, scale, count, packedGroup);
|
||||
}
|
||||
return ctx.namedComputeRenderables[IsosurfaceName];
|
||||
}
|
||||
|
||||
function createIsosurfaceRenderable(ctx: WebGLContext, activeVoxelsPyramid: Texture, activeVoxelsBase: Texture, volumeData: Texture, gridDim: Vec3, gridTexDim: Vec3, transform: Mat4, isoValue: number, levels: number, scale: Vec2, count: number, height: number) {
|
||||
function createIsosurfaceRenderable(ctx: WebGLContext, activeVoxelsPyramid: Texture, activeVoxelsBase: Texture, volumeData: Texture, gridDim: Vec3, gridTexDim: Vec3, transform: Mat4, isoValue: number, levels: number, scale: Vec2, count: number, packedGroup: boolean) {
|
||||
// console.log('uSize', Math.pow(2, levels))
|
||||
const values: Values<typeof IsosurfaceSchema> = {
|
||||
const values: IsosurfaceValues = {
|
||||
...QuadValues,
|
||||
tTriIndices: ValueCell.create(getTriIndices()),
|
||||
|
||||
@@ -84,6 +91,8 @@ function createIsosurfaceRenderable(ctx: WebGLContext, activeVoxelsPyramid: Text
|
||||
uGridTexDim: ValueCell.create(gridTexDim),
|
||||
uGridTransform: ValueCell.create(transform),
|
||||
uScale: ValueCell.create(scale),
|
||||
|
||||
dPackedGroup: ValueCell.create(packedGroup)
|
||||
};
|
||||
|
||||
const schema = { ...IsosurfaceSchema };
|
||||
@@ -104,65 +113,72 @@ function setRenderingDefaults(ctx: WebGLContext) {
|
||||
state.clearColor(0, 0, 0, 0);
|
||||
}
|
||||
|
||||
export function createIsosurfaceBuffers(ctx: WebGLContext, activeVoxelsBase: Texture, volumeData: Texture, histogramPyramid: HistogramPyramid, gridDim: Vec3, gridTexDim: Vec3, transform: Mat4, isoValue: number, vertexGroupTexture?: Texture, normalTexture?: Texture) {
|
||||
const { gl, resources } = ctx;
|
||||
export function createIsosurfaceBuffers(ctx: WebGLContext, activeVoxelsBase: Texture, volumeData: Texture, histogramPyramid: HistogramPyramid, gridDim: Vec3, gridTexDim: Vec3, transform: Mat4, isoValue: number, packedGroup: boolean, vertexTexture?: Texture, groupTexture?: Texture, normalTexture?: Texture) {
|
||||
const { gl, resources, extensions } = ctx;
|
||||
const { pyramidTex, height, levels, scale, count } = histogramPyramid;
|
||||
const width = pyramidTex.getWidth();
|
||||
|
||||
// console.log('iso', 'gridDim', gridDim, 'scale', scale, 'gridTexDim', gridTexDim)
|
||||
// console.log('iso volumeData', volumeData)
|
||||
// console.log('width', width, 'height', height);
|
||||
// console.log('iso', 'gridDim', gridDim, 'scale', scale, 'gridTexDim', gridTexDim);
|
||||
// console.log('iso volumeData', volumeData);
|
||||
|
||||
if (!ctx.namedFramebuffers[IsosurfaceName]) {
|
||||
ctx.namedFramebuffers[IsosurfaceName] = resources.framebuffer();
|
||||
}
|
||||
const framebuffer = ctx.namedFramebuffers[IsosurfaceName];
|
||||
|
||||
if (!vertexGroupTexture) {
|
||||
vertexGroupTexture = resources.texture('image-float32', 'rgba', 'float', 'nearest');
|
||||
}
|
||||
vertexGroupTexture.define(width, height);
|
||||
if (isWebGL2(gl)) {
|
||||
if (!vertexTexture) {
|
||||
vertexTexture = extensions.colorBufferHalfFloat && extensions.textureHalfFloat
|
||||
? resources.texture('image-float16', 'rgba', 'fp16', 'nearest')
|
||||
: resources.texture('image-float32', 'rgba', 'float', 'nearest');
|
||||
}
|
||||
|
||||
if (!normalTexture) {
|
||||
normalTexture = resources.texture('image-float32', 'rgba', 'float', 'nearest');
|
||||
if (!groupTexture) {
|
