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10 Commits

Author SHA1 Message Date
David Sehnal
cd872b47e6 1.2.4 2020-12-03 15:30:30 +01:00
David Sehnal
2683c5b318 Merge pull request #105 from molstar/gpu-grid
GPU grid 3d computation wrapper
2020-12-03 15:24:43 +01:00
David Sehnal
c71f60a164 ParamDefinition.DataRef 2020-12-03 15:21:42 +01:00
David Sehnal
881cbc1947 tweaks 2020-12-03 13:54:51 +01:00
David Sehnal
f3e7febbd1 Merge branch 'master' of https://github.com/molstar/molstar into gpu-grid 2020-12-03 06:33:19 +01:00
David Sehnal
e68ad13031 createGrid3dComputeRenderable yieldPeriod param 2020-12-02 12:29:01 +01:00
Alexander Rose
7fbbe1e63a representation state and hightlight fixes
- recreate state when repr changes
- take repr into account for non-hover hightlights (eg from state tree)
2020-12-01 17:48:40 -08:00
Alexander Rose
a5ca72af3c postprocessing tweaks and fixes
- fix missing enable scissor state
- better antialiasing defaults
- always allow fxaa
2020-12-01 17:46:51 -08:00
David Sehnal
1ce6641eb3 grid3d-compute util code 2020-12-01 20:58:27 +01:00
David Sehnal
5dc413ab8c wip grid3d renderable 2020-12-01 19:33:05 +01:00
22 changed files with 593 additions and 430 deletions

2
package-lock.json generated
View File

@@ -1,6 +1,6 @@
{
"name": "molstar",
"version": "1.2.3",
"version": "1.2.4",
"lockfileVersion": 1,
"requires": true,
"dependencies": {

View File

@@ -1,6 +1,6 @@
{
"name": "molstar",
"version": "1.2.3",
"version": "1.2.4",
"description": "A comprehensive macromolecular library.",
"homepage": "https://github.com/molstar/molstar#readme",
"repository": {

View File

@@ -26,7 +26,8 @@ function paramInfo(param: PD.Any, offset: number): string {
case 'file': return `JavaScript File Handle`;
case 'file-list': return `JavaScript FileList Handle`;
case 'select': return `One of ${oToS(param.options)}`;
case 'value-ref': return `Reference to a state object.`;
case 'value-ref': return `Reference to a runtime defined value.`;
case 'data-ref': return `Reference to a computed data value.`;
case 'text': return 'String';
case 'interval': return `Interval [min, max]`;
case 'group': return `Object with:\n${getParams(param.params, offset + 2)}`;

View File

@@ -20,8 +20,8 @@ import { BehaviorSubject } from 'rxjs';
import { debounceTime, skip } from 'rxjs/operators';
import './index.html';
import { Basis, AlphaOrbital } from '../../extensions/alpha-orbitals/data-model';
import { canComputeAlphaOrbitalsOnGPU } from '../../extensions/alpha-orbitals/gpu/compute';
import { PluginCommands } from '../../mol-plugin/commands';
import { canComputeGrid3dOnGPU } from '../../mol-gl/compute/grid3d';
require('mol-plugin-ui/skin/light.scss');
interface DemoInput {
@@ -71,7 +71,7 @@ export class AlphaOrbitalsExample {
this.plugin.managers.interactivity.setProps({ granularity: 'element' });
if (!canComputeAlphaOrbitalsOnGPU(this.plugin.canvas3d?.webgl)) {
if (!canComputeGrid3dOnGPU(this.plugin.canvas3d?.webgl)) {
PluginCommands.Toast.Show(this.plugin, {
title: 'Error',
message: `Browser/device does not support required WebGL extension (OES_texture_float).`

View File

@@ -7,8 +7,8 @@
import { Mat4, Tensor, Vec3 } from '../../mol-math/linear-algebra';
import { Grid } from '../../mol-model/volume';
import { SphericalBasisOrder } from './spherical-functions';
import { Box3D } from '../../mol-math/geometry';
import { arrayMin, arrayMax, arrayRms } from '../../mol-util/array';
import { Box3D, RegularGrid3d } from '../../mol-math/geometry';
import { arrayMin, arrayMax, arrayRms, arrayMean } from '../../mol-util/array';
// Note: generally contracted gaussians are currently not supported.
export interface SphericalElectronShell {
@@ -95,7 +95,7 @@ export function initCubeGrid(params: CubeGridComputationParams): CubeGridInfo {
const BohrToAngstromFactor = 0.529177210859;
export function createGrid(gridInfo: CubeGridInfo, values: Float32Array, axisOrder: number[]) {
export function createGrid(gridInfo: RegularGrid3d, values: Float32Array, axisOrder: number[]) {
const boxSize = Box3D.size(Vec3(), gridInfo.box);
const boxOrigin = Vec3.clone(gridInfo.box.min);
@@ -122,7 +122,7 @@ export function createGrid(gridInfo: CubeGridInfo, values: Float32Array, axisOrd
stats: {
min: arrayMin(values),
max: arrayMax(values),
mean: arrayMax(values),
mean: arrayMean(values),
sigma: arrayRms(values),
},
};

View File

@@ -5,10 +5,11 @@
*/
import { sortArray } from '../../mol-data/util';
import { canComputeGrid3dOnGPU } from '../../mol-gl/compute/grid3d';
import { WebGLContext } from '../../mol-gl/webgl/context';
import { Task } from '../../mol-task';
import { AlphaOrbital, createGrid, CubeGrid, CubeGridComputationParams, initCubeGrid } from './data-model';
import { canComputeAlphaOrbitalsOnGPU, gpuComputeAlphaOrbitalsDensityGridValues } from './gpu/compute';
import { gpuComputeAlphaOrbitalsDensityGridValues } from './gpu/compute';
export function createSphericalCollocationDensityGrid(
params: CubeGridComputationParams, orbitals: AlphaOrbital[], webgl?: WebGLContext
@@ -17,9 +18,9 @@ export function createSphericalCollocationDensityGrid(
const cubeGrid = initCubeGrid(params);
let matrix: Float32Array;
if (canComputeAlphaOrbitalsOnGPU(webgl)) {
if (canComputeGrid3dOnGPU(webgl)) {
// console.time('gpu');
matrix = await gpuComputeAlphaOrbitalsDensityGridValues(webgl!, cubeGrid, orbitals, ctx);
matrix = await gpuComputeAlphaOrbitalsDensityGridValues(ctx, webgl!, cubeGrid, orbitals);
// console.timeEnd('gpu');
} else {
throw new Error('Missing OES_texture_float WebGL extension.');

