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594 Commits
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@@ -31,7 +31,14 @@
|
||||
"no-unsafe-finally": "warn",
|
||||
"no-var": "error",
|
||||
"spaced-comment": "error",
|
||||
"semi": "warn"
|
||||
"semi": "warn",
|
||||
"no-restricted-syntax": [
|
||||
"error",
|
||||
{
|
||||
"selector": "ExportDefaultDeclaration",
|
||||
"message": "Default exports are not allowed"
|
||||
}
|
||||
]
|
||||
},
|
||||
"overrides": [
|
||||
{
|
||||
|
||||
2
.gitignore
vendored
2
.gitignore
vendored
@@ -9,3 +9,5 @@ tsconfig.commonjs.tsbuildinfo
|
||||
|
||||
*.sublime-workspace
|
||||
.idea
|
||||
|
||||
.DS_Store
|
||||
@@ -1 +1 @@
|
||||
tsconfig.commonjs.buildinfo
|
||||
tsconfig.commonjs.tsbuildinfo
|
||||
139
CHANGELOG.md
Normal file
139
CHANGELOG.md
Normal file
@@ -0,0 +1,139 @@
|
||||
# Change Log
|
||||
All notable changes to this project will be documented in this file, following the suggestions of [Keep a CHANGELOG](http://keepachangelog.com/). This project adheres to [Semantic Versioning](http://semver.org/) for its most widely used - and defacto - public interfaces.
|
||||
|
||||
Note that since we don't clearly distinguish between a public and private interfaces there will be changes in non-major versions that are potentially breaking. If we make breaking changes to less used interfaces we will highlight it in here.
|
||||
|
||||
|
||||
## [v2.3.0] - 2021-09-06
|
||||
|
||||
- Take include/exclude flags into account when displaying aromatic bonds
|
||||
- Improve marking performance
|
||||
- Avoid unnecessary draw calls/ui updates when marking
|
||||
- Check if loci is superset of visual
|
||||
- Check if loci overlaps with unit visual
|
||||
- Ensure ``Interval`` is used for ranges instead of ``SortedArray``
|
||||
- Add uniform marker type
|
||||
- Special case for reversing previous mark
|
||||
- Add optional marking pass
|
||||
- Outlines visible and hidden parts of highlighted/selected groups
|
||||
- Add highlightStrength/selectStrength renderer params
|
||||
|
||||
## [v2.2.3] - 2021-08-25
|
||||
|
||||
- Add ``invertCantorPairing`` helper function
|
||||
- Add ``Mesh`` processing helper ``.smoothEdges``
|
||||
- Smooth border of molecular-surface with ``includeParent`` enabled
|
||||
- Hide ``includeParent`` option from gaussian-surface visuals (not particularly useful)
|
||||
- Improved ``StructureElement.Loci.size`` performance (for marking large cellpack models)
|
||||
- Fix new ``TransformData`` issues (camera/bounding helper not showing up)
|
||||
- Improve marking performance (avoid superfluous calls to ``StructureElement.Loci.isWholeStructure``)
|
||||
|
||||
## [v2.2.2] - 2021-08-11
|
||||
|
||||
- Fix ``TransformData`` issues [#133](https://github.com/molstar/molstar/issues/133)
|
||||
- Fix ``mol-script`` query compiler const expression recognition.
|
||||
|
||||
## [v2.2.1] - 2021-08-02
|
||||
|
||||
- Add surrounding atoms (5 Angstrom) structure selection query
|
||||
- [Breaking] Add maxDistance prop to ``IndexPairBonds``
|
||||
- Fix coordinateSystem not handled in ``Structure.asParent``
|
||||
- Add ``dynamicBonds`` to ``Structure`` props (force re-calc on model change)
|
||||
- Expose as optional param in root structure transform helper
|
||||
- Add overpaint support to geometry exporters
|
||||
- ``InputObserver`` improvements
|
||||
- normalize wheel speed across browsers/platforms
|
||||
- support Safari gestures (used by ``TrackballControls``)
|
||||
- ``PinchInput.fractionDelta`` and use it in ``TrackballControls``
|
||||
|
||||
## [v2.2.0] - 2021-07-31
|
||||
|
||||
- Add ``tubularHelices`` parameter to Cartoon representation
|
||||
- Add ``SdfFormat`` and update SDF parser to be able to parse data headers according to spec (hopefully :)) #230
|
||||
- Fix mononucleotides detected as polymer components (#229)
|
||||
- Set default outline scale back to 1
|
||||
- Improved DCD reader cell angle handling (interpret near 0 angles as 90 deg)
|
||||
- Handle more residue/atom names commonly used in force-fields
|
||||
- Add USDZ support to ``geo-export`` extension.
|
||||
- Fix ``includeParent`` support for multi-instance bond visuals.
|
||||
- Add ``operator`` Loci granularity, selecting everything with the same operator name.
|
||||
- Prefer ``_label_seq_id`` fields in secondary structure assignment.
|
||||
- Support new EMDB API (https://www.ebi.ac.uk/emdb/api/entry/map/[EMBD-ID]) for EM volume contour levels.
|
||||
- ``Canvas3D`` tweaks:
|
||||
- Update ``forceDraw`` logic.
|
||||
- Ensure the scene is re-rendered when viewport size changes.
|
||||
- Support ``noDraw`` mode in ``PluginAnimationLoop``.
|
||||
|
||||
## [v2.1.0] - 2021-07-05
|
||||
|
||||
- Add parameter for to display aromatic bonds as dashes next to solid cylinder/line.
|
||||
- Add backbone representation
|
||||
- Fix outline in orthographic mode and set default scale to 2.
|
||||
|
||||
## [v2.0.7] - 2021-06-23
|
||||
|
||||
- Add ability to specify ``volumeIndex`` in ``Viewer.loadVolumeFromUrl`` to better support Volume Server inputs.
|
||||
- Support in-place reordering for trajectory ``Frame.x/y/z`` arrays for better memory efficiency.
|
||||
- Fixed text CIF encoder edge cases (most notably single whitespace not being escaped).
|
||||
|
||||
## [v2.0.6] - 2021-06-01
|
||||
|
||||
- Add glTF (GLB) and STL support to ``geo-export`` extension.
|
||||
- Protein crosslink improvements
|
||||
- Change O-S bond distance to allow for NOS bridges (doi:10.1038/s41586-021-03513-3)
|
||||
- Added NOS-bridges query & improved disulfide-bridges query
|
||||
- Fix #178: ``IndexPairBonds`` for non-single residue structures (bug due to atom reordering).
|
||||
- Add volumetric color smoothing for MolecularSurface and GaussianSurface representations (#173)
|
||||
- Fix nested 3d grid lookup that caused results being overwritten in non-covalent interactions computation.
|
||||
- Basic implementation of ``BestDatabaseSequenceMapping`` (parse from CIF, color theme, superposition).
|
||||
- Add atom id ranges support to Selection UI.
|
||||
|
||||
## [v2.0.5] - 2021-04-26
|
||||
|
||||
- Ability to pass ``Canvas3DContext`` to ``PluginContext.fromCanvas``.
|
||||
- Relative frame support for ``Canvas3D`` viewport.
|
||||
- Fix bug in screenshot copy UI.
|
||||
- Add ability to select residues from a list of identifiers to the Selection UI.
|
||||
- Fix SSAO bugs when used with ``Canvas3D`` viewport.
|
||||
- Support for full pausing (no draw) rendering: ``Canvas3D.pause(true)``.
|
||||
- Add ``MeshBuilder.addMesh``.
|
||||
- Add ``Torus`` primitive.
|
||||
- Lazy volume loading support.
|
||||
- [Breaking] ``Viewer.loadVolumeFromUrl`` signature change.
|
||||
- ``loadVolumeFromUrl(url, format, isBinary, isovalues, entryId)`` => ``loadVolumeFromUrl({ url, format, isBinary }, isovalues, { entryId, isLazy })``
|
||||
- Add ``TextureMesh`` support to ``geo-export`` extension.
|
||||
|
||||
## [v2.0.4] - 2021-04-20
|
||||
|
||||
- [WIP] Mesh export extension
|
||||
- ``Structure.eachAtomicHierarchyElement`` (#161)
|
||||
- Fixed reading multi-line values in SDF format
|
||||
- Fixed Measurements UI labels (#166)
|
||||
|
||||
## [v2.0.3] - 2021-04-09
|
||||
### Added
|
||||
- Support for ``ColorTheme.palette`` designed for providing gradient-like coloring.
|
||||
|
||||
### Changed
|
||||
- [Breaking] The ``zip`` function is now asynchronous and expects a ``RuntimeContext``. Also added ``Zip()`` returning a ``Task``.
|
||||
- [Breaking] Add ``CubeGridFormat`` in ``alpha-orbitals`` extension.
|
||||
|
||||
## [v2.0.2] - 2021-03-29
|
||||
### Added
|
||||
- ``Canvas3D.getRenderObjects``.
|
||||
- [WIP] Animate state interpolating, including model trajectories
|
||||
|
||||
### Changed
|
||||
- Recognise MSE, SEP, TPO, PTR and PCA as non-standard amino-acids.
|
||||
|
||||
### Fixed
|
||||
- VolumeFromDensityServerCif transform label
|
||||
|
||||
|
||||
## [v2.0.1] - 2021-03-23
|
||||
### Fixed
|
||||
- Exclude tsconfig.commonjs.tsbuildinfo from npm bundle
|
||||
|
||||
|
||||
## [v2.0.0] - 2021-03-23
|
||||
Too many changes to list as this is the start of the changelog... Notably, default exports are now forbidden.
|
||||
18
README.md
18
README.md
@@ -5,15 +5,15 @@
|
||||
|
||||
# Mol*
|
||||
|
||||
The goal of **Mol\*** (*/'mol-star/*) is to provide a technology stack that will serve as a basis for the next-generation data delivery and analysis tools for macromolecular structure data. This is a collaboration between PDBe and RCSB PDB teams and the development will be open-source and available to anyone who wants to use it for developing visualization tools for macromolecular structure data available from [PDB](https://www.wwpdb.org/) and other institutions.
|
||||
The goal of **Mol\*** (*/'mol-star/*) is to provide a technology stack that serves as a basis for the next-generation data delivery and analysis tools for (not only) macromolecular structure data. Mol* development was jointly initiated by PDBe and RCSB PDB to combine and build on the strengths of [LiteMol](https://litemol.org) (developed by PDBe) and [NGL](https://nglviewer.org) (developed by RCSB PDB) viewers.
|
||||
|
||||
This particular project is the implementation of this technology (still under development).
|
||||
When using Mol*, please cite:
|
||||
|
||||
*If you are looking for the "MOLeculAR structure annoTator", that package is now available on NPM as [MolArt](https://www.npmjs.com/package/molart).*
|
||||
David Sehnal, Sebastian Bittrich, Mandar Deshpande, Radka Svobodová, Karel Berka, Václav Bazgier, Sameer Velankar, Stephen K Burley, Jaroslav Koča, Alexander S Rose: [Mol* Viewer: modern web app for 3D visualization and analysis of large biomolecular structures](https://doi.org/10.1093/nar/gkab314), *Nucleic Acids Research*, 2021; https://doi.org/10.1093/nar/gkab314.
|
||||
|
||||
## Project Overview
|
||||
## Project Structure Overview
|
||||
|
||||
The core of Mol* currently consists of these modules (see under `src/`):
|
||||
The core of Mol* consists of these modules (see under `src/`):
|
||||
|
||||
- `mol-task` Computation abstraction with progress tracking and cancellation support.
|
||||
- `mol-data` Collections (integer-based sets, interface to columns/tables, etc.)
|
||||
@@ -29,7 +29,6 @@ The core of Mol* currently consists of these modules (see under `src/`):
|
||||
- `mol-gl` A wrapper around WebGL.
|
||||
- `mol-canvas3d` A low-level 3d view component. Uses `mol-geo` to generate geometries.
|
||||
- `mol-state` State representation tree with state saving and automatic updates.
|
||||
- `mol-app` Components for building UIs.
|
||||
- `mol-plugin` Allow to define modular Mol* plugin instances utilizing `mol-state` and `mol-canvas3d`.
|
||||
- `mol-plugin-state` State transformations, builders, and managers.
|
||||
- `mol-plugin-ui` React-based user interface for the Mol* plugin. Some components of the UI are usable outside the main plugin and can be integrated into 3rd party solutions.
|
||||
@@ -41,7 +40,7 @@ Moreover, the project contains the implementation of `servers`, including
|
||||
- `servers/volume` A tool for accessing volumetric experimental data related to molecular structures.
|
||||
- `servers/plugin-state` A basic server to store Mol* Plugin states.
|
||||
|
||||
The project also contains performance tests (`perf-tests`), `examples`, and basic proof of concept `cli` apps (CIF to BinaryCIF converter and JSON domain annotation to CIF converter).
|
||||
The project also contains performance tests (`perf-tests`), `examples`, and `cli` apps (CIF to BinaryCIF converter and JSON domain annotation to CIF converter).
|
||||
|
||||
## Previous Work
|
||||
This project builds on experience from previous solutions:
|
||||
@@ -169,12 +168,9 @@ To get syntax highlighting for shader and graphql files add the following to Vis
|
||||
## Contributing
|
||||
Just open an issue or make a pull request. All contributions are welcome.
|
||||
|
||||
## Roadmap
|
||||
Continually develop this prototype project. As individual modules become stable, make them into standalone libraries.
|
||||
|
||||
## Funding
|
||||
Funding sources include but are not limited to:
|
||||
* [RCSB PDB](https://www.rcsb.org) funding by a grant [DBI-1338415; PI: SK Burley] from the NSF, the NIH, and the US DoE
|
||||
* [PDBe, EMBL-EBI](https://pdbe.org)
|
||||
* [CEITEC](https://www.ceitec.eu/)
|
||||
* [EntosAI](https://www.entos.ai) (``alpha-orbitals`` extension)
|
||||
* [EntosAI](https://www.entos.ai)
|
||||
|
||||
@@ -24,4 +24,12 @@
|
||||
* Close backbone atoms but not linked (e.g. 4HIV)
|
||||
* Non-standard residues
|
||||
* Protein (1BRR, 5Z6Y)
|
||||
* DNA (5D3G)
|
||||
* DNA (5D3G)
|
||||
* Multiple models with different sets of ligands or missing ligands (1J6T, 1VRC, 2ICY, 1O2F)
|
||||
* Long linear sugar chain (4HG6)
|
||||
* Anisotropic B-factors/Ellipsoids (1EJG)
|
||||
* NOS bridges (LYS-CSO in 7B0L, 6ZWJ, 6ZWH)
|
||||
|
||||
Assembly symmetries
|
||||
* 5M30 (Assembly 1, C3 local and pseudo)
|
||||
* 1RB8 (Assembly 1, I global)
|
||||
26710
package-lock.json
generated
26710
package-lock.json
generated
File diff suppressed because it is too large
Load Diff
93
package.json
93
package.json
@@ -1,6 +1,6 @@
|
||||
{
|
||||
"name": "molstar",
|
||||
"version": "1.2.2",
|
||||
"version": "2.3.0",
|
||||
"description": "A comprehensive macromolecular library.",
|
||||
"homepage": "https://github.com/molstar/molstar#readme",
|
||||
"repository": {
|
||||
@@ -14,6 +14,7 @@
|
||||
"lint": "eslint .",
|
||||
"lint-fix": "eslint . --fix",
|
||||
"test": "npm run lint && jest",
|
||||
"jest": "jest",
|
||||
"build": "npm run build-tsc && npm run build-extra && npm run build-webpack",
|
||||
"build-viewer": "npm run build-tsc && npm run build-extra && npm run build-webpack-viewer",
|
||||
"build-tsc": "concurrently \"tsc --incremental\" \"tsc --build tsconfig.commonjs.json --incremental\"",
|
||||
@@ -26,9 +27,9 @@
|
||||
"watch-tsc": "tsc --watch --incremental",
|
||||
"watch-servers": "tsc --build tsconfig.commonjs.json --watch --incremental",
|
||||
"watch-extra": "cpx \"src/**/*.{scss,html,ico}\" lib/ --watch",
|
||||
"watch-webpack": "webpack -w --mode development --display minimal",
|
||||
"watch-webpack-viewer": "webpack -w --mode development --display errors-only --info-verbosity verbose --config ./webpack.config.viewer.js",
|
||||
"watch-webpack-viewer-debug": "webpack -w --mode development --display errors-only --info-verbosity verbose --config ./webpack.config.viewer.debug.js",
|
||||
"watch-webpack": "webpack -w --mode development --stats minimal",
|
||||
"watch-webpack-viewer": "webpack -w --mode development --stats minimal --config ./webpack.config.viewer.js",
|
||||
"watch-webpack-viewer-debug": "webpack -w --mode development --stats minimal --config ./webpack.config.viewer.debug.js",
|
||||
"serve": "http-server -p 1338 -g",
|
||||
"model-server": "node lib/commonjs/servers/model/server.js",
|
||||
"model-server-watch": "nodemon --watch lib lib/commonjs/servers/model/server.js",
|
||||
@@ -80,70 +81,74 @@
|
||||
"Alexander Rose <alexander.rose@weirdbyte.de>",
|
||||
"David Sehnal <david.sehnal@gmail.com>",
|
||||
"Sebastian Bittrich <sebastian.bittrich@rcsb.org>",
|
||||
"Áron Samuel Kovács <aron.kovacs@mail.muni.cz>",
|
||||
"Ludovic Autin <autin@scripps.edu>",
|
||||
"Michal Malý <michal.maly@ibt.cas.cz>",
|
||||
"Jiří Černý <jiri.cerny@ibt.cas.cz>"
|
||||
],
|
||||
"license": "MIT",
|
||||
"devDependencies": {
|
||||
"@graphql-codegen/add": "^1.17.7",
|
||||
"@graphql-codegen/cli": "^1.17.8",
|
||||
"@graphql-codegen/time": "^1.17.10",
|
||||
"@graphql-codegen/typescript": "^1.17.9",
|
||||
"@graphql-codegen/typescript-graphql-files-modules": "^1.17.8",
|
||||
"@graphql-codegen/typescript-graphql-request": "^1.17.7",
|
||||
"@graphql-codegen/typescript-operations": "^1.17.8",
|
||||
"@types/cors": "^2.8.7",
|
||||
"@typescript-eslint/eslint-plugin": "^3.10.1",
|
||||
"@typescript-eslint/parser": "^3.10.1",
|
||||
"@graphql-codegen/add": "^2.0.2",
|
||||
"@graphql-codegen/cli": "^1.19.4",
|
||||
"@graphql-codegen/time": "^2.0.2",
|
||||
"@graphql-codegen/typescript": "^1.19.0",
|
||||
"@graphql-codegen/typescript-graphql-files-modules": "^1.18.1",
|
||||
"@graphql-codegen/typescript-graphql-request": "^2.0.3",
|
||||
"@graphql-codegen/typescript-operations": "^1.17.12",
|
||||
"@types/cors": "^2.8.8",
|
||||
"@typescript-eslint/eslint-plugin": "^4.9.1",
|
||||
"@typescript-eslint/parser": "^4.9.1",
|
||||
"benchmark": "^2.1.4",
|
||||
"concurrently": "^5.3.0",
|
||||
"cpx2": "^2.0.0",
|
||||
"css-loader": "^3.6.0",
|
||||
"eslint": "^7.8.1",
|
||||
"cpx2": "^3.0.0",
|
||||
"crypto-browserify": "^3.12.0",
|
||||
"css-loader": "^5.0.1",
|
||||
"eslint": "^7.15.0",
|
||||
"extra-watch-webpack-plugin": "^1.0.3",
|
||||
"file-loader": "^6.1.0",
|
||||
"file-loader": "^6.2.0",
|
||||
"fs-extra": "^9.0.1",
|
||||
"graphql": "^15.3.0",
|
||||
"graphql": "^15.4.0",
|
||||
"http-server": "^0.12.3",
|
||||
"jest": "^26.4.2",
|
||||
"mini-css-extract-plugin": "^0.9.0",
|
||||
"node-sass": "^4.14.1",
|
||||
"raw-loader": "^4.0.1",
|
||||
"sass-loader": "^8.0.2",
|
||||
"simple-git": "^2.20.1",
|
||||
"style-loader": "^1.2.1",
|
||||
"ts-jest": "^26.3.0",
|
||||
"typescript": "^4.0.2",
|
||||
"webpack": "^4.44.1",
|
||||
"webpack-cli": "^3.3.12",
|
||||
"jest": "^26.6.3",
|
||||
"mini-css-extract-plugin": "^1.3.2",
|
||||
"node-sass": "^6.0.0",
|
||||
"path-browserify": "^1.0.1",
|
||||
"raw-loader": "^4.0.2",
|
||||
"sass-loader": "^11.1.1",
|
||||
"simple-git": "^2.25.0",
|
||||
"stream-browserify": "^3.0.0",
|
||||
"style-loader": "^2.0.0",
|
||||
"ts-jest": "^26.4.4",
|
||||
"typescript": "^4.2.4",
|
||||
"webpack": "^5.37.1",
|
||||
"webpack-cli": "^4.7.0",
|
||||
"webpack-version-file-plugin": "^0.4.0"
|
||||
},
|
||||
"dependencies": {
|
||||
"@types/argparse": "^1.0.38",
|
||||
"@types/benchmark": "^1.0.33",
|
||||
"@types/benchmark": "^2.1.0",
|
||||
"@types/compression": "1.7.0",
|
||||
"@types/express": "^4.17.8",
|
||||
"@types/jest": "^25.2.3",
|
||||
"@types/node": "^14.10.1",
|
||||
"@types/express": "^4.17.9",
|
||||
"@types/jest": "^26.0.18",
|
||||
"@types/node": "^14.14.11",
|
||||
"@types/node-fetch": "^2.5.7",
|
||||
"@types/react": "^16.9.49",
|
||||
"@types/react-dom": "^16.9.8",
|
||||
"@types/swagger-ui-dist": "3.0.5",
|
||||
"@types/react": "^17.0.0",
|
||||
"@types/react-dom": "^17.0.0",
|
||||
"@types/swagger-ui-dist": "3.30.0",
|
||||
"argparse": "^1.0.10",
|
||||
"body-parser": "^1.19.0",
|
||||
"compression": "^1.7.4",
|
||||
"cors": "^2.8.5",
|
||||
"express": "^4.17.1",
|
||||
"h264-mp4-encoder": "^1.0.12",
|
||||
"immer": "^7.0.9",
|
||||
"immer": "^8.0.1",
|
||||
"immutable": "^3.8.2",
|
||||
"node-fetch": "^2.6.0",
|
||||
"react": "^16.13.1",
|
||||
"react-dom": "^16.13.1",
|
||||
"rxjs": "^6.6.3",
|
||||
"swagger-ui-dist": "^3.33.0",
|
||||
"tslib": "^2.0.1",
|
||||
"node-fetch": "^2.6.1",
|
||||
"react": "^17.0.1",
|
||||
"react-dom": "^17.0.1",
|
||||
"rxjs": "^6.6.6",
|
||||
"swagger-ui-dist": "^3.37.2",
|
||||
"tslib": "^2.1.0",
|
||||
"util.promisify": "^1.0.1",
|
||||
"xhr2": "^0.2.0"
|
||||
}
|
||||
|
||||
@@ -5,30 +5,32 @@
|
||||
* @author Alexander Rose <alexander.rose@weirdbyte.de>
|
||||
*/
|
||||
|
||||
import '../../mol-util/polyfill';
|
||||
import { createPlugin, DefaultPluginSpec } from '../../mol-plugin';
|
||||
import './index.html';
|
||||
import { PluginContext } from '../../mol-plugin/context';
|
||||
import { PluginCommands } from '../../mol-plugin/commands';
|
||||
import { PluginSpec } from '../../mol-plugin/spec';
|
||||
import { PluginConfig } from '../../mol-plugin/config';
|
||||
import { ObjectKeys } from '../../mol-util/type-helpers';
|
||||
import { PluginLayoutControlsDisplay } from '../../mol-plugin/layout';
|
||||
import { BuiltInTrajectoryFormat } from '../../mol-plugin-state/formats/trajectory';
|
||||
import { Structure } from '../../mol-model/structure';
|
||||
import { PluginStateTransform, PluginStateObject as PSO } from '../../mol-plugin-state/objects';
|
||||
import { ParamDefinition as PD } from '../../mol-util/param-definition';
|
||||
import { Task } from '../../mol-task';
|
||||
import { StateObject } from '../../mol-state';
|
||||
import { ViewportComponent, StructurePreset, ShowButtons } from './viewport';
|
||||
import { BuiltInTrajectoryFormat } from '../../mol-plugin-state/formats/trajectory';
|
||||
import { PluginStateObject as PSO, PluginStateTransform } from '../../mol-plugin-state/objects';
|
||||
import { createPlugin } from '../../mol-plugin-ui';
|
||||
import { PluginUIContext } from '../../mol-plugin-ui/context';
|
||||
import { PluginLayoutControlsDisplay } from '../../mol-plugin/layout';
|
||||
import { DefaultPluginUISpec, PluginUISpec } from '../../mol-plugin-ui/spec';
|
||||
import { PluginBehaviors } from '../../mol-plugin/behavior';
|
||||
import { ColorNames } from '../../mol-util/color/names';
|
||||
import { PluginCommands } from '../../mol-plugin/commands';
|
||||
import { PluginConfig } from '../../mol-plugin/config';
|
||||
import { PluginSpec } from '../../mol-plugin/spec';
|
||||
import { StateObject } from '../../mol-state';
|
||||
import { Task } from '../../mol-task';
|
||||
import { Color } from '../../mol-util/color';
|
||||
import { ColorNames } from '../../mol-util/color/names';
|
||||
import { ParamDefinition as PD } from '../../mol-util/param-definition';
|
||||
import '../../mol-util/polyfill';
|
||||
import { ObjectKeys } from '../../mol-util/type-helpers';
|
||||
import './index.html';
|
||||
import { ShowButtons, StructurePreset, ViewportComponent } from './viewport';
|
||||
|
||||
require('mol-plugin-ui/skin/light.scss');
|
||||
|
||||
export { PLUGIN_VERSION as version } from '../../mol-plugin/version';
|
||||
export { setProductionMode, setDebugMode } from '../../mol-util/debug';
|
||||
export { setDebugMode, setProductionMode } from '../../mol-util/debug';
|
||||
export { Viewer as DockingViewer };
|
||||
|
||||
const DefaultViewerOptions = {
|
||||
extensions: ObjectKeys({}),
|
||||
@@ -52,7 +54,7 @@ const DefaultViewerOptions = {
|
||||
};
|
||||
|
||||
class Viewer {
|
||||
plugin: PluginContext
|
||||
plugin: PluginUIContext
|
||||
|
||||
constructor(elementOrId: string | HTMLElement, colors = [Color(0x992211), Color(0xDDDDDD)], showButtons = true) {
|
||||
const o = { ...DefaultViewerOptions, ...{
|
||||
@@ -69,9 +71,10 @@ class Viewer {
|
||||
viewportShowSelectionMode: false,
|
||||
viewportShowAnimation: false,
|
||||
} };
|
||||
const defaultSpec = DefaultPluginUISpec();
|
||||
|
||||
const spec: PluginSpec = {
|
||||
actions: [...DefaultPluginSpec.actions],
|
||||
const spec: PluginUISpec = {
|
||||
actions: defaultSpec.actions,
|
||||
behaviors: [
|
||||
PluginSpec.Behavior(PluginBehaviors.Representation.HighlightLoci, { mark: false }),
|
||||
PluginSpec.Behavior(PluginBehaviors.Representation.DefaultLociLabelProvider),
|
||||
@@ -81,23 +84,23 @@ class Viewer {
|
||||
PluginSpec.Behavior(PluginBehaviors.CustomProps.Interactions),
|
||||
PluginSpec.Behavior(PluginBehaviors.CustomProps.SecondaryStructure),
|
||||
],
|
||||
animations: [...DefaultPluginSpec.animations || []],
|
||||
customParamEditors: DefaultPluginSpec.customParamEditors,
|
||||
animations: defaultSpec.animations,
|
||||
customParamEditors: defaultSpec.customParamEditors,
|
||||
layout: {
|
||||
initial: {
|
||||
isExpanded: o.layoutIsExpanded,
|
||||
showControls: o.layoutShowControls,
|
||||
controlsDisplay: o.layoutControlsDisplay,
|
||||
},
|
||||
},
|
||||
components: {
|
||||
...defaultSpec.components,
|
||||
controls: {
|
||||
...DefaultPluginSpec.layout && DefaultPluginSpec.layout.controls,
|
||||
...defaultSpec.components?.controls,
|
||||
top: o.layoutShowSequence ? undefined : 'none',
|
||||
bottom: o.layoutShowLog ? undefined : 'none',
|
||||
left: o.layoutShowLeftPanel ? undefined : 'none',
|
||||
}
|
||||
},
|
||||
components: {
|
||||
...DefaultPluginSpec.components,
|
||||
},
|
||||
remoteState: o.layoutShowRemoteState ? 'default' : 'none',
|
||||
viewport: {
|
||||
view: ViewportComponent
|
||||
@@ -208,4 +211,3 @@ const MergeStructures = PluginStateTransform.BuiltIn({
|
||||
});
|
||||
|
||||
(window as any).DockingViewer = Viewer;
|
||||
export { Viewer as DockingViewer };
|
||||
@@ -4,24 +4,23 @@
|
||||
* @author Alexander Rose <alexander.rose@weirdbyte.de>
|
||||
*/
|
||||
|
||||
import * as React from 'react';
|
||||
import { PluginUIComponent } from '../../mol-plugin-ui/base';
|
||||
import { Viewport, ViewportControls } from '../../mol-plugin-ui/viewport';
|
||||
import { BackgroundTaskProgress } from '../../mol-plugin-ui/task';
|
||||
import { LociLabels } from '../../mol-plugin-ui/controls';
|
||||
import { Toasts } from '../../mol-plugin-ui/toast';
|
||||
import { Button } from '../../mol-plugin-ui/controls/common';
|
||||
import { StructureRepresentationPresetProvider, presetStaticComponent } from '../../mol-plugin-state/builder/structure/representation-preset';
|
||||
import { StateObjectRef } from '../../mol-state';
|
||||
import { StructureSelectionQueries, StructureSelectionQuery } from '../../mol-plugin-state/helpers/structure-selection-query';
|
||||
import { MolScriptBuilder as MS } from '../../mol-script/language/builder';
|
||||
import { InteractionsRepresentationProvider } from '../../mol-model-props/computed/representations/interactions';
|
||||
import { InteractionTypeColorThemeProvider } from '../../mol-model-props/computed/themes/interaction-type';
|
||||
import { PluginCommands } from '../../mol-plugin/commands';
|
||||
import { PluginContext } from '../../mol-plugin/context';
|
||||
import { presetStaticComponent, StructureRepresentationPresetProvider } from '../../mol-plugin-state/builder/structure/representation-preset';
|
||||
import { StructureSelectionQueries, StructureSelectionQuery } from '../../mol-plugin-state/helpers/structure-selection-query';
|
||||
import { StructureRef } from '../../mol-plugin-state/manager/structure/hierarchy-state';
|
||||
import { Color } from '../../mol-util/color';
|
||||
import { PluginUIComponent } from '../../mol-plugin-ui/base';
|
||||
import { LociLabels } from '../../mol-plugin-ui/controls';
|
||||
import { Button } from '../../mol-plugin-ui/controls/common';
|
||||
import { BackgroundTaskProgress } from '../../mol-plugin-ui/task';
|
||||
import { Toasts } from '../../mol-plugin-ui/toast';
|
||||
import { Viewport, ViewportControls } from '../../mol-plugin-ui/viewport';
|
||||
import { PluginCommands } from '../../mol-plugin/commands';
|
||||
import { PluginConfig } from '../../mol-plugin/config';
|
||||
import { PluginContext } from '../../mol-plugin/context';
|
||||
import { MolScriptBuilder as MS } from '../../mol-script/language/builder';
|
||||
import { StateObjectRef } from '../../mol-state';
|
||||
import { Color } from '../../mol-util/color';
|
||||
|
||||
function shinyStyle(plugin: PluginContext) {
|
||||
return PluginCommands.Canvas3D.SetSettings(plugin, { settings: {
|
||||
@@ -46,13 +45,14 @@ function occlusionStyle(plugin: PluginContext) {
|
||||
postprocessing: {
|
||||
...plugin.canvas3d!.props.postprocessing,
|
||||
occlusion: { name: 'on', params: {
|
||||
kernelSize: 8,
|
||||
bias: 0.8,
|
||||
radius: 64
|
||||
samples: 64,
|
||||
radius: 8,
|
||||
bias: 1.0,
|
||||
blurKernelSize: 13
|
||||
} },
|
||||
outline: { name: 'on', params: {
|
||||
scale: 1.0,
|
||||
threshold: 0.8
|
||||
threshold: 0.33
|
||||
} }
|
||||
}
|
||||
} });
|
||||
|
||||
@@ -21,7 +21,7 @@
|
||||
<script type="text/javascript" src="./molstar.js"></script>
|
||||
<script type="text/javascript">
|
||||
var viewer = new molstar.Viewer('app', {
|
||||
layoutIsExpanded: false,
|
||||
layoutIsExpanded: true,
|
||||
layoutShowControls: false,
|
||||
layoutShowRemoteState: false,
|
||||
layoutShowSequence: true,
|
||||
@@ -37,6 +37,7 @@
|
||||
});
|
||||
viewer.loadPdb('7bv2');
|
||||
viewer.loadEmdb('EMD-30210', { detail: 6 });
|
||||
|
||||
// viewer.loadAllModelsOrAssemblyFromUrl('https://cs.litemol.org/5ire/full', 'mmcif', false, { representationParams: { theme: { globalName: 'operator-name' } } })
|
||||
</script>
|
||||
</body>
|
||||
|
||||
@@ -48,18 +48,14 @@
|
||||
var debugMode = getParam('debug-mode', '[^&]+').trim() === '1';
|
||||
if (debugMode) molstar.setDebugMode(debugMode, debugMode);
|
||||
|
||||
var disableAntialiasing = getParam('disable-antialiasing', '[^&]+').trim() === '1';
|
||||
var pixelScale = parseFloat(getParam('pixel-scale', '[^&]+').trim() || '1');
|
||||
var enableWboit = getParam('enable-wboit', '[^&]+').trim() === '1';
|
||||
var hideControls = getParam('hide-controls', '[^&]+').trim() === '1';
|
||||
var collapseLeftPanel = getParam('collapse-left-panel', '[^&]+').trim() === '1';
|
||||
var pdbProvider = getParam('pdb-provider', '[^&]+').trim().toLowerCase();
|
||||
var emdbProvider = getParam('emdb-provider', '[^&]+').trim().toLowerCase();
|
||||
var viewer = new molstar.Viewer('app', {
|
||||
disableAntialiasing: disableAntialiasing,
|
||||
pixelScale: pixelScale,
|
||||
enableWboit: enableWboit,
|
||||
layoutShowControls: !hideControls,
|
||||
viewportShowExpand: false,
|
||||
collapseLeftPanel: collapseLeftPanel,
|
||||
pdbProvider: pdbProvider || 'pdbe',
|
||||
emdbProvider: emdbProvider || 'pdbe',
|
||||
});
|
||||
|
||||
@@ -5,42 +5,44 @@
|
||||
* @author Alexander Rose <alexander.rose@weirdbyte.de>
|
||||
*/
|
||||
|
||||
import '../../mol-util/polyfill';
|
||||
import { createPlugin, DefaultPluginSpec } from '../../mol-plugin';
|
||||
import './index.html';
|
||||
import './embedded.html';
|
||||
import './favicon.ico';
|
||||
import { PluginContext } from '../../mol-plugin/context';
|
||||
import { PluginCommands } from '../../mol-plugin/commands';
|
||||
import { PluginSpec } from '../../mol-plugin/spec';
|
||||
import { DownloadStructure, PdbDownloadProvider } from '../../mol-plugin-state/actions/structure';
|
||||
import { PluginConfig } from '../../mol-plugin/config';
|
||||
import { CellPack } from '../../extensions/cellpack';
|
||||
import { RCSBAssemblySymmetry, RCSBValidationReport } from '../../extensions/rcsb';
|
||||
import { PDBeStructureQualityReport } from '../../extensions/pdbe';
|
||||
import { Asset } from '../../mol-util/assets';
|
||||
import { ObjectKeys } from '../../mol-util/type-helpers';
|
||||
import { PluginState } from '../../mol-plugin/state';
|
||||
import { DownloadDensity } from '../../mol-plugin-state/actions/volume';
|
||||
import { PluginLayoutControlsDisplay } from '../../mol-plugin/layout';
|
||||
import { BuiltInTrajectoryFormat } from '../../mol-plugin-state/formats/trajectory';
|
||||
import { ANVILMembraneOrientation } from '../../extensions/anvil/behavior';
|
||||
import { CellPack } from '../../extensions/cellpack';
|
||||
import { DnatcoConfalPyramids } from '../../extensions/dnatco';
|
||||
import { G3DFormat, G3dProvider } from '../../extensions/g3d/format';
|
||||
import { Mp4Export } from '../../extensions/mp4-export';
|
||||
import { GeometryExport } from '../../extensions/geo-export';
|
||||
import { PDBeStructureQualityReport } from '../../extensions/pdbe';
|
||||
import { RCSBAssemblySymmetry, RCSBValidationReport } from '../../extensions/rcsb';
|
||||
import { DownloadStructure, PdbDownloadProvider } from '../../mol-plugin-state/actions/structure';
|
||||
import { DownloadDensity } from '../../mol-plugin-state/actions/volume';
|
||||
import { StructureRepresentationPresetProvider } from '../../mol-plugin-state/builder/structure/representation-preset';
|
||||
import { DataFormatProvider } from '../../mol-plugin-state/formats/provider';
|
||||
import { BuiltInTrajectoryFormat } from '../../mol-plugin-state/formats/trajectory';
|
||||
import { BuildInVolumeFormat } from '../../mol-plugin-state/formats/volume';
|
||||
import { Color } from '../../mol-util/color';
|
||||
import { StateObjectSelector } from '../../mol-state';
|
||||
import { createVolumeRepresentationParams } from '../../mol-plugin-state/helpers/volume-representation-params';
|
||||
import { PluginStateObject } from '../../mol-plugin-state/objects';
|
||||
import { StateTransforms } from '../../mol-plugin-state/transforms';
|
||||
import { createVolumeRepresentationParams } from '../../mol-plugin-state/helpers/volume-representation-params';
|
||||
import { Mp4Export } from '../../extensions/mp4-export';
|
||||
import { StructureRepresentationPresetProvider } from '../../mol-plugin-state/builder/structure/representation-preset';
|
||||
import { createPlugin } from '../../mol-plugin-ui';
|
||||
import { PluginUIContext } from '../../mol-plugin-ui/context';
|
||||
import { PluginLayoutControlsDisplay } from '../../mol-plugin/layout';
|
||||
import { DefaultPluginUISpec, PluginUISpec } from '../../mol-plugin-ui/spec';
|
||||
import { PluginCommands } from '../../mol-plugin/commands';
|
||||
import { PluginConfig } from '../../mol-plugin/config';
|
||||
import { PluginSpec } from '../../mol-plugin/spec';
|
||||
import { PluginState } from '../../mol-plugin/state';
|
||||
import { StateObjectSelector } from '../../mol-state';
|
||||
import { Asset } from '../../mol-util/assets';
|
||||
import { Color } from '../../mol-util/color';
|
||||
import '../../mol-util/polyfill';
|
||||
import { ObjectKeys } from '../../mol-util/type-helpers';
|
||||
import './embedded.html';
|
||||
import './favicon.ico';
|
||||
import './index.html';
|
||||
|
||||
require('mol-plugin-ui/skin/light.scss');
|
||||
|
||||
export { PLUGIN_VERSION as version } from '../../mol-plugin/version';
|
||||
export { setProductionMode, setDebugMode } from '../../mol-util/debug';
|
||||
export { setDebugMode, setProductionMode } from '../../mol-util/debug';
|
||||
|
||||
const CustomFormats = [
|
||||
['g3d', G3dProvider] as const
|
||||
@@ -54,7 +56,8 @@ const Extensions = {
|
||||
'rcsb-validation-report': PluginSpec.Behavior(RCSBValidationReport),
|
||||
'anvil-membrane-orientation': PluginSpec.Behavior(ANVILMembraneOrientation),
|
||||
'g3d': PluginSpec.Behavior(G3DFormat),
|
||||
'mp4-export': PluginSpec.Behavior(Mp4Export)
|
||||
'mp4-export': PluginSpec.Behavior(Mp4Export),
|
||||
'geo-export': PluginSpec.Behavior(GeometryExport)
|
||||
};
|
||||
|
||||
const DefaultViewerOptions = {
|
||||
@@ -67,9 +70,10 @@ const DefaultViewerOptions = {
|
||||
layoutShowSequence: true,
|
||||
layoutShowLog: true,
|
||||
layoutShowLeftPanel: true,
|
||||
collapseLeftPanel: false,
|
||||
disableAntialiasing: false,
|
||||
pixelScale: 1,
|
||||
enableWboit: false,
|
||||
enableWboit: true,
|
||||
|
||||
viewportShowExpand: PluginConfig.Viewport.ShowExpand.defaultValue,
|
||||
viewportShowControls: PluginConfig.Viewport.ShowControls.defaultValue,
|
||||
@@ -85,35 +89,42 @@ const DefaultViewerOptions = {
|
||||
type ViewerOptions = typeof DefaultViewerOptions;
|
||||
|
||||
export class Viewer {
|
||||
plugin: PluginContext
|
||||
plugin: PluginUIContext
|
||||
|
||||
constructor(elementOrId: string | HTMLElement, options: Partial<ViewerOptions> = {}) {
|
||||
const o = { ...DefaultViewerOptions, ...options };
|
||||
const defaultSpec = DefaultPluginUISpec();
|
||||
|
||||
const spec: PluginSpec = {
|
||||
actions: [...DefaultPluginSpec.actions],
|
||||
const spec: PluginUISpec = {
|
||||
actions: defaultSpec.actions,
|
||||
behaviors: [
|
||||
...DefaultPluginSpec.behaviors,
|
||||
...defaultSpec.behaviors,
|
||||
...o.extensions.map(e => Extensions[e]),
|
||||
],
|
||||
animations: [...DefaultPluginSpec.animations || []],
|
||||
customParamEditors: DefaultPluginSpec.customParamEditors,
|
||||
animations: [...defaultSpec.animations || []],
|
||||
customParamEditors: defaultSpec.customParamEditors,
|
||||
customFormats: o?.customFormats,
|
||||
layout: {
|
||||
initial: {
|
||||
isExpanded: o.layoutIsExpanded,
|
||||
showControls: o.layoutShowControls,
|
||||
controlsDisplay: o.layoutControlsDisplay,
|
||||
regionState: {
|
||||
bottom: 'full',
|
||||
left: o.collapseLeftPanel ? 'collapsed' : 'full',
|
||||
right: 'full',
|
||||
top: 'full',
|
||||
}
|
||||
},
|
||||
},
|
||||
components: {
|
||||
...defaultSpec.components,
|
||||
controls: {
|
||||
...DefaultPluginSpec.layout && DefaultPluginSpec.layout.controls,
|
||||
...defaultSpec.components?.controls,
|
||||
top: o.layoutShowSequence ? undefined : 'none',
|
||||
bottom: o.layoutShowLog ? undefined : 'none',
|
||||
left: o.layoutShowLeftPanel ? undefined : 'none',
|
||||
}
|
||||
},
|
||||
components: {
|
||||
...DefaultPluginSpec.components,
|
||||
},
|
||||
remoteState: o.layoutShowRemoteState ? 'default' : 'none',
|
||||
},
|
||||
config: [
|
||||
@@ -232,28 +243,81 @@ export class Viewer {
|
||||
}));
|
||||
}
|
||||
|
||||
async loadVolumeFromUrl(url: string, format: BuildInVolumeFormat, isBinary: boolean, isovalues: VolumeIsovalueInfo[], entryId?: string) {
|
||||
/**
|
||||
* @example Load X-ray density from volume server
|
||||
viewer.loadVolumeFromUrl({
|
||||
url: 'https://www.ebi.ac.uk/pdbe/densities/x-ray/1tqn/cell?detail=3',
|
||||
format: 'dscif',
|
||||
isBinary: true
|
||||
}, [{
|
||||
type: 'relative',
|
||||
value: 1.5,
|
||||
color: 0x3362B2
|
||||
}, {
|
||||
type: 'relative',
|
||||
value: 3,
|
||||
color: 0x33BB33,
|
||||
volumeIndex: 1
|
||||
}, {
|
||||
type: 'relative',
|
||||
value: -3,
|
||||
color: 0xBB3333,
|
||||
volumeIndex: 1
|
||||
}], {
|
||||
entryId: ['2FO-FC', 'FO-FC'],
|
||||
isLazy: true
|
||||
});
|
||||
* *********************
|
||||
* @example Load EM density from volume server
|
||||
viewer.loadVolumeFromUrl({
|
||||
url: 'https://maps.rcsb.org/em/emd-30210/cell?detail=6',
|
||||
format: 'dscif',
|
||||
isBinary: true
|
||||
}, [{
|
||||
type: 'relative',
|
||||
value: 1,
|
||||
color: 0x3377aa
|
||||
}], {
|
||||
entryId: 'EMD-30210',
|
||||
isLazy: true
|
||||
});
|
||||
*/
|
||||
async loadVolumeFromUrl({ url, format, isBinary }: { url: string, format: BuildInVolumeFormat, isBinary: boolean }, isovalues: VolumeIsovalueInfo[], options?: { entryId?: string | string[], isLazy?: boolean }) {
|
||||
const plugin = this.plugin;
|
||||
|
||||
if (!plugin.dataFormats.get(format)) {
|
||||
throw new Error(`Unknown density format: ${format}`);
|
||||
}
|
||||
|
||||
if (options?.isLazy) {
|
||||
const update = this.plugin.build();
|
||||
update.toRoot().apply(StateTransforms.Data.LazyVolume, {
|
||||
url,
|
||||
format,
|
||||
entryId: options?.entryId,
|
||||
isBinary,
|
||||
isovalues: isovalues.map(v => ({ alpha: 1, volumeIndex: 0, ...v }))
|
||||
});
|
||||
return update.commit();
|
||||
}
|
||||
|
||||
return plugin.dataTransaction(async () => {
|
||||
const data = await plugin.builders.data.download({ url, isBinary, label: entryId }, { state: { isGhost: true } });
|
||||
const data = await plugin.builders.data.download({ url, isBinary }, { state: { isGhost: true } });
|
||||
|
||||
const parsed = await plugin.dataFormats.get(format)!.parse(plugin, data, { entryId });
|
||||
const volume = (parsed.volume || parsed.volumes[0]) as StateObjectSelector<PluginStateObject.Volume.Data>;
|
||||
if (!volume?.isOk) throw new Error('Failed to parse any volume.');
|
||||
const parsed = await plugin.dataFormats.get(format)!.parse(plugin, data, { entryId: options?.entryId });
|
||||
const firstVolume = (parsed.volume || parsed.volumes[0]) as StateObjectSelector<PluginStateObject.Volume.Data>;
|
||||
if (!firstVolume?.isOk) throw new Error('Failed to parse any volume.');
|
||||
|
||||
const repr = plugin.build().to(volume);
|
||||
const repr = plugin.build();
|
||||
for (const iso of isovalues) {
|
||||
repr.apply(StateTransforms.Representation.VolumeRepresentation3D, createVolumeRepresentationParams(this.plugin, volume.data!, {
|
||||
type: 'isosurface',
|
||||
typeParams: { alpha: iso.alpha ?? 1, isoValue: iso.type === 'absolute' ? { kind: 'absolute', absoluteValue: iso.value } : { kind: 'relative', relativeValue: iso.value } },
|
||||
color: 'uniform',
|
||||
colorParams: { value: iso.color }
|
||||
}));
|
||||
repr
|
||||
.to(parsed.volumes?.[iso.volumeIndex ?? 0] ?? parsed.volume)
|
||||
.apply(StateTransforms.Representation.VolumeRepresentation3D, createVolumeRepresentationParams(this.plugin, firstVolume.data!, {
|
||||
type: 'isosurface',
|
||||
typeParams: { alpha: iso.alpha ?? 1, isoValue: iso.type === 'absolute' ? { kind: 'absolute', absoluteValue: iso.value } : { kind: 'relative', relativeValue: iso.value } },
|
||||
color: 'uniform',
|
||||
colorParams: { value: iso.color }
|
||||
}));
|
||||
}
|
||||
|
||||
await repr.commit();
|
||||
@@ -273,5 +337,6 @@ export interface VolumeIsovalueInfo {
|
||||
type: 'absolute' | 'relative',
|
||||
value: number,
|
||||
color: Color,
|
||||
alpha?: number
|
||||
alpha?: number,
|
||||
volumeIndex?: number
|
||||
}
|
||||
@@ -70,7 +70,7 @@ function classify(name: string, field: CifField): CifWriter.Field {
|
||||
}
|
||||
}
|
||||
|
||||
export default function convert(path: string, asText = false, hints?: EncodingStrategyHint[], filter?: string) {
|
||||
export function convert(path: string, asText = false, hints?: EncodingStrategyHint[], filter?: string) {
|
||||
return Task.create<Uint8Array>('BinaryCIF', async ctx => {
|
||||
const encodingProvider: BinaryEncodingProvider = hints
|
||||
? CifWriter.createEncodingProviderFromJsonConfig(hints)
|
||||
|
||||
@@ -10,7 +10,7 @@ import * as argparse from 'argparse';
|
||||
import * as util from 'util';
|
||||
import * as fs from 'fs';
|
||||
import * as zlib from 'zlib';
|
||||
import convert from './converter';
|
||||
import { convert } from './converter';
|
||||
|
||||
require('util.promisify').shim();
|
||||
|
||||
|
||||
@@ -12,7 +12,7 @@ import fetch from 'node-fetch';
|
||||
|
||||
import { parseCsv } from '../../mol-io/reader/csv/parser';
|
||||
import { CifFrame, CifBlock } from '../../mol-io/reader/cif';
|
||||
import parseText from '../../mol-io/reader/cif/text/parser';
|
||||
import { parseCifText } from '../../mol-io/reader/cif/text/parser';
|
||||
import { generateSchema } from './util/cif-dic';
|
||||
import { generate } from './util/generate';
|
||||
import { Filter, Database } from './util/schema';
|
||||
@@ -28,19 +28,19 @@ function getDicNamespace(block: CifBlock) {
|
||||
|
||||
async function runGenerateSchemaMmcif(name: string, fieldNamesPath: string, typescript = false, out: string, moldbImportPath: string, addAliases: boolean) {
|
||||
await ensureMmcifDicAvailable();
|
||||
const mmcifDic = await parseText(fs.readFileSync(MMCIF_DIC_PATH, 'utf8')).run();
|
||||
const mmcifDic = await parseCifText(fs.readFileSync(MMCIF_DIC_PATH, 'utf8')).run();
|
||||
if (mmcifDic.isError) throw mmcifDic;
|
||||
|
||||
await ensureIhmDicAvailable();
|
||||
const ihmDic = await parseText(fs.readFileSync(IHM_DIC_PATH, 'utf8')).run();
|
||||
const ihmDic = await parseCifText(fs.readFileSync(IHM_DIC_PATH, 'utf8')).run();
|
||||
if (ihmDic.isError) throw ihmDic;
|
||||
|
||||
await ensureCarbBranchDicAvailable();
|
||||
const carbBranchDic = await parseText(fs.readFileSync(CARB_BRANCH_DIC_PATH, 'utf8')).run();
|
||||
const carbBranchDic = await parseCifText(fs.readFileSync(CARB_BRANCH_DIC_PATH, 'utf8')).run();
|
||||
if (carbBranchDic.isError) throw carbBranchDic;
|
||||
|
||||
await ensureCarbCompDicAvailable();
|
||||
const carbCompDic = await parseText(fs.readFileSync(CARB_COMP_DIC_PATH, 'utf8')).run();
|
||||
const carbCompDic = await parseCifText(fs.readFileSync(CARB_COMP_DIC_PATH, 'utf8')).run();
|
||||
if (carbCompDic.isError) throw carbCompDic;
|
||||
|
||||
const mmcifDicVersion = getDicVersion(mmcifDic.result.blocks[0]);
|
||||
@@ -56,7 +56,7 @@ async function runGenerateSchemaMmcif(name: string, fieldNamesPath: string, type
|
||||
|
||||
async function runGenerateSchemaCifCore(name: string, fieldNamesPath: string, typescript = false, out: string, moldbImportPath: string, addAliases: boolean) {
|
||||
await ensureCifCoreDicAvailable();
|
||||
const cifCoreDic = await parseText(fs.readFileSync(CIF_CORE_DIC_PATH, 'utf8')).run();
|
||||
const cifCoreDic = await parseCifText(fs.readFileSync(CIF_CORE_DIC_PATH, 'utf8')).run();
|
||||
if (cifCoreDic.isError) throw cifCoreDic;
|
||||
|
||||
const cifCoreDicVersion = getDicVersion(cifCoreDic.result.blocks[0]);
|
||||
@@ -80,7 +80,7 @@ async function resolveImports(frames: CifFrame[], baseDir: string): Promise<Map<
|
||||
if (!file) continue;
|
||||
if (imports.has(file)) continue;
|
||||
|
||||
const dic = await parseText(fs.readFileSync(path.join(baseDir, file), 'utf8')).run();
|
||||
const dic = await parseCifText(fs.readFileSync(path.join(baseDir, file), 'utf8')).run();
|
||||
if (dic.isError) throw dic;
|
||||
|
||||
imports.set(file, [...dic.result.blocks[0].saveFrames]);
|
||||
@@ -92,7 +92,7 @@ async function resolveImports(frames: CifFrame[], baseDir: string): Promise<Map<
|
||||
}
|
||||
|
||||
async function runGenerateSchemaDic(name: string, dicPath: string, fieldNamesPath: string, typescript = false, out: string, moldbImportPath: string, addAliases: boolean) {
|
||||
const dic = await parseText(fs.readFileSync(dicPath, 'utf8')).run();
|
||||
const dic = await parseCifText(fs.readFileSync(dicPath, 'utf8')).run();
|
||||
if (dic.isError) throw dic;
|
||||
|
||||
const dicVersion = getDicVersion(dic.result.blocks[0]);
|
||||
|
||||
@@ -18,7 +18,6 @@ _.StateTransforms.Data.Download.id;
|
||||
|
||||
// Empty plugin context
|
||||
const ctx = new PluginContext({
|
||||
actions: [],
|
||||
behaviors: []
|
||||
});
|
||||
|
||||
|
||||
@@ -26,7 +26,8 @@ function paramInfo(param: PD.Any, offset: number): string {
|
||||
case 'file': return `JavaScript File Handle`;
|
||||
case 'file-list': return `JavaScript FileList Handle`;
|
||||
case 'select': return `One of ${oToS(param.options)}`;
|
||||
case 'value-ref': return `Reference to a state object.`;
|
||||
case 'value-ref': return `Reference to a runtime defined value.`;
|
||||
case 'data-ref': return `Reference to a computed data value.`;
|
||||
case 'text': return 'String';
|
||||
case 'interval': return `Interval [min, max]`;
|
||||
case 'group': return `Object with:\n${getParams(param.params, offset + 2)}`;
|
||||
|
||||
@@ -4,7 +4,6 @@
|
||||
* @author David Sehnal <david.sehnal@gmail.com>
|
||||
*/
|
||||
|
||||
import * as React from 'react';
|
||||
import * as ReactDOM from 'react-dom';
|
||||
import { AlphaOrbitalsExample } from '.';
|
||||
import { ParameterControls } from '../../mol-plugin-ui/controls/parameters';
|
||||
|
||||
@@ -22,7 +22,23 @@
|
||||
left: 8px;
|
||||
top: 8px;
|
||||
width: 300px;
|
||||
}
|
||||
}
|
||||
#sponsor {
|
||||
position: absolute;
|
||||
left: 8px;
|
||||
bottom: 8px;
|
||||
font-family: "Helvetica Neue", "Segoe UI", Helvetica, "Source Sans Pro", Arial, sans-serif;
|
||||
font-size: 12px;
|
||||
text-align: center;
|
||||
}
|
||||
#sponsor svg {
|
||||
fill: #128EA4;
|
||||
width: 100px;
|
||||
}
|
||||
#sponsor a {
|
||||
text-decoration: none;
|
||||
color: #128EA4;
|
||||
}
|
||||
</style>
|
||||
<link rel="stylesheet" type="text/css" href="molstar.css" />
|
||||
<script type="text/javascript" src="./index.js"></script>
|
||||
@@ -30,6 +46,14 @@
|
||||
<body>
|
||||
<div id="app"></div>
|
||||
<div id='controls'></div>
|
||||
<div id='sponsor'>
|
||||
<a href='https://www.entos.ai/envision' target="_blank" rel="noopener">
|
||||