||||
groupTexture = resources.texture('image-uint8', 'rgba', 'ubyte', 'nearest');
|
||||
}
|
||||
|
||||
if (!normalTexture) {
|
||||
normalTexture = extensions.colorBufferHalfFloat && extensions.textureHalfFloat
|
||||
? resources.texture('image-float16', 'rgba', 'fp16', 'nearest')
|
||||
: resources.texture('image-float32', 'rgba', 'float', 'nearest');
|
||||
}
|
||||
} else {
|
||||
// in webgl1 drawbuffers must be in the same format for some reason
|
||||
// this is quite wasteful but good enough for medium size meshes
|
||||
|
||||
if (!vertexTexture) {
|
||||
vertexTexture = resources.texture('image-float32', 'rgba', 'float', 'nearest');
|
||||
}
|
||||
|
||||
if (!groupTexture) {
|
||||
groupTexture = resources.texture('image-float32', 'rgba', 'float', 'nearest');
|
||||
}
|
||||
|
||||
if (!normalTexture) {
|
||||
normalTexture = resources.texture('image-float32', 'rgba', 'float', 'nearest');
|
||||
}
|
||||
}
|
||||
|
||||
vertexTexture.define(width, height);
|
||||
groupTexture.define(width, height);
|
||||
normalTexture.define(width, height);
|
||||
|
||||
// const infoTex = createTexture(ctx, 'image-float32', 'rgba', 'float', 'nearest')
|
||||
// infoTex.define(pyramidTex.width, pyramidTex.height)
|
||||
vertexTexture.attachFramebuffer(framebuffer, 0);
|
||||
groupTexture.attachFramebuffer(framebuffer, 1);
|
||||
normalTexture.attachFramebuffer(framebuffer, 2);
|
||||
|
||||
// const pointTexA = createTexture(ctx, 'image-float32', 'rgba', 'float', 'nearest')
|
||||
// pointTexA.define(pyramidTex.width, pyramidTex.height)
|
||||
|
||||
// const pointTexB = createTexture(ctx, 'image-float32', 'rgba', 'float', 'nearest')
|
||||
// pointTexB.define(pyramidTex.width, pyramidTex.height)
|
||||
|
||||
// const coordTex = createTexture(ctx, 'image-float32', 'rgba', 'float', 'nearest')
|
||||
// coordTex.define(pyramidTex.width, pyramidTex.height)
|
||||
|
||||
// const indexTex = createTexture(ctx, 'image-float32', 'rgba', 'float', 'nearest')
|
||||
// indexTex.define(pyramidTex.width, pyramidTex.height)
|
||||
|
||||
const renderable = getIsosurfaceRenderable(ctx, pyramidTex, activeVoxelsBase, volumeData, gridDim, gridTexDim, transform, isoValue, levels, scale, count, height);
|
||||
const renderable = getIsosurfaceRenderable(ctx, pyramidTex, activeVoxelsBase, volumeData, gridDim, gridTexDim, transform, isoValue, levels, scale, count, packedGroup);
|
||||
ctx.state.currentRenderItemId = -1;
|
||||
|
||||
vertexGroupTexture.attachFramebuffer(framebuffer, 0);
|
||||
normalTexture.attachFramebuffer(framebuffer, 1);
|
||||
// infoTex.attachFramebuffer(framebuffer, 1)
|
||||
// pointTexA.attachFramebuffer(framebuffer, 2)
|
||||
// pointTexB.attachFramebuffer(framebuffer, 3)
|
||||
// coordTex.attachFramebuffer(framebuffer, 4)
|
||||
// indexTex.attachFramebuffer(framebuffer, 5)
|
||||
|
||||
const { drawBuffers } = ctx.extensions;
|
||||
if (!drawBuffers) throw new Error('need WebGL draw buffers');
|
||||
|
||||
framebuffer.bind();
|
||||
drawBuffers.drawBuffers([
|
||||
drawBuffers.COLOR_ATTACHMENT0,
|
||||
drawBuffers.COLOR_ATTACHMENT1,
|
||||
// drawBuffers.COLOR_ATTACHMENT2,
|
||||
// drawBuffers.COLOR_ATTACHMENT3,
|
||||
// drawBuffers.COLOR_ATTACHMENT4,
|
||||
// drawBuffers.COLOR_ATTACHMENT5
|
||||
drawBuffers.COLOR_ATTACHMENT2,
|
||||
]);
|
||||
|
||||
setRenderingDefaults(ctx);
|
||||
