mirror of
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Compare commits
93 Commits
v2.3.6
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v3.0.0-dev
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@@ -1 +1,5 @@
|
||||
tsconfig.commonjs.tsbuildinfo
|
||||
tests
|
||||
perf-tests
|
||||
_spec
|
||||
*.tsbuildinfo
|
||||
*.js.map
|
||||
47
CHANGELOG.md
47
CHANGELOG.md
@@ -6,6 +6,53 @@ Note that since we don't clearly distinguish between a public and private interf
|
||||
|
||||
## [Unreleased]
|
||||
|
||||
## [v3.0.0-dev.3] - 2021-12-4
|
||||
|
||||
- Fix OBJ and USDZ export
|
||||
|
||||
## [v3.0.0-dev.2] - 2021-12-1
|
||||
|
||||
- Do not include tests and source maps in NPM package
|
||||
|
||||
## [v3.0.0-dev.0] - 2021-11-28
|
||||
|
||||
- Add multiple lights support (with color, intensity, and direction parameters)
|
||||
- [Breaking] Add per-object material rendering properties
|
||||
- ``SimpleSettingsParams.lighting.renderStyle`` and ``RendererParams.style`` were removed
|
||||
- Add substance theme with per-group material rendering properties
|
||||
- ``StructureComponentManager.Options`` state saving support
|
||||
- ``ParamDefinition.Group.presets`` support
|
||||
|
||||
## [v2.4.1] - 2021-11-28
|
||||
|
||||
- Fix: allow atoms in aromatic rings to do hydrogen bonds
|
||||
|
||||
## [v2.4.0] - 2021-11-25
|
||||
|
||||
- Fix secondary-structure property handling
|
||||
- StructureElement.Property was incorrectly resolving type & key
|
||||
- StructureSelectionQuery helpers 'helix' & 'beta' were not ensuring property availability
|
||||
- Re-enable VAO with better workaround (bind null elements buffer before deleting)
|
||||
- Add ``Representation.geometryVersion`` (increments whenever the geometry of any of its visuals changes)
|
||||
- Add support for grid-based smoothing of Overpaint and Transparency visual state for surfaces
|
||||
|
||||
## [v2.3.9] - 2021-11-20
|
||||
|
||||
- Workaround: switch off VAO support for now
|
||||
|
||||
## [v2.3.8] - 2021-11-20
|
||||
|
||||
- Fix double canvas context creation (in plugin context)
|
||||
- Fix unused vertex attribute handling (track which are used, disable the rest)
|
||||
- Workaround for VAO issue in Chrome 96 (can cause WebGL to crash on geometry updates)
|
||||
|
||||
## [v2.3.7] - 2021-11-15
|
||||
|
||||
- Added ``ViewerOptions.collapseRightPanel``
|
||||
- Added ``Viewer.loadTrajectory`` to support loading "composed" trajectories (e.g. from gro + xtc)
|
||||
- Fix: handle parent in Structure.remapModel
|
||||
- Add ``rounded`` and ``square`` helix profile options to Cartoon representation (in addition to the default ``elliptical``)
|
||||
|
||||
## [v2.3.6] - 2021-11-8
|
||||
|
||||
- Add additional measurement controls: orientation (box, axes, ellipsoid) & plane (best fit)
|
||||
|
||||
11
README.md
11
README.md
@@ -68,6 +68,17 @@ If working on just the viewer, ``npm run watch-viewer`` will provide shorter com
|
||||
|
||||
Debug/production mode in browsers can be turned on/off during runtime by calling ``setMolStarDebugMode(true/false, true/false)`` from the dev console.
|
||||
|
||||
### Cleaning and forcing a full rebuild
|
||||
npm run clean
|
||||
|
||||
Wipes the `build` and `lib` directories and `.tsbuildinfo` files.
|
||||
|
||||
npm run rebuild
|
||||
|
||||
Runs the cleanup script prior to building the project, forcing a full rebuild of the project.
|
||||
|
||||
Use these commands to resolve occassional build failures which may arise after some dependency updates. Once done, `npm run build` should work again. Note that full rebuilds take more time to complete.
|
||||
|
||||
### Build for production:
|
||||
NODE_ENV=production npm run build
|
||||
|
||||
|
||||
3722
package-lock.json
generated
3722
package-lock.json
generated
File diff suppressed because it is too large
Load Diff
63
package.json
63
package.json
@@ -1,6 +1,6 @@
|
||||
{
|
||||
"name": "molstar",
|
||||
"version": "2.3.6",
|
||||
"version": "3.0.0-dev.3",
|
||||
"description": "A comprehensive macromolecular library.",
|
||||
"homepage": "https://github.com/molstar/molstar#readme",
|
||||
"repository": {
|
||||
@@ -16,6 +16,8 @@
|
||||
"test": "npm run lint && jest",
|
||||
"jest": "jest",
|
||||
"build": "npm run build-tsc && npm run build-extra && npm run build-webpack",
|
||||
"clean": "node ./scripts/clean.js",
|
||||
"rebuild": "npm run clean && npm run build",
|
||||
"build-viewer": "npm run build-tsc && npm run build-extra && npm run build-webpack-viewer",
|
||||
"build-tsc": "concurrently \"tsc --incremental\" \"tsc --build tsconfig.commonjs.json --incremental\"",
|
||||
"build-extra": "cpx \"src/**/*.{scss,html,ico}\" lib/",
|
||||
@@ -36,7 +38,7 @@
|
||||
"volume-server-test": "node lib/commonjs/servers/volume/server.js --idMap em 'test/${id}.mdb' --defaultPort 1336",
|
||||
"plugin-state": "node lib/commonjs/servers/plugin-state/index.js --working-folder ./build/state --port 1339",
|
||||
"preversion": "npm run test",
|
||||
"version": "npm run build",
|
||||
"version": "npm run rebuild && cpx .npmignore lib/",
|
||||
"postversion": "git push && git push --tags"
|
||||
},
|
||||
"files": [
|
||||
@@ -89,52 +91,51 @@
|
||||
"license": "MIT",
|
||||
"devDependencies": {
|
||||
"@graphql-codegen/add": "^3.1.0",
|
||||
"@graphql-codegen/cli": "^2.2.0",
|
||||
"@graphql-codegen/cli": "^2.3.0",
|
||||
"@graphql-codegen/time": "^3.1.0",
|
||||
"@graphql-codegen/typescript": "^2.2.2",
|
||||
"@graphql-codegen/typescript": "^2.4.1",
|
||||
"@graphql-codegen/typescript-graphql-files-modules": "^2.1.0",
|
||||
"@graphql-codegen/typescript-graphql-request": "^4.1.4",
|
||||
"@graphql-codegen/typescript-operations": "^2.1.6",
|
||||
"@graphql-codegen/typescript-graphql-request": "^4.3.1",
|
||||
"@graphql-codegen/typescript-operations": "^2.2.1",
|
||||
"@types/cors": "^2.8.12",
|
||||
"@types/gl": "^4.1.0",
|
||||
"@typescript-eslint/eslint-plugin": "^4.32.0",
|
||||
"@typescript-eslint/parser": "^4.32.0",
|
||||
"@types/jest": "^27.0.3",
|
||||
"@typescript-eslint/eslint-plugin": "^5.5.0",
|
||||
"@typescript-eslint/parser": "^5.5.0",
|
||||
"benchmark": "^2.1.4",
|
||||
"concurrently": "^6.3.0",
|
||||
"concurrently": "^6.4.0",
|
||||
"cpx2": "^4.0.0",
|
||||
"crypto-browserify": "^3.12.0",
|
||||
"css-loader": "^6.3.0",
|
||||
"eslint": "^7.32.0",
|
||||
"css-loader": "^6.5.1",
|
||||
"eslint": "^8.3.0",
|
||||
"extra-watch-webpack-plugin": "^1.0.3",
|
||||
"file-loader": "^6.2.0",
|
||||
"fs-extra": "^10.0.0",
|
||||
"graphql": "^15.6.0",
|
||||
"http-server": "^13.0.2",
|
||||
"jest": "^27.2.4",
|
||||
"mini-css-extract-plugin": "^2.3.0",
|
||||
"node-sass": "^6.0.1",
|
||||
"graphql": "^15.7.2",
|
||||
"http-server": "^14.0.0",
|
||||
"jest": "^27.3.1",
|
||||
"mini-css-extract-plugin": "^2.4.5",
|
||||
"path-browserify": "^1.0.1",
|
||||
"raw-loader": "^4.0.2",
|
||||
"sass-loader": "^12.1.0",
|
||||
"simple-git": "^2.46.0",
|
||||
"sass": "^1.43.5",
|
||||
"sass-loader": "^12.3.0",
|
||||
"simple-git": "^2.47.0",
|
||||
"stream-browserify": "^3.0.0",
|
||||
"style-loader": "^3.3.0",
|
||||
"ts-jest": "^27.0.5",
|
||||
"typescript": "^4.4.3",
|
||||
"webpack": "^5.56.0",
|
||||
"webpack-cli": "^4.8.0",
|
||||
"webpack-version-file-plugin": "^0.4.0"
|
||||
"style-loader": "^3.3.1",
|
||||
"ts-jest": "^27.0.7",
|
||||
"typescript": "^4.5.2",
|
||||
"webpack": "^5.64.4",
|
||||
"webpack-cli": "^4.9.1"
|
||||
},
|
||||
"dependencies": {
|
||||
"@types/argparse": "^2.0.10",
|
||||
"@types/benchmark": "^2.1.1",
|
||||
"@types/compression": "1.7.2",
|
||||
"@types/express": "^4.17.13",
|
||||
"@types/jest": "^27.0.2",
|
||||
"@types/node": "^16.10.2",
|
||||
"@types/node": "^16.11.10",
|
||||
"@types/node-fetch": "^2.5.12",
|
||||
"@types/react": "^17.0.27",
|
||||
"@types/react-dom": "^17.0.9",
|
||||
"@types/react": "^17.0.37",
|
||||
"@types/react-dom": "^17.0.11",
|
||||
"@types/swagger-ui-dist": "3.30.1",
|
||||
"argparse": "^2.0.1",
|
||||
"body-parser": "^1.19.0",
|
||||
@@ -142,13 +143,13 @@
|
||||
"cors": "^2.8.5",
|
||||
"express": "^4.17.1",
|
||||
"h264-mp4-encoder": "^1.0.12",
|
||||
"immer": "^9.0.6",
|
||||
"immer": "^9.0.7",
|
||||
"immutable": "^3.8.2",
|
||||
"node-fetch": "^2.6.2",
|
||||
"react": "^17.0.2",
|
||||
"react-dom": "^17.0.2",
|
||||
"rxjs": "^7.3.1",
|
||||
"swagger-ui-dist": "^3.52.3",
|
||||
"rxjs": "^7.4.0",
|
||||
"swagger-ui-dist": "^4.1.1",
|
||||
"tslib": "^2.3.1",
|
||||
"util.promisify": "^1.1.1",
|
||||
"xhr2": "^0.2.1"
|
||||
|
||||
19
scripts/clean.js
Normal file
19
scripts/clean.js
Normal file
@@ -0,0 +1,19 @@
|
||||
/**
|
||||
* Copyright (c) 2021 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
||||
*
|
||||
* @author Michal Malý <malym@ibt.cas.cz>
|
||||
*/
|
||||
|
||||
const fs = require('fs');
|
||||
const path = require('path');
|
||||
|
||||
const toClean = [
|
||||
path.resolve(__dirname, '../build'),
|
||||
path.resolve(__dirname, '../lib'),
|
||||
path.resolve(__dirname, '../tsconfig.tsbuildinfo'),
|
||||
];
|
||||
|
||||
toClean.forEach(ph => {
|
||||
if (fs.existsSync(ph))
|
||||
fs.rm(ph, { recursive: true }, err => { if (err) console.warn(`Failed to delete ${ph}: ${err}`); });
|
||||
});
|
||||
@@ -21,12 +21,12 @@ import { PluginContext } from '../../mol-plugin/context';
|
||||
import { MolScriptBuilder as MS } from '../../mol-script/language/builder';
|
||||
import { StateObjectRef } from '../../mol-state';
|
||||
import { Color } from '../../mol-util/color';
|
||||
import { Material } from '../../mol-util/material';
|
||||
|
||||
function shinyStyle(plugin: PluginContext) {
|
||||
return PluginCommands.Canvas3D.SetSettings(plugin, { settings: {
|
||||
renderer: {
|
||||
...plugin.canvas3d!.props.renderer,
|
||||
style: { name: 'plastic', params: {} },
|
||||
},
|
||||
postprocessing: {
|
||||
...plugin.canvas3d!.props.postprocessing,
|
||||
@@ -40,7 +40,6 @@ function occlusionStyle(plugin: PluginContext) {
|
||||
return PluginCommands.Canvas3D.SetSettings(plugin, { settings: {
|
||||
renderer: {
|
||||
...plugin.canvas3d!.props.renderer,
|
||||
style: { name: 'flat', params: {} }
|
||||
},
|
||||
postprocessing: {
|
||||
...plugin.canvas3d!.props.postprocessing,
|
||||
@@ -77,7 +76,7 @@ const PresetParams = {
|
||||
...StructureRepresentationPresetProvider.CommonParams,
|
||||
};
|
||||
|
||||
|
||||
const CustomMaterial = Material({ roughness: 0.2, metalness: 0 });
|
||||
|
||||
export const StructurePreset = StructureRepresentationPresetProvider({
|
||||
id: 'preset-structure',
|
||||
@@ -94,8 +93,8 @@ export const StructurePreset = StructureRepresentationPresetProvider({
|
||||
|
||||
const { update, builder, typeParams } = StructureRepresentationPresetProvider.reprBuilder(plugin, params);
|
||||
const representations = {
|
||||
ligand: builder.buildRepresentation(update, components.ligand, { type: 'ball-and-stick', typeParams: { ...typeParams, sizeFactor: 0.35 }, color: 'element-symbol', colorParams: { carbonColor: { name: 'element-symbol', params: {} } } }, { tag: 'ligand' }),
|
||||
polymer: builder.buildRepresentation(update, components.polymer, { type: 'cartoon', typeParams: { ...typeParams }, color: 'chain-id', colorParams: { palette: (plugin.customState as any).colorPalette } }, { tag: 'polymer' }),
|
||||
ligand: builder.buildRepresentation(update, components.ligand, { type: 'ball-and-stick', typeParams: { ...typeParams, material: CustomMaterial, sizeFactor: 0.35 }, color: 'element-symbol', colorParams: { carbonColor: { name: 'element-symbol', params: {} } } }, { tag: 'ligand' }),
|
||||
polymer: builder.buildRepresentation(update, components.polymer, { type: 'cartoon', typeParams: { ...typeParams, material: CustomMaterial }, color: 'chain-id', colorParams: { palette: (plugin.customState as any).colorPalette } }, { tag: 'polymer' }),
|
||||
};
|
||||
|
||||
await update.commit({ revertOnError: true });
|
||||
@@ -121,8 +120,8 @@ export const IllustrativePreset = StructureRepresentationPresetProvider({
|
||||
|
||||
const { update, builder, typeParams } = StructureRepresentationPresetProvider.reprBuilder(plugin, params);
|
||||
const representations = {
|
||||
ligand: builder.buildRepresentation(update, components.ligand, { type: 'spacefill', typeParams: { ...typeParams }, color: 'element-symbol', colorParams: { carbonColor: { name: 'element-symbol', params: {} } } }, { tag: 'ligand' }),
|
||||
polymer: builder.buildRepresentation(update, components.polymer, { type: 'spacefill', typeParams: { ...typeParams }, color: 'illustrative', colorParams: { palette: (plugin.customState as any).colorPalette } }, { tag: 'polymer' }),
|
||||
ligand: builder.buildRepresentation(update, components.ligand, { type: 'spacefill', typeParams: { ...typeParams, ignoreLight: true }, color: 'element-symbol', colorParams: { carbonColor: { name: 'element-symbol', params: {} } } }, { tag: 'ligand' }),
|
||||
polymer: builder.buildRepresentation(update, components.polymer, { type: 'spacefill', typeParams: { ...typeParams, ignoreLight: true }, color: 'illustrative', colorParams: { palette: (plugin.customState as any).colorPalette } }, { tag: 'polymer' }),
|
||||
};
|
||||
|
||||
await update.commit({ revertOnError: true });
|
||||
@@ -149,8 +148,8 @@ const SurfacePreset = StructureRepresentationPresetProvider({
|
||||
|
||||
const { update, builder, typeParams } = StructureRepresentationPresetProvider.reprBuilder(plugin, params);
|
||||
const representations = {
|
||||
ligand: builder.buildRepresentation(update, components.ligand, { type: 'ball-and-stick', typeParams: { ...typeParams, sizeFactor: 0.26 }, color: 'element-symbol', colorParams: { carbonColor: { name: 'element-symbol', params: {} } } }, { tag: 'ligand' }),
|
||||
polymer: builder.buildRepresentation(update, components.polymer, { type: 'molecular-surface', typeParams: { ...typeParams, quality: 'custom', resolution: 0.5, doubleSided: true }, color: 'partial-charge' }, { tag: 'polymer' }),
|
||||
ligand: builder.buildRepresentation(update, components.ligand, { type: 'ball-and-stick', typeParams: { ...typeParams, material: CustomMaterial, sizeFactor: 0.26 }, color: 'element-symbol', colorParams: { carbonColor: { name: 'element-symbol', params: {} } } }, { tag: 'ligand' }),
|
||||
polymer: builder.buildRepresentation(update, components.polymer, { type: 'molecular-surface', typeParams: { ...typeParams, material: CustomMaterial, quality: 'custom', resolution: 0.5, doubleSided: true }, color: 'partial-charge' }, { tag: 'polymer' }),
|
||||
};
|
||||
|
||||
await update.commit({ revertOnError: true });
|
||||
@@ -177,8 +176,8 @@ const PocketPreset = StructureRepresentationPresetProvider({
|
||||
|
||||
const { update, builder, typeParams } = StructureRepresentationPresetProvider.reprBuilder(plugin, params);
|
||||
const representations = {
|
||||
ligand: builder.buildRepresentation(update, components.ligand, { type: 'ball-and-stick', typeParams: { ...typeParams, sizeFactor: 0.26 }, color: 'element-symbol', colorParams: { carbonColor: { name: 'element-symbol', params: {} } } }, { tag: 'ligand' }),
|
||||
surroundings: builder.buildRepresentation(update, components.surroundings, { type: 'molecular-surface', typeParams: { ...typeParams, includeParent: true, quality: 'custom', resolution: 0.2, doubleSided: true }, color: 'partial-charge' }, { tag: 'surroundings' }),
|
||||
ligand: builder.buildRepresentation(update, components.ligand, { type: 'ball-and-stick', typeParams: { ...typeParams, material: CustomMaterial, sizeFactor: 0.26 }, color: 'element-symbol', colorParams: { carbonColor: { name: 'element-symbol', params: {} } } }, { tag: 'ligand' }),
|
||||
surroundings: builder.buildRepresentation(update, components.surroundings, { type: 'molecular-surface', typeParams: { ...typeParams, material: CustomMaterial, includeParent: true, quality: 'custom', resolution: 0.2, doubleSided: true }, color: 'partial-charge' }, { tag: 'surroundings' }),
|
||||
};
|
||||
|
||||
await update.commit({ revertOnError: true });
|
||||
@@ -206,10 +205,10 @@ const InteractionsPreset = StructureRepresentationPresetProvider({
|
||||
|
||||
const { update, builder, typeParams } = StructureRepresentationPresetProvider.reprBuilder(plugin, params);
|
||||
const representations = {
|
||||
ligand: builder.buildRepresentation(update, components.ligand, { type: 'ball-and-stick', typeParams: { ...typeParams, sizeFactor: 0.3 }, color: 'element-symbol', colorParams: { carbonColor: { name: 'element-symbol', params: {} } } }, { tag: 'ligand' }),
|
||||
ballAndStick: builder.buildRepresentation(update, components.surroundings, { type: 'ball-and-stick', typeParams: { ...typeParams, sizeFactor: 0.1, sizeAspectRatio: 1 }, color: 'element-symbol', colorParams: { carbonColor: { name: 'element-symbol', params: {} } } }, { tag: 'ball-and-stick' }),
|
||||
interactions: builder.buildRepresentation(update, components.interactions, { type: InteractionsRepresentationProvider, typeParams: { ...typeParams }, color: InteractionTypeColorThemeProvider }, { tag: 'interactions' }),
|
||||
label: builder.buildRepresentation(update, components.surroundings, { type: 'label', typeParams: { ...typeParams, background: false, borderWidth: 0.1 }, color: 'uniform', colorParams: { value: Color(0x000000) } }, { tag: 'label' }),
|
||||
ligand: builder.buildRepresentation(update, components.ligand, { type: 'ball-and-stick', typeParams: { ...typeParams, material: CustomMaterial, sizeFactor: 0.3 }, color: 'element-symbol', colorParams: { carbonColor: { name: 'element-symbol', params: {} } } }, { tag: 'ligand' }),
|
||||
ballAndStick: builder.buildRepresentation(update, components.surroundings, { type: 'ball-and-stick', typeParams: { ...typeParams, material: CustomMaterial, sizeFactor: 0.1, sizeAspectRatio: 1 }, color: 'element-symbol', colorParams: { carbonColor: { name: 'element-symbol', params: {} } } }, { tag: 'ball-and-stick' }),
|
||||
interactions: builder.buildRepresentation(update, components.interactions, { type: InteractionsRepresentationProvider, typeParams: { ...typeParams, material: CustomMaterial }, color: InteractionTypeColorThemeProvider }, { tag: 'interactions' }),
|
||||
label: builder.buildRepresentation(update, components.surroundings, { type: 'label', typeParams: { ...typeParams, material: CustomMaterial, background: false, borderWidth: 0.1 }, color: 'uniform', colorParams: { value: Color(0x000000) } }, { tag: 'label' }),
|
||||
};
|
||||
|
||||
await update.commit({ revertOnError: true });
|
||||
|
||||
@@ -36,7 +36,7 @@
|
||||
emdbProvider: 'rcsb',
|
||||
});
|
||||
viewer.loadPdb('7bv2');
|
||||
viewer.loadEmdb('EMD-30210', { detail: 6 });
|
||||
viewer.loadEmdb('EMD-30210', { detail: 6 });
|
||||
|
||||
// viewer.loadAllModelsOrAssemblyFromUrl('https://cs.litemol.org/5ire/full', 'mmcif', false, { representationParams: { theme: { globalName: 'operator-name' } } })
|
||||
</script>
|
||||
|
||||
@@ -9,25 +9,28 @@ import { ANVILMembraneOrientation } from '../../extensions/anvil/behavior';
|
||||
import { CellPack } from '../../extensions/cellpack';
|
||||
import { DnatcoConfalPyramids } from '../../extensions/dnatco';
|
||||
import { G3DFormat, G3dProvider } from '../../extensions/g3d/format';
|
||||
import { Mp4Export } from '../../extensions/mp4-export';
|
||||
import { GeometryExport } from '../../extensions/geo-export';
|
||||
import { Mp4Export } from '../../extensions/mp4-export';
|
||||
import { PDBeStructureQualityReport } from '../../extensions/pdbe';
|
||||
import { RCSBAssemblySymmetry, RCSBValidationReport } from '../../extensions/rcsb';
|
||||
import { DownloadStructure, PdbDownloadProvider } from '../../mol-plugin-state/actions/structure';
|
||||
import { DownloadDensity } from '../../mol-plugin-state/actions/volume';
|
||||
import { PresetTrajectoryHierarchy } from '../../mol-plugin-state/builder/structure/hierarchy-preset';
|
||||
import { StructureRepresentationPresetProvider } from '../../mol-plugin-state/builder/structure/representation-preset';
|
||||
import { DataFormatProvider } from '../../mol-plugin-state/formats/provider';
|
||||
import { BuildInStructureFormat } from '../../mol-plugin-state/formats/structure';
|
||||
import { BuiltInTrajectoryFormat } from '../../mol-plugin-state/formats/trajectory';
|
||||
import { BuildInVolumeFormat } from '../../mol-plugin-state/formats/volume';
|
||||
import { createVolumeRepresentationParams } from '../../mol-plugin-state/helpers/volume-representation-params';
|
||||
import { PluginStateObject } from '../../mol-plugin-state/objects';
|
||||
import { StateTransforms } from '../../mol-plugin-state/transforms';
|
||||
import { TrajectoryFromModelAndCoordinates } from '../../mol-plugin-state/transforms/model';
|
||||
import { createPlugin } from '../../mol-plugin-ui';
|
||||
import { PluginUIContext } from '../../mol-plugin-ui/context';
|
||||
import { PluginLayoutControlsDisplay } from '../../mol-plugin/layout';
|
||||
import { DefaultPluginUISpec, PluginUISpec } from '../../mol-plugin-ui/spec';
|
||||
import { PluginCommands } from '../../mol-plugin/commands';
|
||||
import { PluginConfig } from '../../mol-plugin/config';
|
||||
import { PluginLayoutControlsDisplay } from '../../mol-plugin/layout';
|
||||
import { PluginSpec } from '../../mol-plugin/spec';
|
||||
import { PluginState } from '../../mol-plugin/state';
|
||||
import { StateObjectSelector } from '../../mol-state';
|
||||
@@ -71,6 +74,7 @@ const DefaultViewerOptions = {
|
||||
layoutShowLog: true,
|
||||
layoutShowLeftPanel: true,
|
||||
collapseLeftPanel: false,
|
||||
collapseRightPanel: false,
|
||||
disableAntialiasing: PluginConfig.General.DisableAntialiasing.defaultValue,
|
||||
pixelScale: PluginConfig.General.PixelScale.defaultValue,
|
||||
pickScale: PluginConfig.General.PickScale.defaultValue,
|
||||
@@ -114,7 +118,7 @@ export class Viewer {
|
||||
regionState: {
|
||||
bottom: 'full',
|
||||
left: o.collapseLeftPanel ? 'collapsed' : 'full',
|
||||
right: 'full',
|
||||
right: o.collapseRightPanel ? 'hidden' : 'full',
|
||||
top: 'full',
|
||||
}
|
||||
},
|
||||
@@ -328,6 +332,56 @@ export class Viewer {
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
* @example
|
||||
* viewer.loadTrajectory({
|
||||
* model: { kind: 'model-url', url: 'villin.gro', format: 'gro' },
|
||||
* coordinates: { kind: 'coordinates-url', url: 'villin.xtc', format: 'xtc', isBinary: true },
|
||||
* preset: 'all-models' // or 'default'
|
||||
* });
|
||||
*/
|
||||
async loadTrajectory(params: LoadTrajectoryParams) {
|
||||
const plugin = this.plugin;
|
||||
|
||||
let model: StateObjectSelector, coords: StateObjectSelector;
|
||||
|
||||
if (params.model.kind === 'model-data' || params.model.kind === 'model-url') {
|
||||
const data = params.model.kind === 'model-data'
|
||||
? await plugin.builders.data.rawData({ data: params.model.data, label: params.modelLabel })
|
||||
: await plugin.builders.data.download({ url: params.model.url, isBinary: params.model.isBinary, label: params.modelLabel });
|
||||
|
||||
const trajectory = await plugin.builders.structure.parseTrajectory(data, params.model.format ?? 'mmcif');
|
||||
model = await plugin.builders.structure.createModel(trajectory);
|
||||
} else {
|
||||
const data = params.model.kind === 'topology-data'
|
||||
? await plugin.builders.data.rawData({ data: params.model.data, label: params.modelLabel })
|
||||
: await plugin.builders.data.download({ url: params.model.url, isBinary: params.model.isBinary, label: params.modelLabel });
|
||||
|
||||
const provider = plugin.dataFormats.get(params.model.format);
|
||||
model = await provider!.parse(plugin, data);
|
||||
}
|
||||
|
||||
{
|
||||
const data = params.coordinates.kind === 'coordinates-data'
|
||||
? await plugin.builders.data.rawData({ data: params.coordinates.data, label: params.coordinatesLabel })
|
||||
: await plugin.builders.data.download({ url: params.coordinates.url, isBinary: params.coordinates.isBinary, label: params.coordinatesLabel });
|
||||
|
||||
const provider = plugin.dataFormats.get(params.coordinates.format);
|
||||
coords = await provider!.parse(plugin, data);
|
||||
}
|
||||
|
||||
const trajectory = await plugin.build().toRoot()
|
||||
.apply(TrajectoryFromModelAndCoordinates, {
|
||||
modelRef: model.ref,
|
||||
coordinatesRef: coords.ref
|
||||
}, { dependsOn: [model.ref, coords.ref] })
|
||||
.commit();
|
||||
|
||||
const preset = await plugin.builders.structure.hierarchy.applyPreset(trajectory, params.preset ?? 'default');
|
||||
|
||||
return { model, coords, preset };
|
||||
}
|
||||
|
||||
handleResize() {
|
||||
this.plugin.layout.events.updated.next(void 0);
|
||||
}
|
||||
@@ -343,4 +397,16 @@ export interface VolumeIsovalueInfo {
|
||||
color: Color,
|
||||
alpha?: number,
|
||||
volumeIndex?: number
|
||||
}
|
||||
|
||||
export interface LoadTrajectoryParams {
|
||||
model: { kind: 'model-url', url: string, format?: BuiltInTrajectoryFormat /* mmcif */, isBinary?: boolean }
|
||||
| { kind: 'model-data', data: string | number[] | ArrayBuffer | Uint8Array, format?: BuiltInTrajectoryFormat /* mmcif */ }
|
||||
| { kind: 'topology-url', url: string, format: BuildInStructureFormat, isBinary?: boolean }
|
||||
| { kind: 'topology-data', data: string | number[] | ArrayBuffer | Uint8Array, format: BuildInStructureFormat },
|
||||
modelLabel?: string,
|
||||
coordinates: { kind: 'coordinates-url', url: string, format: BuildInStructureFormat, isBinary?: boolean }
|
||||
| { kind: 'coordinates-data', data: string | number[] | ArrayBuffer | Uint8Array, format: BuildInStructureFormat },
|
||||
coordinatesLabel?: string,
|
||||
preset?: keyof PresetTrajectoryHierarchy
|
||||
}
|
||||
@@ -84,6 +84,7 @@ export function getFieldType(type: string, description: string, values?: string[
|
||||
case 'DateTime':
|
||||
case 'Tag':
|
||||
case 'Implied':
|
||||
case 'Word':
|
||||
return wrapContainer('str', ',', description, container);
|
||||
case 'Real':
|
||||
return wrapContainer('float', ',', description, container);
|
||||
|
||||
@@ -4,7 +4,6 @@
|
||||
* @author Sukolsak Sakshuwong <sukolsak@stanford.edu>
|
||||
*/
|
||||
|
||||
import { getStyle } from '../../mol-gl/renderer';
|
||||
import { Box3D } from '../../mol-math/geometry';
|
||||
import { PluginComponent } from '../../mol-plugin-state/component';
|
||||
import { PluginContext } from '../../mol-plugin/context';
|
||||
@@ -46,13 +45,12 @@ export class GeometryControls extends PluginComponent {
|
||||
const renderObjects = this.plugin.canvas3d?.getRenderObjects()!;
|
||||
const filename = this.getFilename();
|
||||
|
||||
const style = getStyle(this.plugin.canvas3d?.props.renderer.style!);
|
||||
const boundingSphere = this.plugin.canvas3d?.boundingSphereVisible!;
|
||||
const boundingBox = Box3D.fromSphere3D(Box3D(), boundingSphere);
|
||||
let renderObjectExporter: GlbExporter | ObjExporter | StlExporter | UsdzExporter;
|
||||
switch (this.behaviors.params.value.format) {
|
||||
case 'glb':
|
||||
renderObjectExporter = new GlbExporter(style, boundingBox);
|
||||
renderObjectExporter = new GlbExporter(boundingBox);
|
||||
break;
|
||||
case 'obj':
|
||||
renderObjectExporter = new ObjExporter(filename, boundingBox);
|
||||
@@ -61,7 +59,7 @@ export class GeometryControls extends PluginComponent {
|
||||
renderObjectExporter = new StlExporter(boundingBox);
|
||||
break;
|
||||
case 'usdz':
|
||||
renderObjectExporter = new UsdzExporter(style, boundingBox, boundingSphere.radius);
|
||||
renderObjectExporter = new UsdzExporter(boundingBox, boundingSphere.radius);
|
||||
break;
|
||||
default: throw new Error('Unsupported format.');
|
||||
}
|
||||
@@ -77,7 +75,7 @@ export class GeometryControls extends PluginComponent {
|
||||
filename: filename + '.' + renderObjectExporter.fileExtension
|
||||
};
|
||||
} catch (e) {
|
||||
this.plugin.log.error('' + e);
|
||||
this.plugin.log.error('Error during geometry export');
|
||||
throw e;
|
||||
}
|
||||
});
|
||||
|
||||
@@ -2,10 +2,9 @@
|
||||
* Copyright (c) 2021 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
||||
*
|
||||
* @author Sukolsak Sakshuwong <sukolsak@stanford.edu>
|
||||
* @author Alexander Rose <alexander.rose@weirdbyte.de>
|
||||
*/
|
||||
|
||||
import { BaseValues } from '../../mol-gl/renderable/schema';
|
||||
import { Style } from '../../mol-gl/renderer';
|
||||
import { asciiWrite } from '../../mol-io/common/ascii';
|
||||
import { IsNativeEndianLittle, flipByteOrder } from '../../mol-io/common/binary';
|
||||
import { Box3D } from '../../mol-math/geometry';
|
||||
@@ -15,7 +14,7 @@ import { RuntimeContext } from '../../mol-task';
|
||||
import { Color } from '../../mol-util/color/color';
|
||||
import { fillSerial } from '../../mol-util/array';
|
||||
import { NumberArray } from '../../mol-util/type-helpers';
|
||||
import { MeshExporter, AddMeshInput } from './mesh-exporter';
|
||||
import { MeshExporter, AddMeshInput, MeshGeoData } from './mesh-exporter';
|
||||
|
||||
// avoiding namespace lookup improved performance in Chrome (Aug 2020)
|
||||
const v3fromArray = Vec3.fromArray;
|
||||
@@ -30,6 +29,12 @@ const FLOAT = 5126;
|
||||
const ARRAY_BUFFER = 34962;
|
||||
const ELEMENT_ARRAY_BUFFER = 34963;
|
||||
|
||||
const GLTF_MAGIC_BYTE = 0x46546C67;
|
||||
const JSON_CHUNK_TYPE = 0x4E4F534A;
|
||||
const BIN_CHUNK_TYPE = 0x004E4942;
|
||||
const JSON_PAD_CHAR = 0x20;
|
||||
const BIN_PAD_CHAR = 0x00;
|
||||
|
||||
export type GlbData = {
|
||||
glb: Uint8Array
|
||||
}
|
||||
@@ -38,6 +43,8 @@ export class GlbExporter extends MeshExporter<GlbData> {
|
||||
readonly fileExtension = 'glb';
|
||||
private nodes: Record<string, any>[] = [];
|
||||
private meshes: Record<string, any>[] = [];
|
||||
private materials: Record<string, any>[] = [];
|
||||
private materialMap = new Map<string, number>();
|
||||
private accessors: Record<string, any>[] = [];
|
||||
private bufferViews: Record<string, any>[] = [];
|
||||
private binaryBuffer: ArrayBuffer[] = [];
|
||||
@@ -126,23 +133,17 @@ export class GlbExporter extends MeshExporter<GlbData> {
|
||||
};
|
||||
}
|
||||
|
||||
private addColorBuffer(values: BaseValues, groups: Float32Array | Uint8Array, vertexCount: number, instanceIndex: number, isGeoTexture: boolean, interpolatedColors: Uint8Array | undefined) {
|
||||
const groupCount = values.uGroupCount.ref.value;
|
||||
private addColorBuffer(geoData: MeshGeoData, interpolatedColors: Uint8Array | undefined, interpolatedOverpaint: Uint8Array | undefined, interpolatedTransparency: Uint8Array | undefined) {
|
||||
const { values, vertexCount } = geoData;
|
||||
const uAlpha = values.uAlpha.ref.value;
|
||||
const dTransparency = values.dTransparency.ref.value;
|
||||
const tTransparency = values.tTransparency.ref.value;
|
||||
|
||||
const colorArray = new Uint8Array(vertexCount * 4);
|
||||
|
||||
for (let i = 0; i < vertexCount; ++i) {
|
||||
let color = GlbExporter.getColor(values, groups, vertexCount, instanceIndex, isGeoTexture, interpolatedColors, i);
|
||||
let color = GlbExporter.getColor(i, geoData, interpolatedColors, interpolatedOverpaint);
|
||||
|
||||
let alpha = uAlpha;
|
||||
if (dTransparency) {
|
||||
const group = isGeoTexture ? GlbExporter.getGroup(groups, i) : groups[i];
|
||||
const transparency = tTransparency.array[instanceIndex * groupCount + group] / 255;
|
||||
alpha *= 1 - transparency;
|
||||
}
|
||||
const transparency = GlbExporter.getTransparency(i, geoData, interpolatedTransparency);
|
||||
const alpha = uAlpha * (1 - transparency);
|
||||
|
||||
color = Color.sRGBToLinear(color);
|
||||
Color.toArray(color, colorArray, i * 4);
|
||||
@@ -157,20 +158,53 @@ export class GlbExporter extends MeshExporter<GlbData> {
|
||||
return this.addBuffer(colorBuffer, UNSIGNED_BYTE, 'VEC4', vertexCount, ARRAY_BUFFER, undefined, undefined, true);
|
||||
}
|
||||
|
||||
private addMaterial(metalness: number, roughness: number) {
|
||||
const hash = `${metalness}|${roughness}`;
|
||||
if (!this.materialMap.has(hash)) {
|
||||
this.materialMap.set(hash, this.materials.length);
|
||||
this.materials.push({
|
||||
pbrMetallicRoughness: {
|
||||
baseColorFactor: [1, 1, 1, 1],
|
||||
metallicFactor: metalness,
|
||||
roughnessFactor: roughness
|
||||
}
|
||||
});
|
||||
}
|
||||
return this.materialMap.get(hash)!;
|
||||
}
|
||||
|
||||
protected async addMeshWithColors(input: AddMeshInput) {
|
||||
const { mesh, values, isGeoTexture, webgl, ctx } = input;
|
||||
|
||||
const t = Mat4();
|
||||
|
||||
const colorType = values.dColorType.ref.value;
|
||||
const overpaintType = values.dOverpaintType.ref.value;
|
||||
const transparencyType = values.dTransparencyType.ref.value;
|
||||
const dTransparency = values.dTransparency.ref.value;
|
||||
const aTransform = values.aTransform.ref.value;
|
||||
const instanceCount = values.uInstanceCount.ref.value;
|
||||
const metalness = values.uMetalness.ref.value;
|
||||
const roughness = values.uRoughness.ref.value;
|
||||
|
||||
const material = this.addMaterial(metalness, roughness);
|
||||
|
||||
let interpolatedColors: Uint8Array | undefined;
|
||||
if (colorType === 'volume' || colorType === 'volumeInstance') {
|
||||
const stride = isGeoTexture ? 4 : 3;
|
||||
interpolatedColors = GlbExporter.getInterpolatedColors(mesh!.vertices, mesh!.vertexCount, values, stride, colorType, webgl!);
|
||||
interpolatedColors = GlbExporter.getInterpolatedColors(webgl!, { vertices: mesh!.vertices, vertexCount: mesh!.vertexCount, values, stride, colorType });
|
||||
}
|
||||
|
||||
let interpolatedOverpaint: Uint8Array | undefined;
|
||||
if (overpaintType === 'volumeInstance') {
|
||||
const stride = isGeoTexture ? 4 : 3;
|
||||
interpolatedOverpaint = GlbExporter.getInterpolatedOverpaint(webgl!, { vertices: mesh!.vertices, vertexCount: mesh!.vertexCount, values, stride, colorType: overpaintType });
|
||||
}
|
||||
|
||||
let interpolatedTransparency: Uint8Array | undefined;
|
||||
if (transparencyType === 'volumeInstance') {
|
||||
const stride = isGeoTexture ? 4 : 3;
|
||||
interpolatedTransparency = GlbExporter.getInterpolatedTransparency(webgl!, { vertices: mesh!.vertices, vertexCount: mesh!.vertexCount, values, stride, colorType: transparencyType });
|
||||
}
|
||||
|
||||
// instancing
|
||||
@@ -201,7 +235,7 @@ export class GlbExporter extends MeshExporter<GlbData> {
|
||||
|
||||
// create a color buffer if needed
|
||||
if (instanceIndex === 0 || !sameColorBuffer) {
|
||||
colorAccessorIndex = this.addColorBuffer(values, groups, vertexCount, instanceIndex, isGeoTexture, interpolatedColors);
|
||||
colorAccessorIndex = this.addColorBuffer({ values, groups, vertexCount, instanceIndex, isGeoTexture }, interpolatedColors, interpolatedOverpaint, interpolatedTransparency);
|
||||
}
|
||||
|
||||
// glTF mesh
|
||||
@@ -214,7 +248,7 @@ export class GlbExporter extends MeshExporter<GlbData> {
|
||||
COLOR_0: colorAccessorIndex!