<svg class="makeStyles-root-46" viewBox="0 0 190 36" xmlns="http://www.w3.org/2000/svg"><path d="M32.2591 28.6707C32.2591 32.3914 29.2421 35.407 25.5214 35.407C22.0752 35.407 19.2338 32.8206 18.8325 29.4831V29.4775C18.8143 29.3312 18.8018 29.1835 18.7934 29.0344C18.7934 29.0316 18.7921 29.0274 18.7921 29.0246V29.0177C18.7865 28.902 18.7837 28.7864 18.7837 28.6707C18.7837 26.2557 20.0532 24.1389 21.9609 22.9503C21.9623 22.9489 21.9651 22.9489 21.9665 22.9475C22.0933 22.8666 22.2243 22.7914 22.3581 22.7203C22.3581 22.7203 22.3595 22.7203 22.3595 22.7189C23.3029 22.2173 24.3787 21.933 25.5214 21.933C29.2421 21.933 32.2591 24.9486 32.2591 28.6707Z"></path><path d="M25.5214 14.0692C29.2421 14.0692 32.2591 11.0522 32.2591 7.33146C32.2591 3.61074 29.2421 0.59375 25.5214 0.59375C22.0529 0.59375 19.1962 3.21637 18.8255 6.58592C18.8185 6.67092 18.8116 6.75454 18.8018 6.83815C18.7893 7.00119 18.7837 7.16563 18.7837 7.33146C18.7837 9.73669 20.0434 11.8465 21.94 13.038C22.0891 13.116 22.2355 13.201 22.3776 13.2916C22.3783 13.2923 22.379 13.2926 22.3797 13.293C22.3804 13.2933 22.3811 13.2937 22.3818 13.2944C23.3196 13.7891 24.3871 14.0692 25.5214 14.0692Z"></path><path d="M19.3645 12.4113C20.2926 12.4113 21.1694 12.638 21.94 13.038C20.0434 11.8465 18.7837 9.73669 18.7837 7.33146C18.7837 7.16563 18.7893 7.00119 18.8018 6.83815C18.4688 9.76455 16.1385 12.0866 13.2065 12.4044C13.8545 13.1193 14.3785 13.9484 14.745 14.857C15.7497 13.3798 17.4443 12.4113 19.3645 12.4113Z"></path><path d="M14.7312 21.1249V21.1236C14.1279 20.2331 13.7767 19.1587 13.7767 18.0007V17.9728C13.7767 15.3084 12.2285 13.0035 9.9835 11.911C9.98141 11.9103 9.97967 11.9096 9.97793 11.9089C9.97619 11.9082 9.97444 11.9075 9.97235 11.9068C9.96817 11.904 9.96538 11.9026 9.9612 11.9012C9.95981 11.9012 9.95981 11.8998 9.95981 11.8998C9.9417 11.8915 9.92394 11.8831 9.90618 11.8747C9.8884 11.8664 9.87063 11.858 9.85251 11.8497C9.82046 11.8343 9.78701 11.819 9.75357 11.8051L9.74521 11.8009C8.91745 11.4372 8.0019 11.2351 7.03898 11.2351C3.31826 11.2351 0.30127 14.2521 0.30127 17.9728C0.30127 21.6935 3.31826 24.7105 7.03898 24.7105C7.98797 24.7105 8.89098 24.514 9.71037 24.1601C9.71246 24.1594 9.7142 24.1583 9.71594 24.1573C9.71768 24.1562 9.71943 24.1552 9.72152 24.1545C9.8107 24.1169 9.8985 24.0765 9.9849 24.0333L9.98629 24.0319C10.7625 23.6919 11.6181 23.5037 12.5197 23.5037C12.7524 23.5037 12.9824 23.5163 13.2081 23.54C13.2082 23.5399 13.2081 23.54 13.2081 23.54C15.0168 23.7365 16.5971 24.695 17.6185 26.0885C17.9195 25.1688 18.3752 24.3201 18.9563 23.5732C17.1964 23.4464 15.6635 22.5058 14.7312 21.1249Z"></path><g clip-path="url(#clip0)"><path d="M106.391 18.0021C106.391 11.3724 101.039 6 94.4389 6H88.4585C81.8581 6 76.5061 11.3724 76.5061 18.0021V30.0042H81.2845V18.0021C81.2845 14.0268 84.4941 10.8008 88.4585 10.8008H94.4347C98.395 10.8008 101.609 14.0226 101.609 18.0021V30.0042H106.391V18.0021Z"></path><path d="M149.432 6H142.258C135.653 6 130.301 11.3724 130.301 18.0021C130.301 24.6319 135.653 30.0042 142.258 30.0042H149.432C156.036 30.0042 161.388 24.6319 161.388 18.0021C161.388 11.3724 156.032 6 149.432 6ZM149.432 25.1992H142.258C138.297 25.1992 135.084 21.9774 135.084 17.9979C135.084 14.0183 138.293 10.7966 142.258 10.7966H149.432C153.392 10.7966 156.606 14.0183 156.606 17.9979C156.606 21.9774 153.392 25.1992 149.432 25.1992Z"></path><path d="M74.1151 25.1992H58.5736C55.4526 25.1992 52.804 23.1924 51.8171 20.3983H74.1151V17.9979C74.1151 17.1808 74.1868 16.3807 74.3175 15.5975H51.8171C52.804 12.8033 55.4526 10.7966 58.5736 10.7966H76.0383C77.1475 8.87458 78.6911 7.22773 80.5299 6H58.5736C51.969 6 46.6169 11.3724 46.6169 18.0021C46.6169 24.6276 51.969 30 58.5736 30H74.1151V25.1992Z"></path><path d="M120.74 6H115.958H102.369C104.212 7.22773 105.751 8.87458 106.861 10.8008H115.958V30H120.74V10.8008H129.838C130.947 8.87458 132.486 7.22773 134.329 6H120.74Z"></path><path d="M182.906 15.6017H169.756C168.436 15.6017 167.365 14.5264 167.365 13.2013C167.365 11.8762 168.436 10.8008 169.756 10.8008H188.882V6H169.756C165.796 6 162.582 9.22173 162.582 13.2013C162.582 17.1808 165.791 20.4025 169.756 20.4025H182.906C184.226 20.4025 185.297 21.4779 185.297 22.803C185.297 24.1281 184.226 25.2034 182.906 25.2034H161.852C160.743 27.1297 159.199 28.7765 157.361 30.0042H182.906C186.866 30.0042 190.08 26.7825 190.08 22.803C190.08 18.8234 186.866 15.6017 182.906 15.6017Z"></path></g><defs><clipPath id="clip0"><rect width="190" height="24" fill="white" transform="translate(0 6)"></rect></clipPath></defs></svg>
|
||||
<div>
|
||||
Entos Envision
|
||||
</div>
|
||||
</a>
|
||||
</div>
|
||||
<script>
|
||||
AlphaOrbitalsExample.init('app')
|
||||
</script>
|
||||
|
||||
@@ -4,24 +4,25 @@
|
||||
* @author David Sehnal <david.sehnal@gmail.com>
|
||||
*/
|
||||
|
||||
import { BehaviorSubject } from 'rxjs';
|
||||
import { debounceTime, skip } from 'rxjs/operators';
|
||||
import { AlphaOrbital, Basis } from '../../extensions/alpha-orbitals/data-model';
|
||||
import { SphericalBasisOrder } from '../../extensions/alpha-orbitals/spherical-functions';
|
||||
import { BasisAndOrbitals, CreateOrbitalDensityVolume, CreateOrbitalRepresentation3D, CreateOrbitalVolume, StaticBasisAndOrbitals } from '../../extensions/alpha-orbitals/transforms';
|
||||
import { createPluginAsync, DefaultPluginSpec } from '../../mol-plugin';
|
||||
import { canComputeGrid3dOnGPU } from '../../mol-gl/compute/grid3d';
|
||||
import { PluginStateObject } from '../../mol-plugin-state/objects';
|
||||
import { createPluginAsync } from '../../mol-plugin-ui';
|
||||
import { PluginUIContext } from '../../mol-plugin-ui/context';
|
||||
import { DefaultPluginUISpec } from '../../mol-plugin-ui/spec';
|
||||
import { PluginCommands } from '../../mol-plugin/commands';
|
||||
import { PluginConfig } from '../../mol-plugin/config';
|
||||
import { PluginContext } from '../../mol-plugin/context';
|
||||
import { StateObjectSelector, StateTransformer } from '../../mol-state';
|
||||
import { Color } from '../../mol-util/color';
|
||||
import { ColorNames } from '../../mol-util/color/names';
|
||||
import { ParamDefinition } from '../../mol-util/param-definition';
|
||||
import { mountControls } from './controls';
|
||||
import { DemoMoleculeSDF, DemoOrbitals } from './example-data';
|
||||
import { BehaviorSubject } from 'rxjs';
|
||||
import { debounceTime, skip } from 'rxjs/operators';
|
||||
import './index.html';
|
||||
import { Basis, AlphaOrbital } from '../../extensions/alpha-orbitals/data-model';
|
||||
import { canComputeAlphaOrbitalsOnGPU } from '../../extensions/alpha-orbitals/gpu/compute';
|
||||
import { PluginCommands } from '../../mol-plugin/commands';
|
||||
require('mol-plugin-ui/skin/light.scss');
|
||||
|
||||
interface DemoInput {
|
||||
@@ -49,18 +50,26 @@ type Selectors = {
|
||||
}
|
||||
|
||||
export class AlphaOrbitalsExample {
|
||||
plugin: PluginContext;
|
||||
plugin: PluginUIContext;
|
||||
|
||||
async init(target: string | HTMLElement) {
|
||||
const defaultSpec = DefaultPluginUISpec();
|
||||
this.plugin = await createPluginAsync(typeof target === 'string' ? document.getElementById(target)! : target, {
|
||||
...DefaultPluginSpec,
|
||||
...defaultSpec,
|
||||
layout: {
|
||||
initial: {
|
||||
isExpanded: false,
|
||||
showControls: false
|
||||
},
|
||||
},
|
||||
components: {
|
||||
controls: { left: 'none', right: 'none', top: 'none', bottom: 'none' },
|
||||
},
|
||||
canvas3d: {
|
||||
camera: {
|
||||
helper: { axes: { name: 'off', params: { } } }
|
||||
}
|
||||
},
|
||||
config: [
|
||||
[PluginConfig.Viewport.ShowExpand, false],
|
||||
[PluginConfig.Viewport.ShowControls, false],
|
||||
@@ -71,7 +80,7 @@ export class AlphaOrbitalsExample {
|
||||
|
||||
this.plugin.managers.interactivity.setProps({ granularity: 'element' });
|
||||
|
||||
if (!canComputeAlphaOrbitalsOnGPU(this.plugin.canvas3d?.webgl)) {
|
||||
if (!canComputeGrid3dOnGPU(this.plugin.canvas3d?.webgl)) {
|
||||
PluginCommands.Toast.Show(this.plugin, {
|
||||
title: 'Error',
|
||||
message: `Browser/device does not support required WebGL extension (OES_texture_float).`
|
||||
@@ -165,7 +174,8 @@ export class AlphaOrbitalsExample {
|
||||
kind,
|
||||
relativeIsovalue: this.state.value.isoValue,
|
||||
pickable: false,
|
||||
xrayShaded: true
|
||||
xrayShaded: true,
|
||||
tryUseGpu: false
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
@@ -5,7 +5,6 @@
|
||||
*/
|
||||
|
||||
import { PluginUIComponent } from '../../mol-plugin-ui/base';
|
||||
import * as React from 'react';
|
||||
|
||||
export class CustomToastMessage extends PluginUIComponent {
|
||||
render() {
|
||||
|
||||
51
src/examples/basic-wrapper/custom-theme.ts
Normal file
51
src/examples/basic-wrapper/custom-theme.ts
Normal file
@@ -0,0 +1,51 @@
|
||||
import { isPositionLocation } from '../../mol-geo/util/location-iterator';
|
||||
import { Vec3 } from '../../mol-math/linear-algebra';
|
||||
import { ColorTheme } from '../../mol-theme/color';
|
||||
import { ThemeDataContext } from '../../mol-theme/theme';
|
||||
import { Color } from '../../mol-util/color';
|
||||
import { ColorNames } from '../../mol-util/color/names';
|
||||
import { ParamDefinition as PD } from '../../mol-util/param-definition';
|
||||
|
||||
export function CustomColorTheme(
|
||||
ctx: ThemeDataContext,
|
||||
props: PD.Values<{}>
|
||||
): ColorTheme<{}> {
|
||||
const { radius, center } = ctx.structure?.boundary.sphere!;
|
||||
const radiusSq = Math.max(radius * radius, 0.001);
|
||||
const scale = ColorTheme.PaletteScale;
|
||||
|
||||
return {
|
||||
factory: CustomColorTheme,
|
||||
granularity: 'vertex',
|
||||
color: location => {
|
||||
if (!isPositionLocation(location)) return ColorNames.black;
|
||||
const dist = Vec3.squaredDistance(location.position, center);
|
||||
const t = Math.min(dist / radiusSq, 1);
|
||||
return ((t * scale) | 0) as Color;
|
||||
},
|
||||
palette: {
|
||||
filter: 'nearest',
|
||||
colors: [
|
||||
ColorNames.red,
|
||||
ColorNames.pink,
|
||||
ColorNames.violet,
|
||||
ColorNames.orange,
|
||||
ColorNames.yellow,
|
||||
ColorNames.green,
|
||||
ColorNames.blue
|
||||
]
|
||||
},
|
||||
props: props,
|
||||
description: '',
|
||||
};
|
||||
}
|
||||
|
||||
export const CustomColorThemeProvider: ColorTheme.Provider<{}, 'basic-wrapper-custom-color-theme'> = {
|
||||
name: 'basic-wrapper-custom-color-theme',
|
||||
label: 'Custom Color Theme',
|
||||
category: ColorTheme.Category.Misc,
|
||||
factory: CustomColorTheme,
|
||||
getParams: () => ({}),
|
||||
defaultValues: { },
|
||||
isApplicable: (ctx: ThemeDataContext) => true,
|
||||
};
|
||||
@@ -86,7 +86,7 @@
|
||||
|
||||
// adjust this number to make the animation faster or slower
|
||||
// requires to "restart" the animation if changed
|
||||
BasicMolStarWrapper.animate.modelIndex.maxFPS = 30;
|
||||
BasicMolStarWrapper.animate.modelIndex.targetFps = 30;
|
||||
|
||||
addControl('Play To End', () => BasicMolStarWrapper.animate.modelIndex.onceForward());
|
||||
addControl('Play To Start', () => BasicMolStarWrapper.animate.modelIndex.onceBackward());
|
||||
@@ -97,6 +97,7 @@
|
||||
addHeader('Misc');
|
||||
|
||||
addControl('Apply Stripes', () => BasicMolStarWrapper.coloring.applyStripes());
|
||||
addControl('Apply Custom Theme', () => BasicMolStarWrapper.coloring.applyCustomTheme());
|
||||
addControl('Default Coloring', () => BasicMolStarWrapper.coloring.applyDefault());
|
||||
|
||||
addHeader('Interactivity');
|
||||
|
||||
@@ -4,38 +4,37 @@
|
||||
* @author David Sehnal <david.sehnal@gmail.com>
|
||||
*/
|
||||
|
||||
import { PDBeStructureQualityReport } from '../../extensions/pdbe';
|
||||
import { EmptyLoci } from '../../mol-model/loci';
|
||||
import { StructureSelection } from '../../mol-model/structure';
|
||||
import { createPlugin, DefaultPluginSpec } from '../../mol-plugin';
|
||||
import { AnimateModelIndex } from '../../mol-plugin-state/animation/built-in/model-index';
|
||||
import { BuiltInTrajectoryFormat } from '../../mol-plugin-state/formats/trajectory';
|
||||
import { createPlugin } from '../../mol-plugin-ui';
|
||||
import { PluginUIContext } from '../../mol-plugin-ui/context';
|
||||
import { DefaultPluginUISpec } from '../../mol-plugin-ui/spec';
|
||||
import { PluginCommands } from '../../mol-plugin/commands';
|
||||
import { PluginContext } from '../../mol-plugin/context';
|
||||
import { Script } from '../../mol-script/script';
|
||||
import { Asset } from '../../mol-util/assets';
|
||||
import { Color } from '../../mol-util/color';
|
||||
import { StripedResidues } from './coloring';
|
||||
import { CustomToastMessage } from './controls';
|
||||
import { CustomColorThemeProvider } from './custom-theme';
|
||||
import './index.html';
|
||||
import { buildStaticSuperposition, dynamicSuperpositionTest, StaticSuperpositionTestData } from './superposition';
|
||||
import { PDBeStructureQualityReport } from '../../extensions/pdbe';
|
||||
import { Asset } from '../../mol-util/assets';
|
||||
require('mol-plugin-ui/skin/light.scss');
|
||||
|
||||
type LoadParams = { url: string, format?: BuiltInTrajectoryFormat, isBinary?: boolean, assemblyId?: string }
|
||||
|
||||
class BasicWrapper {
|
||||
plugin: PluginContext;
|
||||
plugin: PluginUIContext;
|
||||
|
||||
init(target: string | HTMLElement) {
|
||||
this.plugin = createPlugin(typeof target === 'string' ? document.getElementById(target)! : target, {
|
||||
...DefaultPluginSpec,
|
||||
...DefaultPluginUISpec(),
|
||||
layout: {
|
||||
initial: {
|
||||
isExpanded: false,
|
||||
showControls: false
|
||||
},
|
||||
controls: {
|
||||
// left: 'none'
|
||||
}
|
||||
},
|
||||
components: {
|
||||
@@ -44,6 +43,7 @@ class BasicWrapper {
|
||||
});
|
||||
|
||||
this.plugin.representation.structure.themes.colorThemeRegistry.add(StripedResidues.colorThemeProvider!);
|
||||
this.plugin.representation.structure.themes.colorThemeRegistry.add(CustomColorThemeProvider);
|
||||
this.plugin.managers.lociLabels.addProvider(StripedResidues.labelProvider!);
|
||||
this.plugin.customModelProperties.register(StripedResidues.propertyProvider, true);
|
||||
}
|
||||
@@ -82,13 +82,17 @@ class BasicWrapper {
|
||||
if (!this.plugin.canvas3d.props.trackball.spin) PluginCommands.Camera.Reset(this.plugin, {});
|
||||
}
|
||||
|
||||
private animateModelIndexTargetFps() {
|
||||
return Math.max(1, this.animate.modelIndex.targetFps | 0);
|
||||
}
|
||||
|
||||
animate = {
|
||||
modelIndex: {
|
||||
maxFPS: 8,
|
||||
onceForward: () => { this.plugin.managers.animation.play(AnimateModelIndex, { maxFPS: Math.max(0.5, this.animate.modelIndex.maxFPS | 0), mode: { name: 'once', params: { direction: 'forward' } } }); },
|
||||
onceBackward: () => { this.plugin.managers.animation.play(AnimateModelIndex, { maxFPS: Math.max(0.5, this.animate.modelIndex.maxFPS | 0), mode: { name: 'once', params: { direction: 'backward' } } }); },
|
||||
palindrome: () => { this.plugin.managers.animation.play(AnimateModelIndex, { maxFPS: Math.max(0.5, this.animate.modelIndex.maxFPS | 0), mode: { name: 'palindrome', params: {} } }); },
|
||||
loop: () => { this.plugin.managers.animation.play(AnimateModelIndex, { maxFPS: Math.max(0.5, this.animate.modelIndex.maxFPS | 0), mode: { name: 'loop', params: {} } }); },
|
||||
targetFps: 8,
|
||||
onceForward: () => { this.plugin.managers.animation.play(AnimateModelIndex, { duration: { name: 'computed', params: { targetFps: this.animateModelIndexTargetFps() } }, mode: { name: 'once', params: { direction: 'forward' } } }); },
|
||||
onceBackward: () => { this.plugin.managers.animation.play(AnimateModelIndex, { duration: { name: 'computed', params: { targetFps: this.animateModelIndexTargetFps() } }, mode: { name: 'once', params: { direction: 'backward' } } }); },
|
||||
palindrome: () => { this.plugin.managers.animation.play(AnimateModelIndex, { duration: { name: 'computed', params: { targetFps: this.animateModelIndexTargetFps() } }, mode: { name: 'palindrome', params: {} } }); },
|
||||
loop: () => { this.plugin.managers.animation.play(AnimateModelIndex, { duration: { name: 'computed', params: { targetFps: this.animateModelIndexTargetFps() } }, mode: { name: 'loop', params: { direction: 'forward' } } }); },
|
||||
stop: () => this.plugin.managers.animation.stop()
|
||||
}
|
||||
}
|
||||
@@ -101,6 +105,13 @@ class BasicWrapper {
|
||||
}
|
||||
});
|
||||
},
|
||||
applyCustomTheme: async () => {
|
||||
this.plugin.dataTransaction(async () => {
|
||||
for (const s of this.plugin.managers.structure.hierarchy.current.structures) {
|
||||
await this.plugin.managers.structure.component.updateRepresentationsTheme(s.components, { color: CustomColorThemeProvider.name as any });
|
||||
}
|
||||
});
|
||||
},
|
||||
applyDefault: async () => {
|
||||
this.plugin.dataTransaction(async () => {
|
||||
for (const s of this.plugin.managers.structure.hierarchy.current.structures) {
|
||||
|
||||
@@ -10,7 +10,7 @@ import { superpose } from '../../mol-model/structure/structure/util/superpositio
|
||||
import { PluginStateObject as PSO } from '../../mol-plugin-state/objects';
|
||||
import { PluginContext } from '../../mol-plugin/context';
|
||||
import { MolScriptBuilder as MS } from '../../mol-script/language/builder';
|
||||
import Expression from '../../mol-script/language/expression';
|
||||
import { Expression } from '../../mol-script/language/expression';
|
||||
import { compile } from '../../mol-script/runtime/query/compiler';
|
||||
import { StateObjectRef } from '../../mol-state';
|
||||
import { BuiltInTrajectoryFormat } from '../../mol-plugin-state/formats/trajectory';
|
||||
|
||||
@@ -9,7 +9,7 @@ import { CifWriter } from '../../mol-io/writer/cif';
|
||||
import * as S from './schemas';
|
||||
// import { getCategoryInstanceProvider } from './utils'
|
||||
|
||||
export default function create(allData: any) {
|
||||
export function createMapping(allData: any) {
|
||||
const mols = Object.keys(allData);
|
||||
const enc = CifWriter.createEncoder();
|
||||
enc.startDataBlock(mols[0]);
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
|
||||
import express from 'express';
|
||||
import fetch from 'node-fetch';
|
||||
import createMapping from './mapping';
|
||||
import { createMapping } from './mapping';
|
||||
|
||||
async function getMappings(id: string) {
|
||||
const data = await fetch(`https://www.ebi.ac.uk/pdbe/api/mappings/${id}`);
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
*/
|
||||
|
||||
import fetch from 'node-fetch';
|
||||
import createMapping from './mapping';
|
||||
import { createMapping } from './mapping';
|
||||
|
||||
(async function () {
|
||||
const data = await fetch('https://www.ebi.ac.uk/pdbe/api/mappings/1tqn?pretty=true');
|
||||
|
||||
@@ -12,18 +12,18 @@
|
||||
}
|
||||
#app {
|
||||
position: absolute;
|
||||
left: 160px;
|
||||
top: 100px;
|
||||
width: 600px;
|
||||
height: 600px;
|
||||
border: 1px solid #ccc;
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
}
|
||||
|
||||
#controls {
|
||||
position: absolute;
|
||||
width: 150px;
|
||||
top: 100px;
|
||||
left: 780px;
|
||||
bottom: 100px;
|
||||
right: 50px;
|
||||
z-index: 10;
|
||||
font-family: sans-serif;
|
||||
font-size: smaller;
|
||||
}
|
||||
|
||||
#controls > button {
|
||||
@@ -46,13 +46,13 @@
|
||||
<div id="app"></div>
|
||||
<script>
|
||||
LightingDemo.init('app')
|
||||
LightingDemo.load({ url: 'https://files.rcsb.org/download/1M07.cif', assemblyId: '1' })
|
||||
LightingDemo.load({ url: 'https://models.rcsb.org/4KTC.bcif', assemblyId: '1' }, 5, 1.3)
|
||||
|
||||
addHeader('Example PDB IDs');
|
||||
addControl('1M07', () => LightingDemo.load({ url: 'https://files.rcsb.org/download/1M07.cif', assemblyId: '1' }));
|
||||
addControl('6HY0', () => LightingDemo.load({ url: 'https://files.rcsb.org/download/6HY0.cif', assemblyId: '1' }));
|
||||
addControl('6QVK', () => LightingDemo.load({ url: 'https://files.rcsb.org/download/6QVK.cif', assemblyId: '1' }));
|
||||
addControl('1RB8', () => LightingDemo.load({ url: 'https://files.rcsb.org/download/1RB8.cif', assemblyId: '1' }));
|
||||
addControl('4KTC', () => LightingDemo.load({ url: 'https://models.rcsb.org/4KTC.bcif', assemblyId: '1' }, 5, 1.3));
|
||||
addControl('5FJ5', () => LightingDemo.load({ url: 'https://models.rcsb.org/5FJ5.bcif', assemblyId: '1' }, 8, 1.8));
|
||||
addControl('1UPN', () => LightingDemo.load({ url: 'https://models.rcsb.org/1UPN.bcif', assemblyId: '1' }, 7, 1.6));
|
||||
addControl('1RB8', () => LightingDemo.load({ url: 'https://models.rcsb.org/1RB8.bcif', assemblyId: '1' }, 6, 1.3));
|
||||
|
||||
addSeparator()
|
||||
|
||||
|
||||
@@ -5,12 +5,13 @@
|
||||
*/
|
||||
|
||||
import { Canvas3DProps } from '../../mol-canvas3d/canvas3d';
|
||||
import { createPlugin, DefaultPluginSpec } from '../../mol-plugin';
|
||||
import { BuiltInTrajectoryFormat } from '../../mol-plugin-state/formats/trajectory';
|
||||
import { createPlugin } from '../../mol-plugin-ui';
|
||||
import { PluginUIContext } from '../../mol-plugin-ui/context';
|
||||
import { DefaultPluginUISpec } from '../../mol-plugin-ui/spec';
|
||||
import { PluginCommands } from '../../mol-plugin/commands';
|
||||
import { PluginContext } from '../../mol-plugin/context';
|
||||
import './index.html';
|
||||
import { Asset } from '../../mol-util/assets';
|
||||
import './index.html';
|
||||
require('mol-plugin-ui/skin/light.scss');
|
||||
|
||||
type LoadParams = { url: string, format?: BuiltInTrajectoryFormat, isBinary?: boolean, assemblyId?: string }
|
||||
@@ -24,12 +25,11 @@ const Canvas3DPresets = {
|
||||
mode: 'temporal' as Canvas3DProps['multiSample']['mode']
|
||||
},
|
||||
postprocessing: {
|
||||
occlusion: { name: 'on', params: { bias: 0.8, kernelSize: 6, radius: 64 } },
|
||||
outline: { name: 'on', params: { scale: 1, threshold: 0.8 } }
|
||||
occlusion: { name: 'on', params: { samples: 32, radius: 6, bias: 1.4, blurKernelSize: 15 } },
|
||||
outline: { name: 'on', params: { scale: 1, threshold: 0.1 } }
|
||||
},
|
||||
renderer: {
|
||||
ambientIntensity: 1,
|
||||
lightIntensity: 0,
|
||||
style: { name: 'flat', params: {} }
|
||||
}
|
||||
},
|
||||
occlusion: <Preset> {
|
||||
@@ -37,12 +37,11 @@ const Canvas3DPresets = {
|
||||
mode: 'temporal' as Canvas3DProps['multiSample']['mode']
|
||||
},
|
||||
postprocessing: {
|
||||
occlusion: { name: 'on', params: { bias: 0.8, kernelSize: 6, radius: 64 } },
|
||||
occlusion: { name: 'on', params: { samples: 32, radius: 6, bias: 1.4, blurKernelSize: 15 } },
|
||||
outline: { name: 'off', params: { } }
|
||||
},
|
||||
renderer: {
|
||||
ambientIntensity: 0.4,
|
||||
lightIntensity: 0.6,
|
||||
style: { name: 'matte', params: {} }
|
||||
}
|
||||
},
|
||||
standard: <Preset> {
|
||||
@@ -54,25 +53,31 @@ const Canvas3DPresets = {
|
||||
outline: { name: 'off', params: { } }
|
||||
},
|
||||
renderer: {
|
||||
ambientIntensity: 0.4,
|
||||
lightIntensity: 0.6,
|
||||
style: { name: 'matte', params: {} }
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
type Canvas3DPreset = keyof typeof Canvas3DPresets
|
||||
|
||||
class LightingDemo {
|
||||
plugin: PluginContext;
|
||||
plugin: PluginUIContext;
|
||||
|
||||
private radius = 5;
|
||||
private bias = 1.1;
|
||||
private preset: Canvas3DPreset = 'illustrative';
|
||||
|
||||
init(target: string | HTMLElement) {
|
||||
this.plugin = createPlugin(typeof target === 'string' ? document.getElementById(target)! : target, {
|
||||
...DefaultPluginSpec,
|
||||
...DefaultPluginUISpec(),
|
||||
layout: {
|
||||
initial: {
|
||||
isExpanded: false,
|
||||
showControls: false
|
||||
},
|
||||
},
|
||||
components: {
|
||||
controls: { left: 'none', right: 'none', top: 'none', bottom: 'none' }
|
||||
}
|
||||
});
|
||||
@@ -82,6 +87,10 @@ class LightingDemo {
|
||||
|
||||
setPreset(preset: Canvas3DPreset) {
|
||||
const props = Canvas3DPresets[preset];
|
||||
if (props.postprocessing.occlusion?.name === 'on') {
|
||||
props.postprocessing.occlusion.params.radius = this.radius;
|
||||
props.postprocessing.occlusion.params.bias = this.bias;
|
||||
}
|
||||
PluginCommands.Canvas3D.SetSettings(this.plugin, { settings: {
|
||||
...props,
|
||||
multiSample: {
|
||||
@@ -99,7 +108,7 @@ class LightingDemo {
|
||||
}});
|
||||
}
|
||||
|
||||
async load({ url, format = 'mmcif', isBinary = false, assemblyId = '' }: LoadParams) {
|
||||
async load({ url, format = 'mmcif', isBinary = true, assemblyId = '' }: LoadParams, radius: number, bias: number) {
|
||||
await this.plugin.clear();
|
||||
|
||||
const data = await this.plugin.builders.data.download({ url: Asset.Url(url), isBinary }, { state: { isGhost: true } });
|
||||
@@ -111,7 +120,11 @@ class LightingDemo {
|
||||
if (polymer) await this.plugin.builders.structure.representation.addRepresentation(polymer, { type: 'spacefill', color: 'illustrative' });
|
||||
|
||||
const ligand = await this.plugin.builders.structure.tryCreateComponentStatic(structure, 'ligand');
|
||||
if (ligand) await this.plugin.builders.structure.representation.addRepresentation(ligand, { type: 'ball-and-stick' });
|
||||
if (ligand) await this.plugin.builders.structure.representation.addRepresentation(ligand, { type: 'ball-and-stick', color: 'element-symbol', colorParams: { carbonColor: { name: 'element-symbol', params: {} } } });
|
||||
|
||||
this.radius = radius;
|
||||
this.bias = bias;
|
||||
this.setPreset(this.preset);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -147,7 +147,7 @@
|
||||
|
||||
// adjust this number to make the animation faster or slower
|
||||
// requires to "restart" the animation if changed
|
||||
PluginWrapper.animate.modelIndex.maxFPS = 30;
|
||||
PluginWrapper.animate.modelIndex.targetFps = 30;
|
||||
|
||||
addControl('Play To End', () => PluginWrapper.animate.modelIndex.onceForward());
|
||||
addControl('Play To Start', () => PluginWrapper.animate.modelIndex.onceBackward());
|
||||
|
||||
@@ -6,14 +6,15 @@
|
||||
|
||||
import * as ReactDOM from 'react-dom';
|
||||
import { Canvas3DProps, DefaultCanvas3DParams } from '../../mol-canvas3d/canvas3d';
|
||||
import { createPlugin, DefaultPluginSpec } from '../../mol-plugin';
|
||||
import { AnimateModelIndex } from '../../mol-plugin-state/animation/built-in/model-index';
|
||||
import { createStructureRepresentationParams } from '../../mol-plugin-state/helpers/structure-representation-params';
|
||||
import { PluginStateObject, PluginStateObject as PSO } from '../../mol-plugin-state/objects';
|
||||
import { StateTransforms } from '../../mol-plugin-state/transforms';
|
||||
import { createPlugin } from '../../mol-plugin-ui';
|
||||
import { PluginUIContext } from '../../mol-plugin-ui/context';
|
||||
import { DefaultPluginUISpec } from '../../mol-plugin-ui/spec';
|
||||
import { CreateVolumeStreamingInfo, InitVolumeStreaming } from '../../mol-plugin/behavior/dynamic/volume-streaming/transformers';
|
||||
import { PluginCommands } from '../../mol-plugin/commands';
|
||||
import { PluginContext } from '../../mol-plugin/context';
|
||||
import { PluginState } from '../../mol-plugin/state';
|
||||
import { MolScriptBuilder as MS } from '../../mol-script/language/builder';
|
||||
import { StateBuilder, StateObject, StateSelection } from '../../mol-state';
|
||||
@@ -40,13 +41,13 @@ class MolStarProteopediaWrapper {
|
||||
modelInfo: this._ev<ModelInfo>()
|
||||
};
|
||||
|
||||
plugin: PluginContext;
|
||||
plugin: PluginUIContext;
|
||||
|
||||
init(target: string | HTMLElement, options?: {
|
||||
customColorList?: number[]
|
||||
}) {
|
||||
this.plugin = createPlugin(typeof target === 'string' ? document.getElementById(target)! : target, {
|
||||
...DefaultPluginSpec,
|
||||
...DefaultPluginUISpec(),
|
||||
animations: [
|
||||
AnimateModelIndex
|
||||
],
|
||||
@@ -271,13 +272,17 @@ class MolStarProteopediaWrapper {
|
||||
resetPosition: () => PluginCommands.Camera.Reset(this.plugin, { })
|
||||
}
|
||||
|
||||
private animateModelIndexTargetFps() {
|
||||
return Math.max(1, this.animate.modelIndex.targetFps | 0);
|
||||
}
|
||||
|
||||
animate = {
|
||||
modelIndex: {
|
||||
maxFPS: 8,
|
||||
onceForward: () => { this.plugin.managers.animation.play(AnimateModelIndex, { maxFPS: Math.max(0.5, this.animate.modelIndex.maxFPS | 0), mode: { name: 'once', params: { direction: 'forward' } } }); },
|
||||
onceBackward: () => { this.plugin.managers.animation.play(AnimateModelIndex, { maxFPS: Math.max(0.5, this.animate.modelIndex.maxFPS | 0), mode: { name: 'once', params: { direction: 'backward' } } }); },
|
||||
palindrome: () => { this.plugin.managers.animation.play(AnimateModelIndex, { maxFPS: Math.max(0.5, this.animate.modelIndex.maxFPS | 0), mode: { name: 'palindrome', params: {} } }); },
|
||||
loop: () => { this.plugin.managers.animation.play(AnimateModelIndex, { maxFPS: Math.max(0.5, this.animate.modelIndex.maxFPS | 0), mode: { name: 'loop', params: {} } }); },
|
||||
targetFps: 8,
|
||||
onceForward: () => { this.plugin.managers.animation.play(AnimateModelIndex, { duration: { name: 'computed', params: { targetFps: this.animateModelIndexTargetFps() } }, mode: { name: 'once', params: { direction: 'forward' } } }); },
|
||||
onceBackward: () => { this.plugin.managers.animation.play(AnimateModelIndex, { duration: { name: 'computed', params: { targetFps: this.animateModelIndexTargetFps() } }, mode: { name: 'once', params: { direction: 'backward' } } }); },
|
||||
palindrome: () => { this.plugin.managers.animation.play(AnimateModelIndex, { duration: { name: 'computed', params: { targetFps: this.animateModelIndexTargetFps() } }, mode: { name: 'palindrome', params: {} } }); },
|
||||
loop: () => { this.plugin.managers.animation.play(AnimateModelIndex, { duration: { name: 'computed', params: { targetFps: this.animateModelIndexTargetFps() } }, mode: { name: 'loop', params: { direction: 'forward' } } }); },
|
||||
stop: () => this.plugin.managers.animation.stop()
|
||||
}
|
||||
}
|
||||
|
||||
@@ -4,14 +4,13 @@
|
||||
* @author David Sehnal <david.sehnal@gmail.com>
|
||||
*/
|
||||
|
||||
import * as React from 'react';
|
||||
import * as ReactDOM from 'react-dom';
|
||||
import { PluginUIContext } from '../../../mol-plugin-ui/context';
|
||||
import { PluginContextContainer } from '../../../mol-plugin-ui/plugin';
|
||||
import { TransformUpdaterControl } from '../../../mol-plugin-ui/state/update-transform';
|
||||
import { PluginContext } from '../../../mol-plugin/context';
|
||||
import { StateElements } from '../helpers';
|
||||
|
||||
export function volumeStreamingControls(plugin: PluginContext, parent: Element) {
|
||||
export function volumeStreamingControls(plugin: PluginUIContext, parent: Element) {
|
||||
ReactDOM.render(<PluginContextContainer plugin={plugin}>
|
||||
<TransformUpdaterControl nodeRef={StateElements.VolumeStreaming} />
|
||||
</PluginContextContainer>, parent);
|
||||
|
||||
@@ -7,8 +7,9 @@
|
||||
import { Mat4, Tensor, Vec3 } from '../../mol-math/linear-algebra';
|
||||
import { Grid } from '../../mol-model/volume';
|
||||
import { SphericalBasisOrder } from './spherical-functions';
|
||||
import { Box3D } from '../../mol-math/geometry';
|
||||
import { arrayMin, arrayMax, arrayRms } from '../../mol-util/array';
|
||||
import { Box3D, RegularGrid3d } from '../../mol-math/geometry';
|
||||
import { arrayMin, arrayMax, arrayRms, arrayMean } from '../../mol-util/array';
|
||||
import { ModelFormat } from '../../mol-model-formats/format';
|
||||
|
||||
// Note: generally contracted gaussians are currently not supported.
|
||||
export interface SphericalElectronShell {
|
||||
@@ -59,6 +60,17 @@ export interface CubeGrid {
|
||||
isovalues?: { negative?: number; positive?: number };
|
||||
}
|
||||
|
||||
export type CubeGridFormat = ModelFormat<CubeGrid>;
|
||||
|
||||
// eslint-disable-next-line
|
||||
export function CubeGridFormat(grid: CubeGrid): CubeGridFormat {
|
||||
return { name: 'custom grid', kind: 'cube-grid', data: grid };
|
||||
}
|
||||
|
||||
export function isCubeGridData(f: ModelFormat): f is CubeGridFormat {
|
||||
return f.kind === 'cube-grid';
|
||||
}
|
||||
|
||||
export function initCubeGrid(params: CubeGridComputationParams): CubeGridInfo {
|
||||
const geometry = params.basis.atoms.map(a => a.center);
|
||||
const { gridSpacing: spacing, boxExpand: expand } = params;
|
||||
@@ -95,7 +107,7 @@ export function initCubeGrid(params: CubeGridComputationParams): CubeGridInfo {
|
||||
|
||||
const BohrToAngstromFactor = 0.529177210859;
|
||||
|
||||
export function createGrid(gridInfo: CubeGridInfo, values: Float32Array, axisOrder: number[]) {
|
||||
export function createGrid(gridInfo: RegularGrid3d, values: Float32Array, axisOrder: number[]) {
|
||||
const boxSize = Box3D.size(Vec3(), gridInfo.box);
|
||||
const boxOrigin = Vec3.clone(gridInfo.box.min);
|
||||
|
||||
@@ -122,7 +134,7 @@ export function createGrid(gridInfo: CubeGridInfo, values: Float32Array, axisOrd
|
||||
stats: {
|
||||
min: arrayMin(values),
|
||||
max: arrayMax(values),
|
||||
mean: arrayMax(values),
|
||||
mean: arrayMean(values),
|
||||
sigma: arrayRms(values),
|
||||
},
|
||||
};
|
||||
|
||||
@@ -5,10 +5,11 @@
|
||||
*/
|
||||
|
||||
import { sortArray } from '../../mol-data/util';
|
||||
import { canComputeGrid3dOnGPU } from '../../mol-gl/compute/grid3d';
|
||||
import { WebGLContext } from '../../mol-gl/webgl/context';
|
||||
import { Task } from '../../mol-task';
|
||||
import { AlphaOrbital, createGrid, CubeGrid, CubeGridComputationParams, initCubeGrid } from './data-model';
|
||||
import { canComputeAlphaOrbitalsOnGPU, gpuComputeAlphaOrbitalsDensityGridValues } from './gpu/compute';
|
||||
import { gpuComputeAlphaOrbitalsDensityGridValues } from './gpu/compute';
|
||||
|
||||
export function createSphericalCollocationDensityGrid(
|
||||
params: CubeGridComputationParams, orbitals: AlphaOrbital[], webgl?: WebGLContext
|
||||
@@ -17,9 +18,9 @@ export function createSphericalCollocationDensityGrid(
|
||||
const cubeGrid = initCubeGrid(params);
|
||||
|
||||
let matrix: Float32Array;
|
||||
if (canComputeAlphaOrbitalsOnGPU(webgl)) {
|
||||
if (canComputeGrid3dOnGPU(webgl)) {
|
||||
// console.time('gpu');
|
||||
matrix = await gpuComputeAlphaOrbitalsDensityGridValues(webgl!, cubeGrid, orbitals, ctx);
|
||||
matrix = await gpuComputeAlphaOrbitalsDensityGridValues(ctx, webgl!, cubeGrid, orbitals);
|
||||
// console.timeEnd('gpu');
|
||||
} else {
|
||||
throw new Error('Missing OES_texture_float WebGL extension.');
|
||||
|
||||
@@ -4,46 +4,72 @@
|
||||
* @author David Sehnal <david.sehnal@gmail.com>
|
||||
*/
|
||||
|
||||
import { QuadSchema, QuadValues } from '../../../mol-gl/compute/util';
|
||||
import { ComputeRenderable, createComputeRenderable } from '../../../mol-gl/renderable';
|
||||
import { DefineSpec, TextureSpec, UniformSpec, Values } from '../../../mol-gl/renderable/schema';
|
||||
import { ShaderCode } from '../../../mol-gl/shader-code';
|
||||
import quad_vert from '../../../mol-gl/shader/quad.vert';
|
||||
import { createGrid3dComputeRenderable } from '../../../mol-gl/compute/grid3d';
|
||||
import { TextureSpec, UnboxedValues, UniformSpec } from '../../../mol-gl/renderable/schema';
|
||||
import { WebGLContext } from '../../../mol-gl/webgl/context';
|
||||
import { createComputeRenderItem } from '../../../mol-gl/webgl/render-item';
|
||||
import { RuntimeContext } from '../../../mol-task';
|
||||
import { ValueCell } from '../../../mol-util';
|
||||
import { arrayMin } from '../../../mol-util/array';
|
||||
import { isLittleEndian } from '../../../mol-util/is-little-endian';
|
||||
import { AlphaOrbital, Basis, CubeGridInfo } from '../data-model';
|
||||
import { normalizeBasicOrder, SphericalBasisOrder } from '../spherical-functions';
|
||||
import shader_frag from './shader.frag';
|
||||
import { MAIN, UTILS } from './shader.frag';
|
||||
|
||||
const AlphaOrbitalsSchema = {
|
||||
...QuadSchema,
|
||||
uDimensions: UniformSpec('v3'),
|
||||
uMin: UniformSpec('v3'),
|
||||
uDelta: UniformSpec('v3'),
|
||||
const Schema = {
|
||||
tCenters: TextureSpec('image-float32', 'rgba', 'float', 'nearest'),
|
||||
tInfo: TextureSpec('image-float32', 'rgba', 'float', 'nearest'),
|
||||
tCoeff: TextureSpec('image-float32', 'rgb', 'float', 'nearest'),
|
||||
tAlpha: TextureSpec('image-float32', 'alpha', 'float', 'nearest'),
|
||||
uWidth: UniformSpec('f'),
|
||||
uNCenters: UniformSpec('i'),
|
||||
uNAlpha: UniformSpec('i'),
|
||||
uNCoeff: UniformSpec('i'),
|
||||
uMaxCoeffs: UniformSpec('i'),
|
||||
uLittleEndian: UniformSpec('b'),
|
||||
uDensity: UniformSpec('b'),
|
||||
uOccupancy: UniformSpec('f'),
|
||||
tCumulativeSum: TextureSpec('texture', 'rgba', 'ubyte', 'nearest')
|
||||
};
|
||||
type AlphaOrbitalsSchema = Values<typeof AlphaOrbitalsSchema>
|
||||
const AlphaOrbitalsName = 'alpha-orbitals';
|
||||
const AlphaOrbitalsTex0 = 'alpha-orbitals-0';
|
||||
const AlphaOrbitalsTex1 = 'alpha-orbitals-1';
|
||||
const AlphaOrbitalsShaderCode = ShaderCode(AlphaOrbitalsName, quad_vert, shader_frag);
|
||||
type AlphaOrbitalsRenderable = ComputeRenderable<AlphaOrbitalsSchema>
|
||||
|
||||
const Orbitals = createGrid3dComputeRenderable({
|
||||
schema: Schema,
|
||||
loopBounds: ['uNCenters', 'uMaxCoeffs'],
|
||||
mainCode: MAIN,
|
||||
utilCode: UTILS,
|
||||
returnCode: 'v',
|
||||
values(params: { grid: CubeGridInfo, orbital: AlphaOrbital }) {
|
||||
return createTextureData(params.grid, params.orbital);
|
||||
}
|
||||
});
|
||||
|
||||
const Density = createGrid3dComputeRenderable({
|
||||
schema: {
|
||||
...Schema,
|
||||
uOccupancy: UniformSpec('f'),
|
||||
},
|
||||
loopBounds: ['uNCenters', 'uMaxCoeffs'],
|
||||
mainCode: MAIN,
|
||||
utilCode: UTILS,
|
||||
returnCode: 'current + uOccupancy * v * v',
|
||||
values(params: { grid: CubeGridInfo, orbitals: AlphaOrbital[] }) {
|
||||
return {
|
||||
...createTextureData(params.grid, params.orbitals[0]),
|
||||
uOccupancy: 0
|
||||
};
|
||||
},
|
||||
cumulative: {
|
||||
states(params: { grid: CubeGridInfo, orbitals: AlphaOrbital[] }) {
|
||||
return params.orbitals.filter(o => o.occupancy !== 0);
|
||||
},
|
||||
update({ grid }, state: AlphaOrbital, values) {
|
||||
const alpha = getNormalizedAlpha(grid.params.basis, state.alpha, grid.params.sphericalOrder);
|
||||
ValueCell.updateIfChanged(values.uOccupancy, state.occupancy);
|
||||
ValueCell.update(values.tAlpha, { width: alpha.length, height: 1, array: alpha });
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
export function gpuComputeAlphaOrbitalsGridValues(ctx: RuntimeContext, webgl: WebGLContext, grid: CubeGridInfo, orbital: AlphaOrbital) {
|
||||
return Orbitals(ctx, webgl, grid, { grid, orbital });
|
||||
}
|
||||
|
||||
export function gpuComputeAlphaOrbitalsDensityGridValues(ctx: RuntimeContext, webgl: WebGLContext, grid: CubeGridInfo, orbitals: AlphaOrbital[]) {
|
||||
return Density(ctx, webgl, grid, { grid, orbitals });
|
||||
}
|
||||
|
||||
function getNormalizedAlpha(basis: Basis, alphaOrbitals: number[], sphericalOrder: SphericalBasisOrder) {
|
||||
const alpha = new Float32Array(alphaOrbitals.length);
|
||||
@@ -62,7 +88,7 @@ function getNormalizedAlpha(basis: Basis, alphaOrbitals: number[], sphericalOrde
|
||||
return alpha;
|
||||
}
|
||||
|
||||
function createTextureData(grid: CubeGridInfo, orbital: AlphaOrbital) {
|
||||
function createTextureData(grid: CubeGridInfo, orbital: AlphaOrbital): UnboxedValues<typeof Schema> {
|
||||
const { basis, sphericalOrder, cutoffThreshold } = grid.params;
|
||||
|
||||
let centerCount = 0;
|
||||
@@ -131,179 +157,14 @@ function createTextureData(grid: CubeGridInfo, orbital: AlphaOrbital) {
|
||||
}
|
||||
}
|
||||
|
||||
return { nCenters: centerCount, nAlpha: baseCount, nCoeff: coeffCount, maxCoeffs, centers, info, alpha, coeff };
|
||||
}
|
||||
|
||||
function createAlphaOrbitalsRenderable(ctx: WebGLContext, grid: CubeGridInfo, orbital: AlphaOrbital): AlphaOrbitalsRenderable {
|
||||
const data = createTextureData(grid, orbital);
|
||||
|
||||
const [nx, ny, nz] = grid.dimensions;
|
||||
const width = Math.ceil(Math.sqrt(nx * ny * nz));
|
||||
|
||||
if (!ctx.namedFramebuffers[AlphaOrbitalsName]) {
|
||||
ctx.namedFramebuffers[AlphaOrbitalsName] = ctx.resources.framebuffer();
|
||||
}
|
||||
if (!ctx.namedTextures[AlphaOrbitalsTex0]) {
|
||||
ctx.namedTextures[AlphaOrbitalsTex0] = ctx.resources.texture('image-uint8', 'rgba', 'ubyte', 'nearest');
|
||||
}
|
||||
if (!ctx.namedTextures[AlphaOrbitalsTex1]) {
|
||||
ctx.namedTextures[AlphaOrbitalsTex1] = ctx.resources.texture('image-uint8', 'rgba', 'ubyte', 'nearest');
|
||||
}
|
||||
|
||||
const values: AlphaOrbitalsSchema = {
|
||||
...QuadValues,
|
||||
uDimensions: ValueCell.create(grid.dimensions),
|
||||
uMin: ValueCell.create(grid.box.min),
|
||||
uDelta: ValueCell.create(grid.delta),
|
||||
uWidth: ValueCell.create(width),
|
||||
uNCenters: ValueCell.create(data.nCenters),
|
||||
uNAlpha: ValueCell.create(data.nAlpha),
|
||||
uNCoeff: ValueCell.create(data.nCoeff),
|
||||
uMaxCoeffs: ValueCell.create(data.maxCoeffs),
|
||||
tCenters: ValueCell.create({ width: data.nCenters, height: 1, array: data.centers }),
|
||||
tInfo: ValueCell.create({ width: data.nCenters, height: 1, array: data.info }),
|
||||
tCoeff: ValueCell.create({ width: data.nCoeff, height: 1, array: data.coeff }),
|
||||
tAlpha: ValueCell.create({ width: data.nAlpha, height: 1, array: data.alpha }),
|
||||
uLittleEndian: ValueCell.create(isLittleEndian()),
|
||||
uDensity: ValueCell.create(false),
|
||||
uOccupancy: ValueCell.create(0),
|
||||
tCumulativeSum: ValueCell.create(ctx.namedTextures[AlphaOrbitalsTex1])
|
||||
return {
|
||||
uNCenters: centerCount,
|
||||
uNAlpha: baseCount,
|
||||
uNCoeff: coeffCount,
|
||||
uMaxCoeffs: maxCoeffs,
|
||||
tCenters: { width: centerCount, height: 1, array: centers },
|
||||
tInfo: { width: centerCount, height: 1, array: info },
|
||||
tCoeff: { width: coeffCount, height: 1, array: coeff },
|
||||
tAlpha: { width: baseCount, height: 1, array: alpha },
|
||||
};
|
||||
|
||||
const schema = { ...AlphaOrbitalsSchema };
|
||||
if (!ctx.isWebGL2) {
|
||||
// workaround for webgl1 limitation that loop counters need to be `const`
|
||||
(schema.uNCenters as any) = DefineSpec('number');
|
||||
(schema.uMaxCoeffs as any) = DefineSpec('number');
|
||||
}
|
||||
|
||||
const renderItem = createComputeRenderItem(ctx, 'triangles', AlphaOrbitalsShaderCode, schema, values);
|
||||
|
||||
return createComputeRenderable(renderItem, values);
|
||||
}
|
||||
|
||||
function getAlphaOrbitalsRenderable(ctx: WebGLContext, grid: CubeGridInfo, orbital: AlphaOrbital): AlphaOrbitalsRenderable {
|
||||
if (ctx.namedComputeRenderables[AlphaOrbitalsName]) {
|
||||
const v = ctx.namedComputeRenderables[AlphaOrbitalsName].values as AlphaOrbitalsSchema;
|
||||
|
||||
const data = createTextureData(grid, orbital);
|
||||
|
||||
const [nx, ny, nz] = grid.dimensions;
|
||||
const width = Math.ceil(Math.sqrt(nx * ny * nz));
|
||||
|
||||
ValueCell.update(v.uDimensions, grid.dimensions);
|
||||
ValueCell.update(v.uMin, grid.box.min);
|
||||
ValueCell.update(v.uDelta, grid.delta);
|
||||
ValueCell.updateIfChanged(v.uWidth, width);
|
||||
ValueCell.updateIfChanged(v.uNCenters, data.nCenters);
|
||||
ValueCell.updateIfChanged(v.uNAlpha, data.nAlpha);
|
||||
ValueCell.updateIfChanged(v.uNCoeff, data.nCoeff);
|
||||
ValueCell.updateIfChanged(v.uMaxCoeffs, data.maxCoeffs);
|
||||
ValueCell.update(v.tCenters, { width: data.nCenters, height: 1, array: data.centers });
|
||||
ValueCell.update(v.tInfo, { width: data.nCenters, height: 1, array: data.info });
|
||||
ValueCell.update(v.tCoeff, { width: data.nCoeff, height: 1, array: data.coeff });
|
||||
ValueCell.update(v.tAlpha, { width: data.nAlpha, height: 1, array: data.alpha });
|
||||
ValueCell.updateIfChanged(v.uLittleEndian, isLittleEndian());
|
||||
ValueCell.updateIfChanged(v.uDensity, false);
|
||||
ValueCell.updateIfChanged(v.uOccupancy, 0);
|
||||
ValueCell.updateIfChanged(v.tCumulativeSum, ctx.namedTextures[AlphaOrbitalsTex1]);
|
||||
|
||||
ctx.namedComputeRenderables[AlphaOrbitalsName].update();
|
||||
} else {
|
||||
ctx.namedComputeRenderables[AlphaOrbitalsName] = createAlphaOrbitalsRenderable(ctx, grid, orbital);
|
||||
}
|
||||
return ctx.namedComputeRenderables[AlphaOrbitalsName];
|
||||
}
|
||||
|
||||
export function gpuComputeAlphaOrbitalsGridValues(webgl: WebGLContext, grid: CubeGridInfo, orbital: AlphaOrbital) {
|
||||
const [nx, ny, nz] = grid.dimensions;
|
||||
const renderable = getAlphaOrbitalsRenderable(webgl, grid, orbital);
|
||||
const width = renderable.values.uWidth.ref.value;
|
||||
|
||||
const framebuffer = webgl.namedFramebuffers[AlphaOrbitalsName];
|
||||
webgl.namedTextures[AlphaOrbitalsTex0].define(width, width);
|
||||
webgl.namedTextures[AlphaOrbitalsTex0].attachFramebuffer(framebuffer, 'color0');
|
||||
|
||||
const { gl, state } = webgl;
|
||||
framebuffer.bind();
|
||||
gl.viewport(0, 0, width, width);
|
||||
gl.scissor(0, 0, width, width);
|
||||
state.disable(gl.SCISSOR_TEST);
|
||||
state.disable(gl.BLEND);
|
||||
state.disable(gl.DEPTH_TEST);
|
||||
state.depthMask(false);
|
||||
renderable.render();
|
||||
|
||||
const array = new Uint8Array(width * width * 4);
|
||||
webgl.readPixels(0, 0, width, width, array);
|
||||
return new Float32Array(array.buffer, array.byteOffset, nx * ny * nz);
|
||||
}
|
||||
|
||||
export function canComputeAlphaOrbitalsOnGPU(webgl?: WebGLContext) {
|
||||
return !!webgl?.extensions.textureFloat;
|
||||
}
|
||||
|
||||
export async function gpuComputeAlphaOrbitalsDensityGridValues(webgl: WebGLContext, grid: CubeGridInfo, orbitals: AlphaOrbital[], ctx: RuntimeContext) {
|
||||
await ctx.update({ message: 'Initializing...', isIndeterminate: true });
|
||||
|
||||
const [nx, ny, nz] = grid.dimensions;
|
||||
const renderable = getAlphaOrbitalsRenderable(webgl, grid, orbitals[0]);
|
||||
const width = renderable.values.uWidth.ref.value;
|
||||
|
||||
if (!webgl.namedFramebuffers[AlphaOrbitalsName]) {
|
||||
webgl.namedFramebuffers[AlphaOrbitalsName] = webgl.resources.framebuffer();
|
||||
}
|
||||
const framebuffer = webgl.namedFramebuffers[AlphaOrbitalsName];
|
||||
const tex = [webgl.namedTextures[AlphaOrbitalsTex0], webgl.namedTextures[AlphaOrbitalsTex1]];
|
||||
|
||||
tex[0].define(width, width);
|
||||
tex[1].define(width, width);
|
||||
|
||||
const values = renderable.values as AlphaOrbitalsSchema;
|
||||
const { gl, state } = webgl;
|
||||
|
||||
gl.viewport(0, 0, width, width);
|
||||
gl.scissor(0, 0, width, width);
|
||||
state.disable(gl.SCISSOR_TEST);
|
||||
state.disable(gl.BLEND);
|
||||
state.disable(gl.DEPTH_TEST);
|
||||
state.depthMask(false);
|
||||
|
||||
gl.clearColor(0, 0, 0, 0);
|
||||
|
||||
tex[0].attachFramebuffer(framebuffer, 'color0');
|
||||
gl.clear(gl.COLOR_BUFFER_BIT);
|
||||
|
||||
tex[1].attachFramebuffer(framebuffer, 'color0');
|
||||
gl.clear(gl.COLOR_BUFFER_BIT);
|
||||
|
||||
ValueCell.update(values.uDensity, true);
|
||||
|
||||
const nonZero = orbitals.filter(o => o.occupancy !== 0);
|
||||
await ctx.update({ message: 'Computing...', isIndeterminate: false, current: 0, max: nonZero.length });
|
||||
for (let i = 0; i < nonZero.length; i++) {
|
||||
const alpha = getNormalizedAlpha(grid.params.basis, nonZero[i].alpha, grid.params.sphericalOrder);
|
||||
|
||||
ValueCell.update(values.uOccupancy, nonZero[i].occupancy);
|
||||
ValueCell.update(values.tCumulativeSum, tex[(i + 1) % 2]);
|
||||
ValueCell.update(values.tAlpha, { width: alpha.length, height: 1, array: alpha });
|
||||
tex[i % 2].attachFramebuffer(framebuffer, 'color0');
|
||||
gl.viewport(0, 0, width, width);
|
||||
gl.scissor(0, 0, width, width);
|
||||
state.disable(gl.SCISSOR_TEST);
|
||||
state.disable(gl.BLEND);
|
||||
state.disable(gl.DEPTH_TEST);
|
||||
state.depthMask(false);
|
||||
renderable.update();
|
||||
renderable.render();
|
||||
|
||||
if (i !== nonZero.length - 1 && ctx.shouldUpdate) {
|
||||
await ctx.update({ current: i + 1 });
|
||||
}
|
||||
}
|
||||
|
||||
const array = new Uint8Array(width * width * 4);
|
||||
webgl.readPixels(0, 0, width, width, array);
|
||||
|
||||
return new Float32Array(array.buffer, array.byteOffset, nx * ny * nz);
|
||||
}
|
||||
@@ -4,165 +4,7 @@
|
||||
* @author David Sehnal <david.sehnal@gmail.com>
|
||||
*/
|
||||
|
||||
export default `
|
||||
precision highp float;
|
||||
precision highp int;
|
||||
precision highp sampler2D;
|
||||
|
||||
uniform vec2 uQuadShift;
|
||||
uniform vec3 uDimensions;
|
||||
uniform vec3 uMin;
|
||||
uniform vec3 uDelta;
|
||||
|
||||
uniform sampler2D tCenters;
|
||||
uniform sampler2D tInfo;
|
||||
uniform sampler2D tCoeff;
|
||||
uniform sampler2D tAlpha;
|
||||
|
||||
uniform float uWidth;
|
||||
|
||||
#ifndef uNCenters
|
||||
uniform int uNCenters;
|
||||
#endif
|
||||
|
||||
uniform int uNCoeff;
|
||||
uniform int uNAlpha;
|
||||
|
||||
uniform bool uDensity;
|
||||
uniform float uOccupancy;
|
||||
uniform sampler2D tCumulativeSum;
|
||||
|
||||
uniform bool uLittleEndian;
|
||||
|
||||
//////////////////////////////////////////////////////////
|
||||
|
||||
// floatToRgba adapted from https://github.com/equinor/glsl-float-to-rgba
|
||||
// MIT License, Copyright (c) 2020 Equinor
|
||||
|
||||
float shiftRight (float v, float amt) {
|
||||
v = floor(v) + 0.5;
|
||||
return floor(v / exp2(amt));
|
||||
}
|
||||
float shiftLeft (float v, float amt) {
|
||||
return floor(v * exp2(amt) + 0.5);
|
||||
}
|
||||
float maskLast (float v, float bits) {
|
||||
return mod(v, shiftLeft(1.0, bits));
|
||||
}
|
||||
float extractBits (float num, float from, float to) {
|
||||
from = floor(from + 0.5); to = floor(to + 0.5);
|
||||
return maskLast(shiftRight(num, from), to - from);
|
||||
}
|
||||
|
||||
vec4 floatToRgba(float texelFloat) {
|
||||
if (texelFloat == 0.0) return vec4(0, 0, 0, 0);
|
||||
float sign = texelFloat > 0.0 ? 0.0 : 1.0;
|
||||
texelFloat = abs(texelFloat);
|
||||
float exponent = floor(log2(texelFloat));
|
||||
float biased_exponent = exponent + 127.0;
|
||||
float fraction = ((texelFloat / exp2(exponent)) - 1.0) * 8388608.0;
|
||||
float t = biased_exponent / 2.0;
|
||||
float last_bit_of_biased_exponent = fract(t) * 2.0;
|
||||
float remaining_bits_of_biased_exponent = floor(t);
|
||||
float byte4 = extractBits(fraction, 0.0, 8.0) / 255.0;
|
||||
float byte3 = extractBits(fraction, 8.0, 16.0) / 255.0;
|
||||
float byte2 = (last_bit_of_biased_exponent * 128.0 + extractBits(fraction, 16.0, 23.0)) / 255.0;
|
||||
float byte1 = (sign * 128.0 + remaining_bits_of_biased_exponent) / 255.0;
|
||||
return (
|
||||
uLittleEndian
|
||||
? vec4(byte4, byte3, byte2, byte1)
|
||||
: vec4(byte1, byte2, byte3, byte4)
|
||||
);
|
||||
}
|
||||
|
||||
///////////////////////////////////////////////////////
|
||||
|
||||
// rgbaToFloat adapted from https://github.com/ihmeuw/glsl-rgba-to-float
|
||||
// BSD 3-Clause License
|
||||
//
|
||||
// Copyright (c) 2019, Institute for Health Metrics and Evaluation All rights reserved.