@@ -170,47 +186,38 @@ export function createIsosurfaceBuffers(ctx: WebGLContext, activeVoxelsBase: Tex
|
||||
gl.clear(gl.COLOR_BUFFER_BIT);
|
||||
renderable.render();
|
||||
|
||||
gl.flush();
|
||||
gl.finish();
|
||||
|
||||
// const vgt = readTexture(ctx, vertexGroupTexture, pyramidTex.width, height)
|
||||
// console.log('vertexGroupTexture', vgt.array.subarray(0, 4 * count))
|
||||
return { vertexTexture, groupTexture, normalTexture, vertexCount: count };
|
||||
}
|
||||
|
||||
// const vt = readTexture(ctx, verticesTex, pyramidTex.width, height)
|
||||
// console.log('vt', vt)
|
||||
// const vertices = new Float32Array(3 * compacted.count)
|
||||
// for (let i = 0; i < compacted.count; ++i) {
|
||||
// vertices[i * 3] = vt.array[i * 4]
|
||||
// vertices[i * 3 + 1] = vt.array[i * 4 + 1]
|
||||
// vertices[i * 3 + 2] = vt.array[i * 4 + 2]
|
||||
// }
|
||||
// console.log('vertices', vertices)
|
||||
//
|
||||
|
||||
// const it = readTexture(ctx, infoTex, pyramidTex.width, height)
|
||||
// console.log('info', it.array.subarray(0, 4 * compacted.count))
|
||||
function delay() {
|
||||
return new Promise(r => Scheduler.setImmediate(r));
|
||||
}
|
||||
|
||||
// const pat = readTexture(ctx, pointTexA, pyramidTex.width, height)
|
||||
// console.log('point a', pat.array.subarray(0, 4 * compacted.count))
|
||||
export async function extractIsosurface(ctx: WebGLContext, volumeData: Texture, gridDim: Vec3, gridTexDim: Vec3, gridTexScale: Vec2, transform: Mat4, isoValue: number, packedGroup: boolean, vertexTexture?: Texture, groupTexture?: Texture, normalTexture?: Texture) {
|
||||
// console.time('calcActiveVoxels');
|
||||
const activeVoxelsTex = calcActiveVoxels(ctx, volumeData, gridDim, gridTexDim, isoValue, gridTexScale);
|
||||
// apply advanced magic to solve incomplete buffer rendering issue
|
||||
await delay();
|
||||
|
||||
// const pbt = readTexture(ctx, pointTexB, pyramidTex.width, height)
|
||||
// console.log('point b', pbt.array.subarray(0, 4 * compacted.count))
|
||||
// console.time('createHistogramPyramid');
|
||||
const compacted = createHistogramPyramid(ctx, activeVoxelsTex, gridTexScale, gridTexDim);
|
||||
// apply advanced magic to solve incomplete buffer rendering issue
|
||||
await delay();
|
||||
|
||||
// const ct = readTexture(ctx, coordTex, pyramidTex.width, height)
|
||||
// console.log('coord', ct.array.subarray(0, 4 * compacted.count))
|
||||
// ctx.waitForGpuCommandsCompleteSync();
|
||||
// console.timeEnd('createHistogramPyramid');
|
||||
|
||||
// const idxt = readTexture(ctx, indexTex, pyramidTex.width, height)
|
||||
// console.log('index', idxt.array.subarray(0, 4 * compacted.count))
|
||||
// console.time('createIsosurfaceBuffers');
|
||||
const gv = createIsosurfaceBuffers(ctx, activeVoxelsTex, volumeData, compacted, gridDim, gridTexDim, transform, isoValue, packedGroup, vertexTexture, groupTexture, normalTexture);
|
||||
// apply advanced magic to solve incomplete buffer rendering issue
|
||||
await delay();
|
||||
|
||||
// const { field, idField } = await fieldFromTexture2d(ctx, volumeData, gridDimensions)
|
||||
// console.log({ field, idField })
|
||||
// ctx.waitForGpuCommandsCompleteSync();
|
||||
// console.timeEnd('createIsosurfaceBuffers');
|
||||
|
||||
// const valuesA = new Float32Array(compacted.count)
|
||||
// const valuesB = new Float32Array(compacted.count)
|
||||
// for (let i = 0; i < compacted.count; ++i) {
|
||||