View File

@@ -4,46 +4,72 @@
* @author David Sehnal <david.sehnal@gmail.com>
*/
import { QuadSchema, QuadValues } from '../../../mol-gl/compute/util';
import { ComputeRenderable, createComputeRenderable } from '../../../mol-gl/renderable';
import { DefineSpec, TextureSpec, UniformSpec, Values } from '../../../mol-gl/renderable/schema';
import { ShaderCode } from '../../../mol-gl/shader-code';
import quad_vert from '../../../mol-gl/shader/quad.vert';
import { createGrid3dComputeRenderable } from '../../../mol-gl/compute/grid3d';
import { TextureSpec, UnboxedValues, UniformSpec } from '../../../mol-gl/renderable/schema';
import { WebGLContext } from '../../../mol-gl/webgl/context';
import { createComputeRenderItem } from '../../../mol-gl/webgl/render-item';
import { RuntimeContext } from '../../../mol-task';
import { ValueCell } from '../../../mol-util';
import { arrayMin } from '../../../mol-util/array';
import { isLittleEndian } from '../../../mol-util/is-little-endian';
import { AlphaOrbital, Basis, CubeGridInfo } from '../data-model';
import { normalizeBasicOrder, SphericalBasisOrder } from '../spherical-functions';
import shader_frag from './shader.frag';
import { MAIN, UTILS } from './shader.frag';
const AlphaOrbitalsSchema = {
...QuadSchema,
uDimensions: UniformSpec('v3'),
uMin: UniformSpec('v3'),
uDelta: UniformSpec('v3'),
const Schema = {
tCenters: TextureSpec('image-float32', 'rgba', 'float', 'nearest'),
tInfo: TextureSpec('image-float32', 'rgba', 'float', 'nearest'),
tCoeff: TextureSpec('image-float32', 'rgb', 'float', 'nearest'),
tAlpha: TextureSpec('image-float32', 'alpha', 'float', 'nearest'),
uWidth: UniformSpec('f'),
uNCenters: UniformSpec('i'),
uNAlpha: UniformSpec('i'),
uNCoeff: UniformSpec('i'),
uMaxCoeffs: UniformSpec('i'),
uLittleEndian: UniformSpec('b'),
uDensity: UniformSpec('b'),
uOccupancy: UniformSpec('f'),
tCumulativeSum: TextureSpec('texture', 'rgba', 'ubyte', 'nearest')
};
type AlphaOrbitalsSchema = Values<typeof AlphaOrbitalsSchema>
const AlphaOrbitalsName = 'alpha-orbitals';
const AlphaOrbitalsTex0 = 'alpha-orbitals-0';
const AlphaOrbitalsTex1 = 'alpha-orbitals-1';
const AlphaOrbitalsShaderCode = ShaderCode(AlphaOrbitalsName, quad_vert, shader_frag);
type AlphaOrbitalsRenderable = ComputeRenderable<AlphaOrbitalsSchema>
const Orbitals = createGrid3dComputeRenderable({
schema: Schema,
loopBounds: ['uNCenters', 'uMaxCoeffs'],
mainCode: MAIN,
utilCode: UTILS,
returnCode: 'v',
values(params: { grid: CubeGridInfo, orbital: AlphaOrbital }) {
return createTextureData(params.grid, params.orbital);
}
});
const Density = createGrid3dComputeRenderable({
schema: {
...Schema,
uOccupancy: UniformSpec('f'),
},
loopBounds: ['uNCenters', 'uMaxCoeffs'],
mainCode: MAIN,
utilCode: UTILS,
returnCode: 'current + uOccupancy * v * v',
values(params: { grid: CubeGridInfo, orbitals: AlphaOrbital[] }) {
return {
...createTextureData(params.grid, params.orbitals[0]),
uOccupancy: 0
};
},
cumulative: {
states(params: { grid: CubeGridInfo, orbitals: AlphaOrbital[] }) {
return params.orbitals.filter(o => o.occupancy !== 0);
},
update({ grid }, state: AlphaOrbital, values) {
const alpha = getNormalizedAlpha(grid.params.basis, state.alpha, grid.params.sphericalOrder);
ValueCell.updateIfChanged(values.uOccupancy, state.occupancy);
ValueCell.update(values.tAlpha, { width: alpha.length, height: 1, array: alpha });
}
}
});
export function gpuComputeAlphaOrbitalsGridValues(ctx: RuntimeContext, webgl: WebGLContext, grid: CubeGridInfo, orbital: AlphaOrbital) {
return Orbitals(ctx, webgl, grid, { grid, orbital });
}
export function gpuComputeAlphaOrbitalsDensityGridValues(ctx: RuntimeContext, webgl: WebGLContext, grid: CubeGridInfo, orbitals: AlphaOrbital[]) {
return Density(ctx, webgl, grid, { grid, orbitals });
}
function getNormalizedAlpha(basis: Basis, alphaOrbitals: number[], sphericalOrder: SphericalBasisOrder) {
const alpha = new Float32Array(alphaOrbitals.length);
@@ -62,7 +88,7 @@ function getNormalizedAlpha(basis: Basis, alphaOrbitals: number[], sphericalOrde
return alpha;
}
function createTextureData(grid: CubeGridInfo, orbital: AlphaOrbital) {
function createTextureData(grid: CubeGridInfo, orbital: AlphaOrbital): UnboxedValues<typeof Schema> {
const { basis, sphericalOrder, cutoffThreshold } = grid.params;
let centerCount = 0;
@@ -131,179 +157,14 @@ function createTextureData(grid: CubeGridInfo, orbital: AlphaOrbital) {
}
}
return { nCenters: centerCount, nAlpha: baseCount, nCoeff: coeffCount, maxCoeffs, centers, info, alpha, coeff };
}
function createAlphaOrbitalsRenderable(ctx: WebGLContext, grid: CubeGridInfo, orbital: AlphaOrbital): AlphaOrbitalsRenderable {
const data = createTextureData(grid, orbital);
const [nx, ny, nz] = grid.dimensions;
const width = Math.ceil(Math.sqrt(nx * ny * nz));
if (!ctx.namedFramebuffers[AlphaOrbitalsName]) {
ctx.namedFramebuffers[AlphaOrbitalsName] = ctx.resources.framebuffer();
}
if (!ctx.namedTextures[AlphaOrbitalsTex0]) {
ctx.namedTextures[AlphaOrbitalsTex0] = ctx.resources.texture('image-uint8', 'rgba', 'ubyte', 'nearest');
}
if (!ctx.namedTextures[AlphaOrbitalsTex1]) {
ctx.namedTextures[AlphaOrbitalsTex1] = ctx.resources.texture('image-uint8', 'rgba', 'ubyte', 'nearest');
}
const values: AlphaOrbitalsSchema = {
...QuadValues,
uDimensions: ValueCell.create(grid.dimensions),
uMin: ValueCell.create(grid.box.min),
uDelta: ValueCell.create(grid.delta),
uWidth: ValueCell.create(width),
uNCenters: ValueCell.create(data.nCenters),
uNAlpha: ValueCell.create(data.nAlpha),
uNCoeff: ValueCell.create(data.nCoeff),
uMaxCoeffs: ValueCell.create(data.maxCoeffs),
tCenters: ValueCell.create({ width: data.nCenters, height: 1, array: data.centers }),
tInfo: ValueCell.create({ width: data.nCenters, height: 1, array: data.info }),
tCoeff: ValueCell.create({ width: data.nCoeff, height: 1, array: data.coeff }),