|
||||
},
|
||||
indices: indexAccessorIndex,
|
||||
material: 0
|
||||
material
|
||||
}]
|
||||
});
|
||||
}
|
||||
@@ -248,13 +282,7 @@ export class GlbExporter extends MeshExporter<GlbData> {
|
||||
}],
|
||||
bufferViews: this.bufferViews,
|
||||
accessors: this.accessors,
|
||||
materials: [{
|
||||
pbrMetallicRoughness: {
|
||||
baseColorFactor: [1, 1, 1, 1],
|
||||
metallicFactor: this.style.metalness,
|
||||
roughnessFactor: this.style.roughness
|
||||
}
|
||||
}]
|
||||
materials: this.materials
|
||||
};
|
||||
|
||||
const createChunk = (chunkType: number, data: ArrayBuffer[], byteLength: number, padChar: number): [ArrayBuffer[], number] => {
|
||||
@@ -279,13 +307,13 @@ export class GlbExporter extends MeshExporter<GlbData> {
|
||||
const jsonBuffer = new Uint8Array(jsonString.length);
|
||||
asciiWrite(jsonBuffer, jsonString);
|
||||
|
||||
const [jsonChunk, jsonChunkLength] = createChunk(0x4E4F534A, [jsonBuffer.buffer], jsonBuffer.length, 0x20);
|
||||
const [binaryChunk, binaryChunkLength] = createChunk(0x004E4942, this.binaryBuffer, binaryBufferLength, 0x00);
|
||||
const [jsonChunk, jsonChunkLength] = createChunk(JSON_CHUNK_TYPE, [jsonBuffer.buffer], jsonBuffer.length, JSON_PAD_CHAR);
|
||||
const [binaryChunk, binaryChunkLength] = createChunk(BIN_CHUNK_TYPE, this.binaryBuffer, binaryBufferLength, BIN_PAD_CHAR);
|
||||
|
||||
const glbBufferLength = 12 + jsonChunkLength + binaryChunkLength;
|
||||
const header = new ArrayBuffer(12);
|
||||
const headerDataView = new DataView(header);
|
||||
headerDataView.setUint32(0, 0x46546C67, true); // magic number "glTF"
|
||||
headerDataView.setUint32(0, GLTF_MAGIC_BYTE, true); // magic number "glTF"
|
||||
headerDataView.setUint32(4, 2, true); // version
|
||||
headerDataView.setUint32(8, glbBufferLength, true); // length
|
||||
const glbBuffer = [header, ...jsonChunk, ...binaryChunk];
|
||||
@@ -303,7 +331,7 @@ export class GlbExporter extends MeshExporter<GlbData> {
|
||||
return new Blob([(await this.getData()).glb], { type: 'model/gltf-binary' });
|
||||
}
|
||||
|
||||
constructor(private style: Style, boundingBox: Box3D) {
|
||||
constructor(boundingBox: Box3D) {
|
||||
super();
|
||||
const tmpV = Vec3();
|
||||
Vec3.add(tmpV, boundingBox.min, boundingBox.max);
|
||||
|
||||
@@ -2,6 +2,7 @@
|
||||
* Copyright (c) 2021 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
||||
*
|
||||
* @author Sukolsak Sakshuwong <sukolsak@stanford.edu>
|
||||
* @author Alexander Rose <alexander.rose@weirdbyte.de>
|
||||
*/
|
||||
|
||||
import { sort, arraySwap } from '../../mol-data/util';
|
||||
@@ -26,6 +27,7 @@ import { RuntimeContext } from '../../mol-task';
|
||||
import { Color } from '../../mol-util/color/color';
|
||||
import { decodeFloatRGB } from '../../mol-util/float-packing';
|
||||
import { RenderObjectExporter, RenderObjectExportData } from './render-object-exporter';
|
||||
import { readAlphaTexture, readTexture } from '../../mol-gl/compute/util';
|
||||
|
||||
const GeoExportName = 'geo-export';
|
||||
|
||||
@@ -48,6 +50,14 @@ export interface AddMeshInput {
|
||||
ctx: RuntimeContext
|
||||
}
|
||||
|
||||
export type MeshGeoData = {
|
||||
values: BaseValues,
|
||||
groups: Float32Array | Uint8Array,
|
||||
vertexCount: number,
|
||||
instanceIndex: number,
|
||||
isGeoTexture: boolean
|
||||
}
|
||||
|
||||
export abstract class MeshExporter<D extends RenderObjectExportData> implements RenderObjectExporter<D> {
|
||||
abstract readonly fileExtension: string;
|
||||
|
||||
@@ -90,26 +100,43 @@ export abstract class MeshExporter<D extends RenderObjectExportData> implements
|
||||
return decodeFloatRGB(r, g, b);
|
||||
}
|
||||
|
||||
protected static getInterpolatedColors(vertices: Float32Array, vertexCount: number, values: BaseValues, stride: number, colorType: 'volume' | 'volumeInstance', webgl: WebGLContext) {
|
||||
protected static getInterpolatedColors(webgl: WebGLContext, input: { vertices: Float32Array, vertexCount: number, values: BaseValues, stride: 3 | 4, colorType: 'volume' | 'volumeInstance' }) {
|
||||
const { values, vertexCount, vertices, colorType, stride } = input;
|
||||
const colorGridTransform = values.uColorGridTransform.ref.value;
|
||||
const colorGridDim = values.uColorGridDim.ref.value;
|
||||
const colorTexDim = values.uColorTexDim.ref.value;
|
||||
const aTransform = values.aTransform.ref.value;
|
||||
const instanceCount = values.uInstanceCount.ref.value;
|
||||
|
||||
if (!webgl.namedFramebuffers[GeoExportName]) {
|
||||
webgl.namedFramebuffers[GeoExportName] = webgl.resources.framebuffer();
|
||||
}
|
||||
const framebuffer = webgl.namedFramebuffers[GeoExportName];
|
||||
const colorGrid = readTexture(webgl, values.tColorGrid.ref.value).array;
|
||||
const interpolated = getTrilinearlyInterpolated({ vertexCount, instanceCount, transformBuffer: aTransform, positionBuffer: vertices, colorType, grid: colorGrid, gridDim: colorGridDim, gridTexDim: colorTexDim, gridTransform: colorGridTransform, vertexStride: stride, colorStride: 4, outputStride: 3 });
|
||||
return interpolated.array;
|
||||
}
|
||||
|
||||
const [width, height] = colorTexDim;
|
||||
const colorGrid = new Uint8Array(width * height * 4);
|
||||
protected static getInterpolatedOverpaint(webgl: WebGLContext, input: { vertices: Float32Array, vertexCount: number, values: BaseValues, stride: 3 | 4, colorType: 'volumeInstance' }) {
|
||||
const { values, vertexCount, vertices, colorType, stride } = input;
|
||||
const overpaintGridTransform = values.uOverpaintGridTransform.ref.value;
|
||||
const overpaintGridDim = values.uOverpaintGridDim.ref.value;
|
||||
const overpaintTexDim = values.uOverpaintTexDim.ref.value;
|
||||
const aTransform = values.aTransform.ref.value;
|
||||
const instanceCount = values.uInstanceCount.ref.value;
|
||||
|
||||
framebuffer.bind();
|
||||
values.tColorGrid.ref.value.attachFramebuffer(framebuffer, 0);
|
||||
webgl.readPixels(0, 0, width, height, colorGrid);
|
||||
const overpaintGrid = readTexture(webgl, values.tOverpaintGrid.ref.value).array;
|
||||
const interpolated = getTrilinearlyInterpolated({ vertexCount, instanceCount, transformBuffer: aTransform, positionBuffer: vertices, colorType, grid: overpaintGrid, gridDim: overpaintGridDim, gridTexDim: overpaintTexDim, gridTransform: overpaintGridTransform, vertexStride: stride, colorStride: 4, outputStride: 4 });
|
||||
return interpolated.array;
|
||||
}
|
||||
|
||||
protected static getInterpolatedTransparency(webgl: WebGLContext, input: { vertices: Float32Array, vertexCount: number, values: BaseValues, stride: 3 | 4, colorType: 'volumeInstance' }) {
|
||||
const { values, vertexCount, vertices, colorType, stride } = input;
|
||||
const transparencyGridTransform = values.uTransparencyGridTransform.ref.value;
|
||||
const transparencyGridDim = values.uTransparencyGridDim.ref.value;
|
||||
const transparencyTexDim = values.uTransparencyTexDim.ref.value;
|
||||
const aTransform = values.aTransform.ref.value;
|
||||
const instanceCount = values.uInstanceCount.ref.value;
|
||||
|
||||
const transparencyGrid = readAlphaTexture(webgl, values.tTransparencyGrid.ref.value).array;
|
||||
const interpolated = getTrilinearlyInterpolated({ vertexCount, instanceCount, transformBuffer: aTransform, positionBuffer: vertices, colorType, grid: transparencyGrid, gridDim: transparencyGridDim, gridTexDim: transparencyTexDim, gridTransform: transparencyGridTransform, vertexStride: stride, colorStride: 4, outputStride: 1, itemOffset: 3 });
|
||||
|
||||
const interpolated = getTrilinearlyInterpolated({ vertexCount, instanceCount, transformBuffer: aTransform, positionBuffer: vertices, colorType, grid: colorGrid, gridDim: colorGridDim, gridTexDim: colorTexDim, gridTransform: colorGridTransform, vertexStride: stride, colorStride: 4 });
|
||||
return interpolated.array;
|
||||
}
|
||||
|
||||
@@ -194,11 +221,13 @@ export abstract class MeshExporter<D extends RenderObjectExportData> implements
|
||||
}
|
||||
}
|
||||
|
||||
protected static getColor(values: BaseValues, groups: Float32Array | Uint8Array, vertexCount: number, instanceIndex: number, isGeoTexture: boolean, interpolatedColors: Uint8Array | undefined, vertexIndex: number): Color {
|
||||
protected static getColor(vertexIndex: number, geoData: MeshGeoData, interpolatedColors?: Uint8Array, interpolatedOverpaint?: Uint8Array): Color {
|
||||
const { values, instanceIndex, isGeoTexture, groups, vertexCount } = geoData;
|
||||
const groupCount = values.uGroupCount.ref.value;
|
||||
const colorType = values.dColorType.ref.value;
|
||||
const uColor = values.uColor.ref.value;
|
||||
const tColor = values.tColor.ref.value.array;
|
||||
const overpaintType = values.dOverpaintType.ref.value;
|
||||
const dOverpaint = values.dOverpaint.ref.value;
|
||||
const tOverpaint = values.tOverpaint.ref.value.array;
|
||||
|
||||
@@ -236,15 +265,70 @@ export abstract class MeshExporter<D extends RenderObjectExportData> implements
|
||||
}
|
||||
|
||||
if (dOverpaint) {
|
||||
const group = isGeoTexture ? MeshExporter.getGroup(groups, vertexIndex) : groups[vertexIndex];
|
||||
const overpaintColor = Color.fromArray(tOverpaint, (instanceIndex * groupCount + group) * 4);
|
||||
const overpaintAlpha = tOverpaint[(instanceIndex * groupCount + group) * 4 + 3] / 255;
|
||||
let overpaintColor: Color;
|
||||
let overpaintAlpha: number;
|
||||
switch (overpaintType) {
|
||||
case 'groupInstance': {
|
||||
const group = isGeoTexture ? MeshExporter.getGroup(groups, vertexIndex) : groups[vertexIndex];
|
||||
const idx = (instanceIndex * groupCount + group) * 4;
|
||||
overpaintColor = Color.fromArray(tOverpaint, idx);
|
||||
overpaintAlpha = tOverpaint[idx + 3] / 255;
|
||||
break;
|
||||
}
|
||||
case 'vertexInstance': {
|
||||
const idx = (instanceIndex * vertexCount + vertexIndex) * 4;
|
||||
overpaintColor = Color.fromArray(tOverpaint, idx);
|
||||
overpaintAlpha = tOverpaint[idx + 3] / 255;
|
||||
break;
|
||||
}
|
||||
case 'volumeInstance': {
|
||||
const idx = (instanceIndex * vertexCount + vertexIndex) * 4;
|
||||
overpaintColor = Color.fromArray(interpolatedOverpaint!, idx);
|
||||
overpaintAlpha = interpolatedOverpaint![idx + 3] / 255;
|
||||
break;
|
||||
}
|
||||
default: throw new Error('Unsupported overpaint type.');
|
||||
}
|
||||
// interpolate twice to avoid darkening due to empty overpaint
|
||||
overpaintColor = Color.interpolate(color, overpaintColor, overpaintAlpha);
|
||||
color = Color.interpolate(color, overpaintColor, overpaintAlpha);
|
||||
}
|
||||
|
||||
return color;
|
||||
}
|
||||
|
||||
protected static getTransparency(vertexIndex: number, geoData: MeshGeoData, interpolatedTransparency?: Uint8Array): number {
|
||||
const { values, instanceIndex, isGeoTexture, groups, vertexCount } = geoData;
|
||||
const groupCount = values.uGroupCount.ref.value;
|
||||
const dTransparency = values.dTransparency.ref.value;
|
||||
const tTransparency = values.tTransparency.ref.value.array;
|
||||
const transparencyType = values.dTransparencyType.ref.value;
|
||||
|
||||
let transparency: number = 0;
|
||||
if (dTransparency) {
|
||||
switch (transparencyType) {
|
||||
case 'groupInstance': {
|
||||
const group = isGeoTexture ? MeshExporter.getGroup(groups, vertexIndex) : groups[vertexIndex];
|
||||
const idx = (instanceIndex * groupCount + group);
|
||||
transparency = tTransparency[idx] / 255;
|
||||
break;
|
||||
}
|
||||
case 'vertexInstance': {
|
||||
const idx = (instanceIndex * vertexCount + vertexIndex);
|
||||
transparency = tTransparency[idx] / 255;
|
||||
break;
|
||||
}
|
||||
case 'volumeInstance': {
|
||||
const idx = (instanceIndex * vertexCount + vertexIndex);
|
||||
transparency = interpolatedTransparency![idx] / 255;
|
||||
break;
|
||||
}
|
||||
default: throw new Error('Unsupported transparency type.');
|
||||
}
|
||||
}
|
||||
return transparency;
|
||||
}
|
||||
|
||||
protected abstract addMeshWithColors(input: AddMeshInput): void;
|
||||
|
||||
private async addMesh(values: MeshValues, webgl: WebGLContext, ctx: RuntimeContext) {
|
||||
|
||||
@@ -2,6 +2,7 @@
|
||||
* Copyright (c) 2021 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
||||
*
|
||||
* @author Sukolsak Sakshuwong <sukolsak@stanford.edu>
|
||||
* @author Alexander Rose <alexander.rose@weirdbyte.de>
|
||||
*/
|
||||
|
||||
import { asciiWrite } from '../../mol-io/common/ascii';
|
||||
@@ -47,7 +48,7 @@ export class ObjExporter extends MeshExporter<ObjData> {
|
||||
StringBuilder.newline(this.obj);
|
||||
if (!this.materialSet.has(material)) {
|
||||
this.materialSet.add(material);
|
||||
const [r, g, b] = Color.toRgbNormalized(color);
|
||||
const [r, g, b] = Color.toRgbNormalized(color).map(v => Math.round(v * 1000) / 1000);
|
||||
const mtl = this.mtl;
|
||||
StringBuilder.writeSafe(mtl, `newmtl ${material}\n`);
|
||||
StringBuilder.writeSafe(mtl, 'illum 2\n'); // illumination model
|
||||
@@ -77,18 +78,27 @@ export class ObjExporter extends MeshExporter<ObjData> {
|
||||
const tmpV = Vec3();
|
||||
const stride = isGeoTexture ? 4 : 3;
|
||||
|
||||
const groupCount = values.uGroupCount.ref.value;
|
||||
const colorType = values.dColorType.ref.value;
|
||||
const overpaintType = values.dOverpaintType.ref.value;
|
||||
const transparencyType = values.dTransparencyType.ref.value;
|
||||
const uAlpha = values.uAlpha.ref.value;
|
||||
const dTransparency = values.dTransparency.ref.value;
|
||||
const tTransparency = values.tTransparency.ref.value;
|
||||
const aTransform = values.aTransform.ref.value;
|
||||
const instanceCount = values.uInstanceCount.ref.value;
|
||||
|
||||
let interpolatedColors: Uint8Array | undefined;
|
||||
if (colorType === 'volume' || colorType === 'volumeInstance') {
|
||||
interpolatedColors = ObjExporter.getInterpolatedColors(mesh!.vertices, mesh!.vertexCount, values, stride, colorType, webgl!);
|
||||
ObjExporter.quantizeColors(interpolatedColors, mesh!.vertexCount);
|
||||
interpolatedColors = ObjExporter.getInterpolatedColors(webgl!, { vertices: mesh!.vertices, vertexCount: mesh!.vertexCount, values, stride, colorType });
|
||||
}
|
||||
|
||||
let interpolatedOverpaint: Uint8Array | undefined;
|
||||
if (overpaintType === 'volumeInstance') {
|
||||
interpolatedOverpaint = ObjExporter.getInterpolatedOverpaint(webgl!, { vertices: mesh!.vertices, vertexCount: mesh!.vertexCount, values, stride, colorType: overpaintType });
|
||||
}
|
||||
|
||||
let interpolatedTransparency: Uint8Array | undefined;
|
||||
if (transparencyType === 'volumeInstance') {
|
||||
const stride = isGeoTexture ? 4 : 3;
|
||||
interpolatedTransparency = ObjExporter.getInterpolatedTransparency(webgl!, { vertices: mesh!.vertices, vertexCount: mesh!.vertexCount, values, stride, colorType: transparencyType });
|
||||
}
|
||||
|
||||
await ctx.update({ isIndeterminate: false, current: 0, max: instanceCount });
|
||||
@@ -126,17 +136,23 @@ export class ObjExporter extends MeshExporter<ObjData> {
|
||||
StringBuilder.newline(obj);
|
||||
}
|
||||
|
||||
// face
|
||||
const geoData = { values, groups, vertexCount, instanceIndex, isGeoTexture };
|
||||
|
||||
// color
|
||||
const quantizedColors = new Uint8Array(drawCount * 3);
|
||||
for (let i = 0; i < drawCount; i += 3) {
|
||||
const v = isGeoTexture ? i : indices![i];
|
||||
const color = ObjExporter.getColor(values, groups, vertexCount, instanceIndex, isGeoTexture, interpolatedColors, v);
|
||||
const color = ObjExporter.getColor(v, geoData, interpolatedColors, interpolatedOverpaint);
|
||||
Color.toArray(color, quantizedColors, i);
|
||||
}
|
||||
ObjExporter.quantizeColors(quantizedColors, vertexCount);
|
||||
|
||||
let alpha = uAlpha;
|
||||
if (dTransparency) {
|
||||
const group = isGeoTexture ? ObjExporter.getGroup(groups, i) : groups[indices![i]];
|
||||
const transparency = tTransparency.array[instanceIndex * groupCount + group] / 255;
|
||||
alpha *= 1 - transparency;
|
||||
}
|
||||
// face
|
||||
for (let i = 0; i < drawCount; i += 3) {
|
||||
const color = Color.fromArray(quantizedColors, i);
|
||||
|
||||
const transparency = ObjExporter.getTransparency(i, geoData, interpolatedTransparency);
|
||||
const alpha = Math.round(uAlpha * (1 - transparency) * 10) / 10; // quantized
|
||||
|
||||
this.updateMaterial(color, alpha);
|
||||
|
||||
|
||||
@@ -79,10 +79,10 @@ export class GeometryExporterUI extends CollapsableControls<{}, State> {
|
||||
try {
|
||||
this.setState({ busy: true });
|
||||
const data = await this.controls.exportGeometry();
|
||||
this.setState({ busy: false });
|
||||
|
||||
download(data.blob, data.filename);
|
||||
} catch {
|
||||
} catch (e) {
|
||||
console.error(e);
|
||||
} finally {
|
||||
this.setState({ busy: false });
|
||||
}
|
||||
}
|
||||
@@ -91,7 +91,6 @@ export class GeometryExporterUI extends CollapsableControls<{}, State> {
|
||||
try {
|
||||
this.setState({ busy: true });
|
||||
const data = await this.controls.exportGeometry();
|
||||
this.setState({ busy: false });
|
||||
const a = document.createElement('a');
|
||||
a.rel = 'ar';
|
||||
a.href = URL.createObjectURL(data.blob);
|
||||
@@ -100,7 +99,9 @@ export class GeometryExporterUI extends CollapsableControls<{}, State> {
|
||||
a.appendChild(document.createElement('img'));
|
||||
setTimeout(() => URL.revokeObjectURL(a.href), 4E4); // 40s
|
||||
setTimeout(() => a.dispatchEvent(new MouseEvent('click')));
|
||||
} catch {
|
||||
} catch (e) {
|
||||
console.error(e);
|
||||
} finally {
|
||||
this.setState({ busy: false });
|
||||
}
|
||||
}
|
||||
|
||||
@@ -2,9 +2,9 @@
|
||||
* Copyright (c) 2021 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
||||
*
|
||||
* @author Sukolsak Sakshuwong <sukolsak@stanford.edu>
|
||||
* @author Alexander Rose <alexander.rose@weirdbyte.de>
|
||||
*/
|
||||
|
||||
import { Style } from '../../mol-gl/renderer';
|
||||
import { asciiWrite } from '../../mol-io/common/ascii';
|
||||
import { Box3D } from '../../mol-math/geometry';
|
||||
import { Vec3, Mat3, Mat4 } from '../../mol-math/linear-algebra';
|
||||
@@ -31,18 +31,17 @@ export class UsdzExporter extends MeshExporter<UsdzData> {
|
||||
readonly fileExtension = 'usdz';
|
||||
private meshes: string[] = [];
|
||||
private materials: string[] = [];
|
||||
private materialSet = new Set<number>();
|
||||
private materialMap = new Map<string, number>();
|
||||
private centerTransform: Mat4;
|
||||
|
||||
private static getMaterialKey(color: Color, alpha: number) {
|
||||
return color * 256 + Math.round(alpha * 255);
|
||||
}
|
||||
private addMaterial(color: Color, alpha: number, metalness: number, roughness: number): number {
|
||||
const hash = `${color}|${alpha}|${metalness}|${roughness}`;
|
||||
if (this.materialMap.has(hash)) return this.materialMap.get(hash)!;
|
||||
|
||||
private addMaterial(color: Color, alpha: number) {
|
||||
const materialKey = UsdzExporter.getMaterialKey(color, alpha);
|
||||
if (this.materialSet.has(materialKey)) return;
|
||||
this.materialSet.add(materialKey);
|
||||
const [r, g, b] = Color.toRgbNormalized(color);
|
||||
const materialKey = this.materialMap.size;
|
||||
this.materialMap.set(hash, materialKey);
|
||||
|
||||
const [r, g, b] = Color.toRgbNormalized(color).map(v => Math.round(v * 1000) / 1000);
|
||||
this.materials.push(`
|
||||
def Material "material${materialKey}"
|
||||
{
|
||||
@@ -52,12 +51,13 @@ def Material "material${materialKey}"
|
||||
uniform token info:id = "UsdPreviewSurface"
|
||||
color3f inputs:diffuseColor = (${r},${g},${b})
|
||||
float inputs:opacity = ${alpha}
|
||||
float inputs:metallic = ${this.style.metalness}
|
||||
float inputs:roughness = ${this.style.roughness}
|
||||
float inputs:metallic = ${metalness}
|
||||
float inputs:roughness = ${roughness}
|
||||
token outputs:surface
|
||||
}
|
||||
}
|
||||
`);
|
||||
return materialKey;
|
||||
}
|
||||
|
||||
protected async addMeshWithColors(input: AddMeshInput) {
|
||||
@@ -68,18 +68,30 @@ def Material "material${materialKey}"
|
||||
const tmpV = Vec3();
|
||||
const stride = isGeoTexture ? 4 : 3;
|
||||
|
||||
const groupCount = values.uGroupCount.ref.value;
|
||||
const colorType = values.dColorType.ref.value;
|
||||
const overpaintType = values.dOverpaintType.ref.value;
|
||||
const transparencyType = values.dTransparencyType.ref.value;
|
||||
const uAlpha = values.uAlpha.ref.value;
|
||||
const dTransparency = values.dTransparency.ref.value;
|
||||
const tTransparency = values.tTransparency.ref.value;
|
||||
const aTransform = values.aTransform.ref.value;
|
||||
const instanceCount = values.uInstanceCount.ref.value;
|
||||
const metalness = values.uMetalness.ref.value;
|
||||
const roughness = values.uRoughness.ref.value;
|
||||
|
||||
let interpolatedColors: Uint8Array | undefined;
|
||||
if (colorType === 'volume' || colorType === 'volumeInstance') {
|
||||
interpolatedColors = UsdzExporter.getInterpolatedColors(mesh!.vertices, mesh!.vertexCount, values, stride, colorType, webgl!);
|
||||
UsdzExporter.quantizeColors(interpolatedColors, mesh!.vertexCount);
|
||||
interpolatedColors = UsdzExporter.getInterpolatedColors(webgl!, { vertices: mesh!.vertices, vertexCount: mesh!.vertexCount, values, stride, colorType });
|
||||
}
|
||||
|
||||
let interpolatedOverpaint: Uint8Array | undefined;
|
||||
if (overpaintType === 'volumeInstance') {
|
||||
const stride = isGeoTexture ? 4 : 3;
|
||||
interpolatedOverpaint = UsdzExporter.getInterpolatedOverpaint(webgl!, { vertices: mesh!.vertices, vertexCount: mesh!.vertexCount, values, stride, colorType: overpaintType });
|
||||
}
|
||||
|
||||
let interpolatedTransparency: Uint8Array | undefined;
|
||||
if (transparencyType === 'volumeInstance') {
|
||||
const stride = isGeoTexture ? 4 : 3;
|
||||
interpolatedTransparency = UsdzExporter.getInterpolatedTransparency(webgl!, { vertices: mesh!.vertices, vertexCount: mesh!.vertexCount, values, stride, colorType: transparencyType });
|
||||
}
|
||||
|
||||
await ctx.update({ isIndeterminate: false, current: 0, max: instanceCount });
|
||||
@@ -121,6 +133,8 @@ def Material "material${materialKey}"
|
||||
StringBuilder.writeSafe(normalBuilder, ')');
|
||||
}
|
||||
|
||||
const geoData = { values, groups, vertexCount, instanceIndex, isGeoTexture };
|
||||
|
||||
// face
|
||||
for (let i = 0; i < drawCount; ++i) {
|
||||
const v = isGeoTexture ? i : indices![i];
|
||||
@@ -129,21 +143,23 @@ def Material "material${materialKey}"
|
||||
}
|
||||
|
||||
// color
|
||||
const faceIndicesByMaterial = new Map<number, number[]>();
|
||||
const quantizedColors = new Uint8Array(drawCount * 3);
|
||||
for (let i = 0; i < drawCount; i += 3) {
|
||||
const v = isGeoTexture ? i : indices![i];
|
||||
const color = UsdzExporter.getColor(values, groups, vertexCount, instanceIndex, isGeoTexture, interpolatedColors, v);
|
||||
const color = UsdzExporter.getColor(v, geoData, interpolatedColors, interpolatedOverpaint);
|
||||
Color.toArray(color, quantizedColors, i);
|
||||
}
|
||||
UsdzExporter.quantizeColors(quantizedColors, vertexCount);
|
||||
|
||||
let alpha = uAlpha;
|
||||
if (dTransparency) {
|
||||
const group = isGeoTexture ? UsdzExporter.getGroup(groups, i) : groups[indices![i]];
|
||||
const transparency = tTransparency.array[instanceIndex * groupCount + group] / 255;
|
||||
alpha *= 1 - transparency;
|
||||
}
|
||||
// material
|
||||
const faceIndicesByMaterial = new Map<number, number[]>();
|
||||
for (let i = 0; i < drawCount; i += 3) {
|
||||
const color = Color.fromArray(quantizedColors, i);
|
||||
|
||||
this.addMaterial(color, alpha);
|
||||
const transparency = UsdzExporter.getTransparency(i, geoData, interpolatedTransparency);
|
||||
const alpha = Math.round(uAlpha * (1 - transparency) * 10) / 10; // quantized
|
||||
|
||||
const materialKey = UsdzExporter.getMaterialKey(color, alpha);
|
||||
const materialKey = this.addMaterial(color, alpha, metalness, roughness);
|
||||
let faceIndices = faceIndicesByMaterial.get(materialKey);
|
||||
if (faceIndices === undefined) {
|
||||
faceIndices = [];
|
||||
@@ -215,7 +231,7 @@ def Mesh "mesh${this.meshes.length}"
|
||||
return new Blob([usdz], { type: 'model/vnd.usdz+zip' });
|
||||
}
|
||||
|
||||
constructor(private style: Style, boundingBox: Box3D, radius: number) {
|
||||
constructor(boundingBox: Box3D, radius: number) {
|
||||
super();
|
||||
const t = Mat4();
|
||||
// scale the model so that it fits within 1 meter
|
||||
|
||||
@@ -73,7 +73,7 @@ export class Mp4Controls extends PluginComponent {
|
||||
const filename = anim.anim.display.name.toLowerCase().replace(/\s/g, '-').replace(/[^a-z0-9_\-]/g, '');
|
||||
return { movie, filename: `${this.plugin.helpers.viewportScreenshot?.getFilename('')}_${filename}.mp4` };
|
||||
} catch (e) {
|
||||
this.plugin.log.error('' + e);
|
||||
this.plugin.log.error('Error during animation export');
|
||||
throw e;
|
||||
}
|
||||
});
|
||||
|
||||
@@ -115,7 +115,8 @@ export class Mp4EncoderUI extends CollapsableControls<{}, State> {
|
||||
this.setState({ busy: true });
|
||||
const data = await this.controls.render();
|
||||
this.setState({ busy: false, data });
|
||||
} catch {
|
||||
} catch (e) {
|
||||
console.error(e);
|
||||
this.setState({ busy: false });
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,9 +1,10 @@
|
||||
/* eslint-disable */
|
||||
export type Maybe<T> = T | null;
|
||||
export type InputMaybe<T> = Maybe<T>;
|
||||
export type Exact<T extends { [key: string]: unknown }> = { [K in keyof T]: T[K] };
|
||||
export type MakeOptional<T, K extends keyof T> = Omit<T, K> & { [SubKey in K]?: Maybe<T[SubKey]> };
|
||||
export type MakeMaybe<T, K extends keyof T> = Omit<T, K> & { [SubKey in K]: Maybe<T[SubKey]> };
|
||||
// Generated on 2021-09-12T13:31:40-07:00
|
||||
// Generated on 2021-11-25T14:34:23-08:00
|
||||
|
||||
/** All built-in and custom scalars, mapped to their actual values */
|
||||
export type Scalars = {
|
||||
@@ -6769,7 +6770,7 @@ export type Query = {
|
||||
|
||||
/** Query root */
|
||||
export type QueryAssembliesArgs = {
|
||||
assembly_ids: ReadonlyArray<Maybe<Scalars['String']>>;
|
||||
assembly_ids: ReadonlyArray<InputMaybe<Scalars['String']>>;
|
||||
};
|
||||
|
||||
|
||||
@@ -6802,7 +6803,7 @@ export type QueryBranched_Entity_InstanceArgs = {
|
||||
|
||||
/** Query root */
|
||||
export type QueryBranched_Entity_InstancesArgs = {
|
||||
instance_ids: ReadonlyArray<Maybe<Scalars['String']>>;
|
||||
instance_ids: ReadonlyArray<InputMaybe<Scalars['String']>>;
|
||||
};
|
||||
|
||||
|
||||
@@ -6814,7 +6815,7 @@ export type QueryChem_CompArgs = {
|
||||
|
||||