// valuesA[i] = field.space.get(field.data, pat.array[i * 4], pat.array[i * 4 + 1], pat.array[i * 4 + 2])
|
||||
// valuesB[i] = field.space.get(field.data, pbt.array[i * 4], pbt.array[i * 4 + 1], pbt.array[i * 4 + 2])
|
||||
// }
|
||||
// console.log('valuesA', valuesA)
|
||||
// console.log('valuesB', valuesB)
|
||||
|
||||
return { vertexGroupTexture, normalTexture, vertexCount: count };
|
||||
return gv;
|
||||
}
|
||||
@@ -1,5 +1,5 @@
|
||||
/**
|
||||
* Copyright (c) 2019 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
||||
* Copyright (c) 2019-2021 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
||||
*
|
||||
* @author Alexander Rose <alexander.rose@weirdbyte.de>
|
||||
*/
|
||||
@@ -7,17 +7,16 @@
|
||||
import { Renderable, RenderableState, createRenderable } from '../renderable';
|
||||
import { WebGLContext } from '../webgl/context';
|
||||
import { createGraphicsRenderItem } from '../webgl/render-item';
|
||||
import { GlobalUniformSchema, BaseSchema, DefineSpec, Values, InternalSchema, InternalValues, UniformSpec, TextureSpec, GlobalTextureSchema, AttributeSpec } from './schema';
|
||||
import { GlobalUniformSchema, BaseSchema, DefineSpec, Values, InternalSchema, InternalValues, UniformSpec, TextureSpec, GlobalTextureSchema } from './schema';
|
||||
import { MeshShaderCode } from '../shader-code';
|
||||
import { ValueCell } from '../../mol-util';
|
||||
|
||||
export const TextureMeshSchema = {
|
||||
...BaseSchema,
|
||||
aGroup: AttributeSpec('float32', 1, 0),
|
||||
uGeoTexDim: UniformSpec('v2'),
|
||||
/** texture has vertex positions in XYZ and group id in W */
|
||||
tPositionGroup: TextureSpec('texture', 'rgba', 'float', 'nearest'),
|
||||
tNormal: TextureSpec('texture', 'rgba', 'float', 'nearest'),
|
||||
tPosition: TextureSpec('texture', 'rgb', 'float', 'nearest'),
|
||||
tGroup: TextureSpec('texture', 'alpha', 'float', 'nearest'),
|
||||
tNormal: TextureSpec('texture', 'rgb', 'float', 'nearest'),
|
||||
|
||||
dFlatShaded: DefineSpec('boolean'),
|
||||
dDoubleSided: DefineSpec('boolean'),
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
|
||||
import { Viewport } from '../mol-canvas3d/camera/util';
|
||||
import { ICamera } from '../mol-canvas3d/camera';
|
||||
import Scene from './scene';
|
||||
import { Scene } from './scene';
|
||||
import { WebGLContext } from './webgl/context';
|
||||
import { Mat4, Vec3, Vec4, Vec2, Quat } from '../mol-math/linear-algebra';
|
||||
import { GraphicsRenderable } from './renderable';
|
||||
@@ -678,4 +678,4 @@ namespace Renderer {
|
||||
}
|
||||
}
|
||||
|
||||
export default Renderer;
|
||||
export { Renderer };
|
||||
@@ -247,4 +247,4 @@ namespace Scene {
|
||||
}
|
||||
}
|
||||
|
||||
export default Scene;
|
||||
export { Scene };
|
||||
@@ -35,38 +35,38 @@ export interface ShaderCode {
|
||||
readonly outTypes: FragOutTypes
|
||||
}
|
||||
|
||||
import apply_fog from './shader/chunks/apply-fog.glsl';
|
||||
import apply_interior_color from './shader/chunks/apply-interior-color.glsl';
|
||||
import apply_light_color from './shader/chunks/apply-light-color.glsl';
|
||||
import apply_marker_color from './shader/chunks/apply-marker-color.glsl';
|
||||
import assign_clipping_varying from './shader/chunks/assign-clipping-varying.glsl';
|
||||
import assign_color_varying from './shader/chunks/assign-color-varying.glsl';
|
||||
import assign_group from './shader/chunks/assign-group.glsl';