|
||||
// Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:
|
||||
// - Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.
|
||||
// - Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.
|
||||
// - Neither the name of the copyright holder nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
|
||||
// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
|
||||
// IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY,
|
||||
// OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA,
|
||||
// OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
|
||||
// OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
|
||||
// OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
ivec4 floatsToBytes(vec4 inputFloats) {
|
||||
ivec4 bytes = ivec4(inputFloats * 255.0);
|
||||
return (
|
||||
uLittleEndian
|
||||
? bytes.abgr
|
||||
: bytes
|
||||
);
|
||||
}
|
||||
|
||||
// Break the four bytes down into an array of 32 bits.
|
||||
void bytesToBits(const in ivec4 bytes, out bool bits[32]) {
|
||||
for (int channelIndex = 0; channelIndex < 4; ++channelIndex) {
|
||||
float acc = float(bytes[channelIndex]);
|
||||
for (int indexInByte = 7; indexInByte >= 0; --indexInByte) {
|
||||
float powerOfTwo = exp2(float(indexInByte));
|
||||
bool bit = acc >= powerOfTwo;
|
||||
bits[channelIndex * 8 + (7 - indexInByte)] = bit;
|
||||
acc = mod(acc, powerOfTwo);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Compute the exponent of the 32-bit float.
|
||||
float getExponent(bool bits[32]) {
|
||||
const int startIndex = 1;
|
||||
const int bitStringLength = 8;
|
||||
const int endBeforeIndex = startIndex + bitStringLength;
|
||||
float acc = 0.0;
|
||||
int pow2 = bitStringLength - 1;
|
||||
for (int bitIndex = startIndex; bitIndex < endBeforeIndex; ++bitIndex) {
|
||||
acc += float(bits[bitIndex]) * exp2(float(pow2--));
|
||||
}
|
||||
return acc;
|
||||
}
|
||||
|
||||
// Compute the mantissa of the 32-bit float.
|
||||
float getMantissa(bool bits[32], bool subnormal) {
|
||||
const int startIndex = 9;
|
||||
const int bitStringLength = 23;
|
||||
const int endBeforeIndex = startIndex + bitStringLength;
|
||||
// Leading/implicit/hidden bit convention:
|
||||
// If the number is not subnormal (with exponent 0), we add a leading 1 digit.
|
||||
float acc = float(!subnormal) * exp2(float(bitStringLength));
|
||||
int pow2 = bitStringLength - 1;
|
||||
for (int bitIndex = startIndex; bitIndex < endBeforeIndex; ++bitIndex) {
|
||||
acc += float(bits[bitIndex]) * exp2(float(pow2--));
|
||||
}
|
||||
return acc;
|
||||
}
|
||||
|
||||
// Parse the float from its 32 bits.
|
||||
float bitsToFloat(bool bits[32]) {
|
||||
float signBit = float(bits[0]) * -2.0 + 1.0;
|
||||
float exponent = getExponent(bits);
|
||||
bool subnormal = abs(exponent - 0.0) < 0.01;
|
||||
float mantissa = getMantissa(bits, subnormal);
|
||||
float exponentBias = 127.0;
|
||||
return signBit * mantissa * exp2(exponent - exponentBias - 23.0);
|
||||
}
|
||||
|
||||
float rgbaToFloat(vec4 texelRGBA) {
|
||||
ivec4 rgbaBytes = floatsToBytes(texelRGBA);
|
||||
bool bits[32];
|
||||
bytesToBits(rgbaBytes, bits);
|
||||
return bitsToFloat(bits);
|
||||
}
|
||||
|
||||
///////////////////////////////////////////////////////
|
||||
|
||||
export const UTILS = `
|
||||
float L1(vec3 p, float a0, float a1, float a2) {
|
||||
return a0 * p.z + a1 * p.x + a2 * p.y;
|
||||
}
|
||||
@@ -213,12 +55,10 @@ float L4(vec3 p, float a0, float a1, float a2, float a3, float a4, float a5, flo
|
||||
}
|
||||
|
||||
float alpha(float offset, float f) {
|
||||
#ifdef uMaxCoeffs
|
||||
#ifdef WEBGL1
|
||||
// in webgl1, the value is in the alpha channel!
|
||||
return texture2D(tAlpha, vec2(offset * f, 0.5)).a;
|
||||
#endif
|
||||
|
||||
#ifndef uMaxCoeffs
|
||||
#else
|
||||
return texture2D(tAlpha, vec2(offset * f, 0.5)).x;
|
||||
#endif
|
||||
}
|
||||
@@ -249,7 +89,7 @@ float Y(int L, vec3 X, float aO, float fA) {
|
||||
return 0.0;
|
||||
}
|
||||
|
||||
#ifndef uMaxCoeffs
|
||||
#ifndef WEBGL1
|
||||
float R(float R2, int start, int end, float fCoeff) {
|
||||
float gauss = 0.0;
|
||||
for (int i = start; i < end; i++) {
|
||||
@@ -258,9 +98,7 @@ float Y(int L, vec3 X, float aO, float fA) {
|
||||
}
|
||||
return gauss;
|
||||
}
|
||||
#endif
|
||||
|
||||
#ifdef uMaxCoeffs
|
||||
#else
|
||||
float R(float R2, int start, int end, float fCoeff) {
|
||||
float gauss = 0.0;
|
||||
int o = start;
|
||||
@@ -274,28 +112,13 @@ float Y(int L, vec3 X, float aO, float fA) {
|
||||
return gauss;
|
||||
}
|
||||
#endif
|
||||
`;
|
||||
|
||||
float intDiv(float a, float b) { return float(int(a) / int(b)); }
|
||||
float intMod(float a, float b) { return a - b * float(int(a) / int(b)); }
|
||||
|
||||
void main(void) {
|
||||
float offset = floor(gl_FragCoord.x) + floor(gl_FragCoord.y) * uWidth;
|
||||
|
||||
// axis order fast to slow Z, Y, X
|
||||
// TODO: support arbitrary axis orders?
|
||||
float k = intMod(offset, uDimensions.z), kk = intDiv(offset, uDimensions.z);
|
||||
float j = intMod(kk, uDimensions.y);
|
||||
float i = intDiv(kk, uDimensions.y);
|
||||
|
||||
vec3 xyz = uMin + uDelta * vec3(i, j, k);
|
||||
|
||||
export const MAIN = `
|
||||
float fCenter = 1.0 / float(uNCenters - 1);
|
||||
float fCoeff = 1.0 / float(uNCoeff - 1);
|
||||
float fA = 1.0 / float(uNAlpha - 1);
|
||||
|
||||
// gl_FragColor = floatToRgba(offset);
|
||||
// return;
|
||||
|
||||
float v = 0.0;
|
||||
|
||||
for (int i = 0; i < uNCenters; i++) {
|
||||
@@ -319,13 +142,4 @@ void main(void) {
|
||||
|
||||
v += R(R2, coeffStart, coeffEnd, fCoeff) * Y(L, X, aO, fA);
|
||||
}
|
||||
|
||||
|
||||
if (uDensity) {
|
||||
float current = rgbaToFloat(texture2D(tCumulativeSum, gl_FragCoord.xy / vec2(uWidth, uWidth)));
|
||||
gl_FragColor = floatToRgba(current + uOccupancy * v * v);
|
||||
} else {
|
||||
gl_FragColor = floatToRgba(v);
|
||||
}
|
||||
}
|
||||
`;
|
||||
@@ -7,11 +7,14 @@
|
||||
*/
|
||||
|
||||
import { sortArray } from '../../mol-data/util';
|
||||
import { canComputeGrid3dOnGPU } from '../../mol-gl/compute/grid3d';
|
||||
import { WebGLContext } from '../../mol-gl/webgl/context';
|
||||
import { Task } from '../../mol-task';
|
||||
import { sphericalCollocation } from './collocation';
|
||||
import { AlphaOrbital, createGrid, CubeGrid, CubeGridComputationParams, initCubeGrid } from './data-model';
|
||||
import { canComputeAlphaOrbitalsOnGPU, gpuComputeAlphaOrbitalsGridValues } from './gpu/compute';
|
||||
import { gpuComputeAlphaOrbitalsGridValues } from './gpu/compute';
|
||||
|
||||
// setDebugMode(true);
|
||||
|
||||
export function createSphericalCollocationGrid(
|
||||
params: CubeGridComputationParams, orbital: AlphaOrbital, webgl?: WebGLContext
|
||||
@@ -20,9 +23,9 @@ export function createSphericalCollocationGrid(
|
||||
const cubeGrid = initCubeGrid(params);
|
||||
|
||||
let matrix: Float32Array;
|
||||
if (canComputeAlphaOrbitalsOnGPU(webgl)) {
|
||||
if (canComputeGrid3dOnGPU(webgl)) {
|
||||
// console.time('gpu');
|
||||
matrix = gpuComputeAlphaOrbitalsGridValues(webgl!, cubeGrid, orbital);
|
||||
matrix = await gpuComputeAlphaOrbitalsGridValues(ctx, webgl!, cubeGrid, orbital);
|
||||
// console.timeEnd('gpu');
|
||||
} else {
|
||||
// console.time('cpu');
|
||||
|
||||
@@ -17,8 +17,9 @@ import { createVolumeRepresentationParams } from '../../mol-plugin-state/helpers
|
||||
import { StateTransformer } from '../../mol-state';
|
||||
import { Theme } from '../../mol-theme/theme';
|
||||
import { VolumeRepresentation3DHelpers } from '../../mol-plugin-state/transforms/representation';
|
||||
import { AlphaOrbital, Basis, CubeGrid } from './data-model';
|
||||
import { AlphaOrbital, Basis, CubeGrid, CubeGridFormat, isCubeGridData } from './data-model';
|
||||
import { createSphericalCollocationDensityGrid } from './density';
|
||||
import { Tensor } from '../../mol-math/linear-algebra';
|
||||
|
||||
export class BasisAndOrbitals extends PluginStateObject.Create<{ basis: Basis, order: SphericalBasisOrder, orbitals: AlphaOrbital[] }>({ name: 'Basis', typeClass: 'Object' }) { }
|
||||
|
||||
@@ -49,9 +50,43 @@ const CreateOrbitalVolumeParamBase = {
|
||||
{ atomCount: 25, spacing: 0.4 },
|
||||
{ atomCount: 0, spacing: 0.35 },
|
||||
]
|
||||
}),
|
||||
clampValues: PD.MappedStatic('off', {
|
||||
off: PD.EmptyGroup(),
|
||||
on: PD.Group({
|
||||
sigma: PD.Numeric(8, { min: 1, max: 20 }, { description: 'Clamp values to range [sigma * negIsoValue, sigma * posIsoValue].' })
|
||||
})
|
||||
})
|
||||
};
|
||||
|
||||
function clampData(matrix: Tensor.Data, min: number, max: number) {
|
||||
for (let i = 0, _i = matrix.length; i < _i; i++) {
|
||||
const v = matrix[i];
|
||||
if (v < min) matrix[i] = min;
|
||||
else if (v > max) matrix[i] = max;
|
||||
}
|
||||
}
|
||||
|
||||
function clampGrid(data: CubeGrid, v: number) {
|
||||
const grid = data.grid;
|
||||
const min = (data.isovalues?.negative ?? data.grid.stats.min) * v;
|
||||
const max = (data.isovalues?.positive ?? data.grid.stats.max) * v;
|
||||
|
||||
// clamp values for better direct volume resolution
|
||||
// current implementation uses Byte array for values
|
||||
// if this is not enough, update mol* to use float
|
||||
// textures instead
|
||||
if (grid.stats.min < min || grid.stats.max > max) {
|
||||
clampData(data.grid.cells.data, min, max);
|
||||
if (grid.stats.min < min) {
|
||||
(grid.stats.min as number) = min;
|
||||
}
|
||||
if (grid.stats.max > max) {
|
||||
(grid.stats.max as number) = max;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
export const CreateOrbitalVolume = PluginStateTransform.BuiltIn({
|
||||
name: 'create-orbital-volume',
|
||||
display: 'Orbital Volume',
|
||||
@@ -79,11 +114,15 @@ export const CreateOrbitalVolume = PluginStateTransform.BuiltIn({
|
||||
}, a.data.orbitals[params.index], plugin.canvas3d?.webgl).runInContext(ctx);
|
||||
const volume: Volume = {
|
||||
grid: data.grid,
|
||||
sourceData: { name: 'custom grid', kind: 'alpha-orbitals', data },
|
||||
sourceData: CubeGridFormat(data),
|
||||
customProperties: new CustomProperties(),
|
||||
_propertyData: Object.create(null),
|
||||
};
|
||||
|
||||
if (params.clampValues?.name === 'on') {
|
||||
clampGrid(data, params.clampValues?.params?.sigma ?? 8);
|
||||
}
|
||||
|
||||
return new PluginStateObject.Volume.Data(volume, { label: 'Orbital Volume' });
|
||||
});
|
||||
}
|
||||
@@ -107,11 +146,15 @@ export const CreateOrbitalDensityVolume = PluginStateTransform.BuiltIn({
|
||||
}, a.data.orbitals, plugin.canvas3d?.webgl).runInContext(ctx);
|
||||
const volume: Volume = {
|
||||
grid: data.grid,
|
||||
sourceData: { name: 'custom grid', kind: 'alpha-orbitals', data },
|
||||
sourceData: CubeGridFormat(data),
|
||||
customProperties: new CustomProperties(),
|
||||
_propertyData: Object.create(null),
|
||||
};
|
||||
|
||||
if (params.clampValues?.name === 'on') {
|
||||
clampGrid(data, params.clampValues?.params?.sigma ?? 8);
|
||||
}
|
||||
|
||||
return new PluginStateObject.Volume.Data(volume, { label: 'Orbital Volume' });
|
||||
});
|
||||
}
|
||||
@@ -129,7 +172,8 @@ export const CreateOrbitalRepresentation3D = PluginStateTransform.BuiltIn({
|
||||
color: PD.Color(ColorNames.blue),
|
||||
alpha: PD.Numeric(1, { min: 0, max: 1, step: 0.01 }),
|
||||
xrayShaded: PD.Boolean(false),
|
||||
pickable: PD.Boolean(true)
|
||||
pickable: PD.Boolean(true),
|
||||
tryUseGpu: PD.Boolean(true)
|
||||
}
|
||||
})({
|
||||
canAutoUpdate() {
|
||||
@@ -147,7 +191,7 @@ export const CreateOrbitalRepresentation3D = PluginStateTransform.BuiltIn({
|
||||
repr.setTheme(Theme.create(plugin.representation.volume.themes, { volume: a.data }, params));
|
||||
await repr.createOrUpdate(props, a.data).runInContext(ctx);
|
||||
repr.setState({ pickable: srcParams.pickable });
|
||||
return new PluginStateObject.Volume.Representation3D({ repr, source: a }, { label: provider.label, description: VolumeRepresentation3DHelpers.getDescription(props) });
|
||||
return new PluginStateObject.Volume.Representation3D({ repr, sourceData: a.data }, { label: provider.label, description: VolumeRepresentation3DHelpers.getDescription(props) });
|
||||
});
|
||||
},
|
||||
update({ a, b, newParams: srcParams }, plugin: PluginContext) {
|
||||
@@ -157,6 +201,7 @@ export const CreateOrbitalRepresentation3D = PluginStateTransform.BuiltIn({
|
||||
const props = { ...b.data.repr.props, ...newParams.type.params };
|
||||
b.data.repr.setTheme(Theme.create(plugin.representation.volume.themes, { volume: a.data }, newParams));
|
||||
await b.data.repr.createOrUpdate(props, a.data).runInContext(ctx);
|
||||
b.data.sourceData = a.data;
|
||||
b.data.repr.setState({ pickable: srcParams.pickable });
|
||||
b.description = VolumeRepresentation3DHelpers.getDescription(props);
|
||||
return StateTransformer.UpdateResult.Updated;
|
||||
@@ -165,9 +210,9 @@ export const CreateOrbitalRepresentation3D = PluginStateTransform.BuiltIn({
|
||||
});
|
||||
|
||||
function volumeParams(plugin: PluginContext, volume: PluginStateObject.Volume.Data, params: StateTransformer.Params<typeof CreateOrbitalRepresentation3D>) {
|
||||
if (volume.data.sourceData.kind !== 'alpha-orbitals') throw new Error('Invalid data source kind.');
|
||||
if (!isCubeGridData(volume.data.sourceData)) throw new Error('Invalid data source kind.');
|
||||
|
||||
const { isovalues } = volume.data.sourceData.data as CubeGrid;
|
||||
const { isovalues } = volume.data.sourceData.data;
|
||||
if (!isovalues) throw new Error('Isovalues are not computed.');
|
||||
|
||||
const value = isovalues[params.kind];
|
||||
@@ -186,7 +231,7 @@ function volumeParams(plugin: PluginContext, volume: PluginStateObject.Volume.Da
|
||||
colorParams: { value: params.color }
|
||||
} : {
|
||||
type: 'isosurface',
|
||||
typeParams: { isoValue: { kind: 'absolute', absoluteValue: (value ?? 1000) * params.relativeIsovalue }, alpha: params.alpha, xrayShaded: params.xrayShaded },
|
||||
typeParams: { isoValue: { kind: 'absolute', absoluteValue: (value ?? 1000) * params.relativeIsovalue }, alpha: params.alpha, xrayShaded: params.xrayShaded, tryUseGpu: params.tryUseGpu },
|
||||
color: 'uniform',
|
||||
colorParams: { value: params.color }
|
||||
});
|
||||
|
||||
@@ -5,10 +5,10 @@
|
||||
* @author Alexander Rose <alexander.rose@weirdbyte.de>
|
||||
*/
|
||||
|
||||
import { Structure, StructureElement, StructureProperties } from '../../mol-model/structure';
|
||||
import { Structure, StructureElement, StructureProperties, Unit } from '../../mol-model/structure';
|
||||
import { Task, RuntimeContext } from '../../mol-task';
|
||||
import { CentroidHelper } from '../../mol-math/geometry/centroid-helper';
|
||||
import { AccessibleSurfaceAreaProvider } from '../../mol-model-props/computed/accessible-surface-area';
|
||||
import { AccessibleSurfaceAreaParams } from '../../mol-model-props/computed/accessible-surface-area';
|
||||
import { Vec3 } from '../../mol-math/linear-algebra';
|
||||
import { getElementMoleculeType } from '../../mol-model/structure/util';
|
||||
import { MoleculeType } from '../../mol-model/structure/model/types';
|
||||
@@ -16,6 +16,10 @@ import { AccessibleSurfaceArea } from '../../mol-model-props/computed/accessible
|
||||
import { ParamDefinition as PD } from '../../mol-util/param-definition';
|
||||
import { MembraneOrientation } from './prop';
|
||||
|
||||
const LARGE_CA_THRESHOLD = 5000;
|
||||
const DEFAULT_UPDATE_INTERVAL = 10;
|
||||
const LARGE_CA_UPDATE_INTERVAL = 1;
|
||||
|
||||
interface ANVILContext {
|
||||
structure: Structure,
|
||||
|
||||
@@ -24,19 +28,23 @@ interface ANVILContext {
|
||||
minThickness: number,
|
||||
maxThickness: number,
|
||||
asaCutoff: number,
|
||||
adjust: number,
|
||||
|
||||
offsets: ArrayLike<number>,
|
||||
exposed: ArrayLike<boolean>,
|
||||
exposed: ArrayLike<number>,
|
||||
hydrophobic: ArrayLike<boolean>,
|
||||
centroid: Vec3,
|
||||
extent: number
|
||||
extent: number,
|
||||
large: boolean
|
||||
};
|
||||
|
||||
export const ANVILParams = {
|
||||
numberOfSpherePoints: PD.Numeric(120, { min: 35, max: 700, step: 1 }, { description: 'Number of spheres/directions to test for membrane placement. Original value is 350.' }),
|
||||
numberOfSpherePoints: PD.Numeric(175, { min: 35, max: 700, step: 1 }, { description: 'Number of spheres/directions to test for membrane placement. Original value is 350.' }),
|
||||
stepSize: PD.Numeric(1, { min: 0.25, max: 4, step: 0.25 }, { description: 'Thickness of membrane slices that will be tested' }),
|
||||
minThickness: PD.Numeric(20, { min: 10, max: 30, step: 1}, { description: 'Minimum membrane thickness used during refinement' }),
|
||||
maxThickness: PD.Numeric(40, { min: 30, max: 50, step: 1}, { description: 'Maximum membrane thickness used during refinement' }),
|
||||
asaCutoff: PD.Numeric(40, { min: 10, max: 100, step: 1 }, { description: 'Absolute ASA cutoff above which residues will be considered' })
|
||||
asaCutoff: PD.Numeric(40, { min: 10, max: 100, step: 1 }, { description: 'Relative ASA cutoff above which residues will be considered' }),
|
||||
adjust: PD.Numeric(14, { min: 0, max: 30, step: 1 }, { description: 'Minimum length of membrane-spanning regions (original values: 14 for alpha-helices and 5 for beta sheets). Set to 0 to not optimize membrane thickness.' })
|
||||
};
|
||||
export type ANVILParams = typeof ANVILParams
|
||||
export type ANVILProps = PD.Values<ANVILParams>
|
||||
@@ -54,22 +62,33 @@ export function computeANVIL(structure: Structure, props: ANVILProps) {
|
||||
});
|
||||
}
|
||||
|
||||
const l = StructureElement.Location.create(void 0);
|
||||
// avoiding namespace lookup improved performance in Chrome (Aug 2020)
|
||||
const v3add = Vec3.add;
|
||||
const v3clone = Vec3.clone;
|
||||
const v3create = Vec3.create;
|
||||
const v3distance = Vec3.distance;
|
||||
const v3dot = Vec3.dot;
|
||||
const v3magnitude = Vec3.magnitude;
|
||||
const v3normalize = Vec3.normalize;
|
||||
const v3scale = Vec3.scale;
|
||||
const v3scaleAndAdd = Vec3.scaleAndAdd;
|
||||
const v3set = Vec3.set;
|
||||
const v3squaredDistance = Vec3.squaredDistance;
|
||||
const v3sub = Vec3.sub;
|
||||
const v3zero = Vec3.zero;
|
||||
|
||||
const centroidHelper = new CentroidHelper();
|
||||
function initialize(structure: Structure, props: ANVILProps): ANVILContext {
|
||||
const { label_atom_id, x, y, z } = StructureProperties.atom;
|
||||
const elementCount = structure.polymerResidueCount;
|
||||
async function initialize(structure: Structure, props: ANVILProps, accessibleSurfaceArea: AccessibleSurfaceArea): Promise<ANVILContext> {
|
||||
const l = StructureElement.Location.create(structure);
|
||||
const { label_atom_id, label_comp_id, x, y, z } = StructureProperties.atom;
|
||||
const asaCutoff = props.asaCutoff / 100;
|
||||
centroidHelper.reset();
|
||||
l.structure = structure;
|
||||
|
||||
let offsets = new Int32Array(elementCount);
|
||||
let exposed = new Array<boolean>(elementCount);
|
||||
const offsets = new Array<number>();
|
||||
const exposed = new Array<number>();
|
||||
const hydrophobic = new Array<boolean>();
|
||||
|
||||
const accessibleSurfaceArea = structure && AccessibleSurfaceAreaProvider.get(structure);
|
||||
const asa = accessibleSurfaceArea.value!;
|
||||
|
||||
const vec = Vec3();
|
||||
let m = 0;
|
||||
const vec = v3zero();
|
||||
for (let i = 0, il = structure.units.length; i < il; ++i) {
|
||||
const unit = structure.units[i];
|
||||
const { elements } = unit;
|
||||
@@ -85,64 +104,82 @@ function initialize(structure: Structure, props: ANVILProps): ANVILContext {
|
||||
}
|
||||
|
||||
// only CA is considered for downstream operations
|
||||
if (label_atom_id(l) !== 'CA') {
|
||||
if (label_atom_id(l) !== 'CA' && label_atom_id(l) !== 'BB') {
|
||||
continue;
|
||||
}
|
||||
|
||||
// original ANVIL only considers canonical amino acids
|
||||
if (!MaxAsa[label_comp_id(l)]) {
|
||||
continue;
|
||||
}
|
||||
|
||||
// while iterating use first pass to compute centroid
|
||||
Vec3.set(vec, x(l), y(l), z(l));
|
||||
v3set(vec, x(l), y(l), z(l));
|
||||
centroidHelper.includeStep(vec);
|
||||
|
||||
// keep track of offsets and exposed state to reuse
|
||||
offsets[m] = structure.serialMapping.getSerialIndex(l.unit, l.element);
|
||||
exposed[m] = AccessibleSurfaceArea.getValue(l, asa) > props.asaCutoff;
|
||||
|
||||
m++;
|
||||
offsets.push(structure.serialMapping.getSerialIndex(l.unit, l.element));
|
||||
if (AccessibleSurfaceArea.getValue(l, accessibleSurfaceArea) / MaxAsa[label_comp_id(l)] > asaCutoff) {
|
||||
exposed.push(structure.serialMapping.getSerialIndex(l.unit, l.element));
|
||||
hydrophobic.push(isHydrophobic(label_comp_id(l)));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// omit potentially empty tail1
|
||||
offsets = offsets.slice(0, m);
|
||||
exposed = exposed.slice(0, m);
|
||||
|
||||
// calculate centroid and extent
|
||||
centroidHelper.finishedIncludeStep();
|
||||
const centroid = centroidHelper.center;
|
||||
const centroid = v3clone(centroidHelper.center);
|
||||
for (let k = 0, kl = offsets.length; k < kl; k++) {
|
||||
setLocation(l, structure, offsets[k]);
|
||||
Vec3.set(vec, x(l), y(l), z(l));
|
||||
v3set(vec, x(l), y(l), z(l));
|
||||
centroidHelper.radiusStep(vec);
|
||||
}
|
||||
const extent = 1.2 * Math.sqrt(centroidHelper.radiusSq);
|
||||
|
||||
return {
|
||||
...props,
|
||||
structure: structure,
|
||||
structure,
|
||||
|
||||
offsets: offsets,
|
||||
exposed: exposed,
|
||||
centroid: centroid,
|
||||
extent: extent
|
||||
offsets,
|
||||
exposed,
|
||||
hydrophobic,
|
||||
centroid,
|
||||
extent,
|
||||
large: offsets.length > LARGE_CA_THRESHOLD
|
||||
};
|
||||
}
|
||||
|
||||
export async function calculate(runtime: RuntimeContext, structure: Structure, params: ANVILProps): Promise<MembraneOrientation> {
|
||||
const { label_comp_id } = StructureProperties.atom;
|
||||
// can't get away with the default 92 points here
|
||||
const asaProps = { ...PD.getDefaultValues(AccessibleSurfaceAreaParams), probeSize: 4.0, traceOnly: true, numberOfSpherePoints: 184 };
|
||||
const accessibleSurfaceArea = await AccessibleSurfaceArea.compute(structure, asaProps).runInContext(runtime);
|
||||
|
||||
const ctx = initialize(structure, params);
|
||||
const initialHphobHphil = HphobHphil.filtered(ctx, label_comp_id);
|
||||
const ctx = await initialize(structure, params, accessibleSurfaceArea);
|
||||
const initialHphobHphil = HphobHphil.initial(ctx);
|
||||
|
||||
const initialMembrane = findMembrane(ctx, generateSpherePoints(ctx, ctx.numberOfSpherePoints), initialHphobHphil, label_comp_id);
|
||||
const alternativeMembrane = findMembrane(ctx, findProximateAxes(ctx, initialMembrane), initialHphobHphil, label_comp_id);
|
||||
const initialMembrane = (await findMembrane(runtime, 'Placing initial membrane...', ctx, generateSpherePoints(ctx, ctx.numberOfSpherePoints), initialHphobHphil))!;
|
||||
const refinedMembrane = (await findMembrane(runtime, 'Refining membrane placement...', ctx, findProximateAxes(ctx, initialMembrane), initialHphobHphil))!;
|
||||
let membrane = initialMembrane.qmax! > refinedMembrane.qmax! ? initialMembrane : refinedMembrane;
|
||||
|
||||
const membrane = initialMembrane.qmax! > alternativeMembrane.qmax! ? initialMembrane : alternativeMembrane;
|
||||
if (ctx.adjust && !ctx.large) {
|
||||
membrane = await adjustThickness(runtime, 'Adjusting membrane thickness...', ctx, membrane, initialHphobHphil);
|
||||
}
|
||||
|
||||
const normalVector = v3zero();
|
||||
const center = v3zero();
|
||||
v3sub(normalVector, membrane.planePoint1, membrane.planePoint2);
|
||||
v3normalize(normalVector, normalVector);
|
||||
|
||||
v3add(center, membrane.planePoint1, membrane.planePoint2);
|
||||
v3scale(center, center, 0.5);
|
||||
const extent = adjustExtent(ctx, membrane, center);
|
||||
|
||||
return {
|
||||
planePoint1: membrane.planePoint1,
|
||||
planePoint2: membrane.planePoint2,
|
||||
normalVector: membrane.normalVector!,
|
||||
radius: ctx.extent,
|
||||
centroid: ctx.centroid
|
||||
normalVector,
|
||||
centroid: center,
|
||||
radius: extent
|
||||
};
|
||||
}
|
||||
|
||||
@@ -160,82 +197,79 @@ namespace MembraneCandidate {
|
||||
return {
|
||||
planePoint1: c1,
|
||||
planePoint2: c2,
|
||||
stats: stats
|
||||
stats
|
||||
};
|
||||
}
|
||||
|
||||
export function scored(spherePoint: Vec3, c1: Vec3, c2: Vec3, stats: HphobHphil, qmax: number, centroid: Vec3): MembraneCandidate {
|
||||
const diam_vect = Vec3();
|
||||
Vec3.sub(diam_vect, centroid, spherePoint);
|
||||
export function scored(spherePoint: Vec3, planePoint1: Vec3, planePoint2: Vec3, stats: HphobHphil, qmax: number, centroid: Vec3): MembraneCandidate {
|
||||
const normalVector = v3zero();
|
||||
v3sub(normalVector, centroid, spherePoint);
|
||||
return {
|
||||
planePoint1: c1,
|
||||
planePoint2: c2,
|
||||
stats: stats,
|
||||
normalVector: diam_vect,
|
||||
spherePoint: spherePoint,
|
||||
qmax: qmax
|
||||
planePoint1,
|
||||
planePoint2,
|
||||
stats,
|
||||
normalVector,
|
||||
spherePoint,
|
||||
qmax
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
function findMembrane(ctx: ANVILContext, spherePoints: Vec3[], initialStats: HphobHphil, label_comp_id: StructureElement.Property<string>): MembraneCandidate {
|
||||
const { centroid, stepSize, minThickness, maxThickness } = ctx;
|
||||
async function findMembrane(runtime: RuntimeContext, message: string | undefined, ctx: ANVILContext, spherePoints: Vec3[], initialStats: HphobHphil): Promise<MembraneCandidate | undefined> {
|
||||
const { centroid, stepSize, minThickness, maxThickness, large } = ctx;
|
||||
// best performing membrane
|
||||
let membrane: MembraneCandidate;
|
||||
let membrane: MembraneCandidate | undefined;
|
||||
// score of the best performing membrane
|
||||
let qmax = 0;
|
||||
|
||||
// construct slices of thickness 1.0 along the axis connecting the centroid and the spherePoint
|
||||
const diam = Vec3();
|
||||
for (let i = 0, il = spherePoints.length; i < il; i++) {
|
||||
const spherePoint = spherePoints[i];
|
||||
Vec3.sub(diam, centroid, spherePoint);
|
||||
Vec3.scale(diam, diam, 2);
|
||||
const diamNorm = Vec3.magnitude(diam);
|
||||
const qvartemp = [];
|
||||
const diam = v3zero();
|
||||
for (let n = 0, nl = spherePoints.length; n < nl; n++) {
|
||||
if (runtime.shouldUpdate && message && (n + 1) % (large ? LARGE_CA_UPDATE_INTERVAL : DEFAULT_UPDATE_INTERVAL) === 0) {
|
||||
await runtime.update({ message, current: (n + 1), max: nl });
|
||||
}
|
||||
|
||||
const spherePoint = spherePoints[n];
|
||||
v3sub(diam, centroid, spherePoint);
|
||||
v3scale(diam, diam, 2);
|
||||
const diamNorm = v3magnitude(diam);
|
||||
|
||||
const sliceStats = HphobHphil.sliced(ctx, stepSize, spherePoint, diam, diamNorm);
|
||||
const qvartemp = [];
|
||||
for (let i = 0, il = diamNorm - stepSize; i < il; i += stepSize) {
|
||||
const c1 = Vec3();
|
||||
const c2 = Vec3();
|
||||
Vec3.scaleAndAdd(c1, spherePoint, diam, i / diamNorm);
|
||||
Vec3.scaleAndAdd(c2, spherePoint, diam, (i + stepSize) / diamNorm);
|
||||
const c1 = v3zero();
|
||||
const c2 = v3zero();
|
||||
v3scaleAndAdd(c1, spherePoint, diam, i / diamNorm);
|
||||
v3scaleAndAdd(c2, spherePoint, diam, (i + stepSize) / diamNorm);
|
||||
|
||||
// evaluate how well this membrane slice embeddeds the peculiar residues
|
||||
const stats = HphobHphil.filtered(ctx, label_comp_id, (testPoint: Vec3) => isInMembranePlane(testPoint, diam, c1, c2));
|
||||
const stats = sliceStats[Math.round(i / stepSize)];
|
||||
qvartemp.push(MembraneCandidate.initial(c1, c2, stats));
|
||||
}
|
||||
|
||||
let jmax = (minThickness / stepSize) - 1;
|
||||
|
||||
for (let width = 0, widthl = maxThickness; width < widthl;) {
|
||||
const imax = qvartemp.length - 1 - jmax;
|
||||
|
||||
for (let i = 0, il = imax; i < il; i++) {
|
||||
const c1 = qvartemp[i].planePoint1;
|
||||
const c2 = qvartemp[i + jmax].planePoint2;
|
||||
let jmax = Math.floor((minThickness / stepSize) - 1);
|
||||
|
||||
for (let width = 0, widthl = maxThickness; width <= widthl;) {
|
||||
for (let i = 0, il = qvartemp.length - 1 - jmax; i < il; i++) {
|
||||
let hphob = 0;
|
||||
let hphil = 0;
|
||||
let total = 0;
|
||||
for (let j = 0; j < jmax; j++) {
|
||||
const ij = qvartemp[i + j];
|
||||
if (j === 0 || j === jmax - 1) {
|
||||
hphob += 0.5 * ij.stats.hphob;
|
||||
hphob += Math.floor(0.5 * ij.stats.hphob);
|
||||
hphil += 0.5 * ij.stats.hphil;
|
||||
} else {
|
||||
hphob += ij.stats.hphob;
|
||||
hphil += ij.stats.hphil;
|
||||
}
|
||||
total += ij.stats.total;
|
||||
}
|
||||
|
||||
const stats = HphobHphil.of(hphob, hphil, total);
|
||||
|
||||
if (hphob !== 0) {
|
||||
const stats = { hphob, hphil };
|
||||
const qvaltest = qValue(stats, initialStats);
|
||||
if (qvaltest > qmax) {
|
||||
if (qvaltest >= qmax) {
|
||||
qmax = qvaltest;
|
||||
membrane = MembraneCandidate.scored(spherePoint, c1, c2, HphobHphil.of(hphob, hphil, total), qmax, centroid);
|
||||
membrane = MembraneCandidate.scored(spherePoint, qvartemp[i].planePoint1, qvartemp[i + jmax].planePoint2, stats, qmax, centroid);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -244,7 +278,180 @@ function findMembrane(ctx: ANVILContext, spherePoints: Vec3[], initialStats: Hph
|
||||
}
|
||||
}
|
||||
|
||||
return membrane!;
|
||||
return membrane;
|
||||
}
|
||||
|
||||
/** Adjust membrane thickness by maximizing the number of membrane segments. */
|
||||
async function adjustThickness(runtime: RuntimeContext, message: string | undefined, ctx: ANVILContext, membrane: MembraneCandidate, initialHphobHphil: HphobHphil): Promise<MembraneCandidate> {
|
||||
const { minThickness, large } = ctx;
|
||||
const step = 0.3;
|
||||
let maxThickness = v3distance(membrane.planePoint1, membrane.planePoint2);
|
||||
|
||||
let maxNos = membraneSegments(ctx, membrane).length;
|
||||
let optimalThickness = membrane;
|
||||
|
||||
let n = 0;
|
||||
const nl = Math.ceil((maxThickness - minThickness) / step);
|
||||
while (maxThickness > minThickness) {
|
||||
n++;
|
||||
if (runtime.shouldUpdate && message && n % (large ? LARGE_CA_UPDATE_INTERVAL : DEFAULT_UPDATE_INTERVAL) === 0) {
|
||||
await runtime.update({ message, current: n, max: nl });
|
||||
}
|
||||
|
||||
const p = {
|
||||
...ctx,
|
||||
maxThickness,
|
||||
stepSize: step
|
||||
};
|
||||
const temp = await findMembrane(runtime, void 0, p, [membrane.spherePoint!], initialHphobHphil);
|
||||
if (temp) {
|
||||
const nos = membraneSegments(ctx, temp).length;
|
||||
if (nos > maxNos) {
|
||||
maxNos = nos;
|
||||
optimalThickness = temp;
|
||||
}
|
||||
}
|
||||
maxThickness -= step;
|
||||
}
|
||||
|
||||
return optimalThickness;
|
||||
}
|
||||
|
||||
/** Report auth_seq_ids for all transmembrane segments. Will reject segments that are shorter than the adjust parameter specifies. Missing residues are considered in-membrane. */
|
||||
function membraneSegments(ctx: ANVILContext, membrane: MembraneCandidate): ArrayLike<{ start: number, end: number }> {
|
||||
const { offsets, structure, adjust } = ctx;
|
||||
const { normalVector, planePoint1, planePoint2 } = membrane;
|
||||
const { units } = structure;
|
||||
const { elementIndices, unitIndices } = structure.serialMapping;
|
||||
const testPoint = v3zero();
|
||||
const { auth_seq_id } = StructureProperties.residue;
|
||||
|
||||
const d1 = -v3dot(normalVector!, planePoint1);
|
||||
const d2 = -v3dot(normalVector!, planePoint2);
|
||||
const dMin = Math.min(d1, d2);
|
||||
const dMax = Math.max(d1, d2);
|
||||
|
||||
const inMembrane: { [k: string]: Set<number> } = Object.create(null);
|
||||
const outMembrane: { [k: string]: Set<number> } = Object.create(null);
|
||||
const segments: Array<{ start: number, end: number }> = [];
|
||||
let authAsymId;
|
||||
let lastAuthAsymId = null;
|
||||
let authSeqId;
|
||||
let lastAuthSeqId = units[0].model.atomicHierarchy.residues.auth_seq_id.value((units[0] as Unit.Atomic).chainIndex[0]) - 1;
|
||||
let startOffset = 0;
|
||||
let endOffset = 0;
|
||||
|
||||
// collect all residues in membrane layer
|
||||
for (let k = 0, kl = offsets.length; k < kl; k++) {
|
||||
const unit = units[unitIndices[offsets[k]]];
|
||||
if (!Unit.isAtomic(unit)) throw 'Property only available for atomic models.';
|
||||
const elementIndex = elementIndices[offsets[k]];
|
||||
|
||||
authAsymId = unit.model.atomicHierarchy.chains.auth_asym_id.value(unit.chainIndex[elementIndex]);
|
||||
if (authAsymId !== lastAuthAsymId) {
|
||||
if (!inMembrane[authAsymId]) inMembrane[authAsymId] = new Set<number>();
|
||||
if (!outMembrane[authAsymId]) outMembrane[authAsymId] = new Set<number>();
|
||||
lastAuthAsymId = authAsymId;
|
||||
}
|
||||
|
||||
authSeqId = unit.model.atomicHierarchy.residues.auth_seq_id.value(unit.residueIndex[elementIndex]);
|
||||
v3set(testPoint, unit.conformation.x(elementIndex), unit.conformation.y(elementIndex), unit.conformation.z(elementIndex));
|
||||
if (_isInMembranePlane(testPoint, normalVector!, dMin, dMax)) {
|
||||
inMembrane[authAsymId].add(authSeqId);
|
||||
} else {
|
||||
outMembrane[authAsymId].add(authSeqId);
|
||||
}
|
||||
}
|
||||
|
||||
for (let k = 0, kl = offsets.length; k < kl; k++) {
|
||||
const unit = units[unitIndices[offsets[k]]];
|
||||
if (!Unit.isAtomic(unit)) throw 'Property only available for atomic models.';
|
||||
const elementIndex = elementIndices[offsets[k]];
|
||||
|
||||
authAsymId = unit.model.atomicHierarchy.chains.auth_asym_id.value(unit.chainIndex[elementIndex]);
|
||||
authSeqId = unit.model.atomicHierarchy.residues.auth_seq_id.value(unit.residueIndex[elementIndex]);
|
||||
if (inMembrane[authAsymId].has(authSeqId)) {
|
||||
// chain change
|
||||
if (authAsymId !== lastAuthAsymId) {
|
||||
segments.push({ start: startOffset, end: endOffset });
|
||||
lastAuthAsymId = authAsymId;
|
||||
startOffset = k;
|
||||
endOffset = k;
|
||||
}
|
||||
|
||||
// sequence gaps
|
||||
if (authSeqId !== lastAuthSeqId + 1) {
|
||||
if (outMembrane[authAsymId].has(lastAuthSeqId + 1)) {
|
||||
segments.push({ start: startOffset, end: endOffset });
|
||||
startOffset = k;
|
||||
}
|
||||
lastAuthSeqId = authSeqId;
|
||||
endOffset = k;
|
||||
} else {
|
||||
lastAuthSeqId++;
|
||||
endOffset++;
|
||||
}
|
||||
}
|
||||
}
|
||||
segments.push({ start: startOffset, end: endOffset });
|
||||
|
||||
const l = StructureElement.Location.create(structure);
|
||||
let startAuth;
|
||||
let endAuth;
|
||||
const refinedSegments: Array<{ start: number, end: number }> = [];
|
||||
for (let k = 0, kl = segments.length; k < kl; k++) {
|
||||
const { start, end } = segments[k];
|
||||
if (start === 0 || end === offsets.length - 1) continue;
|
||||
|
||||
// evaluate residues 1 pos outside of membrane
|
||||
setLocation(l, structure, offsets[start - 1]);
|
||||
v3set(testPoint, l.unit.conformation.x(l.element), l.unit.conformation.y(l.element), l.unit.conformation.z(l.element));
|
||||
const d3 = -v3dot(normalVector!, testPoint);
|
||||
|
||||
setLocation(l, structure, offsets[end + 1]);
|
||||
v3set(testPoint, l.unit.conformation.x(l.element), l.unit.conformation.y(l.element), l.unit.conformation.z(l.element));
|
||||
const d4 = -v3dot(normalVector!, testPoint);
|
||||
|
||||
if (Math.min(d3, d4) < dMin && Math.max(d3, d4) > dMax) {
|
||||
// reject this refinement
|
||||
setLocation(l, structure, offsets[start]);
|
||||
startAuth = auth_seq_id(l);
|
||||
setLocation(l, structure, offsets[end]);
|
||||
endAuth = auth_seq_id(l);
|
||||
if (Math.abs(startAuth - endAuth) + 1 < adjust) {
|
||||
return [];
|
||||
}
|
||||
refinedSegments.push(segments[k]);
|
||||
}
|
||||
}
|
||||
|
||||
return refinedSegments;
|
||||
}
|
||||
|
||||
/** Filter for membrane residues and calculate the final extent of the membrane layer */
|
||||
function adjustExtent(ctx: ANVILContext, membrane: MembraneCandidate, centroid: Vec3): number {
|
||||
const { offsets, structure } = ctx;
|
||||
const { normalVector, planePoint1, planePoint2 } = membrane;
|
||||
const l = StructureElement.Location.create(structure);
|
||||
const testPoint = v3zero();
|
||||
const { x, y, z } = StructureProperties.atom;
|
||||
|
||||
const d1 = -v3dot(normalVector!, planePoint1);
|
||||
const d2 = -v3dot(normalVector!, planePoint2);
|
||||
const dMin = Math.min(d1, d2);
|
||||
const dMax = Math.max(d1, d2);
|
||||
let extent = 0;
|
||||
|
||||
for (let k = 0, kl = offsets.length; k < kl; k++) {
|
||||
setLocation(l, structure, offsets[k]);
|
||||
v3set(testPoint, x(l), y(l), z(l));
|
||||
if (_isInMembranePlane(testPoint, normalVector!, dMin, dMax)) {
|
||||
const dsq = v3squaredDistance(testPoint, centroid);
|
||||
if (dsq > extent) extent = dsq;
|
||||
}
|
||||
}
|
||||
|
||||
return Math.sqrt(extent);
|
||||
}
|
||||
|
||||
function qValue(currentStats: HphobHphil, initialStats: HphobHphil): number {
|
||||
@@ -262,23 +469,27 @@ function qValue(currentStats: HphobHphil, initialStats: HphobHphil): number {
|
||||
}
|
||||
|
||||
export function isInMembranePlane(testPoint: Vec3, normalVector: Vec3, planePoint1: Vec3, planePoint2: Vec3): boolean {
|
||||
const d1 = -Vec3.dot(normalVector, planePoint1);
|
||||
const d2 = -Vec3.dot(normalVector, planePoint2);
|
||||
const d = -Vec3.dot(normalVector, testPoint);
|
||||
return d > Math.min(d1, d2) && d < Math.max(d1, d2);
|
||||
const d1 = -v3dot(normalVector, planePoint1);
|
||||
const d2 = -v3dot(normalVector, planePoint2);
|
||||
return _isInMembranePlane(testPoint, normalVector, Math.min(d1, d2), Math.max(d1, d2));
|
||||
}
|
||||
|
||||
// generates a defined number of points on a sphere with radius = extent around the specified centroid
|
||||
function _isInMembranePlane(testPoint: Vec3, normalVector: Vec3, min: number, max: number): boolean {
|
||||
const d = -v3dot(normalVector, testPoint);
|
||||
return d > min && d < max;
|
||||
}
|
||||
|
||||
/** Generates a defined number of points on a sphere with radius = extent around the specified centroid */
|
||||
function generateSpherePoints(ctx: ANVILContext, numberOfSpherePoints: number): Vec3[] {
|
||||
const { centroid, extent } = ctx;
|
||||
const points = [];
|
||||
let oldPhi = 0, h, theta, phi;
|
||||
for(let k = 1, kl = numberOfSpherePoints + 1; k < kl; k++) {
|
||||
h = -1 + 2 * (k - 1) / (numberOfSpherePoints - 1);
|
||||
h = -1 + 2 * (k - 1) / (2 * numberOfSpherePoints - 1);
|
||||
theta = Math.acos(h);
|
||||
phi = (k === 1 || k === numberOfSpherePoints) ? 0 : (oldPhi + 3.6 / Math.sqrt(numberOfSpherePoints * (1 - h * h))) % (2 * Math.PI);
|
||||
phi = (k === 1 || k === numberOfSpherePoints) ? 0 : (oldPhi + 3.6 / Math.sqrt(2 * numberOfSpherePoints * (1 - h * h))) % (2 * Math.PI);
|
||||
|
||||
const point = Vec3.create(
|
||||
const point = v3create(
|
||||
extent * Math.sin(phi) * Math.sin(theta) + centroid[0],
|
||||
extent * Math.cos(theta) + centroid[1],
|
||||
extent * Math.cos(phi) * Math.sin(theta) + centroid[2]
|
||||
@@ -290,18 +501,18 @@ function generateSpherePoints(ctx: ANVILContext, numberOfSpherePoints: number):
|
||||
return points;
|
||||
}
|
||||
|
||||
// generates sphere points close to that of the initial membrane
|
||||
/** Generates sphere points close to that of the initial membrane */
|
||||
function findProximateAxes(ctx: ANVILContext, membrane: MembraneCandidate): Vec3[] {
|
||||
const { numberOfSpherePoints, extent } = ctx;
|
||||
const points = generateSpherePoints(ctx, 30000);
|
||||
let j = 4;
|
||||
let sphere_pts2: Vec3[] = [];
|
||||
const s = 2 * extent / numberOfSpherePoints;
|
||||
while (sphere_pts2.length < numberOfSpherePoints) {
|
||||
const d = 2 * extent / numberOfSpherePoints + j;
|
||||
const dsq = d * d;
|
||||
const dsq = (s + j) * (s + j);
|
||||
sphere_pts2 = [];
|
||||
for (let i = 0, il = points.length; i < il; i++) {
|
||||
if (Vec3.squaredDistance(points[i], membrane.spherePoint!) < dsq) {
|
||||
if (v3squaredDistance(points[i], membrane.spherePoint!) < dsq) {
|
||||
sphere_pts2.push(points[i]);
|
||||
}
|
||||
}
|
||||
@@ -312,55 +523,80 @@ function findProximateAxes(ctx: ANVILContext, membrane: MembraneCandidate): Vec3
|
||||
|
||||
interface HphobHphil {
|
||||
hphob: number,
|
||||
hphil: number,
|
||||
total: number
|
||||
hphil: number
|
||||
}
|
||||
|
||||
namespace HphobHphil {
|
||||
export function of(hphob: number, hphil: number, total?: number) {
|
||||
return {
|
||||
hphob: hphob,
|
||||
hphil: hphil,
|
||||
total: !!total ? total : hphob + hphil
|
||||
};
|
||||
}
|
||||
|
||||
const testPoint = Vec3();
|
||||
export function filtered(ctx: ANVILContext, label_comp_id: StructureElement.Property<string>, filter?: (test: Vec3) => boolean): HphobHphil {
|
||||
const { offsets, exposed, structure } = ctx;
|
||||
const { x, y, z } = StructureProperties.atom;
|
||||
export function initial(ctx: ANVILContext): HphobHphil {
|
||||
const { exposed, hydrophobic } = ctx;
|
||||
let hphob = 0;
|
||||
let hphil = 0;
|
||||
for (let k = 0, kl = offsets.length; k < kl; k++) {
|
||||
// ignore buried residues
|
||||
if (!exposed[k]) {
|
||||
continue;
|
||||
}
|
||||
|
||||
setLocation(l, structure, offsets[k]);
|
||||
Vec3.set(testPoint, x(l), y(l), z(l));
|
||||
|
||||
// testPoints have to be in putative membrane layer
|
||||
if (filter && !filter(testPoint)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (isHydrophobic(label_comp_id(l))) {
|
||||
for (let k = 0, kl = exposed.length; k < kl; k++) {
|
||||
if (hydrophobic[k]) {
|
||||
hphob++;
|
||||
} else {
|
||||
hphil++;
|
||||
}
|
||||
}
|
||||
return of(hphob, hphil);
|
||||
return { hphob, hphil };
|
||||
}
|
||||
|
||||
const testPoint = v3zero();
|
||||
export function sliced(ctx: ANVILContext, stepSize: number, spherePoint: Vec3, diam: Vec3, diamNorm: number): HphobHphil[] {
|
||||
const { exposed, hydrophobic, structure } = ctx;
|
||||
const { units, serialMapping } = structure;
|
||||
const { unitIndices, elementIndices } = serialMapping;
|
||||
const sliceStats: HphobHphil[] = [];
|
||||
for (let i = 0, il = diamNorm - stepSize; i < il; i += stepSize) {
|
||||
sliceStats[sliceStats.length] = { hphob: 0, hphil: 0 };
|
||||
}
|
||||
|
||||
for (let i = 0, il = exposed.length; i < il; i++) {
|
||||
const unit = units[unitIndices[exposed[i]]];
|
||||
const elementIndex = elementIndices[exposed[i]];
|
||||
v3set(testPoint, unit.conformation.x(elementIndex), unit.conformation.y(elementIndex), unit.conformation.z(elementIndex));
|
||||
v3sub(testPoint, testPoint, spherePoint);
|
||||
if (hydrophobic[i]) {
|
||||
sliceStats[Math.floor(v3dot(testPoint, diam) / diamNorm / stepSize)].hphob++;
|
||||
} else {
|
||||
sliceStats[Math.floor(v3dot(testPoint, diam) / diamNorm / stepSize)].hphil++;
|
||||
}
|
||||
}
|
||||
return sliceStats;
|
||||
}
|
||||
}
|
||||
|
||||
// ANVIL-specific (not general) definition of membrane-favoring amino acids
|
||||
const HYDROPHOBIC_AMINO_ACIDS = new Set(['ALA', 'CYS', 'GLY', 'HIS', 'ILE', 'LEU', 'MET', 'PHE', 'SER', 'THR', 'VAL']);
|
||||
/** ANVIL-specific (not general) definition of membrane-favoring amino acids */
|
||||
const HYDROPHOBIC_AMINO_ACIDS = new Set(['ALA', 'CYS', 'GLY', 'HIS', 'ILE', 'LEU', 'MET', 'PHE', 'SER', 'TRP', 'VAL']);
|
||||
/** Returns true if ANVIL considers this as amino acid that favors being embedded in a membrane */
|
||||
export function isHydrophobic(label_comp_id: string): boolean {
|
||||
return HYDROPHOBIC_AMINO_ACIDS.has(label_comp_id);
|
||||
}
|
||||
|
||||
/** Accessible surface area used for normalization. ANVIL uses 'Total-Side REL' values from NACCESS, from: Hubbard, S. J., & Thornton, J. M. (1993). naccess. Computer Program, Department of Biochemistry and Molecular Biology, University College London, 2(1). */
|
||||
export const MaxAsa: { [k: string]: number } = {
|
||||
'ALA': 69.41,
|
||||
'ARG': 201.25,
|
||||
'ASN': 106.24,
|
||||
'ASP': 102.69,
|
||||
'CYS': 96.75,
|
||||
'GLU': 134.74,
|
||||
'GLN': 140.99,
|
||||
'GLY': 32.33,
|
||||
'HIS': 147.08,
|
||||
'ILE': 137.96,
|
||||
'LEU': 141.12,
|
||||
'LYS': 163.30,
|
||||
'MET': 156.64,
|
||||
'PHE': 164.11,
|
||||
'PRO': 119.90,
|
||||
'SER': 78.11,
|
||||
'THR': 101.70,
|
||||
'TRP': 211.26,
|
||||
'TYR': 177.38,
|
||||
'VAL': 114.28
|
||||
};
|
||||
|
||||
function setLocation(l: StructureElement.Location, structure: Structure, serialIndex: number) {
|
||||
l.structure = structure;
|
||||
l.unit = structure.units[structure.serialMapping.unitIndices[serialIndex]];
|
||||
|
||||
@@ -121,7 +121,7 @@ const MembraneOrientation3D = PluginStateTransform.BuiltIn({
|
||||
await MembraneOrientationProvider.attach({ runtime: ctx, assetManager: plugin.managers.asset }, a.data);
|
||||
const repr = MembraneOrientationRepresentation({ webgl: plugin.canvas3d?.webgl, ...plugin.representation.structure.themes }, () => MembraneOrientationParams);
|
||||
await repr.createOrUpdate(params, a.data).runInContext(ctx);
|
||||
return new PluginStateObject.Shape.Representation3D({ repr, source: a }, { label: 'Membrane Orientation' });
|
||||
return new PluginStateObject.Shape.Representation3D({ repr, sourceData: a.data }, { label: 'Membrane Orientation' });
|
||||
});
|
||||
},
|
||||
update({ a, b, newParams }, plugin: PluginContext) {
|
||||
@@ -129,6 +129,7 @@ const MembraneOrientation3D = PluginStateTransform.BuiltIn({
|
||||
await MembraneOrientationProvider.attach({ runtime: ctx, assetManager: plugin.managers.asset }, a.data);
|
||||
const props = { ...b.data.repr.props, ...newParams };
|
||||
await b.data.repr.createOrUpdate(props, a.data).runInContext(ctx);
|
||||
b.data.sourceData = a.data;
|
||||
return StateTransformer.UpdateResult.Updated;
|
||||
});
|
||||
},
|
||||
|
||||
@@ -11,11 +11,10 @@ import { CustomPropertyDescriptor } from '../../mol-model/custom-property';
|
||||
import { ANVILParams, ANVILProps, computeANVIL, isInMembranePlane } from './algorithm';
|
||||
import { CustomStructureProperty } from '../../mol-model-props/common/custom-structure-property';
|
||||
import { CustomProperty } from '../../mol-model-props/common/custom-property';
|
||||
import { AccessibleSurfaceAreaProvider } from '../../mol-model-props/computed/accessible-surface-area';
|
||||
import { Vec3 } from '../../mol-math/linear-algebra';
|
||||
import { QuerySymbolRuntime } from '../../mol-script/runtime/query/base';
|
||||
import { CustomPropSymbol } from '../../mol-script/language/symbol';
|
||||
import Type from '../../mol-script/language/type';
|
||||
import { Type } from '../../mol-script/language/type';
|
||||
|
||||
export const MembraneOrientationParams = {
|
||||
...ANVILParams
|
||||
@@ -76,7 +75,6 @@ export const MembraneOrientationProvider: CustomStructureProperty.Provider<Membr
|
||||
});
|
||||
|
||||
async function computeAnvil(ctx: CustomProperty.Context, data: Structure, props: Partial<ANVILProps>): Promise<MembraneOrientation> {
|
||||
await AccessibleSurfaceAreaProvider.attach(ctx, data);
|
||||
const p = { ...PD.getDefaultValues(ANVILParams), ...props };
|
||||
return await computeANVIL(data, p).runInContext(ctx.runtime);
|
||||
}
|
||||
@@ -9,8 +9,6 @@ import { ParamDefinition as PD } from '../../mol-util/param-definition';
|
||||
import { Vec3, Mat4 } from '../../mol-math/linear-algebra';
|
||||
import { Representation, RepresentationContext, RepresentationParamsGetter } from '../../mol-repr/representation';
|
||||
import { Structure } from '../../mol-model/structure';
|
||||
import { Spheres } from '../../mol-geo/geometry/spheres/spheres';
|
||||
import { SpheresBuilder } from '../../mol-geo/geometry/spheres/spheres-builder';
|
||||
import { StructureRepresentationProvider, StructureRepresentation, StructureRepresentationStateBuilder } from '../../mol-repr/structure/representation';
|
||||
import { MembraneOrientation } from './prop';
|
||||
import { ThemeRegistryContext } from '../../mol-theme/theme';
|
||||
@@ -27,21 +25,13 @@ import { MembraneOrientationProvider } from './prop';
|
||||
import { MarkerActions } from '../../mol-util/marker-action';
|
||||
import { lociLabel } from '../../mol-theme/label';
|
||||
import { ColorNames } from '../../mol-util/color/names';
|
||||
import { CustomProperty } from '../../mol-model-props/common/custom-property';
|
||||
|
||||
const SharedParams = {
|
||||
color: PD.Color(ColorNames.lightgrey),
|
||||
radiusFactor: PD.Numeric(0.8333, { min: 0.1, max: 3.0, step: 0.01 }, { description: 'Scale the radius of the membrane layer' })
|
||||
radiusFactor: PD.Numeric(1.2, { min: 0.1, max: 3.0, step: 0.01 }, { description: 'Scale the radius of the membrane layer' })
|
||||
};
|
||||
|
||||
const BilayerSpheresParams = {
|
||||
...Spheres.Params,
|
||||
...SharedParams,
|
||||
sphereSize: PD.Numeric(1, { min: 0.1, max: 10, step: 0.1 }, { description: 'Size of spheres that represent membrane planes' }),
|
||||
density: PD.Numeric(1, { min: 0.25, max: 10, step: 0.25 }, { description: 'Distance between spheres'})
|
||||
};
|
||||
export type BilayerSpheresParams = typeof BilayerSpheresParams
|
||||
export type BilayerSpheresProps = PD.Values<BilayerSpheresParams>
|
||||
|
||||
const BilayerPlanesParams = {
|
||||
...Mesh.Params,
|
||||
...SharedParams,
|
||||
@@ -61,13 +51,11 @@ export type BilayerRimsParams = typeof BilayerRimsParams
|
||||
export type BilayerRimsProps = PD.Values<BilayerRimsParams>
|
||||
|
||||
const MembraneOrientationVisuals = {
|
||||
'bilayer-spheres': (ctx: RepresentationContext, getParams: RepresentationParamsGetter<MembraneOrientation, BilayerSpheresParams>) => ShapeRepresentation(getBilayerSpheres, Spheres.Utils, { modifyState: s => ({ ...s, markerActions: MarkerActions.Highlighting }) }),
|
||||
'bilayer-planes': (ctx: RepresentationContext, getParams: RepresentationParamsGetter<MembraneOrientation, BilayerPlanesParams>) => ShapeRepresentation(getBilayerPlanes, Mesh.Utils, { modifyState: s => ({ ...s, markerActions: MarkerActions.Highlighting }), modifyProps: p => ({ ...p, alpha: p.sectorOpacity, ignoreLight: true, doubleSided: false }) }),
|
||||
'bilayer-rims': (ctx: RepresentationContext, getParams: RepresentationParamsGetter<MembraneOrientation, BilayerRimsParams>) => ShapeRepresentation(getBilayerRims, Lines.Utils, { modifyState: s => ({ ...s, markerActions: MarkerActions.Highlighting }) })
|
||||
};
|
||||
|
||||
export const MembraneOrientationParams = {
|
||||
...BilayerSpheresParams,
|
||||
...BilayerPlanesParams,
|
||||
...BilayerRimsParams,
|
||||
visuals: PD.MultiSelect(['bilayer-planes', 'bilayer-rims'], PD.objectToOptions(MembraneOrientationVisuals)),
|
||||
@@ -91,9 +79,13 @@ export const MembraneOrientationRepresentationProvider = StructureRepresentation
|
||||
factory: MembraneOrientationRepresentation,
|
||||
getParams: getMembraneOrientationParams,
|
||||
defaultValues: PD.getDefaultValues(MembraneOrientationParams),
|
||||
defaultColorTheme: { name: 'uniform' },
|
||||
defaultSizeTheme: { name: 'uniform' },
|
||||
isApplicable: (structure: Structure) => structure.elementCount > 0
|
||||
defaultColorTheme: { name: 'shape-group' },
|
||||
defaultSizeTheme: { name: 'shape-group' },
|
||||
isApplicable: (structure: Structure) => structure.elementCount > 0,
|
||||
ensureCustomProperties: {
|
||||
attach: (ctx: CustomProperty.Context, structure: Structure) => MembraneOrientationProvider.attach(ctx, structure, void 0, true),
|
||||
detach: (data) => MembraneOrientationProvider.ref(data, false)
|
||||
}
|
||||
});
|
||||
|
||||
function membraneLabel(data: Structure) {
|
||||
@@ -101,16 +93,16 @@ function membraneLabel(data: Structure) {
|
||||
}
|
||||
|
||||
function getBilayerRims(ctx: RuntimeContext, data: Structure, props: BilayerRimsProps, shape?: Shape<Lines>): Shape<Lines> {
|
||||
const { planePoint1: p1, planePoint2: p2, centroid, normalVector: normal, radius } = MembraneOrientationProvider.get(data).value!;
|
||||
const { planePoint1: p1, planePoint2: p2, centroid, radius } = MembraneOrientationProvider.get(data).value!;
|
||||
const scaledRadius = props.radiusFactor * radius;
|
||||
const builder = LinesBuilder.create(128, 64, shape?.geometry);
|
||||
getLayerCircle(builder, p1, centroid, normal, scaledRadius, props);
|
||||
getLayerCircle(builder, p2, centroid, normal, scaledRadius, props);
|
||||
getLayerCircle(builder, p1, centroid, scaledRadius, props);
|
||||
getLayerCircle(builder, p2, centroid, scaledRadius, props);
|
||||
return Shape.create('Bilayer rims', data, builder.getLines(), () => props.color, () => props.linesSize, () => membraneLabel(data));
|
||||
}
|
||||
|
||||
function getLayerCircle(builder: LinesBuilder, p: Vec3, centroid: Vec3, normal: Vec3, radius: number, props: BilayerRimsProps, shape?: Shape<Lines>) {
|
||||
const circle = getCircle(p, centroid, normal, radius);
|
||||
function getLayerCircle(builder: LinesBuilder, p: Vec3, centroid: Vec3, radius: number, props: BilayerRimsProps, shape?: Shape<Lines>) {
|
||||
const circle = getCircle(p, centroid, radius);
|
||||
const { indices, vertices } = circle;
|
||||
for (let j = 0, jl = indices.length; j < jl; j += 3) {
|
||||
if (props.dashedLines && j % 2 === 1) continue; // draw every other segment to get dashes
|
||||
@@ -127,8 +119,13 @@ function getLayerCircle(builder: LinesBuilder, p: Vec3, centroid: Vec3, normal:
|
||||
}
|
||||
|
||||
const tmpMat = Mat4();
|
||||
function getCircle(p: Vec3, centroid: Vec3, normal: Vec3, radius: number) {
|
||||
Mat4.targetTo(tmpMat, p, centroid, normal);
|
||||
const tmpV = Vec3();
|
||||
function getCircle(p: Vec3, centroid: Vec3, radius: number) {
|
||||
if (Vec3.dot(Vec3.unitY, Vec3.sub(tmpV, p, centroid)) === 0) {
|
||||
Mat4.targetTo(tmpMat, p, centroid, Vec3.unitY);
|
||||
} else {
|
||||
Mat4.targetTo(tmpMat, p, centroid, Vec3.unitX);
|
||||
}
|
||||
Mat4.setTranslation(tmpMat, p);
|
||||
Mat4.mul(tmpMat, tmpMat, Mat4.rotX90);
|
||||
|
||||
@@ -137,42 +134,17 @@ function getCircle(p: Vec3, centroid: Vec3, normal: Vec3, radius: number) {
|
||||
}
|
||||
|
||||
function getBilayerPlanes(ctx: RuntimeContext, data: Structure, props: BilayerPlanesProps, shape?: Shape<Mesh>): Shape<Mesh> {
|
||||
const { planePoint1: p1, planePoint2: p2, centroid, normalVector: normal, radius } = MembraneOrientationProvider.get(data).value!;
|
||||
const { planePoint1: p1, planePoint2: p2, centroid, radius } = MembraneOrientationProvider.get(data).value!;
|
||||
const state = MeshBuilder.createState(128, 64, shape && shape.geometry);
|
||||
const scaledRadius = props.radiusFactor * radius;
|
||||
getLayerPlane(state, p1, centroid, normal, scaledRadius);
|
||||
getLayerPlane(state, p2, centroid, normal, scaledRadius);
|
||||
getLayerPlane(state, p1, centroid, scaledRadius);
|
||||
getLayerPlane(state, p2, centroid, scaledRadius);
|
||||
return Shape.create('Bilayer planes', data, MeshBuilder.getMesh(state), () => props.color, () => 1, () => membraneLabel(data));
|
||||
}
|
||||
|
||||
function getLayerPlane(state: MeshBuilder.State, p: Vec3, centroid: Vec3, normal: Vec3, radius: number) {
|
||||
const circle = getCircle(p, centroid, normal, radius);
|
||||
function getLayerPlane(state: MeshBuilder.State, p: Vec3, centroid: Vec3, radius: number) {
|
||||
const circle = getCircle(p, centroid, radius);
|
||||
state.currentGroup = 0;
|
||||
MeshBuilder.addPrimitive(state, Mat4.id, circle);
|
||||
MeshBuilder.addPrimitiveFlipped(state, Mat4.id, circle);
|
||||
}
|
||||
|
||||
function getBilayerSpheres(ctx: RuntimeContext, data: Structure, props: BilayerSpheresProps, shape?: Shape<Spheres>): Shape<Spheres> {
|
||||
const { density } = props;
|
||||
const { radius, planePoint1, planePoint2, normalVector } = MembraneOrientationProvider.get(data).value!;
|
||||
const scaledRadius = (props.radiusFactor * radius) * (props.radiusFactor * radius);
|
||||
|
||||
const spheresBuilder = SpheresBuilder.create(256, 128, shape?.geometry);
|
||||
getLayerSpheres(spheresBuilder, planePoint1, normalVector, density, scaledRadius);
|
||||
getLayerSpheres(spheresBuilder, planePoint2, normalVector, density, scaledRadius);
|
||||
return Shape.create('Bilayer spheres', data, spheresBuilder.getSpheres(), () => props.color, () => props.sphereSize, () => membraneLabel(data));
|
||||
}
|
||||
|
||||
function getLayerSpheres(spheresBuilder: SpheresBuilder, point: Vec3, normalVector: Vec3, density: number, sqRadius: number) {
|
||||
Vec3.normalize(normalVector, normalVector);
|
||||
const d = -Vec3.dot(normalVector, point);
|
||||
const rep = Vec3();
|
||||
for (let i = -1000, il = 1000; i < il; i += density) {
|
||||
for (let j = -1000, jl = 1000; j < jl; j += density) {
|
||||
Vec3.set(rep, i, j, normalVector[2] === 0 ? 0 : -(d + i * normalVector[0] + j * normalVector[1]) / normalVector[2]);
|
||||
if (Vec3.squaredDistance(rep, point) < sqRadius) {
|
||||
spheresBuilder.add(rep[0], rep[1], rep[2], 0);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,5 +1,5 @@
|
||||
/**
|
||||
* Copyright (c) 2020 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
||||
* Copyright (c) 2020-2021 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
||||
*
|
||||
* @author Alexander Rose <alexander.rose@weirdbyte.de>
|
||||
*/
|
||||
@@ -46,10 +46,9 @@ export function CellPackGenerateColorTheme(ctx: ThemeDataContext, props: PD.Valu
|
||||
name: 'generate',
|
||||
params: {
|
||||
hue, chroma: [30, 80], luminance: [15, 85],
|
||||
clusteringStepCount: 50, minSampleCount: 800, maxCount: 75,
|
||||
minLabel: 'Min', maxLabel: 'Max', valueLabel: (i: number) => `${i + 1}`,
|
||||
clusteringStepCount: 50, minSampleCount: 800, maxCount: 75
|
||||
}
|
||||
}});
|
||||
}}, { minLabel: 'Min', maxLabel: 'Max' });
|
||||
legend = palette.legend;
|
||||
const modelColor = new Map<number, Color>();
|
||||
for (let i = 0, il = models.length; i < il; ++i) {
|
||||
@@ -89,7 +88,6 @@ export const CellPackGenerateColorThemeProvider: ColorTheme.Provider<CellPackGen
|
||||
isApplicable: (ctx: ThemeDataContext) => {
|
||||
return (
|
||||
!!ctx.structure && ctx.structure.elementCount > 0 &&
|
||||
Model.TrajectoryInfo.get(ctx.structure.models[0]).size > 1 &&
|
||||
!!CellPackInfoProvider.get(ctx.structure).value
|
||||
);
|
||||
}
|
||||
|
||||
@@ -9,7 +9,7 @@ import { ParamDefinition as PD } from '../../../mol-util/param-definition';
|
||||
import { Color } from '../../../mol-util/color';
|
||||
import { ColorTheme, LocationColor } from '../../../mol-theme/color';
|
||||
import { ScaleLegend, TableLegend } from '../../../mol-util/legend';
|
||||
import { StructureElement, Model } from '../../../mol-model/structure';
|
||||
import { StructureElement, Model, Bond } from '../../../mol-model/structure';
|
||||
import { Location } from '../../../mol-model/location';
|
||||
import { CellPackInfoProvider } from '../property';
|
||||
|
||||
@@ -37,9 +37,12 @@ export function CellPackProvidedColorTheme(ctx: ThemeDataContext, props: PD.Valu
|
||||
}
|
||||
|
||||
color = (location: Location): Color => {
|
||||
return StructureElement.Location.is(location)
|
||||
? modelColor.get(Model.TrajectoryInfo.get(location.unit.model).index)!