tAlpha: ValueCell.create({ width: data.nAlpha, height: 1, array: data.alpha }),
uLittleEndian: ValueCell.create(isLittleEndian()),
uDensity: ValueCell.create(false),
uOccupancy: ValueCell.create(0),
tCumulativeSum: ValueCell.create(ctx.namedTextures[AlphaOrbitalsTex1])
return {
uNCenters: centerCount,
uNAlpha: baseCount,
uNCoeff: coeffCount,
uMaxCoeffs: maxCoeffs,
tCenters: { width: centerCount, height: 1, array: centers },
tInfo: { width: centerCount, height: 1, array: info },
tCoeff: { width: coeffCount, height: 1, array: coeff },
tAlpha: { width: baseCount, height: 1, array: alpha },
};
const schema = { ...AlphaOrbitalsSchema };
if (!ctx.isWebGL2) {
// workaround for webgl1 limitation that loop counters need to be `const`
(schema.uNCenters as any) = DefineSpec('number');
(schema.uMaxCoeffs as any) = DefineSpec('number');
}
const renderItem = createComputeRenderItem(ctx, 'triangles', AlphaOrbitalsShaderCode, schema, values);
return createComputeRenderable(renderItem, values);
}
function getAlphaOrbitalsRenderable(ctx: WebGLContext, grid: CubeGridInfo, orbital: AlphaOrbital): AlphaOrbitalsRenderable {
if (ctx.namedComputeRenderables[AlphaOrbitalsName]) {
const v = ctx.namedComputeRenderables[AlphaOrbitalsName].values as AlphaOrbitalsSchema;
const data = createTextureData(grid, orbital);
const [nx, ny, nz] = grid.dimensions;
const width = Math.ceil(Math.sqrt(nx * ny * nz));
ValueCell.update(v.uDimensions, grid.dimensions);
ValueCell.update(v.uMin, grid.box.min);
ValueCell.update(v.uDelta, grid.delta);
ValueCell.updateIfChanged(v.uWidth, width);
ValueCell.updateIfChanged(v.uNCenters, data.nCenters);
ValueCell.updateIfChanged(v.uNAlpha, data.nAlpha);
ValueCell.updateIfChanged(v.uNCoeff, data.nCoeff);
ValueCell.updateIfChanged(v.uMaxCoeffs, data.maxCoeffs);
ValueCell.update(v.tCenters, { width: data.nCenters, height: 1, array: data.centers });
ValueCell.update(v.tInfo, { width: data.nCenters, height: 1, array: data.info });
ValueCell.update(v.tCoeff, { width: data.nCoeff, height: 1, array: data.coeff });
ValueCell.update(v.tAlpha, { width: data.nAlpha, height: 1, array: data.alpha });
ValueCell.updateIfChanged(v.uLittleEndian, isLittleEndian());
ValueCell.updateIfChanged(v.uDensity, false);
ValueCell.updateIfChanged(v.uOccupancy, 0);
ValueCell.updateIfChanged(v.tCumulativeSum, ctx.namedTextures[AlphaOrbitalsTex1]);
ctx.namedComputeRenderables[AlphaOrbitalsName].update();
} else {
ctx.namedComputeRenderables[AlphaOrbitalsName] = createAlphaOrbitalsRenderable(ctx, grid, orbital);
}
return ctx.namedComputeRenderables[AlphaOrbitalsName];
}
export function gpuComputeAlphaOrbitalsGridValues(webgl: WebGLContext, grid: CubeGridInfo, orbital: AlphaOrbital) {
const [nx, ny, nz] = grid.dimensions;
const renderable = getAlphaOrbitalsRenderable(webgl, grid, orbital);
const width = renderable.values.uWidth.ref.value;
const framebuffer = webgl.namedFramebuffers[AlphaOrbitalsName];
webgl.namedTextures[AlphaOrbitalsTex0].define(width, width);
webgl.namedTextures[AlphaOrbitalsTex0].attachFramebuffer(framebuffer, 'color0');
const { gl, state } = webgl;
framebuffer.bind();
gl.viewport(0, 0, width, width);
gl.scissor(0, 0, width, width);
state.disable(gl.SCISSOR_TEST);
state.disable(gl.BLEND);
state.disable(gl.DEPTH_TEST);
state.depthMask(false);
renderable.render();
const array = new Uint8Array(width * width * 4);
webgl.readPixels(0, 0, width, width, array);
return new Float32Array(array.buffer, array.byteOffset, nx * ny * nz);
}
export function canComputeAlphaOrbitalsOnGPU(webgl?: WebGLContext) {
return !!webgl?.extensions.textureFloat;
}
export async function gpuComputeAlphaOrbitalsDensityGridValues(webgl: WebGLContext, grid: CubeGridInfo, orbitals: AlphaOrbital[], ctx: RuntimeContext) {
await ctx.update({ message: 'Initializing...', isIndeterminate: true });
const [nx, ny, nz] = grid.dimensions;
const renderable = getAlphaOrbitalsRenderable(webgl, grid, orbitals[0]);
const width = renderable.values.uWidth.ref.value;
if (!webgl.namedFramebuffers[AlphaOrbitalsName]) {
webgl.namedFramebuffers[AlphaOrbitalsName] = webgl.resources.framebuffer();
}
const framebuffer = webgl.namedFramebuffers[AlphaOrbitalsName];
const tex = [webgl.namedTextures[AlphaOrbitalsTex0], webgl.namedTextures[AlphaOrbitalsTex1]];
tex[0].define(width, width);
tex[1].define(width, width);
const values = renderable.values as AlphaOrbitalsSchema;
const { gl, state } = webgl;
gl.viewport(0, 0, width, width);
gl.scissor(0, 0, width, width);
state.disable(gl.SCISSOR_TEST);
state.disable(gl.BLEND);
state.disable(gl.DEPTH_TEST);
state.depthMask(false);
gl.clearColor(0, 0, 0, 0);
tex[0].attachFramebuffer(framebuffer, 'color0');
gl.clear(gl.COLOR_BUFFER_BIT);
tex[1].attachFramebuffer(framebuffer, 'color0');
gl.clear(gl.COLOR_BUFFER_BIT);
ValueCell.update(values.uDensity, true);
const nonZero = orbitals.filter(o => o.occupancy !== 0);
await ctx.update({ message: 'Computing...', isIndeterminate: false, current: 0, max: nonZero.length });
for (let i = 0; i < nonZero.length; i++) {
const alpha = getNormalizedAlpha(grid.params.basis, nonZero[i].alpha, grid.params.sphericalOrder);
ValueCell.update(values.uOccupancy, nonZero[i].occupancy);
ValueCell.update(values.tCumulativeSum, tex[(i + 1) % 2]);
ValueCell.update(values.tAlpha, { width: alpha.length, height: 1, array: alpha });
tex[i % 2].attachFramebuffer(framebuffer, 'color0');
gl.viewport(0, 0, width, width);
gl.scissor(0, 0, width, width);
state.disable(gl.SCISSOR_TEST);
state.disable(gl.BLEND);
state.disable(gl.DEPTH_TEST);
state.depthMask(false);
renderable.update();
renderable.render();
if (i !== nonZero.length - 1 && ctx.shouldUpdate) {
await ctx.update({ current: i + 1 });
}
}
const array = new Uint8Array(width * width * 4);
webgl.readPixels(0, 0, width, width, array);
return new Float32Array(array.buffer, array.byteOffset, nx * ny * nz);
}