|
||||
import assign_marker_varying from './shader/chunks/assign-marker-varying.glsl';
|
||||
import assign_material_color from './shader/chunks/assign-material-color.glsl';
|
||||
import assign_position from './shader/chunks/assign-position.glsl';
|
||||
import assign_size from './shader/chunks/assign-size.glsl';
|
||||
import check_picking_alpha from './shader/chunks/check-picking-alpha.glsl';
|
||||
import clip_instance from './shader/chunks/clip-instance.glsl';
|
||||
import clip_pixel from './shader/chunks/clip-pixel.glsl';
|
||||
import color_frag_params from './shader/chunks/color-frag-params.glsl';
|
||||
import color_vert_params from './shader/chunks/color-vert-params.glsl';
|
||||
import common_clip from './shader/chunks/common-clip.glsl';
|
||||
import common_frag_params from './shader/chunks/common-frag-params.glsl';
|
||||
import common_vert_params from './shader/chunks/common-vert-params.glsl';
|
||||
import common from './shader/chunks/common.glsl';
|
||||
import float_to_rgba from './shader/chunks/float-to-rgba.glsl';
|
||||
import light_frag_params from './shader/chunks/light-frag-params.glsl';
|
||||
import matrix_scale from './shader/chunks/matrix-scale.glsl';
|
||||
import normal_frag_params from './shader/chunks/normal-frag-params.glsl';
|
||||
import read_from_texture from './shader/chunks/read-from-texture.glsl';
|
||||
import rgba_to_float from './shader/chunks/rgba-to-float.glsl';
|
||||
import size_vert_params from './shader/chunks/size-vert-params.glsl';
|
||||
import texture3d_from_1d_trilinear from './shader/chunks/texture3d-from-1d-trilinear.glsl';
|
||||
import texture3d_from_2d_linear from './shader/chunks/texture3d-from-2d-linear.glsl';
|
||||
import texture3d_from_2d_nearest from './shader/chunks/texture3d-from-2d-nearest.glsl';
|
||||
import wboit_params from './shader/chunks/wboit-params.glsl';
|
||||
import wboit_write from './shader/chunks/wboit-write.glsl';
|
||||
import { apply_fog } from './shader/chunks/apply-fog.glsl';
|
||||
import { apply_interior_color } from './shader/chunks/apply-interior-color.glsl';
|
||||
import { apply_light_color } from './shader/chunks/apply-light-color.glsl';
|
||||
import { apply_marker_color } from './shader/chunks/apply-marker-color.glsl';
|
||||
import { assign_clipping_varying } from './shader/chunks/assign-clipping-varying.glsl';
|
||||
import { assign_color_varying } from './shader/chunks/assign-color-varying.glsl';
|
||||
import { assign_group } from './shader/chunks/assign-group.glsl';
|
||||
import { assign_marker_varying } from './shader/chunks/assign-marker-varying.glsl';
|
||||
import { assign_material_color } from './shader/chunks/assign-material-color.glsl';
|
||||
import { assign_position } from './shader/chunks/assign-position.glsl';
|
||||
import { assign_size } from './shader/chunks/assign-size.glsl';
|
||||
import { check_picking_alpha } from './shader/chunks/check-picking-alpha.glsl';
|
||||
import { clip_instance } from './shader/chunks/clip-instance.glsl';
|
||||
import { clip_pixel } from './shader/chunks/clip-pixel.glsl';
|
||||
import { color_frag_params } from './shader/chunks/color-frag-params.glsl';
|
||||
import { color_vert_params } from './shader/chunks/color-vert-params.glsl';
|
||||
import { common_clip } from './shader/chunks/common-clip.glsl';
|
||||
import { common_frag_params } from './shader/chunks/common-frag-params.glsl';