|
||||
: DefaultColor;
|
||||
if (StructureElement.Location.is(location)) {
|
||||
return modelColor.get(Model.TrajectoryInfo.get(location.unit.model).index)!;
|
||||
} else if (Bond.isLocation(location)) {
|
||||
return modelColor.get(Model.TrajectoryInfo.get(location.aUnit.model).index)!;
|
||||
}
|
||||
return DefaultColor;
|
||||
};
|
||||
} else {
|
||||
color = () => DefaultColor;
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/**
|
||||
* Copyright (c) 2019-2020 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
||||
* Copyright (c) 2019-2021 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
||||
*
|
||||
* @author Alexander Rose <alexander.rose@weirdbyte.de>
|
||||
*/
|
||||
@@ -396,21 +396,25 @@ export function createStructureFromCellPack(plugin: PluginContext, packing: Cell
|
||||
}
|
||||
|
||||
if (ctx.shouldUpdate) await ctx.update(`${name} - units`);
|
||||
const builder = Structure.Builder({ label: name });
|
||||
const units: Unit[] = [];
|
||||
let offsetInvariantId = 0;
|
||||
let offsetChainGroupId = 0;
|
||||
for (const s of structures) {
|
||||
if (ctx.shouldUpdate) await ctx.update(`${s.label}`);
|
||||
let maxInvariantId = 0;
|
||||
let maxChainGroupId = 0;
|
||||
for (const u of s.units) {
|
||||
const invariantId = u.invariantId + offsetInvariantId;
|
||||
const chainGroupId = u.chainGroupId + offsetChainGroupId;
|
||||
if (u.invariantId > maxInvariantId) maxInvariantId = u.invariantId;
|
||||
builder.addUnit(u.kind, u.model, u.conformation.operator, u.elements, Unit.Trait.None, invariantId);
|
||||
units.push(Unit.create(units.length, invariantId, chainGroupId, u.traits, u.kind, u.model, u.conformation.operator, u.elements, u.props));
|
||||
}
|
||||
offsetInvariantId += maxInvariantId + 1;
|
||||
offsetChainGroupId += maxChainGroupId + 1;
|
||||
}
|
||||
|
||||
if (ctx.shouldUpdate) await ctx.update(`${name} - structure`);
|
||||
const structure = builder.getStructure();
|
||||
const structure = Structure.create(units);
|
||||
for( let i = 0, il = structure.models.length; i < il; ++i) {
|
||||
Model.TrajectoryInfo.set(structure.models[i], { size: il, index: i });
|
||||
}
|
||||
|
||||
@@ -181,6 +181,6 @@ export const ConfalPyramidsColorThemeProvider: ColorTheme.Provider<ConfalPyramid
|
||||
isApplicable: (ctx: ThemeDataContext) => !!ctx.structure && ctx.structure.models.some(m => ConfalPyramids.isApplicable(m)),
|
||||
ensureCustomProperties: {
|
||||
attach: (ctx: CustomProperty.Context, data: ThemeDataContext) => data.structure ? ConfalPyramidsProvider.attach(ctx, data.structure.models[0], void 0, true) : Promise.resolve(),
|
||||
detach: (data) => data.structure && data.structure.models[0].customProperties.reference(ConfalPyramidsProvider.descriptor, false)
|
||||
detach: (data) => data.structure && ConfalPyramidsProvider.ref(data.structure.models[0], false)
|
||||
}
|
||||
};
|
||||
|
||||
@@ -20,10 +20,10 @@ import { Structure, StructureProperties, Unit } from '../../../mol-model/structu
|
||||
import { CustomProperty } from '../../../mol-model-props/common/custom-property';
|
||||
import { Representation, RepresentationContext, RepresentationParamsGetter } from '../../../mol-repr/representation';
|
||||
import { StructureRepresentation, StructureRepresentationProvider, StructureRepresentationStateBuilder, UnitsRepresentation } from '../../../mol-repr/structure/representation';
|
||||
import { StructureGroup, UnitsMeshParams, UnitsMeshVisual, UnitsVisual } from '../../../mol-repr/structure/units-visual';
|
||||
import { UnitsMeshParams, UnitsMeshVisual, UnitsVisual } from '../../../mol-repr/structure/units-visual';
|
||||
import { VisualUpdateState } from '../../../mol-repr/util';
|
||||
import { VisualContext } from '../../../mol-repr/visual';
|
||||
import { getAltResidueLociFromId } from '../../../mol-repr/structure/visual/util/common';
|
||||
import { getAltResidueLociFromId, StructureGroup } from '../../../mol-repr/structure/visual/util/common';
|
||||
import { ParamDefinition as PD } from '../../../mol-util/param-definition';
|
||||
import { Theme, ThemeRegistryContext } from '../../../mol-theme/theme';
|
||||
import { NullLocation } from '../../../mol-model/location';
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
* @author David Sehnal <david.sehnal@gmail.com>
|
||||
*/
|
||||
|
||||
import msgpackDecode from '../../mol-io/common/msgpack/decode';
|
||||
import { decodeMsgPack } from '../../mol-io/common/msgpack/decode';
|
||||
import { PluginContext } from '../../mol-plugin/context';
|
||||
import { Task } from '../../mol-task';
|
||||
import { inflate } from '../../mol-util/zip/zip';
|
||||
@@ -41,7 +41,7 @@ export async function getG3dHeader(ctx: PluginContext, urlOrData: string | Uint8
|
||||
for (; last >= 0; last--) {
|
||||
if (data[last] !== 0) break;
|
||||
}
|
||||
const header = msgpackDecode(data.slice(0, last + 1));
|
||||
const header = decodeMsgPack(data.slice(0, last + 1));
|
||||
return header;
|
||||
}
|
||||
|
||||
@@ -53,7 +53,7 @@ export async function getG3dDataBlock(ctx: PluginContext, header: G3dHeader, url
|
||||
return {
|
||||
header,
|
||||
resolution,
|
||||
data: msgpackDecode(unzipped)
|
||||
data: decodeMsgPack(unzipped)
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
@@ -16,7 +16,7 @@ import { MoleculeType } from '../../mol-model/structure/model/types';
|
||||
import { LociLabelProvider } from '../../mol-plugin-state/manager/loci-label';
|
||||
import { MolScriptBuilder as MS } from '../../mol-script/language/builder';
|
||||
import { CustomPropSymbol } from '../../mol-script/language/symbol';
|
||||
import Type from '../../mol-script/language/type';
|
||||
import { Type } from '../../mol-script/language/type';
|
||||
import { QuerySymbolRuntime } from '../../mol-script/runtime/query/base';
|
||||
import { RuntimeContext, Task } from '../../mol-task';
|
||||
import { objectForEach } from '../../mol-util/object';
|
||||
|
||||
91
src/extensions/geo-export/controls.ts
Normal file
91
src/extensions/geo-export/controls.ts
Normal file
@@ -0,0 +1,91 @@
|
||||
/**
|
||||
* Copyright (c) 2021 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
||||
*
|
||||
* @author Sukolsak Sakshuwong <sukolsak@stanford.edu>
|
||||
*/
|
||||
|
||||
import { getStyle } from '../../mol-gl/renderer';
|
||||
import { Box3D } from '../../mol-math/geometry';
|
||||
import { PluginComponent } from '../../mol-plugin-state/component';
|
||||
import { PluginContext } from '../../mol-plugin/context';
|
||||
import { Task } from '../../mol-task';
|
||||
import { PluginStateObject } from '../../mol-plugin-state/objects';
|
||||
import { StateSelection } from '../../mol-state';
|
||||
import { ParamDefinition as PD } from '../../mol-util/param-definition';
|
||||
import { SetUtils } from '../../mol-util/set';
|
||||
import { GlbExporter } from './glb-exporter';
|
||||
import { ObjExporter } from './obj-exporter';
|
||||
import { StlExporter } from './stl-exporter';
|
||||
import { UsdzExporter } from './usdz-exporter';
|
||||
|
||||
export const GeometryParams = {
|
||||
format: PD.Select('glb', [
|
||||
['glb', 'glTF 2.0 Binary (.glb)'],
|
||||
['stl', 'Stl (.stl)'],
|
||||
['obj', 'Wavefront (.obj)'],
|
||||
['usdz', 'Universal Scene Description (.usdz)']
|
||||
])
|
||||
};
|
||||
|
||||
export class GeometryControls extends PluginComponent {
|
||||
readonly behaviors = {
|
||||
params: this.ev.behavior<PD.Values<typeof GeometryParams>>(PD.getDefaultValues(GeometryParams))
|
||||
}
|
||||
|
||||
private getFilename() {
|
||||
const models = this.plugin.state.data.select(StateSelection.Generators.rootsOfType(PluginStateObject.Molecule.Model)).map(s => s.obj!.data);
|
||||
const uniqueIds = new Set<string>();
|
||||
models.forEach(m => uniqueIds.add(m.entryId.toUpperCase()));
|
||||
const idString = SetUtils.toArray(uniqueIds).join('-');
|
||||
return `${idString || 'molstar-model'}`;
|
||||
}
|
||||
|
||||
exportGeometry() {
|
||||
const task = Task.create('Export Geometry', async ctx => {
|
||||
try {
|
||||
const renderObjects = this.plugin.canvas3d?.getRenderObjects()!;
|
||||
const filename = this.getFilename();
|
||||
|
||||
const style = getStyle(this.plugin.canvas3d?.props.renderer.style!);
|
||||
const boundingSphere = this.plugin.canvas3d?.boundingSphereVisible!;
|
||||
const boundingBox = Box3D.fromSphere3D(Box3D(), boundingSphere);
|
||||
let renderObjectExporter: GlbExporter | ObjExporter | StlExporter | UsdzExporter;
|
||||
switch (this.behaviors.params.value.format) {
|
||||
case 'glb':
|
||||
renderObjectExporter = new GlbExporter(style, boundingBox);
|
||||
break;
|
||||
case 'obj':
|
||||
renderObjectExporter = new ObjExporter(filename, boundingBox);
|
||||
break;
|
||||
case 'stl':
|
||||
renderObjectExporter = new StlExporter(boundingBox);
|
||||
break;
|
||||
case 'usdz':
|
||||
renderObjectExporter = new UsdzExporter(style, boundingBox, boundingSphere.radius);
|
||||
break;
|
||||
default: throw new Error('Unsupported format.');
|
||||
}
|
||||
|
||||
for (let i = 0, il = renderObjects.length; i < il; ++i) {
|
||||
await ctx.update({ message: `Exporting object ${i}/${il}` });
|
||||
await renderObjectExporter.add(renderObjects[i], this.plugin.canvas3d?.webgl!, ctx);
|
||||
}
|
||||
|
||||
const blob = await renderObjectExporter.getBlob(ctx);
|
||||
return {
|
||||
blob,
|
||||
filename: filename + '.' + renderObjectExporter.fileExtension
|
||||
};
|
||||
} catch (e) {
|
||||
this.plugin.log.error('' + e);
|
||||
throw e;
|
||||
}
|
||||
});
|
||||
|
||||
return this.plugin.runTask(task, { useOverlay: true });
|
||||
}
|
||||
|
||||
constructor(private plugin: PluginContext) {
|
||||
super();
|
||||
}
|
||||
}
|
||||
313
src/extensions/geo-export/glb-exporter.ts
Normal file
313
src/extensions/geo-export/glb-exporter.ts
Normal file
@@ -0,0 +1,313 @@
|
||||
/**
|
||||
* Copyright (c) 2021 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
||||
*
|
||||
* @author Sukolsak Sakshuwong <sukolsak@stanford.edu>
|
||||
*/
|
||||
|
||||
import { BaseValues } from '../../mol-gl/renderable/schema';
|
||||
import { Style } from '../../mol-gl/renderer';
|
||||
import { asciiWrite } from '../../mol-io/common/ascii';
|
||||
import { IsNativeEndianLittle, flipByteOrder } from '../../mol-io/common/binary';
|
||||
import { Box3D } from '../../mol-math/geometry';
|
||||
import { Vec3, Mat4 } from '../../mol-math/linear-algebra';
|
||||
import { PLUGIN_VERSION } from '../../mol-plugin/version';
|
||||
import { RuntimeContext } from '../../mol-task';
|
||||
import { Color } from '../../mol-util/color/color';
|
||||
import { fillSerial } from '../../mol-util/array';
|
||||
import { NumberArray } from '../../mol-util/type-helpers';
|
||||
import { MeshExporter, AddMeshInput } from './mesh-exporter';
|
||||
|
||||
// avoiding namespace lookup improved performance in Chrome (Aug 2020)
|
||||
const v3fromArray = Vec3.fromArray;
|
||||
const v3normalize = Vec3.normalize;
|
||||
const v3toArray = Vec3.toArray;
|
||||
|
||||
// https://github.com/KhronosGroup/glTF/tree/master/specification/2.0
|
||||
|
||||
const UNSIGNED_BYTE = 5121;
|
||||
const UNSIGNED_INT = 5125;
|
||||
const FLOAT = 5126;
|
||||
const ARRAY_BUFFER = 34962;
|
||||
const ELEMENT_ARRAY_BUFFER = 34963;
|
||||
|
||||
export type GlbData = {
|
||||
glb: Uint8Array
|
||||
}
|
||||
|
||||
export class GlbExporter extends MeshExporter<GlbData> {
|
||||
readonly fileExtension = 'glb';
|
||||
private nodes: Record<string, any>[] = [];
|
||||
private meshes: Record<string, any>[] = [];
|
||||
private accessors: Record<string, any>[] = [];
|
||||
private bufferViews: Record<string, any>[] = [];
|
||||
private binaryBuffer: ArrayBuffer[] = [];
|
||||
private byteOffset = 0;
|
||||
private centerTransform: Mat4;
|
||||
|
||||
private static vec3MinMax(a: NumberArray) {
|
||||
const min: number[] = [Infinity, Infinity, Infinity];
|
||||
const max: number[] = [-Infinity, -Infinity, -Infinity];
|
||||
for (let i = 0, il = a.length; i < il; i += 3) {
|
||||
for (let j = 0; j < 3; ++j) {
|
||||
min[j] = Math.min(a[i + j], min[j]);
|
||||
max[j] = Math.max(a[i + j], max[j]);
|
||||
}
|
||||
}
|
||||
return [ min, max ];
|
||||
}
|
||||
|
||||
private addBuffer(buffer: ArrayBuffer, componentType: number, type: string, count: number, target: number, min?: any, max?: any, normalized?: boolean) {
|
||||
this.binaryBuffer.push(buffer);
|
||||
|
||||
const bufferViewOffset = this.bufferViews.length;
|
||||
this.bufferViews.push({
|
||||
buffer: 0,
|
||||
byteOffset: this.byteOffset,
|
||||
byteLength: buffer.byteLength,
|
||||
target
|
||||
});
|
||||
this.byteOffset += buffer.byteLength;
|
||||
|
||||
const accessorOffset = this.accessors.length;
|
||||
this.accessors.push({
|
||||
bufferView: bufferViewOffset,
|
||||
byteOffset: 0,
|
||||
componentType,
|
||||
count,
|
||||
type,
|
||||
min,
|
||||
max,
|
||||
normalized
|
||||
});
|
||||
return accessorOffset;
|
||||
}
|
||||
|
||||
private addGeometryBuffers(vertices: Float32Array, normals: Float32Array, indices: Uint32Array | undefined, vertexCount: number, drawCount: number, isGeoTexture: boolean) {
|
||||
const tmpV = Vec3();
|
||||
const stride = isGeoTexture ? 4 : 3;
|
||||
|
||||
const vertexArray = new Float32Array(vertexCount * 3);
|
||||
const normalArray = new Float32Array(vertexCount * 3);
|
||||
let indexArray: Uint32Array | undefined;
|
||||
|
||||
// position
|
||||
for (let i = 0; i < vertexCount; ++i) {
|
||||
v3fromArray(tmpV, vertices, i * stride);
|
||||
v3toArray(tmpV, vertexArray, i * 3);
|
||||
}
|
||||
|
||||
// normal
|
||||
for (let i = 0; i < vertexCount; ++i) {
|
||||
v3fromArray(tmpV, normals, i * stride);
|
||||
v3normalize(tmpV, tmpV);
|
||||
v3toArray(tmpV, normalArray, i * 3);
|
||||
}
|
||||
|
||||
// face
|
||||
if (!isGeoTexture) {
|
||||
indexArray = indices!.slice(0, drawCount);
|
||||
}
|
||||
|
||||
const [ vertexMin, vertexMax ] = GlbExporter.vec3MinMax(vertexArray);
|
||||
|
||||
let vertexBuffer = vertexArray.buffer;
|
||||
let normalBuffer = normalArray.buffer;
|
||||
let indexBuffer = isGeoTexture ? undefined : indexArray!.buffer;
|
||||
if (!IsNativeEndianLittle) {
|
||||
vertexBuffer = flipByteOrder(new Uint8Array(vertexBuffer), 4);
|
||||
normalBuffer = flipByteOrder(new Uint8Array(normalBuffer), 4);
|
||||
if (!isGeoTexture) indexBuffer = flipByteOrder(new Uint8Array(indexBuffer!), 4);
|
||||
}
|
||||
|
||||
return {
|
||||
vertexAccessorIndex: this.addBuffer(vertexBuffer, FLOAT, 'VEC3', vertexCount, ARRAY_BUFFER, vertexMin, vertexMax),
|
||||
normalAccessorIndex: this.addBuffer(normalBuffer, FLOAT, 'VEC3', vertexCount, ARRAY_BUFFER),
|
||||
indexAccessorIndex: isGeoTexture ? undefined : this.addBuffer(indexBuffer!, UNSIGNED_INT, 'SCALAR', drawCount, ELEMENT_ARRAY_BUFFER)
|
||||
};
|
||||
}
|
||||
|
||||
private addColorBuffer(values: BaseValues, groups: Float32Array | Uint8Array, vertexCount: number, instanceIndex: number, isGeoTexture: boolean, interpolatedColors: Uint8Array | undefined) {
|
||||
const groupCount = values.uGroupCount.ref.value;
|
||||
const uAlpha = values.uAlpha.ref.value;
|
||||
const dTransparency = values.dTransparency.ref.value;
|
||||
const tTransparency = values.tTransparency.ref.value;
|
||||
|
||||
const colorArray = new Uint8Array(vertexCount * 4);
|
||||
|
||||
for (let i = 0; i < vertexCount; ++i) {
|
||||
let color = GlbExporter.getColor(values, groups, vertexCount, instanceIndex, isGeoTexture, interpolatedColors, i);
|
||||
|
||||
let alpha = uAlpha;
|
||||
if (dTransparency) {
|
||||
const group = isGeoTexture ? GlbExporter.getGroup(groups, i) : groups[i];
|
||||
const transparency = tTransparency.array[instanceIndex * groupCount + group] / 255;
|
||||
alpha *= 1 - transparency;
|
||||
}
|
||||
|
||||
color = Color.sRGBToLinear(color);
|
||||
Color.toArray(color, colorArray, i * 4);
|
||||
colorArray[i * 4 + 3] = Math.round(alpha * 255);
|
||||
}
|
||||
|
||||
let colorBuffer = colorArray.buffer;
|
||||
if (!IsNativeEndianLittle) {
|
||||
colorBuffer = flipByteOrder(new Uint8Array(colorBuffer), 4);
|
||||
}
|
||||
|
||||
return this.addBuffer(colorBuffer, UNSIGNED_BYTE, 'VEC4', vertexCount, ARRAY_BUFFER, undefined, undefined, true);
|
||||
}
|
||||
|
||||
protected async addMeshWithColors(input: AddMeshInput) {
|
||||
const { mesh, values, isGeoTexture, webgl, ctx } = input;
|
||||
|
||||
const t = Mat4();
|
||||
|
||||
const colorType = values.dColorType.ref.value;
|
||||
const dTransparency = values.dTransparency.ref.value;
|
||||
const aTransform = values.aTransform.ref.value;
|
||||
const instanceCount = values.uInstanceCount.ref.value;
|
||||
|
||||
let interpolatedColors: Uint8Array | undefined;
|
||||
if (colorType === 'volume' || colorType === 'volumeInstance') {
|
||||
const stride = isGeoTexture ? 4 : 3;
|
||||
interpolatedColors = GlbExporter.getInterpolatedColors(mesh!.vertices, mesh!.vertexCount, values, stride, colorType, webgl!);
|
||||
}
|
||||
|
||||
// instancing
|
||||
const sameGeometryBuffers = mesh !== undefined;
|
||||
const sameColorBuffer = sameGeometryBuffers && colorType !== 'instance' && !colorType.endsWith('Instance') && !dTransparency;
|
||||
let vertexAccessorIndex: number;
|
||||
let normalAccessorIndex: number;
|
||||
let indexAccessorIndex: number | undefined;
|
||||
let colorAccessorIndex: number;
|
||||
let meshIndex: number;
|
||||
|
||||
await ctx.update({ isIndeterminate: false, current: 0, max: instanceCount });
|
||||
|
||||
for (let instanceIndex = 0; instanceIndex < instanceCount; ++instanceIndex) {
|
||||
if (ctx.shouldUpdate) await ctx.update({ current: instanceIndex + 1 });
|
||||
|
||||
// create a glTF mesh if needed
|
||||
if (instanceIndex === 0 || !sameGeometryBuffers || !sameColorBuffer) {
|
||||
const { vertices, normals, indices, groups, vertexCount, drawCount } = GlbExporter.getInstance(input, instanceIndex);
|
||||
|
||||
// create geometry buffers if needed
|
||||
if (instanceIndex === 0 || !sameGeometryBuffers) {
|
||||
const accessorIndices = this.addGeometryBuffers(vertices, normals, indices, vertexCount, drawCount, isGeoTexture);
|
||||
vertexAccessorIndex = accessorIndices.vertexAccessorIndex;
|
||||
normalAccessorIndex = accessorIndices.normalAccessorIndex;
|
||||
indexAccessorIndex = accessorIndices.indexAccessorIndex;
|
||||
}
|
||||
|
||||
// create a color buffer if needed
|
||||
if (instanceIndex === 0 || !sameColorBuffer) {
|
||||
colorAccessorIndex = this.addColorBuffer(values, groups, vertexCount, instanceIndex, isGeoTexture, interpolatedColors);
|
||||
}
|
||||
|
||||
// glTF mesh
|
||||
meshIndex = this.meshes.length;
|
||||
this.meshes.push({
|
||||
primitives: [{
|
||||
attributes: {
|
||||
POSITION: vertexAccessorIndex!,
|
||||
NORMAL: normalAccessorIndex!,
|
||||
COLOR_0: colorAccessorIndex!
|
||||
},
|
||||
indices: indexAccessorIndex,
|
||||
material: 0
|
||||
}]
|
||||
});
|
||||
}
|
||||
|
||||
// node
|
||||
Mat4.fromArray(t, aTransform, instanceIndex * 16);
|
||||
Mat4.mul(t, this.centerTransform, t);
|
||||
const node: Record<string, any> = {
|
||||
mesh: meshIndex!,
|
||||
matrix: t.slice()
|
||||
};
|
||||
this.nodes.push(node);
|
||||
}
|
||||
}
|
||||
|
||||
async getData() {
|
||||
const binaryBufferLength = this.byteOffset;
|
||||
|
||||
const gltf = {
|
||||
asset: {
|
||||
version: '2.0',
|
||||
generator: `Mol* ${PLUGIN_VERSION}`
|
||||
},
|
||||
scenes: [{
|
||||
nodes: fillSerial(new Array(this.nodes.length) as number[])
|
||||
}],
|
||||
nodes: this.nodes,
|
||||
meshes: this.meshes,
|
||||
buffers: [{
|
||||
byteLength: binaryBufferLength,
|
||||
}],
|
||||
bufferViews: this.bufferViews,
|
||||
accessors: this.accessors,
|
||||
materials: [{
|
||||
pbrMetallicRoughness: {
|
||||
baseColorFactor: [1, 1, 1, 1],
|
||||
metallicFactor: this.style.metalness,
|
||||
roughnessFactor: this.style.roughness
|
||||
}
|
||||
}]
|
||||
};
|
||||
|
||||
const createChunk = (chunkType: number, data: ArrayBuffer[], byteLength: number, padChar: number): [ArrayBuffer[], number] => {
|
||||
let padding = null;
|
||||
if (byteLength % 4 !== 0) {
|
||||
const pad = 4 - (byteLength % 4);
|
||||
byteLength += pad;
|
||||
padding = new Uint8Array(pad);
|
||||
padding.fill(padChar);
|
||||
}
|
||||
const preamble = new ArrayBuffer(8);
|
||||
const preambleDataView = new DataView(preamble);
|
||||
preambleDataView.setUint32(0, byteLength, true);
|
||||
preambleDataView.setUint32(4, chunkType, true);
|
||||
const chunk = [preamble, ...data];
|
||||
if (padding) {
|
||||
chunk.push(padding.buffer);
|
||||
}
|
||||
return [ chunk, 8 + byteLength ];
|
||||
};
|
||||
const jsonString = JSON.stringify(gltf);
|
||||
const jsonBuffer = new Uint8Array(jsonString.length);
|
||||
asciiWrite(jsonBuffer, jsonString);
|
||||
|
||||
const [ jsonChunk, jsonChunkLength ] = createChunk(0x4E4F534A, [jsonBuffer.buffer], jsonBuffer.length, 0x20);
|
||||
const [ binaryChunk, binaryChunkLength ] = createChunk(0x004E4942, this.binaryBuffer, binaryBufferLength, 0x00);
|
||||
|
||||
const glbBufferLength = 12 + jsonChunkLength + binaryChunkLength;
|
||||
const header = new ArrayBuffer(12);
|
||||
const headerDataView = new DataView(header);
|
||||
headerDataView.setUint32(0, 0x46546C67, true); // magic number "glTF"
|
||||
headerDataView.setUint32(4, 2, true); // version
|
||||
headerDataView.setUint32(8, glbBufferLength, true); // length
|
||||
const glbBuffer = [header, ...jsonChunk, ...binaryChunk];
|
||||
|
||||
const glb = new Uint8Array(glbBufferLength);
|
||||
let offset = 0;
|
||||
for (const buffer of glbBuffer) {
|
||||
glb.set(new Uint8Array(buffer), offset);
|
||||
offset += buffer.byteLength;
|
||||
}
|
||||
return { glb };
|
||||
}
|
||||
|
||||
async getBlob(ctx: RuntimeContext) {
|
||||
return new Blob([(await this.getData()).glb], { type: 'model/gltf-binary' });
|
||||
}
|
||||
|
||||
constructor(private style: Style, boundingBox: Box3D) {
|
||||
super();
|
||||
const tmpV = Vec3();
|
||||
Vec3.add(tmpV, boundingBox.min, boundingBox.max);
|
||||
Vec3.scale(tmpV, tmpV, -0.5);
|
||||
this.centerTransform = Mat4.fromTranslation(Mat4(), tmpV);
|
||||
}
|
||||
}
|
||||
30
src/extensions/geo-export/index.ts
Normal file
30
src/extensions/geo-export/index.ts
Normal file
@@ -0,0 +1,30 @@
|
||||
/**
|
||||
* Copyright (c) 2021 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
||||
*
|
||||
* @author Sukolsak Sakshuwong <sukolsak@stanford.edu>
|
||||
*/
|
||||
|
||||
import { PluginBehavior } from '../../mol-plugin/behavior/behavior';
|
||||
import { GeometryExporterUI } from './ui';
|
||||
|
||||
export const GeometryExport = PluginBehavior.create<{ }>({
|
||||
name: 'extension-geo-export',
|
||||
category: 'misc',
|
||||
display: {
|
||||
name: 'Geometry Export'
|
||||
},
|
||||
ctor: class extends PluginBehavior.Handler<{ }> {
|
||||
register(): void {
|
||||
this.ctx.customStructureControls.set('geo-export', GeometryExporterUI as any);
|
||||
}
|
||||
|
||||
update() {
|
||||
return false;
|
||||
}
|
||||
|
||||
unregister() {
|
||||
this.ctx.customStructureControls.delete('geo-export');
|
||||
}
|
||||
},
|
||||
params: () => ({ })
|
||||
});
|
||||
401
src/extensions/geo-export/mesh-exporter.ts
Normal file
401
src/extensions/geo-export/mesh-exporter.ts
Normal file
@@ -0,0 +1,401 @@
|
||||
/**
|
||||
* Copyright (c) 2021 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
||||
*
|
||||
* @author Sukolsak Sakshuwong <sukolsak@stanford.edu>
|
||||
*/
|
||||
|
||||
import { sort, arraySwap } from '../../mol-data/util';
|
||||
import { GraphicsRenderObject } from '../../mol-gl/render-object';
|
||||
import { MeshValues } from '../../mol-gl/renderable/mesh';
|
||||
import { LinesValues } from '../../mol-gl/renderable/lines';
|
||||
import { PointsValues } from '../../mol-gl/renderable/points';
|
||||
import { SpheresValues } from '../../mol-gl/renderable/spheres';
|
||||
import { CylindersValues } from '../../mol-gl/renderable/cylinders';
|
||||
import { TextureMeshValues } from '../../mol-gl/renderable/texture-mesh';
|
||||
import { BaseValues, SizeValues } from '../../mol-gl/renderable/schema';
|
||||
import { TextureImage } from '../../mol-gl/renderable/util';
|
||||
import { WebGLContext } from '../../mol-gl/webgl/context';
|
||||
import { getTrilinearlyInterpolated } from '../../mol-geo/geometry/mesh/color-smoothing';
|
||||
import { Mesh } from '../../mol-geo/geometry/mesh/mesh';
|
||||
import { MeshBuilder } from '../../mol-geo/geometry/mesh/mesh-builder';
|
||||
import { addSphere } from '../../mol-geo/geometry/mesh/builder/sphere';
|
||||
import { addCylinder } from '../../mol-geo/geometry/mesh/builder/cylinder';
|
||||
import { sizeDataFactor } from '../../mol-geo/geometry/size-data';
|
||||
import { Vec3 } from '../../mol-math/linear-algebra';
|
||||
import { RuntimeContext } from '../../mol-task';
|
||||
import { Color } from '../../mol-util/color/color';
|
||||
import { decodeFloatRGB } from '../../mol-util/float-packing';
|
||||
import { RenderObjectExporter, RenderObjectExportData } from './render-object-exporter';
|
||||
|
||||
const GeoExportName = 'geo-export';
|
||||
|
||||
// avoiding namespace lookup improved performance in Chrome (Aug 2020)
|
||||
const v3fromArray = Vec3.fromArray;
|
||||
|
||||
export interface AddMeshInput {
|
||||
mesh: {
|
||||
vertices: Float32Array
|
||||
normals: Float32Array
|
||||
indices: Uint32Array | undefined
|
||||
groups: Float32Array | Uint8Array
|
||||
vertexCount: number
|
||||
drawCount: number
|
||||
} | undefined
|
||||
meshes: Mesh[] | undefined
|
||||
values: BaseValues
|
||||
isGeoTexture: boolean
|
||||
webgl: WebGLContext | undefined
|
||||
ctx: RuntimeContext
|
||||
}
|
||||
|
||||
export abstract class MeshExporter<D extends RenderObjectExportData> implements RenderObjectExporter<D> {
|
||||
abstract readonly fileExtension: string;
|
||||
|
||||
private static getSizeFromTexture(tSize: TextureImage<Uint8Array>, i: number): number {
|
||||
const r = tSize.array[i * 3];
|
||||
const g = tSize.array[i * 3 + 1];
|
||||
const b = tSize.array[i * 3 + 2];
|
||||
return decodeFloatRGB(r, g, b) / sizeDataFactor;
|
||||
}
|
||||
|
||||
private static getSize(values: BaseValues & SizeValues, instanceIndex: number, group: number): number {
|
||||
const tSize = values.tSize.ref.value;
|
||||
let size = 0;
|
||||
switch (values.dSizeType.ref.value) {
|
||||
case 'uniform':
|
||||
size = values.uSize.ref.value;
|
||||
break;
|
||||
case 'instance':
|
||||
size = MeshExporter.getSizeFromTexture(tSize, instanceIndex);
|
||||
break;
|
||||
case 'group':
|
||||
size = MeshExporter.getSizeFromTexture(tSize, group);
|
||||
break;
|
||||
case 'groupInstance':
|
||||
const groupCount = values.uGroupCount.ref.value;
|
||||
size = MeshExporter.getSizeFromTexture(tSize, instanceIndex * groupCount + group);
|
||||
break;
|
||||
}
|
||||
return size * values.uSizeFactor.ref.value;
|
||||
}
|
||||
|
||||
protected static getGroup(groups: Float32Array | Uint8Array, i: number): number {
|
||||
const i4 = i * 4;
|
||||
const r = groups[i4];
|
||||
const g = groups[i4 + 1];
|
||||
const b = groups[i4 + 2];
|
||||
if (groups instanceof Float32Array) {
|
||||
return decodeFloatRGB(r * 255 + 0.5, g * 255 + 0.5, b * 255 + 0.5);
|
||||
}
|
||||
return decodeFloatRGB(r, g, b);
|
||||
}
|
||||
|
||||
protected static getInterpolatedColors(vertices: Float32Array, vertexCount: number, values: BaseValues, stride: number, colorType: 'volume' | 'volumeInstance', webgl: WebGLContext) {
|
||||
const colorGridTransform = values.uColorGridTransform.ref.value;
|
||||
const colorGridDim = values.uColorGridDim.ref.value;
|
||||
const colorTexDim = values.uColorTexDim.ref.value;
|
||||
const aTransform = values.aTransform.ref.value;
|
||||
const instanceCount = values.uInstanceCount.ref.value;
|
||||
|
||||
if (!webgl.namedFramebuffers[GeoExportName]) {
|
||||
webgl.namedFramebuffers[GeoExportName] = webgl.resources.framebuffer();
|
||||
}
|
||||
const framebuffer = webgl.namedFramebuffers[GeoExportName];
|
||||
|
||||
const [ width, height ] = colorTexDim;
|
||||
const colorGrid = new Uint8Array(width * height * 4);
|
||||
|
||||
framebuffer.bind();
|
||||
values.tColorGrid.ref.value.attachFramebuffer(framebuffer, 0);
|
||||
webgl.readPixels(0, 0, width, height, colorGrid);
|
||||
|
||||
const interpolated = getTrilinearlyInterpolated({ vertexCount, instanceCount, transformBuffer: aTransform, positionBuffer: vertices, colorType, grid: colorGrid, gridDim: colorGridDim, gridTexDim: colorTexDim, gridTransform: colorGridTransform, vertexStride: stride, colorStride: 4 });
|
||||
return interpolated.array;
|
||||
}
|
||||
|
||||
protected static quantizeColors(colorArray: Uint8Array, vertexCount: number) {
|
||||
if (vertexCount <= 1024) return;
|
||||
const rgb = Vec3();
|
||||
const min = Vec3();
|
||||
const max = Vec3();
|
||||
const sum = Vec3();
|
||||
const colorMap = new Map<Color, Color>();
|
||||
const colorComparers = [
|
||||
(colors: Color[], i: number, j: number) => (Color.toVec3(rgb, colors[i])[0] - Color.toVec3(rgb, colors[j])[0]),
|
||||
(colors: Color[], i: number, j: number) => (Color.toVec3(rgb, colors[i])[1] - Color.toVec3(rgb, colors[j])[1]),
|
||||
(colors: Color[], i: number, j: number) => (Color.toVec3(rgb, colors[i])[2] - Color.toVec3(rgb, colors[j])[2]),
|
||||
];
|
||||
|
||||
const medianCut = (colors: Color[], l: number, r: number, depth: number) => {
|
||||
if (l > r) return;
|
||||
if (l === r || depth >= 10) {
|
||||
// Find the average color.
|
||||
Vec3.set(sum, 0, 0, 0);
|
||||
for (let i = l; i <= r; ++i) {
|
||||
Color.toVec3(rgb, colors[i]);
|
||||
Vec3.add(sum, sum, rgb);
|
||||
}
|
||||
Vec3.round(rgb, Vec3.scale(rgb, sum, 1 / (r - l + 1)));
|
||||
const averageColor = Color.fromArray(rgb, 0);
|
||||
for (let i = l; i <= r; ++i) colorMap.set(colors[i], averageColor);
|
||||
return;
|
||||
}
|
||||
|
||||
// Find the color channel with the greatest range.
|
||||
Vec3.set(min, 255, 255, 255);
|
||||
Vec3.set(max, 0, 0, 0);
|
||||
for (let i = l; i <= r; ++i) {
|
||||
Color.toVec3(rgb, colors[i]);
|
||||
for (let j = 0; j < 3; ++j) {
|
||||
Vec3.min(min, min, rgb);
|
||||
Vec3.max(max, max, rgb);
|
||||
}
|
||||
}
|
||||
let k = 0;
|
||||
if (max[1] - min[1] > max[k] - min[k]) k = 1;
|
||||
if (max[2] - min[2] > max[k] - min[k]) k = 2;
|
||||
|
||||
sort(colors, l, r + 1, colorComparers[k], arraySwap);
|
||||
|
||||
const m = (l + r) >> 1;
|
||||
medianCut(colors, l, m, depth + 1);
|
||||
medianCut(colors, m + 1, r, depth + 1);
|
||||
};
|
||||
|
||||
// Create an array of unique colors and use the median cut algorithm.
|
||||
const colorSet = new Set<Color>();
|
||||
for (let i = 0; i < vertexCount; ++i) {
|
||||
colorSet.add(Color.fromArray(colorArray, i * 3));
|
||||
}
|
||||
const colors = Array.from(colorSet);
|
||||
medianCut(colors, 0, colors.length - 1, 0);
|
||||
|
||||
// Map actual colors to quantized colors.