View File

@@ -4,165 +4,7 @@
* @author David Sehnal <david.sehnal@gmail.com>
*/
export default `
precision highp float;
precision highp int;
precision highp sampler2D;
uniform vec2 uQuadShift;
uniform vec3 uDimensions;
uniform vec3 uMin;
uniform vec3 uDelta;
uniform sampler2D tCenters;
uniform sampler2D tInfo;
uniform sampler2D tCoeff;
uniform sampler2D tAlpha;
uniform float uWidth;
#ifndef uNCenters
uniform int uNCenters;
#endif
uniform int uNCoeff;
uniform int uNAlpha;
uniform bool uDensity;
uniform float uOccupancy;
uniform sampler2D tCumulativeSum;
uniform bool uLittleEndian;
//////////////////////////////////////////////////////////
// floatToRgba adapted from https://github.com/equinor/glsl-float-to-rgba
// MIT License, Copyright (c) 2020 Equinor
float shiftRight (float v, float amt) {
v = floor(v) + 0.5;
return floor(v / exp2(amt));
}
float shiftLeft (float v, float amt) {
return floor(v * exp2(amt) + 0.5);
}
float maskLast (float v, float bits) {
return mod(v, shiftLeft(1.0, bits));
}
float extractBits (float num, float from, float to) {
from = floor(from + 0.5); to = floor(to + 0.5);
return maskLast(shiftRight(num, from), to - from);
}
vec4 floatToRgba(float texelFloat) {
if (texelFloat == 0.0) return vec4(0, 0, 0, 0);
float sign = texelFloat > 0.0 ? 0.0 : 1.0;
texelFloat = abs(texelFloat);
float exponent = floor(log2(texelFloat));
float biased_exponent = exponent + 127.0;
float fraction = ((texelFloat / exp2(exponent)) - 1.0) * 8388608.0;
float t = biased_exponent / 2.0;
float last_bit_of_biased_exponent = fract(t) * 2.0;
float remaining_bits_of_biased_exponent = floor(t);
float byte4 = extractBits(fraction, 0.0, 8.0) / 255.0;
float byte3 = extractBits(fraction, 8.0, 16.0) / 255.0;
float byte2 = (last_bit_of_biased_exponent * 128.0 + extractBits(fraction, 16.0, 23.0)) / 255.0;
float byte1 = (sign * 128.0 + remaining_bits_of_biased_exponent) / 255.0;
return (
uLittleEndian
? vec4(byte4, byte3, byte2, byte1)
: vec4(byte1, byte2, byte3, byte4)
);
}
///////////////////////////////////////////////////////
// rgbaToFloat adapted from https://github.com/ihmeuw/glsl-rgba-to-float
// BSD 3-Clause License
//
// Copyright (c) 2019, Institute for Health Metrics and Evaluation All rights reserved.
// Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:
// - Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.
// - Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.
// - Neither the name of the copyright holder nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
// IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY,
// OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA,
// OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
// OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
// OF THE POSSIBILITY OF SUCH DAMAGE.
ivec4 floatsToBytes(vec4 inputFloats) {
ivec4 bytes = ivec4(inputFloats * 255.0);
return (
uLittleEndian
? bytes.abgr
: bytes
);
}
// Break the four bytes down into an array of 32 bits.
void bytesToBits(const in ivec4 bytes, out bool bits[32]) {
for (int channelIndex = 0; channelIndex < 4; ++channelIndex) {
float acc = float(bytes[channelIndex]);
for (int indexInByte = 7; indexInByte >= 0; --indexInByte) {
float powerOfTwo = exp2(float(indexInByte));
bool bit = acc >= powerOfTwo;
bits[channelIndex * 8 + (7 - indexInByte)] = bit;
acc = mod(acc, powerOfTwo);
}
}
}
// Compute the exponent of the 32-bit float.
float getExponent(bool bits[32]) {
const int startIndex = 1;
const int bitStringLength = 8;
const int endBeforeIndex = startIndex + bitStringLength;
float acc = 0.0;
int pow2 = bitStringLength - 1;
for (int bitIndex = startIndex; bitIndex < endBeforeIndex; ++bitIndex) {
acc += float(bits[bitIndex]) * exp2(float(pow2--));
}
return acc;
}
// Compute the mantissa of the 32-bit float.
float getMantissa(bool bits[32], bool subnormal) {
const int startIndex = 9;
const int bitStringLength = 23;
const int endBeforeIndex = startIndex + bitStringLength;
// Leading/implicit/hidden bit convention:
// If the number is not subnormal (with exponent 0), we add a leading 1 digit.
float acc = float(!subnormal) * exp2(float(bitStringLength));
int pow2 = bitStringLength - 1;
for (int bitIndex = startIndex; bitIndex < endBeforeIndex; ++bitIndex) {
acc += float(bits[bitIndex]) * exp2(float(pow2--));
}
return acc;
}
// Parse the float from its 32 bits.
float bitsToFloat(bool bits[32]) {
float signBit = float(bits[0]) * -2.0 + 1.0;
float exponent = getExponent(bits);
bool subnormal = abs(exponent - 0.0) < 0.01;
float mantissa = getMantissa(bits, subnormal);
float exponentBias = 127.0;
return signBit * mantissa * exp2(exponent - exponentBias - 23.0);
}
float rgbaToFloat(vec4 texelRGBA) {
ivec4 rgbaBytes = floatsToBytes(texelRGBA);
bool bits[32];
bytesToBits(rgbaBytes, bits);
return bitsToFloat(bits);
}
///////////////////////////////////////////////////////
export const UTILS = `
float L1(vec3 p, float a0, float a1, float a2) {
return a0 * p.z + a1 * p.x + a2 * p.y;
}
@@ -213,12 +55,10 @@ float L4(vec3 p, float a0, float a1, float a2, float a3, float a4, float a5, flo
}
float alpha(float offset, float f) {
#ifdef uMaxCoeffs
#ifdef WEBGL1
// in webgl1, the value is in the alpha channel!
return texture2D(tAlpha, vec2(offset * f, 0.5)).a;
#endif
#ifndef uMaxCoeffs
#else
return texture2D(tAlpha, vec2(offset * f, 0.5)).x;
#endif
}
@@ -249,7 +89,7 @@ float Y(int L, vec3 X, float aO, float fA) {
return 0.0;
}
#ifndef uMaxCoeffs
#ifndef WEBGL1
float R(float R2, int start, int end, float fCoeff) {
float gauss = 0.0;
for (int i = start; i < end; i++) {
@@ -258,9 +98,7 @@ float Y(int L, vec3 X, float aO, float fA) {
}
return gauss;
}
#endif
#ifdef uMaxCoeffs
#else
float R(float R2, int start, int end, float fCoeff) {
float gauss = 0.0;
int o = start;
@@ -274,28 +112,13 @@ float Y(int L, vec3 X, float aO, float fA) {
return gauss;
}
#endif
`;
float intDiv(float a, float b) { return float(int(a) / int(b)); }
float intMod(float a, float b) { return a - b * float(int(a) / int(b)); }
void main(void) {
float offset = floor(gl_FragCoord.x) + floor(gl_FragCoord.y) * uWidth;
// axis order fast to slow Z, Y, X
// TODO: support arbitrary axis orders?
float k = intMod(offset, uDimensions.z), kk = intDiv(offset, uDimensions.z);
float j = intMod(kk, uDimensions.y);
float i = intDiv(kk, uDimensions.y);
vec3 xyz = uMin + uDelta * vec3(i, j, k);
export const MAIN = `
float fCenter = 1.0 / float(uNCenters - 1);
float fCoeff = 1.0 / float(uNCoeff - 1);
float fA = 1.0 / float(uNAlpha - 1);
// gl_FragColor = floatToRgba(offset);
// return;
float v = 0.0;
for (int i = 0; i < uNCenters; i++) {
@@ -319,13 +142,4 @@ void main(void) {
v += R(R2, coeffStart, coeffEnd, fCoeff) * Y(L, X, aO, fA);
}
if (uDensity) {
float current = rgbaToFloat(texture2D(tCumulativeSum, gl_FragCoord.xy / vec2(uWidth, uWidth)));
gl_FragColor = floatToRgba(current + uOccupancy * v * v);
} else {
gl_FragColor = floatToRgba(v);
}
}
`;

View File

@@ -7,11 +7,14 @@
*/
import { sortArray } from '../../mol-data/util';
import { canComputeGrid3dOnGPU } from '../../mol-gl/compute/grid3d';
import { WebGLContext } from '../../mol-gl/webgl/context';
import { Task } from '../../mol-task';
import { sphericalCollocation } from './collocation';
import { AlphaOrbital, createGrid, CubeGrid, CubeGridComputationParams, initCubeGrid } from './data-model';
import { canComputeAlphaOrbitalsOnGPU, gpuComputeAlphaOrbitalsGridValues } from './gpu/compute';
import { gpuComputeAlphaOrbitalsGridValues } from './gpu/compute';
// setDebugMode(true);
export function createSphericalCollocationGrid(
params: CubeGridComputationParams, orbital: AlphaOrbital, webgl?: WebGLContext
@@ -20,9 +23,9 @@ export function createSphericalCollocationGrid(
const cubeGrid = initCubeGrid(params);
let matrix: Float32Array;
if (canComputeAlphaOrbitalsOnGPU(webgl)) {
if (canComputeGrid3dOnGPU(webgl)) {
// console.time('gpu');
matrix = gpuComputeAlphaOrbitalsGridValues(webgl!, cubeGrid, orbital);
matrix = await gpuComputeAlphaOrbitalsGridValues(ctx, webgl!, cubeGrid, orbital);
// console.timeEnd('gpu');
} else {
// console.time('cpu');

View File

@@ -150,9 +150,10 @@ namespace Canvas3D {
export interface ClickEvent { current: Representation.Loci, buttons: ButtonsType, button: ButtonsType.Flag, modifiers: ModifiersKeys, page?: Vec2, position?: Vec3 }
export function fromCanvas(canvas: HTMLCanvasElement, props: Partial<Canvas3DProps> = {}, attribs: Partial<{ antialias: boolean, pixelScale: number, pickScale: number, enableWboit: boolean }> = {}) {
const antialias = (attribs.antialias ?? true) && !attribs.enableWboit;
const gl = getGLContext(canvas, {
alpha: true,
antialias: (attribs.antialias ?? true) && !attribs.enableWboit,
antialias,
depth: true,
preserveDrawingBuffer: true,
premultipliedAlpha: true,
@@ -197,6 +198,14 @@ namespace Canvas3D {
if (isDebugMode) console.log('context restored');
}, false);
// disable postprocessing anti-aliasing if canvas anti-aliasing is enabled
if (antialias && !props.postprocessing?.antialiasing) {
props.postprocessing = {
...DefaultCanvas3DParams.postprocessing,
antialiasing: { name: 'off', params: {} }
};
}
return create(webgl, input, passes, props, { pixelScale });
}