|
||||
import { common_vert_params } from './shader/chunks/common-vert-params.glsl';
|
||||
import { common } from './shader/chunks/common.glsl';
|
||||
import { float_to_rgba } from './shader/chunks/float-to-rgba.glsl';
|
||||
import { light_frag_params } from './shader/chunks/light-frag-params.glsl';
|
||||
import { matrix_scale } from './shader/chunks/matrix-scale.glsl';
|
||||
import { normal_frag_params } from './shader/chunks/normal-frag-params.glsl';
|
||||
import { read_from_texture } from './shader/chunks/read-from-texture.glsl';
|
||||
import { rgba_to_float } from './shader/chunks/rgba-to-float.glsl';
|
||||
import { size_vert_params } from './shader/chunks/size-vert-params.glsl';
|
||||
import { texture3d_from_1d_trilinear } from './shader/chunks/texture3d-from-1d-trilinear.glsl';
|
||||
import { texture3d_from_2d_linear } from './shader/chunks/texture3d-from-2d-linear.glsl';
|
||||
import { texture3d_from_2d_nearest } from './shader/chunks/texture3d-from-2d-nearest.glsl';
|
||||
import { wboit_params } from './shader/chunks/wboit-params.glsl';
|
||||
import { wboit_write } from './shader/chunks/wboit-write.glsl';
|
||||
|
||||
const ShaderChunks: { [k: string]: string } = {
|
||||
apply_fog,
|
||||
@@ -127,36 +127,36 @@ export function ShaderCode(name: string, vert: string, frag: string, extensions:
|
||||
|
||||
// Note: `drawBuffers` need to be 'optional' for wboit
|
||||
|
||||
import points_vert from './shader/points.vert';
|
||||
import points_frag from './shader/points.frag';
|
||||
import { points_vert } from './shader/points.vert';
|
||||
import { points_frag } from './shader/points.frag';
|
||||
export const PointsShaderCode = ShaderCode('points', points_vert, points_frag, { drawBuffers: 'optional' });
|
||||
|
||||
import spheres_vert from './shader/spheres.vert';
|
||||
import spheres_frag from './shader/spheres.frag';
|
||||
import { spheres_vert } from './shader/spheres.vert';
|
||||
import { spheres_frag } from './shader/spheres.frag';
|
||||
export const SpheresShaderCode = ShaderCode('spheres', spheres_vert, spheres_frag, { fragDepth: 'required', drawBuffers: 'optional' });
|
||||
|
||||
import cylinders_vert from './shader/cylinders.vert';
|
||||
import cylinders_frag from './shader/cylinders.frag';
|
||||
import { cylinders_vert } from './shader/cylinders.vert';
|
||||
import { cylinders_frag } from './shader/cylinders.frag';
|
||||
export const CylindersShaderCode = ShaderCode('cylinders', cylinders_vert, cylinders_frag, { fragDepth: 'required', drawBuffers: 'optional' });
|
||||
|
||||
import text_vert from './shader/text.vert';
|
||||
import text_frag from './shader/text.frag';
|
||||
import { text_vert }from './shader/text.vert';
|
||||
import { text_frag } from './shader/text.frag';
|
||||
export const TextShaderCode = ShaderCode('text', text_vert, text_frag, { standardDerivatives: 'required', drawBuffers: 'optional' });
|
||||
|
||||
import lines_vert from './shader/lines.vert';
|
||||
import lines_frag from './shader/lines.frag';
|
||||
import { lines_vert } from './shader/lines.vert';
|
||||
import { lines_frag } from './shader/lines.frag';
|
||||
export const LinesShaderCode = ShaderCode('lines', lines_vert, lines_frag, { drawBuffers: 'optional' });
|
||||
|
||||
import mesh_vert from './shader/mesh.vert';
|
||||
import mesh_frag from './shader/mesh.frag';
|
||||