|
||||
for (let i = 0; i < vertexCount; ++i) {
|
||||
const color = colorMap.get(Color.fromArray(colorArray, i * 3));
|
||||
Color.toArray(color!, colorArray, i * 3);
|
||||
}
|
||||
}
|
||||
|
||||
protected static getInstance(input: AddMeshInput, instanceIndex: number) {
|
||||
const { mesh, meshes } = input;
|
||||
if (mesh !== undefined) {
|
||||
return mesh;
|
||||
} else {
|
||||
const mesh = meshes![instanceIndex];
|
||||
return {
|
||||
vertices: mesh.vertexBuffer.ref.value,
|
||||
normals: mesh.normalBuffer.ref.value,
|
||||
indices: mesh.indexBuffer.ref.value,
|
||||
groups: mesh.groupBuffer.ref.value,
|
||||
vertexCount: mesh.vertexCount,
|
||||
drawCount: mesh.triangleCount * 3
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
protected static getColor(values: BaseValues, groups: Float32Array | Uint8Array, vertexCount: number, instanceIndex: number, isGeoTexture: boolean, interpolatedColors: Uint8Array | undefined, vertexIndex: number): Color {
|
||||
const groupCount = values.uGroupCount.ref.value;
|
||||
const colorType = values.dColorType.ref.value;
|
||||
const uColor = values.uColor.ref.value;
|
||||
const tColor = values.tColor.ref.value.array;
|
||||
const dOverpaint = values.dOverpaint.ref.value;
|
||||
const tOverpaint = values.tOverpaint.ref.value.array;
|
||||
|
||||
let color: Color;
|
||||
switch (colorType) {
|
||||
case 'uniform':
|
||||
color = Color.fromNormalizedArray(uColor, 0);
|
||||
break;
|
||||
case 'instance':
|
||||
color = Color.fromArray(tColor, instanceIndex * 3);
|
||||
break;
|
||||
case 'group': {
|
||||
const group = isGeoTexture ? MeshExporter.getGroup(groups, vertexIndex) : groups[vertexIndex];
|
||||
color = Color.fromArray(tColor, group * 3);
|
||||
break;
|
||||
}
|
||||
case 'groupInstance': {
|
||||
const group = isGeoTexture ? MeshExporter.getGroup(groups, vertexIndex) : groups[vertexIndex];
|
||||
color = Color.fromArray(tColor, (instanceIndex * groupCount + group) * 3);
|
||||
break;
|
||||
}
|
||||
case 'vertex':
|
||||
color = Color.fromArray(tColor, vertexIndex * 3);
|
||||
break;
|
||||
case 'vertexInstance':
|
||||
color = Color.fromArray(tColor, (instanceIndex * vertexCount + vertexIndex) * 3);
|
||||
break;
|
||||
case 'volume':
|
||||
color = Color.fromArray(interpolatedColors!, vertexIndex * 3);
|
||||
break;
|
||||
case 'volumeInstance':
|
||||
color = Color.fromArray(interpolatedColors!, (instanceIndex * vertexCount + vertexIndex) * 3);
|
||||
break;
|
||||
default: throw new Error('Unsupported color type.');
|
||||
}
|
||||
|
||||
if (dOverpaint) {
|
||||
const group = isGeoTexture ? MeshExporter.getGroup(groups, vertexIndex) : groups[vertexIndex];
|
||||
const overpaintColor = Color.fromArray(tOverpaint, (instanceIndex * groupCount + group) * 4);
|
||||
const overpaintAlpha = tOverpaint[(instanceIndex * groupCount + group) * 4 + 3] / 255;
|
||||
color = Color.interpolate(color, overpaintColor, overpaintAlpha);
|
||||
}
|
||||
|
||||
return color;
|
||||
}
|
||||
|
||||
protected abstract addMeshWithColors(input: AddMeshInput): void;
|
||||
|
||||
private async addMesh(values: MeshValues, webgl: WebGLContext, ctx: RuntimeContext) {
|
||||
const aPosition = values.aPosition.ref.value;
|
||||
const aNormal = values.aNormal.ref.value;
|
||||
const aGroup = values.aGroup.ref.value;
|
||||
const originalData = Mesh.getOriginalData(values);
|
||||
let indices: Uint32Array;
|
||||
let vertexCount: number;
|
||||
let drawCount: number;
|
||||
if (originalData) {
|
||||
indices = originalData.indexBuffer;
|
||||
vertexCount = originalData.vertexCount;
|
||||
drawCount = originalData.triangleCount * 3;
|
||||
} else {
|
||||
indices = values.elements.ref.value;
|
||||
vertexCount = values.uVertexCount.ref.value;
|
||||
drawCount = values.drawCount.ref.value;
|
||||
}
|
||||
|
||||
await this.addMeshWithColors({ mesh: { vertices: aPosition, normals: aNormal, indices, groups: aGroup, vertexCount, drawCount }, meshes: undefined, values, isGeoTexture: false, webgl, ctx });
|
||||
}
|
||||
|
||||
private async addLines(values: LinesValues, webgl: WebGLContext, ctx: RuntimeContext) {
|
||||
// TODO
|
||||
}
|
||||
|
||||
private async addPoints(values: PointsValues, webgl: WebGLContext, ctx: RuntimeContext) {
|
||||
// TODO
|
||||
}
|
||||
|
||||
private async addSpheres(values: SpheresValues, webgl: WebGLContext, ctx: RuntimeContext) {
|
||||
const center = Vec3();
|
||||
|
||||
const aPosition = values.aPosition.ref.value;
|
||||
const aGroup = values.aGroup.ref.value;
|
||||
const instanceCount = values.instanceCount.ref.value;
|
||||
const vertexCount = values.uVertexCount.ref.value;
|
||||
const meshes: Mesh[] = [];
|
||||
|
||||
const sphereCount = vertexCount / 4 * instanceCount;
|
||||
let detail: number;
|
||||
if (sphereCount < 2000) detail = 3;
|
||||
else if (sphereCount < 20000) detail = 2;
|
||||
else detail = 1;
|
||||
|
||||
for (let instanceIndex = 0; instanceIndex < instanceCount; ++instanceIndex) {
|
||||
const state = MeshBuilder.createState(512, 256);
|
||||
|
||||
for (let i = 0; i < vertexCount; i += 4) {
|
||||
v3fromArray(center, aPosition, i * 3);
|
||||
|
||||
const group = aGroup[i];
|
||||
const radius = MeshExporter.getSize(values, instanceIndex, group);
|
||||
state.currentGroup = group;
|
||||
addSphere(state, center, radius, detail);
|
||||
}
|
||||
|
||||
meshes.push(MeshBuilder.getMesh(state));
|
||||
}
|
||||
|
||||
await this.addMeshWithColors({ mesh: undefined, meshes, values, isGeoTexture: false, webgl, ctx });
|
||||
}
|
||||
|
||||
private async addCylinders(values: CylindersValues, webgl: WebGLContext, ctx: RuntimeContext) {
|
||||
const start = Vec3();
|
||||
const end = Vec3();
|
||||
|
||||
const aStart = values.aStart.ref.value;
|
||||
const aEnd = values.aEnd.ref.value;
|
||||
const aScale = values.aScale.ref.value;
|
||||
const aCap = values.aCap.ref.value;
|
||||
const aGroup = values.aGroup.ref.value;
|
||||
const instanceCount = values.instanceCount.ref.value;
|
||||
const vertexCount = values.uVertexCount.ref.value;
|
||||
const meshes: Mesh[] = [];
|
||||
|
||||
const cylinderCount = vertexCount / 6 * instanceCount;
|
||||
let radialSegments: number;
|
||||
if (cylinderCount < 2000) radialSegments = 36;
|
||||
else if (cylinderCount < 20000) radialSegments = 24;
|
||||
else radialSegments = 12;
|
||||
|
||||
for (let instanceIndex = 0; instanceIndex < instanceCount; ++instanceIndex) {
|
||||
const state = MeshBuilder.createState(512, 256);
|
||||
|
||||
for (let i = 0; i < vertexCount; i += 6) {
|
||||
v3fromArray(start, aStart, i * 3);
|
||||
v3fromArray(end, aEnd, i * 3);
|
||||
|
||||
const group = aGroup[i];
|
||||
const radius = MeshExporter.getSize(values, instanceIndex, group) * aScale[i];
|
||||
const cap = aCap[i];
|
||||
const topCap = cap === 1 || cap === 3;
|
||||
const bottomCap = cap >= 2;
|
||||
const cylinderProps = { radiusTop: radius, radiusBottom: radius, topCap, bottomCap, radialSegments };
|
||||
state.currentGroup = aGroup[i];
|
||||
addCylinder(state, start, end, 1, cylinderProps);
|
||||
}
|
||||
|
||||
meshes.push(MeshBuilder.getMesh(state));
|
||||
}
|
||||
|
||||
await this.addMeshWithColors({ mesh: undefined, meshes, values, isGeoTexture: false, webgl, ctx });
|
||||
}
|
||||
|
||||
private async addTextureMesh(values: TextureMeshValues, webgl: WebGLContext, ctx: RuntimeContext) {
|
||||
if (!webgl.namedFramebuffers[GeoExportName]) {
|
||||
webgl.namedFramebuffers[GeoExportName] = webgl.resources.framebuffer();
|
||||
}
|
||||
const framebuffer = webgl.namedFramebuffers[GeoExportName];
|
||||
|
||||
const [ width, height ] = values.uGeoTexDim.ref.value;
|
||||
const vertices = new Float32Array(width * height * 4);
|
||||
const normals = new Float32Array(width * height * 4);
|
||||
const groups = webgl.isWebGL2 ? new Uint8Array(width * height * 4) : new Float32Array(width * height * 4);
|
||||
|
||||
framebuffer.bind();
|
||||
values.tPosition.ref.value.attachFramebuffer(framebuffer, 0);
|
||||
webgl.readPixels(0, 0, width, height, vertices);
|
||||
values.tNormal.ref.value.attachFramebuffer(framebuffer, 0);
|
||||
webgl.readPixels(0, 0, width, height, normals);
|
||||
values.tGroup.ref.value.attachFramebuffer(framebuffer, 0);
|
||||
webgl.readPixels(0, 0, width, height, groups);
|
||||
|
||||
const vertexCount = values.uVertexCount.ref.value;
|
||||
const drawCount = values.drawCount.ref.value;
|
||||
|
||||
await this.addMeshWithColors({ mesh: { vertices, normals, indices: undefined, groups, vertexCount, drawCount }, meshes: undefined, values, isGeoTexture: true, webgl, ctx });
|
||||
}
|
||||
|
||||
add(renderObject: GraphicsRenderObject, webgl: WebGLContext, ctx: RuntimeContext) {
|
||||
if (!renderObject.state.visible) return;
|
||||
|
||||
switch (renderObject.type) {
|
||||
case 'mesh':
|
||||
return this.addMesh(renderObject.values as MeshValues, webgl, ctx);
|
||||
case 'lines':
|
||||
return this.addLines(renderObject.values as LinesValues, webgl, ctx);
|
||||
case 'points':
|
||||
return this.addPoints(renderObject.values as PointsValues, webgl, ctx);
|
||||
case 'spheres':
|
||||
return this.addSpheres(renderObject.values as SpheresValues, webgl, ctx);
|
||||
case 'cylinders':
|
||||
return this.addCylinders(renderObject.values as CylindersValues, webgl, ctx);
|
||||
case 'texture-mesh':
|
||||
return this.addTextureMesh(renderObject.values as TextureMeshValues, webgl, ctx);
|
||||
}
|
||||
}
|
||||
|
||||
abstract getData(ctx: RuntimeContext): Promise<D>;
|
||||
|
||||
abstract getBlob(ctx: RuntimeContext): Promise<Blob>;
|
||||
}
|
||||
191
src/extensions/geo-export/obj-exporter.ts
Normal file
191
src/extensions/geo-export/obj-exporter.ts
Normal file
@@ -0,0 +1,191 @@
|
||||
/**
|
||||
* Copyright (c) 2021 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
||||
*
|
||||
* @author Sukolsak Sakshuwong <sukolsak@stanford.edu>
|
||||
*/
|
||||
|
||||
import { asciiWrite } from '../../mol-io/common/ascii';
|
||||
import { Box3D } from '../../mol-math/geometry';
|
||||
import { Vec3, Mat3, Mat4 } from '../../mol-math/linear-algebra';
|
||||
import { RuntimeContext } from '../../mol-task';
|
||||
import { StringBuilder } from '../../mol-util';
|
||||
import { Color } from '../../mol-util/color/color';
|
||||
import { zip } from '../../mol-util/zip/zip';
|
||||
import { MeshExporter, AddMeshInput } from './mesh-exporter';
|
||||
|
||||
// avoiding namespace lookup improved performance in Chrome (Aug 2020)
|
||||
const v3fromArray = Vec3.fromArray;
|
||||
const v3transformMat4 = Vec3.transformMat4;
|
||||
const v3transformMat3 = Vec3.transformMat3;
|
||||
const mat3directionTransform = Mat3.directionTransform;
|
||||
|
||||
// http://paulbourke.net/dataformats/obj/
|
||||
// http://paulbourke.net/dataformats/mtl/
|
||||
|
||||
export type ObjData = {
|
||||
obj: string
|
||||
mtl: string
|
||||
}
|
||||
|
||||
export class ObjExporter extends MeshExporter<ObjData> {
|
||||
readonly fileExtension = 'zip';
|
||||
private obj = StringBuilder.create();
|
||||
private mtl = StringBuilder.create();
|
||||
private vertexOffset = 0;
|
||||
private currentColor: Color | undefined;
|
||||
private currentAlpha: number | undefined;
|
||||
private materialSet = new Set<string>();
|
||||
private centerTransform: Mat4;
|
||||
|
||||
private updateMaterial(color: Color, alpha: number) {
|
||||
if (this.currentColor === color && this.currentAlpha === alpha) return;
|
||||
|
||||
this.currentColor = color;
|
||||
this.currentAlpha = alpha;
|
||||
const material = Color.toHexString(color) + alpha;
|
||||
StringBuilder.writeSafe(this.obj, `usemtl ${material}`);
|
||||
StringBuilder.newline(this.obj);
|
||||
if (!this.materialSet.has(material)) {
|
||||
this.materialSet.add(material);
|
||||
const [r, g, b] = Color.toRgbNormalized(color);
|
||||
const mtl = this.mtl;
|
||||
StringBuilder.writeSafe(mtl, `newmtl ${material}\n`);
|
||||
StringBuilder.writeSafe(mtl, 'illum 2\n'); // illumination model
|
||||
StringBuilder.writeSafe(mtl, 'Ns 163\n'); // specular exponent
|
||||
StringBuilder.writeSafe(mtl, 'Ni 0.001\n'); // optical density a.k.a. index of refraction
|
||||
StringBuilder.writeSafe(mtl, 'Ka 0 0 0\n'); // ambient reflectivity
|
||||
StringBuilder.writeSafe(mtl, 'Kd '); // diffuse reflectivity
|
||||
StringBuilder.writeFloat(mtl, r, 1000);
|
||||
StringBuilder.whitespace1(mtl);
|
||||
StringBuilder.writeFloat(mtl, g, 1000);
|
||||
StringBuilder.whitespace1(mtl);
|
||||
StringBuilder.writeFloat(mtl, b, 1000);
|
||||
StringBuilder.newline(mtl);
|
||||
StringBuilder.writeSafe(mtl, 'Ks 0.25 0.25 0.25\n'); // specular reflectivity
|
||||
StringBuilder.writeSafe(mtl, 'd '); // dissolve
|
||||
StringBuilder.writeFloat(mtl, alpha, 1000);
|
||||
StringBuilder.newline(mtl);
|
||||
}
|
||||
}
|
||||
|
||||
protected async addMeshWithColors(input: AddMeshInput) {
|
||||
const { mesh, values, isGeoTexture, webgl, ctx } = input;
|
||||
|
||||
const obj = this.obj;
|
||||
const t = Mat4();
|
||||
const n = Mat3();
|
||||
const tmpV = Vec3();
|
||||
const stride = isGeoTexture ? 4 : 3;
|
||||
|
||||
const groupCount = values.uGroupCount.ref.value;
|
||||
const colorType = values.dColorType.ref.value;
|
||||
const uAlpha = values.uAlpha.ref.value;
|
||||
const dTransparency = values.dTransparency.ref.value;
|
||||
const tTransparency = values.tTransparency.ref.value;
|
||||
const aTransform = values.aTransform.ref.value;
|
||||
const instanceCount = values.uInstanceCount.ref.value;
|
||||
|
||||
let interpolatedColors: Uint8Array | undefined;
|
||||
if (colorType === 'volume' || colorType === 'volumeInstance') {
|
||||
interpolatedColors = ObjExporter.getInterpolatedColors(mesh!.vertices, mesh!.vertexCount, values, stride, colorType, webgl!);
|
||||
ObjExporter.quantizeColors(interpolatedColors, mesh!.vertexCount);
|
||||
}
|
||||
|
||||
await ctx.update({ isIndeterminate: false, current: 0, max: instanceCount });
|
||||
|
||||
for (let instanceIndex = 0; instanceIndex < instanceCount; ++instanceIndex) {
|
||||
if (ctx.shouldUpdate) await ctx.update({ current: instanceIndex + 1 });
|
||||
|
||||
const { vertices, normals, indices, groups, vertexCount, drawCount } = ObjExporter.getInstance(input, instanceIndex);
|
||||
|
||||
Mat4.fromArray(t, aTransform, instanceIndex * 16);
|
||||
Mat4.mul(t, this.centerTransform, t);
|
||||
mat3directionTransform(n, t);
|
||||
|
||||
// position
|
||||
for (let i = 0; i < vertexCount; ++i) {
|
||||
v3transformMat4(tmpV, v3fromArray(tmpV, vertices, i * stride), t);
|
||||
StringBuilder.writeSafe(obj, 'v ');
|
||||
StringBuilder.writeFloat(obj, tmpV[0], 1000);
|
||||
StringBuilder.whitespace1(obj);
|
||||
StringBuilder.writeFloat(obj, tmpV[1], 1000);
|
||||
StringBuilder.whitespace1(obj);
|
||||
StringBuilder.writeFloat(obj, tmpV[2], 1000);
|
||||
StringBuilder.newline(obj);
|
||||
}
|
||||
|
||||
// normal
|
||||
for (let i = 0; i < vertexCount; ++i) {
|
||||
v3transformMat3(tmpV, v3fromArray(tmpV, normals, i * stride), n);
|
||||
StringBuilder.writeSafe(obj, 'vn ');
|
||||
StringBuilder.writeFloat(obj, tmpV[0], 100);
|
||||
StringBuilder.whitespace1(obj);
|
||||
StringBuilder.writeFloat(obj, tmpV[1], 100);
|
||||
StringBuilder.whitespace1(obj);
|
||||
StringBuilder.writeFloat(obj, tmpV[2], 100);
|
||||
StringBuilder.newline(obj);
|
||||
}
|
||||
|
||||
// face
|
||||
for (let i = 0; i < drawCount; i += 3) {
|
||||
const v = isGeoTexture ? i : indices![i];
|
||||
const color = ObjExporter.getColor(values, groups, vertexCount, instanceIndex, isGeoTexture, interpolatedColors, v);
|
||||
|
||||
let alpha = uAlpha;
|
||||
if (dTransparency) {
|
||||
const group = isGeoTexture ? ObjExporter.getGroup(groups, i) : groups[indices![i]];
|
||||
const transparency = tTransparency.array[instanceIndex * groupCount + group] / 255;
|
||||
alpha *= 1 - transparency;
|
||||
}
|
||||
|
||||
this.updateMaterial(color, alpha);
|
||||
|
||||
const v1 = this.vertexOffset + (isGeoTexture ? i : indices![i]) + 1;
|
||||
const v2 = this.vertexOffset + (isGeoTexture ? i + 1 : indices![i + 1]) + 1;
|
||||
const v3 = this.vertexOffset + (isGeoTexture ? i + 2 : indices![i + 2]) + 1;
|
||||
StringBuilder.writeSafe(obj, 'f ');
|
||||
StringBuilder.writeInteger(obj, v1);
|
||||
StringBuilder.writeSafe(obj, '//');
|
||||
StringBuilder.writeIntegerAndSpace(obj, v1);
|
||||
StringBuilder.writeInteger(obj, v2);
|
||||
StringBuilder.writeSafe(obj, '//');
|
||||
StringBuilder.writeIntegerAndSpace(obj, v2);
|
||||
StringBuilder.writeInteger(obj, v3);
|
||||
StringBuilder.writeSafe(obj, '//');
|
||||
StringBuilder.writeInteger(obj, v3);
|
||||
StringBuilder.newline(obj);
|
||||
}
|
||||
|
||||
this.vertexOffset += vertexCount;
|
||||
}
|
||||
}
|
||||
|
||||
async getData() {
|
||||
return {
|
||||
obj: StringBuilder.getString(this.obj),
|
||||
mtl: StringBuilder.getString(this.mtl)
|
||||
};
|
||||
}
|
||||
|
||||
async getBlob(ctx: RuntimeContext) {
|
||||
const { obj, mtl } = await this.getData();
|
||||
const objData = new Uint8Array(obj.length);
|
||||
asciiWrite(objData, obj);
|
||||
const mtlData = new Uint8Array(mtl.length);
|
||||
asciiWrite(mtlData, mtl);
|
||||
const zipDataObj = {
|
||||
[this.filename + '.obj']: objData,
|
||||
[this.filename + '.mtl']: mtlData
|
||||
};
|
||||
return new Blob([await zip(ctx, zipDataObj)], { type: 'application/zip' });
|
||||
}
|
||||
|
||||
constructor(private filename: string, boundingBox: Box3D) {
|
||||
super();
|
||||
StringBuilder.writeSafe(this.obj, `mtllib ${filename}.mtl\n`);
|
||||
const tmpV = Vec3();
|
||||
Vec3.add(tmpV, boundingBox.min, boundingBox.max);
|
||||
Vec3.scale(tmpV, tmpV, -0.5);
|
||||
this.centerTransform = Mat4.fromTranslation(Mat4(), tmpV);
|
||||
}
|
||||
}
|
||||
20
src/extensions/geo-export/render-object-exporter.ts
Normal file
20
src/extensions/geo-export/render-object-exporter.ts
Normal file
@@ -0,0 +1,20 @@
|
||||
/**
|
||||
* Copyright (c) 2021 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
||||
*
|
||||
* @author Sukolsak Sakshuwong <sukolsak@stanford.edu>
|
||||
*/
|
||||
|
||||
import { GraphicsRenderObject } from '../../mol-gl/render-object';
|
||||
import { WebGLContext } from '../../mol-gl/webgl/context';
|
||||
import { RuntimeContext } from '../../mol-task';
|
||||
|
||||
export type RenderObjectExportData = {
|
||||
[k: string]: string | Uint8Array | ArrayBuffer | undefined
|
||||
}
|
||||
|
||||
export interface RenderObjectExporter<D extends RenderObjectExportData> {
|
||||
readonly fileExtension: string
|
||||
add(renderObject: GraphicsRenderObject, webgl: WebGLContext, ctx: RuntimeContext): Promise<void> | undefined
|
||||
getData(ctx: RuntimeContext): Promise<D>
|
||||
getBlob(ctx: RuntimeContext): Promise<Blob>
|
||||
}
|
||||
119
src/extensions/geo-export/stl-exporter.ts
Normal file
119
src/extensions/geo-export/stl-exporter.ts
Normal file
@@ -0,0 +1,119 @@
|
||||
/**
|
||||
* Copyright (c) 2021 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
||||
*
|
||||
* @author Sukolsak Sakshuwong <sukolsak@stanford.edu>
|
||||
*/
|
||||
|
||||
import { asciiWrite } from '../../mol-io/common/ascii';
|
||||
import { Box3D } from '../../mol-math/geometry';
|
||||
import { Vec3, Mat4 } from '../../mol-math/linear-algebra';
|
||||
import { PLUGIN_VERSION } from '../../mol-plugin/version';
|
||||
import { RuntimeContext } from '../../mol-task';
|
||||
import { MeshExporter, AddMeshInput } from './mesh-exporter';
|
||||
|
||||
// avoiding namespace lookup improved performance in Chrome (Aug 2020)
|
||||
const v3fromArray = Vec3.fromArray;
|
||||
const v3transformMat4 = Vec3.transformMat4;
|
||||
const v3triangleNormal = Vec3.triangleNormal;
|
||||
const v3toArray = Vec3.toArray;
|
||||
|
||||
// https://www.fabbers.com/tech/STL_Format
|
||||
|
||||
export type StlData = {
|
||||
stl: Uint8Array
|
||||
}
|
||||
|
||||
export class StlExporter extends MeshExporter<StlData> {
|
||||
readonly fileExtension = 'stl';
|
||||
private triangleBuffers: ArrayBuffer[] = [];
|
||||
private triangleCount = 0;
|
||||
private centerTransform: Mat4;
|
||||
|
||||
protected async addMeshWithColors(input: AddMeshInput) {
|
||||
const { values, isGeoTexture, ctx } = input;
|
||||
|
||||
const t = Mat4();
|
||||
const tmpV = Vec3();
|
||||
const v1 = Vec3();
|
||||
const v2 = Vec3();
|
||||
const v3 = Vec3();
|
||||
const stride = isGeoTexture ? 4 : 3;
|
||||
|
||||
const aTransform = values.aTransform.ref.value;
|
||||
const instanceCount = values.uInstanceCount.ref.value;
|
||||
|
||||
for (let instanceIndex = 0; instanceIndex < instanceCount; ++instanceIndex) {
|
||||
if (ctx.shouldUpdate) await ctx.update({ current: instanceIndex + 1 });
|
||||
|
||||
const { vertices, indices, vertexCount, drawCount } = StlExporter.getInstance(input, instanceIndex);
|
||||
|
||||
Mat4.fromArray(t, aTransform, instanceIndex * 16);
|
||||
Mat4.mul(t, this.centerTransform, t);
|
||||
|
||||
// position
|
||||
const vertexArray = new Float32Array(vertexCount * 3);
|
||||
for (let i = 0; i < vertexCount; ++i) {
|
||||
v3transformMat4(tmpV, v3fromArray(tmpV, vertices, i * stride), t);
|
||||
v3toArray(tmpV, vertexArray, i * 3);
|
||||
}
|
||||
|
||||
// face
|
||||
const triangleBuffer = new ArrayBuffer(50 * drawCount);
|
||||
const dataView = new DataView(triangleBuffer);
|
||||
for (let i = 0; i < drawCount; i += 3) {
|
||||
v3fromArray(v1, vertexArray, (isGeoTexture ? i : indices![i]) * 3);
|
||||
v3fromArray(v2, vertexArray, (isGeoTexture ? i + 1 : indices![i + 1]) * 3);
|
||||
v3fromArray(v3, vertexArray, (isGeoTexture ? i + 2 : indices![i + 2]) * 3);
|
||||
v3triangleNormal(tmpV, v1, v2, v3);
|
||||
|
||||
const byteOffset = 50 * i;
|
||||
dataView.setFloat32(byteOffset, tmpV[0], true);
|
||||
dataView.setFloat32(byteOffset + 4, tmpV[1], true);
|
||||
dataView.setFloat32(byteOffset + 8, tmpV[2], true);
|
||||
|
||||
dataView.setFloat32(byteOffset + 12, v1[0], true);
|
||||
dataView.setFloat32(byteOffset + 16, v1[1], true);
|
||||
dataView.setFloat32(byteOffset + 20, v1[2], true);
|
||||
|
||||
dataView.setFloat32(byteOffset + 24, v2[0], true);
|
||||
dataView.setFloat32(byteOffset + 28, v2[1], true);
|
||||
dataView.setFloat32(byteOffset + 32, v2[2], true);
|
||||
|
||||
dataView.setFloat32(byteOffset + 36, v3[0], true);
|
||||
dataView.setFloat32(byteOffset + 40, v3[1], true);
|
||||
dataView.setFloat32(byteOffset + 44, v3[2], true);
|
||||
}
|
||||
|
||||
this.triangleBuffers.push(triangleBuffer);
|
||||
this.triangleCount += drawCount;
|
||||
}
|
||||
}
|
||||
|
||||
async getData() {
|
||||
const stl = new Uint8Array(84 + 50 * this.triangleCount);
|
||||
|
||||
asciiWrite(stl, `Exported from Mol* ${PLUGIN_VERSION}`);
|
||||
|
||||
const dataView = new DataView(stl.buffer);
|
||||
dataView.setUint32(80, this.triangleCount, true);
|
||||
|
||||
let byteOffset = 84;
|
||||
for (const buffer of this.triangleBuffers) {
|
||||
stl.set(new Uint8Array(buffer), byteOffset);
|
||||
byteOffset += buffer.byteLength;
|
||||
}
|
||||
return { stl };
|
||||
}
|
||||
|
||||
async getBlob(ctx: RuntimeContext) {
|
||||
return new Blob([(await this.getData()).stl], { type: 'model/stl' });
|
||||
}
|
||||
|
||||
constructor(boundingBox: Box3D) {
|
||||
super();
|
||||
const tmpV = Vec3();
|
||||
Vec3.add(tmpV, boundingBox.min, boundingBox.max);
|
||||
Vec3.scale(tmpV, tmpV, -0.5);
|
||||
this.centerTransform = Mat4.fromTranslation(Mat4(), tmpV);
|
||||
}
|
||||
}
|
||||
107
src/extensions/geo-export/ui.tsx
Normal file
107
src/extensions/geo-export/ui.tsx
Normal file
@@ -0,0 +1,107 @@
|
||||
/**
|
||||
* Copyright (c) 2021 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
||||
*
|
||||
* @author Sukolsak Sakshuwong <sukolsak@stanford.edu>
|
||||
*/
|
||||
|
||||
import { merge } from 'rxjs';
|
||||
import { CollapsableControls, CollapsableState } from '../../mol-plugin-ui/base';
|
||||
import { Button } from '../../mol-plugin-ui/controls/common';
|
||||
import { GetAppSvg, CubeScanSvg, CubeSendSvg } from '../../mol-plugin-ui/controls/icons';
|
||||
import { ParameterControls } from '../../mol-plugin-ui/controls/parameters';
|
||||
import { download } from '../../mol-util/download';
|
||||
import { GeometryParams, GeometryControls } from './controls';
|
||||
|
||||
interface State {
|
||||
busy?: boolean
|
||||
}
|
||||
|
||||
export class GeometryExporterUI extends CollapsableControls<{}, State> {
|
||||
private _controls: GeometryControls | undefined;
|
||||
private isARSupported: boolean | undefined;
|
||||
|
||||
get controls() {
|
||||
return this._controls || (this._controls = new GeometryControls(this.plugin));
|
||||
}
|
||||
|
||||
protected defaultState(): State & CollapsableState {
|
||||
return {
|
||||
header: 'Export Geometry',
|
||||
isCollapsed: true,
|
||||
brand: { accent: 'cyan', svg: CubeSendSvg }
|
||||
};
|
||||
}
|
||||
|
||||
protected renderControls(): JSX.Element {
|
||||
if (this.isARSupported === undefined) {
|
||||
this.isARSupported = !!document.createElement('a').relList?.supports?.('ar');
|
||||
}
|
||||
const ctrl = this.controls;
|
||||
return <>
|
||||
<ParameterControls
|
||||
params={GeometryParams}
|
||||
values={ctrl.behaviors.params.value}
|
||||
onChangeValues={xs => ctrl.behaviors.params.next(xs)}
|
||||
isDisabled={this.state.busy}
|
||||
/>
|
||||
<Button icon={GetAppSvg}
|
||||
onClick={this.save} style={{ marginTop: 1 }}
|
||||
disabled={this.state.busy || !this.plugin.canvas3d?.reprCount.value}>
|
||||
Save
|
||||
</Button>
|
||||
{this.isARSupported && ctrl.behaviors.params.value.format === 'usdz' &&
|
||||
<Button icon={CubeScanSvg}
|
||||
onClick={this.viewInAR} style={{ marginTop: 1 }}
|
||||
disabled={this.state.busy || !this.plugin.canvas3d?.reprCount.value}>
|
||||
View in AR
|
||||
</Button>
|
||||
}
|
||||
</>;
|
||||
}
|
||||
|
||||
componentDidMount() {
|
||||
const merged = merge(
|
||||
this.controls.behaviors.params,
|
||||
this.plugin.canvas3d!.reprCount
|
||||
);
|
||||
|
||||
this.subscribe(merged, () => {
|
||||
if (!this.state.isCollapsed) this.forceUpdate();
|
||||
});
|
||||
}
|
||||
|
||||
componentWillUnmount() {
|
||||
this._controls?.dispose();
|
||||
this._controls = void 0;
|
||||
}
|
||||
|
||||
save = async () => {
|
||||
try {
|
||||
this.setState({ busy: true });
|
||||
const data = await this.controls.exportGeometry();
|
||||
this.setState({ busy: false });
|
||||
|
||||
download(data.blob, data.filename);
|
||||
} catch {
|
||||
this.setState({ busy: false });
|
||||
}
|
||||
}
|
||||
|
||||
viewInAR = async () => {
|
||||
try {
|
||||
this.setState({ busy: true });
|
||||
const data = await this.controls.exportGeometry();
|
||||
this.setState({ busy: false });
|
||||
const a = document.createElement('a');
|
||||
a.rel = 'ar';
|
||||
a.href = URL.createObjectURL(data.blob);
|
||||
// For in-place viewing of USDZ on iOS, the link must contain a single child that is either an img or picture.
|
||||
// https://webkit.org/blog/8421/viewing-augmented-reality-assets-in-safari-for-ios/
|
||||
a.appendChild(document.createElement('img'));
|
||||
setTimeout(() => URL.revokeObjectURL(a.href), 4E4); // 40s
|
||||
setTimeout(() => a.dispatchEvent(new MouseEvent('click')));
|
||||
} catch {
|
||||
this.setState({ busy: false });
|
||||
}
|
||||
}
|
||||
}
|
||||
231
src/extensions/geo-export/usdz-exporter.ts
Normal file
231
src/extensions/geo-export/usdz-exporter.ts
Normal file
@@ -0,0 +1,231 @@
|
||||
/**
|
||||
* Copyright (c) 2021 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
||||
*
|
||||
* @author Sukolsak Sakshuwong <sukolsak@stanford.edu>
|
||||
*/
|
||||
|
||||
import { Style } from '../../mol-gl/renderer';
|
||||
import { asciiWrite } from '../../mol-io/common/ascii';
|
||||
import { Box3D } from '../../mol-math/geometry';
|
||||
import { Vec3, Mat3, Mat4 } from '../../mol-math/linear-algebra';
|
||||
import { PLUGIN_VERSION } from '../../mol-plugin/version';
|
||||
import { RuntimeContext } from '../../mol-task';
|
||||
import { StringBuilder } from '../../mol-util';
|
||||
import { Color } from '../../mol-util/color/color';
|
||||
import { zip } from '../../mol-util/zip/zip';
|
||||
import { MeshExporter, AddMeshInput } from './mesh-exporter';
|
||||
|
||||
// avoiding namespace lookup improved performance in Chrome (Aug 2020)
|
||||
const v3fromArray = Vec3.fromArray;
|
||||
const v3transformMat4 = Vec3.transformMat4;
|
||||
const v3transformMat3 = Vec3.transformMat3;
|
||||
const mat3directionTransform = Mat3.directionTransform;
|
||||
|
||||
// https://graphics.pixar.com/usd/docs/index.html
|
||||
|
||||
export type UsdzData = {
|
||||
usdz: ArrayBuffer
|
||||
}
|
||||
|
||||
export class UsdzExporter extends MeshExporter<UsdzData> {
|
||||
readonly fileExtension = 'usdz';
|
||||
private meshes: string[] = [];
|
||||
private materials: string[] = [];
|
||||
private materialSet = new Set<number>();
|
||||
private centerTransform: Mat4;
|
||||
|
||||
private static getMaterialKey(color: Color, alpha: number) {
|
||||
return color * 256 + Math.round(alpha * 255);
|
||||
}
|
||||
|
||||
private addMaterial(color: Color, alpha: number) {
|
||||
const materialKey = UsdzExporter.getMaterialKey(color, alpha);
|
||||
if (this.materialSet.has(materialKey)) return;
|
||||
this.materialSet.add(materialKey);
|
||||
const [r, g, b] = Color.toRgbNormalized(color);
|
||||
this.materials.push(`
|
||||
def Material "material${materialKey}"
|
||||
{
|
||||
token outputs:surface.connect = </material${materialKey}/shader.outputs:surface>
|
||||
def Shader "shader"
|
||||
{
|
||||
uniform token info:id = "UsdPreviewSurface"
|
||||
color3f inputs:diffuseColor = (${r},${g},${b})
|
||||
float inputs:opacity = ${alpha}
|
||||
float inputs:metallic = ${this.style.metalness}
|
||||
float inputs:roughness = ${this.style.roughness}
|
||||
token outputs:surface
|
||||
}
|
||||
}
|
||||
`);
|
||||
}
|
||||
|
||||
protected async addMeshWithColors(input: AddMeshInput) {
|
||||
const { mesh, values, isGeoTexture, webgl, ctx } = input;
|
||||
|
||||
const t = Mat4();
|
||||
const n = Mat3();
|
||||
const tmpV = Vec3();
|
||||
const stride = isGeoTexture ? 4 : 3;
|
||||
|
||||
const groupCount = values.uGroupCount.ref.value;
|
||||
const colorType = values.dColorType.ref.value;
|
||||
const uAlpha = values.uAlpha.ref.value;
|
||||
const dTransparency = values.dTransparency.ref.value;
|
||||
const tTransparency = values.tTransparency.ref.value;
|
||||
const aTransform = values.aTransform.ref.value;
|
||||
const instanceCount = values.uInstanceCount.ref.value;
|
||||
|
||||
let interpolatedColors: Uint8Array | undefined;
|
||||
if (colorType === 'volume' || colorType === 'volumeInstance') {
|
||||
interpolatedColors = UsdzExporter.getInterpolatedColors(mesh!.vertices, mesh!.vertexCount, values, stride, colorType, webgl!);
|
||||
UsdzExporter.quantizeColors(interpolatedColors, mesh!.vertexCount);
|
||||
}
|
||||
|
||||
await ctx.update({ isIndeterminate: false, current: 0, max: instanceCount });
|
||||
|
||||
for (let instanceIndex = 0; instanceIndex < instanceCount; ++instanceIndex) {
|
||||
if (ctx.shouldUpdate) await ctx.update({ current: instanceIndex + 1 });
|
||||
|
||||
const { vertices, normals, indices, groups, vertexCount, drawCount } = UsdzExporter.getInstance(input, instanceIndex);
|
||||
|
||||
Mat4.fromArray(t, aTransform, instanceIndex * 16);
|
||||
Mat4.mul(t, this.centerTransform, t);
|
||||
mat3directionTransform(n, t);
|
||||
|
||||
const vertexBuilder = StringBuilder.create();
|
||||
const normalBuilder = StringBuilder.create();
|
||||
const indexBuilder = StringBuilder.create();
|
||||
|
||||
// position
|
||||
for (let i = 0; i < vertexCount; ++i) {
|
||||
v3transformMat4(tmpV, v3fromArray(tmpV, vertices, i * stride), t);
|
||||
StringBuilder.writeSafe(vertexBuilder, (i === 0) ? '(' : ',(');
|
||||
StringBuilder.writeFloat(vertexBuilder, tmpV[0], 10000);
|
||||
StringBuilder.writeSafe(vertexBuilder, ',');
|
||||
StringBuilder.writeFloat(vertexBuilder, tmpV[1], 10000);
|
||||
StringBuilder.writeSafe(vertexBuilder, ',');
|
||||
StringBuilder.writeFloat(vertexBuilder, tmpV[2], 10000);
|
||||
StringBuilder.writeSafe(vertexBuilder, ')');
|
||||
}
|
||||
|
||||
// normal
|
||||
for (let i = 0; i < vertexCount; ++i) {
|
||||
v3transformMat3(tmpV, v3fromArray(tmpV, normals, i * stride), n);
|
||||
StringBuilder.writeSafe(normalBuilder, (i === 0) ? '(' : ',(');
|
||||
StringBuilder.writeFloat(normalBuilder, tmpV[0], 100);
|
||||
StringBuilder.writeSafe(normalBuilder, ',');
|
||||
StringBuilder.writeFloat(normalBuilder, tmpV[1], 100);
|
||||
StringBuilder.writeSafe(normalBuilder, ',');
|
||||
StringBuilder.writeFloat(normalBuilder, tmpV[2], 100);
|
||||
StringBuilder.writeSafe(normalBuilder, ')');
|
||||
}
|
||||
|
||||
// face
|
||||
for (let i = 0; i < drawCount; ++i) {
|
||||
const v = isGeoTexture ? i : indices![i];
|
||||
if (i > 0) StringBuilder.writeSafe(indexBuilder, ',');
|
||||
StringBuilder.writeInteger(indexBuilder, v);
|
||||
}
|
||||
|
||||
// color
|
||||
const faceIndicesByMaterial = new Map<number, number[]>();
|
||||
for (let i = 0; i < drawCount; i += 3) {
|
||||
const v = isGeoTexture ? i : indices![i];
|
||||
const color = UsdzExporter.getColor(values, groups, vertexCount, instanceIndex, isGeoTexture, interpolatedColors, v);
|
||||
|
||||
let alpha = uAlpha;
|
||||
if (dTransparency) {
|
||||
const group = isGeoTexture ? UsdzExporter.getGroup(groups, i) : groups[indices![i]];
|
||||
const transparency = tTransparency.array[instanceIndex * groupCount + group] / 255;
|
||||
alpha *= 1 - transparency;
|
||||
}
|
||||
|
||||
this.addMaterial(color, alpha);
|
||||
|
||||
const materialKey = UsdzExporter.getMaterialKey(color, alpha);
|
||||
let faceIndices = faceIndicesByMaterial.get(materialKey);
|
||||
if (faceIndices === undefined) {
|
||||
faceIndices = [];
|
||||
faceIndicesByMaterial.set(materialKey, faceIndices);
|
||||
}
|
||||
faceIndices.push(i / 3);
|
||||
}
|
||||
|
||||
// If this mesh uses only one material, bind it to the material directly.
|
||||
// Otherwise, use GeomSubsets to bind it to multiple materials.
|
||||
let materialBinding: string;
|
||||
if (faceIndicesByMaterial.size === 1) {
|
||||
const materialKey = faceIndicesByMaterial.keys().next().value;
|
||||
materialBinding = `rel material:binding = </material${materialKey}>`;
|
||||
} else {
|
||||
const geomSubsets: string[] = [];
|
||||
faceIndicesByMaterial.forEach((faceIndices: number[], materialKey: number) => {
|
||||
geomSubsets.push(`
|
||||
def GeomSubset "g${materialKey}"
|
||||
{
|
||||
uniform token elementType = "face"
|
||||
uniform token familyName = "materialBind"
|
||||
int[] indices = [${faceIndices.join(',')}]
|
||||
rel material:binding = </material${materialKey}>
|
||||
}
|
||||
`);
|
||||
});
|
||||
materialBinding = geomSubsets.join('');
|
||||
}
|
||||
|
||||
this.meshes.push(`
|
||||
def Mesh "mesh${this.meshes.length}"
|
||||
{
|
||||
int[] faceVertexCounts = [${new Array(drawCount / 3).fill(3).join(',')}]
|
||||
int[] faceVertexIndices = [${StringBuilder.getString(indexBuilder)}]
|
||||
point3f[] points = [${StringBuilder.getString(vertexBuilder)}]
|
||||
normal3f[] primvars:normals = [${StringBuilder.getString(normalBuilder)}] (
|
||||
interpolation = "vertex"
|
||||
)
|
||||
uniform token subdivisionScheme = "none"
|
||||
${materialBinding}
|
||||
}
|
||||
`);
|
||||
}
|
||||
}
|
||||
|
||||
async getData(ctx: RuntimeContext) {
|
||||
const header = `#usda 1.0
|
||||
(
|
||||
customLayerData = {
|
||||
string creator = "Mol* ${PLUGIN_VERSION}"
|
||||
}
|
||||
metersPerUnit = 1
|
||||
)
|
||||
`;
|
||||
const usda = [header, ...this.materials, ...this.meshes].join('');
|
||||
const usdaData = new Uint8Array(usda.length);
|
||||
asciiWrite(usdaData, usda);
|
||||
const zipDataObj = {
|
||||
['model.usda']: usdaData
|
||||
};
|
||||
return {
|
||||
usdz: await zip(ctx, zipDataObj, true)
|
||||
};
|
||||
}
|
||||
|
||||
async getBlob(ctx: RuntimeContext) {
|
||||
const { usdz } = await this.getData(ctx);
|
||||
return new Blob([usdz], { type: 'model/vnd.usdz+zip' });
|
||||
}
|
||||
|
||||
constructor(private style: Style, boundingBox: Box3D, radius: number) {
|
||||
super();
|
||||
const t = Mat4();
|
||||
// scale the model so that it fits within 1 meter
|
||||
Mat4.fromUniformScaling(t, Math.min(1 / (radius * 2), 1));
|
||||
// translate the model so that it sits on the ground plane (y = 0)
|
||||
Mat4.translate(t, t, Vec3.create(
|
||||
-(boundingBox.min[0] + boundingBox.max[0]) / 2,
|
||||
-boundingBox.min[1],
|
||||
-(boundingBox.min[2] + boundingBox.max[2]) / 2
|
||||
));
|
||||
this.centerTransform = t;
|
||||
}
|
||||
}
|
||||
@@ -4,7 +4,6 @@
|
||||
* @author David Sehnal <david.sehnal@gmail.com>
|
||||
*/
|
||||
|
||||
import React from 'react';
|
||||
import { merge } from 'rxjs';
|
||||
import { debounceTime } from 'rxjs/operators';
|
||||
import { CollapsableControls, CollapsableState } from '../../mol-plugin-ui/base';
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
|
||||
import { StructureQualityReport, StructureQualityReportProvider } from './prop';
|
||||
import { Location } from '../../../mol-model/location';
|
||||
import { StructureElement } from '../../../mol-model/structure';
|
||||
import { Bond, StructureElement } from '../../../mol-model/structure';
|
||||
import { ColorTheme, LocationColor } from '../../../mol-theme/color';
|
||||
import { ThemeDataContext } from '../../../mol-theme/theme';
|
||||
import { Color } from '../../../mol-util/color';
|
||||
@@ -46,11 +46,16 @@ export function StructureQualityReportColorTheme(ctx: ThemeDataContext, props: P
|
||||
|
||||
if (ctx.structure && !ctx.structure.isEmpty && ctx.structure.models[0].customProperties.has(StructureQualityReportProvider.descriptor)) {
|
||||
const getIssues = StructureQualityReport.getIssues;
|
||||
const l = StructureElement.Location.create(ctx.structure);
|
||||
|
||||
if (props.type.name === 'issue-count') {
|
||||
color = (location: Location) => {
|
||||
if (StructureElement.Location.is(location)) {
|
||||
return ValidationColors[Math.min(3, getIssues(location).length) + 1];
|
||||
} else if (Bond.isLocation(location)) {
|
||||
l.unit = location.aUnit;
|
||||
l.element = location.aUnit.elements[location.aIndex];
|
||||
return ValidationColors[Math.min(3, getIssues(l).length) + 1];
|
||||
}
|
||||
return ValidationColors[0];
|
||||
};
|
||||
@@ -59,6 +64,10 @@ export function StructureQualityReportColorTheme(ctx: ThemeDataContext, props: P
|
||||
color = (location: Location) => {
|
||||
if (StructureElement.Location.is(location) && getIssues(location).indexOf(issue) >= 0) {
|
||||
return ValidationColors[4];
|
||||
} else if (Bond.isLocation(location)) {
|
||||
l.unit = location.aUnit;
|
||||
l.element = location.aUnit.elements[location.aIndex];
|
||||
return ValidationColors[Math.min(3, getIssues(l).length) + 1];
|
||||
}
|
||||
return ValidationColors[0];
|
||||
};
|
||||
@@ -70,6 +79,7 @@ export function StructureQualityReportColorTheme(ctx: ThemeDataContext, props: P
|
||||
return {
|
||||
factory: StructureQualityReportColorTheme,
|
||||
granularity: 'group',
|
||||
preferSmoothing: true,
|
||||
color: color,
|
||||
props: props,
|
||||
description: 'Assigns residue colors according to the number of quality issues or a specific quality issue. Data from wwPDB Validation Report, obtained via PDBe.',
|
||||
@@ -105,6 +115,6 @@ export const StructureQualityReportColorThemeProvider: ColorTheme.Provider<Param
|
||||
isApplicable: (ctx: ThemeDataContext) => StructureQualityReport.isApplicable(ctx.structure?.models[0]),
|
||||
ensureCustomProperties: {
|
||||
attach: (ctx: CustomProperty.Context, data: ThemeDataContext) => data.structure ? StructureQualityReportProvider.attach(ctx, data.structure.models[0], void 0, true) : Promise.resolve(),
|
||||
detach: (data) => data.structure && data.structure.models[0].customProperties.reference(StructureQualityReportProvider.descriptor, false)
|
||||
detach: (data) => data.structure && StructureQualityReportProvider.ref(data.structure.models[0], false)
|
||||
}
|
||||
};
|
||||
@@ -13,7 +13,7 @@ import { Model, ResidueIndex, Unit, IndexedCustomProperty } from '../../../mol-m
|
||||
import { residueIdFields } from '../../../mol-model/structure/export/categories/atom_site';
|
||||
import { StructureElement, CifExportContext, Structure } from '../../../mol-model/structure/structure';
|
||||
import { CustomPropSymbol } from '../../../mol-script/language/symbol';
|
||||
import Type from '../../../mol-script/language/type';
|
||||
import { Type } from '../../../mol-script/language/type';
|
||||
import { QuerySymbolRuntime } from '../../../mol-script/runtime/query/compiler';
|
||||
import { ParamDefinition as PD } from '../../../mol-util/param-definition';
|
||||
import { arraySetAdd } from '../../../mol-util/array';
|
||||
|
||||
@@ -124,7 +124,7 @@ const AssemblySymmetry3D = PluginStateTransform.BuiltIn({
|
||||
const repr = AssemblySymmetryRepresentation({ webgl: plugin.canvas3d?.webgl, ...plugin.representation.structure.themes }, () => AssemblySymmetryParams);
|
||||
await repr.createOrUpdate(params, a.data).runInContext(ctx);
|
||||
const { type, kind, symbol } = assemblySymmetry;
|
||||
return new PluginStateObject.Shape.Representation3D({ repr, source: a }, { label: kind, description: `${type} (${symbol})` });
|
||||
return new PluginStateObject.Shape.Representation3D({ repr, sourceData: a.data }, { label: kind, description: `${type} (${symbol})` });
|
||||
});
|
||||
},
|
||||
update({ a, b, newParams }, plugin: PluginContext) {
|
||||
@@ -138,6 +138,7 @@ const AssemblySymmetry3D = PluginStateTransform.BuiltIn({
|
||||
}
|
||||
const props = { ...b.data.repr.props, ...newParams };
|
||||
await b.data.repr.createOrUpdate(props, a.data).runInContext(ctx);
|
||||
b.data.sourceData = a.data;
|
||||
const { type, kind, symbol } = assemblySymmetry;
|
||||
b.label = kind;
|
||||
b.description = `${type} (${symbol})`;
|
||||
|
||||
@@ -9,7 +9,7 @@ import { ColorTheme, LocationColor } from '../../../mol-theme/color';
|
||||
import { ParamDefinition as PD } from '../../../mol-util/param-definition';
|
||||
import { AssemblySymmetryProvider, AssemblySymmetry } from './prop';
|
||||
import { Color } from '../../../mol-util/color';
|
||||
import { Unit, StructureElement, StructureProperties } from '../../../mol-model/structure';
|
||||
import { Unit, StructureElement, StructureProperties, Bond } from '../../../mol-model/structure';
|
||||
import { Location } from '../../../mol-model/location';
|
||||
import { ScaleLegend, TableLegend } from '../../../mol-util/legend';
|
||||
import { getPalette, getPaletteParams } from '../../../mol-util/color/palette';
|
||||
@@ -50,6 +50,8 @@ export function AssemblySymmetryClusterColorTheme(ctx: ThemeDataContext, props:
|
||||
const clusters = assemblySymmetry?.value?.clusters;
|
||||
|
||||
if (clusters?.length && ctx.structure) {
|
||||
const l = StructureElement.Location.create(ctx.structure);
|
||||
|
||||
const clusterByMember = new Map<string, number>();
|
||||
for (let i = 0, il = clusters.length; i < il; ++i) {
|
||||
const { members } = clusters[i]!;
|
||||
@@ -67,12 +69,20 @@ export function AssemblySymmetryClusterColorTheme(ctx: ThemeDataContext, props:
|
||||
legend = palette.legend;
|
||||
|
||||
const _emptyList: any[] = [];
|
||||
const getColor = (location: StructureElement.Location) => {
|
||||
const { assembly } = location.unit.conformation.operator;
|
||||
const asymId = getAsymId(location.unit)(location);
|
||||
const cluster = clusterByMember.get(clusterMemberKey(asymId, assembly?.operList || _emptyList));
|
||||
return cluster !== undefined ? palette.color(cluster) : DefaultColor;
|
||||
};
|
||||
|
||||
color = (location: Location): Color => {
|
||||
if (StructureElement.Location.is(location)) {
|
||||
const { assembly } = location.unit.conformation.operator;
|
||||
const asymId = getAsymId(location.unit)(location);
|
||||
const cluster = clusterByMember.get(clusterMemberKey(asymId, assembly?.operList || _emptyList));
|
||||
return cluster !== undefined ? palette.color(cluster) : DefaultColor;
|
||||
return getColor(location);
|
||||
} else if (Bond.isLocation(location)) {
|
||||
l.unit = location.aUnit;
|
||||
l.element = location.aUnit.elements[location.aIndex];
|
||||
return getColor(l);
|
||||
}
|
||||
return DefaultColor;
|
||||
};
|
||||
@@ -99,6 +109,6 @@ export const AssemblySymmetryClusterColorThemeProvider: ColorTheme.Provider<Asse
|
||||
isApplicable: (ctx: ThemeDataContext) => AssemblySymmetry.isApplicable(ctx.structure),
|
||||
ensureCustomProperties: {
|
||||
attach: (ctx: CustomProperty.Context, data: ThemeDataContext) => data.structure ? AssemblySymmetryProvider.attach(ctx, data.structure, void 0, true) : Promise.resolve(),
|
||||
detach: (data) => data.structure && data.structure.customPropertyDescriptors.reference(AssemblySymmetryProvider.descriptor, false)
|
||||
detach: (data) => data.structure && AssemblySymmetryProvider.ref(data.structure, false)
|
||||
}
|
||||
};
|
||||
@@ -5,7 +5,7 @@
|
||||
*/
|
||||
|
||||
import { AssemblySymmetryQuery, AssemblySymmetryQueryVariables } from '../graphql/types';
|
||||
import query from '../graphql/symmetry.gql';
|
||||
import { symmetry_gql } from '../graphql/symmetry.gql';
|
||||
|
||||
import { ParamDefinition as PD } from '../../../mol-util/param-definition';
|
||||
import { Structure, Model, StructureSelection, QueryContext } from '../../../mol-model/structure';
|
||||
@@ -66,7 +66,7 @@ export namespace AssemblySymmetry {
|
||||
assembly_id: structure.units[0].conformation.operator.assembly?.id || '',
|
||||
entry_id: structure.units[0].model.entryId
|
||||
};
|
||||
const result = await client.request(ctx.runtime, query, variables);
|
||||
const result = await client.request(ctx.runtime, symmetry_gql, variables);
|
||||
let value: AssemblySymmetryDataValue = [];
|
||||
|
||||
if (!result.data.assembly?.rcsb_struct_symmetry) {
|
||||
@@ -124,16 +124,20 @@ export function getSymmetrySelectParam(structure?: Structure) {
|
||||
if (structure) {
|
||||
const assemblySymmetryData = AssemblySymmetryDataProvider.get(structure).value;
|
||||
if (assemblySymmetryData) {
|
||||
const options: [number, string][] = [];
|
||||
const options: [number, string][] = [
|
||||
[-1, 'Off']
|
||||
];
|
||||
for (let i = 0, il = assemblySymmetryData.length; i < il; ++i) {
|
||||
const { symbol, kind } = assemblySymmetryData[i];
|
||||
if (symbol !== 'C1') {
|
||||
options.push([ i, `${i + 1}: ${symbol} ${kind}` ]);
|
||||
}
|
||||
}
|
||||
if (options.length) {
|
||||
if (options.length > 1) {
|
||||
param.options = options;
|
||||
param.defaultValue = options[0][0];
|
||||
param.defaultValue = options[1][0];
|
||||
} else {
|
||||
options.length = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -4,7 +4,6 @@
|
||||
* @author Alexander Rose <alexander.rose@weirdbyte.de>
|
||||
*/
|
||||
|
||||
import * as React from 'react';
|
||||
import { CollapsableState, CollapsableControls } from '../../../mol-plugin-ui/base';
|
||||
import { ApplyActionControl } from '../../../mol-plugin-ui/state/apply-action';
|
||||
import { InitAssemblySymmetry3D, AssemblySymmetry3D, AssemblySymmetryPreset, tryCreateAssemblySymmetry } from './behavior';
|
||||
@@ -74,7 +73,6 @@ export class AssemblySymmetryControls extends CollapsableControls<{}, AssemblySy
|
||||
const structure = this.pivot.cell.obj?.data;
|
||||
const params = PD.clone(structure ? AssemblySymmetryProvider.getParams(structure) : AssemblySymmetryProvider.defaultParams);
|
||||
params.serverUrl.isHidden = true;
|
||||
params.symmetryIndex.options = [[-1, 'Off'], ...params.symmetryIndex.options];
|
||||
return params;
|
||||
}
|
||||
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
export default /* GraphQL */ `
|
||||
export const symmetry_gql = /* GraphQL */ `
|
||||
query AssemblySymmetry($assembly_id: String!, $entry_id: String!) {
|
||||
assembly(assembly_id: $assembly_id, entry_id: $entry_id) {
|
||||
rcsb_struct_symmetry {
|
||||
|
||||
@@ -8,7 +8,7 @@ import { ThemeDataContext } from '../../../../mol-theme/theme';
|
||||
import { ColorTheme, LocationColor } from '../../../../mol-theme/color';
|
||||
import { ParamDefinition as PD } from '../../../../mol-util/param-definition';
|
||||
import { Color, ColorScale } from '../../../../mol-util/color';
|
||||
import { StructureElement, Model } from '../../../../mol-model/structure';
|
||||
import { StructureElement, Model, ElementIndex, Bond } from '../../../../mol-model/structure';
|
||||
import { Location } from '../../../../mol-model/location';
|
||||
import { CustomProperty } from '../../../../mol-model-props/common/custom-property';
|
||||
import { ValidationReportProvider, ValidationReport } from '../prop';
|
||||
@@ -37,13 +37,19 @@ export function DensityFitColorTheme(ctx: ThemeDataContext, props: {}): ColorThe
|
||||
if (validationReport?.value && model) {
|
||||
const { rsrz, rscc } = validationReport.value;
|
||||
const residueIndex = model.atomicHierarchy.residueAtomSegments.index;
|
||||
const getColor = (element: ElementIndex) => {
|
||||
const rsrzValue = rsrz.get(residueIndex[element]);
|
||||
if (rsrzValue !== undefined) return scaleRsrz.color(rsrzValue);
|
||||
const rsccValue = rscc.get(residueIndex[element]);
|
||||
if (rsccValue !== undefined) return scaleRscc.color(rsccValue);
|
||||
return DefaultColor;
|
||||
};
|
||||
|
||||
color = (location: Location): Color => {
|
||||