/** Query root */
|
||||
export type QueryChem_CompsArgs = {
|
||||
comp_ids: ReadonlyArray<Maybe<Scalars['String']>>;
|
||||
comp_ids: ReadonlyArray<InputMaybe<Scalars['String']>>;
|
||||
};
|
||||
|
||||
|
||||
@@ -6852,7 +6853,7 @@ export type QueryNonpolymer_Entity_InstanceArgs = {
|
||||
|
||||
/** Query root */
|
||||
export type QueryNonpolymer_Entity_InstancesArgs = {
|
||||
instance_ids: ReadonlyArray<Maybe<Scalars['String']>>;
|
||||
instance_ids: ReadonlyArray<InputMaybe<Scalars['String']>>;
|
||||
};
|
||||
|
||||
|
||||
@@ -6878,7 +6879,7 @@ export type QueryPolymer_Entity_InstanceArgs = {
|
||||
|
||||
/** Query root */
|
||||
export type QueryPolymer_Entity_InstancesArgs = {
|
||||
instance_ids: ReadonlyArray<Maybe<Scalars['String']>>;
|
||||
instance_ids: ReadonlyArray<InputMaybe<Scalars['String']>>;
|
||||
};
|
||||
|
||||
|
||||
@@ -13144,4 +13145,4 @@ export type AssemblySymmetryQueryVariables = Exact<{
|
||||
}>;
|
||||
|
||||
|
||||
export type AssemblySymmetryQuery = { readonly assembly?: Maybe<{ readonly rcsb_struct_symmetry?: Maybe<ReadonlyArray<Maybe<{ readonly kind: string, readonly oligomeric_state: string, readonly stoichiometry: ReadonlyArray<Maybe<string>>, readonly symbol: string, readonly type: string, readonly clusters: ReadonlyArray<Maybe<{ readonly avg_rmsd?: Maybe<number>, readonly members: ReadonlyArray<Maybe<{ readonly asym_id: string, readonly pdbx_struct_oper_list_ids?: Maybe<ReadonlyArray<Maybe<string>>> }>> }>>, readonly rotation_axes?: Maybe<ReadonlyArray<Maybe<{ readonly order?: Maybe<number>, readonly start: ReadonlyArray<Maybe<number>>, readonly end: ReadonlyArray<Maybe<number>> }>>> }>>> }> };
|
||||
export type AssemblySymmetryQuery = { readonly assembly?: { readonly rcsb_struct_symmetry?: ReadonlyArray<{ readonly kind: string, readonly oligomeric_state: string, readonly stoichiometry: ReadonlyArray<string | null | undefined>, readonly symbol: string, readonly type: string, readonly clusters: ReadonlyArray<{ readonly avg_rmsd?: number | null | undefined, readonly members: ReadonlyArray<{ readonly asym_id: string, readonly pdbx_struct_oper_list_ids?: ReadonlyArray<string | null | undefined> | null | undefined } | null | undefined> } | null | undefined>, readonly rotation_axes?: ReadonlyArray<{ readonly order?: number | null | undefined, readonly start: ReadonlyArray<number | null | undefined>, readonly end: ReadonlyArray<number | null | undefined> } | null | undefined> | null | undefined } | null | undefined> | null | undefined } | null | undefined };
|
||||
|
||||
@@ -22,11 +22,11 @@ import { Helper } from '../helper/helper';
|
||||
|
||||
import { quad_vert } from '../../mol-gl/shader/quad.vert';
|
||||
import { depthMerge_frag } from '../../mol-gl/shader/depth-merge.frag';
|
||||
import { copy_frag } from '../../mol-gl/shader/copy.frag';
|
||||
import { StereoCamera } from '../camera/stereo';
|
||||
import { WboitPass } from './wboit';
|
||||
import { AntialiasingPass, PostprocessingPass, PostprocessingProps } from './postprocessing';
|
||||
import { MarkingPass, MarkingProps } from './marking';
|
||||
import { CopyRenderable, createCopyRenderable } from '../../mol-gl/compute/util';
|
||||
|
||||
const DepthMergeSchema = {
|
||||
...QuadSchema,
|
||||
@@ -53,27 +53,6 @@ function getDepthMergeRenderable(ctx: WebGLContext, depthTexturePrimitives: Text
|
||||
return createComputeRenderable(renderItem, values);
|
||||
}
|
||||
|
||||
const CopySchema = {
|
||||
...QuadSchema,
|
||||
tColor: TextureSpec('texture', 'rgba', 'ubyte', 'nearest'),
|
||||
uTexSize: UniformSpec('v2'),
|
||||
};
|
||||
const CopyShaderCode = ShaderCode('copy', quad_vert, copy_frag);
|
||||
type CopyRenderable = ComputeRenderable<Values<typeof CopySchema>>
|
||||
|
||||
function getCopyRenderable(ctx: WebGLContext, colorTexture: Texture): CopyRenderable {
|
||||
const values: Values<typeof CopySchema> = {
|
||||
...QuadValues,
|
||||
tColor: ValueCell.create(colorTexture),
|
||||
uTexSize: ValueCell.create(Vec2.create(colorTexture.getWidth(), colorTexture.getHeight())),
|
||||
};
|
||||
|
||||
const schema = { ...CopySchema };
|
||||
const renderItem = createComputeRenderItem(ctx, 'triangles', CopyShaderCode, schema, values);
|
||||
|
||||
return createComputeRenderable(renderItem, values);
|
||||
}
|
||||
|
||||
export class DrawPass {
|
||||
private readonly drawTarget: RenderTarget
|
||||
|
||||
@@ -128,8 +107,8 @@ export class DrawPass {
|
||||
this.postprocessing = new PostprocessingPass(webgl, this);
|
||||
this.antialiasing = new AntialiasingPass(webgl, this);
|
||||
|
||||
this.copyFboTarget = getCopyRenderable(webgl, this.colorTarget.texture);
|
||||
this.copyFboPostprocessing = getCopyRenderable(webgl, this.postprocessing.target.texture);
|
||||
this.copyFboTarget = createCopyRenderable(webgl, this.colorTarget.texture);
|
||||
this.copyFboPostprocessing = createCopyRenderable(webgl, this.postprocessing.target.texture);
|
||||
}
|
||||
|
||||
reset() {
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/**
|
||||
* Copyright (c) 2018 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
||||
* Copyright (c) 2018-2021 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
||||
*
|
||||
* @author Alexander Rose <alexander.rose@weirdbyte.de>
|
||||
*/
|
||||
@@ -15,6 +15,8 @@ import { ColorNames } from '../../mol-util/color/names';
|
||||
import { NullLocation } from '../../mol-model/location';
|
||||
import { UniformColorTheme } from '../../mol-theme/color/uniform';
|
||||
import { UniformSizeTheme } from '../../mol-theme/size/uniform';
|
||||
import { smoothstep } from '../../mol-math/interpolate';
|
||||
import { Material } from '../../mol-util/material';
|
||||
|
||||
export const VisualQualityInfo = {
|
||||
'custom': {},
|
||||
@@ -33,19 +35,55 @@ export const VisualQualityOptions = PD.arrayToOptions(VisualQualityNames);
|
||||
|
||||
//
|
||||
|
||||
export namespace BaseGeometry {
|
||||
export const Params = {
|
||||
alpha: PD.Numeric(1, { min: 0, max: 1, step: 0.01 }, { label: 'Opacity', isEssential: true, description: 'How opaque/transparent the representation is rendered.' }),
|
||||
quality: PD.Select<VisualQuality>('auto', VisualQualityOptions, { isEssential: true, description: 'Visual/rendering quality of the representation.' }),
|
||||
};
|
||||
export type Params = typeof Params
|
||||
export const ColorSmoothingParams = {
|
||||
smoothColors: PD.MappedStatic('auto', {
|
||||
auto: PD.Group({}),
|
||||
on: PD.Group({
|
||||
resolutionFactor: PD.Numeric(2, { min: 0.5, max: 6, step: 0.1 }),
|
||||
sampleStride: PD.Numeric(3, { min: 1, max: 12, step: 1 }),
|
||||
}),
|
||||
off: PD.Group({})
|
||||
}),
|
||||
};
|
||||
export type ColorSmoothingParams = typeof ColorSmoothingParams
|
||||
|
||||
export function hasColorSmoothingProp(props: PD.Values<any>): props is PD.Values<ColorSmoothingParams> {
|
||||
return !!props.smoothColors;
|
||||
}
|
||||
|
||||
export function getColorSmoothingProps(smoothColors: PD.Values<ColorSmoothingParams>['smoothColors'], preferSmoothing?: boolean, resolution?: number) {
|
||||
if ((smoothColors.name === 'on' || (smoothColors.name === 'auto' && preferSmoothing)) && resolution && resolution < 3) {
|
||||
let stride = 3;
|
||||
if (smoothColors.name === 'on') {
|
||||
resolution *= smoothColors.params.resolutionFactor;
|
||||
stride = smoothColors.params.sampleStride;
|
||||
} else {
|
||||
// https://graphtoy.com/?f1(x,t)=(2-smoothstep(0,1.1,x))*x&coords=0.7,0.6,1.8
|
||||
resolution *= 2 - smoothstep(0, 1.1, resolution);
|
||||
resolution = Math.max(0.5, resolution);
|
||||
if (resolution > 1.2) stride = 2;
|
||||
}
|
||||
return { resolution, stride };
|
||||
};
|
||||
}
|
||||
|
||||
//
|
||||
|
||||
export namespace BaseGeometry {
|
||||
export const MaterialCategory: PD.Info = { category: 'Material' };
|
||||
export const ShadingCategory: PD.Info = { category: 'Shading' };
|
||||
export const CustomQualityParamInfo: PD.Info = {
|
||||
category: 'Custom Quality',
|
||||
hideIf: (params: PD.Values<Params>) => typeof params.quality !== 'undefined' && params.quality !== 'custom'
|
||||
};
|
||||
|
||||
export const Params = {
|
||||
alpha: PD.Numeric(1, { min: 0, max: 1, step: 0.01 }, { label: 'Opacity', isEssential: true, description: 'How opaque/transparent the representation is rendered.' }),
|
||||
quality: PD.Select<VisualQuality>('auto', VisualQualityOptions, { isEssential: true, description: 'Visual/rendering quality of the representation.' }),
|
||||
material: Material.getParam(),
|
||||
};
|
||||
export type Params = typeof Params
|
||||
|
||||
export type Counts = { drawCount: number, vertexCount: number, groupCount: number, instanceCount: number }
|
||||
|
||||
export function createSimple(colorValue = ColorNames.grey, sizeValue = 1, transform?: TransformData) {
|
||||
@@ -65,11 +103,16 @@ export namespace BaseGeometry {
|
||||
uVertexCount: ValueCell.create(counts.vertexCount),
|
||||
uGroupCount: ValueCell.create(counts.groupCount),
|
||||
drawCount: ValueCell.create(counts.drawCount),
|
||||
uMetalness: ValueCell.create(props.material.metalness),
|
||||
uRoughness: ValueCell.create(props.material.roughness),
|
||||
dLightCount: ValueCell.create(1),
|
||||
};
|
||||
}
|
||||
|
||||
export function updateValues(values: BaseValues, props: PD.Values<Params>) {
|
||||
ValueCell.updateIfChanged(values.alpha, props.alpha); // `uAlpha` is set in renderable.render
|
||||
ValueCell.updateIfChanged(values.uMetalness, props.material.metalness);
|
||||
ValueCell.updateIfChanged(values.uRoughness, props.material.roughness);
|
||||
}
|
||||
|
||||
export function createRenderableState(props: Partial<PD.Values<Params>> = {}): RenderableState {
|
||||
|
||||
@@ -25,6 +25,7 @@ import { hashFnv32a } from '../../../mol-data/util';
|
||||
import { createEmptyClipping } from '../clipping-data';
|
||||
import { CylindersValues } from '../../../mol-gl/renderable/cylinders';
|
||||
import { RenderableState } from '../../../mol-gl/renderable';
|
||||
import { createEmptySubstance } from '../substance-data';
|
||||
|
||||
export interface Cylinders {
|
||||
readonly kind: 'cylinders',
|
||||
@@ -200,6 +201,7 @@ export namespace Cylinders {
|
||||
const marker = createMarkers(instanceCount * groupCount);
|
||||
const overpaint = createEmptyOverpaint();
|
||||
const transparency = createEmptyTransparency();
|
||||
const material = createEmptySubstance();
|
||||
const clipping = createEmptyClipping();
|
||||
|
||||
const counts = { drawCount: cylinders.cylinderCount * 4 * 3, vertexCount: cylinders.cylinderCount * 6, groupCount, instanceCount };
|
||||
@@ -224,6 +226,7 @@ export namespace Cylinders {
|
||||
...marker,
|
||||
...overpaint,
|
||||
...transparency,
|
||||
...material,
|
||||
...clipping,
|
||||
...transform,
|
||||
|
||||
|
||||
@@ -28,6 +28,7 @@ import { createTransferFunctionTexture, getControlPointsFromVec2Array } from './
|
||||
import { createEmptyClipping } from '../clipping-data';
|
||||
import { Grid, Volume } from '../../../mol-model/volume';
|
||||
import { ColorNames } from '../../../mol-util/color/names';
|
||||
import { createEmptySubstance } from '../substance-data';
|
||||
|
||||
const VolumeBox = Box();
|
||||
|
||||
@@ -246,6 +247,7 @@ export namespace DirectVolume {
|
||||
const marker = createMarkers(instanceCount * groupCount);
|
||||
const overpaint = createEmptyOverpaint();
|
||||
const transparency = createEmptyTransparency();
|
||||
const material = createEmptySubstance();
|
||||
const clipping = createEmptyClipping();
|
||||
|
||||
const [x, y, z] = gridDimension.ref.value;
|
||||
@@ -270,6 +272,7 @@ export namespace DirectVolume {
|
||||
...marker,
|
||||
...overpaint,
|
||||
...transparency,
|
||||
...material,
|
||||
...clipping,
|
||||
...transform,
|
||||
...BaseGeometry.createValues(props, counts),
|
||||
@@ -319,8 +322,7 @@ export namespace DirectVolume {
|
||||
}
|
||||
|
||||
function updateValues(values: DirectVolumeValues, props: PD.Values<Params>) {
|
||||
ValueCell.updateIfChanged(values.alpha, props.alpha);
|
||||
ValueCell.updateIfChanged(values.uAlpha, props.alpha);
|
||||
BaseGeometry.updateValues(values, props);
|
||||
ValueCell.updateIfChanged(values.dDoubleSided, props.doubleSided);
|
||||
ValueCell.updateIfChanged(values.dFlatShaded, props.flatShaded);
|
||||
ValueCell.updateIfChanged(values.dFlipSided, props.flipSided);
|
||||
|
||||
@@ -26,6 +26,7 @@ import { fillSerial } from '../../../mol-util/array';
|
||||
import { createEmptyClipping } from '../clipping-data';
|
||||
import { NullLocation } from '../../../mol-model/location';
|
||||
import { QuadPositions } from '../../../mol-gl/compute/util';
|
||||
import { createEmptySubstance } from '../substance-data';
|
||||
|
||||
const QuadIndices = new Uint32Array([
|
||||
0, 1, 2,
|
||||
@@ -145,6 +146,7 @@ namespace Image {
|
||||
const marker = createMarkers(instanceCount * groupCount);
|
||||
const overpaint = createEmptyOverpaint();
|
||||
const transparency = createEmptyTransparency();
|
||||
const material = createEmptySubstance();
|
||||
const clipping = createEmptyClipping();
|
||||
|
||||
const counts = { drawCount: QuadIndices.length, vertexCount: QuadPositions.length / 3, groupCount, instanceCount };
|
||||
@@ -157,6 +159,7 @@ namespace Image {
|
||||
...marker,
|
||||
...overpaint,
|
||||
...transparency,
|
||||
...material,
|
||||
...clipping,
|
||||
...transform,
|
||||
...BaseGeometry.createValues(props, counts),
|
||||
|
||||
@@ -26,6 +26,7 @@ import { createEmptyOverpaint } from '../overpaint-data';
|
||||
import { createEmptyTransparency } from '../transparency-data';
|
||||
import { hashFnv32a } from '../../../mol-data/util';
|
||||
import { createEmptyClipping } from '../clipping-data';
|
||||
import { createEmptySubstance } from '../substance-data';
|
||||
|
||||
/** Wide line */
|
||||
export interface Lines {
|
||||
@@ -210,6 +211,7 @@ export namespace Lines {
|
||||
const marker = createMarkers(instanceCount * groupCount);
|
||||
const overpaint = createEmptyOverpaint();
|
||||
const transparency = createEmptyTransparency();
|
||||
const material = createEmptySubstance();
|
||||
const clipping = createEmptyClipping();
|
||||
|
||||
const counts = { drawCount: lines.lineCount * 2 * 3, vertexCount: lines.lineCount * 4, groupCount, instanceCount };
|
||||
@@ -231,6 +233,7 @@ export namespace Lines {
|
||||
...marker,
|
||||
...overpaint,
|
||||
...transparency,
|
||||
...material,
|
||||
...clipping,
|
||||
...transform,
|
||||
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/**
|
||||
* Copyright (c) 2018-2020 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
||||
* Copyright (c) 2018-2021 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
||||
*
|
||||
* @author Alexander Rose <alexander.rose@weirdbyte.de>
|
||||
* @author David Sehnal <david.sehnal@gmail.com>
|
||||
@@ -40,7 +40,7 @@ const v3set = Vec3.set;
|
||||
const caAdd3 = ChunkedArray.add3;
|
||||
const caAdd = ChunkedArray.add;
|
||||
|
||||
function addCap(offset: number, state: MeshBuilder.State, controlPoints: ArrayLike<number>, normalVectors: ArrayLike<number>, binormalVectors: ArrayLike<number>, width: number, leftHeight: number, rightHeight: number) {
|
||||
function addCap(offset: number, state: MeshBuilder.State, controlPoints: ArrayLike<number>, normalVectors: ArrayLike<number>, binormalVectors: ArrayLike<number>, width: number, leftHeight: number, rightHeight: number, flip: boolean) {
|
||||
const { vertices, normals, indices } = state;
|
||||
const vertexCount = vertices.elementCount;
|
||||
|
||||
@@ -74,11 +74,19 @@ function addCap(offset: number, state: MeshBuilder.State, controlPoints: ArrayLi
|
||||
v3copy(verticalVector, verticalLeftVector);
|
||||
}
|
||||
|
||||
for (let i = 0; i < 4; ++i) {
|
||||
caAdd3(normals, normalVector[0], normalVector[1], normalVector[2]);
|
||||
if (flip) {
|
||||
for (let i = 0; i < 4; ++i) {
|
||||
caAdd3(normals, -normalVector[0], -normalVector[1], -normalVector[2]);
|
||||
}
|
||||
caAdd3(indices, vertexCount, vertexCount + 1, vertexCount + 2);
|
||||
caAdd3(indices, vertexCount + 2, vertexCount + 3, vertexCount);
|
||||
} else {
|
||||
for (let i = 0; i < 4; ++i) {
|
||||
caAdd3(normals, normalVector[0], normalVector[1], normalVector[2]);
|
||||
}
|
||||
caAdd3(indices, vertexCount + 2, vertexCount + 1, vertexCount);
|
||||
caAdd3(indices, vertexCount, vertexCount + 3, vertexCount + 2);
|
||||
}
|
||||
caAdd3(indices, vertexCount + 2, vertexCount + 1, vertexCount);
|
||||
caAdd3(indices, vertexCount, vertexCount + 3, vertexCount + 2);
|
||||
}
|
||||
|
||||
/** set arrowHeight = 0 for no arrow */
|
||||
@@ -193,19 +201,18 @@ export function addSheet(state: MeshBuilder.State, controlPoints: ArrayLike<numb
|
||||
const width = widthValues[0];
|
||||
const height = heightValues[0];
|
||||
const h = arrowHeight === 0 ? height : arrowHeight;
|
||||
addCap(0, state, controlPoints, normalVectors, binormalVectors, width, h, h);
|
||||
addCap(0, state, controlPoints, normalVectors, binormalVectors, width, h, h, false);
|
||||
} else if (arrowHeight > 0) {
|
||||
const width = widthValues[0];
|
||||
const height = heightValues[0];
|
||||
addCap(0, state, controlPoints, normalVectors, binormalVectors, width, arrowHeight, -height);
|
||||
addCap(0, state, controlPoints, normalVectors, binormalVectors, width, -arrowHeight, height);
|
||||
addCap(0, state, controlPoints, normalVectors, binormalVectors, width, arrowHeight, -height, false);
|
||||
addCap(0, state, controlPoints, normalVectors, binormalVectors, width, -arrowHeight, height, false);
|
||||
}
|
||||
|
||||
if (endCap && arrowHeight === 0) {
|
||||
const width = widthValues[linearSegments];
|
||||
const height = heightValues[linearSegments];
|
||||
// use negative height to flip the direction the cap's triangles are facing
|
||||
addCap(linearSegments * 3, state, controlPoints, normalVectors, binormalVectors, width, -height, -height);
|
||||
addCap(linearSegments * 3, state, controlPoints, normalVectors, binormalVectors, width, height, height, true);
|
||||
}
|
||||
|
||||
const addedVertexCount = (linearSegments + 1) * 8 +
|
||||
|
||||
@@ -1,12 +1,12 @@
|
||||
/**
|
||||
* Copyright (c) 2018-2020 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
||||
* Copyright (c) 2018-2021 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
||||
*
|
||||
* @author Alexander Rose <alexander.rose@weirdbyte.de>
|
||||
* @author David Sehnal <david.sehnal@gmail.com>
|
||||
*/
|
||||
|
||||
import { Vec3 } from '../../../../mol-math/linear-algebra';
|
||||
import { ChunkedArray } from '../../../../mol-data/util';
|
||||
import { cantorPairing, ChunkedArray } from '../../../../mol-data/util';
|
||||
import { MeshBuilder } from '../mesh-builder';
|
||||
|
||||
const normalVector = Vec3();
|
||||
@@ -30,32 +30,38 @@ function add3AndScale2(out: Vec3, a: Vec3, b: Vec3, c: Vec3, sa: number, sb: num
|
||||
// avoiding namespace lookup improved performance in Chrome (Aug 2020)
|
||||
const v3fromArray = Vec3.fromArray;
|
||||
const v3normalize = Vec3.normalize;
|
||||
const v3negate = Vec3.negate;
|
||||
const v3copy = Vec3.copy;
|
||||
const v3scaleAndAdd = Vec3.scaleAndAdd;
|
||||
const v3cross = Vec3.cross;
|
||||
const v3dot = Vec3.dot;
|
||||
const v3unitX = Vec3.unitX;
|
||||
const caAdd3 = ChunkedArray.add3;
|
||||
|
||||
const CosSinCache = new Map<number, { cos: number[], sin: number[] }>();
|
||||
function getCosSin(radialSegments: number) {
|
||||
if (!CosSinCache.has(radialSegments)) {
|
||||
function getCosSin(radialSegments: number, shift: boolean) {
|
||||
const offset = shift ? 1 : 0;
|
||||
const hash = cantorPairing(radialSegments, offset);
|
||||
if (!CosSinCache.has(hash)) {
|
||||
const cos: number[] = [];
|
||||
const sin: number[] = [];
|
||||
for (let j = 0; j < radialSegments; ++j) {
|
||||
const t = 2 * Math.PI * j / radialSegments;
|
||||
const t = (j * 2 + offset) / radialSegments * Math.PI;
|
||||
cos[j] = Math.cos(t);
|
||||
sin[j] = Math.sin(t);
|
||||
}
|
||||
CosSinCache.set(radialSegments, { cos, sin });
|
||||
CosSinCache.set(hash, { cos, sin });
|
||||
}
|
||||
return CosSinCache.get(radialSegments)!;
|
||||
return CosSinCache.get(hash)!;
|
||||
}
|
||||
|
||||
export function addTube(state: MeshBuilder.State, controlPoints: ArrayLike<number>, normalVectors: ArrayLike<number>, binormalVectors: ArrayLike<number>, linearSegments: number, radialSegments: number, widthValues: ArrayLike<number>, heightValues: ArrayLike<number>, startCap: boolean, endCap: boolean) {
|
||||
export function addTube(state: MeshBuilder.State, controlPoints: ArrayLike<number>, normalVectors: ArrayLike<number>, binormalVectors: ArrayLike<number>, linearSegments: number, radialSegments: number, widthValues: ArrayLike<number>, heightValues: ArrayLike<number>, startCap: boolean, endCap: boolean, crossSection: 'elliptical' | 'rounded') {
|
||||
const { currentGroup, vertices, normals, indices, groups } = state;
|
||||
|
||||
let vertexCount = vertices.elementCount;
|
||||
|
||||
const { cos, sin } = getCosSin(radialSegments);
|
||||
const { cos, sin } = getCosSin(radialSegments, crossSection === 'rounded');
|
||||
|
||||
const q1 = Math.round(radialSegments / 4);
|
||||
const q3 = q1 * 3;
|
||||
|
||||
for (let i = 0; i <= linearSegments; ++i) {
|
||||
const i3 = i * 3;
|
||||
@@ -65,14 +71,24 @@ export function addTube(state: MeshBuilder.State, controlPoints: ArrayLike<numbe
|
||||
|
||||
const width = widthValues[i];
|
||||
const height = heightValues[i];
|
||||
const rounded = crossSection === 'rounded' && height > width;
|
||||
|
||||
for (let j = 0; j < radialSegments; ++j) {
|
||||
add3AndScale2(surfacePoint, u, v, controlPoint, height * cos[j], width * sin[j]);
|
||||
if (radialSegments === 2) {
|
||||
v3copy(normalVector, v);
|
||||
v3normalize(normalVector, normalVector);
|
||||
if (j !== 0 || i % 2 === 0) v3negate(normalVector, normalVector);
|
||||
if (rounded) {
|
||||
add3AndScale2(surfacePoint, u, v, controlPoint, width * cos[j], width * sin[j]);
|
||||
const h = v3dot(v, v3unitX) < 0
|
||||
? (j < q1 || j >= q3) ? height - width : -height + width
|
||||
: (j >= q1 && j < q3) ? -height + width : height - width;
|
||||
v3scaleAndAdd(surfacePoint, surfacePoint, u, h);
|
||||
if (j === q1 || j === q1 - 1) {
|
||||
add2AndScale2(normalVector, u, v, 0, 1);
|
||||
} else if (j === q3 || j === q3 - 1) {
|
||||
add2AndScale2(normalVector, u, v, 0, -1);
|
||||
} else {
|
||||
add2AndScale2(normalVector, u, v, cos[j], sin[j]);
|
||||
}
|
||||
} else {
|
||||
add3AndScale2(surfacePoint, u, v, controlPoint, height * cos[j], width * sin[j]);
|
||||
add2AndScale2(normalVector, u, v, width * cos[j], height * sin[j]);
|
||||
}
|
||||
v3normalize(normalVector, normalVector);
|
||||
@@ -82,19 +98,37 @@ export function addTube(state: MeshBuilder.State, controlPoints: ArrayLike<numbe
|
||||
}
|
||||
}
|
||||
|
||||
const radialSegmentsHalf = Math.round(radialSegments / 2);
|
||||
|
||||
for (let i = 0; i < linearSegments; ++i) {
|
||||
for (let j = 0; j < radialSegments; ++j) {
|
||||
// the triangles are arranged such that opposing triangles of the sheet align
|
||||
// which prevents triangle intersection within tight curves
|
||||
for (let j = 0; j < radialSegmentsHalf; ++j) {
|
||||
caAdd3(
|
||||
indices,
|
||||
vertexCount + i * radialSegments + (j + 1) % radialSegments,
|
||||
vertexCount + (i + 1) * radialSegments + (j + 1) % radialSegments,
|
||||
vertexCount + i * radialSegments + j
|
||||
vertexCount + i * radialSegments + (j + 1) % radialSegments, // a
|
||||
vertexCount + (i + 1) * radialSegments + (j + 1) % radialSegments, // c
|
||||
vertexCount + i * radialSegments + j // b
|
||||
);
|
||||
caAdd3(
|
||||
indices,
|
||||
vertexCount + (i + 1) * radialSegments + (j + 1) % radialSegments,
|
||||
vertexCount + (i + 1) * radialSegments + j,
|
||||
vertexCount + i * radialSegments + j
|
||||
vertexCount + (i + 1) * radialSegments + (j + 1) % radialSegments, // c
|
||||
vertexCount + (i + 1) * radialSegments + j, // d
|
||||
vertexCount + i * radialSegments + j // b
|
||||
);
|
||||
}
|
||||
for (let j = radialSegmentsHalf; j < radialSegments; ++j) {
|
||||
caAdd3(
|
||||
indices,
|
||||
vertexCount + i * radialSegments + (j + 1) % radialSegments, // a
|
||||
vertexCount + (i + 1) * radialSegments + j, // d
|
||||
vertexCount + i * radialSegments + j // b
|
||||
);
|
||||
caAdd3(
|
||||
indices,
|
||||
vertexCount + (i + 1) * radialSegments + (j + 1) % radialSegments, // c
|
||||
vertexCount + (i + 1) * radialSegments + j, // d
|
||||
vertexCount + i * radialSegments + (j + 1) % radialSegments, // a
|
||||
);
|
||||
}
|
||||
}
|
||||
@@ -111,11 +145,18 @@ export function addTube(state: MeshBuilder.State, controlPoints: ArrayLike<numbe
|
||||
caAdd3(normals, normalVector[0], normalVector[1], normalVector[2]);
|
||||
|
||||
const width = widthValues[0];
|
||||
const height = heightValues[0];
|
||||
let height = heightValues[0];
|
||||
const rounded = crossSection === 'rounded' && height > width;
|
||||
if (rounded) height -= width;
|
||||
|
||||
vertexCount = vertices.elementCount;
|
||||
for (let i = 0; i < radialSegments; ++i) {
|
||||
add3AndScale2(surfacePoint, u, v, controlPoint, height * cos[i], width * sin[i]);
|
||||
if (rounded) {
|
||||
add3AndScale2(surfacePoint, u, v, controlPoint, width * cos[i], width * sin[i]);
|
||||
v3scaleAndAdd(surfacePoint, surfacePoint, u, (i < q1 || i >= q3) ? height : -height);
|
||||
} else {
|
||||
add3AndScale2(surfacePoint, u, v, controlPoint, height * cos[i], width * sin[i]);
|
||||
}
|
||||
|
||||
caAdd3(vertices, surfacePoint[0], surfacePoint[1], surfacePoint[2]);
|
||||
caAdd3(normals, normalVector[0], normalVector[1], normalVector[2]);
|
||||
@@ -141,11 +182,18 @@ export function addTube(state: MeshBuilder.State, controlPoints: ArrayLike<numbe
|
||||
caAdd3(normals, normalVector[0], normalVector[1], normalVector[2]);
|
||||
|
||||
const width = widthValues[linearSegments];
|
||||
const height = heightValues[linearSegments];
|
||||
let height = heightValues[linearSegments];
|
||||
const rounded = crossSection === 'rounded' && height > width;
|
||||
if (rounded) height -= width;
|
||||
|
||||
vertexCount = vertices.elementCount;
|
||||
for (let i = 0; i < radialSegments; ++i) {
|
||||
add3AndScale2(surfacePoint, u, v, controlPoint, height * cos[i], width * sin[i]);
|
||||
if (rounded) {
|
||||
add3AndScale2(surfacePoint, u, v, controlPoint, width * cos[i], width * sin[i]);
|
||||