import { mesh_vert } from './shader/mesh.vert';
|
||||
import { mesh_frag } from './shader/mesh.frag';
|
||||
export const MeshShaderCode = ShaderCode('mesh', mesh_vert, mesh_frag, { standardDerivatives: 'optional', drawBuffers: 'optional' });
|
||||
|
||||
import direct_volume_vert from './shader/direct-volume.vert';
|
||||
import direct_volume_frag from './shader/direct-volume.frag';
|
||||
export const DirectVolumeShaderCode = ShaderCode('direct-volume', direct_volume_vert, direct_volume_frag, { fragDepth: 'optional', drawBuffers: 'optional' });
|
||||
import { directVolume_vert } from './shader/direct-volume.vert';
|
||||
import { directVolume_frag } from './shader/direct-volume.frag';
|
||||
export const DirectVolumeShaderCode = ShaderCode('direct-volume', directVolume_vert, directVolume_frag, { fragDepth: 'optional', drawBuffers: 'optional' });
|
||||
|
||||
import image_vert from './shader/image.vert';
|
||||
import image_frag from './shader/image.frag';
|
||||
import { image_vert } from './shader/image.vert';
|
||||
import { image_frag } from './shader/image.frag';
|
||||
export const ImageShaderCode = ShaderCode('image', image_vert, image_frag, { drawBuffers: 'optional' });
|
||||
|
||||
//
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
export default `
|
||||
export const apply_fog = `
|
||||
float viewZ = depthToViewZ(uIsOrtho, fragmentDepth, uNear, uFar);
|
||||
float fogFactor = smoothstep(uFogNear, uFogFar, abs(viewZ));
|
||||
float fogAlpha = (1.0 - fogFactor) * gl_FragColor.a;
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
export default `
|
||||
export const apply_interior_color = `
|
||||
if (interior) {
|
||||
if (uInteriorColorFlag) {
|
||||
gl_FragColor.rgb = uInteriorColor;
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
* which under the MIT License, Copyright © 2010-2019 three.js authors
|
||||
*/
|
||||
|
||||
export default `
|
||||
export const apply_light_color = `
|
||||
// inputs
|
||||
// - vec4 material
|
||||
// - vec3 vViewPosition
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
export default `
|
||||
export const apply_marker_color = `
|
||||
float marker = floor(vMarker * 255.0 + 0.5); // rounding required to work on some cards on win
|
||||
if (marker > 0.1) {
|
||||
if (intMod(marker, 2.0) > 0.1) {
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
export default `
|
||||
export const assign_clipping_varying = `
|
||||
#if dClipObjectCount != 0 && defined(dClipping)
|
||||
vClipping = readFromTexture(tClipping, aInstance * float(uGroupCount) + group, uClippingTexDim).a;
|
||||
#endif
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
export default `
|
||||
export const assign_color_varying = `
|
||||
#if defined(dRenderVariant_color)
|
||||
#if defined(dColorType_attribute)
|
||||
vColor.rgb = aColor;
|
||||
@@ -9,9 +9,9 @@ export default `
|
||||
#elif defined(dColorType_groupInstance)
|
||||
vColor.rgb = readFromTexture(tColor, aInstance * float(uGroupCount) + group, uColorTexDim).rgb;
|
||||
#elif defined(dColorType_vertex)
|
||||
vColor.rgb = readFromTexture(tColor, aVertex, uColorTexDim).rgb;
|
||||
vColor.rgb = readFromTexture(tColor, VertexID, uColorTexDim).rgb;
|
||||
#elif defined(dColorType_vertexInstance)
|
||||
vColor.rgb = readFromTexture(tColor, aInstance * float(uVertexCount) + aVertex, uColorTexDim).rgb;
|
||||