if (StructureElement.Location.is(location) && location.unit.model === model) {
|
||||
const rsrzValue = rsrz.get(residueIndex[location.element]);
|
||||
if (rsrzValue !== undefined) return scaleRsrz.color(rsrzValue);
|
||||
const rsccValue = rscc.get(residueIndex[location.element]);
|
||||
if (rsccValue !== undefined) return scaleRscc.color(rsccValue);
|
||||
return DefaultColor;
|
||||
return getColor(location.element);
|
||||
} else if (Bond.isLocation(location) && location.aUnit.model === model) {
|
||||
return getColor(location.aUnit.elements[location.aIndex]);
|
||||
}
|
||||
return DefaultColor;
|
||||
};
|
||||
@@ -52,6 +58,7 @@ export function DensityFitColorTheme(ctx: ThemeDataContext, props: {}): ColorThe
|
||||
return {
|
||||
factory: DensityFitColorTheme,
|
||||
granularity: 'group',
|
||||
preferSmoothing: true,
|
||||
color,
|
||||
props,
|
||||
contextHash,
|
||||
@@ -70,6 +77,6 @@ export const DensityFitColorThemeProvider: ColorTheme.Provider<{}, ValidationRep
|
||||
isApplicable: (ctx: ThemeDataContext) => !!ctx.structure && ValidationReport.isApplicable(ctx.structure.models[0]) && Model.isFromXray(ctx.structure.models[0]) && Model.probablyHasDensityMap(ctx.structure.models[0]),
|
||||
ensureCustomProperties: {
|
||||
attach: (ctx: CustomProperty.Context, data: ThemeDataContext) => data.structure ? ValidationReportProvider.attach(ctx, data.structure.models[0], void 0, true) : Promise.resolve(),
|
||||
detach: (data) => data.structure && data.structure.models[0].customProperties.reference(ValidationReportProvider.descriptor, false)
|
||||
detach: (data) => data.structure && ValidationReportProvider.ref(data.structure.models[0], false)
|
||||
}
|
||||
};
|
||||
@@ -8,7 +8,7 @@ import { ThemeDataContext } from '../../../../mol-theme/theme';
|
||||
import { ColorTheme, LocationColor } from '../../../../mol-theme/color';
|
||||
import { ParamDefinition as PD } from '../../../../mol-util/param-definition';
|
||||
import { Color } from '../../../../mol-util/color';
|
||||
import { StructureElement } from '../../../../mol-model/structure';
|
||||
import { Bond, ElementIndex, StructureElement } from '../../../../mol-model/structure';
|
||||
import { Location } from '../../../../mol-model/location';
|
||||
import { CustomProperty } from '../../../../mol-model-props/common/custom-property';
|
||||
import { ValidationReportProvider, ValidationReport } from '../prop';
|
||||
@@ -59,31 +59,35 @@ export function GeometryQualityColorTheme(ctx: ThemeDataContext, props: PD.Value
|
||||
const residueIndex = model.atomicHierarchy.residueAtomSegments.index;
|
||||
const { polymerType } = model.atomicHierarchy.derived.residue;
|
||||
const ignore = new Set(props.ignore);
|
||||
const getColor = (element: ElementIndex) => {
|
||||
const rI = residueIndex[element];
|
||||
|
||||
const value = geometryIssues.get(rI);
|
||||
if (value === undefined) return DefaultColor;
|
||||
|
||||
let count = SetUtils.differenceSize(value, ignore);
|
||||
|
||||
if (count > 0 && polymerType[rI] === PolymerType.NA) {
|
||||
count = 0;
|
||||
if (!ignore.has('clash') && clashes.getVertexEdgeCount(element) > 0) count += 1;
|
||||
if (!ignore.has('mog-bond-outlier') && bondOutliers.index.has(element)) count += 1;
|
||||
if (!ignore.has('mog-angle-outlier') && angleOutliers.index.has(element)) count += 1;
|
||||
}
|
||||
|
||||
switch (count) {
|
||||
case undefined: return DefaultColor;
|
||||
case 0: return NoIssuesColor;
|
||||
case 1: return OneIssueColor;
|
||||
case 2: return TwoIssuesColor;
|
||||
default: return ThreeOrMoreIssuesColor;
|
||||
}
|
||||
};
|
||||
|
||||
color = (location: Location): Color => {
|
||||
if (StructureElement.Location.is(location) && location.unit.model === model) {
|
||||
const { element } = location;
|
||||
const rI = residueIndex[element];
|
||||
|
||||
const value = geometryIssues.get(rI);
|
||||
if (value === undefined) return DefaultColor;
|
||||
|
||||
let count = SetUtils.differenceSize(value, ignore);
|
||||
|
||||
if (count > 0 && polymerType[rI] === PolymerType.NA) {
|
||||
count = 0;
|
||||
if (!ignore.has('clash') && clashes.getVertexEdgeCount(element) > 0) count += 1;
|
||||
if (!ignore.has('mog-bond-outlier') && bondOutliers.index.has(element)) count += 1;
|
||||
if (!ignore.has('mog-angle-outlier') && angleOutliers.index.has(element)) count += 1;
|
||||
}
|
||||
|
||||
switch (count) {
|
||||
case undefined: return DefaultColor;
|
||||
case 0: return NoIssuesColor;
|
||||
case 1: return OneIssueColor;
|
||||
case 2: return TwoIssuesColor;
|
||||
default: return ThreeOrMoreIssuesColor;
|
||||
}
|
||||
return getColor(location.element);
|
||||
} else if (Bond.isLocation(location) && location.aUnit.model === model) {
|
||||
return getColor(location.aUnit.elements[location.aIndex]);
|
||||
}
|
||||
return DefaultColor;
|
||||
};
|
||||
@@ -92,6 +96,7 @@ export function GeometryQualityColorTheme(ctx: ThemeDataContext, props: PD.Value
|
||||
return {
|
||||
factory: GeometryQualityColorTheme,
|
||||
granularity: 'group',
|
||||
preferSmoothing: true,
|
||||
color,
|
||||
props,
|
||||
contextHash,
|
||||
@@ -110,6 +115,6 @@ export const GeometryQualityColorThemeProvider: ColorTheme.Provider<GeometricQua
|
||||
isApplicable: (ctx: ThemeDataContext) => ValidationReport.isApplicable(ctx.structure?.models[0]),
|
||||
ensureCustomProperties: {
|
||||
attach: (ctx: CustomProperty.Context, data: ThemeDataContext) => data.structure ? ValidationReportProvider.attach(ctx, data.structure.models[0], void 0, true) : Promise.resolve(),
|
||||
detach: (data) => data.structure && data.structure.models[0].customProperties.reference(ValidationReportProvider.descriptor, false)
|
||||
detach: (data) => data.structure && ValidationReportProvider.ref(data.structure.models[0], false)
|
||||
}
|
||||
};
|
||||
@@ -8,7 +8,7 @@ import { ThemeDataContext } from '../../../../mol-theme/theme';
|
||||
import { ColorTheme, LocationColor } from '../../../../mol-theme/color';
|
||||
import { ParamDefinition as PD } from '../../../../mol-util/param-definition';
|
||||
import { Color, ColorScale } from '../../../../mol-util/color';
|
||||
import { StructureElement, Model } from '../../../../mol-model/structure';
|
||||
import { StructureElement, Model, ElementIndex, Bond } from '../../../../mol-model/structure';
|
||||
import { Location } from '../../../../mol-model/location';
|
||||
import { CustomProperty } from '../../../../mol-model-props/common/custom-property';
|
||||
import { ValidationReportProvider, ValidationReport } from '../prop';
|
||||
@@ -31,10 +31,16 @@ export function RandomCoilIndexColorTheme(ctx: ThemeDataContext, props: {}): Col
|
||||
|
||||
if (rci && model) {
|
||||
const residueIndex = model.atomicHierarchy.residueAtomSegments.index;
|
||||
const getColor = (element: ElementIndex) => {
|
||||
const value = rci.get(residueIndex[element]);
|
||||
return value === undefined ? DefaultColor : scale.color(value);
|
||||
};
|
||||
|
||||
color = (location: Location): Color => {
|
||||
if (StructureElement.Location.is(location) && location.unit.model === model) {
|
||||
const value = rci.get(residueIndex[location.element]);
|
||||
return value === undefined ? DefaultColor : scale.color(value);
|
||||
return getColor(location.element);
|
||||
} else if (Bond.isLocation(location) && location.aUnit.model === model) {
|
||||
return getColor(location.aUnit.elements[location.aIndex]);
|
||||
}
|
||||
return DefaultColor;
|
||||
};
|
||||
@@ -43,6 +49,7 @@ export function RandomCoilIndexColorTheme(ctx: ThemeDataContext, props: {}): Col
|
||||
return {
|
||||
factory: RandomCoilIndexColorTheme,
|
||||
granularity: 'group',
|
||||
preferSmoothing: true,
|
||||
color,
|
||||
props,
|
||||
contextHash,
|
||||
@@ -61,6 +68,6 @@ export const RandomCoilIndexColorThemeProvider: ColorTheme.Provider<{}, Validati
|
||||
isApplicable: (ctx: ThemeDataContext) => !!ctx.structure && ValidationReport.isApplicable(ctx.structure.models[0]) && Model.isFromNmr(ctx.structure.models[0]),
|
||||
ensureCustomProperties: {
|
||||
attach: (ctx: CustomProperty.Context, data: ThemeDataContext) => data.structure ? ValidationReportProvider.attach(ctx, data.structure.models[0], void 0, true) : Promise.resolve(),
|
||||
detach: (data) => data.structure && data.structure.models[0].customProperties.reference(ValidationReportProvider.descriptor, false)
|
||||
detach: (data) => data.structure && ValidationReportProvider.ref(data.structure.models[0], false)
|
||||
}
|
||||
};
|
||||
@@ -19,7 +19,7 @@ import { equalEps } from '../../../mol-math/linear-algebra/3d/common';
|
||||
import { Vec3 } from '../../../mol-math/linear-algebra';
|
||||
import { QuerySymbolRuntime } from '../../../mol-script/runtime/query/compiler';
|
||||
import { CustomPropSymbol } from '../../../mol-script/language/symbol';
|
||||
import Type from '../../../mol-script/language/type';
|
||||
import { Type } from '../../../mol-script/language/type';
|
||||
import { Asset } from '../../../mol-util/assets';
|
||||
import { CustomPropertyDescriptor } from '../../../mol-model/custom-property';
|
||||
|
||||
|
||||
@@ -16,7 +16,7 @@ import { RepresentationContext, RepresentationParamsGetter, Representation } fro
|
||||
import { UnitsRepresentation, StructureRepresentation, StructureRepresentationStateBuilder, StructureRepresentationProvider, ComplexRepresentation } from '../../../mol-repr/structure/representation';
|
||||
import { VisualContext } from '../../../mol-repr/visual';
|
||||
import { createLinkCylinderMesh, LinkCylinderParams, LinkStyle } from '../../../mol-repr/structure/visual/util/link';
|
||||
import { UnitsMeshParams, UnitsVisual, UnitsMeshVisual, StructureGroup } from '../../../mol-repr/structure/units-visual';
|
||||
import { UnitsMeshParams, UnitsVisual, UnitsMeshVisual } from '../../../mol-repr/structure/units-visual';
|
||||
import { VisualUpdateState } from '../../../mol-repr/util';
|
||||
import { LocationIterator } from '../../../mol-geo/util/location-iterator';
|
||||
import { ClashesProvider, IntraUnitClashes, InterUnitClashes, ValidationReport } from './prop';
|
||||
@@ -28,6 +28,7 @@ import { CentroidHelper } from '../../../mol-math/geometry/centroid-helper';
|
||||
import { Sphere3D } from '../../../mol-math/geometry';
|
||||
import { bondLabel } from '../../../mol-theme/label';
|
||||
import { getUnitKindsParam } from '../../../mol-repr/structure/params';
|
||||
import { StructureGroup } from '../../../mol-repr/structure/visual/util/common';
|
||||
|
||||
//
|
||||
|
||||
|
||||
@@ -9,6 +9,7 @@ import { Mat4, Vec3, Vec4, EPSILON } from '../mol-math/linear-algebra';
|
||||
import { Viewport, cameraProject, cameraUnproject } from './camera/util';
|
||||
import { CameraTransitionManager } from './camera/transition';
|
||||
import { BehaviorSubject } from 'rxjs';
|
||||
import { Scene } from '../mol-gl/scene';
|
||||
|
||||
export { ICamera, Camera };
|
||||
|
||||
@@ -86,7 +87,12 @@ class Camera implements ICamera {
|
||||
|
||||
if (changed) {
|
||||
Mat4.mul(this.projectionView, this.projection, this.view);
|
||||
Mat4.invert(this.inverseProjectionView, this.projectionView);
|
||||
if (!Mat4.tryInvert(this.inverseProjectionView, this.projectionView)) {
|
||||
Mat4.copy(this.view, this.prevView);
|
||||
Mat4.copy(this.projection, this.prevProjection);
|
||||
Mat4.mul(this.projectionView, this.projection, this.view);
|
||||
return false;
|
||||
}
|
||||
|
||||
Mat4.copy(this.prevView, this.view);
|
||||
Mat4.copy(this.prevProjection, this.projection);
|
||||
@@ -126,6 +132,23 @@ class Camera implements ICamera {
|
||||
return state;
|
||||
}
|
||||
|
||||
getInvariantFocus(target: Vec3, radius: number, up: Vec3, dir: Vec3): Partial<Camera.Snapshot> {
|
||||
const r = Math.max(radius, 0.01);
|
||||
const targetDistance = this.getTargetDistance(r);
|
||||
|
||||
Vec3.copy(this.deltaDirection, dir);
|
||||
Vec3.setMagnitude(this.deltaDirection, this.deltaDirection, targetDistance);
|
||||
Vec3.sub(this.newPosition, target, this.deltaDirection);
|
||||
|
||||
const state = Camera.copySnapshot(Camera.createDefaultSnapshot(), this.state);
|
||||
state.target = Vec3.clone(target);
|
||||
state.radius = r;
|
||||
state.position = Vec3.clone(this.newPosition);
|
||||
Vec3.copy(state.up, up);
|
||||
|
||||
return state;
|
||||
}
|
||||
|
||||
focus(target: Vec3, radius: number, durationMs?: number, up?: Vec3, dir?: Vec3) {
|
||||
if (radius > 0) {
|
||||
this.setState(this.getFocus(target, radius, up, dir), durationMs);
|
||||
@@ -150,6 +173,8 @@ class Camera implements ICamera {
|
||||
namespace Camera {
|
||||
export type Mode = 'perspective' | 'orthographic'
|
||||
|
||||
export type SnapshotProvider = Partial<Snapshot> | ((scene: Scene, camera: Camera) => Partial<Snapshot>)
|
||||
|
||||
/**
|
||||
* Sets an offseted view in a larger frustum. This is useful for
|
||||
* - multi-window or multi-monitor/multi-machine setups
|
||||
@@ -209,7 +234,7 @@ namespace Camera {
|
||||
up: Vec3.create(0, 1, 0),
|
||||
target: Vec3.create(0, 0, 0),
|
||||
|
||||
radius: 10,
|
||||
radius: 0,
|
||||
radiusMax: 10,
|
||||
fog: 50,
|
||||
clipFar: true
|
||||
@@ -247,6 +272,18 @@ namespace Camera {
|
||||
|
||||
return out;
|
||||
}
|
||||
|
||||
export function areSnapshotsEqual(a: Snapshot, b: Snapshot) {
|
||||
return a.mode === b.mode
|
||||
&& a.fov === b.fov
|
||||
&& a.radius === b.radius
|
||||
&& a.radiusMax === b.radiusMax
|
||||
&& a.fog === b.fog
|
||||
&& a.clipFar === b.clipFar
|
||||
&& Vec3.exactEquals(a.position, b.position)
|
||||
&& Vec3.exactEquals(a.up, b.up)
|
||||
&& Vec3.exactEquals(a.target, b.target);
|
||||
}
|
||||
}
|
||||
|
||||
function updateOrtho(camera: Camera) {
|
||||
@@ -319,16 +356,17 @@ function updateClip(camera: Camera) {
|
||||
let far = cameraDistance + normalizedFar;
|
||||
|
||||
const fogNearFactor = -(50 - fog) / 50;
|
||||
let fogNear = cameraDistance - (normalizedFar * fogNearFactor);
|
||||
let fogFar = far;
|
||||
const fogNear = cameraDistance - (normalizedFar * fogNearFactor);
|
||||
const fogFar = far;
|
||||
|
||||
if (mode === 'perspective') {
|
||||
// set at least to 5 to avoid slow sphere impostor rendering
|
||||
near = Math.max(Math.min(radiusMax, 5), near);
|
||||
far = Math.max(5, far);
|
||||
} else {
|
||||
near = Math.max(0, near);
|
||||
far = Math.max(0, far);
|
||||
// not too close to 0 as it causes issues with outline rendering
|
||||
near = Math.max(Math.min(radiusMax, 5), near);
|
||||
far = Math.max(5, far);
|
||||
}
|
||||
|
||||
if (near === far) {
|
||||
@@ -337,7 +375,7 @@ function updateClip(camera: Camera) {
|
||||
}
|
||||
|
||||
camera.near = near;
|
||||
camera.far = far;
|
||||
camera.far = 2 * far; // avoid precision issues distingushing far objects from background
|
||||
camera.fogNear = fogNear;
|
||||
camera.fogFar = fogFar;
|
||||
}
|
||||
@@ -39,6 +39,9 @@ class CameraTransitionManager {
|
||||
this._target.radius = this._target.radiusMax;
|
||||
}
|
||||
|
||||
if (this._target.radius < 0.01) this._target.radius = 0.01;
|
||||
if (this._target.radiusMax < 0.01) this._target.radiusMax = 0.01;
|
||||
|
||||
if (!this.inTransition && durationMs <= 0 || (typeof to.mode !== 'undefined' && to.mode !== this.camera.state.mode)) {
|
||||
this.finish(this._target);
|
||||
return;
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/**
|
||||
* Copyright (c) 2018-2020 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
||||
* Copyright (c) 2018-2021 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
||||
*
|
||||
* @author Alexander Rose <alexander.rose@weirdbyte.de>
|
||||
* @author David Sehnal <david.sehnal@gmail.com>
|
||||
@@ -8,14 +8,14 @@
|
||||
import { BehaviorSubject, Subscription } from 'rxjs';
|
||||
import { now } from '../mol-util/now';
|
||||
import { Vec3, Vec2 } from '../mol-math/linear-algebra';
|
||||
import InputObserver, { ModifiersKeys, ButtonsType } from '../mol-util/input/input-observer';
|
||||
import Renderer, { RendererStats, RendererParams } from '../mol-gl/renderer';
|
||||
import { InputObserver, ModifiersKeys, ButtonsType } from '../mol-util/input/input-observer';
|
||||
import { Renderer, RendererStats, RendererParams } from '../mol-gl/renderer';
|
||||
import { GraphicsRenderObject } from '../mol-gl/render-object';
|
||||
import { TrackballControls, TrackballControlsParams } from './controls/trackball';
|
||||
import { Viewport } from './camera/util';
|
||||
import { createContext, WebGLContext, getGLContext } from '../mol-gl/webgl/context';
|
||||
import { Representation } from '../mol-repr/representation';
|
||||
import Scene from '../mol-gl/scene';
|
||||
import { Scene } from '../mol-gl/scene';
|
||||
import { PickingId } from '../mol-geo/geometry/picking';
|
||||
import { MarkerAction } from '../mol-util/marker-action';
|
||||
import { Loci, EmptyLoci, isEmptyLoci } from '../mol-model/loci';
|
||||
@@ -24,7 +24,7 @@ import { ParamDefinition as PD } from '../mol-util/param-definition';
|
||||
import { DebugHelperParams } from './helper/bounding-sphere-helper';
|
||||
import { SetUtils } from '../mol-util/set';
|
||||
import { Canvas3dInteractionHelper } from './helper/interaction-events';
|
||||
import { PostprocessingParams, PostprocessingPass } from './passes/postprocessing';
|
||||
import { PostprocessingParams } from './passes/postprocessing';
|
||||
import { MultiSampleHelper, MultiSampleParams, MultiSamplePass } from './passes/multi-sample';
|
||||
import { PickData } from './passes/pick';
|
||||
import { PickHelper } from './passes/pick';
|
||||
@@ -38,6 +38,7 @@ import { StereoCamera, StereoCameraParams } from './camera/stereo';
|
||||
import { Helper } from './helper/helper';
|
||||
import { Passes } from './passes/passes';
|
||||
import { shallowEqual } from '../mol-util';
|
||||
import { MarkingParams } from './passes/marking';
|
||||
|
||||
export const Canvas3DParams = {
|
||||
camera: PD.Group({
|
||||
@@ -47,11 +48,11 @@ export const Canvas3DParams = {
|
||||
on: PD.Group(StereoCameraParams),
|
||||
off: PD.Group({})
|
||||
}, { cycle: true, hideIf: p => p?.mode !== 'perspective' }),
|
||||
manualReset: PD.Boolean(false, { isHidden: true })
|
||||
manualReset: PD.Boolean(false, { isHidden: true }),
|
||||
}, { pivot: 'mode' }),
|
||||
cameraFog: PD.MappedStatic('on', {
|
||||
on: PD.Group({
|
||||
intensity: PD.Numeric(50, { min: 1, max: 100, step: 1 }),
|
||||
intensity: PD.Numeric(15, { min: 1, max: 100, step: 1 }),
|
||||
}),
|
||||
off: PD.Group({})
|
||||
}, { cycle: true, description: 'Show fog in the distance' }),
|
||||
@@ -61,11 +62,17 @@ export const Canvas3DParams = {
|
||||
}, { pivot: 'radius' }),
|
||||
viewport: PD.MappedStatic('canvas', {
|
||||
canvas: PD.Group({}),
|
||||
custom: PD.Group({
|
||||
'static-frame': PD.Group({
|
||||
x: PD.Numeric(0),
|
||||
y: PD.Numeric(0),
|
||||
width: PD.Numeric(128),
|
||||
height: PD.Numeric(128)
|
||||
}),
|
||||
'relative-frame': PD.Group({
|
||||
x: PD.Numeric(0.33, { min: 0, max: 1, step: 0.01 }),
|
||||
y: PD.Numeric(0.33, { min: 0, max: 1, step: 0.01 }),
|
||||
width: PD.Numeric(0.5, { min: 0.01, max: 1, step: 0.01 }),
|
||||
height: PD.Numeric(0.5, { min: 0.01, max: 1, step: 0.01 })
|
||||
})
|
||||
}),
|
||||
|
||||
@@ -74,6 +81,7 @@ export const Canvas3DParams = {
|
||||
|
||||
multiSample: PD.Group(MultiSampleParams),
|
||||
postprocessing: PD.Group(PostprocessingParams),
|
||||
marking: PD.Group(MarkingParams),
|
||||
renderer: PD.Group(RendererParams),
|
||||
trackball: PD.Group(TrackballControlsParams),
|
||||
debug: PD.Group(DebugHelperParams),
|
||||
@@ -85,6 +93,110 @@ export type PartialCanvas3DProps = {
|
||||
[K in keyof Canvas3DProps]?: Canvas3DProps[K] extends { name: string, params: any } ? Canvas3DProps[K] : Partial<Canvas3DProps[K]>
|
||||
}
|
||||
|
||||
export { Canvas3DContext };
|
||||
|
||||
/** Can be used to create multiple Canvas3D objects */
|
||||
interface Canvas3DContext {
|
||||
readonly canvas: HTMLCanvasElement
|
||||
readonly webgl: WebGLContext
|
||||
readonly input: InputObserver
|
||||
readonly passes: Passes
|
||||
readonly attribs: Readonly<Canvas3DContext.Attribs>
|
||||
readonly contextLost: BehaviorSubject<now.Timestamp>
|
||||
readonly contextRestored: BehaviorSubject<now.Timestamp>
|
||||
dispose: (options?: Partial<{ doNotForceWebGLContextLoss: boolean }>) => void
|
||||
}
|
||||
|
||||
namespace Canvas3DContext {
|
||||
export const DefaultAttribs = {
|
||||
/** true by default to avoid issues with Safari (Jan 2021) */
|
||||
antialias: true,
|
||||
/** true to support multiple Canvas3D objects with a single context */
|
||||
preserveDrawingBuffer: true,
|
||||
pixelScale: 1,
|
||||
pickScale: 0.25,
|
||||
enableWboit: true
|
||||
};
|
||||
export type Attribs = typeof DefaultAttribs
|
||||
|
||||
export function fromCanvas(canvas: HTMLCanvasElement, attribs: Partial<Attribs> = {}): Canvas3DContext {
|
||||
const a = { ...DefaultAttribs, ...attribs };
|
||||
const { antialias, preserveDrawingBuffer, pixelScale } = a;
|
||||
const gl = getGLContext(canvas, {
|
||||
antialias,
|
||||
preserveDrawingBuffer,
|
||||
alpha: true, // the renderer requires an alpha channel
|
||||
depth: true, // the renderer requires a depth buffer
|
||||
premultipliedAlpha: true, // the renderer outputs PMA
|
||||
});
|
||||
if (gl === null) throw new Error('Could not create a WebGL rendering context');
|
||||
|
||||
const input = InputObserver.fromElement(canvas, { pixelScale, preventGestures: true });
|
||||
const webgl = createContext(gl, { pixelScale });
|
||||
const passes = new Passes(webgl, attribs);
|
||||
|
||||
if (isDebugMode) {
|
||||
const loseContextExt = gl.getExtension('WEBGL_lose_context');
|
||||
if (loseContextExt) {
|
||||
// Hold down shift+ctrl+alt and press any mouse button to call `loseContext`.
|
||||
// After 1 second `restoreContext` will be called.
|
||||
canvas.addEventListener('mousedown', e => {
|
||||
if (webgl.isContextLost) return;
|
||||
if (!e.shiftKey || !e.ctrlKey || !e.altKey) return;
|
||||
|
||||
if (isDebugMode) console.log('lose context');
|
||||
loseContextExt.loseContext();
|
||||
|
||||
setTimeout(() => {
|
||||
if (!webgl.isContextLost) return;
|
||||
if (isDebugMode) console.log('restore context');
|
||||
loseContextExt.restoreContext();
|
||||
}, 1000);
|
||||
}, false);
|
||||
}
|
||||
}
|
||||
|
||||
// https://www.khronos.org/webgl/wiki/HandlingContextLost
|
||||
|
||||
const contextLost = new BehaviorSubject<now.Timestamp>(0 as now.Timestamp);
|
||||
|
||||
const handleWebglContextLost = (e: Event) => {
|
||||
webgl.setContextLost();
|
||||
e.preventDefault();
|
||||
if (isDebugMode) console.log('context lost');
|
||||
contextLost.next(now());
|
||||
};
|
||||
|
||||
const handlewWebglContextRestored = () => {
|
||||
if (!webgl.isContextLost) return;
|
||||
webgl.handleContextRestored(() => {
|
||||
passes.draw.reset();
|
||||
});
|
||||
if (isDebugMode) console.log('context restored');
|
||||
};
|
||||
|
||||
canvas.addEventListener('webglcontextlost', handleWebglContextLost, false);
|
||||
canvas.addEventListener('webglcontextrestored', handlewWebglContextRestored, false);
|
||||
|
||||
return {
|
||||
canvas,
|
||||
webgl,
|
||||
input,
|
||||
passes,
|
||||
attribs: a,
|
||||
contextLost,
|
||||
contextRestored: webgl.contextRestored,
|
||||
dispose: (options?: Partial<{ doNotForceWebGLContextLoss: boolean }>) => {
|
||||
input.dispose();
|
||||
|
||||
canvas.removeEventListener('webglcontextlost', handleWebglContextLost, false);
|
||||
canvas.removeEventListener('webglcontextrestored', handlewWebglContextRestored, false);
|
||||
webgl.destroy(options);
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
export { Canvas3D };
|
||||
|
||||
interface Canvas3D {
|
||||
@@ -97,7 +209,7 @@ interface Canvas3D {
|
||||
*/
|
||||
commit(isSynchronous?: boolean): void
|
||||
/**
|
||||
* Funcion for external "animation" control
|
||||
* Function for external "animation" control
|
||||
* Calls commit.
|
||||
*/
|
||||
tick(t: now.Timestamp, options?: { isSynchronous?: boolean, manualDraw?: boolean }): void
|
||||
@@ -110,23 +222,34 @@ interface Canvas3D {
|
||||
/** Reset the timers, used by "animate" */
|
||||
resetTime(t: number): void
|
||||
animate(): void
|
||||
pause(): void
|
||||
/**
|
||||
* Pause animation loop and optionally any rendering
|
||||
* @param noDraw pause any rendering (drawPaused = true)
|
||||
*/
|
||||
pause(noDraw?: boolean): void
|
||||
/** Sets drawPaused = false without starting the built in animation loop */
|
||||
resume(): void
|
||||
identify(x: number, y: number): PickData | undefined
|
||||
mark(loci: Representation.Loci, action: MarkerAction): void
|
||||
mark(loci: Representation.Loci, action: MarkerAction, noDraw?: boolean): void
|
||||
getLoci(pickingId: PickingId | undefined): Representation.Loci
|
||||
|
||||
notifyDidDraw: boolean,
|
||||
readonly didDraw: BehaviorSubject<now.Timestamp>
|
||||
readonly commited: BehaviorSubject<now.Timestamp>
|
||||
readonly reprCount: BehaviorSubject<number>
|
||||
readonly resized: BehaviorSubject<any>
|
||||
|
||||
handleResize(): void
|
||||
/** performs handleResize on the next animation frame */
|
||||
requestResize(): void
|
||||
/** Focuses camera on scene's bounding sphere, centered and zoomed. */
|
||||
requestCameraReset(options?: { durationMs?: number, snapshot?: Partial<Camera.Snapshot> }): void
|
||||
requestCameraReset(options?: { durationMs?: number, snapshot?: Camera.SnapshotProvider }): void
|
||||
readonly camera: Camera
|
||||
readonly boundingSphere: Readonly<Sphere3D>
|
||||
readonly boundingSphereVisible: Readonly<Sphere3D>
|
||||
setProps(props: PartialCanvas3DProps | ((old: Canvas3DProps) => Partial<Canvas3DProps> | void), doNotRequestDraw?: boolean /* = false */): void
|
||||
getImagePass(props: Partial<ImageProps>): ImagePass
|
||||
getRenderObjects(): GraphicsRenderObject[]
|
||||
|
||||
/** Returns a copy of the current Canvas3D instance props */
|
||||
readonly props: Readonly<Canvas3DProps>
|
||||
@@ -149,58 +272,7 @@ namespace Canvas3D {
|
||||
export interface DragEvent { current: Representation.Loci, buttons: ButtonsType, button: ButtonsType.Flag, modifiers: ModifiersKeys, pageStart: Vec2, pageEnd: Vec2 }
|
||||
export interface ClickEvent { current: Representation.Loci, buttons: ButtonsType, button: ButtonsType.Flag, modifiers: ModifiersKeys, page?: Vec2, position?: Vec3 }
|
||||
|
||||
export function fromCanvas(canvas: HTMLCanvasElement, props: Partial<Canvas3DProps> = {}, attribs: Partial<{ antialias: boolean, pixelScale: number, pickScale: number, enableWboit: boolean }> = {}) {
|
||||
const gl = getGLContext(canvas, {
|
||||
alpha: true,
|
||||
antialias: (attribs.antialias ?? true) && !attribs.enableWboit,
|
||||
depth: true,
|
||||
preserveDrawingBuffer: true,
|
||||
premultipliedAlpha: true,
|
||||
});
|
||||
if (gl === null) throw new Error('Could not create a WebGL rendering context');
|
||||
|
||||
const { pixelScale } = attribs;
|
||||
const input = InputObserver.fromElement(canvas, { pixelScale });
|
||||
const webgl = createContext(gl, { pixelScale });
|
||||
const passes = new Passes(webgl, attribs);
|
||||
|
||||
if (isDebugMode) {
|
||||
const loseContextExt = gl.getExtension('WEBGL_lose_context');
|
||||
if (loseContextExt) {
|
||||
canvas.addEventListener('mousedown', e => {
|
||||
if (webgl.isContextLost) return;
|
||||
if (!e.shiftKey || !e.ctrlKey || !e.altKey) return;
|
||||
|
||||
if (isDebugMode) console.log('lose context');
|
||||
loseContextExt.loseContext();
|
||||
|
||||
setTimeout(() => {
|
||||
if (!webgl.isContextLost) return;
|
||||
if (isDebugMode) console.log('restore context');
|
||||
loseContextExt.restoreContext();
|
||||
}, 1000);
|
||||
}, false);
|
||||
}
|
||||
}
|
||||
|
||||
// https://www.khronos.org/webgl/wiki/HandlingContextLost
|
||||
|
||||
canvas.addEventListener('webglcontextlost', e => {
|
||||
webgl.setContextLost();
|
||||
e.preventDefault();
|
||||
if (isDebugMode) console.log('context lost');
|
||||
}, false);
|
||||
|
||||
canvas.addEventListener('webglcontextrestored', () => {
|
||||
if (!webgl.isContextLost) return;
|
||||
webgl.handleContextRestored();
|
||||
if (isDebugMode) console.log('context restored');
|
||||
}, false);
|
||||
|
||||
return create(webgl, input, passes, props, { pixelScale });
|
||||
}
|
||||
|
||||
export function create(webgl: WebGLContext, input: InputObserver, passes: Passes, props: Partial<Canvas3DProps> = {}, attribs: Partial<{ pixelScale: number }>): Canvas3D {
|
||||
export function create({ webgl, input, passes, attribs }: Canvas3DContext, props: Partial<Canvas3DProps> = {}): Canvas3D {
|
||||
const p: Canvas3DProps = { ...DefaultCanvas3DParams, ...props };
|
||||
|
||||
const reprRenderObjects = new Map<Representation.Any, Set<GraphicsRenderObject>>();
|
||||
@@ -209,6 +281,7 @@ namespace Canvas3D {
|
||||
|
||||
let startTime = now();
|
||||
const didDraw = new BehaviorSubject<now.Timestamp>(0 as now.Timestamp);
|
||||
const commited = new BehaviorSubject<now.Timestamp>(0 as now.Timestamp);
|
||||
|
||||
const { gl, contextRestored } = webgl;
|
||||
|
||||
@@ -236,10 +309,10 @@ namespace Canvas3D {
|
||||
const interactionHelper = new Canvas3dInteractionHelper(identify, getLoci, input, camera);
|
||||
const multiSampleHelper = new MultiSampleHelper(passes.multiSample);
|
||||
|
||||
let drawPending = false;
|
||||
let cameraResetRequested = false;
|
||||
let nextCameraResetDuration: number | undefined = void 0;
|
||||
let nextCameraResetSnapshot: Partial<Camera.Snapshot> | undefined = void 0;
|
||||
let nextCameraResetSnapshot: Camera.SnapshotProvider | undefined = void 0;
|
||||
let resizeRequested = false;
|
||||
|
||||
let notifyDidDraw = true;
|
||||
|
||||
@@ -247,7 +320,11 @@ namespace Canvas3D {
|
||||
let loci: Loci = EmptyLoci;
|
||||
let repr: Representation.Any = Representation.Empty;
|
||||
if (pickingId) {
|
||||
const cameraHelperLoci = helper.camera.getLoci(pickingId);
|
||||
if (cameraHelperLoci !== EmptyLoci) return { loci: cameraHelperLoci, repr };
|
||||
|
||||
loci = helper.handle.getLoci(pickingId);
|
||||
|
||||
reprRenderObjects.forEach((_, _repr) => {
|
||||
const _loci = _repr.getLoci(pickingId);
|
||||
if (!isEmptyLoci(_loci)) {
|
||||
@@ -262,18 +339,20 @@ namespace Canvas3D {
|
||||
return { loci, repr };
|
||||
}
|
||||
|
||||
function mark(reprLoci: Representation.Loci, action: MarkerAction) {
|
||||
function mark(reprLoci: Representation.Loci, action: MarkerAction, noDraw = false) {
|
||||
const { repr, loci } = reprLoci;
|
||||
let changed = false;
|
||||
if (repr) {
|
||||
changed = repr.mark(loci, action);
|
||||
} else {
|
||||
changed = helper.handle.mark(loci, action);
|
||||
changed = helper.camera.mark(loci, action) || changed;
|
||||
reprRenderObjects.forEach((_, _repr) => { changed = _repr.mark(loci, action) || changed; });
|
||||
}
|
||||
if (changed) {
|
||||
if (changed && !noDraw) {
|
||||
scene.update(void 0, true);
|
||||
helper.handle.scene.update(void 0, true);
|
||||
helper.camera.scene.update(void 0, true);
|
||||
const prevPickDirty = pickHelper.dirty;
|
||||
draw(true);
|
||||
pickHelper.dirty = prevPickDirty; // marking does not change picking buffers
|
||||
@@ -282,6 +361,14 @@ namespace Canvas3D {
|
||||
|
||||
function render(force: boolean) {
|
||||
if (webgl.isContextLost) return false;
|
||||
|
||||
let resized = false;
|
||||
if (resizeRequested) {
|
||||
handleResize(false);
|
||||
resizeRequested = false;
|
||||
resized = true;
|
||||
}
|
||||
|
||||
if (x > gl.drawingBufferWidth || x + width < 0 ||
|
||||
y > gl.drawingBufferHeight || y + height < 0
|
||||
) return false;
|
||||
@@ -289,9 +376,13 @@ namespace Canvas3D {
|
||||
let didRender = false;
|
||||
controls.update(currentTime);
|
||||
const cameraChanged = camera.update();
|
||||
const multiSampleChanged = multiSampleHelper.update(force || cameraChanged, p.multiSample);
|
||||
|
||||
if (force || cameraChanged || multiSampleChanged) {
|
||||
const shouldRender = force || cameraChanged || resized || forceNextRender;
|
||||
forceNextRender = false;
|
||||
|
||||
const multiSampleChanged = multiSampleHelper.update(shouldRender, p.multiSample);
|
||||
|
||||
if (shouldRender || multiSampleChanged) {
|
||||
let cam: Camera | StereoCamera = camera;
|
||||
if (p.camera.stereo.name === 'on') {
|
||||
stereoCamera.update();
|
||||
@@ -301,9 +392,7 @@ namespace Canvas3D {
|
||||
if (MultiSamplePass.isEnabled(p.multiSample)) {
|
||||
multiSampleHelper.render(renderer, cam, scene, helper, true, p.transparentBackground, p);
|
||||
} else {
|
||||
const toDrawingBuffer = !PostprocessingPass.isEnabled(p.postprocessing) && scene.volumes.renderables.length === 0 && !passes.draw.wboitEnabled;
|
||||
passes.draw.render(renderer, cam, scene, helper, toDrawingBuffer, p.transparentBackground);
|
||||
if (!toDrawingBuffer) passes.postprocessing.render(cam, true, p.postprocessing);
|
||||
passes.draw.render(renderer, cam, scene, helper, true, p.transparentBackground, p.postprocessing, p.marking);
|
||||
}
|
||||
pickHelper.dirty = true;
|
||||
didRender = true;
|
||||
@@ -312,22 +401,20 @@ namespace Canvas3D {
|
||||
return didRender;
|
||||
}
|
||||
|
||||
let forceNextDraw = false;
|
||||
let forceNextRender = false;
|
||||
let forceDrawAfterAllCommited = false;
|
||||
let currentTime = 0;
|
||||
let drawPaused = false;
|
||||
|
||||
function draw(force?: boolean) {
|
||||
if (render(!!force || forceNextDraw) && notifyDidDraw) {
|
||||
if (drawPaused) return;
|
||||
if (render(!!force) && notifyDidDraw) {
|
||||
didDraw.next(now() - startTime as now.Timestamp);
|
||||
}
|
||||
forceNextDraw = false;
|
||||
drawPending = false;
|
||||
}
|
||||
|
||||
function requestDraw(force?: boolean) {
|
||||
if (drawPending) return;
|
||||
drawPending = true;
|
||||
forceNextDraw = !!force;
|
||||
forceNextRender = forceNextRender || !!force;
|
||||
}
|
||||
|
||||
let animationFrameHandle = 0;
|
||||
@@ -358,11 +445,13 @@ namespace Canvas3D {
|
||||
}
|
||||
|
||||
function animate() {
|
||||
drawPaused = false;
|
||||
controls.start(now());
|
||||
if (animationFrameHandle === 0) _animate();
|
||||
}
|
||||
|
||||
function pause() {
|
||||
function pause(noDraw = false) {
|
||||
drawPaused = noDraw;
|
||||
cancelAnimationFrame(animationFrameHandle);
|
||||
animationFrameHandle = 0;
|
||||
}
|
||||
@@ -382,17 +471,28 @@ namespace Canvas3D {
|
||||
draw(true);
|
||||
forceDrawAfterAllCommited = false;
|
||||
}
|
||||
commited.next(now());
|
||||
}
|
||||
}
|
||||
|
||||
function resolveCameraReset() {
|
||||
if (!cameraResetRequested) return;
|
||||
|
||||
const { center, radius } = scene.boundingSphereVisible;
|
||||
const boundingSphere = scene.boundingSphereVisible;
|
||||
const { center, radius } = boundingSphere;
|
||||
|
||||
const autoAdjustControls = controls.props.autoAdjustMinMaxDistance;
|
||||
if (autoAdjustControls.name === 'on') {
|
||||
const minDistance = autoAdjustControls.params.minDistanceFactor * radius + autoAdjustControls.params.minDistancePadding;
|
||||
const maxDistance = Math.max(autoAdjustControls.params.maxDistanceFactor * radius, autoAdjustControls.params.maxDistanceMin);
|
||||
controls.setProps({ minDistance, maxDistance });
|
||||
}
|
||||
|
||||
if (radius > 0) {
|
||||
const duration = nextCameraResetDuration === undefined ? p.cameraResetDurationMs : nextCameraResetDuration;
|
||||
const focus = camera.getFocus(center, radius);
|
||||
const snapshot = nextCameraResetSnapshot ? { ...focus, ...nextCameraResetSnapshot } : focus;
|
||||
const next = typeof nextCameraResetSnapshot === 'function' ? nextCameraResetSnapshot(scene, camera) : nextCameraResetSnapshot;
|
||||
const snapshot = next ? { ...focus, ...next } : focus;
|
||||
camera.setState({ ...snapshot, radiusMax: scene.boundingSphere.radius }, duration);
|
||||
}
|
||||
|
||||
@@ -455,8 +555,16 @@ namespace Canvas3D {
|
||||
drawCount: r.values.drawCount.ref.value,
|
||||
instanceCount: r.values.instanceCount.ref.value,
|
||||
materialId: r.materialId,
|
||||
renderItemId: r.id,
|
||||
})));
|
||||
console.log(webgl.stats);
|
||||
|
||||
const { texture, attribute, elements } = webgl.resources.getByteCounts();
|
||||
console.log({
|
||||
texture: `${(texture / 1024 / 1024).toFixed(3)} MiB`,
|
||||
attribute: `${(attribute / 1024 / 1024).toFixed(3)} MiB`,
|
||||
elements: `${(elements / 1024 / 1024).toFixed(3)} MiB`,
|
||||
});
|
||||
}
|
||||
|
||||
function add(repr: Representation.Any) {
|
||||
@@ -530,6 +638,7 @@ namespace Canvas3D {
|
||||
viewport: p.viewport,
|
||||
|
||||
postprocessing: { ...p.postprocessing },
|
||||
marking: { ...p.marking },
|
||||
multiSample: { ...p.multiSample },
|
||||
renderer: { ...renderer.props },
|
||||
trackball: { ...controls.props },
|
||||
@@ -541,10 +650,22 @@ namespace Canvas3D {
|
||||
const contextRestoredSub = contextRestored.subscribe(() => {
|
||||
pickHelper.dirty = true;
|
||||
draw(true);
|
||||
// Unclear why, but in Chrome with wboit enabled the first `draw` only clears
|
||||
// the drawingBuffer. Note that in Firefox the drawingBuffer is preserved after
|
||||
// context loss so it is unclear if it behaves the same.
|
||||
draw(true);
|
||||
});
|
||||
|
||||
const resized = new BehaviorSubject<any>(0);
|
||||
|
||||
function handleResize(draw = true) {
|
||||
passes.updateSize();
|
||||
updateViewport();
|
||||
syncViewport();
|
||||
if (draw) requestDraw(true);
|
||||
resized.next(+new Date());
|
||||
}
|
||||
|
||||
return {
|
||||
webgl,
|
||||
|
||||
@@ -586,16 +707,14 @@ namespace Canvas3D {
|
||||
animate,
|
||||
resetTime,
|
||||
pause,
|
||||
resume: () => { drawPaused = false; },
|
||||
identify,
|
||||
mark,
|
||||
getLoci,
|
||||
|
||||
handleResize: () => {
|
||||
passes.updateSize();
|
||||
updateViewport();
|
||||
syncViewport();
|
||||
requestDraw(true);
|
||||
resized.next(+new Date());
|
||||
handleResize,
|
||||
requestResize: () => {
|
||||
resizeRequested = true;
|
||||
},
|
||||
requestCameraReset: options => {
|
||||
nextCameraResetDuration = options?.durationMs;
|
||||
@@ -604,9 +723,11 @@ namespace Canvas3D {
|
||||
},
|
||||
camera,
|
||||
boundingSphere: scene.boundingSphere,
|
||||
boundingSphereVisible: scene.boundingSphereVisible,
|
||||
get notifyDidDraw() { return notifyDidDraw; },
|
||||
set notifyDidDraw(v: boolean) { notifyDidDraw = v; },
|
||||
didDraw,
|
||||
commited,
|
||||
reprCount,
|
||||
resized,
|
||||
setProps: (properties, doNotRequestDraw = false) => {
|
||||
@@ -653,6 +774,7 @@ namespace Canvas3D {
|
||||
}
|
||||
|
||||
if (props.postprocessing) Object.assign(p.postprocessing, props.postprocessing);
|
||||
if (props.marking) Object.assign(p.marking, props.marking);
|
||||
if (props.multiSample) Object.assign(p.multiSample, props.multiSample);
|
||||
if (props.renderer) renderer.setProps(props.renderer);
|
||||
if (props.trackball) controls.setProps(props.trackball);
|
||||
@@ -670,6 +792,11 @@ namespace Canvas3D {
|
||||
getImagePass: (props: Partial<ImageProps> = {}) => {
|
||||
return new ImagePass(webgl, renderer, scene, camera, helper, passes.draw.wboitEnabled, props);
|
||||
},
|
||||
getRenderObjects(): GraphicsRenderObject[] {
|
||||
const renderObjects: GraphicsRenderObject[] = [];
|
||||
scene.forEach((_, ro) => renderObjects.push(ro));
|
||||
return renderObjects;
|
||||
},
|
||||
|
||||
get props() {
|
||||
return getProps();
|
||||
@@ -688,7 +815,6 @@ namespace Canvas3D {
|
||||
|
||||
scene.clear();
|
||||
helper.debug.clear();
|
||||
input.dispose();
|
||||
controls.dispose();
|
||||
renderer.dispose();
|
||||
interactionHelper.dispose();
|
||||
@@ -696,16 +822,27 @@ namespace Canvas3D {
|
||||
};
|
||||
|
||||
function updateViewport() {
|
||||
const oldX = x, oldY = y, oldWidth = width, oldHeight = height;
|
||||
|
||||
if (p.viewport.name === 'canvas') {
|
||||
x = 0;
|
||||
y = 0;
|
||||
width = gl.drawingBufferWidth;
|
||||
height = gl.drawingBufferHeight;
|
||||
} else {
|
||||
} else if (p.viewport.name === 'static-frame') {
|
||||
x = p.viewport.params.x * webgl.pixelRatio;
|
||||
y = p.viewport.params.y * webgl.pixelRatio;
|
||||
width = p.viewport.params.width * webgl.pixelRatio;
|
||||
height = p.viewport.params.height * webgl.pixelRatio;
|
||||
y = gl.drawingBufferHeight - height - p.viewport.params.y * webgl.pixelRatio;
|
||||
width = p.viewport.params.width * webgl.pixelRatio;
|
||||
} else if (p.viewport.name === 'relative-frame') {
|
||||
x = Math.round(p.viewport.params.x * gl.drawingBufferWidth);
|
||||
height = Math.round(p.viewport.params.height * gl.drawingBufferHeight);
|
||||
y = Math.round(gl.drawingBufferHeight - height - p.viewport.params.y * gl.drawingBufferHeight);
|
||||
width = Math.round(p.viewport.params.width * gl.drawingBufferWidth);
|
||||
}
|
||||
|
||||
if (oldX !== x || oldY !== y || oldWidth !== width || oldHeight !== height) {
|
||||
forceNextRender = true;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/**
|
||||
* Copyright (c) 2018-2019 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
||||
* Copyright (c) 2018-2021 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
||||
*
|
||||
* @author Alexander Rose <alexander.rose@weirdbyte.de>
|
||||
* @author David Sehnal <david.sehnal@gmail.com>
|
||||
@@ -10,7 +10,7 @@
|
||||
|
||||
import { Quat, Vec2, Vec3, EPSILON } from '../../mol-math/linear-algebra';
|
||||
import { Viewport } from '../camera/util';
|
||||
import InputObserver, { DragInput, WheelInput, PinchInput, ButtonsType, ModifiersKeys } from '../../mol-util/input/input-observer';
|
||||
import { InputObserver, DragInput, WheelInput, PinchInput, ButtonsType, ModifiersKeys, GestureInput } from '../../mol-util/input/input-observer';
|
||||
import { ParamDefinition as PD } from '../../mol-util/param-definition';
|
||||
import { Camera } from '../camera';
|
||||
import { absMax } from '../../mol-math/misc';
|
||||
@@ -36,8 +36,8 @@ export const DefaultTrackballBindings = {
|
||||
export const TrackballControlsParams = {
|
||||
noScroll: PD.Boolean(true, { isHidden: true }),
|
||||
|
||||
rotateSpeed: PD.Numeric(3.0, { min: 0.1, max: 10, step: 0.1 }),
|
||||
zoomSpeed: PD.Numeric(6.0, { min: 0.1, max: 10, step: 0.1 }),
|
||||
rotateSpeed: PD.Numeric(5.0, { min: 1, max: 10, step: 1 }),
|
||||
zoomSpeed: PD.Numeric(7.0, { min: 1, max: 15, step: 1 }),
|
||||
panSpeed: PD.Numeric(1.0, { min: 0.1, max: 5, step: 0.1 }),
|
||||
|
||||
spin: PD.Boolean(false, { description: 'Spin the 3D scene around the x-axis in view space' }),
|
||||
@@ -49,7 +49,24 @@ export const TrackballControlsParams = {
|
||||
minDistance: PD.Numeric(0.01, {}, { isHidden: true }),
|
||||
maxDistance: PD.Numeric(1e150, {}, { isHidden: true }),
|
||||
|
||||
bindings: PD.Value(DefaultTrackballBindings, { isHidden: true })
|
||||
gestureScaleFactor: PD.Numeric(1, {}, { isHidden: true }),
|
||||
maxWheelDelta: PD.Numeric(0.02, {}, { isHidden: true }),
|
||||
|
||||
bindings: PD.Value(DefaultTrackballBindings, { isHidden: true }),
|
||||
|
||||
/**
|
||||
* minDistance = minDistanceFactor * boundingSphere.radius + minDistancePadding
|
||||
* maxDistance = max(maxDistanceFactor * boundingSphere.radius, maxDistanceMin)
|
||||
*/
|
||||
autoAdjustMinMaxDistance: PD.MappedStatic('on', {
|
||||
off: PD.EmptyGroup(),
|
||||
on: PD.Group({
|
||||
minDistanceFactor: PD.Numeric(0),
|
||||
minDistancePadding: PD.Numeric(5),
|
||||
maxDistanceFactor: PD.Numeric(10),
|
||||
maxDistanceMin: PD.Numeric(20)
|
||||
})
|
||||
}, { isHidden: true })
|
||||
};
|
||||
export type TrackballControlsProps = PD.Values<typeof TrackballControlsParams>
|
||||
|
||||
@@ -77,6 +94,7 @@ namespace TrackballControls {
|
||||
const interactionEndSub = input.interactionEnd.subscribe(onInteractionEnd);
|
||||
const wheelSub = input.wheel.subscribe(onWheel);
|
||||
const pinchSub = input.pinch.subscribe(onPinch);
|
||||
const gestureSub = input.gesture.subscribe(onGesture);
|
||||
|
||||
let _isInteracting = false;
|
||||
|
||||
@@ -138,7 +156,8 @@ namespace TrackballControls {
|
||||
const dy = _rotCurr[1] - _rotPrev[1];
|
||||
Vec3.set(rotMoveDir, dx, dy, 0);
|
||||
|
||||
const angle = Vec3.magnitude(rotMoveDir) * p.rotateSpeed * input.pixelRatio;
|
||||
const aspectRatio = input.width / input.height;
|
||||
const angle = Vec3.magnitude(rotMoveDir) * p.rotateSpeed * input.pixelRatio * aspectRatio;
|
||||
|
||||
if (angle) {
|
||||
Vec3.sub(_eye, camera.position, camera.target);
|
||||
@@ -375,25 +394,33 @@ namespace TrackballControls {
|
||||
_isInteracting = false;
|
||||
}
|
||||
|
||||
function onWheel({ x, y, dx, dy, dz, buttons, modifiers }: WheelInput) {
|
||||
function onWheel({ x, y, spinX, spinY, dz, buttons, modifiers }: WheelInput) {
|
||||
if (outsideViewport(x, y)) return;
|
||||
|
||||
const delta = absMax(dx, dy, dz);
|
||||
let delta = absMax(spinX * 0.075, spinY * 0.075, dz * 0.0001);
|
||||
if (delta < -p.maxWheelDelta) delta = -p.maxWheelDelta;
|
||||
else if (delta > p.maxWheelDelta) delta = p.maxWheelDelta;
|
||||
|
||||
if (Binding.match(p.bindings.scrollZoom, buttons, modifiers)) {
|
||||
_zoomEnd[1] += delta * 0.0001;
|
||||
_zoomEnd[1] += delta;
|
||||
}
|
||||
if (Binding.match(p.bindings.scrollFocus, buttons, modifiers)) {
|
||||
_focusEnd[1] += delta * 0.0001;
|
||||
_focusEnd[1] += delta;
|
||||
}
|
||||
}
|
||||
|
||||
function onPinch({ fraction, buttons, modifiers }: PinchInput) {
|
||||
function onPinch({ fractionDelta, buttons, modifiers }: PinchInput) {
|
||||
if (Binding.match(p.bindings.scrollZoom, buttons, modifiers)) {
|
||||
_isInteracting = true;
|
||||
_zoomEnd[1] += (fraction - 1) * 0.1;
|
||||
_zoomEnd[1] += p.gestureScaleFactor * fractionDelta;
|
||||
}
|
||||
}
|
||||
|
||||
function onGesture({ deltaScale }: GestureInput) {
|
||||
_isInteracting = true;
|
||||
_zoomEnd[1] += p.gestureScaleFactor * deltaScale;
|
||||
}
|
||||
|
||||
function dispose() {
|
||||
if (disposed) return;
|
||||
disposed = true;
|
||||
@@ -401,6 +428,7 @@ namespace TrackballControls {
|
||||
dragSub.unsubscribe();
|
||||
wheelSub.unsubscribe();
|
||||
pinchSub.unsubscribe();
|
||||
gestureSub.unsubscribe();
|
||||
interactionEndSub.unsubscribe();
|
||||
}
|
||||
|
||||
|
||||
@@ -9,7 +9,7 @@ import { MeshBuilder } from '../../mol-geo/geometry/mesh/mesh-builder';
|
||||
import { addSphere } from '../../mol-geo/geometry/mesh/builder/sphere';
|
||||
import { Mesh } from '../../mol-geo/geometry/mesh/mesh';
|
||||
import { ParamDefinition as PD } from '../../mol-util/param-definition';
|
||||
import Scene from '../../mol-gl/scene';
|
||||
import { Scene } from '../../mol-gl/scene';
|
||||
import { WebGLContext } from '../../mol-gl/webgl/context';
|
||||
import { Sphere3D } from '../../mol-math/geometry';
|
||||
import { Color } from '../../mol-util/color';
|
||||
@@ -160,5 +160,5 @@ const instanceMaterialId = getNextMaterialId();
|
||||
|
||||
function createBoundingSphereRenderObject(mesh: Mesh, color: Color, materialId: number, transform?: TransformData) {
|
||||
const values = Mesh.Utils.createValuesSimple(mesh, { alpha: 0.1, doubleSided: false }, color, 1, transform);
|
||||
return createRenderObject('mesh', values, { visible: true, alphaFactor: 1, pickable: false, colorOnly: false, opaque: false, writeDepth: false }, materialId);
|
||||
return createRenderObject('mesh', values, { disposed: false, visible: true, alphaFactor: 1, pickable: false, colorOnly: false, opaque: false, writeDepth: false, noClip: false }, materialId);
|
||||
}
|
||||
@@ -1,30 +1,35 @@
|
||||
/**
|
||||
* Copyright (c) 2020 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
||||
* Copyright (c) 2020-2021 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
||||
*
|
||||
* @author Alexander Rose <alexander.rose@weirdbyte.de>
|
||||
*/
|
||||
|
||||
import { WebGLContext } from '../../mol-gl/webgl/context';
|
||||
import Scene from '../../mol-gl/scene';
|
||||
import { Camera, ICamera } from '../camera';
|
||||
import { MeshBuilder } from '../../mol-geo/geometry/mesh/mesh-builder';
|
||||
import { Vec3, Mat4 } from '../../mol-math/linear-algebra';
|
||||
import { addSphere } from '../../mol-geo/geometry/mesh/builder/sphere';
|
||||
import { GraphicsRenderObject } from '../../mol-gl/render-object';
|
||||
import { Mesh } from '../../mol-geo/geometry/mesh/mesh';
|
||||
import { ColorNames } from '../../mol-util/color/names';
|
||||
import { addCylinder } from '../../mol-geo/geometry/mesh/builder/cylinder';
|
||||
import { Viewport } from '../camera/util';
|
||||
import { Sphere3D } from '../../mol-math/geometry';
|
||||
import { ParamDefinition as PD } from '../../mol-util/param-definition';
|
||||
import produce from 'immer';
|
||||
import { Interval } from '../../mol-data/int/interval';
|
||||
import { addCylinder } from '../../mol-geo/geometry/mesh/builder/cylinder';
|
||||
import { addSphere } from '../../mol-geo/geometry/mesh/builder/sphere';
|
||||
import { Mesh } from '../../mol-geo/geometry/mesh/mesh';
|
||||
import { MeshBuilder } from '../../mol-geo/geometry/mesh/mesh-builder';
|
||||
import { PickingId } from '../../mol-geo/geometry/picking';
|
||||
import { GraphicsRenderObject } from '../../mol-gl/render-object';
|
||||
import { Scene } from '../../mol-gl/scene';
|
||||
import { WebGLContext } from '../../mol-gl/webgl/context';
|
||||
import { Sphere3D } from '../../mol-math/geometry';
|
||||
import { Mat4, Vec3 } from '../../mol-math/linear-algebra';
|
||||
import { DataLoci, EmptyLoci, Loci } from '../../mol-model/loci';