v3scaleAndAdd(surfacePoint, surfacePoint, u, (i < q1 || i >= q3) ? height : -height);
|
||||
} else {
|
||||
add3AndScale2(surfacePoint, u, v, controlPoint, height * cos[i], width * sin[i]);
|
||||
}
|
||||
|
||||
caAdd3(vertices, surfacePoint[0], surfacePoint[1], surfacePoint[2]);
|
||||
caAdd3(normals, normalVector[0], normalVector[1], normalVector[2]);
|
||||
|
||||
@@ -4,13 +4,15 @@
|
||||
* @author Alexander Rose <alexander.rose@weirdbyte.de>
|
||||
*/
|
||||
|
||||
import { MeshValues } from '../../../mol-gl/renderable/mesh';
|
||||
import { createTextureImage, TextureImage } from '../../../mol-gl/renderable/util';
|
||||
import { WebGLContext } from '../../../mol-gl/webgl/context';
|
||||
import { Texture } from '../../../mol-gl/webgl/texture';
|
||||
import { Box3D, Sphere3D } from '../../../mol-math/geometry';
|
||||
import { lerp } from '../../../mol-math/interpolate';
|
||||
import { Vec2, Vec3, Vec4 } from '../../../mol-math/linear-algebra';
|
||||
import { getVolumeTexture2dLayout } from '../../../mol-repr/volume/util';
|
||||
import { Color } from '../../../mol-util/color';
|
||||
import { ValueCell } from '../../../mol-util';
|
||||
|
||||
interface ColorSmoothingInput {
|
||||
vertexCount: number
|
||||
@@ -24,10 +26,11 @@ interface ColorSmoothingInput {
|
||||
colorType: 'group' | 'groupInstance'
|
||||
boundingSphere: Sphere3D
|
||||
invariantBoundingSphere: Sphere3D
|
||||
itemSize: 4 | 3 | 1
|
||||
}
|
||||
|
||||
export function calcMeshColorSmoothing(input: ColorSmoothingInput, resolution: number, stride: number, webgl?: WebGLContext, texture?: Texture) {
|
||||
const { colorType, vertexCount, groupCount, positionBuffer, transformBuffer, groupBuffer } = input;
|
||||
const { colorType, vertexCount, groupCount, positionBuffer, transformBuffer, groupBuffer, itemSize } = input;
|
||||
|
||||
const isInstanceType = colorType.endsWith('Instance');
|
||||
const box = Box3D.fromSphere3D(Box3D(), isInstanceType ? input.boundingSphere : input.invariantBoundingSphere);
|
||||
@@ -43,7 +46,6 @@ export function calcMeshColorSmoothing(input: ColorSmoothingInput, resolution: n
|
||||
const { width, height } = getVolumeTexture2dLayout(gridDim);
|
||||
// console.log({ width, height, dim });
|
||||
|
||||
const itemSize = 3;
|
||||
const data = new Float32Array(width * height * itemSize);
|
||||
const count = new Float32Array(width * height);
|
||||
|
||||
@@ -78,10 +80,7 @@ export function calcMeshColorSmoothing(input: ColorSmoothingInput, resolution: n
|
||||
const z = Math.floor(vz);
|
||||
|
||||
// group colors
|
||||
const ci = i * groupCount + groupBuffer[j];
|
||||
const r = colors[ci * 3];
|
||||
const g = colors[ci * 3 + 1];
|
||||
const b = colors[ci * 3 + 2];
|
||||
const ci = (i * groupCount + groupBuffer[j]) * itemSize;
|
||||
|
||||
// Extents of grid to consider for this atom
|
||||
const begX = Math.max(0, x - p);
|
||||
@@ -106,10 +105,10 @@ export function calcMeshColorSmoothing(input: ColorSmoothingInput, resolution: n
|
||||
|
||||
const s = p - d;
|
||||
const index = getIndex(xi, yi, zi);
|
||||
data[index] += r * s;
|
||||
data[index + 1] += g * s;
|
||||
data[index + 2] += b * s;
|
||||
count[index / 3] += s;
|
||||
for (let k = 0; k < itemSize; ++k) {
|
||||
data[index + k] += colors[ci + k] * s;
|
||||
}
|
||||
count[index / itemSize] += s;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -117,11 +116,11 @@ export function calcMeshColorSmoothing(input: ColorSmoothingInput, resolution: n
|
||||
}
|
||||
|
||||
for (let i = 0, il = count.length; i < il; ++i) {
|
||||
const i3 = i * 3;
|
||||
const is = i * itemSize;
|
||||
const c = count[i];
|
||||
grid[i3] = Math.round(data[i3] / c);
|
||||
grid[i3 + 1] = Math.round(data[i3 + 1] / c);
|
||||
grid[i3 + 2] = Math.round(data[i3 + 2] / c);
|
||||
for (let k = 0; k < itemSize; ++k) {
|
||||
grid[is + k] = Math.round(data[is + k] / c);
|
||||
}
|
||||
}
|
||||
|
||||
const gridTexDim = Vec2.create(width, height);
|
||||
@@ -129,12 +128,16 @@ export function calcMeshColorSmoothing(input: ColorSmoothingInput, resolution: n
|
||||
const type = isInstanceType ? 'volumeInstance' as const : 'volume' as const;
|
||||
|
||||
if (webgl) {
|
||||
if (!texture) texture = webgl.resources.texture('image-uint8', 'rgb', 'ubyte', 'linear');
|
||||
if (!texture) {
|
||||
const format = itemSize === 4 ? 'rgba' :
|
||||
itemSize === 3 ? 'rgb' : 'alpha';
|
||||
texture = webgl.resources.texture('image-uint8', format, 'ubyte', 'linear');
|
||||
}
|
||||
texture.load(textureImage);
|
||||
|
||||
return { kind: 'volume' as const, texture, gridTexDim, gridDim, gridTransform, type };
|
||||
} else {
|
||||
const interpolated = getTrilinearlyInterpolated({ vertexCount, instanceCount, transformBuffer, positionBuffer, colorType: type, grid, gridDim, gridTexDim, gridTransform, vertexStride: 3, colorStride: 3 });
|
||||
const interpolated = getTrilinearlyInterpolated({ vertexCount, instanceCount, transformBuffer, positionBuffer, colorType: type, grid, gridDim, gridTexDim, gridTransform, vertexStride: 3, colorStride: itemSize, outputStride: itemSize });
|
||||
|
||||
return {
|
||||
kind: 'vertex' as const,
|
||||
@@ -157,16 +160,24 @@ interface ColorInterpolationInput {
|
||||
gridTexDim: Vec2
|
||||
gridDim: Vec3
|
||||
gridTransform: Vec4
|
||||
vertexStride: number
|
||||
colorStride: number
|
||||
vertexStride: 3 | 4
|
||||
colorStride: 1 | 3 | 4
|
||||
outputStride: 1 | 3 | 4
|
||||
itemOffset?: 0 | 1 | 2 | 3
|
||||
}
|
||||
|
||||
export function getTrilinearlyInterpolated(input: ColorInterpolationInput): TextureImage<Uint8Array> {
|
||||
const { vertexCount, positionBuffer, transformBuffer, grid, gridDim, gridTexDim, gridTransform, vertexStride, colorStride } = input;
|
||||
|
||||
const itemOffset = input.itemOffset || 0;
|
||||
const outputStride = input.outputStride;
|
||||
if (outputStride + itemOffset > colorStride) {
|
||||
throw new Error('outputStride + itemOffset must NOT be larger than colorStride');
|
||||
}
|
||||
|
||||
const isInstanceType = input.colorType.endsWith('Instance');
|
||||
const instanceCount = isInstanceType ? input.instanceCount : 1;
|
||||
const image = createTextureImage(Math.max(1, instanceCount * vertexCount), 3, Uint8Array);
|
||||
const image = createTextureImage(Math.max(1, instanceCount * vertexCount), outputStride, Uint8Array);
|
||||
const { array } = image;
|
||||
|
||||
const [xn, yn] = gridDim;
|
||||
@@ -204,26 +215,178 @@ export function getTrilinearlyInterpolated(input: ColorInterpolationInput): Text
|
||||
const [x1, y1, z1] = v1;
|
||||
const [xd, yd, zd] = vd;
|
||||
|
||||
const s000 = Color.fromArray(grid, getIndex(x0, y0, z0));
|
||||
const s100 = Color.fromArray(grid, getIndex(x1, y0, z0));
|
||||
const s001 = Color.fromArray(grid, getIndex(x0, y0, z1));
|
||||
const s101 = Color.fromArray(grid, getIndex(x1, y0, z1));
|
||||
const s010 = Color.fromArray(grid, getIndex(x0, y1, z0));
|
||||
const s110 = Color.fromArray(grid, getIndex(x1, y1, z0));
|
||||
const s011 = Color.fromArray(grid, getIndex(x0, y1, z1));
|
||||
const s111 = Color.fromArray(grid, getIndex(x1, y1, z1));
|
||||
const i000 = getIndex(x0, y0, z0) + itemOffset;
|
||||
const i100 = getIndex(x1, y0, z0) + itemOffset;
|
||||
const i001 = getIndex(x0, y0, z1) + itemOffset;
|
||||
const i101 = getIndex(x1, y0, z1) + itemOffset;
|
||||
const i010 = getIndex(x0, y1, z0) + itemOffset;
|
||||
const i110 = getIndex(x1, y1, z0) + itemOffset;
|
||||
const i011 = getIndex(x0, y1, z1) + itemOffset;
|
||||
const i111 = getIndex(x1, y1, z1) + itemOffset;
|
||||
|
||||
const s00 = Color.interpolate(s000, s100, xd);
|
||||
const s01 = Color.interpolate(s001, s101, xd);
|
||||
const s10 = Color.interpolate(s010, s110, xd);
|
||||
const s11 = Color.interpolate(s011, s111, xd);
|
||||
const o = (i * vertexCount + j) * outputStride;
|
||||
|
||||
const s0 = Color.interpolate(s00, s10, yd);
|
||||
const s1 = Color.interpolate(s01, s11, yd);
|
||||
for (let k = 0; k < outputStride; ++k) {
|
||||
const s000 = grid[i000 + k];
|
||||
const s100 = grid[i100 + k];
|
||||
const s001 = grid[i001 + k];
|
||||
const s101 = grid[i101 + k];
|
||||
const s010 = grid[i010 + k];
|
||||
const s110 = grid[i110 + k];
|
||||
const s011 = grid[i011 + k];
|
||||
const s111 = grid[i111 + k];
|
||||
|
||||
Color.toArray(Color.interpolate(s0, s1, zd), array, (i * vertexCount + j) * 3);
|
||||
const s00 = lerp(s000, s100, xd);
|
||||
const s01 = lerp(s001, s101, xd);
|
||||
const s10 = lerp(s010, s110, xd);
|
||||
const s11 = lerp(s011, s111, xd);
|
||||
|
||||
const s0 = lerp(s00, s10, yd);
|
||||
const s1 = lerp(s01, s11, yd);
|
||||
|
||||
array[o + k] = lerp(s0, s1, zd);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return image;
|
||||
}
|
||||
|
||||
//
|
||||
|
||||
function isSupportedColorType(x: string): x is 'group' | 'groupInstance' {
|
||||
return x === 'group' || x === 'groupInstance';
|
||||
}
|
||||
|
||||
export function applyMeshColorSmoothing(values: MeshValues, resolution: number, stride: number, webgl?: WebGLContext, colorTexture?: Texture) {
|
||||
if (!isSupportedColorType(values.dColorType.ref.value)) return;
|
||||
|
||||
const smoothingData = calcMeshColorSmoothing({
|
||||
vertexCount: values.uVertexCount.ref.value,
|
||||
instanceCount: values.uInstanceCount.ref.value,
|
||||
groupCount: values.uGroupCount.ref.value,
|
||||
transformBuffer: values.aTransform.ref.value,
|
||||
instanceBuffer: values.aInstance.ref.value,
|
||||
positionBuffer: values.aPosition.ref.value,
|
||||
groupBuffer: values.aGroup.ref.value,
|
||||
colorData: values.tColor.ref.value,
|
||||
colorType: values.dColorType.ref.value,
|
||||
boundingSphere: values.boundingSphere.ref.value,
|
||||
invariantBoundingSphere: values.invariantBoundingSphere.ref.value,
|
||||
itemSize: 3
|
||||
}, resolution, stride, webgl, colorTexture);
|
||||
|
||||
if (smoothingData.kind === 'volume') {
|
||||
ValueCell.updateIfChanged(values.dColorType, smoothingData.type);
|
||||
ValueCell.update(values.tColorGrid, smoothingData.texture);
|
||||
ValueCell.update(values.uColorTexDim, smoothingData.gridTexDim);
|
||||
ValueCell.update(values.uColorGridDim, smoothingData.gridDim);
|
||||
ValueCell.update(values.uColorGridTransform, smoothingData.gridTransform);
|
||||
} else if (smoothingData.kind === 'vertex') {
|
||||
ValueCell.updateIfChanged(values.dColorType, smoothingData.type);
|
||||
ValueCell.update(values.tColor, smoothingData.texture);
|
||||
ValueCell.update(values.uColorTexDim, smoothingData.texDim);
|
||||
}
|
||||
}
|
||||
|
||||
function isSupportedOverpaintType(x: string): x is 'groupInstance' {
|
||||
return x === 'groupInstance';
|
||||
}
|
||||
|
||||
export function applyMeshOverpaintSmoothing(values: MeshValues, resolution: number, stride: number, webgl?: WebGLContext, colorTexture?: Texture) {
|
||||
if (!isSupportedOverpaintType(values.dOverpaintType.ref.value)) return;
|
||||
|
||||
const smoothingData = calcMeshColorSmoothing({
|
||||
vertexCount: values.uVertexCount.ref.value,
|
||||
instanceCount: values.uInstanceCount.ref.value,
|
||||
groupCount: values.uGroupCount.ref.value,
|
||||
transformBuffer: values.aTransform.ref.value,
|
||||
instanceBuffer: values.aInstance.ref.value,
|
||||
positionBuffer: values.aPosition.ref.value,
|
||||
groupBuffer: values.aGroup.ref.value,
|
||||
colorData: values.tOverpaint.ref.value,
|
||||
colorType: values.dOverpaintType.ref.value,
|
||||
boundingSphere: values.boundingSphere.ref.value,
|
||||
invariantBoundingSphere: values.invariantBoundingSphere.ref.value,
|
||||
itemSize: 4
|
||||
}, resolution, stride, webgl, colorTexture);
|
||||
if (smoothingData.kind === 'volume') {
|
||||
ValueCell.updateIfChanged(values.dOverpaintType, smoothingData.type);
|
||||
ValueCell.update(values.tOverpaintGrid, smoothingData.texture);
|
||||
ValueCell.update(values.uOverpaintTexDim, smoothingData.gridTexDim);
|
||||
ValueCell.update(values.uOverpaintGridDim, smoothingData.gridDim);
|
||||
ValueCell.update(values.uOverpaintGridTransform, smoothingData.gridTransform);
|
||||
} else if (smoothingData.kind === 'vertex') {
|
||||
ValueCell.updateIfChanged(values.dOverpaintType, smoothingData.type);
|
||||
ValueCell.update(values.tOverpaint, smoothingData.texture);
|
||||
ValueCell.update(values.uOverpaintTexDim, smoothingData.texDim);
|
||||
}
|
||||
}
|
||||
|
||||
function isSupportedTransparencyType(x: string): x is 'groupInstance' {
|
||||
return x === 'groupInstance';
|
||||
}
|
||||
|
||||
export function applyMeshTransparencySmoothing(values: MeshValues, resolution: number, stride: number, webgl?: WebGLContext, colorTexture?: Texture) {
|
||||
if (!isSupportedTransparencyType(values.dTransparencyType.ref.value)) return;
|
||||
|
||||
const smoothingData = calcMeshColorSmoothing({
|
||||
vertexCount: values.uVertexCount.ref.value,
|
||||
instanceCount: values.uInstanceCount.ref.value,
|
||||
groupCount: values.uGroupCount.ref.value,
|
||||
transformBuffer: values.aTransform.ref.value,
|
||||
instanceBuffer: values.aInstance.ref.value,
|
||||
positionBuffer: values.aPosition.ref.value,
|
||||
groupBuffer: values.aGroup.ref.value,
|
||||
colorData: values.tTransparency.ref.value,
|
||||
colorType: values.dTransparencyType.ref.value,
|
||||
boundingSphere: values.boundingSphere.ref.value,
|
||||
invariantBoundingSphere: values.invariantBoundingSphere.ref.value,
|
||||
itemSize: 1
|
||||
}, resolution, stride, webgl, colorTexture);
|
||||
if (smoothingData.kind === 'volume') {
|
||||
ValueCell.updateIfChanged(values.dTransparencyType, smoothingData.type);
|
||||
ValueCell.update(values.tTransparencyGrid, smoothingData.texture);
|
||||
ValueCell.update(values.uTransparencyTexDim, smoothingData.gridTexDim);
|
||||
ValueCell.update(values.uTransparencyGridDim, smoothingData.gridDim);
|
||||
ValueCell.update(values.uTransparencyGridTransform, smoothingData.gridTransform);
|
||||
} else if (smoothingData.kind === 'vertex') {
|
||||
ValueCell.updateIfChanged(values.dTransparencyType, smoothingData.type);
|
||||
ValueCell.update(values.tTransparency, smoothingData.texture);
|
||||
ValueCell.update(values.uTransparencyTexDim, smoothingData.texDim);
|
||||
}
|
||||
}
|
||||
|
||||
function isSupportedSubstanceType(x: string): x is 'groupInstance' {
|
||||
return x === 'groupInstance';
|
||||
}
|
||||
|
||||
export function applyMeshSubstanceSmoothing(values: MeshValues, resolution: number, stride: number, webgl?: WebGLContext, colorTexture?: Texture) {
|
||||
if (!isSupportedSubstanceType(values.dSubstanceType.ref.value)) return;
|
||||
|
||||
const smoothingData = calcMeshColorSmoothing({
|
||||
vertexCount: values.uVertexCount.ref.value,
|
||||
instanceCount: values.uInstanceCount.ref.value,
|
||||
groupCount: values.uGroupCount.ref.value,
|
||||
transformBuffer: values.aTransform.ref.value,
|
||||
instanceBuffer: values.aInstance.ref.value,
|
||||
positionBuffer: values.aPosition.ref.value,
|
||||
groupBuffer: values.aGroup.ref.value,
|
||||
colorData: values.tSubstance.ref.value,
|
||||
colorType: values.dSubstanceType.ref.value,
|
||||
boundingSphere: values.boundingSphere.ref.value,
|
||||
invariantBoundingSphere: values.invariantBoundingSphere.ref.value,
|
||||
itemSize: 3
|
||||
}, resolution, stride, webgl, colorTexture);
|
||||
if (smoothingData.kind === 'volume') {
|
||||
ValueCell.updateIfChanged(values.dSubstanceType, smoothingData.type);
|
||||
ValueCell.update(values.tSubstanceGrid, smoothingData.texture);
|
||||
ValueCell.update(values.uSubstanceTexDim, smoothingData.gridTexDim);
|
||||
ValueCell.update(values.uSubstanceGridDim, smoothingData.gridDim);
|
||||
ValueCell.update(values.uSubstanceGridTransform, smoothingData.gridTransform);
|
||||
} else if (smoothingData.kind === 'vertex') {
|
||||
ValueCell.updateIfChanged(values.dSubstanceType, smoothingData.type);
|
||||
ValueCell.update(values.tSubstance, smoothingData.texture);
|
||||
ValueCell.update(values.uSubstanceTexDim, smoothingData.texDim);
|
||||
}
|
||||
}
|
||||
@@ -27,6 +27,7 @@ import { createEmptyClipping } from '../clipping-data';
|
||||
import { RenderableState } from '../../../mol-gl/renderable';
|
||||
import { arraySetAdd } from '../../../mol-util/array';
|
||||
import { degToRad } from '../../../mol-math/misc';
|
||||
import { createEmptySubstance } from '../substance-data';
|
||||
|
||||
export interface Mesh {
|
||||
readonly kind: 'mesh',
|
||||
@@ -665,6 +666,7 @@ export namespace Mesh {
|
||||
const marker = createMarkers(instanceCount * groupCount);
|
||||
const overpaint = createEmptyOverpaint();
|
||||
const transparency = createEmptyTransparency();
|
||||
const material = createEmptySubstance();
|
||||
const clipping = createEmptyClipping();
|
||||
|
||||
const counts = { drawCount: mesh.triangleCount * 3, vertexCount: mesh.vertexCount, groupCount, instanceCount };
|
||||
@@ -684,6 +686,7 @@ export namespace Mesh {
|
||||
...marker,
|
||||
...overpaint,
|
||||
...transparency,
|
||||
...material,
|
||||
...clipping,
|
||||
...transform,
|
||||
|
||||
|
||||
@@ -1,18 +1,24 @@
|
||||
/**
|
||||
* Copyright (c) 2019-2020 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
||||
* Copyright (c) 2019-2021 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
||||
*
|
||||
* @author Alexander Rose <alexander.rose@weirdbyte.de>
|
||||
*/
|
||||
|
||||
import { ValueCell } from '../../mol-util/value-cell';
|
||||
import { Vec2 } from '../../mol-math/linear-algebra';
|
||||
import { Vec2, Vec3, Vec4 } from '../../mol-math/linear-algebra';
|
||||
import { TextureImage, createTextureImage } from '../../mol-gl/renderable/util';
|
||||
import { Color } from '../../mol-util/color';
|
||||
import { createNullTexture, Texture } from '../../mol-gl/webgl/texture';
|
||||
|
||||
export type OverpaintData = {
|
||||
tOverpaint: ValueCell<TextureImage<Uint8Array>>
|
||||
uOverpaintTexDim: ValueCell<Vec2>
|
||||
dOverpaint: ValueCell<boolean>,
|
||||
|
||||
tOverpaintGrid: ValueCell<Texture>,
|
||||
uOverpaintGridDim: ValueCell<Vec3>,
|
||||
uOverpaintGridTransform: ValueCell<Vec4>,
|
||||
dOverpaintType: ValueCell<string>,
|
||||
}
|
||||
|
||||
export function applyOverpaintColor(array: Uint8Array, start: number, end: number, color: Color) {
|
||||
@@ -40,6 +46,11 @@ export function createOverpaint(count: number, overpaintData?: OverpaintData): O
|
||||
tOverpaint: ValueCell.create(overpaint),
|
||||
uOverpaintTexDim: ValueCell.create(Vec2.create(overpaint.width, overpaint.height)),
|
||||
dOverpaint: ValueCell.create(count > 0),
|
||||
|
||||
tOverpaintGrid: ValueCell.create(createNullTexture()),
|
||||
uOverpaintGridDim: ValueCell.create(Vec3.create(1, 1, 1)),
|
||||
uOverpaintGridTransform: ValueCell.create(Vec4.create(0, 0, 0, 1)),
|
||||
dOverpaintType: ValueCell.create('groupInstance'),
|
||||
};
|
||||
}
|
||||
}
|
||||
@@ -55,6 +66,11 @@ export function createEmptyOverpaint(overpaintData?: OverpaintData): OverpaintDa
|
||||
tOverpaint: ValueCell.create(emptyOverpaintTexture),
|
||||
uOverpaintTexDim: ValueCell.create(Vec2.create(1, 1)),
|
||||
dOverpaint: ValueCell.create(false),
|
||||
|
||||
tOverpaintGrid: ValueCell.create(createNullTexture()),
|
||||
uOverpaintGridDim: ValueCell.create(Vec3.create(1, 1, 1)),
|
||||
uOverpaintGridTransform: ValueCell.create(Vec4.create(0, 0, 0, 1)),
|
||||
dOverpaintType: ValueCell.create('groupInstance'),
|
||||
};
|
||||
}
|
||||
}
|
||||
@@ -25,6 +25,7 @@ import { createEmptyOverpaint } from '../overpaint-data';
|
||||
import { createEmptyTransparency } from '../transparency-data';
|
||||
import { hashFnv32a } from '../../../mol-data/util';
|
||||
import { createEmptyClipping } from '../clipping-data';
|
||||
import { createEmptySubstance } from '../substance-data';
|
||||
|
||||
/** Point cloud */
|
||||
export interface Points {
|
||||
@@ -172,6 +173,7 @@ export namespace Points {
|
||||
const marker = createMarkers(instanceCount * groupCount);
|
||||
const overpaint = createEmptyOverpaint();
|
||||
const transparency = createEmptyTransparency();
|
||||
const material = createEmptySubstance();
|
||||
const clipping = createEmptyClipping();
|
||||
|
||||
const counts = { drawCount: points.pointCount, vertexCount: points.pointCount, groupCount, instanceCount };
|
||||
@@ -190,6 +192,7 @@ export namespace Points {
|
||||
...marker,
|
||||
...overpaint,
|
||||
...transparency,
|
||||
...material,
|
||||
...clipping,
|
||||
...transform,
|
||||
|
||||
|
||||
@@ -25,6 +25,7 @@ import { GroupMapping, createGroupMapping } from '../../util';
|
||||
import { createEmptyClipping } from '../clipping-data';
|
||||
import { Vec3, Vec4 } from '../../../mol-math/linear-algebra';
|
||||
import { RenderableState } from '../../../mol-gl/renderable';
|
||||
import { createEmptySubstance } from '../substance-data';
|
||||
|
||||
export interface Spheres {
|
||||
readonly kind: 'spheres',
|
||||
@@ -170,6 +171,7 @@ export namespace Spheres {
|
||||
const marker = createMarkers(instanceCount * groupCount);
|
||||
const overpaint = createEmptyOverpaint();
|
||||
const transparency = createEmptyTransparency();
|
||||
const material = createEmptySubstance();
|
||||
const clipping = createEmptyClipping();
|
||||
|
||||
const counts = { drawCount: spheres.sphereCount * 2 * 3, vertexCount: spheres.sphereCount * 4, groupCount, instanceCount };
|
||||
@@ -191,6 +193,7 @@ export namespace Spheres {
|
||||
...marker,
|
||||
...overpaint,
|
||||
...transparency,
|
||||
...material,
|
||||
...clipping,
|
||||
...transform,
|
||||
|
||||
|
||||
76
src/mol-geo/geometry/substance-data.ts
Normal file
76
src/mol-geo/geometry/substance-data.ts
Normal file
@@ -0,0 +1,76 @@
|
||||
/**
|
||||
* Copyright (c) 2021 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
||||
*
|
||||
* @author Alexander Rose <alexander.rose@weirdbyte.de>
|
||||
*/
|
||||
|
||||
import { ValueCell } from '../../mol-util/value-cell';
|
||||
import { Vec2, Vec3, Vec4 } from '../../mol-math/linear-algebra';
|
||||
import { TextureImage, createTextureImage } from '../../mol-gl/renderable/util';
|
||||
import { createNullTexture, Texture } from '../../mol-gl/webgl/texture';
|
||||
import { Material } from '../../mol-util/material';
|
||||
|
||||
export type SubstanceData = {
|
||||
tSubstance: ValueCell<TextureImage<Uint8Array>>
|
||||
uSubstanceTexDim: ValueCell<Vec2>
|
||||
dSubstance: ValueCell<boolean>,
|
||||
|
||||
tSubstanceGrid: ValueCell<Texture>,
|
||||
uSubstanceGridDim: ValueCell<Vec3>,
|
||||
uSubstanceGridTransform: ValueCell<Vec4>,
|
||||
dSubstanceType: ValueCell<string>,
|
||||
}
|
||||
|
||||
export function applySubstanceMaterial(array: Uint8Array, start: number, end: number, material: Material) {
|
||||
for (let i = start; i < end; ++i) {
|
||||
Material.toArray(material, array, i * 3);
|
||||
array[i * 3 + 2] = 255;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
export function clearSubstance(array: Uint8Array, start: number, end: number) {
|
||||
array.fill(0, start * 3, end * 3);
|
||||
return true;
|
||||
}
|
||||
|
||||
export function createSubstance(count: number, substanceData?: SubstanceData): SubstanceData {
|
||||
const substance = createTextureImage(Math.max(1, count), 4, Uint8Array, substanceData && substanceData.tSubstance.ref.value.array);
|
||||
if (substanceData) {
|
||||
ValueCell.update(substanceData.tSubstance, substance);
|
||||
ValueCell.update(substanceData.uSubstanceTexDim, Vec2.create(substance.width, substance.height));
|
||||
ValueCell.updateIfChanged(substanceData.dSubstance, count > 0);
|
||||
return substanceData;
|
||||
} else {
|
||||
return {
|
||||
tSubstance: ValueCell.create(substance),
|
||||
uSubstanceTexDim: ValueCell.create(Vec2.create(substance.width, substance.height)),
|
||||
dSubstance: ValueCell.create(count > 0),
|
||||
|
||||
tSubstanceGrid: ValueCell.create(createNullTexture()),
|
||||
uSubstanceGridDim: ValueCell.create(Vec3.create(1, 1, 1)),
|
||||
uSubstanceGridTransform: ValueCell.create(Vec4.create(0, 0, 0, 1)),
|
||||
dSubstanceType: ValueCell.create('groupInstance'),
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
const emptySubstanceTexture = { array: new Uint8Array(4), width: 1, height: 1 };
|
||||
export function createEmptySubstance(substanceData?: SubstanceData): SubstanceData {
|
||||
if (substanceData) {
|
||||
ValueCell.update(substanceData.tSubstance, emptySubstanceTexture);
|
||||
ValueCell.update(substanceData.uSubstanceTexDim, Vec2.create(1, 1));
|
||||
return substanceData;
|
||||
} else {
|
||||
return {
|
||||
tSubstance: ValueCell.create(emptySubstanceTexture),
|
||||
uSubstanceTexDim: ValueCell.create(Vec2.create(1, 1)),
|
||||
dSubstance: ValueCell.create(false),
|
||||
|
||||
tSubstanceGrid: ValueCell.create(createNullTexture()),
|
||||
uSubstanceGridDim: ValueCell.create(Vec3.create(1, 1, 1)),
|
||||
uSubstanceGridTransform: ValueCell.create(Vec4.create(0, 0, 0, 1)),
|
||||
dSubstanceType: ValueCell.create('groupInstance'),
|
||||
};
|
||||
}
|
||||
}
|
||||
@@ -29,6 +29,7 @@ import { createEmptyTransparency } from '../transparency-data';
|
||||
import { hashFnv32a } from '../../../mol-data/util';
|
||||
import { GroupMapping, createGroupMapping } from '../../util';
|
||||
import { createEmptyClipping } from '../clipping-data';
|
||||
import { createEmptySubstance } from '../substance-data';
|
||||
|
||||
type TextAttachment = (
|
||||
'bottom-left' | 'bottom-center' | 'bottom-right' |
|
||||
@@ -213,6 +214,7 @@ export namespace Text {
|
||||
const marker = createMarkers(instanceCount * groupCount);
|
||||
const overpaint = createEmptyOverpaint();
|
||||
const transparency = createEmptyTransparency();
|
||||
const substance = createEmptySubstance();
|
||||
const clipping = createEmptyClipping();
|
||||
|
||||
const counts = { drawCount: text.charCount * 2 * 3, vertexCount: text.charCount * 4, groupCount, instanceCount };
|
||||
@@ -235,6 +237,7 @@ export namespace Text {
|
||||
...marker,
|
||||
...overpaint,
|
||||
...transparency,
|
||||
...substance,
|
||||
...clipping,
|
||||
...transform,
|
||||
|
||||
@@ -245,7 +248,7 @@ export namespace Text {
|
||||
...BaseGeometry.createValues(props, counts),
|
||||
uSizeFactor: ValueCell.create(props.sizeFactor),
|
||||
|
||||
uBorderWidth: ValueCell.create(clamp(props.borderWidth / 2, 0, 0.5)),
|
||||
uBorderWidth: ValueCell.create(clamp(props.borderWidth, 0, 0.5)),
|
||||
uBorderColor: ValueCell.create(Color.toArrayNormalized(props.borderColor, Vec3.zero(), 0)),
|
||||
uOffsetX: ValueCell.create(props.offsetX),
|
||||
uOffsetY: ValueCell.create(props.offsetY),