View File

@@ -193,7 +193,7 @@ export class MultiSamplePass {
const { x, y, width, height } = camera.viewport;
const sampleWeight = 1.0 / offsetList.length;
const postprocessingEnabled = PostprocessingPass.isEnabled(props.postprocessing) || props.postprocessing.antialiasing.name === 'on';
const postprocessingEnabled = PostprocessingPass.isEnabled(props.postprocessing);
if (sampleIndex === -1) {
drawPass.render(renderer, camera, scene, helper, false, transparentBackground);

View File

@@ -110,7 +110,7 @@ export type PostprocessingProps = PD.Values<typeof PostprocessingParams>
export class PostprocessingPass {
static isEnabled(props: PostprocessingProps) {
return props.occlusion.name === 'on' || props.outline.name === 'on';
return props.occlusion.name === 'on' || props.outline.name === 'on' || props.antialiasing.name === 'on';
}
readonly target: RenderTarget
@@ -146,7 +146,7 @@ export class PostprocessingPass {
private updateState(camera: ICamera) {
const { gl, state } = this.webgl;
state.disable(gl.SCISSOR_TEST);
state.enable(gl.SCISSOR_TEST);
state.disable(gl.BLEND);
state.disable(gl.DEPTH_TEST);
state.depthMask(false);

View File

@@ -0,0 +1,223 @@
/**
* Copyright (c) 2020 mol* contributors, licensed under MIT, See LICENSE file for more info.
*
* @author David Sehnal <david.sehnal@gmail.com>
*/
import { RenderableSchema, Values, UnboxedValues, UniformSpec, TextureSpec, DefineSpec, RenderableValues } from '../renderable/schema';
import { WebGLContext } from '../webgl/context';
import { getRegularGrid3dDelta, RegularGrid3d } from '../../mol-math/geometry/common';
import shader_template from '../shader/util/grid3d-template.frag';
import quad_vert from '../shader/quad.vert';
import { ShaderCode } from '../shader-code';
import { UUID, ValueCell } from '../../mol-util';
import { objectForEach } from '../../mol-util/object';
import { getUniformGlslType, isUniformValueScalar } from '../webgl/uniform';
import { QuadSchema, QuadValues } from './util';
import { createComputeRenderItem } from '../webgl/render-item';
import { createComputeRenderable } from '../renderable';
import { isLittleEndian } from '../../mol-util/is-little-endian';
import { RuntimeContext } from '../../mol-task';
export function canComputeGrid3dOnGPU(webgl?: WebGLContext) {
return !!webgl?.extensions.textureFloat;
}
export interface Grid3DComputeRenderableSpec<S extends RenderableSchema, P, CS> {
schema: S,
// indicate which params are loop bounds for WebGL1 compat
loopBounds?: (keyof S)[]
utilCode?: string,
mainCode: string,
returnCode: string,
values(params: P, grid: RegularGrid3d): UnboxedValues<S>,
cumulative?: {
states(params: P): CS[],
update(params: P, state: CS, values: Values<S>): void,
// call gl.readPixes every 'yieldPeriod' states to split the computation
// into multiple parts, if not set, the computation will be synchronous
yieldPeriod?: number
}
}
const FrameBufferName = 'grid3d-computable' as const;
const Texture0Name = 'grid3d-computable-0' as const;
const Texture1Name = 'grid3d-computable-1' as const;
const SchemaBase = {
...QuadSchema,
uDimensions: UniformSpec('v3'),
uMin: UniformSpec('v3'),
uDelta: UniformSpec('v3'),
uWidth: UniformSpec('f'),
uLittleEndian: UniformSpec('b'),
};
const CumulativeSumSchema = {
tCumulativeSum: TextureSpec('texture', 'rgba', 'ubyte', 'nearest')
};
export function createGrid3dComputeRenderable<S extends RenderableSchema, P, CS>(spec: Grid3DComputeRenderableSpec<S, P, CS>) {
const id = UUID.create22();
const uniforms: string[] = [];
objectForEach(spec.schema, (u, k) => {
if (u.type === 'define') return;
if (u.kind.indexOf('[]') >= 0) throw new Error('array uniforms are not supported');
const isBound = (spec.loopBounds?.indexOf(k) ?? -1) >= 0;
if (isBound) uniforms.push(`#ifndef ${k}`);
if (u.type === 'uniform') uniforms.push(`uniform ${getUniformGlslType(u.kind as any)} ${k};`);
else if (u.type === 'texture') uniforms.push(`uniform sampler2D ${k};`);
if (isBound) uniforms.push(`#endif`);
});
const code = shader_template
.replace('{UNIFORMS}', uniforms.join('\n'))
.replace('{UTILS}', spec.utilCode ?? '')
.replace('{MAIN}', spec.mainCode)
.replace('{RETURN}', spec.returnCode);
const shader = ShaderCode(id, quad_vert, code);
return async (ctx: RuntimeContext, webgl: WebGLContext, grid: RegularGrid3d, params: P) => {
const schema: RenderableSchema = {
...SchemaBase,
...(spec.cumulative ? CumulativeSumSchema : {}),
...spec.schema,
};
if (!webgl.isWebGL2) {
if (spec.loopBounds) {
for (const b of spec.loopBounds) {
(schema as any)[b] = DefineSpec('number');
}
}
(schema as any)['WEBGL1'] = DefineSpec('boolean');
}
if (spec.cumulative) {
(schema as any)['CUMULATIVE'] = DefineSpec('boolean');
}
if (!webgl.namedFramebuffers[FrameBufferName]) {
webgl.namedFramebuffers[FrameBufferName] = webgl.resources.framebuffer();
}
const framebuffer = webgl.namedFramebuffers[FrameBufferName];
if (!webgl.namedTextures[Texture0Name]) {
webgl.namedTextures[Texture0Name] = webgl.resources.texture('image-uint8', 'rgba', 'ubyte', 'nearest');
}
if (spec.cumulative && !webgl.namedTextures[Texture1Name]) {
webgl.namedTextures[Texture1Name] = webgl.resources.texture('image-uint8', 'rgba', 'ubyte', 'nearest');
}
const tex = [webgl.namedTextures[Texture0Name], webgl.namedTextures[Texture1Name]];
const [nx, ny, nz] = grid.dimensions;
const uWidth = Math.ceil(Math.sqrt(nx * ny * nz));
const values: UnboxedValues<S & typeof SchemaBase> = {
uDimensions: grid.dimensions,
uMin: grid.box.min,
uDelta: getRegularGrid3dDelta(grid),
uWidth,
uLittleEndian: isLittleEndian(),
...spec.values(params, grid)
} as any;
if (!webgl.isWebGL2) {
(values as any).WEBGL1 = true;
}
if (spec.cumulative) {
(values as any).tCumulativeSum = tex[0];
(values as any).CUMULATIVE = true;
}
let renderable = webgl.namedComputeRenderables[id];
let cells: RenderableValues;
if (renderable) {
cells = renderable.values as RenderableValues;
objectForEach(values, (c, k) => {
const s = schema[k];
if (s?.type === 'value' || s?.type === 'attribute') return;
if (!s || !isUniformValueScalar(s.kind as any)) {
ValueCell.update(cells[k], c);
} else {
ValueCell.updateIfChanged(cells[k], c);
}
});
} else {
cells = {} as any;
objectForEach(QuadValues, (v, k) => (cells as any)[k] = v);
objectForEach(values, (v, k) => (cells as any)[k] = ValueCell.create(v));
renderable = createComputeRenderable(createComputeRenderItem(webgl, 'triangles', shader, schema, cells), cells);
}
const array = new Uint8Array(uWidth * uWidth * 4);
if (spec.cumulative) {
const { gl } = webgl;
const states = spec.cumulative.states(params);
tex[0].define(uWidth, uWidth);
tex[1].define(uWidth, uWidth);
resetGl(webgl, uWidth);
gl.clearColor(0, 0, 0, 0);
tex[0].attachFramebuffer(framebuffer, 'color0');
gl.clear(gl.COLOR_BUFFER_BIT);
tex[1].attachFramebuffer(framebuffer, 'color0');
gl.clear(gl.COLOR_BUFFER_BIT);
if (spec.cumulative.yieldPeriod) {
await ctx.update({ message: 'Computing...', isIndeterminate: false, current: 0, max: states.length });
}
const yieldPeriod = Math.max(1, spec.cumulative.yieldPeriod ?? 1 | 0);
for (let i = 0; i < states.length; i++) {
ValueCell.update(cells.tCumulativeSum, tex[(i + 1) % 2]);
tex[i % 2].attachFramebuffer(framebuffer, 'color0');
resetGl(webgl, uWidth);
spec.cumulative.update(params, states[i], cells as any);
renderable.update();
renderable.render();
if (spec.cumulative.yieldPeriod && i !== states.length - 1) {
if (i % yieldPeriod === yieldPeriod - 1) {
webgl.readPixels(0, 0, 1, 1, array);
}
if (ctx.shouldUpdate) {
await ctx.update({ current: i + 1 });
}
}
}
} else {
tex[0].define(uWidth, uWidth);
tex[0].attachFramebuffer(framebuffer, 'color0');
framebuffer.bind();
resetGl(webgl, uWidth);
renderable.update();
renderable.render();
}
webgl.readPixels(0, 0, uWidth, uWidth, array);
return new Float32Array(array.buffer, array.byteOffset, nx * ny * nz);
};
}
function resetGl(webgl: WebGLContext, w: number) {
const { gl, state } = webgl;
gl.viewport(0, 0, w, w);
gl.scissor(0, 0, w, w);
state.disable(gl.SCISSOR_TEST);
state.disable(gl.BLEND);
state.disable(gl.DEPTH_TEST);
state.depthMask(false);
}