|
||||
import { Shape } from '../../mol-model/shape';
|
||||
import { Visual } from '../../mol-repr/visual';
|
||||
import { ColorNames } from '../../mol-util/color/names';
|
||||
import { MarkerAction, MarkerActions } from '../../mol-util/marker-action';
|
||||
import { ParamDefinition as PD } from '../../mol-util/param-definition';
|
||||
import { Camera, ICamera } from '../camera';
|
||||
import { Viewport } from '../camera/util';
|
||||
|
||||
// TODO add scale line/grid
|
||||
|
||||
const AxesParams = {
|
||||
...Mesh.Params,
|
||||
alpha: { ...Mesh.Params.alpha, defaultValue: 0.33 },
|
||||
alpha: { ...Mesh.Params.alpha, defaultValue: 0.51 },
|
||||
ignoreLight: { ...Mesh.Params.ignoreLight, defaultValue: true },
|
||||
colorX: PD.Color(ColorNames.red, { isEssential: true }),
|
||||
colorY: PD.Color(ColorNames.green, { isEssential: true }),
|
||||
@@ -70,6 +75,7 @@ export class CameraHelper {
|
||||
this.scene.clear();
|
||||
const params = { ...props.axes.params, scale: props.axes.params.scale * this.webgl.pixelRatio };
|
||||
this.renderObject = createAxesRenderObject(params);
|
||||
this.renderObject.state.noClip = true;
|
||||
this.scene.add(this.renderObject);
|
||||
this.scene.commit();
|
||||
|
||||
@@ -86,6 +92,32 @@ export class CameraHelper {
|
||||
return this.props.axes.name === 'on';
|
||||
}
|
||||
|
||||
getLoci(pickingId: PickingId) {
|
||||
const { objectId, groupId, instanceId } = pickingId;
|
||||
if (!this.renderObject || objectId !== this.renderObject.id || groupId === CameraHelperAxis.None) return EmptyLoci;
|
||||
return CameraAxesLoci(this, groupId, instanceId);
|
||||
}
|
||||
|
||||
private eachGroup = (loci: Loci, apply: (interval: Interval) => boolean): boolean => {
|
||||
if (!this.renderObject) return false;
|
||||
if (!isCameraAxesLoci(loci)) return false;
|
||||
let changed = false;
|
||||
const groupCount = this.renderObject.values.uGroupCount.ref.value;
|
||||
const { elements } = loci;
|
||||
for (const { groupId, instanceId } of elements) {
|
||||
const idx = instanceId * groupCount + groupId;
|
||||
if (apply(Interval.ofSingleton(idx))) changed = true;
|
||||
}
|
||||
return changed;
|
||||
}
|
||||
|
||||
mark(loci: Loci, action: MarkerAction) {
|
||||
if (!MarkerActions.is(MarkerActions.Highlighting, action)) return false;
|
||||
if (!isCameraAxesLoci(loci)) return false;
|
||||
if (loci.data !== this) return false;
|
||||
return Visual.mark(this.renderObject, loci, action, this.eachGroup);
|
||||
}
|
||||
|
||||
update(camera: ICamera) {
|
||||
if (!this.renderObject) return;
|
||||
|
||||
@@ -101,6 +133,38 @@ export class CameraHelper {
|
||||
}
|
||||
}
|
||||
|
||||
export const enum CameraHelperAxis {
|
||||
None = 0,
|
||||
X,
|
||||
Y,
|
||||
Z,
|
||||
XY,
|
||||
XZ,
|
||||
YZ
|
||||
}
|
||||
|
||||
function getAxisLabel(axis: number) {
|
||||
switch (axis) {
|
||||
case CameraHelperAxis.X: return 'X Axis';
|
||||
case CameraHelperAxis.Y: return 'Y Axis';
|
||||
case CameraHelperAxis.Z: return 'Z Axis';
|
||||
case CameraHelperAxis.XY: return 'XY Plane';
|
||||
case CameraHelperAxis.XZ: return 'XZ Plane';
|
||||
case CameraHelperAxis.YZ: return 'YZ Plane';
|
||||
default: return 'Axes';
|
||||
}
|
||||
}
|
||||
|
||||
function CameraAxesLoci(cameraHelper: CameraHelper, groupId: number, instanceId: number) {
|
||||
return DataLoci('camera-axes', cameraHelper, [{ groupId, instanceId }],
|
||||
void 0 /** bounding sphere */,
|
||||
() => getAxisLabel(groupId));
|
||||
}
|
||||
export type CameraAxesLoci = ReturnType<typeof CameraAxesLoci>
|
||||
export function isCameraAxesLoci(x: Loci): x is CameraAxesLoci {
|
||||
return x.kind === 'data-loci' && x.tag === 'camera-axes';
|
||||
}
|
||||
|
||||
function updateCamera(camera: Camera, viewport: Viewport, viewOffset: Camera.ViewOffset) {
|
||||
const { near, far } = camera;
|
||||
|
||||
@@ -133,27 +197,52 @@ function updateCamera(camera: Camera, viewport: Viewport, viewOffset: Camera.Vie
|
||||
|
||||
function createAxesMesh(scale: number, mesh?: Mesh) {
|
||||
const state = MeshBuilder.createState(512, 256, mesh);
|
||||
const radius = 0.05 * scale;
|
||||
const radius = 0.075 * scale;
|
||||
const x = Vec3.scale(Vec3(), Vec3.unitX, scale);
|
||||
const y = Vec3.scale(Vec3(), Vec3.unitY, scale);
|
||||
const z = Vec3.scale(Vec3(), Vec3.unitZ, scale);
|
||||
const cylinderProps = { radiusTop: radius, radiusBottom: radius, radialSegments: 32 };
|
||||
|
||||
state.currentGroup = 0;
|
||||
state.currentGroup = CameraHelperAxis.None;
|
||||
addSphere(state, Vec3.origin, radius, 2);
|
||||
|
||||
state.currentGroup = 1;
|
||||
state.currentGroup = CameraHelperAxis.X;
|
||||
addSphere(state, x, radius, 2);
|
||||
addCylinder(state, Vec3.origin, x, 1, cylinderProps);
|
||||
|
||||
state.currentGroup = 2;
|
||||
state.currentGroup = CameraHelperAxis.Y;
|
||||
addSphere(state, y, radius, 2);
|
||||
addCylinder(state, Vec3.origin, y, 1, cylinderProps);
|
||||
|
||||
state.currentGroup = 3;
|
||||
state.currentGroup = CameraHelperAxis.Z;
|
||||
addSphere(state, z, radius, 2);
|
||||
addCylinder(state, Vec3.origin, z, 1, cylinderProps);
|
||||
|
||||
Vec3.scale(x, x, 0.5);
|
||||
Vec3.scale(y, y, 0.5);
|
||||
Vec3.scale(z, z, 0.5);
|
||||
|
||||
state.currentGroup = CameraHelperAxis.XY;
|
||||
MeshBuilder.addTriangle(state, Vec3.origin, x, y);
|
||||
MeshBuilder.addTriangle(state, Vec3.origin, y, x);
|
||||
const xy = Vec3.add(Vec3(), x, y);
|
||||
MeshBuilder.addTriangle(state, xy, x, y);
|
||||
MeshBuilder.addTriangle(state, xy, y, x);
|
||||
|
||||
state.currentGroup = CameraHelperAxis.XZ;
|
||||
MeshBuilder.addTriangle(state, Vec3.origin, x, z);
|
||||
MeshBuilder.addTriangle(state, Vec3.origin, z, x);
|
||||
const xz = Vec3.add(Vec3(), x, z);
|
||||
MeshBuilder.addTriangle(state, xz, x, z);
|
||||
MeshBuilder.addTriangle(state, xz, z, x);
|
||||
|
||||
state.currentGroup = CameraHelperAxis.YZ;
|
||||
MeshBuilder.addTriangle(state, Vec3.origin, y, z);
|
||||
MeshBuilder.addTriangle(state, Vec3.origin, z, y);
|
||||
const yz = Vec3.add(Vec3(), y, z);
|
||||
MeshBuilder.addTriangle(state, yz, y, z);
|
||||
MeshBuilder.addTriangle(state, yz, z, y);
|
||||
|
||||
return MeshBuilder.getMesh(state);
|
||||
}
|
||||
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
*/
|
||||
|
||||
import { WebGLContext } from '../../mol-gl/webgl/context';
|
||||
import Scene from '../../mol-gl/scene';
|
||||
import { Scene } from '../../mol-gl/scene';
|
||||
import { MeshBuilder } from '../../mol-geo/geometry/mesh/mesh-builder';
|
||||
import { Vec3, Mat4, Mat3 } from '../../mol-math/linear-algebra';
|
||||
import { addSphere } from '../../mol-geo/geometry/mesh/builder/sphere';
|
||||
@@ -72,6 +72,7 @@ export class HandleHelper {
|
||||
this.scene.clear();
|
||||
const params = { ...props.handle.params, scale: props.handle.params.scale * this.webgl.pixelRatio };
|
||||
this.renderObject = createHandleRenderObject(params);
|
||||
this.renderObject.state.noClip = true;
|
||||
this.scene.add(this.renderObject);
|
||||
this.scene.commit();
|
||||
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
* @author Alexander Rose <alexander.rose@weirdbyte.de>
|
||||
*/
|
||||
|
||||
import Scene from '../../mol-gl/scene';
|
||||
import { Scene } from '../../mol-gl/scene';
|
||||
import { WebGLContext } from '../../mol-gl/webgl/context';
|
||||
import { ParamDefinition as PD } from '../../mol-util/param-definition';
|
||||
import { BoundingSphereHelper, DebugHelperParams } from './bounding-sphere-helper';
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
|
||||
import { PickingId } from '../../mol-geo/geometry/picking';
|
||||
import { Representation } from '../../mol-repr/representation';
|
||||
import InputObserver, { ModifiersKeys, ButtonsType } from '../../mol-util/input/input-observer';
|
||||
import { InputObserver, ModifiersKeys, ButtonsType } from '../../mol-util/input/input-observer';
|
||||
import { RxEventHelper } from '../../mol-util/rx-event-helper';
|
||||
import { Vec2, Vec3 } from '../../mol-math/linear-algebra';
|
||||
import { Camera } from '../camera';
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/**
|
||||
* Copyright (c) 2019-2020 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
||||
* Copyright (c) 2019-2021 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
||||
*
|
||||
* @author Alexander Rose <alexander.rose@weirdbyte.de>
|
||||
* @author Áron Samuel Kovács <aron.kovacs@mail.muni.cz>
|
||||
@@ -7,8 +7,8 @@
|
||||
|
||||
import { WebGLContext } from '../../mol-gl/webgl/context';
|
||||
import { createNullRenderTarget, RenderTarget } from '../../mol-gl/webgl/render-target';
|
||||
import Renderer from '../../mol-gl/renderer';
|
||||
import Scene from '../../mol-gl/scene';
|
||||
import { Renderer } from '../../mol-gl/renderer';
|
||||
import { Scene } from '../../mol-gl/scene';
|
||||
import { Texture } from '../../mol-gl/webgl/texture';
|
||||
import { Camera, ICamera } from '../camera';
|
||||
import { QuadSchema, QuadValues } from '../../mol-gl/compute/util';
|
||||
@@ -20,10 +20,13 @@ import { ValueCell } from '../../mol-util';
|
||||
import { Vec2 } from '../../mol-math/linear-algebra';
|
||||
import { Helper } from '../helper/helper';
|
||||
|
||||
import quad_vert from '../../mol-gl/shader/quad.vert';
|
||||
import depthMerge_frag from '../../mol-gl/shader/depth-merge.frag';
|
||||
import { quad_vert } from '../../mol-gl/shader/quad.vert';
|
||||
import { depthMerge_frag } from '../../mol-gl/shader/depth-merge.frag';
|
||||
import { copy_frag } from '../../mol-gl/shader/copy.frag';
|
||||
import { StereoCamera } from '../camera/stereo';
|
||||
import { WboitPass } from './wboit';
|
||||
import { AntialiasingPass, PostprocessingPass, PostprocessingProps } from './postprocessing';
|
||||
import { MarkingPass, MarkingProps } from './marking';
|
||||
|
||||
const DepthMergeSchema = {
|
||||
...QuadSchema,
|
||||
@@ -50,6 +53,27 @@ function getDepthMergeRenderable(ctx: WebGLContext, depthTexturePrimitives: Text
|
||||
return createComputeRenderable(renderItem, values);
|
||||
}
|
||||
|
||||
const CopySchema = {
|
||||
...QuadSchema,
|
||||
tColor: TextureSpec('texture', 'rgba', 'ubyte', 'nearest'),
|
||||
uTexSize: UniformSpec('v2'),
|
||||
};
|
||||
const CopyShaderCode = ShaderCode('copy', quad_vert, copy_frag);
|
||||
type CopyRenderable = ComputeRenderable<Values<typeof CopySchema>>
|
||||
|
||||
function getCopyRenderable(ctx: WebGLContext, colorTexture: Texture): CopyRenderable {
|
||||
const values: Values<typeof CopySchema> = {
|
||||
...QuadValues,
|
||||
tColor: ValueCell.create(colorTexture),
|
||||
uTexSize: ValueCell.create(Vec2.create(colorTexture.getWidth(), colorTexture.getHeight())),
|
||||
};
|
||||
|
||||
const schema = { ...CopySchema };
|
||||
const renderItem = createComputeRenderItem(ctx, 'triangles', CopyShaderCode, schema, values);
|
||||
|
||||
return createComputeRenderable(renderItem, values);
|
||||
}
|
||||
|
||||
export class DrawPass {
|
||||
private readonly drawTarget: RenderTarget
|
||||
|
||||
@@ -57,21 +81,28 @@ export class DrawPass {
|
||||
readonly depthTexture: Texture
|
||||
readonly depthTexturePrimitives: Texture
|
||||
|
||||
private readonly packedDepth: boolean
|
||||
readonly packedDepth: boolean
|
||||
|
||||
private depthTarget: RenderTarget
|
||||
private depthTargetPrimitives: RenderTarget | null
|
||||
private depthTargetVolumes: RenderTarget | null
|
||||
private depthTextureVolumes: Texture
|
||||
private depthMerge: DepthMergeRenderable
|
||||
|
||||
private copyFboTarget: CopyRenderable
|
||||
private copyFboPostprocessing: CopyRenderable
|
||||
|
||||
private wboit: WboitPass | undefined
|
||||
private readonly marking: MarkingPass
|
||||
readonly postprocessing: PostprocessingPass
|
||||
private readonly antialiasing: AntialiasingPass
|
||||
|
||||
get wboitEnabled() {
|
||||
return !!this.wboit?.enabled;
|
||||
return !!this.wboit?.supported;
|
||||
}
|
||||
|
||||
constructor(private webgl: WebGLContext, width: number, height: number, enableWboit: boolean) {
|
||||
const { extensions, resources } = webgl;
|
||||
const { extensions, resources, isWebGL2 } = webgl;
|
||||
|
||||
this.drawTarget = createNullRenderTarget(webgl.gl);
|
||||
|
||||
@@ -84,8 +115,8 @@ export class DrawPass {
|
||||
this.depthTargetPrimitives = this.packedDepth ? webgl.createRenderTarget(width, height) : null;
|
||||
this.depthTargetVolumes = this.packedDepth ? webgl.createRenderTarget(width, height) : null;
|
||||
|
||||
this.depthTexturePrimitives = this.depthTargetPrimitives ? this.depthTargetPrimitives.texture : resources.texture('image-depth', 'depth', 'ushort', 'nearest');
|
||||
this.depthTextureVolumes = this.depthTargetVolumes ? this.depthTargetVolumes.texture : resources.texture('image-depth', 'depth', 'ushort', 'nearest');
|
||||
this.depthTexturePrimitives = this.depthTargetPrimitives ? this.depthTargetPrimitives.texture : resources.texture('image-depth', 'depth', isWebGL2 ? 'float' : 'ushort', 'nearest');
|
||||
this.depthTextureVolumes = this.depthTargetVolumes ? this.depthTargetVolumes.texture : resources.texture('image-depth', 'depth', isWebGL2 ? 'float' : 'ushort', 'nearest');
|
||||
if (!this.packedDepth) {
|
||||
this.depthTexturePrimitives.define(width, height);
|
||||
this.depthTextureVolumes.define(width, height);
|
||||
@@ -93,6 +124,16 @@ export class DrawPass {
|
||||
this.depthMerge = getDepthMergeRenderable(webgl, this.depthTexturePrimitives, this.depthTextureVolumes, this.packedDepth);
|
||||
|
||||
this.wboit = enableWboit ? new WboitPass(webgl, width, height) : undefined;
|
||||
this.marking = new MarkingPass(webgl, width, height);
|
||||
this.postprocessing = new PostprocessingPass(webgl, this);
|
||||
this.antialiasing = new AntialiasingPass(webgl, this);
|
||||
|
||||
this.copyFboTarget = getCopyRenderable(webgl, this.colorTarget.texture);
|
||||
this.copyFboPostprocessing = getCopyRenderable(webgl, this.postprocessing.target.texture);
|
||||
}
|
||||
|
||||
reset() {
|
||||
this.wboit?.reset();
|
||||
}
|
||||
|
||||
setSize(width: number, height: number) {
|
||||
@@ -117,9 +158,16 @@ export class DrawPass {
|
||||
|
||||
ValueCell.update(this.depthMerge.values.uTexSize, Vec2.set(this.depthMerge.values.uTexSize.ref.value, width, height));
|
||||
|
||||
if (this.wboit?.enabled) {
|
||||
ValueCell.update(this.copyFboTarget.values.uTexSize, Vec2.set(this.copyFboTarget.values.uTexSize.ref.value, width, height));
|
||||
ValueCell.update(this.copyFboPostprocessing.values.uTexSize, Vec2.set(this.copyFboPostprocessing.values.uTexSize.ref.value, width, height));
|
||||
|
||||
if (this.wboit?.supported) {
|
||||
this.wboit.setSize(width, height);
|
||||
}
|
||||
|
||||
this.marking.setSize(width, height);
|
||||
this.postprocessing.setSize(width, height);
|
||||
this.antialiasing.setSize(width, height);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -137,41 +185,50 @@ export class DrawPass {
|
||||
this.depthMerge.render();
|
||||
}
|
||||
|
||||
private _renderWboit(renderer: Renderer, camera: ICamera, scene: Scene, toDrawingBuffer: boolean) {
|
||||
if (!this.wboit?.enabled) throw new Error('expected wboit to be enabled');
|
||||
private _renderWboit(renderer: Renderer, camera: ICamera, scene: Scene, transparentBackground: boolean, postprocessingProps: PostprocessingProps) {
|
||||
if (!this.wboit?.supported) throw new Error('expected wboit to be supported');
|
||||
|
||||
const renderTarget = toDrawingBuffer ? this.drawTarget : this.colorTarget;
|
||||
renderTarget.bind();
|
||||
this.colorTarget.bind();
|
||||
renderer.clear(true);
|
||||
|
||||
// render opaque primitives
|
||||
this.depthTexturePrimitives.attachFramebuffer(renderTarget.framebuffer, 'depth');
|
||||
renderTarget.bind();
|
||||
this.depthTexturePrimitives.attachFramebuffer(this.colorTarget.framebuffer, 'depth');
|
||||
this.colorTarget.bind();
|
||||
renderer.clearDepth();
|
||||
renderer.renderWboitOpaque(scene.primitives, camera, null);
|
||||
|
||||
// render opaque volumes
|
||||
this.depthTextureVolumes.attachFramebuffer(renderTarget.framebuffer, 'depth');
|
||||
renderTarget.bind();
|
||||
this.depthTextureVolumes.attachFramebuffer(this.colorTarget.framebuffer, 'depth');
|
||||
this.colorTarget.bind();
|
||||
renderer.clearDepth();
|
||||
renderer.renderWboitOpaque(scene.volumes, camera, this.depthTexturePrimitives);
|
||||
|
||||
// merge depth of opaque primitives and volumes
|
||||
this._depthMerge();
|
||||
|
||||
if (PostprocessingPass.isEnabled(postprocessingProps)) {
|
||||
this.postprocessing.render(camera, false, transparentBackground, renderer.props.backgroundColor, postprocessingProps);
|
||||
}
|
||||
|
||||
// render transparent primitives and volumes
|
||||
this.wboit.bind();
|
||||
renderer.renderWboitTransparent(scene.primitives, camera, this.depthTexture);
|
||||
renderer.renderWboitTransparent(scene.volumes, camera, this.depthTexture);
|
||||
|
||||
// evaluate wboit
|
||||
this.depthTexturePrimitives.attachFramebuffer(renderTarget.framebuffer, 'depth');
|
||||
renderTarget.bind();
|
||||
if (PostprocessingPass.isEnabled(postprocessingProps)) {
|
||||
this.depthTexturePrimitives.attachFramebuffer(this.postprocessing.target.framebuffer, 'depth');
|
||||
this.postprocessing.target.bind();
|
||||
} else {
|
||||
this.depthTexturePrimitives.attachFramebuffer(this.colorTarget.framebuffer, 'depth');
|
||||
this.colorTarget.bind();
|
||||
}
|
||||
this.wboit.render();
|
||||
}
|
||||
|
||||
private _renderBlended(renderer: Renderer, camera: ICamera, scene: Scene, toDrawingBuffer: boolean) {
|
||||
private _renderBlended(renderer: Renderer, camera: ICamera, scene: Scene, toDrawingBuffer: boolean, transparentBackground: boolean, postprocessingProps: PostprocessingProps) {
|
||||
if (toDrawingBuffer) {
|
||||
this.webgl.unbindFramebuffer();
|
||||
this.drawTarget.bind();
|
||||
} else {
|
||||
this.colorTarget.bind();
|
||||
if (!this.packedDepth) {
|
||||
@@ -182,22 +239,23 @@ export class DrawPass {
|
||||
renderer.clear(true);
|
||||
renderer.renderBlendedOpaque(scene.primitives, camera, null);
|
||||
|
||||
// do a depth pass if not rendering to drawing buffer and
|
||||
// extensions.depthTexture is unsupported (i.e. depthTarget is set)
|
||||
if (!toDrawingBuffer && this.depthTargetPrimitives) {
|
||||
this.depthTargetPrimitives.bind();
|
||||
renderer.clear(false);
|
||||
renderer.renderDepth(scene.primitives, camera, null);
|
||||
this.colorTarget.bind();
|
||||
}
|
||||
|
||||
// do direct-volume rendering
|
||||
if (!toDrawingBuffer) {
|
||||
// do a depth pass if not rendering to drawing buffer and
|
||||
// extensions.depthTexture is unsupported (i.e. depthTarget is set)
|
||||
if (this.depthTargetPrimitives) {
|
||||
this.depthTargetPrimitives.bind();
|
||||
renderer.clear(false);
|
||||
// TODO: this should only render opaque
|
||||
renderer.renderDepth(scene.primitives, camera, null);
|
||||
this.colorTarget.bind();
|
||||
}
|
||||
|
||||
// do direct-volume rendering
|
||||
if (!this.packedDepth) {
|
||||
this.depthTextureVolumes.attachFramebuffer(this.colorTarget.framebuffer, 'depth');
|
||||
renderer.clearDepth(); // from previous frame
|
||||
}
|
||||
renderer.renderBlendedVolume(scene.volumes, camera, this.depthTexturePrimitives);
|
||||
renderer.renderBlendedVolumeOpaque(scene.volumes, camera, this.depthTexturePrimitives);
|
||||
|
||||
// do volume depth pass if extensions.depthTexture is unsupported (i.e. depthTarget is set)
|
||||
if (this.depthTargetVolumes) {
|
||||
@@ -207,29 +265,69 @@ export class DrawPass {
|
||||
this.colorTarget.bind();
|
||||
}
|
||||
|
||||
if (!this.packedDepth) {
|
||||
this.depthTexturePrimitives.attachFramebuffer(this.colorTarget.framebuffer, 'depth');
|
||||
// merge depths from primitive and volume rendering
|
||||
this._depthMerge();
|
||||
this.colorTarget.bind();
|
||||
|
||||
if (PostprocessingPass.isEnabled(postprocessingProps)) {
|
||||
this.postprocessing.render(camera, false, transparentBackground, renderer.props.backgroundColor, postprocessingProps);
|
||||
}
|
||||
renderer.renderBlendedVolumeTransparent(scene.volumes, camera, this.depthTexturePrimitives);
|
||||
|
||||
const target = PostprocessingPass.isEnabled(postprocessingProps)
|
||||
? this.postprocessing.target : this.colorTarget;
|
||||
if (!this.packedDepth) {
|
||||
this.depthTexturePrimitives.attachFramebuffer(target.framebuffer, 'depth');
|
||||
}
|
||||
target.bind();
|
||||
}
|
||||
|
||||
renderer.renderBlendedTransparent(scene.primitives, camera, null);
|
||||
|
||||
// merge depths from primitive and volume rendering
|
||||
if (!toDrawingBuffer) {
|
||||
this._depthMerge();
|
||||
this.colorTarget.bind();
|
||||
}
|
||||
}
|
||||
|
||||
private _render(renderer: Renderer, camera: ICamera, scene: Scene, helper: Helper, toDrawingBuffer: boolean) {
|
||||
private _render(renderer: Renderer, camera: ICamera, scene: Scene, helper: Helper, toDrawingBuffer: boolean, transparentBackground: boolean, postprocessingProps: PostprocessingProps, markingProps: MarkingProps) {
|
||||
const volumeRendering = scene.volumes.renderables.length > 0;
|
||||
const postprocessingEnabled = PostprocessingPass.isEnabled(postprocessingProps);
|
||||
const antialiasingEnabled = AntialiasingPass.isEnabled(postprocessingProps);
|
||||
const markingEnabled = MarkingPass.isEnabled(markingProps);
|
||||
|
||||
const { x, y, width, height } = camera.viewport;
|
||||
renderer.setViewport(x, y, width, height);
|
||||
renderer.update(camera);
|
||||
|
||||
if (transparentBackground && !antialiasingEnabled && toDrawingBuffer) {
|
||||
this.drawTarget.bind();
|
||||
renderer.clear(false);
|
||||
}
|
||||
|
||||
if (this.wboitEnabled) {
|
||||
this._renderWboit(renderer, camera, scene, toDrawingBuffer);
|
||||
this._renderWboit(renderer, camera, scene, transparentBackground, postprocessingProps);
|
||||
} else {
|
||||
this._renderBlended(renderer, camera, scene, toDrawingBuffer);
|
||||
this._renderBlended(renderer, camera, scene, !volumeRendering && !postprocessingEnabled && !antialiasingEnabled && toDrawingBuffer, transparentBackground, postprocessingProps);
|
||||
}
|
||||
|
||||
if (postprocessingEnabled) {
|
||||
this.postprocessing.target.bind();
|
||||
} else if (!toDrawingBuffer || volumeRendering || this.wboitEnabled) {
|
||||
this.colorTarget.bind();
|
||||
} else {
|
||||
this.drawTarget.bind();
|
||||
}
|
||||
|
||||
if (markingEnabled) {
|
||||
const markingDepthTest = markingProps.ghostEdgeStrength < 1;
|
||||
if (markingDepthTest) {
|
||||
this.marking.depthTarget.bind();
|
||||
renderer.clear(false);
|
||||
renderer.renderMarkingDepth(scene.primitives, camera, null);
|
||||
}
|
||||
|
||||
this.marking.maskTarget.bind();
|
||||
renderer.clear(false);
|
||||
renderer.renderMarkingMask(scene.primitives, camera, markingDepthTest ? this.marking.depthTarget.texture : null);
|
||||
|
||||
this.marking.update(markingProps);
|
||||
this.marking.render(camera.viewport, postprocessingEnabled ? this.postprocessing.target : this.colorTarget);
|
||||
}
|
||||
|
||||
if (helper.debug.isEnabled) {
|
||||
@@ -245,18 +343,40 @@ export class DrawPass {
|
||||
renderer.renderBlended(helper.camera.scene, helper.camera.camera, null);
|
||||
}
|
||||
|
||||
if (antialiasingEnabled) {
|
||||
this.antialiasing.render(camera, toDrawingBuffer, postprocessingProps);
|
||||
} else if (toDrawingBuffer) {
|
||||
this.drawTarget.bind();
|
||||
|
||||
this.webgl.state.disable(this.webgl.gl.DEPTH_TEST);
|
||||
if (postprocessingEnabled) {
|
||||
this.copyFboPostprocessing.render();
|
||||
} else if (volumeRendering || this.wboitEnabled) {
|
||||
this.copyFboTarget.render();
|
||||
}
|
||||
}
|
||||
|
||||
this.webgl.gl.flush();
|
||||
}
|
||||
|
||||
render(renderer: Renderer, camera: Camera | StereoCamera, scene: Scene, helper: Helper, toDrawingBuffer: boolean, transparentBackground: boolean) {
|
||||
render(renderer: Renderer, camera: Camera | StereoCamera, scene: Scene, helper: Helper, toDrawingBuffer: boolean, transparentBackground: boolean, postprocessingProps: PostprocessingProps, markingProps: MarkingProps) {
|
||||
renderer.setTransparentBackground(transparentBackground);
|
||||
renderer.setDrawingBufferSize(this.colorTarget.getWidth(), this.colorTarget.getHeight());
|
||||
|
||||
if (StereoCamera.is(camera)) {
|
||||
this._render(renderer, camera.left, scene, helper, toDrawingBuffer);
|
||||
this._render(renderer, camera.right, scene, helper, toDrawingBuffer);
|
||||
this._render(renderer, camera.left, scene, helper, toDrawingBuffer, transparentBackground, postprocessingProps, markingProps);
|
||||
this._render(renderer, camera.right, scene, helper, toDrawingBuffer, transparentBackground, postprocessingProps, markingProps);
|
||||
} else {
|
||||
this._render(renderer, camera, scene, helper, toDrawingBuffer);
|
||||
this._render(renderer, camera, scene, helper, toDrawingBuffer, transparentBackground, postprocessingProps, markingProps);
|
||||
}
|
||||
}
|
||||
|
||||
getColorTarget(postprocessingProps: PostprocessingProps): RenderTarget {
|
||||
if (AntialiasingPass.isEnabled(postprocessingProps)) {
|
||||
return this.antialiasing.target;
|
||||
} else if (PostprocessingPass.isEnabled(postprocessingProps)) {
|
||||
return this.postprocessing.target;
|
||||
}
|
||||
return this.colorTarget;
|
||||
}
|
||||
}
|
||||
130
src/mol-canvas3d/passes/fxaa.ts
Normal file
130
src/mol-canvas3d/passes/fxaa.ts
Normal file
@@ -0,0 +1,130 @@
|
||||
/**
|
||||
* Copyright (c) 2020 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
||||
*
|
||||
* @author Alexander Rose <alexander.rose@weirdbyte.de>
|
||||
*/
|
||||
|
||||
import { QuadSchema, QuadValues } from '../../mol-gl/compute/util';
|
||||
import { ComputeRenderable, createComputeRenderable } from '../../mol-gl/renderable';
|
||||
import { TextureSpec, UniformSpec, DefineSpec, Values } from '../../mol-gl/renderable/schema';
|
||||
import { ShaderCode } from '../../mol-gl/shader-code';
|
||||
import { WebGLContext } from '../../mol-gl/webgl/context';
|
||||
import { createComputeRenderItem } from '../../mol-gl/webgl/render-item';
|
||||
import { Texture } from '../../mol-gl/webgl/texture';
|
||||
import { Vec2 } from '../../mol-math/linear-algebra';
|
||||
import { ValueCell } from '../../mol-util';
|
||||
import { ParamDefinition as PD } from '../../mol-util/param-definition';
|
||||
import { quad_vert } from '../../mol-gl/shader/quad.vert';
|
||||
import { fxaa_frag } from '../../mol-gl/shader/fxaa.frag';
|
||||
import { Viewport } from '../camera/util';
|
||||
import { RenderTarget } from '../../mol-gl/webgl/render-target';
|
||||
|
||||
export const FxaaParams = {
|
||||
edgeThresholdMin: PD.Numeric(0.0312, { min: 0.0312, max: 0.0833, step: 0.0001 }, { description: 'Trims the algorithm from processing darks.' }),
|
||||
edgeThresholdMax: PD.Numeric(0.063, { min: 0.063, max: 0.333, step: 0.001 }, { description: 'The minimum amount of local contrast required to apply algorithm.' }),
|
||||
iterations: PD.Numeric(12, { min: 0, max: 16, step: 1 }, { description: 'Number of edge exploration steps.' }),
|
||||
subpixelQuality: PD.Numeric(0.30, { min: 0.00, max: 1.00, step: 0.01 }, { description: 'Choose the amount of sub-pixel aliasing removal.' }),
|
||||
};
|
||||
export type FxaaProps = PD.Values<typeof FxaaParams>
|
||||
|
||||
export class FxaaPass {
|
||||
private readonly renderable: FxaaRenderable
|
||||
|
||||
constructor(private webgl: WebGLContext, input: Texture) {
|
||||
this.renderable = getFxaaRenderable(webgl, input);
|
||||
}
|
||||
|
||||
private updateState(viewport: Viewport) {
|
||||
const { gl, state } = this.webgl;
|
||||
|
||||
state.enable(gl.SCISSOR_TEST);
|
||||
state.disable(gl.BLEND);
|
||||
state.disable(gl.DEPTH_TEST);
|
||||
state.depthMask(false);
|
||||
|
||||
const { x, y, width, height } = viewport;
|
||||
gl.viewport(x, y, width, height);
|
||||
gl.scissor(x, y, width, height);
|
||||
|
||||
state.clearColor(0, 0, 0, 1);
|
||||
gl.clear(gl.COLOR_BUFFER_BIT);
|
||||
}
|
||||
|
||||
setSize(width: number, height: number) {
|
||||
ValueCell.update(this.renderable.values.uTexSizeInv, Vec2.set(this.renderable.values.uTexSizeInv.ref.value, 1 / width, 1 / height));
|
||||
}
|
||||
|
||||
update(input: Texture, props: FxaaProps) {
|
||||
const { values } = this.renderable;
|
||||
const { edgeThresholdMin, edgeThresholdMax, iterations, subpixelQuality } = props;
|
||||
|
||||
let needsUpdate = false;
|
||||
|
||||
if (values.tColor.ref.value !== input) {
|
||||
ValueCell.update(this.renderable.values.tColor, input);
|
||||
needsUpdate = true;
|
||||
}
|
||||
|
||||
if (values.dEdgeThresholdMin.ref.value !== edgeThresholdMin) needsUpdate = true;
|
||||
ValueCell.updateIfChanged(values.dEdgeThresholdMin, edgeThresholdMin);
|
||||
|
||||
if (values.dEdgeThresholdMax.ref.value !== edgeThresholdMax) needsUpdate = true;
|
||||
ValueCell.updateIfChanged(values.dEdgeThresholdMax, edgeThresholdMax);
|
||||
|
||||
if (values.dIterations.ref.value !== iterations) needsUpdate = true;
|
||||
ValueCell.updateIfChanged(values.dIterations, iterations);
|
||||
|
||||
if (values.dSubpixelQuality.ref.value !== subpixelQuality) needsUpdate = true;
|
||||
ValueCell.updateIfChanged(values.dSubpixelQuality, subpixelQuality);
|
||||
|
||||
if (needsUpdate) {
|
||||
this.renderable.update();
|
||||
}
|
||||
}
|
||||
|
||||
render(viewport: Viewport, target: RenderTarget | undefined) {
|
||||
if (target) {
|
||||
target.bind();
|
||||
} else {
|
||||
this.webgl.unbindFramebuffer();
|
||||
}
|
||||
this.updateState(viewport);
|
||||
this.renderable.render();
|
||||
}
|
||||
}
|
||||
|
||||
//
|
||||
|
||||
const FxaaSchema = {
|
||||
...QuadSchema,
|
||||
tColor: TextureSpec('texture', 'rgba', 'ubyte', 'linear'),
|
||||
uTexSizeInv: UniformSpec('v2'),
|
||||
|
||||
dEdgeThresholdMin: DefineSpec('number'),
|
||||
dEdgeThresholdMax: DefineSpec('number'),
|
||||
dIterations: DefineSpec('number'),
|
||||
dSubpixelQuality: DefineSpec('number'),
|
||||
};
|
||||
const FxaaShaderCode = ShaderCode('fxaa', quad_vert, fxaa_frag);
|
||||
type FxaaRenderable = ComputeRenderable<Values<typeof FxaaSchema>>
|
||||
|
||||
function getFxaaRenderable(ctx: WebGLContext, colorTexture: Texture): FxaaRenderable {
|
||||
const width = colorTexture.getWidth();
|
||||
const height = colorTexture.getHeight();
|
||||
|
||||
const values: Values<typeof FxaaSchema> = {
|
||||
...QuadValues,
|
||||
tColor: ValueCell.create(colorTexture),
|
||||
uTexSizeInv: ValueCell.create(Vec2.create(1 / width, 1 / height)),
|
||||
|
||||
dEdgeThresholdMin: ValueCell.create(0.0312),
|
||||
dEdgeThresholdMax: ValueCell.create(0.125),
|
||||
dIterations: ValueCell.create(12),
|
||||
dSubpixelQuality: ValueCell.create(0.3),
|
||||
};
|
||||
|
||||
const schema = { ...FxaaSchema };
|
||||
const renderItem = createComputeRenderItem(ctx, 'triangles', FxaaShaderCode, schema, values);
|
||||
|
||||
return createComputeRenderable(renderItem, values);
|
||||
}
|
||||
@@ -1,27 +1,29 @@
|
||||
/**
|
||||
* Copyright (c) 2019-2020 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
||||
* Copyright (c) 2019-2021 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
||||
*
|
||||
* @author Alexander Rose <alexander.rose@weirdbyte.de>
|
||||
*/
|
||||
|
||||
import { WebGLContext } from '../../mol-gl/webgl/context';
|
||||
import { RenderTarget } from '../../mol-gl/webgl/render-target';
|
||||
import Renderer from '../../mol-gl/renderer';
|
||||
import Scene from '../../mol-gl/scene';
|
||||
import { Renderer } from '../../mol-gl/renderer';
|
||||
import { Scene } from '../../mol-gl/scene';
|
||||
import { ParamDefinition as PD } from '../../mol-util/param-definition';
|
||||
import { DrawPass } from './draw';
|
||||
import { PostprocessingPass, PostprocessingParams } from './postprocessing';
|
||||
import { PostprocessingParams } from './postprocessing';
|
||||
import { MultiSamplePass, MultiSampleParams, MultiSampleHelper } from './multi-sample';
|
||||
import { Camera } from '../camera';
|
||||
import { Viewport } from '../camera/util';
|
||||
import { PixelData } from '../../mol-util/image';
|
||||
import { Helper } from '../helper/helper';
|
||||
import { CameraHelper, CameraHelperParams } from '../helper/camera-helper';
|
||||
import { MarkingParams } from './marking';
|
||||
|
||||
export const ImageParams = {
|
||||
transparentBackground: PD.Boolean(false),
|
||||
multiSample: PD.Group(MultiSampleParams),
|
||||
postprocessing: PD.Group(PostprocessingParams),
|
||||
marking: PD.Group(MarkingParams),
|
||||
|
||||
cameraHelper: PD.Group(CameraHelperParams),
|
||||
};
|
||||
@@ -38,7 +40,6 @@ export class ImagePass {
|
||||
get colorTarget() { return this._colorTarget; }
|
||||
|
||||
private readonly drawPass: DrawPass
|
||||
private readonly postprocessingPass: PostprocessingPass
|
||||
private readonly multiSamplePass: MultiSamplePass
|
||||
private readonly multiSampleHelper: MultiSampleHelper
|
||||
private readonly helper: Helper
|
||||
@@ -50,8 +51,7 @@ export class ImagePass {
|
||||
this.props = { ...PD.getDefaultValues(ImageParams), ...props };
|
||||
|
||||
this.drawPass = new DrawPass(webgl, 128, 128, enableWboit);
|
||||
this.postprocessingPass = new PostprocessingPass(webgl, this.drawPass);
|
||||
this.multiSamplePass = new MultiSamplePass(webgl, this.drawPass, this.postprocessingPass);
|
||||
this.multiSamplePass = new MultiSamplePass(webgl, this.drawPass);
|
||||
this.multiSampleHelper = new MultiSampleHelper(this.multiSamplePass);
|
||||
|
||||
this.helper = {
|
||||
@@ -70,7 +70,6 @@ export class ImagePass {
|
||||
this._height = height;
|
||||
|
||||
this.drawPass.setSize(width, height);
|
||||
this.postprocessingPass.syncSize();
|
||||
this.multiSamplePass.syncSize();
|
||||
}
|
||||
|
||||
@@ -88,13 +87,8 @@ export class ImagePass {
|
||||
this.multiSampleHelper.render(this.renderer, this._camera, this.scene, this.helper, false, this.props.transparentBackground, this.props);
|
||||
this._colorTarget = this.multiSamplePass.colorTarget;
|
||||
} else {
|
||||
this.drawPass.render(this.renderer, this._camera, this.scene, this.helper, false, this.props.transparentBackground);
|
||||
if (PostprocessingPass.isEnabled(this.props.postprocessing)) {
|
||||
this.postprocessingPass.render(this._camera, false, this.props.postprocessing);
|
||||
this._colorTarget = this.postprocessingPass.target;
|
||||
} else {
|
||||
this._colorTarget = this.drawPass.colorTarget;
|
||||
}
|
||||
this.drawPass.render(this.renderer, this._camera, this.scene, this.helper, false, this.props.transparentBackground, this.props.postprocessing, this.props.marking);
|
||||
this._colorTarget = this.drawPass.getColorTarget(this.props.postprocessing);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -111,7 +105,9 @@ export class ImagePass {
|
||||
} else {
|
||||
this.webgl.readPixels(viewport.x, height - viewport.y - viewport.height, w, h, array);
|
||||
}
|
||||
PixelData.flipY({ array, width: w, height: h });
|
||||
const pixelData = PixelData.create(array, w, h);
|
||||
PixelData.flipY(pixelData);
|
||||
PixelData.divideByAlpha(pixelData);
|
||||
return new ImageData(new Uint8ClampedArray(array), w, h);
|
||||
}
|
||||
}
|
||||
194
src/mol-canvas3d/passes/marking.ts
Normal file
194
src/mol-canvas3d/passes/marking.ts
Normal file
@@ -0,0 +1,194 @@
|
||||
/**
|
||||
* Copyright (c) 2021 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
||||
*
|
||||
* @author Alexander Rose <alexander.rose@weirdbyte.de>
|
||||
*/
|
||||
|
||||
import { QuadSchema, QuadValues } from '../../mol-gl/compute/util';
|
||||
import { ComputeRenderable, createComputeRenderable } from '../../mol-gl/renderable';
|
||||
import { DefineSpec, TextureSpec, UniformSpec, Values } from '../../mol-gl/renderable/schema';
|
||||
import { ShaderCode } from '../../mol-gl/shader-code';
|
||||
import { WebGLContext } from '../../mol-gl/webgl/context';
|
||||
import { createComputeRenderItem } from '../../mol-gl/webgl/render-item';
|
||||
import { Texture } from '../../mol-gl/webgl/texture';
|
||||
import { Vec2, Vec3 } from '../../mol-math/linear-algebra';
|
||||
import { ValueCell } from '../../mol-util';
|
||||
import { ParamDefinition as PD } from '../../mol-util/param-definition';
|
||||
import { quad_vert } from '../../mol-gl/shader/quad.vert';
|
||||
import { overlay_frag } from '../../mol-gl/shader/marking/overlay.frag';
|
||||
import { Viewport } from '../camera/util';
|
||||
import { RenderTarget } from '../../mol-gl/webgl/render-target';
|
||||
import { Color } from '../../mol-util/color';
|
||||
import { edge_frag } from '../../mol-gl/shader/marking/edge.frag';
|
||||
|
||||
export const MarkingParams = {
|
||||
enabled: PD.Boolean(false),
|
||||
highlightEdgeColor: PD.Color(Color.darken(Color.fromNormalizedRgb(1.0, 0.4, 0.6), 1.0)),
|
||||
selectEdgeColor: PD.Color(Color.darken(Color.fromNormalizedRgb(0.2, 1.0, 0.1), 1.0)),
|
||||
edgeScale: PD.Numeric(1, { min: 1, max: 3, step: 1 }, { description: 'Thickness of the edge.' }),
|
||||
ghostEdgeStrength: PD.Numeric(0.3, { min: 0, max: 1, step: 0.1 }, { description: 'Opacity of the hidden edges that are covered by other geometry. When set to 1, one less geometry render pass is done.' }),
|
||||
innerEdgeFactor: PD.Numeric(1.5, { min: 0, max: 3, step: 0.1 }, { description: 'Factor to multiply the inner edge color with - for added contrast.' }),
|
||||
};
|
||||
export type MarkingProps = PD.Values<typeof MarkingParams>
|
||||
|
||||
export class MarkingPass {
|
||||
static isEnabled(props: MarkingProps) {
|
||||
return props.enabled;
|
||||
}
|
||||
|
||||
readonly depthTarget: RenderTarget
|
||||
readonly maskTarget: RenderTarget
|
||||
private readonly edgesTarget: RenderTarget
|
||||
|
||||
private readonly edge: EdgeRenderable
|
||||
private readonly overlay: OverlayRenderable
|
||||
|
||||
constructor(private webgl: WebGLContext, width: number, height: number) {
|
||||
this.depthTarget = webgl.createRenderTarget(width, height);
|
||||
this.maskTarget = webgl.createRenderTarget(width, height);
|
||||
this.edgesTarget = webgl.createRenderTarget(width, height);
|
||||
|
||||
this.edge = getEdgeRenderable(webgl, this.maskTarget.texture);
|
||||
this.overlay = getOverlayRenderable(webgl, this.edgesTarget.texture);
|
||||
}
|
||||
|
||||
private setEdgeState(viewport: Viewport) {
|
||||
const { gl, state } = this.webgl;
|
||||
|
||||
state.enable(gl.SCISSOR_TEST);
|
||||
state.enable(gl.BLEND);
|
||||
state.blendFunc(gl.ONE, gl.ONE);
|
||||
state.blendEquation(gl.FUNC_ADD);
|
||||
state.disable(gl.DEPTH_TEST);
|
||||
state.depthMask(false);
|
||||
|
||||
const { x, y, width, height } = viewport;
|
||||
gl.viewport(x, y, width, height);
|
||||
gl.scissor(x, y, width, height);
|
||||
|
||||
state.clearColor(0, 0, 0, 0);
|
||||
gl.clear(gl.COLOR_BUFFER_BIT);
|
||||
}
|
||||
|
||||
private setOverlayState(viewport: Viewport) {
|
||||
const { gl, state } = this.webgl;
|
||||
|
||||
state.enable(gl.SCISSOR_TEST);
|
||||
state.enable(gl.BLEND);
|
||||
state.blendFunc(gl.SRC_ALPHA, gl.ONE_MINUS_SRC_ALPHA);
|
||||
state.blendEquation(gl.FUNC_ADD);
|
||||
state.disable(gl.DEPTH_TEST);
|
||||
state.depthMask(false);
|
||||
|
||||
const { x, y, width, height } = viewport;
|
||||
gl.viewport(x, y, width, height);
|
||||
gl.scissor(x, y, width, height);
|
||||
}
|
||||
|
||||
setSize(width: number, height: number) {
|
||||
const w = this.depthTarget.getWidth();
|
||||
const h = this.depthTarget.getHeight();
|
||||
|
||||
if (width !== w || height !== h) {
|
||||
this.depthTarget.setSize(width, height);
|
||||
this.maskTarget.setSize(width, height);
|
||||
this.edgesTarget.setSize(width, height);
|
||||
|
||||
ValueCell.update(this.edge.values.uTexSizeInv, Vec2.set(this.edge.values.uTexSizeInv.ref.value, 1 / width, 1 / height));
|
||||
ValueCell.update(this.overlay.values.uTexSizeInv, Vec2.set(this.overlay.values.uTexSizeInv.ref.value, 1 / width, 1 / height));
|
||||
}
|
||||
}
|
||||
|
||||
update(props: MarkingProps) {
|
||||
const { highlightEdgeColor, selectEdgeColor, edgeScale, innerEdgeFactor, ghostEdgeStrength } = props;
|
||||
|
||||
const { values: edgeValues } = this.edge;
|
||||
const _edgeScale = Math.round(edgeScale * this.webgl.pixelRatio);
|
||||
if (edgeValues.dEdgeScale.ref.value !== _edgeScale) {
|
||||
ValueCell.update(edgeValues.dEdgeScale, _edgeScale);
|
||||
this.edge.update();
|
||||
}
|
||||
|
||||
const { values: overlayValues } = this.overlay;
|
||||
ValueCell.update(overlayValues.uHighlightEdgeColor, Color.toVec3Normalized(overlayValues.uHighlightEdgeColor.ref.value, highlightEdgeColor));
|
||||
ValueCell.update(overlayValues.uSelectEdgeColor, Color.toVec3Normalized(overlayValues.uSelectEdgeColor.ref.value, selectEdgeColor));
|
||||
ValueCell.update(overlayValues.uInnerEdgeFactor, innerEdgeFactor);
|
||||
ValueCell.update(overlayValues.uGhostEdgeStrength, ghostEdgeStrength);
|
||||
}
|
||||
|
||||
render(viewport: Viewport, target: RenderTarget | undefined) {
|
||||
this.edgesTarget.bind();
|
||||
this.setEdgeState(viewport);
|
||||
this.edge.render();
|
||||
|
||||
if (target) {
|
||||
target.bind();
|
||||
} else {
|
||||
this.webgl.unbindFramebuffer();
|
||||
}
|
||||
this.setOverlayState(viewport);
|
||||
this.overlay.render();
|
||||
}
|
||||
}
|
||||
|
||||
//
|
||||
|
||||
const EdgeSchema = {
|
||||
...QuadSchema,
|
||||
tMaskTexture: TextureSpec('texture', 'rgba', 'ubyte', 'linear'),
|
||||
uTexSizeInv: UniformSpec('v2'),
|
||||
dEdgeScale: DefineSpec('number'),
|
||||
};
|
||||
const EdgeShaderCode = ShaderCode('edge', quad_vert, edge_frag);
|
||||
type EdgeRenderable = ComputeRenderable<Values<typeof EdgeSchema>>
|
||||
|
||||
function getEdgeRenderable(ctx: WebGLContext, maskTexture: Texture): EdgeRenderable {
|
||||
const width = maskTexture.getWidth();
|
||||
const height = maskTexture.getHeight();
|
||||
|
||||
const values: Values<typeof EdgeSchema> = {
|
||||
...QuadValues,
|
||||
tMaskTexture: ValueCell.create(maskTexture),
|
||||
uTexSizeInv: ValueCell.create(Vec2.create(1 / width, 1 / height)),
|
||||
dEdgeScale: ValueCell.create(1),
|
||||
};
|
||||
|
||||
const schema = { ...EdgeSchema };
|
||||
const renderItem = createComputeRenderItem(ctx, 'triangles', EdgeShaderCode, schema, values);
|
||||
|
||||
return createComputeRenderable(renderItem, values);
|
||||
}
|
||||
|
||||
//
|
||||
|
||||
const OverlaySchema = {
|
||||
...QuadSchema,
|
||||
tEdgeTexture: TextureSpec('texture', 'rgba', 'ubyte', 'linear'),
|
||||
uTexSizeInv: UniformSpec('v2'),
|
||||
uHighlightEdgeColor: UniformSpec('v3'),
|
||||
uSelectEdgeColor: UniformSpec('v3'),
|
||||
uGhostEdgeStrength: UniformSpec('f'),
|
||||
uInnerEdgeFactor: UniformSpec('f'),
|
||||
};
|
||||
const OverlayShaderCode = ShaderCode('overlay', quad_vert, overlay_frag);
|
||||
type OverlayRenderable = ComputeRenderable<Values<typeof OverlaySchema>>
|
||||
|
||||
function getOverlayRenderable(ctx: WebGLContext, edgeTexture: Texture): OverlayRenderable {
|
||||
const width = edgeTexture.getWidth();
|
||||
const height = edgeTexture.getHeight();
|
||||
|
||||
const values: Values<typeof OverlaySchema> = {
|
||||
...QuadValues,
|
||||
tEdgeTexture: ValueCell.create(edgeTexture),
|
||||
uTexSizeInv: ValueCell.create(Vec2.create(1 / width, 1 / height)),
|
||||
uHighlightEdgeColor: ValueCell.create(Vec3()),
|
||||
uSelectEdgeColor: ValueCell.create(Vec3()),
|
||||
uGhostEdgeStrength: ValueCell.create(0),
|
||||
uInnerEdgeFactor: ValueCell.create(0),
|
||||
};
|
||||
|
||||
const schema = { ...OverlaySchema };
|
||||
const renderItem = createComputeRenderItem(ctx, 'triangles', OverlayShaderCode, schema, values);
|
||||
|
||||
return createComputeRenderable(renderItem, values);
|
||||
}
|
||||
@@ -1,5 +1,5 @@
|
||||
/**
|
||||
* Copyright (c) 2019-2020 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
||||
* Copyright (c) 2019-2021 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
||||
*
|
||||
* @author Alexander Rose <alexander.rose@weirdbyte.de>
|
||||
*/
|
||||
@@ -16,15 +16,15 @@ import { createComputeRenderable, ComputeRenderable } from '../../mol-gl/rendera
|
||||
import { ParamDefinition as PD } from '../../mol-util/param-definition';
|
||||
import { RenderTarget } from '../../mol-gl/webgl/render-target';
|
||||
import { Camera } from '../../mol-canvas3d/camera';
|
||||
import { PostprocessingPass, PostprocessingProps } from './postprocessing';
|
||||
import { PostprocessingProps } from './postprocessing';
|
||||
import { DrawPass } from './draw';
|
||||
import Renderer from '../../mol-gl/renderer';
|
||||
import Scene from '../../mol-gl/scene';
|
||||
import { Renderer } from '../../mol-gl/renderer';
|
||||
import { Scene } from '../../mol-gl/scene';
|
||||
import { Helper } from '../helper/helper';
|
||||
import { StereoCamera } from '../camera/stereo';
|
||||
|
||||
import quad_vert from '../../mol-gl/shader/quad.vert';
|
||||
import compose_frag from '../../mol-gl/shader/compose.frag';
|
||||
import { quad_vert } from '../../mol-gl/shader/quad.vert';
|
||||
import { compose_frag } from '../../mol-gl/shader/compose.frag';
|
||||
import { MarkingProps } from './marking';
|
||||
|
||||
const ComposeSchema = {
|
||||
...QuadSchema,
|
||||
@@ -55,7 +55,11 @@ export const MultiSampleParams = {
|
||||
};
|
||||
export type MultiSampleProps = PD.Values<typeof MultiSampleParams>
|
||||
|
||||
type Props = { multiSample: MultiSampleProps, postprocessing: PostprocessingProps }
|
||||
type Props = {
|
||||
multiSample: MultiSampleProps
|
||||
postprocessing: PostprocessingProps
|
||||
marking: MarkingProps
|
||||
}
|
||||
|
||||
export class MultiSamplePass {
|
||||
static isEnabled(props: MultiSampleProps) {
|
||||
@@ -68,12 +72,14 @@ export class MultiSamplePass {
|
||||
private holdTarget: RenderTarget
|
||||
private compose: ComposeRenderable
|
||||
|
||||
constructor(private webgl: WebGLContext, private drawPass: DrawPass, private postprocessing: PostprocessingPass) {
|
||||
const { colorBufferFloat, textureFloat } = webgl.extensions;
|
||||
constructor(private webgl: WebGLContext, private drawPass: DrawPass) {
|
||||
const { colorBufferFloat, textureFloat, colorBufferHalfFloat, textureHalfFloat } = webgl.extensions;
|
||||
const width = drawPass.colorTarget.getWidth();
|
||||
const height = drawPass.colorTarget.getHeight();
|
||||
this.colorTarget = webgl.createRenderTarget(width, height, false);
|
||||
this.composeTarget = webgl.createRenderTarget(width, height, false, colorBufferFloat && textureFloat ? 'float32' : 'uint8');
|
||||
const type = colorBufferHalfFloat && textureHalfFloat ? 'fp16' :
|
||||
colorBufferFloat && textureFloat ? 'float32' : 'uint8';
|
||||
this.composeTarget = webgl.createRenderTarget(width, height, false, type);
|
||||
this.holdTarget = webgl.createRenderTarget(width, height, false);
|
||||
this.compose = getComposeRenderable(webgl, drawPass.colorTarget.texture);
|
||||
}
|
||||
@@ -109,7 +115,7 @@ export class MultiSamplePass {
|
||||
}
|
||||
|
||||
private renderMultiSample(renderer: Renderer, camera: Camera | StereoCamera, scene: Scene, helper: Helper, toDrawingBuffer: boolean, transparentBackground: boolean, props: Props) {
|
||||
const { compose, composeTarget, drawPass, postprocessing, webgl } = this;
|
||||
const { compose, composeTarget, drawPass, webgl } = this;
|
||||
const { gl, state } = webgl;
|
||||
|
||||
// based on the Multisample Anti-Aliasing Render Pass
|
||||
@@ -123,10 +129,8 @@ export class MultiSamplePass {
|
||||
const baseSampleWeight = 1.0 / offsetList.length;
|
||||
const roundingRange = 1 / 32;
|
||||
|
||||
const postprocessingEnabled = PostprocessingPass.isEnabled(props.postprocessing);
|
||||
|
||||
camera.viewOffset.enabled = true;
|
||||
ValueCell.update(compose.values.tColor, postprocessingEnabled ? postprocessing.target.texture : drawPass.colorTarget.texture);
|
||||
ValueCell.update(compose.values.tColor, drawPass.getColorTarget(props.postprocessing).texture);
|
||||
compose.update();
|
||||
|
||||
// render the scene multiple times, each slightly jitter offset
|
||||
@@ -143,9 +147,8 @@ export class MultiSamplePass {
|
||||
const sampleWeight = baseSampleWeight + roundingRange * uniformCenteredDistribution;
|
||||
ValueCell.update(compose.values.uWeight, sampleWeight);
|
||||
|
||||
// render scene and optionally postprocess
|
||||
drawPass.render(renderer, camera, scene, helper, false, transparentBackground);
|
||||
if (postprocessingEnabled) postprocessing.render(camera, false, props.postprocessing);
|
||||
// render scene
|
||||
drawPass.render(renderer, camera, scene, helper, false, transparentBackground, props.postprocessing, props.marking);
|
||||
|
||||
// compose rendered scene with compose target
|
||||
composeTarget.bind();
|
||||
@@ -179,7 +182,7 @@ export class MultiSamplePass {
|
||||
}
|
||||
|
||||
private renderTemporalMultiSample(sampleIndex: number, renderer: Renderer, camera: Camera | StereoCamera, scene: Scene, helper: Helper, toDrawingBuffer: boolean, transparentBackground: boolean, props: Props) {
|
||||
const { compose, composeTarget, holdTarget, postprocessing, drawPass, webgl } = this;
|
||||
const { compose, composeTarget, holdTarget, drawPass, webgl } = this;
|
||||
const { gl, state } = webgl;
|
||||
|
||||
// based on the Multisample Anti-Aliasing Render Pass
|
||||
@@ -193,13 +196,11 @@ export class MultiSamplePass {
|
||||
|
||||