|
||||
|
||||
@@ -18,7 +18,8 @@ import { Vec2, Vec3, Vec4 } from '../../../mol-math/linear-algebra';
|
||||
import { Box3D, Sphere3D } from '../../../mol-math/geometry';
|
||||
import { accumulate_frag } from '../../../mol-gl/shader/compute/color-smoothing/accumulate.frag';
|
||||
import { accumulate_vert } from '../../../mol-gl/shader/compute/color-smoothing/accumulate.vert';
|
||||
import { TextureImage } from '../../../mol-gl/renderable/util';
|
||||
import { isWebGL2 } from '../../../mol-gl/webgl/compat';
|
||||
import { TextureMeshValues } from '../../../mol-gl/renderable/texture-mesh';
|
||||
|
||||
export const ColorAccumulateSchema = {
|
||||
drawCount: ValueSpec('number'),
|
||||
@@ -38,7 +39,7 @@ export const ColorAccumulateSchema = {
|
||||
tGroup: TextureSpec('texture', 'rgba', 'float', 'nearest'),
|
||||
|
||||
uColorTexDim: UniformSpec('v2'),
|
||||
tColor: TextureSpec('image-uint8', 'rgb', 'ubyte', 'nearest'),
|
||||
tColor: TextureSpec('texture', 'rgba', 'ubyte', 'nearest'),
|
||||
dColorType: DefineSpec('string', ['group', 'groupInstance', 'vertex', 'vertexInstance']),
|
||||
|
||||
uCurrentSlice: UniformSpec('f'),
|
||||
@@ -50,6 +51,7 @@ export const ColorAccumulateSchema = {
|
||||
};
|
||||
type ColorAccumulateValues = Values<typeof ColorAccumulateSchema>
|
||||
const ColorAccumulateName = 'color-accumulate';
|
||||
const ColorCountName = 'color-count';
|
||||
|
||||
interface AccumulateInput {
|
||||
vertexCount: number
|
||||
@@ -59,7 +61,7 @@ interface AccumulateInput {
|
||||
instanceBuffer: Float32Array
|
||||
positionTexture: Texture
|
||||
groupTexture: Texture
|
||||
colorData: TextureImage<Uint8Array>
|
||||
colorData: Texture
|
||||
colorType: 'group' | 'groupInstance'
|
||||
}
|
||||
|
||||
@@ -96,7 +98,7 @@ function getAccumulateRenderable(ctx: WebGLContext, input: AccumulateInput, box:
|
||||
ValueCell.update(v.tPosition, input.positionTexture);
|
||||
ValueCell.update(v.tGroup, input.groupTexture);
|
||||
|
||||
ValueCell.update(v.uColorTexDim, Vec2.set(v.uColorTexDim.ref.value, input.colorData.width, input.colorData.height));
|
||||
ValueCell.update(v.uColorTexDim, Vec2.set(v.uColorTexDim.ref.value, input.colorData.getWidth(), input.colorData.getHeight()));
|
||||
ValueCell.update(v.tColor, input.colorData);
|
||||
ValueCell.updateIfChanged(v.dColorType, input.colorType);
|
||||
|
||||
@@ -135,7 +137,7 @@ function createAccumulateRenderable(ctx: WebGLContext, input: AccumulateInput, b
|
||||
tPosition: ValueCell.create(input.positionTexture),
|
||||
tGroup: ValueCell.create(input.groupTexture),
|
||||
|
||||
uColorTexDim: ValueCell.create(Vec2.create(input.colorData.width, input.colorData.height)),
|
||||
uColorTexDim: ValueCell.create(Vec2.create(input.colorData.getWidth(), input.colorData.getHeight())),
|
||||
tColor: ValueCell.create(input.colorData),
|
||||
dColorType: ValueCell.create(input.colorType),
|
||||
|
||||
@@ -148,7 +150,7 @@ function createAccumulateRenderable(ctx: WebGLContext, input: AccumulateInput, b
|
||||
};
|
||||
|
||||
const schema = { ...ColorAccumulateSchema };
|
||||
const shaderCode = ShaderCode('accumulate', accumulate_vert, accumulate_frag);
|
||||
const shaderCode = ShaderCode('accumulate', accumulate_vert, accumulate_frag, { drawBuffers: 'required' });
|
||||
const renderItem = createComputeRenderItem(ctx, 'points', shaderCode, schema, values);
|
||||
|
||||
return createComputeRenderable(renderItem, values);
|
||||
@@ -172,30 +174,33 @@ export const ColorNormalizeSchema = {
|
||||
...QuadSchema,
|
||||
|
||||
tColor: TextureSpec('texture', 'rgba', 'float', 'nearest'),
|
||||
tCount: TextureSpec('texture', 'alpha', 'float', 'nearest'),
|
||||
uTexSize: UniformSpec('v2'),
|
||||
|
||||
};
|
||||
type ColorNormalizeValues = Values<typeof ColorNormalizeSchema>
|
||||
const ColorNormalizeName = 'color-normalize';
|
||||
|
||||
function getNormalizeRenderable(ctx: WebGLContext, color: Texture): ComputeRenderable<ColorNormalizeValues> {
|
||||
function getNormalizeRenderable(ctx: WebGLContext, color: Texture, count: Texture): ComputeRenderable<ColorNormalizeValues> {
|
||||
if (ctx.namedComputeRenderables[ColorNormalizeName]) {
|
||||
const v = ctx.namedComputeRenderables[ColorNormalizeName].values as ColorNormalizeValues;
|
||||
|
||||
ValueCell.update(v.tColor, color);
|
||||
ValueCell.update(v.tCount, count);
|
||||
ValueCell.update(v.uTexSize, Vec2.set(v.uTexSize.ref.value, color.getWidth(), color.getHeight()));
|
||||
|
||||
ctx.namedComputeRenderables[ColorNormalizeName].update();
|
||||
} else {
|
||||
ctx.namedComputeRenderables[ColorNormalizeName] = createColorNormalizeRenderable(ctx, color);
|
||||
ctx.namedComputeRenderables[ColorNormalizeName] = createColorNormalizeRenderable(ctx, color, count);
|
||||
}
|
||||
return ctx.namedComputeRenderables[ColorNormalizeName];
|
||||
}
|
||||
|
||||
function createColorNormalizeRenderable(ctx: WebGLContext, color: Texture) {
|
||||
function createColorNormalizeRenderable(ctx: WebGLContext, color: Texture, count: Texture) {
|
||||
const values: ColorNormalizeValues = {
|
||||
...QuadValues,
|
||||
tColor: ValueCell.create(color),
|
||||
tCount: ValueCell.create(count),
|
||||
uTexSize: ValueCell.create(Vec2.create(color.getWidth(), color.getHeight())),
|
||||
};
|
||||
|
||||
@@ -247,6 +252,9 @@ interface ColorSmoothingInput extends AccumulateInput {
|
||||
}
|
||||
|
||||
export function calcTextureMeshColorSmoothing(input: ColorSmoothingInput, resolution: number, stride: number, webgl: WebGLContext, texture?: Texture) {
|
||||
const { drawBuffers } = webgl.extensions;
|
||||
if (!drawBuffers) throw new Error('need WebGL draw buffers');
|
||||
|
||||
const { gl, resources, state, extensions: { colorBufferHalfFloat, textureHalfFloat } } = webgl;
|
||||
|
||||
const isInstanceType = input.colorType.endsWith('Instance');
|
||||
@@ -263,29 +271,55 @@ export function calcTextureMeshColorSmoothing(input: ColorSmoothingInput, resolu
|
||||
const { texDimX: width, texDimY: height, texCols } = getTexture2dSize(gridDim);
|
||||
// console.log({ width, height, texCols, dim, resolution });
|
||||
|
||||
if (!webgl.namedTextures[ColorAccumulateName]) {
|
||||
webgl.namedTextures[ColorAccumulateName] = colorBufferHalfFloat && textureHalfFloat
|
||||
? resources.texture('image-float16', 'rgba', 'fp16', 'nearest')
|
||||
: resources.texture('image-float32', 'rgba', 'float', 'nearest');
|
||||
}
|
||||
const accumulateTexture = webgl.namedTextures[ColorAccumulateName];
|
||||
accumulateTexture.define(width, height);
|
||||
|
||||
const accumulateRenderable = getAccumulateRenderable(webgl, input, box, resolution, stride);
|
||||
|
||||
//
|
||||
|
||||
const { uCurrentSlice, uCurrentX, uCurrentY } = accumulateRenderable.values;
|
||||
|
||||
if (!webgl.namedFramebuffers[ColorAccumulateName]) {
|
||||
webgl.namedFramebuffers[ColorAccumulateName] = webgl.resources.framebuffer();
|
||||
}
|
||||
const framebuffer = webgl.namedFramebuffers[ColorAccumulateName];
|
||||
|
||||
if (isWebGL2(gl)) {
|
||||
if (!webgl.namedTextures[ColorAccumulateName]) {
|
||||
webgl.namedTextures[ColorAccumulateName] = colorBufferHalfFloat && textureHalfFloat
|
||||
? resources.texture('image-float16', 'rgba', 'fp16', 'nearest')
|
||||
: resources.texture('image-float32', 'rgba', 'float', 'nearest');
|
||||
}
|
||||
|
||||
if (!webgl.namedTextures[ColorCountName]) {
|
||||
webgl.namedTextures[ColorCountName] = resources.texture('image-float32', 'alpha', 'float', 'nearest');
|
||||
}
|
||||
} else {
|
||||
// in webgl1 drawbuffers must be in the same format for some reason
|
||||
// this is quite wasteful but good enough for medium size meshes
|
||||
|
||||
if (!webgl.namedTextures[ColorAccumulateName]) {
|
||||
webgl.namedTextures[ColorAccumulateName] = resources.texture('image-float32', 'rgba', 'float', 'nearest');
|
||||
}
|
||||
|
||||
if (!webgl.namedTextures[ColorCountName]) {
|
||||
webgl.namedTextures[ColorCountName] = resources.texture('image-float32', 'rgba', 'float', 'nearest');
|
||||
}
|
||||
}
|
||||
|
||||
const accumulateTexture = webgl.namedTextures[ColorAccumulateName];
|
||||
const countTexture = webgl.namedTextures[ColorCountName];
|
||||
|
||||
accumulateTexture.define(width, height);
|
||||
countTexture.define(width, height);
|
||||
|
||||
accumulateTexture.attachFramebuffer(framebuffer, 0);
|
||||
countTexture.attachFramebuffer(framebuffer, 1);
|
||||
|
||||
const accumulateRenderable = getAccumulateRenderable(webgl, input, box, resolution, stride);
|
||||
state.currentRenderItemId = -1;
|
||||
|
||||
framebuffer.bind();
|
||||
drawBuffers.drawBuffers([
|
||||
drawBuffers.COLOR_ATTACHMENT0,
|
||||
drawBuffers.COLOR_ATTACHMENT1,
|
||||
]);
|
||||
|
||||
const { uCurrentSlice, uCurrentX, uCurrentY } = accumulateRenderable.values;
|
||||
|
||||
setAccumulateDefaults(webgl);
|
||||
state.currentRenderItemId = -1;
|
||||
accumulateTexture.attachFramebuffer(framebuffer, 0);
|
||||
gl.viewport(0, 0, width, height);
|
||||
gl.scissor(0, 0, width, height);
|
||||
gl.clear(gl.COLOR_BUFFER_BIT);
|
||||
@@ -310,21 +344,31 @@ export function calcTextureMeshColorSmoothing(input: ColorSmoothingInput, resolu
|
||||
currX += dx;
|
||||
}
|
||||
|
||||
accumulateTexture.detachFramebuffer(framebuffer, 0);
|
||||
countTexture.detachFramebuffer(framebuffer, 1);
|
||||
drawBuffers.drawBuffers([gl.COLOR_ATTACHMENT0, gl.NONE]);
|
||||
|
||||
// const accImage = new Float32Array(width * height * 4);
|
||||
// accumulateTexture.attachFramebuffer(framebuffer, 0);
|
||||
// webgl.readPixels(0, 0, width, height, accImage);
|
||||
// console.log(accImage);
|
||||
// printTextureImage({ array: accImage, width, height }, 1 / 4);
|
||||
// printTextureImage({ array: accImage, width, height }, { scale: 1 });
|
||||
|
||||
// const cntImage = new Float32Array(width * height * 4);
|
||||
// countTexture.attachFramebuffer(framebuffer, 0);
|
||||
// webgl.readPixels(0, 0, width, height, cntImage);
|
||||
// console.log(cntImage);
|
||||
// printTextureImage({ array: cntImage, width, height }, { scale: 1 });
|
||||
|
||||
// normalize
|
||||
|
||||
if (!texture) texture = resources.texture('image-uint8', 'rgb', 'ubyte', 'linear');
|
||||
if (!texture) texture = resources.texture('image-uint8', 'rgba', 'ubyte', 'linear');
|
||||
texture.define(width, height);
|
||||
|
||||
const normalizeRenderable = getNormalizeRenderable(webgl, accumulateTexture);
|
||||
const normalizeRenderable = getNormalizeRenderable(webgl, accumulateTexture, countTexture);
|
||||
state.currentRenderItemId = -1;
|
||||
|
||||
setNormalizeDefaults(webgl);
|
||||
state.currentRenderItemId = -1;
|
||||
texture.attachFramebuffer(framebuffer, 0);
|
||||
gl.viewport(0, 0, width, height);
|
||||
gl.scissor(0, 0, width, height);
|
||||
@@ -335,10 +379,160 @@ export function calcTextureMeshColorSmoothing(input: ColorSmoothingInput, resolu
|
||||
// texture.attachFramebuffer(framebuffer, 0);
|
||||
// webgl.readPixels(0, 0, width, height, normImage);
|
||||
// console.log(normImage);
|
||||
// printTextureImage({ array: normImage, width, height }, 1 / 4);
|
||||
// printTextureImage({ array: normImage, width, height }, { scale: 1 });
|
||||
|
||||
const gridTransform = Vec4.create(min[0], min[1], min[2], scaleFactor);
|
||||
const type = isInstanceType ? 'volumeInstance' : 'volume';
|
||||
|
||||
return { texture, gridDim, gridTexDim: Vec2.create(width, height), gridTransform, type };
|
||||
}
|
||||
|
||||
//
|
||||
|
||||
const ColorSmoothingRgbName = 'color-smoothing-rgb';
|
||||
const ColorSmoothingRgbaName = 'color-smoothing-rgba';
|
||||
const ColorSmoothingAlphaName = 'color-smoothing-alpha';
|
||||
|
||||
function isSupportedColorType(x: string): x is 'group' | 'groupInstance' {
|
||||
return x === 'group' || x === 'groupInstance';
|
||||
}
|
||||
|
||||
export function applyTextureMeshColorSmoothing(values: TextureMeshValues, resolution: number, stride: number, webgl: WebGLContext, colorTexture?: Texture) {
|
||||
if (!isSupportedColorType(values.dColorType.ref.value)) return;
|
||||
|
||||
stride *= 3; // triple because TextureMesh is never indexed (no elements buffer)
|
||||
|
||||
if (!webgl.namedTextures[ColorSmoothingRgbName]) {
|
||||
webgl.namedTextures[ColorSmoothingRgbName] = webgl.resources.texture('image-uint8', 'rgb', 'ubyte', 'nearest');
|
||||
}
|
||||
const colorData = webgl.namedTextures[ColorSmoothingRgbName];
|
||||
colorData.load(values.tColor.ref.value);
|
||||
|
||||
const smoothingData = calcTextureMeshColorSmoothing({
|
||||
vertexCount: values.uVertexCount.ref.value,
|
||||
instanceCount: values.uInstanceCount.ref.value,
|
||||
groupCount: values.uGroupCount.ref.value,
|
||||
transformBuffer: values.aTransform.ref.value,
|
||||
instanceBuffer: values.aInstance.ref.value,
|
||||
positionTexture: values.tPosition.ref.value,
|
||||
groupTexture: values.tGroup.ref.value,
|
||||
colorData,
|
||||
colorType: values.dColorType.ref.value,
|
||||
boundingSphere: values.boundingSphere.ref.value,
|
||||
invariantBoundingSphere: values.invariantBoundingSphere.ref.value,
|
||||
}, resolution, stride, webgl, colorTexture);
|
||||
|
||||
ValueCell.updateIfChanged(values.dColorType, smoothingData.type);
|
||||
ValueCell.update(values.tColorGrid, smoothingData.texture);
|
||||
ValueCell.update(values.uColorTexDim, smoothingData.gridTexDim);
|
||||
ValueCell.update(values.uColorGridDim, smoothingData.gridDim);
|
||||
ValueCell.update(values.uColorGridTransform, smoothingData.gridTransform);
|
||||
}
|
||||
|
||||
function isSupportedOverpaintType(x: string): x is 'groupInstance' {
|
||||
return x === 'groupInstance';
|
||||
}
|
||||
|
||||
export function applyTextureMeshOverpaintSmoothing(values: TextureMeshValues, resolution: number, stride: number, webgl: WebGLContext, colorTexture?: Texture) {
|
||||
if (!isSupportedOverpaintType(values.dOverpaintType.ref.value)) return;
|
||||
|
||||
stride *= 3; // triple because TextureMesh is never indexed (no elements buffer)
|
||||
|
||||
if (!webgl.namedTextures[ColorSmoothingRgbaName]) {
|
||||
webgl.namedTextures[ColorSmoothingRgbaName] = webgl.resources.texture('image-uint8', 'rgba', 'ubyte', 'nearest');
|
||||
}
|
||||
const colorData = webgl.namedTextures[ColorSmoothingRgbaName];
|
||||
colorData.load(values.tOverpaint.ref.value);
|
||||
|
||||
const smoothingData = calcTextureMeshColorSmoothing({
|
||||
vertexCount: values.uVertexCount.ref.value,
|
||||
instanceCount: values.uInstanceCount.ref.value,
|
||||
groupCount: values.uGroupCount.ref.value,
|
||||
transformBuffer: values.aTransform.ref.value,
|
||||
instanceBuffer: values.aInstance.ref.value,
|
||||
positionTexture: values.tPosition.ref.value,
|
||||
groupTexture: values.tGroup.ref.value,
|
||||
colorData,
|
||||
colorType: values.dOverpaintType.ref.value,
|
||||
boundingSphere: values.boundingSphere.ref.value,
|
||||
invariantBoundingSphere: values.invariantBoundingSphere.ref.value,
|
||||
}, resolution, stride, webgl, colorTexture);
|
||||
|
||||
ValueCell.updateIfChanged(values.dOverpaintType, smoothingData.type);
|
||||
ValueCell.update(values.tOverpaintGrid, smoothingData.texture);
|
||||
ValueCell.update(values.uOverpaintTexDim, smoothingData.gridTexDim);
|
||||
ValueCell.update(values.uOverpaintGridDim, smoothingData.gridDim);
|
||||
ValueCell.update(values.uOverpaintGridTransform, smoothingData.gridTransform);
|
||||
}
|
||||
|
||||
function isSupportedTransparencyType(x: string): x is 'groupInstance' {
|
||||
return x === 'groupInstance';
|
||||
}
|
||||
|
||||
export function applyTextureMeshTransparencySmoothing(values: TextureMeshValues, resolution: number, stride: number, webgl: WebGLContext, colorTexture?: Texture) {
|
||||
if (!isSupportedTransparencyType(values.dTransparencyType.ref.value)) return;
|
||||
|
||||
stride *= 3; // triple because TextureMesh is never indexed (no elements buffer)
|
||||
|
||||
if (!webgl.namedTextures[ColorSmoothingAlphaName]) {
|
||||
webgl.namedTextures[ColorSmoothingAlphaName] = webgl.resources.texture('image-uint8', 'alpha', 'ubyte', 'nearest');
|
||||
}
|
||||
const colorData = webgl.namedTextures[ColorSmoothingAlphaName];
|
||||
colorData.load(values.tTransparency.ref.value);
|
||||
|
||||
const smoothingData = calcTextureMeshColorSmoothing({
|
||||
vertexCount: values.uVertexCount.ref.value,
|
||||
instanceCount: values.uInstanceCount.ref.value,
|
||||
groupCount: values.uGroupCount.ref.value,
|
||||
transformBuffer: values.aTransform.ref.value,
|
||||
instanceBuffer: values.aInstance.ref.value,
|
||||
positionTexture: values.tPosition.ref.value,
|
||||
groupTexture: values.tGroup.ref.value,
|
||||
colorData,
|
||||
colorType: values.dTransparencyType.ref.value,
|
||||
boundingSphere: values.boundingSphere.ref.value,
|
||||
invariantBoundingSphere: values.invariantBoundingSphere.ref.value,
|
||||
}, resolution, stride, webgl, colorTexture);
|
||||
|
||||
ValueCell.updateIfChanged(values.dTransparencyType, smoothingData.type);
|
||||
ValueCell.update(values.tTransparencyGrid, smoothingData.texture);
|
||||
ValueCell.update(values.uTransparencyTexDim, smoothingData.gridTexDim);
|
||||
ValueCell.update(values.uTransparencyGridDim, smoothingData.gridDim);
|
||||
ValueCell.update(values.uTransparencyGridTransform, smoothingData.gridTransform);
|
||||
}
|
||||
|
||||
function isSupportedSubstanceType(x: string): x is 'groupInstance' {
|
||||
return x === 'groupInstance';
|
||||
}
|
||||
|
||||
export function applyTextureMeshSubstanceSmoothing(values: TextureMeshValues, resolution: number, stride: number, webgl: WebGLContext, colorTexture?: Texture) {
|
||||
if (!isSupportedSubstanceType(values.dSubstanceType.ref.value)) return;
|
||||
|
||||
stride *= 3; // triple because TextureMesh is never indexed (no elements buffer)
|
||||
|
||||
if (!webgl.namedTextures[ColorSmoothingRgbName]) {
|
||||
webgl.namedTextures[ColorSmoothingRgbName] = webgl.resources.texture('image-uint8', 'rgb', 'ubyte', 'nearest');
|
||||
}
|
||||
const colorData = webgl.namedTextures[ColorSmoothingRgbName];
|
||||
colorData.load(values.tSubstance.ref.value);
|
||||
|
||||
const smoothingData = calcTextureMeshColorSmoothing({
|
||||
vertexCount: values.uVertexCount.ref.value,
|
||||
instanceCount: values.uInstanceCount.ref.value,
|
||||
groupCount: values.uGroupCount.ref.value,
|
||||
transformBuffer: values.aTransform.ref.value,
|
||||
instanceBuffer: values.aInstance.ref.value,
|
||||
positionTexture: values.tPosition.ref.value,
|
||||
groupTexture: values.tGroup.ref.value,
|
||||
colorData,
|
||||
colorType: values.dSubstanceType.ref.value,
|
||||
boundingSphere: values.boundingSphere.ref.value,
|
||||
invariantBoundingSphere: values.invariantBoundingSphere.ref.value,
|
||||
}, resolution, stride, webgl, colorTexture);
|
||||
|
||||
ValueCell.updateIfChanged(values.dSubstanceType, smoothingData.type);
|
||||
ValueCell.update(values.tSubstanceGrid, smoothingData.texture);
|
||||
ValueCell.update(values.uSubstanceTexDim, smoothingData.gridTexDim);
|
||||
ValueCell.update(values.uSubstanceGridDim, smoothingData.gridDim);
|
||||
ValueCell.update(values.uSubstanceGridTransform, smoothingData.gridTransform);
|
||||
}
|
||||
|
||||
@@ -23,6 +23,7 @@ import { createNullTexture, Texture } from '../../../mol-gl/webgl/texture';
|
||||
import { Vec2, Vec4 } from '../../../mol-math/linear-algebra';
|
||||
import { createEmptyClipping } from '../clipping-data';
|
||||
import { NullLocation } from '../../../mol-model/location';
|
||||
import { createEmptySubstance } from '../substance-data';
|
||||
|
||||
export interface TextureMesh {
|
||||
readonly kind: 'texture-mesh',
|
||||
@@ -40,7 +41,7 @@ export interface TextureMesh {
|
||||
|
||||
readonly boundingSphere: Sphere3D
|
||||
|
||||
meta?: unknown
|
||||
readonly meta: { [k: string]: unknown }
|
||||
}
|
||||
|
||||
export namespace TextureMesh {
|
||||
@@ -92,6 +93,7 @@ export namespace TextureMesh {
|
||||
normalTexture: ValueCell.create(normalTexture),
|
||||
doubleBuffer: new DoubleBuffer(),
|
||||
boundingSphere: Sphere3D.clone(boundingSphere),
|
||||
meta: {}
|
||||
};
|
||||
}
|
||||
}
|
||||
@@ -134,6 +136,7 @@ export namespace TextureMesh {
|
||||
const marker = createMarkers(instanceCount * groupCount);
|
||||
const overpaint = createEmptyOverpaint();
|
||||
const transparency = createEmptyTransparency();
|
||||
const substance = createEmptySubstance();
|
||||
const clipping = createEmptyClipping();
|
||||
|
||||
const counts = { drawCount: textureMesh.vertexCount, vertexCount: textureMesh.vertexCount, groupCount, instanceCount };
|
||||
@@ -155,6 +158,7 @@ export namespace TextureMesh {
|
||||
...marker,
|
||||
...overpaint,
|
||||
...transparency,
|
||||
...substance,
|
||||
...clipping,
|
||||
...transform,
|
||||
|
||||
@@ -165,6 +169,8 @@ export namespace TextureMesh {
|
||||
dIgnoreLight: ValueCell.create(props.ignoreLight),
|
||||
dXrayShaded: ValueCell.create(props.xrayShaded),
|
||||
dGeoTexture: ValueCell.create(true),
|
||||
|
||||
meta: ValueCell.create(textureMesh.meta),
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
@@ -1,18 +1,24 @@
|
||||
/**
|
||||
* Copyright (c) 2019-2020 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
||||
* Copyright (c) 2019-2021 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
||||
*
|
||||
* @author Alexander Rose <alexander.rose@weirdbyte.de>
|
||||
*/
|
||||
|
||||
import { ValueCell } from '../../mol-util/value-cell';
|
||||
import { Vec2 } from '../../mol-math/linear-algebra';
|
||||
import { Vec2, Vec3, Vec4 } from '../../mol-math/linear-algebra';
|
||||
import { TextureImage, createTextureImage } from '../../mol-gl/renderable/util';
|
||||
import { createNullTexture, Texture } from '../../mol-gl/webgl/texture';
|
||||
|
||||
export type TransparencyData = {
|
||||
tTransparency: ValueCell<TextureImage<Uint8Array>>
|
||||
uTransparencyTexDim: ValueCell<Vec2>
|
||||
dTransparency: ValueCell<boolean>,
|
||||
transparencyAverage: ValueCell<number>,
|
||||
|
||||
tTransparencyGrid: ValueCell<Texture>,
|
||||
uTransparencyGridDim: ValueCell<Vec3>,
|
||||
uTransparencyGridTransform: ValueCell<Vec4>,
|
||||
dTransparencyType: ValueCell<string>,
|
||||
}
|
||||
|
||||
export function applyTransparencyValue(array: Uint8Array, start: number, end: number, value: number) {
|
||||
@@ -48,6 +54,11 @@ export function createTransparency(count: number, transparencyData?: Transparenc
|
||||
uTransparencyTexDim: ValueCell.create(Vec2.create(transparency.width, transparency.height)),
|
||||
dTransparency: ValueCell.create(count > 0),
|
||||
transparencyAverage: ValueCell.create(0),
|
||||
|
||||
tTransparencyGrid: ValueCell.create(createNullTexture()),
|
||||
uTransparencyGridDim: ValueCell.create(Vec3.create(1, 1, 1)),
|
||||
uTransparencyGridTransform: ValueCell.create(Vec4.create(0, 0, 0, 1)),
|
||||
dTransparencyType: ValueCell.create('groupInstance'),
|
||||
};
|
||||
}
|
||||
}
|
||||
@@ -64,6 +75,11 @@ export function createEmptyTransparency(transparencyData?: TransparencyData): Tr
|
||||
uTransparencyTexDim: ValueCell.create(Vec2.create(1, 1)),
|
||||
dTransparency: ValueCell.create(false),
|
||||
transparencyAverage: ValueCell.create(0),
|
||||
|
||||
tTransparencyGrid: ValueCell.create(createNullTexture()),
|
||||
uTransparencyGridDim: ValueCell.create(Vec3.create(1, 1, 1)),
|
||||
uTransparencyGridTransform: ValueCell.create(Vec4.create(0, 0, 0, 1)),
|
||||
dTransparencyType: ValueCell.create('groupInstance'),
|
||||
};
|
||||
}
|
||||
}
|
||||
@@ -52,8 +52,8 @@ describe('renderer', () => {
|
||||
scene.add(points);
|
||||
scene.commit();
|
||||
expect(ctx.stats.resourceCounts.attribute).toBe(ctx.isWebGL2 ? 4 : 5);
|
||||
expect(ctx.stats.resourceCounts.texture).toBe(7);
|
||||
expect(ctx.stats.resourceCounts.vertexArray).toBe(8);
|
||||
expect(ctx.stats.resourceCounts.texture).toBe(8);
|
||||
expect(ctx.stats.resourceCounts.vertexArray).toBe(ctx.extensions.vertexArrayObject ? 8 : 0);
|
||||
expect(ctx.stats.resourceCounts.program).toBe(8);
|
||||
expect(ctx.stats.resourceCounts.shader).toBe(16);
|
||||
|
||||
|
||||
@@ -116,6 +116,9 @@ function setRenderingDefaults(ctx: WebGLContext) {
|
||||
}
|
||||
|
||||
export function createIsosurfaceBuffers(ctx: WebGLContext, activeVoxelsBase: Texture, volumeData: Texture, histogramPyramid: HistogramPyramid, gridDim: Vec3, gridTexDim: Vec3, transform: Mat4, isoValue: number, invert: boolean, packedGroup: boolean, vertexTexture?: Texture, groupTexture?: Texture, normalTexture?: Texture) {
|
||||
const { drawBuffers } = ctx.extensions;
|
||||
if (!drawBuffers) throw new Error('need WebGL draw buffers');
|
||||
|
||||
const { gl, resources, extensions } = ctx;
|
||||
const { pyramidTex, height, levels, scale, count } = histogramPyramid;
|
||||
const width = pyramidTex.getWidth();
|
||||
@@ -173,9 +176,6 @@ export function createIsosurfaceBuffers(ctx: WebGLContext, activeVoxelsBase: Tex
|
||||
const renderable = getIsosurfaceRenderable(ctx, pyramidTex, activeVoxelsBase, volumeData, gridDim, gridTexDim, transform, isoValue, levels, scale, count, invert, packedGroup);
|
||||
ctx.state.currentRenderItemId = -1;
|
||||
|
||||
const { drawBuffers } = ctx.extensions;
|
||||
if (!drawBuffers) throw new Error('need WebGL draw buffers');
|
||||
|
||||
framebuffer.bind();
|
||||
drawBuffers.drawBuffers([
|
||||
drawBuffers.COLOR_ATTACHMENT0,
|
||||
|
||||
@@ -1,17 +1,19 @@
|
||||
/**
|
||||
* Copyright (c) 2020 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
||||
* Copyright (c) 2020-2021 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
||||
*
|
||||
* @author Alexander Rose <alexander.rose@weirdbyte.de>
|
||||
*/
|
||||
|
||||
import { WebGLContext } from '../../mol-gl/webgl/context';
|
||||
import { Texture } from '../../mol-gl/webgl/texture';
|
||||
import { PrintImageOptions, printTextureImage } from '../../mol-gl/renderable/util';
|
||||
import { defaults, ValueCell } from '../../mol-util';
|
||||
import { ValueSpec, AttributeSpec, UniformSpec, Values } from '../../mol-gl/renderable/schema';
|
||||
import { createNullTexture, Texture } from '../../mol-gl/webgl/texture';
|
||||
import { ValueCell } from '../../mol-util';
|
||||
import { ValueSpec, AttributeSpec, UniformSpec, Values, TextureSpec } from '../../mol-gl/renderable/schema';
|
||||
import { Vec2 } from '../../mol-math/linear-algebra';
|
||||
import { GLRenderingContext } from '../../mol-gl/webgl/compat';
|
||||
import { PixelData } from '../../mol-util/image';
|
||||
import { ShaderCode } from '../shader-code';