View File

@@ -29,6 +29,7 @@ export type ValueKind = keyof ValueKindType
export type KindValue = UniformKindValue & DataTypeArrayType & TextureKindValue & ValueKindType
export type Values<S extends RenderableSchema> = { readonly [k in keyof S]: ValueCell<KindValue[S[k]['kind']]> }
export type UnboxedValues<S extends RenderableSchema> = { readonly [k in keyof S]: KindValue[S[k]['kind']] }
export function splitValues(schema: RenderableSchema, values: RenderableValues) {
const attributeValues: AttributeValues = {};
@@ -102,6 +103,7 @@ export type RenderableSchema = {
}
export type RenderableValues = { readonly [k: string]: ValueCell<any> }
//
export const GlobalUniformSchema = {

View File

@@ -0,0 +1,181 @@
/**
* Copyright (c) 2020 mol* contributors, licensed under MIT, See LICENSE file for more info.
*
* @author David Sehnal <david.sehnal@gmail.com>
*/
export default `
precision highp float;
precision highp int;
precision highp sampler2D;
uniform vec2 uQuadShift;
uniform vec3 uDimensions;
uniform vec3 uMin;
uniform vec3 uDelta;
uniform bool uLittleEndian;
uniform float uWidth;
#ifdef CUMULATIVE
uniform sampler2D tCumulativeSum;
#endif
{UNIFORMS}
{UTILS}
//////////////////////////////////////////////////////////
// floatToRgba adapted from https://github.com/equinor/glsl-float-to-rgba
// MIT License, Copyright (c) 2020 Equinor
float shiftRight (float v, float amt) {
v = floor(v) + 0.5;
return floor(v / exp2(amt));
}
float shiftLeft (float v, float amt) {
return floor(v * exp2(amt) + 0.5);
}
float maskLast (float v, float bits) {
return mod(v, shiftLeft(1.0, bits));
}
float extractBits (float num, float from, float to) {
from = floor(from + 0.5); to = floor(to + 0.5);
return maskLast(shiftRight(num, from), to - from);
}
vec4 floatToRgba(float texelFloat) {
if (texelFloat == 0.0) return vec4(0, 0, 0, 0);
float sign = texelFloat > 0.0 ? 0.0 : 1.0;
texelFloat = abs(texelFloat);
float exponent = floor(log2(texelFloat));
float biased_exponent = exponent + 127.0;
float fraction = ((texelFloat / exp2(exponent)) - 1.0) * 8388608.0;
float t = biased_exponent / 2.0;
float last_bit_of_biased_exponent = fract(t) * 2.0;
float remaining_bits_of_biased_exponent = floor(t);
float byte4 = extractBits(fraction, 0.0, 8.0) / 255.0;
float byte3 = extractBits(fraction, 8.0, 16.0) / 255.0;
float byte2 = (last_bit_of_biased_exponent * 128.0 + extractBits(fraction, 16.0, 23.0)) / 255.0;
float byte1 = (sign * 128.0 + remaining_bits_of_biased_exponent) / 255.0;
return (
uLittleEndian
? vec4(byte4, byte3, byte2, byte1)
: vec4(byte1, byte2, byte3, byte4)
);
}
///////////////////////////////////////////////////////
// rgbaToFloat adapted from https://github.com/ihmeuw/glsl-rgba-to-float
// BSD 3-Clause License
//
// Copyright (c) 2019, Institute for Health Metrics and Evaluation All rights reserved.
// Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:
// - Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.
// - Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.
// - Neither the name of the copyright holder nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
// INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
// IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY,
// OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA,
// OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
// OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
// OF THE POSSIBILITY OF SUCH DAMAGE.
#ifdef CUMULATIVE
ivec4 floatsToBytes(vec4 inputFloats) {
ivec4 bytes = ivec4(inputFloats * 255.0);
return (
uLittleEndian
? bytes.abgr
: bytes
);
}
// Break the four bytes down into an array of 32 bits.
void bytesToBits(const in ivec4 bytes, out bool bits[32]) {
for (int channelIndex = 0; channelIndex < 4; ++channelIndex) {
float acc = float(bytes[channelIndex]);
for (int indexInByte = 7; indexInByte >= 0; --indexInByte) {
float powerOfTwo = exp2(float(indexInByte));
bool bit = acc >= powerOfTwo;
bits[channelIndex * 8 + (7 - indexInByte)] = bit;
acc = mod(acc, powerOfTwo);
}
}
}
// Compute the exponent of the 32-bit float.
float getExponent(bool bits[32]) {
const int startIndex = 1;
const int bitStringLength = 8;
const int endBeforeIndex = startIndex + bitStringLength;
float acc = 0.0;
int pow2 = bitStringLength - 1;
for (int bitIndex = startIndex; bitIndex < endBeforeIndex; ++bitIndex) {
acc += float(bits[bitIndex]) * exp2(float(pow2--));
}
return acc;
}
// Compute the mantissa of the 32-bit float.
float getMantissa(bool bits[32], bool subnormal) {
const int startIndex = 9;
const int bitStringLength = 23;
const int endBeforeIndex = startIndex + bitStringLength;
// Leading/implicit/hidden bit convention:
// If the number is not subnormal (with exponent 0), we add a leading 1 digit.
float acc = float(!subnormal) * exp2(float(bitStringLength));
int pow2 = bitStringLength - 1;
for (int bitIndex = startIndex; bitIndex < endBeforeIndex; ++bitIndex) {
acc += float(bits[bitIndex]) * exp2(float(pow2--));
}
return acc;
}
// Parse the float from its 32 bits.
float bitsToFloat(bool bits[32]) {
float signBit = float(bits[0]) * -2.0 + 1.0;
float exponent = getExponent(bits);
bool subnormal = abs(exponent - 0.0) < 0.01;
float mantissa = getMantissa(bits, subnormal);
float exponentBias = 127.0;
return signBit * mantissa * exp2(exponent - exponentBias - 23.0);
}
float rgbaToFloat(vec4 texelRGBA) {
ivec4 rgbaBytes = floatsToBytes(texelRGBA);
bool bits[32];
bytesToBits(rgbaBytes, bits);
return bitsToFloat(bits);
}
#endif
///////////////////////////////////////////////////////
float intDiv(float a, float b) { return float(int(a) / int(b)); }
float intMod(float a, float b) { return a - b * float(int(a) / int(b)); }
void main(void) {
float offset = floor(gl_FragCoord.x) + floor(gl_FragCoord.y) * uWidth;
// axis order fast to slow Z, Y, X
// TODO: support arbitrary axis orders?
float k = intMod(offset, uDimensions.z), kk = intDiv(offset, uDimensions.z);
float j = intMod(kk, uDimensions.y);
float i = intDiv(kk, uDimensions.y);
vec3 xyz = uMin + uDelta * vec3(i, j, k);
{MAIN}
#ifdef CUMULATIVE
float current = rgbaToFloat(texture2D(tCumulativeSum, gl_FragCoord.xy / vec2(uWidth, uWidth)));
#endif
gl_FragColor = floatToRgba({RETURN});
}
`;