vColor.rgb = readFromTexture(tColor, int(aInstance) * uVertexCount + VertexID, uColorTexDim).rgb;
|
||||
#endif
|
||||
|
||||
#ifdef dOverpaint
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
export default `
|
||||
export const assign_group = `
|
||||
#ifdef dGeoTexture
|
||||
// aGroup is used as a vertex index here and the group id is retirieved from tPositionGroup
|
||||
float group = readFromTexture(tPositionGroup, aGroup, uGeoTexDim).w;
|
||||
float group = decodeFloatRGB(readFromTexture(tGroup, VertexID, uGeoTexDim).rgb);
|
||||
#else
|
||||
float group = aGroup;
|
||||
#endif
|
||||
|
||||
@@ -1,3 +1,3 @@
|
||||
export default `
|
||||
export const assign_marker_varying = `
|
||||
vMarker = readFromTexture(tMarker, aInstance * float(uGroupCount) + group, uMarkerTexDim).a;
|
||||
`;
|
||||
@@ -1,4 +1,4 @@
|
||||
export default `
|
||||
export const assign_material_color = `
|
||||
#if defined(dRenderVariant_color)
|
||||
#if defined(dColorType_uniform)
|
||||
vec4 material = vec4(uColor, uAlpha);
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
export default `
|
||||
export const assign_position = `
|
||||
mat4 model = uModel * aTransform;
|
||||
mat4 modelView = uView * model;
|
||||
#ifdef dGeoTexture
|
||||
vec3 position = readFromTexture(tPositionGroup, aGroup, uGeoTexDim).xyz;
|
||||
vec3 position = readFromTexture(tPosition, VertexID, uGeoTexDim).xyz;
|
||||
#else
|
||||
vec3 position = aPosition;
|
||||
#endif
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
export default `
|
||||
export const assign_size = `
|
||||
#if defined(dSizeType_uniform)
|
||||
float size = uSize;
|
||||
#elif defined(dSizeType_attribute)
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
export default `
|
||||
export const check_picking_alpha = `
|
||||
float viewZ = depthToViewZ(uIsOrtho, fragmentDepth, uNear, uFar);
|
||||
float fogFactor = smoothstep(uFogNear, uFogFar, abs(viewZ));
|
||||
float alpha = (1.0 - fogFactor) * uAlpha;
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
export default `
|
||||
export const clip_instance = `
|
||||
#if defined(dClipVariant_instance) && dClipObjectCount != 0
|
||||
int flag = 0;
|
||||
#if defined(dClipping)
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
export default `
|
||||
export const clip_pixel = `
|
||||
#if defined(dClipVariant_pixel) && dClipObjectCount != 0
|
||||
#if defined(dClipping)
|
||||
int clippingFlag = int(floor(vClipping * 255.0 + 0.5));
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
export default `
|
||||
export const color_frag_params = `
|
||||
#if defined(dRenderVariant_color)
|
||||
#if defined(dColorType_uniform)
|
||||
uniform vec3 uColor;
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
export default `
|
||||
export const color_vert_params = `
|
||||
#if defined(dRenderVariant_color)
|
||||
#if defined(dColorType_uniform)
|
||||
uniform vec3 uColor;
|
||||
@@ -11,14 +11,6 @@ export default `
|
||||
uniform sampler2D tColor;
|
||||
#endif
|
||||
|
||||
#if defined(dColorType_vertex) || defined(dColorType_vertexInstance)
|
||||
#if __VERSION__ == 100
|
||||
attribute float aVertex;
|
||||
#else
|
||||
#define aVertex float(gl_VertexID)
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifdef dOverpaint
|
||||
varying vec4 vOverpaint;
|
||||
uniform vec2 uOverpaintTexDim;
|
||||
|
||||
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Reference in New Issue
Block a user