|
||||
import { copy_frag } from '../shader/copy.frag';
|
||||
import { quad_vert } from '../shader/quad.vert';
|
||||
import { createComputeRenderItem } from '../webgl/render-item';
|
||||
import { ComputeRenderable, createComputeRenderable } from '../renderable';
|
||||
|
||||
export const QuadPositions = new Float32Array([
|
||||
1.0, 1.0, -1.0, 1.0, -1.0, -1.0, // First triangle
|
||||
@@ -34,21 +36,57 @@ export const QuadValues: Values<typeof QuadSchema> = {
|
||||
|
||||
//
|
||||
|
||||
function getArrayForTexture(gl: GLRenderingContext, texture: Texture, size: number) {
|
||||
switch (texture.type) {
|
||||
case gl.UNSIGNED_BYTE: return new Uint8Array(size);
|
||||
case gl.FLOAT: return new Float32Array(size);
|
||||
}
|
||||
throw new Error('unknown/unsupported texture type');
|
||||
const CopySchema = {
|
||||
...QuadSchema,
|
||||
tColor: TextureSpec('texture', 'rgba', 'ubyte', 'nearest'),
|
||||
uTexSize: UniformSpec('v2'),
|
||||
};
|
||||
const CopyShaderCode = ShaderCode('copy', quad_vert, copy_frag);
|
||||
export type CopyRenderable = ComputeRenderable<Values<typeof CopySchema>>
|
||||
|
||||
export function createCopyRenderable(ctx: WebGLContext, texture: Texture): CopyRenderable {
|
||||
const values: Values<typeof CopySchema> = {
|
||||
...QuadValues,
|
||||
tColor: ValueCell.create(texture),
|
||||
uTexSize: ValueCell.create(Vec2.create(texture.getWidth(), texture.getHeight())),
|
||||
};
|
||||
|
||||
const schema = { ...CopySchema };
|
||||
const renderItem = createComputeRenderItem(ctx, 'triangles', CopyShaderCode, schema, values);
|
||||
|
||||
return createComputeRenderable(renderItem, values);
|
||||
}
|
||||
|
||||
export function readTexture(ctx: WebGLContext, texture: Texture, width?: number, height?: number): PixelData {
|
||||
const SharedCopyName = 'shared-copy';
|
||||
|
||||
export function getSharedCopyRenderable(ctx: WebGLContext, texture: Texture) {
|
||||
if (!ctx.namedComputeRenderables[SharedCopyName]) {
|
||||
ctx.namedComputeRenderables[SharedCopyName] = createCopyRenderable(ctx, createNullTexture());
|
||||
}
|
||||
const copy = ctx.namedComputeRenderables[SharedCopyName] as CopyRenderable;
|
||||
ValueCell.update(copy.values.tColor, texture);
|
||||
ValueCell.update(copy.values.uTexSize, Vec2.set(copy.values.uTexSize.ref.value, texture.getWidth(), texture.getHeight()));
|
||||
copy.update();
|
||||
return copy;
|
||||
}
|
||||
|
||||
//
|
||||
|
||||
const ReadTextureName = 'read-texture';
|
||||
const ReadAlphaTextureName = 'read-alpha-texture';
|
||||
|
||||
export function readTexture(ctx: WebGLContext, texture: Texture) {
|
||||
const { gl, resources } = ctx;
|
||||
width = defaults(width, texture.getWidth());
|
||||
height = defaults(height, texture.getHeight());
|
||||
const size = width * height * 4;
|
||||
const framebuffer = resources.framebuffer();
|
||||
const array = getArrayForTexture(gl, texture, size);
|
||||
if (texture.type !== gl.UNSIGNED_BYTE) throw new Error('unsupported texture type');
|
||||
|
||||
if (!ctx.namedFramebuffers[ReadTextureName]) {
|
||||
ctx.namedFramebuffers[ReadTextureName] = resources.framebuffer();
|
||||
}
|
||||
const framebuffer = ctx.namedFramebuffers[ReadTextureName];
|
||||
|
||||
const width = texture.getWidth();
|
||||
const height = texture.getHeight();
|
||||
const array = new Uint8Array(width * height * 4);
|
||||
framebuffer.bind();
|
||||
texture.attachFramebuffer(framebuffer, 0);
|
||||
ctx.readPixels(0, 0, width, height, array);
|
||||
@@ -56,8 +94,44 @@ export function readTexture(ctx: WebGLContext, texture: Texture, width?: number,
|
||||
return { array, width, height };
|
||||
}
|
||||
|
||||
export function printTexture(ctx: WebGLContext, texture: Texture, options: Partial<PrintImageOptions> = {}) {
|
||||
const pixelData = readTexture(ctx, texture);
|
||||
PixelData.flipY(pixelData);
|
||||
printTextureImage(pixelData, options);
|
||||
export function readAlphaTexture(ctx: WebGLContext, texture: Texture) {
|
||||
const { gl, state, resources } = ctx;
|
||||
if (texture.type !== gl.UNSIGNED_BYTE) throw new Error('unsupported texture type');
|
||||
|
||||
const width = texture.getWidth();
|
||||
const height = texture.getHeight();
|
||||
|
||||
const copy = getSharedCopyRenderable(ctx, texture);
|
||||
state.currentRenderItemId = -1;
|
||||
|
||||
if (!ctx.namedFramebuffers[ReadAlphaTextureName]) {
|
||||
ctx.namedFramebuffers[ReadAlphaTextureName] = resources.framebuffer();
|
||||
}
|
||||
const framebuffer = ctx.namedFramebuffers[ReadAlphaTextureName];
|
||||
framebuffer.bind();
|
||||
|
||||
if (!ctx.namedTextures[ReadAlphaTextureName]) {
|
||||
ctx.namedTextures[ReadAlphaTextureName] = resources.texture('image-uint8', 'rgba', 'ubyte', 'linear');
|
||||
}
|
||||
const copyTex = ctx.namedTextures[ReadAlphaTextureName];
|
||||
copyTex.define(width, height);
|
||||
copyTex.attachFramebuffer(framebuffer, 0);
|
||||
|
||||
state.disable(gl.CULL_FACE);
|
||||
state.enable(gl.BLEND);
|
||||
state.disable(gl.DEPTH_TEST);
|
||||
state.enable(gl.SCISSOR_TEST);
|
||||
state.depthMask(false);
|
||||
state.clearColor(0, 0, 0, 0);
|
||||
state.blendFunc(gl.ONE, gl.ONE);
|
||||
state.blendEquation(gl.FUNC_ADD);
|
||||
gl.viewport(0, 0, width, height);
|
||||
gl.scissor(0, 0, width, height);
|
||||
gl.clear(gl.COLOR_BUFFER_BIT);
|
||||
copy.render();
|
||||
|
||||
const array = new Uint8Array(width * height * 4);
|
||||
ctx.readPixels(0, 0, width, height, array);
|
||||
|
||||
return { array, width, height };
|
||||
}
|
||||
@@ -10,7 +10,6 @@ import { createGraphicsRenderItem } from '../webgl/render-item';
|
||||
import { GlobalUniformSchema, BaseSchema, AttributeSpec, DefineSpec, Values, InternalSchema, SizeSchema, InternalValues, GlobalTextureSchema } from './schema';
|
||||
import { PointsShaderCode } from '../shader-code';
|
||||
import { ValueCell } from '../../mol-util';
|
||||
import { Points } from '../../mol-geo/geometry/points/points';
|
||||
|
||||
export const PointsSchema = {
|
||||
...BaseSchema,
|
||||
@@ -18,7 +17,7 @@ export const PointsSchema = {
|
||||
aGroup: AttributeSpec('float32', 1, 0),
|
||||
aPosition: AttributeSpec('float32', 3, 0),
|
||||
dPointSizeAttenuation: DefineSpec('boolean'),
|
||||
dPointStyle: DefineSpec('string', Points.StyleTypeNames),
|
||||
dPointStyle: DefineSpec('string', ['square', 'circle', 'fuzzy']),
|
||||
};
|
||||
export type PointsSchema = typeof PointsSchema
|
||||
export type PointsValues = Values<PointsSchema>
|
||||
|
||||
@@ -141,15 +141,9 @@ export const GlobalUniformSchema = {
|
||||
uClipObjectRotation: UniformSpec('v4[]'),
|
||||
uClipObjectScale: UniformSpec('v3[]'),
|
||||
|
||||
// all the following could in principle be per object
|
||||
// as a kind of 'material' parameter set
|
||||
// would need to test performance implications
|
||||
uLightIntensity: UniformSpec('f'),
|
||||
uAmbientIntensity: UniformSpec('f'),
|
||||
|
||||
uMetalness: UniformSpec('f'),
|
||||
uRoughness: UniformSpec('f'),
|
||||
uReflectivity: UniformSpec('f'),
|
||||
uLightDirection: UniformSpec('v3[]'),
|
||||
uLightColor: UniformSpec('v3[]'),
|
||||
uAmbientColor: UniformSpec('v3'),
|
||||
|
||||
uPickingAlphaThreshold: UniformSpec('f'),
|
||||
|
||||
@@ -224,6 +218,11 @@ export const OverpaintSchema = {
|
||||
uOverpaintTexDim: UniformSpec('v2'),
|
||||
tOverpaint: TextureSpec('image-uint8', 'rgba', 'ubyte', 'nearest'),
|
||||
dOverpaint: DefineSpec('boolean'),
|
||||
|
||||
uOverpaintGridDim: UniformSpec('v3'),
|
||||
uOverpaintGridTransform: UniformSpec('v4'),
|
||||
tOverpaintGrid: TextureSpec('texture', 'rgba', 'ubyte', 'linear'),
|
||||
dOverpaintType: DefineSpec('string', ['groupInstance', 'volumeInstance']),
|
||||
} as const;
|
||||
export type OverpaintSchema = typeof OverpaintSchema
|
||||
export type OverpaintValues = Values<OverpaintSchema>
|
||||
@@ -233,10 +232,28 @@ export const TransparencySchema = {
|
||||
tTransparency: TextureSpec('image-uint8', 'alpha', 'ubyte', 'nearest'),
|
||||
dTransparency: DefineSpec('boolean'),
|
||||
transparencyAverage: ValueSpec('number'),
|
||||
|
||||
uTransparencyGridDim: UniformSpec('v3'),
|
||||
uTransparencyGridTransform: UniformSpec('v4'),
|
||||
tTransparencyGrid: TextureSpec('texture', 'alpha', 'ubyte', 'linear'),
|
||||
dTransparencyType: DefineSpec('string', ['groupInstance', 'volumeInstance']),
|
||||
} as const;
|
||||
export type TransparencySchema = typeof TransparencySchema
|
||||
export type TransparencyValues = Values<TransparencySchema>
|
||||
|
||||
export const SubstanceSchema = {
|
||||
uSubstanceTexDim: UniformSpec('v2'),
|
||||
tSubstance: TextureSpec('image-uint8', 'rgb', 'ubyte', 'nearest'),
|
||||
dSubstance: DefineSpec('boolean'),
|
||||
|
||||
uSubstanceGridDim: UniformSpec('v3'),
|
||||
uSubstanceGridTransform: UniformSpec('v4'),
|
||||
tSubstanceGrid: TextureSpec('texture', 'rgb', 'ubyte', 'linear'),
|
||||
dSubstanceType: DefineSpec('string', ['groupInstance', 'volumeInstance']),
|
||||
} as const;
|
||||
export type SubstanceSchema = typeof SubstanceSchema
|
||||
export type SubstanceValues = Values<SubstanceSchema>
|
||||
|
||||
export const ClippingSchema = {
|
||||
dClipObjectCount: DefineSpec('number'),
|
||||
dClipVariant: DefineSpec('string', ['instance', 'pixel']),
|
||||
@@ -253,8 +270,11 @@ export const BaseSchema = {
|
||||
...MarkerSchema,
|
||||
...OverpaintSchema,
|
||||
...TransparencySchema,
|
||||
...SubstanceSchema,
|
||||
...ClippingSchema,
|
||||
|
||||
dLightCount: DefineSpec('number'),
|
||||
|
||||
aInstance: AttributeSpec('float32', 1, 1),
|
||||
/**
|
||||
* final per-instance transform calculated for instance `i` as
|
||||
@@ -266,6 +286,9 @@ export const BaseSchema = {
|
||||
* final alpha, calculated as `values.alpha * state.alpha`
|
||||
*/
|
||||
uAlpha: UniformSpec('f', 'material'),
|
||||
uMetalness: UniformSpec('f', 'material'),
|
||||
uRoughness: UniformSpec('f', 'material'),
|
||||
|
||||
uVertexCount: UniformSpec('i'),
|
||||
uInstanceCount: UniformSpec('i'),
|
||||
uGroupCount: UniformSpec('i'),
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
import { Renderable, RenderableState, createRenderable } from '../renderable';
|
||||
import { WebGLContext } from '../webgl/context';
|
||||
import { createGraphicsRenderItem } from '../webgl/render-item';
|
||||
import { GlobalUniformSchema, BaseSchema, DefineSpec, Values, InternalSchema, InternalValues, UniformSpec, TextureSpec, GlobalTextureSchema } from './schema';
|
||||
import { GlobalUniformSchema, BaseSchema, DefineSpec, Values, InternalSchema, InternalValues, UniformSpec, TextureSpec, GlobalTextureSchema, ValueSpec } from './schema';
|
||||
import { MeshShaderCode } from '../shader-code';
|
||||
import { ValueCell } from '../../mol-util';
|
||||
|
||||
@@ -24,6 +24,7 @@ export const TextureMeshSchema = {
|
||||
dIgnoreLight: DefineSpec('boolean'),
|
||||
dXrayShaded: DefineSpec('boolean'),
|
||||
dGeoTexture: DefineSpec('boolean'),
|
||||
meta: ValueSpec('unknown')
|
||||
};
|
||||
export type TextureMeshSchema = typeof TextureMeshSchema
|
||||
export type TextureMeshValues = Values<TextureMeshSchema>
|
||||
|
||||
@@ -91,7 +91,7 @@ export function printImageData(imageData: ImageData, options: Partial<PrintImage
|
||||
}
|
||||
|
||||
canvas.toBlob(imgBlob => {
|
||||
const objectURL = URL.createObjectURL(imgBlob);
|
||||
const objectURL = URL.createObjectURL(imgBlob!);
|
||||
const existingImg = document.getElementById(o.id) as HTMLImageElement;
|
||||
const img = existingImg || document.createElement('img');
|
||||
img.id = o.id;
|
||||
|
||||
@@ -70,7 +70,6 @@ interface Renderer {
|
||||
export const RendererParams = {
|
||||
backgroundColor: PD.Color(Color(0x000000), { description: 'Background color of the 3D canvas' }),
|
||||
|
||||
// the following are general 'material' parameters
|
||||
pickingAlphaThreshold: PD.Numeric(0.5, { min: 0.0, max: 1.0, step: 0.01 }, { description: 'The minimum opacity value needed for an object to be pickable.' }),
|
||||
|
||||
interiorDarkening: PD.Numeric(0.5, { min: 0.0, max: 1.0, step: 0.01 }),
|
||||
@@ -85,20 +84,19 @@ export const RendererParams = {
|
||||
|
||||
xrayEdgeFalloff: PD.Numeric(1, { min: 0.0, max: 3.0, step: 0.1 }),
|
||||
|
||||
style: PD.MappedStatic('matte', {
|
||||
custom: PD.Group({
|
||||
lightIntensity: PD.Numeric(0.6, { min: 0.0, max: 1.0, step: 0.01 }),
|
||||
ambientIntensity: PD.Numeric(0.4, { min: 0.0, max: 1.0, step: 0.01 }),
|
||||
metalness: PD.Numeric(0.0, { min: 0.0, max: 1.0, step: 0.01 }),
|
||||
roughness: PD.Numeric(1.0, { min: 0.0, max: 1.0, step: 0.01 }),
|
||||
reflectivity: PD.Numeric(0.5, { min: 0.0, max: 1.0, step: 0.01 }),
|
||||
}, { isExpanded: true }),
|
||||
flat: PD.Group({}),
|
||||
matte: PD.Group({}),
|
||||
glossy: PD.Group({}),
|
||||
metallic: PD.Group({}),
|
||||
plastic: PD.Group({}),
|
||||
}, { label: 'Lighting', description: 'Style in which the 3D scene is rendered/lighted' }),
|
||||
light: PD.ObjectList({
|
||||
inclination: PD.Numeric(180, { min: 0, max: 180, step: 1 }),
|
||||
azimuth: PD.Numeric(0, { min: 0, max: 360, step: 1 }),
|
||||
color: PD.Color(Color.fromNormalizedRgb(1.0, 1.0, 1.0)),
|
||||
intensity: PD.Numeric(0.6, { min: 0.0, max: 1.0, step: 0.01 }),
|
||||
}, o => Color.toHexString(o.color), { defaultValue: [{
|
||||
inclination: 180,
|
||||
azimuth: 0,
|
||||
color: Color.fromNormalizedRgb(1.0, 1.0, 1.0),
|
||||
intensity: 0.6
|
||||
}] }),
|
||||
ambientColor: PD.Color(Color.fromNormalizedRgb(1.0, 1.0, 1.0)),
|
||||
ambientIntensity: PD.Numeric(0.4, { min: 0.0, max: 1.0, step: 0.01 }),
|
||||
|
||||
clip: PD.Group({
|
||||
variant: PD.Select('instance', PD.arrayToOptions<Clipping.Variant>(['instance', 'pixel'])),
|
||||
@@ -116,44 +114,27 @@ export const RendererParams = {
|
||||
};
|
||||
export type RendererProps = PD.Values<typeof RendererParams>
|
||||
|
||||
export type Style = {
|
||||
lightIntensity: number
|
||||
ambientIntensity: number
|
||||
metalness: number
|
||||
roughness: number
|
||||
reflectivity: number
|
||||
type Light = {
|
||||
count: number
|
||||
direction: number[]
|
||||
color: number[]
|
||||
}
|
||||
|
||||
export function getStyle(props: RendererProps['style']): Style {
|
||||
switch (props.name) {
|
||||
case 'custom':
|
||||
return props.params as Style;
|
||||
case 'flat':
|
||||
return {
|
||||
lightIntensity: 0, ambientIntensity: 1,
|
||||
metalness: 0, roughness: 0.4, reflectivity: 0.5
|
||||
};
|
||||
case 'matte':
|
||||
return {
|
||||
lightIntensity: 0.7, ambientIntensity: 0.3,
|
||||
metalness: 0, roughness: 1, reflectivity: 0.5
|
||||
};
|
||||
case 'glossy':
|
||||
return {
|
||||
lightIntensity: 0.7, ambientIntensity: 0.3,
|
||||
metalness: 0, roughness: 0.4, reflectivity: 0.5
|
||||
};
|
||||
case 'metallic':
|
||||
return {
|
||||
lightIntensity: 0.7, ambientIntensity: 0.7,
|
||||
metalness: 0.6, roughness: 0.6, reflectivity: 0.5
|
||||
};
|
||||
case 'plastic':
|
||||
return {
|
||||
lightIntensity: 0.7, ambientIntensity: 0.3,
|
||||
metalness: 0, roughness: 0.2, reflectivity: 0.5
|
||||
};
|
||||
const tmpDir = Vec3();
|
||||
const tmpColor = Vec3();
|
||||
function getLight(props: RendererProps['light'], light?: Light): Light {
|
||||
const { direction, color } = light || {
|
||||
direction: (new Array(5 * 3)).fill(0),
|
||||
color: (new Array(5 * 3)).fill(0),
|
||||
};
|
||||
for (let i = 0, il = props.length; i < il; ++i) {
|
||||
const p = props[i];
|
||||
Vec3.directionFromSpherical(tmpDir, degToRad(p.inclination), degToRad(p.azimuth), 1);
|
||||
Vec3.toArray(tmpDir, direction, i * 3);
|
||||
Vec3.scale(tmpColor, Color.toVec3Normalized(tmpColor, p.color), p.intensity);
|
||||
Vec3.toArray(tmpColor, color, i * 3);
|
||||
}
|
||||
return { count: props.length, direction, color };
|
||||
}
|
||||
|
||||
type Clip = {
|
||||
@@ -195,7 +176,7 @@ namespace Renderer {
|
||||
export function create(ctx: WebGLContext, props: Partial<RendererProps> = {}): Renderer {
|
||||
const { gl, state, stats, extensions: { fragDepth } } = ctx;
|
||||
const p = PD.merge(RendererParams, PD.getDefaultValues(RendererParams), props);
|
||||
const style = getStyle(p.style);
|
||||
const light = getLight(p.light);
|
||||
const clip = getClip(p.clip);
|
||||
|
||||
const viewport = Viewport();
|
||||
@@ -220,6 +201,9 @@ namespace Renderer {
|
||||
const cameraDir = Vec3();
|
||||
const viewOffset = Vec2();
|
||||
|
||||
const ambientColor = Vec3();
|
||||
Vec3.scale(ambientColor, Color.toArrayNormalized(p.ambientColor, ambientColor, 0), p.ambientIntensity);
|
||||
|
||||
const globalUniforms: GlobalUniformValues = {
|
||||
uModel: ValueCell.create(Mat4.identity()),
|
||||
uView: ValueCell.create(view),
|
||||
@@ -257,13 +241,9 @@ namespace Renderer {
|
||||
uClipObjectRotation: ValueCell.create(clip.objects.rotation),
|
||||
uClipObjectScale: ValueCell.create(clip.objects.scale),
|
||||
|
||||
// the following are general 'material' uniforms
|
||||
uLightIntensity: ValueCell.create(style.lightIntensity),
|
||||
uAmbientIntensity: ValueCell.create(style.ambientIntensity),
|
||||
|
||||
uMetalness: ValueCell.create(style.metalness),
|
||||
uRoughness: ValueCell.create(style.roughness),
|
||||
uReflectivity: ValueCell.create(style.reflectivity),
|
||||
uLightDirection: ValueCell.create(light.direction),
|
||||
uLightColor: ValueCell.create(light.color),
|
||||
uAmbientColor: ValueCell.create(ambientColor),
|
||||
|
||||
uPickingAlphaThreshold: ValueCell.create(p.pickingAlphaThreshold),
|
||||
|
||||
@@ -304,6 +284,10 @@ namespace Renderer {
|
||||
definesNeedUpdate = true;
|
||||
}
|
||||
}
|
||||
if (r.values.dLightCount.ref.value !== light.count) {
|
||||
ValueCell.update(r.values.dLightCount, light.count);
|
||||
definesNeedUpdate = true;
|
||||
}
|
||||
if (definesNeedUpdate) r.update();
|
||||
|
||||
const program = r.getProgram(variant);
|
||||
@@ -320,6 +304,10 @@ namespace Renderer {
|
||||
}
|
||||
|
||||
if (r.values.dRenderMode) { // indicates direct-volume
|
||||
if ((variant[0] === 'p' || variant === 'depth') && r.values.dRenderMode.ref.value === 'volume') {
|
||||
return; // no picking/depth in volume mode
|
||||
}
|
||||
|
||||
// culling done in fragment shader
|
||||
state.disable(gl.CULL_FACE);
|
||||
state.frontFace(gl.CCW);
|
||||
@@ -682,14 +670,21 @@ namespace Renderer {
|
||||
ValueCell.update(globalUniforms.uXrayEdgeFalloff, p.xrayEdgeFalloff);
|
||||
}
|
||||
|
||||
if (props.style !== undefined) {
|
||||
p.style = props.style;
|
||||
Object.assign(style, getStyle(props.style));
|
||||
ValueCell.updateIfChanged(globalUniforms.uLightIntensity, style.lightIntensity);
|
||||
ValueCell.updateIfChanged(globalUniforms.uAmbientIntensity, style.ambientIntensity);
|
||||
ValueCell.updateIfChanged(globalUniforms.uMetalness, style.metalness);
|
||||
ValueCell.updateIfChanged(globalUniforms.uRoughness, style.roughness);
|
||||
ValueCell.updateIfChanged(globalUniforms.uReflectivity, style.reflectivity);
|
||||
if (props.light !== undefined && !deepEqual(props.light, p.light)) {
|
||||
p.light = props.light;
|
||||
Object.assign(light, getLight(props.light, light));
|
||||
ValueCell.update(globalUniforms.uLightDirection, light.direction);
|
||||
ValueCell.update(globalUniforms.uLightColor, light.color);
|
||||
}
|
||||
if (props.ambientColor !== undefined && props.ambientColor !== p.ambientColor) {
|
||||
p.ambientColor = props.ambientColor;
|
||||
Vec3.scale(ambientColor, Color.toArrayNormalized(p.ambientColor, ambientColor, 0), p.ambientIntensity);
|
||||
ValueCell.update(globalUniforms.uAmbientColor, ambientColor);
|
||||
}
|
||||
if (props.ambientIntensity !== undefined && props.ambientIntensity !== p.ambientIntensity) {
|
||||
p.ambientIntensity = props.ambientIntensity;
|
||||
Vec3.scale(ambientColor, Color.toArrayNormalized(p.ambientColor, ambientColor, 0), p.ambientIntensity);
|
||||
ValueCell.update(globalUniforms.uAmbientColor, ambientColor);
|
||||
}
|
||||
|
||||
if (props.clip !== undefined && !deepEqual(props.clip, p.clip)) {
|
||||
|
||||
@@ -17,7 +17,6 @@ const shaderCodeId = idFactory();
|
||||
|
||||
type ShaderExtensionsValue = 'required' | 'optional'
|
||||
export interface ShaderExtensions {
|
||||
readonly standardDerivatives?: ShaderExtensionsValue
|
||||
readonly fragDepth?: ShaderExtensionsValue
|
||||
readonly drawBuffers?: ShaderExtensionsValue
|
||||
readonly shaderTextureLod?: ShaderExtensionsValue
|
||||
@@ -101,7 +100,8 @@ const ShaderChunks: { [k: string]: string } = {
|
||||
wboit_write
|
||||
};
|
||||
|
||||
const reInclude = /^(?!\/\/)\s*#include\s+(\S+)/gmi;
|
||||
const reInclude = /^(?!\/\/)\s*#include\s+(\S+)/gm;
|
||||
const reUnrollLoop = /#pragma unroll_loop_start\s+for\s*\(\s*int\s+i\s*=\s*(\d+)\s*;\s*i\s*<\s*(\d+)\s*;\s*\+\+i\s*\s*\)\s*{([\s\S]+?)}\s+#pragma unroll_loop_end/g;
|
||||
const reSingleLineComment = /[ \t]*\/\/.*\n/g;
|
||||
const reMultiLineComment = /[ \t]*\/\*[\s\S]*?\*\//g;
|
||||
const reMultipleLinebreaks = /\n{2,}/g;
|
||||
@@ -119,6 +119,30 @@ function addIncludes(text: string) {
|
||||
.replace(reMultipleLinebreaks, '\n');
|
||||
}
|
||||
|
||||
function unrollLoops(str: string) {
|
||||
return str.replace(reUnrollLoop, loopReplacer);
|
||||
}
|
||||
|
||||
function loopReplacer(match: string, start: string, end: string, snippet: string) {
|
||||
let out = '';
|
||||
for (let i = parseInt(start); i < parseInt(end); ++i) {
|
||||
out += snippet
|
||||
.replace(/\[\s*i\s*\]/g, `[${i}]`)
|
||||
.replace(/UNROLLED_LOOP_INDEX/g, `${i}`);
|
||||
}
|
||||
return out;
|
||||
}
|
||||
|
||||
function replaceCounts(str: string, defines: ShaderDefines) {
|
||||
if (defines.dLightCount) str = str.replace(/dLightCount/g, `${defines.dLightCount.ref.value}`);
|
||||
if (defines.dClipObjectCount) str = str.replace(/dClipObjectCount/g, `${defines.dClipObjectCount.ref.value}`);
|
||||
return str;
|
||||
}
|
||||
|
||||
function preprocess(str: string, defines: ShaderDefines) {
|
||||
return unrollLoops(replaceCounts(str, defines));
|
||||
}
|
||||
|
||||
export function ShaderCode(name: string, vert: string, frag: string, extensions: ShaderExtensions = {}, outTypes: FragOutTypes = {}): ShaderCode {
|
||||
return { id: shaderCodeId(), name, vert: addIncludes(vert), frag: addIncludes(frag), extensions, outTypes };
|
||||
}
|
||||
@@ -139,7 +163,7 @@ export const CylindersShaderCode = ShaderCode('cylinders', cylinders_vert, cylin
|
||||
|
||||
import { text_vert } from './shader/text.vert';
|
||||
import { text_frag } from './shader/text.frag';
|
||||
export const TextShaderCode = ShaderCode('text', text_vert, text_frag, { standardDerivatives: 'required', drawBuffers: 'optional' });
|
||||
export const TextShaderCode = ShaderCode('text', text_vert, text_frag, { drawBuffers: 'optional' });
|
||||
|
||||
import { lines_vert } from './shader/lines.vert';
|
||||
import { lines_frag } from './shader/lines.frag';
|
||||
@@ -147,7 +171,7 @@ export const LinesShaderCode = ShaderCode('lines', lines_vert, lines_frag, { dra
|
||||
|
||||
import { mesh_vert } from './shader/mesh.vert';
|
||||
import { mesh_frag } from './shader/mesh.frag';
|
||||
export const MeshShaderCode = ShaderCode('mesh', mesh_vert, mesh_frag, { standardDerivatives: 'optional', drawBuffers: 'optional' });
|
||||
export const MeshShaderCode = ShaderCode('mesh', mesh_vert, mesh_frag, { drawBuffers: 'optional' });
|
||||
|
||||
import { directVolume_vert } from './shader/direct-volume.vert';
|
||||
import { directVolume_frag } from './shader/direct-volume.frag';
|
||||
@@ -185,11 +209,9 @@ function getDefinesCode(defines: ShaderDefines) {
|
||||
}
|
||||
|
||||
function getGlsl100FragPrefix(extensions: WebGLExtensions, shaderExtensions: ShaderExtensions) {
|
||||
const prefix: string[] = [];
|
||||
if (shaderExtensions.standardDerivatives) {
|
||||
prefix.push('#extension GL_OES_standard_derivatives : enable');
|
||||
prefix.push('#define enabledStandardDerivatives');
|
||||
}
|
||||
const prefix: string[] = [
|
||||
'#extension GL_OES_standard_derivatives : enable'
|
||||
];
|
||||
if (shaderExtensions.fragDepth) {
|
||||
if (extensions.fragDepth) {
|
||||
prefix.push('#extension GL_EXT_frag_depth : enable');
|
||||
@@ -244,9 +266,6 @@ function getGlsl300FragPrefix(gl: WebGL2RenderingContext, extensions: WebGLExten
|
||||
`layout(location = 0) out highp ${outTypes[0] || 'vec4'} out_FragData0;`
|
||||
];
|
||||
|
||||
if (shaderExtensions.standardDerivatives) {
|
||||
prefix.push('#define enabledStandardDerivatives');
|
||||
}
|
||||
if (shaderExtensions.fragDepth) {
|
||||
prefix.push('#define enabledFragDepth');
|
||||
}
|
||||
@@ -278,8 +297,8 @@ export function addShaderDefines(gl: GLRenderingContext, extensions: WebGLExtens
|
||||
return {
|
||||
id: shaderCodeId(),
|
||||
name: shaders.name,
|
||||
vert: `${vertPrefix}${header}${shaders.vert}`,
|
||||
frag: `${fragPrefix}${header}${frag}`,
|
||||
vert: `${vertPrefix}${header}${preprocess(shaders.vert, defines)}`,
|
||||
frag: `${fragPrefix}${header}${preprocess(frag, defines)}`,
|
||||
extensions: shaders.extensions,
|
||||
outTypes: shaders.outTypes
|
||||
};
|
||||
|
||||
@@ -1,10 +1,10 @@
|
||||
/**
|
||||
* Copyright (c) 2017-2019 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
||||
* Copyright (c) 2017-2021 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
||||
*
|
||||
* @author Alexander Rose <alexander.rose@weirdbyte.de>
|
||||
*
|
||||
* adapted from three.js (https://github.com/mrdoob/three.js/)
|
||||
* which under the MIT License, Copyright © 2010-2019 three.js authors
|
||||
* which under the MIT License, Copyright © 2010-2021 three.js authors
|
||||
*/
|
||||
|
||||
export const apply_light_color = `
|
||||
@@ -14,21 +14,21 @@ export const apply_light_color = `
|
||||
// - vec3 normal
|
||||
// - float uMetalness
|
||||
// - float uRoughness
|
||||
// - float uReflectivity
|
||||
// - float uLightIntensity
|
||||
// - float uAmbientIntensity
|
||||
// - vec3 uLightColor
|
||||
// - vec3 uAmbientColor
|
||||
|
||||
// outputs
|
||||
// - sets gl_FragColor
|
||||
|
||||
vec4 color = material;
|
||||
|
||||
ReflectedLight reflectedLight = ReflectedLight(vec3(0.0), vec3(0.0), vec3(0.0));
|
||||
ReflectedLight reflectedLight = ReflectedLight(vec3(0.0), vec3(0.0), vec3(0.0), vec3(0.0));
|
||||
|
||||
PhysicalMaterial physicalMaterial;
|
||||
physicalMaterial.diffuseColor = color.rgb * (1.0 - uMetalness);
|
||||
physicalMaterial.specularRoughness = clamp(uRoughness, 0.04, 1.0);
|
||||
physicalMaterial.specularColor = mix(vec3(0.16 * pow2(uReflectivity)), color.rgb, uMetalness);