View File

@@ -79,4 +79,30 @@ export function getUniformSetters(schema: RenderableSchema) {
}
});
return setters;
}
export function getUniformGlslType(kind: UniformKind): string {
switch (kind) {
case 'f': return 'float';
case 'i': return 'int';
case 't': return 'sampler2D';
case 'b': return 'bool';
case 'v2': return 'vec2';
case 'v3': return 'vec3';
case 'v4': return 'vec4';
case 'm3': return 'mat3';
case 'm4': return 'mat4';
}
throw new Error(`${kind} has no primitive GLSL type.`);
}
export function isUniformValueScalar(kind: UniformKind): boolean {
switch (kind) {
case 'f':
case 'i':
case 'b':
return true;
default:
return false;
}
}

View File

@@ -37,6 +37,15 @@ export type DensityTextureData = {
gridTexScale: Vec2
}
export interface RegularGrid3d {
box: Box3D,
dimensions: Vec3
}
export function getRegularGrid3dDelta({ box, dimensions }: RegularGrid3d) {
return Vec3.div(Vec3(), Box3D.size(Vec3(), box), Vec3.subScalar(Vec3(), dimensions, 1));
}
export function fillGridDim(length: number, start: number, step: number) {
const a = new Float32Array(length);
for (let i = 0; i < a.length; i++) {

View File

@@ -131,7 +131,6 @@ const StructureRepresentation3D = PluginStateTransform.BuiltIn({
await Theme.ensureDependencies(propertyCtx, plugin.representation.structure.themes, { structure: a.data }, params);
repr.setTheme(Theme.create(plugin.representation.structure.themes, { structure: a.data }, params));
// TODO set initial state, repr.setState({})
const props = params.type.params || {};
await repr.createOrUpdate(props, a.data).runInContext(ctx);
return new SO.Molecule.Structure.Representation3D({ repr, source: a }, { label: provider.label });
@@ -205,6 +204,8 @@ const UnwindStructureAssemblyRepresentation3D = PluginStateTransform.BuiltIn({
update({ a, b, newParams, oldParams }) {
const structure = b.data.info as Structure;
if (a.data.source.data !== structure) return StateTransformer.UpdateResult.Recreate;
if (a.data.repr !== b.data.source.data.repr) return StateTransformer.UpdateResult.Recreate;
if (oldParams.t === newParams.t) return StateTransformer.UpdateResult.Unchanged;
const unitTransforms = b.data.state.unitTransforms!;
unwindStructureAssembly(structure, unitTransforms, newParams.t);
@@ -240,6 +241,8 @@ const ExplodeStructureRepresentation3D = PluginStateTransform.BuiltIn({
update({ a, b, newParams, oldParams }) {
const structure = a.data.source.data;
if (b.data.info !== structure.root) return StateTransformer.UpdateResult.Recreate;
if (a.data.repr !== b.data.source.data.repr) return StateTransformer.UpdateResult.Recreate;
if (oldParams.t === newParams.t) return StateTransformer.UpdateResult.Unchanged;
const unitTransforms = b.data.state.unitTransforms!;
explodeStructure(structure.root, unitTransforms, newParams.t);
@@ -287,6 +290,8 @@ const OverpaintStructureRepresentation3DFromScript = PluginStateTransform.BuiltI
const oldStructure = b.data.info as Structure;
const newStructure = a.data.source.data;
if (newStructure !== oldStructure) return StateTransformer.UpdateResult.Recreate;
if (a.data.repr !== b.data.source.data.repr) return StateTransformer.UpdateResult.Recreate;
const oldOverpaint = b.data.state.overpaint!;
const newOverpaint = Overpaint.ofScript(newParams.layers, newStructure);
if (Overpaint.areEqual(oldOverpaint, newOverpaint)) return StateTransformer.UpdateResult.Unchanged;
@@ -337,6 +342,8 @@ const OverpaintStructureRepresentation3DFromBundle = PluginStateTransform.BuiltI
const oldStructure = b.data.info as Structure;
const newStructure = a.data.source.data;
if (newStructure !== oldStructure) return StateTransformer.UpdateResult.Recreate;
if (a.data.repr !== b.data.source.data.repr) return StateTransformer.UpdateResult.Recreate;
const oldOverpaint = b.data.state.overpaint!;
const newOverpaint = Overpaint.ofBundle(newParams.layers, newStructure);
if (Overpaint.areEqual(oldOverpaint, newOverpaint)) return StateTransformer.UpdateResult.Unchanged;
@@ -383,6 +390,8 @@ const TransparencyStructureRepresentation3DFromScript = PluginStateTransform.Bui
update({ a, b, newParams, oldParams }) {
const structure = b.data.info as Structure;
if (a.data.source.data !== structure) return StateTransformer.UpdateResult.Recreate;
if (a.data.repr !== b.data.source.data.repr) return StateTransformer.UpdateResult.Recreate;
const oldTransparency = b.data.state.transparency!;
const newTransparency = Transparency.ofScript(newParams.layers, structure);
if (Transparency.areEqual(oldTransparency, newTransparency)) return StateTransformer.UpdateResult.Unchanged;
@@ -430,6 +439,8 @@ const TransparencyStructureRepresentation3DFromBundle = PluginStateTransform.Bui
update({ a, b, newParams, oldParams }) {
const structure = b.data.info as Structure;
if (a.data.source.data !== structure) return StateTransformer.UpdateResult.Recreate;
if (a.data.repr !== b.data.source.data.repr) return StateTransformer.UpdateResult.Recreate;
const oldTransparency = b.data.state.transparency!;
const newTransparency = Transparency.ofBundle(newParams.layers, structure);
if (Transparency.areEqual(oldTransparency, newTransparency)) return StateTransformer.UpdateResult.Unchanged;
@@ -476,6 +487,8 @@ const ClippingStructureRepresentation3DFromScript = PluginStateTransform.BuiltIn
update({ a, b, newParams, oldParams }) {
const structure = b.data.info as Structure;
if (a.data.source.data !== structure) return StateTransformer.UpdateResult.Recreate;
if (a.data.repr !== b.data.source.data.repr) return StateTransformer.UpdateResult.Recreate;
const oldClipping = b.data.state.clipping!;
const newClipping = Clipping.ofScript(newParams.layers, structure);
if (Clipping.areEqual(oldClipping, newClipping)) return StateTransformer.UpdateResult.Unchanged;
@@ -523,6 +536,8 @@ const ClippingStructureRepresentation3DFromBundle = PluginStateTransform.BuiltIn
update({ a, b, newParams, oldParams }) {
const structure = b.data.info as Structure;
if (a.data.source.data !== structure) return StateTransformer.UpdateResult.Recreate;
if (a.data.repr !== b.data.source.data.repr) return StateTransformer.UpdateResult.Recreate;
const oldClipping = b.data.state.clipping!;
const newClipping = Clipping.ofBundle(newParams.layers, structure);
if (Clipping.areEqual(oldClipping, newClipping)) return StateTransformer.UpdateResult.Unchanged;
@@ -619,7 +634,6 @@ const VolumeRepresentation3D = PluginStateTransform.BuiltIn({
}
})({
canAutoUpdate({ oldParams, newParams }) {
// TODO: allow for small molecules
return oldParams.type.name === newParams.type.name;
},
apply({ a, params }, plugin: PluginContext) {
@@ -627,10 +641,10 @@ const VolumeRepresentation3D = PluginStateTransform.BuiltIn({
const propertyCtx = { runtime: ctx, assetManager: plugin.managers.asset };
const provider = plugin.representation.volume.registry.get(params.type.name);
if (provider.ensureCustomProperties) await provider.ensureCustomProperties.attach(propertyCtx, a.data);
const props = params.type.params || {};
const repr = provider.factory({ webgl: plugin.canvas3d?.webgl, ...plugin.representation.volume.themes }, provider.getParams);
repr.setTheme(Theme.create(plugin.representation.volume.themes, { volume: a.data }, params));
// TODO set initial state, repr.setState({})
const props = params.type.params || {};
await repr.createOrUpdate(props, a.data).runInContext(ctx);
return new SO.Volume.Representation3D({ repr, source: a }, { label: provider.label, description: VolumeRepresentation3DHelpers.getDescription(props) });
});
@@ -673,7 +687,6 @@ const ShapeRepresentation3D = PluginStateTransform.BuiltIn({
return Task.create('Shape Representation', async ctx => {
const props = { ...PD.getDefaultValues(a.data.params), ...params };
const repr = ShapeRepresentation(a.data.getShape, a.data.geometryUtils);
// TODO set initial state, repr.setState({})
await repr.createOrUpdate(props, a.data.data).runInContext(ctx);
return new SO.Shape.Representation3D({ repr, source: a }, { label: a.data.label });
});