const { x, y, width, height } = camera.viewport;
|
||||
const sampleWeight = 1.0 / offsetList.length;
|
||||
const postprocessingEnabled = PostprocessingPass.isEnabled(props.postprocessing) || props.postprocessing.antialiasing.name === 'on';
|
||||
|
||||
if (sampleIndex === -1) {
|
||||
drawPass.render(renderer, camera, scene, helper, false, transparentBackground);
|
||||
if (postprocessingEnabled) postprocessing.render(camera, false, props.postprocessing);
|
||||
drawPass.render(renderer, camera, scene, helper, false, transparentBackground, props.postprocessing, props.marking);
|
||||
ValueCell.update(compose.values.uWeight, 1.0);
|
||||
ValueCell.update(compose.values.tColor, postprocessingEnabled ? postprocessing.target.texture : drawPass.colorTarget.texture);
|
||||
ValueCell.update(compose.values.tColor, drawPass.getColorTarget(props.postprocessing).texture);
|
||||
compose.update();
|
||||
|
||||
holdTarget.bind();
|
||||
@@ -212,7 +213,7 @@ export class MultiSamplePass {
|
||||
sampleIndex += 1;
|
||||
} else {
|
||||
camera.viewOffset.enabled = true;
|
||||
ValueCell.update(compose.values.tColor, postprocessingEnabled ? postprocessing.target.texture : drawPass.colorTarget.texture);
|
||||
ValueCell.update(compose.values.tColor, drawPass.getColorTarget(props.postprocessing).texture);
|
||||
ValueCell.update(compose.values.uWeight, sampleWeight);
|
||||
compose.update();
|
||||
|
||||
@@ -224,9 +225,8 @@ export class MultiSamplePass {
|
||||
Camera.setViewOffset(camera.viewOffset, width, height, offset[0], offset[1], width, height);
|
||||
camera.update();
|
||||
|
||||
// render scene and optionally postprocess
|
||||
drawPass.render(renderer, camera, scene, helper, false, transparentBackground);
|
||||
if (postprocessingEnabled) postprocessing.render(camera, false, props.postprocessing);
|
||||
// render scene
|
||||
drawPass.render(renderer, camera, scene, helper, false, transparentBackground, props.postprocessing, props.marking);
|
||||
|
||||
// compose rendered scene with compose target
|
||||
composeTarget.bind();
|
||||
|
||||
@@ -6,29 +6,25 @@
|
||||
|
||||
import { DrawPass } from './draw';
|
||||
import { PickPass } from './pick';
|
||||
import { PostprocessingPass } from './postprocessing';
|
||||
import { MultiSamplePass } from './multi-sample';
|
||||
import { WebGLContext } from '../../mol-gl/webgl/context';
|
||||
|
||||
export class Passes {
|
||||
readonly draw: DrawPass
|
||||
readonly pick: PickPass
|
||||
readonly postprocessing: PostprocessingPass
|
||||
readonly multiSample: MultiSamplePass
|
||||
|
||||
constructor(private webgl: WebGLContext, attribs: Partial<{ pickScale: number, enableWboit: boolean }> = {}) {
|
||||
const { gl } = webgl;
|
||||
this.draw = new DrawPass(webgl, gl.drawingBufferWidth, gl.drawingBufferHeight, attribs.enableWboit || false);
|
||||
this.pick = new PickPass(webgl, this.draw, attribs.pickScale || 0.25);
|
||||
this.postprocessing = new PostprocessingPass(webgl, this.draw);
|
||||
this.multiSample = new MultiSamplePass(webgl, this.draw, this.postprocessing);
|
||||
this.multiSample = new MultiSamplePass(webgl, this.draw);
|
||||
}
|
||||
|
||||
updateSize() {
|
||||
const { gl } = this.webgl;
|
||||
this.draw.setSize(gl.drawingBufferWidth, gl.drawingBufferHeight);
|
||||
this.pick.syncSize();
|
||||
this.postprocessing.syncSize();
|
||||
this.multiSample.syncSize();
|
||||
}
|
||||
}
|
||||
@@ -5,8 +5,8 @@
|
||||
*/
|
||||
|
||||
import { PickingId } from '../../mol-geo/geometry/picking';
|
||||
import Renderer from '../../mol-gl/renderer';
|
||||
import Scene from '../../mol-gl/scene';
|
||||
import { Renderer } from '../../mol-gl/renderer';
|
||||
import { Scene } from '../../mol-gl/scene';
|
||||
import { WebGLContext } from '../../mol-gl/webgl/context';
|
||||
import { GraphicsRenderVariant } from '../../mol-gl/webgl/render-item';
|
||||
import { RenderTarget } from '../../mol-gl/webgl/render-target';
|
||||
@@ -66,14 +66,20 @@ export class PickPass {
|
||||
private renderVariant(renderer: Renderer, camera: ICamera, scene: Scene, helper: Helper, variant: GraphicsRenderVariant) {
|
||||
const depth = this.drawPass.depthTexturePrimitives;
|
||||
renderer.clear(false);
|
||||
|
||||
renderer.update(camera);
|
||||
renderer.renderPick(scene.primitives, camera, variant, null);
|
||||
renderer.renderPick(scene.volumes, camera, variant, depth);
|
||||
renderer.renderPick(helper.handle.scene, camera, variant, null);
|
||||
|
||||
if (helper.camera.isEnabled) {
|
||||
helper.camera.update(camera);
|
||||
renderer.update(helper.camera.camera);
|
||||
renderer.renderPick(helper.camera.scene, helper.camera.camera, variant, null);
|
||||
}
|
||||
}
|
||||
|
||||
render(renderer: Renderer, camera: ICamera, scene: Scene, helper: Helper) {
|
||||
renderer.update(camera);
|
||||
|
||||
this.objectPickTarget.bind();
|
||||
this.renderVariant(renderer, camera, scene, helper, 'pickObject');
|
||||
|
||||
@@ -122,8 +128,8 @@ export class PickHelper {
|
||||
this.pickX = Math.ceil(x * this.pickScale);
|
||||
this.pickY = Math.ceil(y * this.pickScale);
|
||||
|
||||
const pickWidth = Math.ceil(width * this.pickScale);
|
||||
const pickHeight = Math.ceil(height * this.pickScale);
|
||||
const pickWidth = Math.floor(width * this.pickScale);
|
||||
const pickHeight = Math.floor(height * this.pickScale);
|
||||
|
||||
if (pickWidth !== this.pickWidth || pickHeight !== this.pickHeight) {
|
||||
this.pickWidth = pickWidth;
|
||||
|
||||
@@ -1,7 +1,8 @@
|
||||
/**
|
||||
* Copyright (c) 2019-2020 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
||||
* Copyright (c) 2019-2021 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
||||
*
|
||||
* @author Alexander Rose <alexander.rose@weirdbyte.de>
|
||||
* @author Áron Samuel Kovács <aron.kovacs@mail.muni.cz>
|
||||
*/
|
||||
|
||||
import { QuadSchema, QuadValues } from '../../mol-gl/compute/util';
|
||||
@@ -12,20 +13,178 @@ import { Texture } from '../../mol-gl/webgl/texture';
|
||||
import { ValueCell } from '../../mol-util';
|
||||
import { createComputeRenderItem } from '../../mol-gl/webgl/render-item';
|
||||
import { createComputeRenderable, ComputeRenderable } from '../../mol-gl/renderable';
|
||||
import { Vec2, Vec3 } from '../../mol-math/linear-algebra';
|
||||
import { Mat4, Vec2, Vec3, Vec4 } from '../../mol-math/linear-algebra';
|
||||
import { ParamDefinition as PD } from '../../mol-util/param-definition';
|
||||
import { RenderTarget } from '../../mol-gl/webgl/render-target';
|
||||
import { DrawPass } from './draw';
|
||||
import { Camera, ICamera } from '../../mol-canvas3d/camera';
|
||||
import quad_vert from '../../mol-gl/shader/quad.vert';
|
||||
import postprocessing_frag from '../../mol-gl/shader/postprocessing.frag';
|
||||
import fxaa_frag from '../../mol-gl/shader/fxaa.frag';
|
||||
import { StereoCamera } from '../camera/stereo';
|
||||
import { ICamera } from '../../mol-canvas3d/camera';
|
||||
import { quad_vert } from '../../mol-gl/shader/quad.vert';
|
||||
import { outlines_frag } from '../../mol-gl/shader/outlines.frag';
|
||||
import { ssao_frag } from '../../mol-gl/shader/ssao.frag';
|
||||
import { ssaoBlur_frag } from '../../mol-gl/shader/ssao-blur.frag';
|
||||
import { postprocessing_frag } from '../../mol-gl/shader/postprocessing.frag';
|
||||
import { Framebuffer } from '../../mol-gl/webgl/framebuffer';
|
||||
import { Color } from '../../mol-util/color';
|
||||
import { FxaaParams, FxaaPass } from './fxaa';
|
||||
import { SmaaParams, SmaaPass } from './smaa';
|
||||
|
||||
const OutlinesSchema = {
|
||||
...QuadSchema,
|
||||
tDepth: TextureSpec('texture', 'rgba', 'ubyte', 'nearest'),
|
||||
uTexSize: UniformSpec('v2'),
|
||||
|
||||
dOrthographic: DefineSpec('number'),
|
||||
uNear: UniformSpec('f'),
|
||||
uFar: UniformSpec('f'),
|
||||
|
||||
uMaxPossibleViewZDiff: UniformSpec('f'),
|
||||
};
|
||||
type OutlinesRenderable = ComputeRenderable<Values<typeof OutlinesSchema>>
|
||||
|
||||
function getOutlinesRenderable(ctx: WebGLContext, depthTexture: Texture): OutlinesRenderable {
|
||||
const values: Values<typeof OutlinesSchema> = {
|
||||
...QuadValues,
|
||||
tDepth: ValueCell.create(depthTexture),
|
||||
uTexSize: ValueCell.create(Vec2.create(depthTexture.getWidth(), depthTexture.getHeight())),
|
||||
|
||||
dOrthographic: ValueCell.create(0),
|
||||
uNear: ValueCell.create(1),
|
||||
uFar: ValueCell.create(10000),
|
||||
|
||||
uMaxPossibleViewZDiff: ValueCell.create(0.5),
|
||||
};
|
||||
|
||||
const schema = { ...OutlinesSchema };
|
||||
const shaderCode = ShaderCode('outlines', quad_vert, outlines_frag);
|
||||
const renderItem = createComputeRenderItem(ctx, 'triangles', shaderCode, schema, values);
|
||||
|
||||
return createComputeRenderable(renderItem, values);
|
||||
}
|
||||
|
||||
const SsaoSchema = {
|
||||
...QuadSchema,
|
||||
tDepth: TextureSpec('texture', 'rgba', 'ubyte', 'nearest'),
|
||||
|
||||
uSamples: UniformSpec('v3[]'),
|
||||
dNSamples: DefineSpec('number'),
|
||||
|
||||
uProjection: UniformSpec('m4'),
|
||||
uInvProjection: UniformSpec('m4'),
|
||||
uBounds: UniformSpec('v4'),
|
||||
|
||||
uTexSize: UniformSpec('v2'),
|
||||
|
||||
uRadius: UniformSpec('f'),
|
||||
uBias: UniformSpec('f'),
|
||||
};
|
||||
|
||||
type SsaoRenderable = ComputeRenderable<Values<typeof SsaoSchema>>
|
||||
|
||||
function getSsaoRenderable(ctx: WebGLContext, depthTexture: Texture): SsaoRenderable {
|
||||
const values: Values<typeof SsaoSchema> = {
|
||||
...QuadValues,
|
||||
tDepth: ValueCell.create(depthTexture),
|
||||
|
||||
uSamples: ValueCell.create([0.0, 0.0, 1.0]),
|
||||
dNSamples: ValueCell.create(1),
|
||||
|
||||
uProjection: ValueCell.create(Mat4.identity()),
|
||||
uInvProjection: ValueCell.create(Mat4.identity()),
|
||||
uBounds: ValueCell.create(Vec4()),
|
||||
|
||||
uTexSize: ValueCell.create(Vec2.create(ctx.gl.drawingBufferWidth, ctx.gl.drawingBufferHeight)),
|
||||
|
||||
uRadius: ValueCell.create(8.0),
|
||||
uBias: ValueCell.create(0.025),
|
||||
};
|
||||
|
||||
const schema = { ...SsaoSchema };
|
||||
const shaderCode = ShaderCode('ssao', quad_vert, ssao_frag);
|
||||
const renderItem = createComputeRenderItem(ctx, 'triangles', shaderCode, schema, values);
|
||||
|
||||
return createComputeRenderable(renderItem, values);
|
||||
}
|
||||
|
||||
const SsaoBlurSchema = {
|
||||
...QuadSchema,
|
||||
tSsaoDepth: TextureSpec('texture', 'rgba', 'ubyte', 'nearest'),
|
||||
uTexSize: UniformSpec('v2'),
|
||||
|
||||
uKernel: UniformSpec('f[]'),
|
||||
dOcclusionKernelSize: DefineSpec('number'),
|
||||
|
||||
uBlurDirectionX: UniformSpec('f'),
|
||||
uBlurDirectionY: UniformSpec('f'),
|
||||
|
||||
uMaxPossibleViewZDiff: UniformSpec('f'),
|
||||
|
||||
uNear: UniformSpec('f'),
|
||||
uFar: UniformSpec('f'),
|
||||
uBounds: UniformSpec('v4'),
|
||||
dOrthographic: DefineSpec('number'),
|
||||
};
|
||||
|
||||
type SsaoBlurRenderable = ComputeRenderable<Values<typeof SsaoBlurSchema>>
|
||||
|
||||
function getSsaoBlurRenderable(ctx: WebGLContext, ssaoDepthTexture: Texture, direction: 'horizontal' | 'vertical'): SsaoBlurRenderable {
|
||||
const values: Values<typeof SsaoBlurSchema> = {
|
||||
...QuadValues,
|
||||
tSsaoDepth: ValueCell.create(ssaoDepthTexture),
|
||||
uTexSize: ValueCell.create(Vec2.create(ssaoDepthTexture.getWidth(), ssaoDepthTexture.getHeight())),
|
||||
|
||||
uKernel: ValueCell.create([0.0]),
|
||||
dOcclusionKernelSize: ValueCell.create(1),
|
||||
|
||||
uBlurDirectionX: ValueCell.create(direction === 'horizontal' ? 1 : 0),
|
||||
uBlurDirectionY: ValueCell.create(direction === 'vertical' ? 1 : 0),
|
||||
|
||||
uMaxPossibleViewZDiff: ValueCell.create(0.5),
|
||||
|
||||
uNear: ValueCell.create(0.0),
|
||||
uFar: ValueCell.create(10000.0),
|
||||
uBounds: ValueCell.create(Vec4()),
|
||||
dOrthographic: ValueCell.create(0),
|
||||
};
|
||||
|
||||
const schema = { ...SsaoBlurSchema };
|
||||
const shaderCode = ShaderCode('ssao_blur', quad_vert, ssaoBlur_frag);
|
||||
const renderItem = createComputeRenderItem(ctx, 'triangles', shaderCode, schema, values);
|
||||
|
||||
return createComputeRenderable(renderItem, values);
|
||||
}
|
||||
|
||||
function getBlurKernel(kernelSize: number): number[] {
|
||||
let sigma = kernelSize / 3.0;
|
||||
let halfKernelSize = Math.floor((kernelSize + 1) / 2);
|
||||
|
||||
let kernel = [];
|
||||
for (let x = 0; x < halfKernelSize; x++) {
|
||||
kernel.push((1.0 / ((Math.sqrt(2 * Math.PI)) * sigma)) * Math.exp(-x * x / (2 * sigma * sigma)));
|
||||
}
|
||||
|
||||
return kernel;
|
||||
}
|
||||
|
||||
function getSamples(vectorSamples: Vec3[], nSamples: number): number[] {
|
||||
let samples = [];
|
||||
for (let i = 0; i < nSamples; i++) {
|
||||
let scale = (i * i + 2.0 * i + 1) / (nSamples * nSamples);
|
||||
scale = 0.1 + scale * (1.0 - 0.1);
|
||||
|
||||
samples.push(vectorSamples[i][0] * scale);
|
||||
samples.push(vectorSamples[i][1] * scale);
|
||||
samples.push(vectorSamples[i][2] * scale);
|
||||
}
|
||||
|
||||
return samples;
|
||||
}
|
||||
|
||||
const PostprocessingSchema = {
|
||||
...QuadSchema,
|
||||
tSsaoDepth: TextureSpec('texture', 'rgba', 'ubyte', 'nearest'),
|
||||
tColor: TextureSpec('texture', 'rgba', 'ubyte', 'nearest'),
|
||||
tPackedDepth: TextureSpec('texture', 'depth', 'ushort', 'nearest'),
|
||||
tDepth: TextureSpec('texture', 'rgba', 'ubyte', 'nearest'),
|
||||
tOutlines: TextureSpec('texture', 'rgba', 'ubyte', 'nearest'),
|
||||
uTexSize: UniformSpec('v2'),
|
||||
|
||||
dOrthographic: DefineSpec('number'),
|
||||
@@ -34,28 +193,26 @@ const PostprocessingSchema = {
|
||||
uFogNear: UniformSpec('f'),
|
||||
uFogFar: UniformSpec('f'),
|
||||
uFogColor: UniformSpec('v3'),
|
||||
uTransparentBackground: UniformSpec('b'),
|
||||
|
||||
uMaxPossibleViewZDiff: UniformSpec('f'),
|
||||
|
||||
dOcclusionEnable: DefineSpec('boolean'),
|
||||
dOcclusionKernelSize: DefineSpec('number'),
|
||||
uOcclusionBias: UniformSpec('f'),
|
||||
uOcclusionRadius: UniformSpec('f'),
|
||||
|
||||
dOutlineEnable: DefineSpec('boolean'),
|
||||
uOutlineScale: UniformSpec('f'),
|
||||
dOutlineScale: DefineSpec('number'),
|
||||
uOutlineThreshold: UniformSpec('f'),
|
||||
};
|
||||
const PostprocessingShaderCode = ShaderCode('postprocessing', quad_vert, postprocessing_frag);
|
||||
type PostprocessingRenderable = ComputeRenderable<Values<typeof PostprocessingSchema>>
|
||||
|
||||
function getPostprocessingRenderable(ctx: WebGLContext, colorTexture: Texture, depthTexture: Texture): PostprocessingRenderable {
|
||||
const width = colorTexture.getWidth();
|
||||
const height = colorTexture.getHeight();
|
||||
|
||||
function getPostprocessingRenderable(ctx: WebGLContext, colorTexture: Texture, depthTexture: Texture, outlinesTexture: Texture, ssaoDepthTexture: Texture): PostprocessingRenderable {
|
||||
const values: Values<typeof PostprocessingSchema> = {
|
||||
...QuadValues,
|
||||
tSsaoDepth: ValueCell.create(ssaoDepthTexture),
|
||||
tColor: ValueCell.create(colorTexture),
|
||||
tPackedDepth: ValueCell.create(depthTexture),
|
||||
uTexSize: ValueCell.create(Vec2.create(width, height)),
|
||||
tDepth: ValueCell.create(depthTexture),
|
||||
tOutlines: ValueCell.create(outlinesTexture),
|
||||
uTexSize: ValueCell.create(Vec2.create(colorTexture.getWidth(), colorTexture.getHeight())),
|
||||
|
||||
dOrthographic: ValueCell.create(0),
|
||||
uNear: ValueCell.create(1),
|
||||
@@ -63,48 +220,46 @@ function getPostprocessingRenderable(ctx: WebGLContext, colorTexture: Texture, d
|
||||
uFogNear: ValueCell.create(10000),
|
||||
uFogFar: ValueCell.create(10000),
|
||||
uFogColor: ValueCell.create(Vec3.create(1, 1, 1)),
|
||||
uTransparentBackground: ValueCell.create(false),
|
||||
|
||||
uMaxPossibleViewZDiff: ValueCell.create(0.5),
|
||||
|
||||
dOcclusionEnable: ValueCell.create(false),
|
||||
dOcclusionKernelSize: ValueCell.create(4),
|
||||
uOcclusionBias: ValueCell.create(0.5),
|
||||
uOcclusionRadius: ValueCell.create(64),
|
||||
|
||||
dOutlineEnable: ValueCell.create(false),
|
||||
uOutlineScale: ValueCell.create(1 * ctx.pixelRatio),
|
||||
uOutlineThreshold: ValueCell.create(0.8),
|
||||
dOutlineScale: ValueCell.create(1),
|
||||
uOutlineThreshold: ValueCell.create(0.33),
|
||||
};
|
||||
|
||||
const schema = { ...PostprocessingSchema };
|
||||
const renderItem = createComputeRenderItem(ctx, 'triangles', PostprocessingShaderCode, schema, values);
|
||||
const shaderCode = ShaderCode('postprocessing', quad_vert, postprocessing_frag);
|
||||
const renderItem = createComputeRenderItem(ctx, 'triangles', shaderCode, schema, values);
|
||||
|
||||
return createComputeRenderable(renderItem, values);
|
||||
}
|
||||
|
||||
export const PostprocessingParams = {
|
||||
occlusion: PD.MappedStatic('off', {
|
||||
occlusion: PD.MappedStatic('on', {
|
||||
on: PD.Group({
|
||||
kernelSize: PD.Numeric(4, { min: 1, max: 32, step: 1 }),
|
||||
bias: PD.Numeric(0.5, { min: 0, max: 1, step: 0.01 }),
|
||||
radius: PD.Numeric(64, { min: 0, max: 256, step: 1 }),
|
||||
samples: PD.Numeric(32, {min: 1, max: 256, step: 1}),
|
||||
radius: PD.Numeric(5, { min: 0, max: 10, step: 0.1 }, { description: 'Final radius is 2^x.' }),
|
||||
bias: PD.Numeric(0.8, { min: 0, max: 3, step: 0.1 }),
|
||||
blurKernelSize: PD.Numeric(15, { min: 1, max: 25, step: 2 }),
|
||||
}),
|
||||
off: PD.Group({})
|
||||
}, { cycle: true, description: 'Darken occluded crevices with the ambient occlusion effect' }),
|
||||
outline: PD.MappedStatic('off', {
|
||||
on: PD.Group({
|
||||
scale: PD.Numeric(1, { min: 0, max: 10, step: 1 }),
|
||||
threshold: PD.Numeric(0.8, { min: 0, max: 5, step: 0.01 }),
|
||||
scale: PD.Numeric(1, { min: 1, max: 5, step: 1 }),
|
||||
threshold: PD.Numeric(0.33, { min: 0.01, max: 1, step: 0.01 }),
|
||||
}),
|
||||
off: PD.Group({})
|
||||
}, { cycle: true, description: 'Draw outline around 3D objects' }),
|
||||
antialiasing: PD.MappedStatic('on', {
|
||||
on: PD.Group({
|
||||
edgeThresholdMin:PD.Numeric(0.0312, { min: 0.0312, max: 0.0833, step: 0.0001 }, { description: 'Trims the algorithm from processing darks.' }),
|
||||
edgeThresholdMax: PD.Numeric(0.063, { min: 0.063, max: 0.333, step: 0.001 }, { description: 'The minimum amount of local contrast required to apply algorithm.' }),
|
||||
iterations: PD.Numeric(12, { min: 0, max: 32, step: 1 }, { description: 'Number of edge exploration steps.' }),
|
||||
subpixelQuality: PD.Numeric(1.00, { min: 0.00, max: 1.00, step: 0.01 }, { description: 'Choose the amount of sub-pixel aliasing removal.' }),
|
||||
}),
|
||||
antialiasing: PD.MappedStatic('smaa', {
|
||||
fxaa: PD.Group(FxaaParams),
|
||||
smaa: PD.Group(SmaaParams),
|
||||
off: PD.Group({})
|
||||
}, { cycle: true, description: 'Fast Approximate Anti-Aliasing (FXAA)' }),
|
||||
}, { options: [['fxaa', 'FXAA'], ['smaa', 'SMAA'], ['off', 'Off']], description: 'Smooth pixel edges' }),
|
||||
};
|
||||
export type PostprocessingProps = PD.Values<typeof PostprocessingParams>
|
||||
|
||||
@@ -115,38 +270,216 @@ export class PostprocessingPass {
|
||||
|
||||
readonly target: RenderTarget
|
||||
|
||||
private readonly tmpTarget: RenderTarget
|
||||
private readonly renderable: PostprocessingRenderable
|
||||
private readonly fxaa: FxaaRenderable
|
||||
private readonly outlinesTarget: RenderTarget
|
||||
private readonly outlinesRenderable: OutlinesRenderable
|
||||
|
||||
private readonly randomHemisphereVector: Vec3[]
|
||||
private readonly ssaoFramebuffer: Framebuffer
|
||||
private readonly ssaoBlurFirstPassFramebuffer: Framebuffer
|
||||
private readonly ssaoBlurSecondPassFramebuffer: Framebuffer
|
||||
|
||||
private readonly ssaoDepthTexture: Texture
|
||||
private readonly ssaoDepthBlurProxyTexture: Texture
|
||||
|
||||
private readonly ssaoRenderable: SsaoRenderable
|
||||
private readonly ssaoBlurFirstPassRenderable: SsaoBlurRenderable
|
||||
private readonly ssaoBlurSecondPassRenderable: SsaoBlurRenderable
|
||||
|
||||
private nSamples: number
|
||||
private blurKernelSize: number
|
||||
|
||||
private readonly renderable: PostprocessingRenderable
|
||||
|
||||
private ssaoScale: number
|
||||
private calcSsaoScale() {
|
||||
// downscale ssao for high pixel-ratios
|
||||
return Math.min(1, 1 / this.webgl.pixelRatio);
|
||||
}
|
||||
|
||||
constructor(private webgl: WebGLContext, drawPass: DrawPass) {
|
||||
this.ssaoScale = this.calcSsaoScale();
|
||||
|
||||
constructor(private webgl: WebGLContext, private drawPass: DrawPass) {
|
||||
const { colorTarget, depthTexture } = drawPass;
|
||||
const width = colorTarget.getWidth();
|
||||
const height = colorTarget.getHeight();
|
||||
|
||||
this.target = webgl.createRenderTarget(width, height, false);
|
||||
this.tmpTarget = webgl.createRenderTarget(width, height, false, 'uint8', 'linear');
|
||||
this.renderable = getPostprocessingRenderable(webgl, colorTarget.texture, depthTexture);
|
||||
this.fxaa = getFxaaRenderable(webgl, this.tmpTarget.texture);
|
||||
this.nSamples = 1;
|
||||
this.blurKernelSize = 1;
|
||||
|
||||
// needs to be linear for anti-aliasing pass
|
||||
this.target = webgl.createRenderTarget(width, height, false, 'uint8', 'linear');
|
||||
|
||||
this.outlinesTarget = webgl.createRenderTarget(width, height, false);
|
||||
this.outlinesRenderable = getOutlinesRenderable(webgl, depthTexture);
|
||||
|
||||
this.randomHemisphereVector = [];
|
||||
for (let i = 0; i < 256; i++) {
|
||||
let v = Vec3();
|
||||
v[0] = Math.random() * 2.0 - 1.0;
|
||||
v[1] = Math.random() * 2.0 - 1.0;
|
||||
v[2] = Math.random();
|
||||
Vec3.normalize(v, v);
|
||||
Vec3.scale(v, v, Math.random());
|
||||
this.randomHemisphereVector.push(v);
|
||||
}
|
||||
this.ssaoFramebuffer = webgl.resources.framebuffer();
|
||||
this.ssaoBlurFirstPassFramebuffer = webgl.resources.framebuffer();
|
||||
this.ssaoBlurSecondPassFramebuffer = webgl.resources.framebuffer();
|
||||
|
||||
const sw = Math.floor(width * this.ssaoScale);
|
||||
const sh = Math.floor(height * this.ssaoScale);
|
||||
|
||||
this.ssaoDepthTexture = webgl.resources.texture('image-uint8', 'rgba', 'ubyte', 'nearest');
|
||||
this.ssaoDepthTexture.define(sw, sh);
|
||||
this.ssaoDepthTexture.attachFramebuffer(this.ssaoFramebuffer, 'color0');
|
||||
|
||||
this.ssaoDepthBlurProxyTexture = webgl.resources.texture('image-uint8', 'rgba', 'ubyte', 'nearest');
|
||||
this.ssaoDepthBlurProxyTexture.define(sw, sh);
|
||||
this.ssaoDepthBlurProxyTexture.attachFramebuffer(this.ssaoBlurFirstPassFramebuffer, 'color0');
|
||||
|
||||
this.ssaoDepthTexture.attachFramebuffer(this.ssaoBlurSecondPassFramebuffer, 'color0');
|
||||
|
||||
this.ssaoRenderable = getSsaoRenderable(webgl, depthTexture);
|
||||
this.ssaoBlurFirstPassRenderable = getSsaoBlurRenderable(webgl, this.ssaoDepthTexture, 'horizontal');
|
||||
this.ssaoBlurSecondPassRenderable = getSsaoBlurRenderable(webgl, this.ssaoDepthBlurProxyTexture, 'vertical');
|
||||
this.renderable = getPostprocessingRenderable(webgl, colorTarget.texture, depthTexture, this.outlinesTarget.texture, this.ssaoDepthTexture);
|
||||
}
|
||||
|
||||
syncSize() {
|
||||
const width = this.drawPass.colorTarget.getWidth();
|
||||
const height = this.drawPass.colorTarget.getHeight();
|
||||
|
||||
setSize(width: number, height: number) {
|
||||
const [w, h] = this.renderable.values.uTexSize.ref.value;
|
||||
if (width !== w || height !== h) {
|
||||
const ssaoScale = this.calcSsaoScale();
|
||||
|
||||
if (width !== w || height !== h || this.ssaoScale !== ssaoScale) {
|
||||
this.ssaoScale = ssaoScale;
|
||||
|
||||
const sw = Math.floor(width * this.ssaoScale);
|
||||
const sh = Math.floor(height * this.ssaoScale);
|
||||
this.target.setSize(width, height);
|
||||
this.tmpTarget.setSize(width, height);
|
||||
this.outlinesTarget.setSize(width, height);
|
||||
this.ssaoDepthTexture.define(sw, sh);
|
||||
this.ssaoDepthBlurProxyTexture.define(sw, sh);
|
||||
|
||||
ValueCell.update(this.renderable.values.uTexSize, Vec2.set(this.renderable.values.uTexSize.ref.value, width, height));
|
||||
ValueCell.update(this.fxaa.values.uTexSizeInv, Vec2.set(this.fxaa.values.uTexSizeInv.ref.value, 1 / width, 1 / height));
|
||||
ValueCell.update(this.outlinesRenderable.values.uTexSize, Vec2.set(this.outlinesRenderable.values.uTexSize.ref.value, width, height));
|
||||
ValueCell.update(this.ssaoRenderable.values.uTexSize, Vec2.set(this.ssaoRenderable.values.uTexSize.ref.value, sw, sh));
|
||||
ValueCell.update(this.ssaoBlurFirstPassRenderable.values.uTexSize, Vec2.set(this.ssaoBlurFirstPassRenderable.values.uTexSize.ref.value, sw, sh));
|
||||
ValueCell.update(this.ssaoBlurSecondPassRenderable.values.uTexSize, Vec2.set(this.ssaoBlurSecondPassRenderable.values.uTexSize.ref.value, sw, sh));
|
||||
}
|
||||
}
|
||||
|
||||
private updateState(camera: ICamera) {
|
||||
private updateState(camera: ICamera, transparentBackground: boolean, backgroundColor: Color, props: PostprocessingProps) {
|
||||
let needsUpdateMain = false;
|
||||
let needsUpdateSsao = false;
|
||||
let needsUpdateSsaoBlur = false;
|
||||
|
||||
const orthographic = camera.state.mode === 'orthographic' ? 1 : 0;
|
||||
const outlinesEnabled = props.outline.name === 'on';
|
||||
const occlusionEnabled = props.occlusion.name === 'on';
|
||||
|
||||
let invProjection = Mat4.identity();
|
||||
Mat4.invert(invProjection, camera.projection);
|
||||
|
||||
if (props.occlusion.name === 'on') {
|
||||
ValueCell.update(this.ssaoRenderable.values.uProjection, camera.projection);
|
||||
ValueCell.update(this.ssaoRenderable.values.uInvProjection, invProjection);
|
||||
|
||||
const [w, h] = this.renderable.values.uTexSize.ref.value;
|
||||
const b = this.ssaoRenderable.values.uBounds;
|
||||
const v = camera.viewport;
|
||||
const s = this.ssaoScale;
|
||||
Vec4.set(b.ref.value,
|
||||
Math.floor(v.x * s) / (w * s),
|
||||
Math.floor(v.y * s) / (h * s),
|
||||
Math.ceil((v.x + v.width) * s) / (w * s),
|
||||
Math.ceil((v.y + v.height) * s) / (h * s)
|
||||
);
|
||||
ValueCell.update(b, b.ref.value);
|
||||
ValueCell.update(this.ssaoBlurFirstPassRenderable.values.uBounds, b.ref.value);
|
||||
ValueCell.update(this.ssaoBlurSecondPassRenderable.values.uBounds, b.ref.value);
|
||||
|
||||
ValueCell.updateIfChanged(this.ssaoBlurFirstPassRenderable.values.uNear, camera.near);
|
||||
ValueCell.updateIfChanged(this.ssaoBlurSecondPassRenderable.values.uNear, camera.near);
|
||||
|
||||
ValueCell.updateIfChanged(this.ssaoBlurFirstPassRenderable.values.uFar, camera.far);
|
||||
ValueCell.updateIfChanged(this.ssaoBlurSecondPassRenderable.values.uFar, camera.far);
|
||||
|
||||
if (this.ssaoBlurFirstPassRenderable.values.dOrthographic.ref.value !== orthographic) {
|
||||
needsUpdateSsaoBlur = true;
|
||||
}
|
||||
ValueCell.updateIfChanged(this.ssaoBlurFirstPassRenderable.values.dOrthographic, orthographic);
|
||||
ValueCell.updateIfChanged(this.ssaoBlurSecondPassRenderable.values.dOrthographic, orthographic);
|
||||
|
||||
if (this.nSamples !== props.occlusion.params.samples) {
|
||||
needsUpdateSsao = true;
|
||||
|
||||
this.nSamples = props.occlusion.params.samples;
|
||||
ValueCell.update(this.ssaoRenderable.values.uSamples, getSamples(this.randomHemisphereVector, this.nSamples));
|
||||
ValueCell.updateIfChanged(this.ssaoRenderable.values.dNSamples, this.nSamples);
|
||||
}
|
||||
ValueCell.updateIfChanged(this.ssaoRenderable.values.uRadius, Math.pow(2, props.occlusion.params.radius));
|
||||
ValueCell.updateIfChanged(this.ssaoRenderable.values.uBias, props.occlusion.params.bias);
|
||||
|
||||
if (this.blurKernelSize !== props.occlusion.params.blurKernelSize) {
|
||||
needsUpdateSsaoBlur = true;
|
||||
|
||||
this.blurKernelSize = props.occlusion.params.blurKernelSize;
|
||||
const kernel = getBlurKernel(this.blurKernelSize);
|
||||
|
||||
ValueCell.update(this.ssaoBlurFirstPassRenderable.values.uKernel, kernel);
|
||||
ValueCell.update(this.ssaoBlurSecondPassRenderable.values.uKernel, kernel);
|
||||
ValueCell.updateIfChanged(this.ssaoBlurFirstPassRenderable.values.dOcclusionKernelSize, this.blurKernelSize);
|
||||
ValueCell.updateIfChanged(this.ssaoBlurSecondPassRenderable.values.dOcclusionKernelSize, this.blurKernelSize);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
if (props.outline.name === 'on') {
|
||||
let { threshold } = props.outline.params;
|
||||
// orthographic needs lower threshold
|
||||
if (camera.state.mode === 'orthographic') threshold /= 5;
|
||||
const factor = Math.pow(1000, threshold) / 1000;
|
||||
// use radiusMax for stable outlines when zooming
|
||||
const maxPossibleViewZDiff = factor * camera.state.radiusMax;
|
||||
const outlineScale = props.outline.params.scale - 1;
|
||||
|
||||
ValueCell.updateIfChanged(this.outlinesRenderable.values.uNear, camera.near);
|
||||
ValueCell.updateIfChanged(this.outlinesRenderable.values.uFar, camera.far);
|
||||
ValueCell.updateIfChanged(this.outlinesRenderable.values.uMaxPossibleViewZDiff, maxPossibleViewZDiff);
|
||||
|
||||
ValueCell.updateIfChanged(this.renderable.values.uMaxPossibleViewZDiff, maxPossibleViewZDiff);
|
||||
if (this.renderable.values.dOutlineScale.ref.value !== outlineScale) { needsUpdateMain = true; }
|
||||
ValueCell.updateIfChanged(this.renderable.values.dOutlineScale, outlineScale);
|
||||
}
|
||||
|
||||
ValueCell.updateIfChanged(this.renderable.values.uFar, camera.far);
|
||||
ValueCell.updateIfChanged(this.renderable.values.uNear, camera.near);
|
||||
ValueCell.updateIfChanged(this.renderable.values.uFogFar, camera.fogFar);
|
||||
ValueCell.updateIfChanged(this.renderable.values.uFogNear, camera.fogNear);
|
||||
ValueCell.update(this.renderable.values.uFogColor, Color.toVec3Normalized(this.renderable.values.uFogColor.ref.value, backgroundColor));
|
||||
ValueCell.updateIfChanged(this.renderable.values.uTransparentBackground, transparentBackground);
|
||||
if (this.renderable.values.dOrthographic.ref.value !== orthographic) { needsUpdateMain = true; }
|
||||
ValueCell.updateIfChanged(this.renderable.values.dOrthographic, orthographic);
|
||||
if (this.renderable.values.dOutlineEnable.ref.value !== outlinesEnabled) { needsUpdateMain = true; }
|
||||
ValueCell.updateIfChanged(this.renderable.values.dOutlineEnable, outlinesEnabled);
|
||||
if (this.renderable.values.dOcclusionEnable.ref.value !== occlusionEnabled) { needsUpdateMain = true; }
|
||||
ValueCell.updateIfChanged(this.renderable.values.dOcclusionEnable, occlusionEnabled);
|
||||
|
||||
if (needsUpdateSsao) {
|
||||
this.ssaoRenderable.update();
|
||||
}
|
||||
|
||||
if (needsUpdateSsaoBlur) {
|
||||
this.ssaoBlurFirstPassRenderable.update();
|
||||
this.ssaoBlurSecondPassRenderable.update();
|
||||
}
|
||||
|
||||
if (needsUpdateMain) {
|
||||
this.renderable.update();
|
||||
}
|
||||
|
||||
const { gl, state } = this.webgl;
|
||||
|
||||
state.disable(gl.SCISSOR_TEST);
|
||||
state.enable(gl.SCISSOR_TEST);
|
||||
state.disable(gl.BLEND);
|
||||
state.disable(gl.DEPTH_TEST);
|
||||
state.depthMask(false);
|
||||
@@ -154,86 +487,36 @@ export class PostprocessingPass {
|
||||
const { x, y, width, height } = camera.viewport;
|
||||
gl.viewport(x, y, width, height);
|
||||
gl.scissor(x, y, width, height);
|
||||
|
||||
state.clearColor(0, 0, 0, 1);
|
||||
gl.clear(gl.COLOR_BUFFER_BIT);
|
||||
}
|
||||
|
||||
private _renderPostprocessing(camera: ICamera, toDrawingBuffer: boolean, props: PostprocessingProps) {
|
||||
const { values } = this.renderable;
|
||||
render(camera: ICamera, toDrawingBuffer: boolean, transparentBackground: boolean, backgroundColor: Color, props: PostprocessingProps) {
|
||||
this.updateState(camera, transparentBackground, backgroundColor, props);
|
||||
|
||||
ValueCell.updateIfChanged(values.uFar, camera.far);
|
||||
ValueCell.updateIfChanged(values.uNear, camera.near);
|
||||
ValueCell.updateIfChanged(values.uFogFar, camera.fogFar);
|
||||
ValueCell.updateIfChanged(values.uFogNear, camera.fogNear);
|
||||
|
||||
let needsUpdate = false;
|
||||
|
||||
const orthographic = camera.state.mode === 'orthographic' ? 1 : 0;
|
||||
if (values.dOrthographic.ref.value !== orthographic) needsUpdate = true;
|
||||
ValueCell.updateIfChanged(values.dOrthographic, orthographic);
|
||||
|
||||
const occlusion = props.occlusion.name === 'on';
|
||||
if (values.dOcclusionEnable.ref.value !== occlusion) needsUpdate = true;
|
||||
ValueCell.updateIfChanged(this.renderable.values.dOcclusionEnable, occlusion);
|
||||
if (props.occlusion.name === 'on') {
|
||||
const { kernelSize } = props.occlusion.params;
|
||||
if (values.dOcclusionKernelSize.ref.value !== kernelSize) needsUpdate = true;
|
||||
ValueCell.updateIfChanged(values.dOcclusionKernelSize, kernelSize);
|
||||
ValueCell.updateIfChanged(values.uOcclusionBias, props.occlusion.params.bias);
|
||||
ValueCell.updateIfChanged(values.uOcclusionRadius, props.occlusion.params.radius);
|
||||
}
|
||||
|
||||
const outline = props.outline.name === 'on';
|
||||
if (values.dOutlineEnable.ref.value !== outline) needsUpdate = true;
|
||||
ValueCell.updateIfChanged(values.dOutlineEnable, outline);
|
||||
if (props.outline.name === 'on') {
|
||||
ValueCell.updateIfChanged(values.uOutlineScale, props.outline.params.scale * this.webgl.pixelRatio);
|
||||
ValueCell.updateIfChanged(values.uOutlineThreshold, props.outline.params.threshold);
|
||||
this.outlinesTarget.bind();
|
||||
this.outlinesRenderable.render();
|
||||
}
|
||||
|
||||
if (needsUpdate) {
|
||||
this.renderable.update();
|
||||
}
|
||||
if (props.occlusion.name === 'on') {
|
||||
const { x, y, width, height } = camera.viewport;
|
||||
const sx = Math.floor(x * this.ssaoScale);
|
||||
const sy = Math.floor(y * this.ssaoScale);
|
||||
const sw = Math.ceil(width * this.ssaoScale);
|
||||
const sh = Math.ceil(height * this.ssaoScale);
|
||||
this.webgl.gl.viewport(sx, sy, sw, sh);
|
||||
this.webgl.gl.scissor(sx, sy, sw, sh);
|
||||
|
||||
if (props.antialiasing.name === 'on') {
|
||||
this.tmpTarget.bind();
|
||||
} else if (toDrawingBuffer) {
|
||||
this.webgl.unbindFramebuffer();
|
||||
} else {
|
||||
this.target.bind();
|
||||
}
|
||||
this.ssaoFramebuffer.bind();
|
||||
this.ssaoRenderable.render();
|
||||
|
||||
this.updateState(camera);
|
||||
this.renderable.render();
|
||||
}
|
||||
this.ssaoBlurFirstPassFramebuffer.bind();
|
||||
this.ssaoBlurFirstPassRenderable.render();
|
||||
|
||||
private _renderFxaa(camera: ICamera, toDrawingBuffer: boolean, props: PostprocessingProps) {
|
||||
if (props.antialiasing.name === 'off') return;
|
||||
this.ssaoBlurSecondPassFramebuffer.bind();
|
||||
this.ssaoBlurSecondPassRenderable.render();
|
||||
|
||||
const { values } = this.fxaa;
|
||||
|
||||
let needsUpdate = false;
|
||||
|
||||
const input = (props.occlusion.name === 'on' || props.outline.name === 'on')
|
||||
? this.tmpTarget.texture : this.drawPass.colorTarget.texture;
|
||||
if (values.tColor.ref.value !== input) {
|
||||
ValueCell.update(this.fxaa.values.tColor, input);
|
||||
needsUpdate = true;
|
||||
}
|
||||
|
||||
const { edgeThresholdMin, edgeThresholdMax, iterations, subpixelQuality } = props.antialiasing.params;
|
||||
if (values.dEdgeThresholdMin.ref.value !== edgeThresholdMin) needsUpdate = true;
|
||||
ValueCell.updateIfChanged(values.dEdgeThresholdMin, edgeThresholdMin);
|
||||
if (values.dEdgeThresholdMax.ref.value !== edgeThresholdMax) needsUpdate = true;
|
||||
ValueCell.updateIfChanged(values.dEdgeThresholdMax, edgeThresholdMax);
|
||||
if (values.dIterations.ref.value !== iterations) needsUpdate = true;
|
||||
ValueCell.updateIfChanged(values.dIterations, iterations);
|
||||
if (values.dSubpixelQuality.ref.value !== subpixelQuality) needsUpdate = true;
|
||||
ValueCell.updateIfChanged(values.dSubpixelQuality, subpixelQuality);
|
||||
|
||||
if (needsUpdate) {
|
||||
this.fxaa.update();
|
||||
this.webgl.gl.viewport(x, y, width, height);
|
||||
this.webgl.gl.scissor(x, y, width, height);
|
||||
}
|
||||
|
||||
if (toDrawingBuffer) {
|
||||
@@ -242,62 +525,75 @@ export class PostprocessingPass {
|
||||
this.target.bind();
|
||||
}
|
||||
|
||||
this.updateState(camera);
|
||||
this.fxaa.render();
|
||||
const { gl, state } = this.webgl;
|
||||
state.clearColor(0, 0, 0, 1);
|
||||
gl.clear(gl.COLOR_BUFFER_BIT);
|
||||
|
||||
this.renderable.render();
|
||||
}
|
||||
}
|
||||
|
||||
export class AntialiasingPass {
|
||||
static isEnabled(props: PostprocessingProps) {
|
||||
return props.antialiasing.name !== 'off';
|
||||
}
|
||||
|
||||
private _render(camera: ICamera, toDrawingBuffer: boolean, props: PostprocessingProps) {
|
||||
if (props.occlusion.name === 'on' || props.outline.name === 'on' || props.antialiasing.name === 'off') {
|
||||
this._renderPostprocessing(camera, toDrawingBuffer, props);
|
||||
}
|
||||
readonly target: RenderTarget
|
||||
private readonly fxaa: FxaaPass
|
||||
private readonly smaa: SmaaPass
|
||||
|
||||
if (props.antialiasing.name === 'on') {
|
||||
constructor(webgl: WebGLContext, private drawPass: DrawPass) {
|
||||
const { colorTarget } = drawPass;
|
||||
const width = colorTarget.getWidth();
|
||||
const height = colorTarget.getHeight();
|
||||
|
||||
this.target = webgl.createRenderTarget(width, height, false);
|
||||
this.fxaa = new FxaaPass(webgl, this.target.texture);
|
||||
this.smaa = new SmaaPass(webgl, this.target.texture);
|
||||
}
|
||||
|
||||
setSize(width: number, height: number) {
|
||||
const w = this.target.texture.getWidth();
|
||||
const h = this.target.texture.getHeight();
|
||||
|
||||
if (width !== w || height !== h) {
|
||||
this.target.setSize(width, height);
|
||||
this.fxaa.setSize(width, height);
|
||||
if (this.smaa.supported) this.smaa.setSize(width, height);
|
||||
}
|
||||
}
|
||||
|
||||
private _renderFxaa(camera: ICamera, toDrawingBuffer: boolean, props: PostprocessingProps) {
|
||||
if (props.antialiasing.name !== 'fxaa') return;
|
||||
|
||||
const input = PostprocessingPass.isEnabled(props)
|
||||
? this.drawPass.postprocessing.target.texture
|
||||
: this.drawPass.colorTarget.texture;
|
||||
this.fxaa.update(input, props.antialiasing.params);
|
||||
this.fxaa.render(camera.viewport, toDrawingBuffer ? undefined : this.target);
|
||||
}
|
||||
|
||||
private _renderSmaa(camera: ICamera, toDrawingBuffer: boolean, props: PostprocessingProps) {
|
||||
if (props.antialiasing.name !== 'smaa') return;
|
||||
|
||||
const input = PostprocessingPass.isEnabled(props)
|
||||
? this.drawPass.postprocessing.target.texture
|
||||
: this.drawPass.colorTarget.texture;
|
||||
this.smaa.update(input, props.antialiasing.params);
|
||||
this.smaa.render(camera.viewport, toDrawingBuffer ? undefined : this.target);
|
||||
}
|
||||
|
||||
render(camera: ICamera, toDrawingBuffer: boolean, props: PostprocessingProps) {
|
||||
if (props.antialiasing.name === 'off') return;
|
||||
|
||||
if (props.antialiasing.name === 'fxaa') {
|
||||
this._renderFxaa(camera, toDrawingBuffer, props);
|
||||
}
|
||||
}
|
||||
|
||||
render(camera: Camera | StereoCamera, toDrawingBuffer: boolean, props: PostprocessingProps) {
|
||||
if (StereoCamera.is(camera)) {
|
||||
this._render(camera.left, toDrawingBuffer, props);
|
||||
this._render(camera.right, toDrawingBuffer, props);
|
||||
} else {
|
||||
this._render(camera, toDrawingBuffer, props);
|
||||
} else if (props.antialiasing.name === 'smaa') {
|
||||
if (!this.smaa.supported) {
|
||||
throw new Error('SMAA not supported, missing "HTMLImageElement"');
|
||||
}
|
||||
this._renderSmaa(camera, toDrawingBuffer, props);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//
|
||||
|
||||
const FxaaSchema = {
|
||||
...QuadSchema,
|
||||
tColor: TextureSpec('texture', 'rgba', 'ubyte', 'nearest'),
|
||||
uTexSizeInv: UniformSpec('v2'),
|
||||
|
||||
dEdgeThresholdMin: DefineSpec('number'),
|
||||
dEdgeThresholdMax: DefineSpec('number'),
|
||||
dIterations: DefineSpec('number'),
|
||||
dSubpixelQuality: DefineSpec('number'),
|
||||
};
|
||||
const FxaaShaderCode = ShaderCode('fxaa', quad_vert, fxaa_frag);
|
||||
type FxaaRenderable = ComputeRenderable<Values<typeof FxaaSchema>>
|
||||
|
||||
function getFxaaRenderable(ctx: WebGLContext, colorTexture: Texture): FxaaRenderable {
|
||||
const width = colorTexture.getWidth();
|
||||
const height = colorTexture.getHeight();
|
||||
|
||||
const values: Values<typeof FxaaSchema> = {
|
||||
...QuadValues,
|
||||
tColor: ValueCell.create(colorTexture),
|
||||
uTexSizeInv: ValueCell.create(Vec2.create(1 / width, 1 / height)),
|
||||
|
||||
dEdgeThresholdMin: ValueCell.create(0.0312),
|
||||
dEdgeThresholdMax: ValueCell.create(0.125),
|
||||
dIterations: ValueCell.create(12),
|
||||
dSubpixelQuality: ValueCell.create(0.75),
|
||||
};
|
||||
|
||||
const schema = { ...FxaaSchema };
|
||||
const renderItem = createComputeRenderItem(ctx, 'triangles', FxaaShaderCode, schema, values);
|
||||
|
||||
return createComputeRenderable(renderItem, values);
|
||||
}
|
||||
|
||||
255
src/mol-canvas3d/passes/smaa.ts
Normal file
255
src/mol-canvas3d/passes/smaa.ts
Normal file
File diff suppressed because one or more lines are too long
@@ -13,8 +13,8 @@ import { WebGLContext } from '../../mol-gl/webgl/context';
|
||||
import { createComputeRenderItem } from '../../mol-gl/webgl/render-item';
|
||||
import { Texture } from '../../mol-gl/webgl/texture';
|
||||
import { ValueCell } from '../../mol-util';
|
||||
import quad_vert from '../../mol-gl/shader/quad.vert';
|
||||
import evaluate_wboit_frag from '../../mol-gl/shader/evaluate-wboit.frag';
|
||||
import { quad_vert } from '../../mol-gl/shader/quad.vert';
|
||||
import { evaluateWboit_frag } from '../../mol-gl/shader/evaluate-wboit.frag';
|
||||
import { Framebuffer } from '../../mol-gl/webgl/framebuffer';
|
||||
import { Vec2 } from '../../mol-math/linear-algebra';
|
||||
import { isDebugMode } from '../../mol-util/debug';
|
||||
@@ -25,7 +25,7 @@ const EvaluateWboitSchema = {
|
||||
tWboitB: TextureSpec('texture', 'rgba', 'float', 'nearest'),
|
||||
uTexSize: UniformSpec('v2'),
|
||||
};
|
||||
const EvaluateWboitShaderCode = ShaderCode('evaluate-wboit', quad_vert, evaluate_wboit_frag);
|
||||
const EvaluateWboitShaderCode = ShaderCode('evaluate-wboit', quad_vert, evaluateWboit_frag);
|
||||
type EvaluateWboitRenderable = ComputeRenderable<Values<typeof EvaluateWboitSchema>>
|
||||
|
||||
function getEvaluateWboitRenderable(ctx: WebGLContext, wboitATexture: Texture, wboitBTexture: Texture): EvaluateWboitRenderable {
|
||||
@@ -51,9 +51,9 @@ export class WboitPass {
|
||||
private readonly textureA: Texture
|
||||
private readonly textureB: Texture
|
||||
|
||||
private _enabled = false;
|
||||
get enabled() {
|
||||
return this._enabled;
|
||||
private _supported = false;
|
||||
get supported() {
|
||||
return this._supported;
|
||||
}
|
||||
|
||||
bind() {
|
||||
@@ -89,13 +89,44 @@ export class WboitPass {
|
||||
}
|
||||
}
|
||||
|
||||
constructor(private webgl: WebGLContext, width: number, height: number) {
|
||||
const { resources, extensions } = webgl;
|
||||
const { drawBuffers, textureFloat, colorBufferFloat, depthTexture } = extensions;
|
||||
reset() {
|
||||
if (this._supported) this._init();
|
||||
}
|
||||
|
||||
private _init() {
|
||||
const { extensions: { drawBuffers } } = this.webgl;
|
||||
|
||||
this.framebuffer.bind();
|
||||
drawBuffers!.drawBuffers([
|
||||
drawBuffers!.COLOR_ATTACHMENT0,
|
||||
drawBuffers!.COLOR_ATTACHMENT1,
|
||||
]);
|
||||
|
||||
this.textureA.attachFramebuffer(this.framebuffer, 'color0');
|
||||
this.textureB.attachFramebuffer(this.framebuffer, 'color1');
|
||||
}
|
||||
|
||||
static isSupported(webgl: WebGLContext) {
|
||||
const { extensions: { drawBuffers, textureFloat, colorBufferFloat, depthTexture } } = webgl;
|
||||
if (!textureFloat || !colorBufferFloat || !depthTexture || !drawBuffers) {
|
||||
if (isDebugMode) console.log('Missing extensions required for "wboit"');
|
||||
return;
|
||||
if (isDebugMode) {
|
||||
const missing: string[] = [];
|
||||
if (!textureFloat) missing.push('textureFloat');
|
||||
if (!colorBufferFloat) missing.push('colorBufferFloat');
|
||||
if (!depthTexture) missing.push('depthTexture');
|
||||
if (!drawBuffers) missing.push('drawBuffers');
|
||||
console.log(`Missing "${missing.join('", "')}" extensions required for "wboit"`);
|
||||
}
|
||||
return false;
|
||||
} else {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
constructor(private webgl: WebGLContext, width: number, height: number) {
|
||||
if (!WboitPass.isSupported(webgl)) return;
|
||||
|
||||
const { resources } = webgl;
|
||||
|
||||
this.textureA = resources.texture('image-float32', 'rgba', 'float', 'nearest');
|
||||
this.textureA.define(width, height);
|
||||
@@ -104,17 +135,9 @@ export class WboitPass {
|
||||
this.textureB.define(width, height);
|
||||
|
||||
this.renderable = getEvaluateWboitRenderable(webgl, this.textureA, this.textureB);
|
||||
|
||||
this.framebuffer = resources.framebuffer();
|
||||
this.framebuffer.bind();
|
||||
drawBuffers.drawBuffers([
|
||||
drawBuffers.COLOR_ATTACHMENT0,
|
||||
drawBuffers.COLOR_ATTACHMENT1,
|
||||
]);
|
||||
|
||||
this.textureA.attachFramebuffer(this.framebuffer, 'color0');
|
||||
this.textureB.attachFramebuffer(this.framebuffer, 'color1');
|
||||
|
||||
this._enabled = true;
|
||||
this._supported = true;
|
||||
this._init();
|
||||
}
|
||||
}
|
||||
@@ -12,13 +12,13 @@ export function setCanvasSize(canvas: HTMLCanvasElement, width: number, height:
|
||||
}
|
||||
|
||||
/** Resize canvas to container element taking `devicePixelRatio` into account */
|
||||
export function resizeCanvas (canvas: HTMLCanvasElement, container: Element, scale = 1) {
|
||||
export function resizeCanvas (canvas: HTMLCanvasElement, container: HTMLElement, scale = 1) {
|
||||
let width = window.innerWidth;
|
||||
let height = window.innerHeight;
|
||||
if (container !== document.body) {
|
||||
let bounds = container.getBoundingClientRect();
|
||||
width = bounds.right - bounds.left;
|
||||
height = bounds.bottom - bounds.top;
|
||||
// fixes issue #molstar/molstar#147, offsetWidth/offsetHeight is correct size when css transform:scale is used
|
||||
width = container.offsetWidth;
|
||||
height = container.offsetHeight;
|
||||
}
|
||||
setCanvasSize(canvas, width, height, scale);
|
||||
}
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
* @author David Sehnal <david.sehnal@gmail.com>
|
||||
*/
|
||||
|
||||
import Iterator from '../iterator';
|
||||
import { Iterator } from '../iterator';
|
||||
|
||||
function iteratorToArray<T>(it: Iterator<T>): T[] {
|
||||
const ret = [];
|
||||
|
||||
@@ -5,9 +5,9 @@
|
||||
* @author Alexander Rose <alexander.rose@weirdbyte.de>
|
||||
*/
|
||||
|
||||
import Database from './db/database';
|
||||
import Table from './db/table';
|
||||
import Column from './db/column';
|
||||
import { Database } from './db/database';
|
||||
import { Table } from './db/table';
|
||||
import { Column } from './db/column';
|
||||
import * as ColumnHelpers from './db/column-helpers';
|
||||
|
||||
type DatabaseCollection<T extends Database.Schema> = { [name: string]: Database<T> }
|
||||
|
||||
@@ -6,8 +6,8 @@
|
||||
*/
|
||||
|
||||
import * as ColumnHelpers from '../column-helpers';
|
||||
import Column from '../column';
|
||||
import Table from '../table';
|
||||
import { Column } from '../column';
|
||||
import { Table } from '../table';
|
||||
|
||||
describe('column', () => {
|
||||
const cc = Column.ofConst(10, 2, Column.Schema.int);
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
* @author David Sehnal <david.sehnal@gmail.com>
|
||||
*/
|
||||
|
||||
import Column from './column';
|
||||
import { Column } from './column';
|
||||
|
||||
export function getArrayBounds(rowCount: number, params?: Column.ToArrayParams<any>) {
|
||||
const start = params && typeof params.start !== 'undefined' ? Math.max(Math.min(params.start, rowCount - 1), 0) : 0;
|
||||
|
||||
@@ -230,7 +230,7 @@ namespace Column {
|
||||
}
|
||||
}
|
||||
|
||||
export default Column;
|
||||
export { Column };
|
||||
|
||||
function createFirstIndexMapOfColumn<T>(c: Column<T>): Map<T, number> {
|
||||
const map = new Map<T, number>();
|
||||
@@ -364,7 +364,7 @@ function isIdentity(map: ArrayLike<number>, rowCount: number) {
|
||||
}
|
||||
|
||||
function columnView<T>(c: Column<T>, map: ArrayLike<number>, checkIdentity: boolean): Column<T> {
|
||||
if (!c.isDefined || c.rowCount === 0) return c;
|
||||
if (c.rowCount === 0) return c;
|
||||
if (checkIdentity && isIdentity(map, c.rowCount)) return c;
|
||||
if (!!c.__array && typeof c.value(0) === typeof c.__array[0]) return arrayView(c, map);
|
||||
return viewFull(c, map);
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
* @author David Sehnal <david.sehnal@gmail.com>
|
||||
*/
|
||||
|
||||
import Table from './table';
|
||||
import { Table } from './table';
|
||||
|
||||
/** A collection of tables */
|
||||
type Database<Schema extends Database.Schema> = {
|
||||
@@ -41,4 +41,4 @@ namespace Database {
|
||||
}
|
||||
}
|
||||
|
||||
export default Database;
|
||||
export { Database };
|
||||
@@ -4,7 +4,7 @@
|
||||
* @author David Sehnal <david.sehnal@gmail.com>
|
||||
*/
|
||||
|
||||
import Column from './column';
|
||||
import { Column } from './column';
|
||||
import { sortArray } from '../util/sort';
|
||||
import { StringBuilder } from '../../mol-util';
|
||||
|
||||
@@ -280,4 +280,4 @@ namespace Table {
|
||||
}
|
||||
}
|
||||
|
||||
export default Table;
|
||||
export { Table };
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user