|
||||
physicalMaterial.diffuseColor = color.rgb * (1.0 - metalness);
|
||||
physicalMaterial.roughness = max(roughness, 0.0525);
|
||||
physicalMaterial.specularColor = mix(vec3(0.04), color.rgb, metalness);
|
||||
physicalMaterial.specularF90 = 1.0;
|
||||
|
||||
GeometricContext geometry;
|
||||
geometry.position = -vViewPosition;
|
||||
@@ -36,19 +36,28 @@ geometry.normal = normal;
|
||||
geometry.viewDir = normalize(vViewPosition);
|
||||
|
||||
IncidentLight directLight;
|
||||
directLight.direction = vec3(0.0, 0.0, -1.0);
|
||||
directLight.color = vec3(uLightIntensity);
|
||||
#pragma unroll_loop_start
|
||||
for (int i = 0; i < dLightCount; ++i) {
|
||||
directLight.direction = uLightDirection[i];
|
||||
directLight.color = uLightColor[i] * PI; // * PI for punctual light
|
||||
RE_Direct_Physical(directLight, geometry, physicalMaterial, reflectedLight);
|
||||
}
|
||||
#pragma unroll_loop_end
|
||||
|
||||
RE_Direct_Physical(directLight, geometry, physicalMaterial, reflectedLight);
|
||||
|
||||
vec3 irradiance = vec3(uAmbientIntensity) * PI;
|
||||
vec3 irradiance = uAmbientColor * PI; // * PI for punctual light
|
||||
RE_IndirectDiffuse_Physical(irradiance, geometry, physicalMaterial, reflectedLight);
|
||||
|
||||
vec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular;
|
||||
// indirect specular only metals
|
||||
vec3 radiance = uAmbientColor * metalness;
|
||||
vec3 iblIrradiance = uAmbientColor * metalness;
|
||||
vec3 clearcoatRadiance = vec3(0.0);
|
||||
RE_IndirectSpecular_Physical(radiance, iblIrradiance, clearcoatRadiance, geometry, physicalMaterial, reflectedLight);
|
||||
|
||||
vec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular;
|
||||
|
||||
gl_FragColor = vec4(outgoingLight, color.a);
|
||||
|
||||
#ifdef dXrayShaded
|
||||
gl_FragColor.a *= 1.0 - pow(abs(dot(normal, vec3(0, 0, 1))), uXrayEdgeFalloff);
|
||||
gl_FragColor.a *= 1.0 - pow(abs(dot(normal, vec3(0.0, 0.0, 1.0))), uXrayEdgeFalloff);
|
||||
#endif
|
||||
`;
|
||||
@@ -13,11 +13,11 @@ export const assign_color_varying = `
|
||||
#elif defined(dColorType_vertexInstance)
|
||||
vColor.rgb = readFromTexture(tColor, int(aInstance) * uVertexCount + VertexID, uColorTexDim).rgb;
|
||||
#elif defined(dColorType_volume)
|
||||
vec3 gridPos = (uColorGridTransform.w * (position - uColorGridTransform.xyz)) / uColorGridDim;
|
||||
vColor.rgb = texture3dFrom2dLinear(tColorGrid, gridPos, uColorGridDim, uColorTexDim).rgb;
|
||||
vec3 cgridPos = (uColorGridTransform.w * (position - uColorGridTransform.xyz)) / uColorGridDim;
|
||||
vColor.rgb = texture3dFrom2dLinear(tColorGrid, cgridPos, uColorGridDim, uColorTexDim).rgb;
|
||||
#elif defined(dColorType_volumeInstance)
|
||||
vec3 gridPos = (uColorGridTransform.w * (vModelPosition - uColorGridTransform.xyz)) / uColorGridDim;
|
||||
vColor.rgb = texture3dFrom2dLinear(tColorGrid, gridPos, uColorGridDim, uColorTexDim).rgb;
|
||||
vec3 cgridPos = (uColorGridTransform.w * (vModelPosition - uColorGridTransform.xyz)) / uColorGridDim;
|
||||
vColor.rgb = texture3dFrom2dLinear(tColorGrid, cgridPos, uColorGridDim, uColorTexDim).rgb;
|
||||
#endif
|
||||
|
||||
#ifdef dUsePalette
|
||||
@@ -25,7 +25,35 @@ export const assign_color_varying = `
|
||||
#endif
|
||||
|
||||
#ifdef dOverpaint
|
||||
vOverpaint = readFromTexture(tOverpaint, aInstance * float(uGroupCount) + group, uOverpaintTexDim);
|
||||
#if defined(dOverpaintType_groupInstance)
|
||||
vOverpaint = readFromTexture(tOverpaint, aInstance * float(uGroupCount) + group, uOverpaintTexDim);
|
||||
#elif defined(dOverpaintType_vertexInstance)
|
||||
vOverpaint = readFromTexture(tOverpaint, int(aInstance) * uVertexCount + VertexID, uOverpaintTexDim);
|
||||
#elif defined(dOverpaintType_volumeInstance)
|
||||
vec3 ogridPos = (uOverpaintGridTransform.w * (vModelPosition - uOverpaintGridTransform.xyz)) / uOverpaintGridDim;
|
||||
vOverpaint = texture3dFrom2dLinear(tOverpaintGrid, ogridPos, uOverpaintGridDim, uOverpaintTexDim);
|
||||
#endif
|
||||
|
||||
// pre-mix to avoid darkening due to empty overpaint
|
||||
#ifdef dColorType_uniform
|
||||
vOverpaint.rgb = mix(uColor.rgb, vOverpaint.rgb, vOverpaint.a);
|
||||
#else
|
||||
vOverpaint.rgb = mix(vColor.rgb, vOverpaint.rgb, vOverpaint.a);
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifdef dSubstance
|
||||
#if defined(dSubstanceType_groupInstance)
|
||||
vSubstance = readFromTexture(tSubstance, aInstance * float(uGroupCount) + group, uSubstanceTexDim).rgb;
|
||||
#elif defined(dSubstanceType_vertexInstance)
|
||||
vSubstance = readFromTexture(tSubstance, int(aInstance) * uVertexCount + VertexID, uSubstanceTexDim).rgb;
|
||||
#elif defined(dSubstanceType_volumeInstance)
|
||||
vec3 sgridPos = (uSubstanceGridTransform.w * (vModelPosition - uSubstanceGridTransform.xyz)) / uSubstanceGridDim;
|
||||
vSubstance = texture3dFrom2dLinear(tSubstanceGrid, sgridPos, uSubstanceGridDim, uSubstanceTexDim).rgb;
|
||||
#endif
|
||||
|
||||
// pre-mix to avoid artifacts due to empty substance
|
||||
vSubstance.rg = mix(vec2(uMetalness, uRoughness), vSubstance.rg, vSubstance.b);
|
||||
#endif
|
||||
#elif defined(dRenderVariant_pick)
|
||||
#if defined(dRenderVariant_pickObject)
|
||||
@@ -39,6 +67,14 @@ export const assign_color_varying = `
|
||||
|
||||
#ifdef dTransparency
|
||||
vGroup = group;
|
||||
vTransparency = readFromTexture(tTransparency, aInstance * float(uGroupCount) + group, uTransparencyTexDim).a;
|
||||
|
||||
#if defined(dTransparencyType_groupInstance)
|
||||
vTransparency = readFromTexture(tTransparency, aInstance * float(uGroupCount) + group, uTransparencyTexDim).a;
|
||||
#elif defined(dTransparencyType_vertexInstance)
|
||||
vTransparency = readFromTexture(tTransparency, int(aInstance) * uVertexCount + VertexID, uTransparencyTexDim).a;
|
||||
#elif defined(dTransparencyType_volumeInstance)
|
||||
vec3 tgridPos = (uTransparencyGridTransform.w * (vModelPosition - uTransparencyGridTransform.xyz)) / uTransparencyGridDim;
|
||||
vTransparency = texture3dFrom2dLinear(tTransparencyGrid, tgridPos, uTransparencyGridDim, uTransparencyTexDim).a;
|
||||
#endif
|
||||
#endif
|
||||
`;
|
||||
@@ -20,6 +20,13 @@ export const assign_material_color = `
|
||||
#if defined(dOverpaint)
|
||||
material.rgb = mix(material.rgb, vOverpaint.rgb, vOverpaint.a);
|
||||
#endif
|
||||
|
||||
float metalness = uMetalness;
|
||||
float roughness = uRoughness;
|
||||
#ifdef dSubstance
|
||||
metalness = mix(metalness, vSubstance.r, vSubstance.b);
|
||||
roughness = mix(roughness, vSubstance.g, vSubstance.b);
|
||||
#endif
|
||||
#elif defined(dRenderVariant_pick)
|
||||
vec4 material = vColor;
|
||||
#elif defined(dRenderVariant_depth)
|
||||
@@ -54,6 +61,9 @@ export const assign_material_color = `
|
||||
// apply screendoor transparency
|
||||
#if defined(dTransparency)
|
||||
float ta = 1.0 - vTransparency;
|
||||
#if defined(dRenderVariant_colorWboit)
|
||||
if (vTransparency < 0.2) ta = 1.0; // hard cutoff looks better with wboit
|
||||
#endif
|
||||
|
||||
#if defined(dRenderVariant_pick)
|
||||
if (ta < uPickingAlphaThreshold)
|
||||
|
||||
@@ -1,4 +1,7 @@
|
||||
export const color_frag_params = `
|
||||
uniform float uMetalness;
|
||||
uniform float uRoughness;
|
||||
|
||||
#if defined(dRenderVariant_color)
|
||||
#if defined(dColorType_uniform)
|
||||
uniform vec3 uColor;
|
||||
@@ -9,6 +12,10 @@ export const color_frag_params = `
|
||||
#ifdef dOverpaint
|
||||
varying vec4 vOverpaint;
|
||||
#endif
|
||||
|
||||
#ifdef dSubstance
|
||||
varying vec3 vSubstance;
|
||||
#endif
|
||||
#elif defined(dRenderVariant_pick)
|
||||
#if __VERSION__ == 100
|
||||
varying vec4 vColor;
|
||||
|
||||
@@ -1,4 +1,7 @@
|
||||
export const color_vert_params = `
|
||||
uniform float uMetalness;
|
||||
uniform float uRoughness;
|
||||
|
||||
#if defined(dRenderVariant_color)
|
||||
#if defined(dColorType_uniform)
|
||||
uniform vec3 uColor;
|
||||
@@ -18,9 +21,31 @@ export const color_vert_params = `
|
||||
#endif
|
||||
|
||||
#ifdef dOverpaint
|
||||
varying vec4 vOverpaint;
|
||||
uniform vec2 uOverpaintTexDim;
|
||||
uniform sampler2D tOverpaint;
|
||||
#if defined(dOverpaintType_groupInstance) || defined(dOverpaintType_vertexInstance)
|
||||
varying vec4 vOverpaint;
|
||||
uniform vec2 uOverpaintTexDim;
|
||||
uniform sampler2D tOverpaint;
|
||||
#elif defined(dOverpaintType_volumeInstance)
|
||||
varying vec4 vOverpaint;
|
||||
uniform vec2 uOverpaintTexDim;
|
||||
uniform vec3 uOverpaintGridDim;
|
||||
uniform vec4 uOverpaintGridTransform;
|
||||
uniform sampler2D tOverpaintGrid;
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifdef dSubstance
|
||||
#if defined(dSubstanceType_groupInstance) || defined(dSubstanceType_vertexInstance)
|
||||
varying vec3 vSubstance;
|
||||
uniform vec2 uSubstanceTexDim;
|
||||
uniform sampler2D tSubstance;
|
||||
#elif defined(dSubstanceType_volumeInstance)
|
||||
varying vec3 vSubstance;
|
||||
uniform vec2 uSubstanceTexDim;
|
||||
uniform vec3 uSubstanceGridDim;
|
||||
uniform vec4 uSubstanceGridTransform;
|
||||
uniform sampler2D tSubstanceGrid;
|
||||
#endif
|
||||
#endif
|
||||
#elif defined(dRenderVariant_pick)
|
||||
#if __VERSION__ == 100
|
||||
@@ -32,9 +57,17 @@ export const color_vert_params = `
|
||||
|
||||
#ifdef dTransparency
|
||||
varying float vGroup;
|
||||
varying float vTransparency;
|
||||
uniform vec2 uTransparencyTexDim;
|
||||
uniform sampler2D tTransparency;
|
||||
#if defined(dTransparencyType_groupInstance) || defined(dTransparencyType_vertexInstance)
|
||||
varying float vTransparency;
|
||||
uniform vec2 uTransparencyTexDim;
|
||||
uniform sampler2D tTransparency;
|
||||
#elif defined(dTransparencyType_volumeInstance)
|
||||
varying float vTransparency;
|
||||
uniform vec2 uTransparencyTexDim;
|
||||
uniform vec3 uTransparencyGridDim;
|
||||
uniform vec4 uTransparencyGridTransform;
|
||||
uniform sampler2D tTransparencyGrid;
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifdef dUsePalette
|
||||
|
||||
@@ -89,8 +89,9 @@ export const common_clip = `
|
||||
|
||||
// flag is a bit-flag for clip-objects to ignore (note, object ids start at 1 not 0)
|
||||
bool clipTest(vec4 sphere, int flag) {
|
||||
#pragma unroll_loop_start
|
||||
for (int i = 0; i < dClipObjectCount; ++i) {
|
||||
if (flag == 0 || hasBit(flag, i + 1)) {
|
||||
if (flag == 0 || hasBit(flag, UNROLLED_LOOP_INDEX + 1)) {
|
||||
// TODO take sphere radius into account?
|
||||
bool test = getSignedDistance(sphere.xyz, uClipObjectType[i], uClipObjectPosition[i], uClipObjectRotation[i], uClipObjectScale[i]) <= 0.0;
|
||||
if ((!uClipObjectInvert[i] && test) || (uClipObjectInvert[i] && !test)) {
|
||||
@@ -98,6 +99,7 @@ export const common_clip = `
|
||||
}
|
||||
}
|
||||
}
|
||||
#pragma unroll_loop_end
|
||||
return false;
|
||||
}
|
||||
#endif
|
||||
|
||||
@@ -1,23 +1,22 @@
|
||||
/**
|
||||
* Copyright (c) 2017-2019 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
||||
* Copyright (c) 2017-2021 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
||||
*
|
||||
* @author Alexander Rose <alexander.rose@weirdbyte.de>
|
||||
*
|
||||
* adapted from three.js (https://github.com/mrdoob/three.js/)
|
||||
* which under the MIT License, Copyright © 2010-2019 three.js authors
|
||||
* which under the MIT License, Copyright © 2010-2021 three.js authors
|
||||
*/
|
||||
|
||||
export const light_frag_params = `
|
||||
uniform float uLightIntensity;
|
||||
uniform float uAmbientIntensity;
|
||||
uniform float uReflectivity;
|
||||
uniform float uMetalness;
|
||||
uniform float uRoughness;
|
||||
uniform vec3 uLightDirection[dLightCount];
|
||||
uniform vec3 uLightColor[dLightCount];
|
||||
uniform vec3 uAmbientColor;
|
||||
|
||||
struct PhysicalMaterial {
|
||||
vec3 diffuseColor;
|
||||
float specularRoughness;
|
||||
float roughness;
|
||||
vec3 specularColor;
|
||||
float specularF90;
|
||||
};
|
||||
|
||||
struct IncidentLight {
|
||||
@@ -29,6 +28,7 @@ struct ReflectedLight {
|
||||
vec3 directDiffuse;
|
||||
vec3 directSpecular;
|
||||
vec3 indirectDiffuse;
|
||||
vec3 indirectSpecular;
|
||||
};
|
||||
|
||||
struct GeometricContext {
|
||||
@@ -37,20 +37,23 @@ struct GeometricContext {
|
||||
vec3 viewDir;
|
||||
};
|
||||
|
||||
vec3 F_Schlick(const in vec3 specularColor, const in float dotLH) {
|
||||
vec3 BRDF_Lambert(const in vec3 diffuseColor) {
|
||||
return RECIPROCAL_PI * diffuseColor;
|
||||
}
|
||||
|
||||
vec3 F_Schlick(const in vec3 f0, const in float f90, const in float dotVH) {
|
||||
// Original approximation by Christophe Schlick '94
|
||||
// float fresnel = pow( 1.0 - dotLH, 5.0 );
|
||||
// float fresnel = pow( 1.0 - dotVH, 5.0 );
|
||||
// Optimized variant (presented by Epic at SIGGRAPH '13)
|
||||
// https://cdn2.unrealengine.com/Resources/files/2013SiggraphPresentationsNotes-26915738.pdf
|
||||
float fresnel = exp2((-5.55473 * dotLH - 6.98316) * dotLH);
|
||||
return (1.0 - specularColor) * fresnel + specularColor;
|
||||
float fresnel = exp2((-5.55473 * dotVH - 6.98316) * dotVH);
|
||||
return f0 * (1.0 - fresnel) + (f90 * fresnel);
|
||||
}
|
||||
|
||||
// Moving Frostbite to Physically Based Rendering 3.0 - page 12, listing 2
|
||||
// https://seblagarde.files.wordpress.com/2015/07/course_notes_moving_frostbite_to_pbr_v32.pdf
|
||||
float G_GGX_SmithCorrelated(const in float alpha, const in float dotNL, const in float dotNV) {
|
||||
float V_GGX_SmithCorrelated(const in float alpha, const in float dotNL, const in float dotNV) {
|
||||
float a2 = pow2(alpha);
|
||||
// dotNL and dotNV are explicitly swapped. This is not a mistake.
|
||||
float gv = dotNL * sqrt(a2 + (1.0 - a2) * pow2(dotNV));
|
||||
float gl = dotNV * sqrt(a2 + (1.0 - a2) * pow2(dotNL));
|
||||
return 0.5 / max(gv + gl, EPSILON);
|
||||
@@ -65,47 +68,68 @@ float D_GGX(const in float alpha, const in float dotNH) {
|
||||
return RECIPROCAL_PI * a2 / pow2(denom);
|
||||
}
|
||||
|
||||
vec3 BRDF_Diffuse_Lambert(const in vec3 diffuseColor) {
|
||||
return RECIPROCAL_PI * diffuseColor;
|
||||
}
|
||||
|
||||
// GGX Distribution, Schlick Fresnel, GGX-Smith Visibility
|
||||
vec3 BRDF_Specular_GGX(const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float roughness) {
|
||||
// GGX Distribution, Schlick Fresnel, GGX_SmithCorrelated Visibility
|
||||
vec3 BRDF_GGX(const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in vec3 f0, const in float f90, const in float roughness) {
|
||||
float alpha = pow2(roughness); // UE4's roughness
|
||||
vec3 halfDir = normalize(incidentLight.direction + geometry.viewDir);
|
||||
|
||||
float dotNL = saturate(dot(geometry.normal, incidentLight.direction));
|
||||
float dotNV = saturate(dot(geometry.normal, geometry.viewDir));
|
||||
float dotNH = saturate(dot(geometry.normal, halfDir));
|
||||
float dotLH = saturate(dot(incidentLight.direction, halfDir));
|
||||
|
||||
vec3 F = F_Schlick(specularColor, dotLH);
|
||||
float G = G_GGX_SmithCorrelated(alpha, dotNL, dotNV);
|
||||
vec3 halfDir = normalize( lightDir + viewDir);
|
||||
float dotNL = saturate(dot(normal, lightDir));
|
||||
float dotNV = saturate(dot(normal, viewDir));
|
||||
float dotNH = saturate(dot(normal, halfDir));
|
||||
float dotVH = saturate(dot(viewDir, halfDir));
|
||||
vec3 F = F_Schlick(f0, f90, dotVH);
|
||||
float V = V_GGX_SmithCorrelated(alpha, dotNL, dotNV);
|
||||
float D = D_GGX(alpha, dotNH);
|
||||
return F * (G * D);
|
||||
return F * (V * D);
|
||||
}
|
||||
|
||||
// ref: https://www.unrealengine.com/blog/physically-based-shading-on-mobile - environmentBRDF for GGX on mobile
|
||||
vec3 BRDF_Specular_GGX_Environment(const in GeometricContext geometry, const in vec3 specularColor, const in float roughness) {
|
||||
float dotNV = saturate(dot(geometry.normal, geometry.viewDir));
|
||||
// Analytical approximation of the DFG LUT, one half of the
|
||||
// split-sum approximation used in indirect specular lighting.
|
||||
// via 'environmentBRDF' from "Physically Based Shading on Mobile"
|
||||
// https://www.unrealengine.com/blog/physically-based-shading-on-mobile
|
||||
vec2 DFGApprox(const in vec3 normal, const in vec3 viewDir, const in float roughness) {
|
||||
float dotNV = saturate(dot(normal, viewDir));
|
||||
const vec4 c0 = vec4(-1, -0.0275, -0.572, 0.022);
|
||||
const vec4 c1 = vec4(1, 0.0425, 1.04, -0.04);
|
||||
vec4 r = roughness * c0 + c1;
|
||||
float a004 = min(r.x * r.x, exp2(-9.28 * dotNV)) * r.x + r.y;
|
||||
vec2 AB = vec2(-1.04, 1.04) * a004 + r.zw;
|
||||
return specularColor * AB.x + AB.y;
|
||||
vec2 fab = vec2(-1.04, 1.04) * a004 + r.zw;
|
||||
return fab;
|
||||
}
|
||||
|
||||
// Fdez-Agüera's "Multiple-Scattering Microfacet Model for Real-Time Image Based Lighting"
|
||||
// Approximates multiscattering in order to preserve energy.
|
||||
// http://www.jcgt.org/published/0008/01/03/
|
||||
void computeMultiscattering(const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter) {
|
||||
vec2 fab = DFGApprox(normal, viewDir, roughness);
|
||||
vec3 FssEss = specularColor * fab.x + specularF90 * fab.y;
|
||||
float Ess = fab.x + fab.y;
|
||||
float Ems = 1.0 - Ess;
|
||||
vec3 Favg = specularColor + (1.0 - specularColor) * 0.047619; // 1/21
|
||||
vec3 Fms = FssEss * Favg / (1.0 - Ems * Favg);
|
||||
singleScatter += FssEss;
|
||||
multiScatter += Fms * Ems;
|
||||
}
|
||||
|
||||
void RE_Direct_Physical(const in IncidentLight directLight, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight) {
|
||||
float dotNL = saturate(dot(geometry.normal, directLight.direction));
|
||||
vec3 irradiance = dotNL * directLight.color;
|
||||
irradiance *= PI; // punctual light
|
||||
|
||||
reflectedLight.directSpecular += irradiance * BRDF_Specular_GGX(directLight, geometry, material.specularColor, material.specularRoughness);
|
||||
reflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert(material.diffuseColor);
|
||||
reflectedLight.directSpecular += irradiance * BRDF_GGX(directLight.direction, geometry.viewDir, geometry.normal, material.specularColor, material.specularF90, material.roughness);
|
||||
reflectedLight.directDiffuse += irradiance * BRDF_Lambert(material.diffuseColor);
|
||||
}
|
||||
|
||||
void RE_IndirectDiffuse_Physical(const in vec3 irradiance, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight) {
|
||||
reflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert(material.diffuseColor);
|
||||
reflectedLight.indirectDiffuse += irradiance * BRDF_Lambert(material.diffuseColor);
|
||||
}
|
||||
|
||||
void RE_IndirectSpecular_Physical( const in vec3 radiance, const in vec3 irradiance, const in vec3 clearcoatRadiance, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight) {
|
||||
// Both indirect specular and indirect diffuse light accumulate here
|
||||
vec3 singleScattering = vec3(0.0);
|
||||
vec3 multiScattering = vec3(0.0);
|
||||
vec3 cosineWeightedIrradiance = irradiance * RECIPROCAL_PI;
|
||||
computeMultiscattering(geometry.normal, geometry.viewDir, material.specularColor, material.specularF90, material.roughness, singleScattering, multiScattering);
|
||||
vec3 diffuse = material.diffuseColor * (1.0 - ( singleScattering + multiScattering));
|
||||
reflectedLight.indirectSpecular += radiance * singleScattering;
|
||||
reflectedLight.indirectSpecular += multiScattering * cosineWeightedIrradiance;
|
||||
reflectedLight.indirectDiffuse += diffuse * cosineWeightedIrradiance;
|
||||
}
|
||||
`;
|
||||
@@ -8,7 +8,7 @@ export const accumulate_frag = `
|
||||
precision highp float;
|
||||
|
||||
varying vec3 vPosition;
|
||||
varying vec3 vColor;
|
||||
varying vec4 vColor;
|
||||
|
||||
uniform float uCurrentSlice;
|
||||
uniform float uCurrentX;
|
||||
@@ -23,6 +23,8 @@ void main() {
|
||||
float dist = distance(fragPos, vPosition);
|
||||
if (dist > p) discard;
|
||||
|
||||
gl_FragColor = vec4(vColor, 1.0) * (p - dist);
|
||||
float f = p - dist;
|
||||
gl_FragColor = vColor * f;
|
||||
gl_FragData[1] = vec4(f);
|
||||
}
|
||||
`;
|
||||
@@ -27,7 +27,7 @@ uniform vec2 uColorTexDim;
|
||||
uniform sampler2D tColor;
|
||||
|
||||
varying vec3 vPosition;
|
||||
varying vec3 vColor;
|
||||
varying vec4 vColor;
|
||||
|
||||
uniform vec3 uBboxSize;
|
||||
uniform vec3 uBboxMin;
|
||||
@@ -43,9 +43,9 @@ void main() {
|
||||
gl_Position = vec4(((position - uBboxMin) / uBboxSize) * 2.0 - 1.0, 1.0);
|
||||
|
||||
#if defined(dColorType_group)
|
||||
vColor = readFromTexture(tColor, group, uColorTexDim).rgb;
|
||||
vColor = readFromTexture(tColor, group, uColorTexDim);
|
||||
#elif defined(dColorType_groupInstance)
|
||||
vColor = readFromTexture(tColor, aInstance * float(uGroupCount) + group, uColorTexDim).rgb;
|
||||
vColor = readFromTexture(tColor, aInstance * float(uGroupCount) + group, uColorTexDim);
|
||||
#endif
|
||||
}
|
||||
`;
|
||||
@@ -9,12 +9,14 @@ precision highp float;
|
||||
precision highp sampler2D;
|
||||
|
||||
uniform sampler2D tColor;
|
||||
uniform sampler2D tCount;
|
||||
uniform vec2 uTexSize;
|
||||
|
||||
void main(void) {
|
||||
vec2 coords = gl_FragCoord.xy / uTexSize;
|
||||
vec4 color = texture2D(tColor, coords);
|
||||
float count = texture2D(tCount, coords).r;
|
||||
|
||||
gl_FragColor.rgb = color.rgb / color.a;
|
||||
gl_FragColor = color / count;
|
||||
}
|
||||
`;
|
||||
@@ -64,6 +64,9 @@ uniform int uMarkerPriority;
|
||||
uniform sampler2D tMarker;
|
||||
#endif
|
||||
|
||||
uniform float uMetalness;
|
||||
uniform float uRoughness;
|
||||
|
||||
uniform float uFogNear;
|
||||
uniform float uFogFar;
|
||||
uniform vec3 uFogColor;
|
||||
@@ -110,9 +113,17 @@ uniform mat4 uCartnToUnit;
|
||||
#endif
|
||||
|
||||
#ifdef dOverpaint
|
||||
varying vec4 vOverpaint;
|
||||
uniform vec2 uOverpaintTexDim;
|
||||
uniform sampler2D tOverpaint;
|
||||
#if defined(dOverpaintType_groupInstance) || defined(dOverpaintType_vertexInstance)
|
||||
uniform vec2 uOverpaintTexDim;
|
||||
uniform sampler2D tOverpaint;
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifdef dSubstance
|
||||
#if defined(dSubstanceType_groupInstance) || defined(dSubstanceType_vertexInstance)
|
||||
uniform vec2 uSubstanceTexDim;
|
||||
uniform sampler2D tSubstance;
|
||||
#endif
|
||||
#endif
|
||||
#endif
|
||||
|
||||
@@ -192,6 +203,11 @@ vec4 raymarch(vec3 startLoc, vec3 step, vec3 rayDir) {
|
||||
float nextValue;
|
||||
|
||||
vec3 color = vec3(0.45, 0.55, 0.8);
|
||||
vec4 overpaint = vec4(0.0);
|
||||
vec3 substance = vec3(0.0);
|
||||
float metalness = uMetalness;
|
||||
float roughness = uRoughness;
|
||||
|
||||
vec3 gradient = vec3(1.0);
|
||||
vec3 dx = vec3(gradOffset * scaleVol.x, 0.0, 0.0);
|
||||
vec3 dy = vec3(0.0, gradOffset * scaleVol.y, 0.0);
|
||||
@@ -297,6 +313,16 @@ vec4 raymarch(vec3 startLoc, vec3 step, vec3 rayDir) {
|
||||
color = texture3dFrom1dTrilinear(tColor, isoPos, uGridDim, uColorTexDim, vInstance * float(uVertexCount)).rgb;
|
||||
#endif
|
||||
|
||||
#ifdef dOverpaint
|
||||
#if defined(dOverpaintType_groupInstance)
|
||||
overpaint = readFromTexture(tOverpaint, vInstance * float(uGroupCount) + group, uOverpaintTexDim);
|
||||
#elif defined(dOverpaintType_vertexInstance)
|
||||
overpaint = texture3dFrom1dTrilinear(tOverpaint, isoPos, uGridDim, uOverpaintTexDim, vInstance * float(uVertexCount));
|
||||
#endif
|
||||
|
||||
color = mix(color, overpaint.rgb, overpaint.a);
|
||||
#endif
|
||||
|
||||
// handle flipping and negative isosurfaces
|
||||
#ifdef dFlipSided
|
||||
bool flipped = value < uIsoValue.y; // flipped
|
||||
@@ -332,6 +358,15 @@ vec4 raymarch(vec3 startLoc, vec3 step, vec3 rayDir) {
|
||||
vec3 normal = -normalize(normalMatrix * normalize(gradient));
|
||||
normal = normal * (float(flipped) * 2.0 - 1.0);
|
||||
normal = normal * -(float(interior) * 2.0 - 1.0);
|
||||
#ifdef dSubstance
|
||||
#if defined(dSubstanceType_groupInstance)
|
||||
substance = readFromTexture(tSubstance, vInstance * float(uGroupCount) + group, uSubstanceTexDim).rgb;
|
||||
#elif defined(dSubstanceType_vertexInstance)
|
||||
substance = texture3dFrom1dTrilinear(tSubstance, isoPos, uGridDim, uSubstanceTexDim, vInstance * float(uVertexCount)).rgb;
|
||||
#endif
|
||||
metalness = mix(metalness, substance.r, substance.b);
|
||||
roughness = mix(roughness, substance.g, substance.b);
|
||||
#endif
|
||||
#include apply_light_color
|
||||
#endif
|
||||
|
||||
|
||||
@@ -19,14 +19,10 @@ void main() {
|
||||
#include clip_pixel
|
||||
|
||||
// Workaround for buggy gl_FrontFacing (e.g. on some integrated Intel GPUs)
|
||||
#if defined(enabledStandardDerivatives)
|
||||
vec3 fdx = dFdx(vViewPosition);
|
||||
vec3 fdy = dFdy(vViewPosition);
|
||||
vec3 faceNormal = normalize(cross(fdx,fdy));
|
||||
bool frontFacing = dot(vNormal, faceNormal) > 0.0;
|
||||
#else
|
||||
bool frontFacing = dot(vNormal, vViewPosition) < 0.0;
|
||||
#endif
|
||||
vec3 fdx = dFdx(vViewPosition);
|
||||
vec3 fdy = dFdy(vViewPosition);
|
||||
vec3 faceNormal = normalize(cross(fdx,fdy));
|
||||
bool frontFacing = dot(vNormal, faceNormal) > 0.0;
|
||||
|
||||
#if defined(dFlipSided)
|
||||
interior = frontFacing;
|
||||
@@ -48,7 +44,7 @@ void main() {
|
||||
#ifdef dIgnoreLight
|
||||
gl_FragColor = material;
|
||||
#else
|
||||
#if defined(dFlatShaded) && defined(enabledStandardDerivatives)
|
||||
#if defined(dFlatShaded)
|
||||
vec3 normal = -faceNormal;
|
||||
#else
|
||||
vec3 normal = -normalize(vNormal);
|
||||
|
||||
@@ -14,10 +14,7 @@ precision highp sampler2D;
|
||||
#include common_vert_params
|
||||
#include color_vert_params
|
||||
#include common_clip
|
||||
|
||||
#if defined(dColorType_grid)
|
||||
#include texture3d_from_2d_linear
|
||||
#endif
|
||||
#include texture3d_from_2d_linear
|
||||
|
||||
#ifdef dGeoTexture
|
||||
uniform vec2 uGeoTexDim;
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/**
|
||||
* Copyright (c) 2018-2020 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
||||
* Copyright (c) 2018-2021 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
||||
*
|
||||
* @author Alexander Rose <alexander.rose@weirdbyte.de>
|
||||
*/
|
||||
@@ -11,6 +11,7 @@ import { idFactory } from '../../mol-util/id-factory';
|
||||
import { ValueOf } from '../../mol-util/type-helpers';
|
||||
import { GLRenderingContext } from './compat';
|
||||
import { WebGLExtensions } from './extensions';
|
||||
import { WebGLState } from './state';
|
||||
|
||||
const getNextBufferId = idFactory();
|
||||
|
||||
@@ -192,7 +193,7 @@ export interface AttributeBuffer extends Buffer {
|
||||
bind: (location: number) => void
|
||||
}
|
||||
|
||||