View File

@@ -186,6 +186,7 @@ function controlFor(param: PD.Any): ParamControl | undefined {
case 'file-list': return FileListControl;
case 'select': return SelectControl;
case 'value-ref': return ValueRefControl;
case 'data-ref': return void 0;
case 'text': return TextControl;
case 'interval': return typeof param.min !== 'undefined' && typeof param.max !== 'undefined'
? BoundedIntervalControl : IntervalControl;

View File

@@ -44,7 +44,7 @@ export const HighlightLoci = PluginBehavior.create({
ctor: class extends PluginBehavior.Handler<HighlightLociProps> {
private lociMarkProvider = (interactionLoci: Representation.Loci, action: MarkerAction) => {
if (!this.ctx.canvas3d || !this.params.mark) return;
this.ctx.canvas3d.mark({ loci: interactionLoci.loci }, action);
this.ctx.canvas3d.mark(interactionLoci, action);
}
register() {
this.subscribeObservable(this.ctx.behaviors.interaction.hover, ({ current, buttons, modifiers }) => {
@@ -57,12 +57,14 @@ export const HighlightLoci = PluginBehavior.create({
let matched = false;
if (Binding.match(this.params.bindings.hoverHighlightOnly, buttons, modifiers)) {
this.ctx.managers.interactivity.lociHighlights.highlightOnly(current);
// remove repr to highlight loci everywhere on hover
this.ctx.managers.interactivity.lociHighlights.highlightOnly({ loci: current.loci });
matched = true;
}
if (Binding.match(this.params.bindings.hoverHighlightOnlyExtend, buttons, modifiers)) {
this.ctx.managers.interactivity.lociHighlights.highlightOnlyExtend(current);
// remove repr to highlight loci everywhere on hover
this.ctx.managers.interactivity.lociHighlights.highlightOnlyExtend({ loci: current.loci });
matched = true;
}

View File

@@ -328,6 +328,8 @@ class State {
const oldTree = this._tree;
this._tree = _tree;
const cells = this.cells;
const ctx: UpdateContext = {
parent: this,
editInfo: StateBuilder.is(tree) ? tree.editInfo : void 0,
@@ -346,7 +348,9 @@ class State {
changed: false,
hadError: false,
wasAborted: false,
newCurrent: void 0
newCurrent: void 0,
getCellData: ref => cells.get(ref)!.obj?.data
};
this.errorFree = true;
@@ -454,7 +458,9 @@ interface UpdateContext {
changed: boolean,
hadError: boolean,
wasAborted: boolean,
newCurrent?: Ref
newCurrent?: Ref,
getCellData: (ref: string) => any
}
async function update(ctx: UpdateContext) {
@@ -841,7 +847,7 @@ function resolveParams(ctx: UpdateContext, transform: StateTransform, src: State
(transform.params as any) = transform.params
? assignIfUndefined(transform.params, defaultValues)
: defaultValues;
ParamDefinition.resolveValueRefs(definition, transform.params);
ParamDefinition.resolveRefs(definition, transform.params, ctx.getCellData);
return { definition, values: transform.params };
}

View File

@@ -296,6 +296,13 @@ export namespace ParamDefinition {
return setInfo<ValueRef<T>>({ type: 'value-ref', defaultValue: { ref: info?.defaultRef ?? '', getValue: unsetGetValue as any }, getOptions, resolveRef }, info);
}
export interface DataRef<T = any> extends Base<{ ref: string, getValue: () => T }> {
type: 'data-ref'
}
export function DataRef<T>(info?: Info & { defaultRef?: string }) {
return setInfo<DataRef<T>>({ type: 'data-ref', defaultValue: { ref: info?.defaultRef ?? '', getValue: unsetGetValue as any } }, info);
}
export interface Converted<T, C> extends Base<T> {
type: 'converted',
converted: Any,
@@ -329,7 +336,7 @@ export namespace ParamDefinition {
export type Any =
| Value<any> | Select<any> | MultiSelect<any> | BooleanParam | Text | Color | Vec3 | Mat4 | Numeric | FileParam | UrlParam | FileListParam | Interval | LineGraph
| ColorList | Group<any> | Mapped<any> | Converted<any, any> | Conditioned<any, any, any> | Script | ObjectList | ValueRef
| ColorList | Group<any> | Mapped<any> | Converted<any, any> | Conditioned<any, any, any> | Script | ObjectList | ValueRef | DataRef
export type Params = { [k: string]: Any }
export type Values<T extends Params> = { [k in keyof T]: T[k]['defaultValue'] }
@@ -360,29 +367,33 @@ export namespace ParamDefinition {
return () => resolve(ref);
}
function resolveRefValue(p: Any, value: any) {
function resolveRefValue(p: Any, value: any, getData: (ref: string) => any) {
if (!value) return;
if (p.type === 'value-ref') {
const v = value as ValueRef['defaultValue'];
if (!v.ref) v.getValue = () => { throw new Error('Unset ref in ValueRef value.'); };
else v.getValue = _resolveRef(p.resolveRef, v.ref);
} else if (p.type === 'data-ref') {
const v = value as ValueRef['defaultValue'];
if (!v.ref) v.getValue = () => { throw new Error('Unset ref in ValueRef value.'); };
else v.getValue = _resolveRef(getData, v.ref);
} else if (p.type === 'group') {
resolveValueRefs(p.params, value);
resolveRefs(p.params, value, getData);
} else if (p.type === 'mapped') {
const v = value as NamedParams;
const param = p.map(v.name);
resolveRefValue(param, v.params);
resolveRefValue(param, v.params, getData);
} else if (p.type === 'object-list') {
if (!hasValueRef(p.element)) return;
for (const e of value) {
resolveValueRefs(p.element, e);
resolveRefs(p.element, e, getData);
}
}
}
function hasParamValueRef(p: Any) {
if (p.type === 'value-ref') {
if (p.type === 'value-ref' || p.type === 'data-ref') {
return true;
} else if (p.type === 'group') {
if (hasValueRef(p.params)) return true;
@@ -403,9 +414,9 @@ export namespace ParamDefinition {
return false;
}
export function resolveValueRefs(params: Params, values: any) {
export function resolveRefs(params: Params, values: any, getData: (ref: string) => any) {
for (const n of Object.keys(params)) {
resolveRefValue(params[n], values?.[n]);
resolveRefValue(params[n], values?.[n], getData);
}
}