export function createAttributeBuffer<T extends ArrayType, S extends AttributeItemSize>(gl: GLRenderingContext, extensions: WebGLExtensions, array: T, itemSize: S, divisor: number, usageHint: UsageHint = 'dynamic'): AttributeBuffer {
|
||||
export function createAttributeBuffer<T extends ArrayType, S extends AttributeItemSize>(gl: GLRenderingContext, state: WebGLState, extensions: WebGLExtensions, array: T, itemSize: S, divisor: number, usageHint: UsageHint = 'dynamic'): AttributeBuffer {
|
||||
const { instancedArrays } = extensions;
|
||||
|
||||
const buffer = createBuffer(gl, array, usageHint, 'attribute');
|
||||
@@ -204,12 +205,12 @@ export function createAttributeBuffer<T extends ArrayType, S extends AttributeIt
|
||||
gl.bindBuffer(_bufferType, buffer.getBuffer());
|
||||
if (itemSize === 16) {
|
||||
for (let i = 0; i < 4; ++i) {
|
||||
gl.enableVertexAttribArray(location + i);
|
||||
state.enableVertexAttrib(location + i);
|
||||
gl.vertexAttribPointer(location + i, 4, _dataType, false, 4 * 4 * _bpe, i * 4 * _bpe);
|
||||
instancedArrays.vertexAttribDivisor(location + i, divisor);
|
||||
}
|
||||
} else {
|
||||
gl.enableVertexAttribArray(location);
|
||||
state.enableVertexAttrib(location);
|
||||
gl.vertexAttribPointer(location, itemSize, _dataType, false, 0, 0);
|
||||
instancedArrays.vertexAttribDivisor(location, divisor);
|
||||
}
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
* @author Alexander Rose <alexander.rose@weirdbyte.de>
|
||||
*/
|
||||
|
||||
import { GLRenderingContext, COMPAT_instanced_arrays, COMPAT_standard_derivatives, COMPAT_vertex_array_object, getInstancedArrays, getStandardDerivatives, getVertexArrayObject, COMPAT_element_index_uint, getElementIndexUint, COMPAT_texture_float, getTextureFloat, COMPAT_texture_float_linear, getTextureFloatLinear, COMPAT_blend_minmax, getBlendMinMax, getFragDepth, COMPAT_frag_depth, COMPAT_color_buffer_float, getColorBufferFloat, COMPAT_draw_buffers, getDrawBuffers, getShaderTextureLod, COMPAT_shader_texture_lod, getDepthTexture, COMPAT_depth_texture, COMPAT_sRGB, getSRGB, getTextureHalfFloat, getTextureHalfFloatLinear, COMPAT_texture_half_float, COMPAT_texture_half_float_linear, COMPAT_color_buffer_half_float, getColorBufferHalfFloat } from './compat';
|
||||
import { GLRenderingContext, COMPAT_instanced_arrays, COMPAT_standard_derivatives, COMPAT_vertex_array_object, getInstancedArrays, getStandardDerivatives, COMPAT_element_index_uint, getElementIndexUint, COMPAT_texture_float, getTextureFloat, COMPAT_texture_float_linear, getTextureFloatLinear, COMPAT_blend_minmax, getBlendMinMax, getFragDepth, COMPAT_frag_depth, COMPAT_color_buffer_float, getColorBufferFloat, COMPAT_draw_buffers, getDrawBuffers, getShaderTextureLod, COMPAT_shader_texture_lod, getDepthTexture, COMPAT_depth_texture, COMPAT_sRGB, getSRGB, getTextureHalfFloat, getTextureHalfFloatLinear, COMPAT_texture_half_float, COMPAT_texture_half_float_linear, COMPAT_color_buffer_half_float, getColorBufferHalfFloat, getVertexArrayObject } from './compat';
|
||||
import { isDebugMode } from '../../mol-util/debug';
|
||||
|
||||
export type WebGLExtensions = {
|
||||
@@ -36,13 +36,11 @@ export function createExtensions(gl: GLRenderingContext): WebGLExtensions {
|
||||
if (elementIndexUint === null) {
|
||||
throw new Error('Could not find support for "element_index_uint"');
|
||||
}
|
||||
|
||||
const standardDerivatives = getStandardDerivatives(gl);
|
||||
if (isDebugMode && standardDerivatives === null) {
|
||||
// - non-support handled downstream (flat shading option is ignored)
|
||||
// - can't be a required extension because it is not supported by `headless-gl`
|
||||
console.log('Could not find support for "standard_derivatives"');
|
||||
if (standardDerivatives === null) {
|
||||
throw new Error('Could not find support for "standard_derivatives"');
|
||||
}
|
||||
|
||||
const textureFloat = getTextureFloat(gl);
|
||||
if (isDebugMode && textureFloat === null) {
|
||||
console.log('Could not find support for "texture_float"');
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/**
|
||||
* Copyright (c) 2018-2020 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
||||
* Copyright (c) 2018-2021 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
||||
*
|
||||
* @author Alexander Rose <alexander.rose@weirdbyte.de>
|
||||
*/
|
||||
@@ -39,12 +39,12 @@ function getLocations(gl: GLRenderingContext, program: WebGLProgram, schema: Ren
|
||||
if (spec.type === 'attribute') {
|
||||
const loc = gl.getAttribLocation(program, k);
|
||||
// unused attributes will result in a `-1` location which is usually fine
|
||||
// if (loc === -1) console.info(`Could not get attribute location for '${k}'`)
|
||||
// if (loc === -1) console.info(`Could not get attribute location for '${k}'`);
|
||||
locations[k] = loc;
|
||||
} else if (spec.type === 'uniform' || spec.type === 'texture') {
|
||||
const loc = gl.getUniformLocation(program, k);
|
||||
// unused uniforms will result in a `null` location which is usually fine
|
||||
// if (loc === null) console.info(`Could not get uniform location for '${k}'`)
|
||||
// if (loc === null) console.info(`Could not get uniform location for '${k}'`);
|
||||
locations[k] = loc as number;
|
||||
}
|
||||
});
|
||||
@@ -192,11 +192,13 @@ export function createProgram(gl: GLRenderingContext, state: WebGLState, extensi
|
||||
}
|
||||
},
|
||||
bindAttributes: (attributeBuffers: AttributeBuffers) => {
|
||||
state.clearVertexAttribsState();
|
||||
for (let i = 0, il = attributeBuffers.length; i < il; ++i) {
|
||||
const [k, buffer] = attributeBuffers[i];
|
||||
const l = locations[k];
|
||||
if (l !== -1) buffer.bind(l);
|
||||
}
|
||||
state.disableUnusedVertexAttribs();
|
||||
},
|
||||
bindTextures: (textures: Textures, startingTargetUnit: number) => {
|
||||
for (let i = 0, il = textures.length; i < il; ++i) {
|
||||
|
||||
@@ -67,15 +67,9 @@ function createProgramVariant(ctx: WebGLContext, variant: string, defineValues:
|
||||
|
||||
//
|
||||
|
||||
type ProgramVariants = { [k: string]: Program }
|
||||
type VertexArrayVariants = { [k: string]: VertexArray | null }
|
||||
type ProgramVariants = Record<string, Program>
|
||||
type VertexArrayVariants = Record<string, VertexArray | null>
|
||||
|
||||
interface ValueChanges {
|
||||
attributes: boolean
|
||||
defines: boolean
|
||||
elements: boolean
|
||||
textures: boolean
|
||||
}
|
||||
function createValueChanges() {
|
||||
return {
|
||||
attributes: false,
|
||||
@@ -84,6 +78,8 @@ function createValueChanges() {
|
||||
textures: false,
|
||||
};
|
||||
}
|
||||
type ValueChanges = ReturnType<typeof createValueChanges>
|
||||
|
||||
function resetValueChanges(valueChanges: ValueChanges) {
|
||||
valueChanges.attributes = false;
|
||||
valueChanges.defines = false;
|
||||
|
||||
@@ -114,7 +114,7 @@ export function createResources(gl: GLRenderingContext, state: WebGLState, stats
|
||||
|
||||
return {
|
||||
attribute: (array: ArrayType, itemSize: AttributeItemSize, divisor: number, usageHint?: UsageHint) => {
|
||||
return wrap('attribute', createAttributeBuffer(gl, extensions, array, itemSize, divisor, usageHint));
|
||||
return wrap('attribute', createAttributeBuffer(gl, state, extensions, array, itemSize, divisor, usageHint));
|
||||
},
|
||||
elements: (array: ElementsType, usageHint?: UsageHint) => {
|
||||
return wrap('elements', createElementsBuffer(gl, array, usageHint));
|
||||
@@ -133,7 +133,7 @@ export function createResources(gl: GLRenderingContext, state: WebGLState, stats
|
||||
return wrap('texture', createTexture(gl, extensions, kind, format, type, filter));
|
||||
},
|
||||
vertexArray: (program: Program, attributeBuffers: AttributeBuffers, elementsBuffer?: ElementsBuffer) => {
|
||||
return wrap('vertexArray', createVertexArray(extensions, program, attributeBuffers, elementsBuffer));
|
||||
return wrap('vertexArray', createVertexArray(gl, extensions, program, attributeBuffers, elementsBuffer));
|
||||
},
|
||||
|
||||
getByteCounts: () => {
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/**
|
||||
* Copyright (c) 2018-2019 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
||||
* Copyright (c) 2018-2021 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
||||
*
|
||||
* @author Alexander Rose <alexander.rose@weirdbyte.de>
|
||||
*/
|
||||
@@ -59,11 +59,15 @@ export type WebGLState = {
|
||||
/** set the RGB blend equation and alpha blend equation separately, determines how a new pixel is combined with an existing */
|
||||
blendEquationSeparate: (modeRGB: number, modeAlpha: number) => void
|
||||
|
||||
enableVertexAttrib: (index: number) => void
|
||||
clearVertexAttribsState: () => void
|
||||
disableUnusedVertexAttribs: () => void
|
||||
|
||||
reset: () => void
|
||||
}
|
||||
|
||||
export function createState(gl: GLRenderingContext): WebGLState {
|
||||
let enabledCapabilities: { [k: number]: boolean } = {};
|
||||
let enabledCapabilities: Record<number, boolean> = {};
|
||||
|
||||
let currentFrontFace = gl.getParameter(gl.FRONT_FACE);
|
||||
let currentCullFace = gl.getParameter(gl.CULL_FACE_MODE);
|
||||
@@ -79,6 +83,16 @@ export function createState(gl: GLRenderingContext): WebGLState {
|
||||
let currentBlendEqRGB = gl.getParameter(gl.BLEND_EQUATION_RGB);
|
||||
let currentBlendEqAlpha = gl.getParameter(gl.BLEND_EQUATION_ALPHA);
|
||||
|
||||
let maxVertexAttribs = gl.getParameter(gl.MAX_VERTEX_ATTRIBS);
|
||||
const vertexAttribsState: number[] = [];
|
||||
|
||||
const clearVertexAttribsState = () => {
|
||||
for (let i = 0; i < maxVertexAttribs; ++i) {
|
||||
vertexAttribsState[i] = 0;
|
||||
}
|
||||
};
|
||||
clearVertexAttribsState();
|
||||
|
||||
return {
|
||||
currentProgramId: -1,
|
||||
currentMaterialId: -1,
|
||||
@@ -168,6 +182,17 @@ export function createState(gl: GLRenderingContext): WebGLState {
|
||||
}
|
||||
},
|
||||
|
||||
enableVertexAttrib: (index: number) => {
|
||||
gl.enableVertexAttribArray(index);
|
||||
vertexAttribsState[index] = 1;
|
||||
},
|
||||
clearVertexAttribsState,
|
||||
disableUnusedVertexAttribs: () => {
|
||||
for (let i = 0; i < maxVertexAttribs; ++i) {
|
||||
if (vertexAttribsState[i] === 0) gl.disableVertexAttribArray(i);
|
||||
}
|
||||
},
|
||||
|
||||
reset: () => {
|
||||
enabledCapabilities = {};
|
||||
|
||||
@@ -184,6 +209,12 @@ export function createState(gl: GLRenderingContext): WebGLState {
|
||||
|
||||
currentBlendEqRGB = gl.getParameter(gl.BLEND_EQUATION_RGB);
|
||||
currentBlendEqAlpha = gl.getParameter(gl.BLEND_EQUATION_ALPHA);
|
||||
|
||||
maxVertexAttribs = gl.getParameter(gl.MAX_VERTEX_ATTRIBS);
|
||||
vertexAttribsState.length = 0;
|
||||
for (let i = 0; i < maxVertexAttribs; ++i) {
|
||||
vertexAttribsState[i] = 0;
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
@@ -1,5 +1,5 @@
|
||||
/**
|
||||
* Copyright (c) 2018-2020 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
||||
* Copyright (c) 2018-2021 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
||||
*
|
||||
* @author Alexander Rose <alexander.rose@weirdbyte.de>
|
||||
*/
|
||||
@@ -8,6 +8,7 @@ import { Program } from './program';
|
||||
import { ElementsBuffer, AttributeBuffers } from './buffer';
|
||||
import { WebGLExtensions } from './extensions';
|
||||
import { idFactory } from '../../mol-util/id-factory';
|
||||
import { GLRenderingContext } from './compat';
|
||||
|
||||
const getNextVertexArrayId = idFactory();
|
||||
|
||||
@@ -40,7 +41,7 @@ export interface VertexArray {
|
||||
destroy: () => void
|
||||
}
|
||||
|
||||
export function createVertexArray(extensions: WebGLExtensions, program: Program, attributeBuffers: AttributeBuffers, elementsBuffer?: ElementsBuffer): VertexArray {
|
||||
export function createVertexArray(gl: GLRenderingContext, extensions: WebGLExtensions, program: Program, attributeBuffers: AttributeBuffers, elementsBuffer?: ElementsBuffer): VertexArray {
|
||||
const id = getNextVertexArrayId();
|
||||
let vertexArray = getVertexArray(extensions);
|
||||
let vertexArrayObject = getVertexArrayObject(extensions);
|
||||
@@ -68,6 +69,13 @@ export function createVertexArray(extensions: WebGLExtensions, program: Program,
|
||||
},
|
||||
destroy: () => {
|
||||
if (destroyed) return;
|
||||
if (elementsBuffer) {
|
||||
// workaround for ANGLE/Chromium bug
|
||||
// - https://bugs.chromium.org/p/angleproject/issues/detail?id=6599
|
||||
// - https://bugs.chromium.org/p/chromium/issues/detail?id=1272238
|
||||
vertexArrayObject.bindVertexArray(vertexArray);
|
||||
gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, null);
|
||||
}
|
||||
vertexArrayObject.deleteVertexArray(vertexArray);
|
||||
destroyed = true;
|
||||
}
|
||||
|
||||
@@ -332,6 +332,80 @@ M END
|
||||
$$$$
|
||||
`;
|
||||
|
||||
const V3000SdfString = `FYI-001
|
||||
FYICenter.com
|
||||
123456789012345678901234567890123456789012345678901234567890
|
||||
0 0 0 0 0 999 V3000
|
||||
M V30 BEGIN CTAB
|
||||
M V30 COUNTS 13 14 0 0 0
|
||||
M V30 BEGIN ATOM
|
||||
M V30 1 N 0.84 -0.16 0 0
|
||||
M V30 2 N 1.48 0.43 0 0
|
||||
M V30 3 N 0.09 0.27 0 0
|
||||
M V30 4 C 1.11 1.21 0 0
|
||||
M V30 5 C 0.27 1.12 0 0
|
||||
M V30 6 C 0.84 -1.03 0 0
|
||||
M V30 7 C 1.53 1.99 0 0
|
||||
M V30 8 Cl 1.07 2.74 0.01 0
|
||||
M V30 9 C 1.59 -1.46 0 0
|
||||
M V30 10 C 0.08 -1.46 0 0
|
||||
M V30 11 C 1.59 -2.33 0 0
|
||||
M V30 12 C 0.07 -2.32 0 0
|
||||
M V30 13 C 0.84 -2.76 0 0
|
||||
M V30 END ATOM
|
||||
M V30 BEGIN BOND
|
||||
M V30 1 1 2 1
|
||||
M V30 2 1 3 1
|
||||
M V30 3 1 6 1
|
||||
M V30 4 2 4 2
|
||||
M V30 5 2 5 3
|
||||
M V30 6 1 7 4
|
||||
M V30 7 1 4 5
|
||||
M V30 8 1 9 6
|
||||
M V30 9 2 10 6
|
||||
M V30 10 1 8 7
|
||||
M V30 11 2 11 9
|
||||
M V30 12 1 12 10
|
||||
M V30 13 1 13 11
|
||||
M V30 14 2 13 12
|
||||
M V30 END BOND
|
||||
M V30 END CTAB
|
||||
M END
|
||||
> <Comment>
|
||||
This is an SDF example.
|
||||
With a multi-line comment.
|
||||
|
||||
> <source>
|
||||
This was retrieved from biotech.fyicenter.com
|
||||
|
||||
$$$$
|
||||
L-Alanine
|
||||
GSMACCS-II07189510252D 1 0.00366 0.00000 0
|
||||
Figure 1, J. Chem. Inf. Comput. Sci., Vol 32, No. 3., 1992
|
||||
0 0 0 0 0 999 V3000
|
||||
M V30 BEGIN CTAB
|
||||
M V30 COUNTS 6 5 0 0 1
|
||||
M V30 BEGIN ATOM
|
||||
M V30 1 C -0.6622 0.5342 0 0 CFG=2
|
||||
M V30 2 C 0.6622 -0.3 0 0
|
||||
M V30 3 C -0.7207 2.0817 0 0 MASS=13
|
||||
M V30 4 N -1.8622 -0.3695 0 0 CHG=1
|
||||
M V30 5 O 0.622 -1.8037 0 0
|
||||
M V30 6 O 1.9464 0.4244 0 0 CHG=-1
|
||||
M V30 END ATOM
|
||||
M V30 BEGIN BOND
|
||||
M V30 1 1 1 2
|
||||
M V30 2 1 1 3 CFG=1
|
||||
M V30 3 1 1 4
|
||||
M V30 4 2 2 5
|
||||
M V30 5 1 2 6
|
||||
M V30 END BOND
|
||||
M V30 END CTAB
|
||||
M END
|
||||
|
||||
$$$$
|
||||
`;
|
||||
|
||||
describe('sdf reader', () => {
|
||||
it('basic', async () => {
|
||||
const parsed = await parseSdf(SdfString).run();
|
||||
@@ -383,4 +457,58 @@ describe('sdf reader', () => {
|
||||
expect(compound3.dataItems.dataHeader.value(21)).toBe('<PUBCHEM_COORDINATE_TYPE>');
|
||||
expect(compound3.dataItems.data.value(21)).toBe('2\n5\n10');
|
||||
});
|
||||
|
||||
it('v3000', async () => {
|
||||
const parsed = await parseSdf(V3000SdfString).run();
|
||||
if (parsed.isError) {
|
||||
throw new Error(parsed.message);
|
||||
}
|
||||
|
||||
expect(parsed.result.compounds.length).toBe(2);
|
||||
|
||||
const compound1 = parsed.result.compounds[0];
|
||||
expect(compound1.molFile.atoms.count).toBe(13);
|
||||
expect(compound1.molFile.atoms.x.rowCount).toBe(13);
|
||||
expect(compound1.molFile.atoms.y.rowCount).toBe(13);
|
||||
expect(compound1.molFile.atoms.z.rowCount).toBe(13);
|
||||
expect(compound1.molFile.atoms.type_symbol.rowCount).toBe(13);
|
||||
expect(compound1.molFile.bonds.count).toBe(14);
|
||||
expect(compound1.molFile.bonds.atomIdxA.rowCount).toBe(14);
|
||||
expect(compound1.molFile.bonds.atomIdxB.rowCount).toBe(14);
|
||||
expect(compound1.molFile.bonds.order.rowCount).toBe(14);
|
||||
|
||||
expect(compound1.molFile.atoms.x.value(7)).toBe(1.07);
|
||||
expect(compound1.molFile.atoms.y.value(7)).toBe(2.74);
|
||||
expect(compound1.molFile.atoms.z.value(7)).toBe(0.01);
|
||||
expect(compound1.molFile.atoms.type_symbol.value(7)).toBe('Cl');
|
||||
|
||||
expect(compound1.molFile.bonds.atomIdxA.value(10)).toBe(11);
|
||||
expect(compound1.molFile.bonds.atomIdxB.value(10)).toBe(9);
|
||||
expect(compound1.molFile.bonds.order.value(10)).toBe(2);
|
||||
|
||||
expect(compound1.dataItems.dataHeader.rowCount).toBe(2);
|
||||
expect(compound1.dataItems.data.rowCount).toBe(2);
|
||||
|
||||
expect(compound1.dataItems.dataHeader.value(0)).toBe('<Comment>');
|
||||
expect(compound1.dataItems.data.value(0)).toBe(`This is an SDF example.\nWith a multi-line comment.`);
|
||||
|
||||
expect(compound1.dataItems.dataHeader.value(1)).toBe('<source>');
|
||||
expect(compound1.dataItems.data.value(1)).toBe('This was retrieved from biotech.fyicenter.com');
|
||||
|
||||
const compound2 = parsed.result.compounds[1];
|
||||
expect(compound2.molFile.atoms.count).toBe(6);
|
||||
expect(compound2.molFile.bonds.count).toBe(5);
|
||||
|
||||
expect(compound2.molFile.atoms.x.value(4)).toBe(0.622);
|
||||
expect(compound2.molFile.atoms.y.value(4)).toBe(-1.8037);
|
||||
expect(compound2.molFile.atoms.z.value(4)).toBe(0);
|
||||
expect(compound2.molFile.atoms.type_symbol.value(4)).toBe('O');
|
||||
|
||||
expect(compound2.molFile.bonds.atomIdxA.value(1)).toBe(1);
|
||||
expect(compound2.molFile.bonds.atomIdxB.value(1)).toBe(3);
|
||||
expect(compound2.molFile.bonds.order.value(1)).toBe(1);
|
||||
|
||||
expect(compound2.dataItems.dataHeader.rowCount).toBe(0);
|
||||
expect(compound2.dataItems.data.rowCount).toBe(0);
|
||||
});
|
||||
});
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
/**
|
||||
* Copyright (c) 2017-2020 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
||||
*
|
||||
* Code-generated 'BIRD' schema file. Dictionary versions: mmCIF 5.350, IHM 1.17, CARB draft.
|
||||
* Code-generated 'BIRD' schema file. Dictionary versions: mmCIF 5.352, IHM 1.17, CARB draft.
|
||||
*
|
||||
* @author molstar/ciftools package
|
||||
*/
|
||||
@@ -487,7 +487,7 @@ export const BIRD_Schema = {
|
||||
/**
|
||||
* An identifier for the wwPDB site creating or modifying the molecule.
|
||||
*/
|
||||
processing_site: Aliased<'RCSB' | 'PDBe' | 'PDBJ' | 'BMRB' | 'PDBC'>(str),
|
||||
processing_site: Aliased<'RCSB' | 'PDBE' | 'PDBJ' | 'BMRB' | 'PDBC'>(str),
|
||||
/**
|
||||
* The action associated with this audit record.
|
||||
*/
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
/**
|
||||
* Copyright (c) 2017-2020 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
||||
*
|
||||
* Code-generated 'CCD' schema file. Dictionary versions: mmCIF 5.350, IHM 1.17, CARB draft.
|
||||
* Code-generated 'CCD' schema file. Dictionary versions: mmCIF 5.352, IHM 1.17, CARB draft.
|
||||
*
|
||||
* @author molstar/ciftools package
|
||||
*/
|
||||
|
||||
@@ -114,7 +114,7 @@ export const CifCore_Schema = {
|
||||
* Abstracts. This ordering is used in _chemical_formula.moiety
|
||||
* and _chemical_formula.sum.
|
||||
*
|
||||
* _chemical_formula.iupac '[Mo (C O)4 (C18 H33 P)2]'
|
||||
* _chemical_formula.IUPAC '[Mo (C O)4 (C18 H33 P)2]'
|
||||
* _chemical_formula.moiety 'C40 H66 Mo O4 P2'
|
||||
* _chemical_formula.structural '((C O)4 (P (C6 H11)3)2)Mo'
|
||||
* _chemical_formula.sum 'C40 H66 Mo O4 P2'
|
||||
@@ -146,7 +146,7 @@ export const CifCore_Schema = {
|
||||
sum: str,
|
||||
/**
|
||||
* Mass corresponding to the formulae _chemical_formula.structural,
|
||||
* *_iupac, *_moiety or *_sum and, together with the Z value and cell
|
||||
* *_IUPAC, *_moiety or *_sum and, together with the Z value and cell
|
||||
* parameters yield the density given as _exptl_crystal.density_diffrn.
|
||||
*/
|
||||
weight: float,
|
||||
@@ -478,7 +478,7 @@ export const CifCore_Schema = {
|
||||
* A concatenated series of single-letter codes which indicate the
|
||||
* refinement restraints or constraints applied to this site. This
|
||||
* item should not be used. It has been replaced by
|
||||
* _atom_site.refinement_flags_posn, _adp and _occupancy. It is
|
||||
* _atom_site.refinement_flags_posn, _ADP and _occupancy. It is
|
||||
* retained in this dictionary only to provide compatibility with
|
||||
* legacy CIFs.
|
||||
*/
|
||||
@@ -505,9 +505,9 @@ export const CifCore_Schema = {
|
||||
* atomic displacement parameter, U(equiv), in angstroms squared,
|
||||
* calculated from anisotropic atomic displacement parameters.
|
||||
*
|
||||
* U(equiv) = (1/3) sum~i~[sum~j~(U^ij^ a*~i~ a*~j~ a~i~ a~j~)]
|
||||
* U(equiv) = (1/3) sum~i~[sum~j~(U^ij^ a*~i~ a*~j~ a~i~.a~j~)]
|
||||
*
|
||||
* a = the real-space cell lengths
|
||||
* a = the real-space cell vectors
|
||||
* a* = the reciprocal-space cell lengths
|
||||
* Ref: Fischer, R. X. & Tillmanns, E. (1988). Acta Cryst. C44, 775-776.
|
||||
*/
|
||||
@@ -683,12 +683,21 @@ export const CifCore_Aliases = {
|
||||
'geom_bond.distance': [
|
||||
'geom_bond_dist',
|
||||
],
|
||||
'audit.block_doi': [
|
||||
'audit_block_DOI',
|
||||
],
|
||||
'database_code.cod': [
|
||||
'database_code_COD',
|
||||
],
|
||||
'database_code.csd': [
|
||||
'database_code_CSD',
|
||||
],
|
||||
'database_code.depnum_ccdc_archive': [
|
||||
'database_code_depnum_CCDC_archive',
|
||||
],
|
||||
'database_code.depnum_ccdc_fiz': [
|
||||
'database_code_depnum_CCDC_fiz',
|
||||
],
|
||||
'database_code.icsd': [
|
||||
'database_code_ICSD',
|
||||
],
|
||||
@@ -699,6 +708,7 @@ export const CifCore_Aliases = {
|
||||
'database_code_NBS',
|
||||
],
|
||||
'atom_site.adp_type': [
|
||||
'atom_site_ADP_type',
|
||||
'atom_site_thermal_displace_type',
|
||||
],
|
||||
'atom_site.label': [
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
/**
|
||||
* Copyright (c) 2017-2020 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
||||
*
|
||||
* Code-generated 'mmCIF' schema file. Dictionary versions: mmCIF 5.350, IHM 1.17, CARB draft.
|
||||
* Code-generated 'mmCIF' schema file. Dictionary versions: mmCIF 5.352, IHM 1.17, CARB draft.
|
||||
*
|
||||
* @author molstar/ciftools package
|
||||
*/
|
||||
|
||||
109
src/mol-io/reader/sdf/parser-v3-util.ts
Normal file
109
src/mol-io/reader/sdf/parser-v3-util.ts
Normal file
@@ -0,0 +1,109 @@
|
||||
import { Column } from '../../../mol-data/db';
|
||||
import { MolFile } from '../mol/parser';
|
||||
import { Tokenizer, TokenBuilder, Tokens } from '../common/text/tokenizer';
|
||||
import { TokenColumnProvider as TokenColumn } from '../common/text/column/token';
|
||||
|
||||
export function isV3(
|
||||
versionLine: string
|
||||
): boolean {
|
||||
return versionLine.trim().endsWith('V3000');
|
||||
}
|
||||
|
||||
export function handleCountsV3(
|
||||
tokenizer: Tokenizer
|
||||
): { atomCount: number, bondCount: number } {
|
||||
const atomCount = TokenBuilder.create(tokenizer.data, 1);
|
||||
const bondCount = TokenBuilder.create(tokenizer.data, 1);
|
||||
|
||||
Tokenizer.eatLine(tokenizer); // BEGIN CTAB
|
||||
skipSingleValue(tokenizer); // M
|
||||
skipSingleValue(tokenizer); // V30
|
||||
skipSingleValue(tokenizer); // COUNTS
|
||||
|
||||
addSingleValue(tokenizer, atomCount);
|
||||
addSingleValue(tokenizer, bondCount);
|
||||
Tokenizer.eatLine(tokenizer);
|
||||
|
||||
return {
|
||||
atomCount: TokenColumn(atomCount)(Column.Schema.int).value(0),
|
||||
bondCount: TokenColumn(bondCount)(Column.Schema.int).value(0)
|
||||
};
|
||||
}
|
||||
|
||||
export function handleAtomsV3(
|
||||
tokenizer: Tokenizer,
|
||||
atomCount: number
|
||||
): MolFile['atoms'] {
|
||||
const x = TokenBuilder.create(tokenizer.data, atomCount * 2);
|
||||
const y = TokenBuilder.create(tokenizer.data, atomCount * 2);
|
||||
const z = TokenBuilder.create(tokenizer.data, atomCount * 2);
|
||||
const type_symbol = TokenBuilder.create(tokenizer.data, atomCount * 2);
|
||||
|
||||
for (let i = 0; i < atomCount; ++i) {
|
||||
Tokenizer.markLine(tokenizer);
|
||||
skipSingleValue(tokenizer); // M
|
||||
skipSingleValue(tokenizer); // V30
|
||||
skipSingleValue(tokenizer); // Index
|
||||
|
||||
const { position } = tokenizer;
|
||||
addSingleValue(tokenizer, type_symbol);
|
||||
addSingleValue(tokenizer, x);
|
||||
addSingleValue(tokenizer, y);
|
||||
addSingleValue(tokenizer, z);
|
||||
tokenizer.position = position;
|
||||
}
|
||||
Tokenizer.eatLine(tokenizer); // Previous Line
|
||||
Tokenizer.eatLine(tokenizer); // END ATOM
|
||||
|
||||
return {
|
||||
count: atomCount,
|
||||
x: TokenColumn(x)(Column.Schema.float),
|
||||
y: TokenColumn(y)(Column.Schema.float),
|
||||
z: TokenColumn(z)(Column.Schema.float),
|
||||
type_symbol: TokenColumn(type_symbol)(Column.Schema.str),
|
||||
};
|
||||
}
|
||||
|
||||
export function handleBondsV3(
|
||||
tokenizer: Tokenizer,
|
||||
bondCount: number
|
||||
): MolFile['bonds'] {
|
||||
const atomIdxA = TokenBuilder.create(tokenizer.data, bondCount * 2);
|
||||
const atomIdxB = TokenBuilder.create(tokenizer.data, bondCount * 2);
|
||||
const order = TokenBuilder.create(tokenizer.data, bondCount * 2);
|
||||
|
||||
for (let i = 0; i < bondCount; ++i) {
|
||||
Tokenizer.markLine(tokenizer);
|
||||
skipSingleValue(tokenizer); // M
|
||||
skipSingleValue(tokenizer); // V30
|
||||
skipSingleValue(tokenizer); // Index
|
||||
|
||||
const { position } = tokenizer;
|
||||
addSingleValue(tokenizer, order);
|
||||
addSingleValue(tokenizer, atomIdxA);
|
||||
addSingleValue(tokenizer, atomIdxB);
|
||||
tokenizer.position = position;
|
||||
}
|
||||
Tokenizer.eatLine(tokenizer); // Previous Line
|
||||
Tokenizer.eatLine(tokenizer); // END BOND
|
||||
|
||||
return {
|
||||
count: bondCount,
|
||||
atomIdxA: TokenColumn(atomIdxA)(Column.Schema.float),
|
||||
atomIdxB: TokenColumn(atomIdxB)(Column.Schema.float),
|
||||
order: TokenColumn(order)(Column.Schema.float),
|
||||
};
|
||||
}
|
||||
|
||||
function skipSingleValue(tokenizer: Tokenizer) {
|
||||
Tokenizer.skipWhitespace(tokenizer);
|
||||
Tokenizer.eatValue(tokenizer);
|
||||
}
|
||||
|
||||
function addSingleValue(tokenizer: Tokenizer, tokens: Tokens) {
|
||||
const { position: valueStart } = tokenizer;
|
||||
Tokenizer.skipWhitespace(tokenizer);
|
||||
Tokenizer.eatValue(tokenizer);
|
||||
Tokenizer.trim(tokenizer, valueStart, tokenizer.position);
|
||||
TokenBuilder.addUnchecked(tokens, tokenizer.tokenStart, tokenizer.tokenEnd);
|
||||
}
|
||||
@@ -11,8 +11,9 @@ import { Task } from '../../../mol-task';
|
||||
import { ReaderResult as Result } from '../result';
|
||||
import { Tokenizer, TokenBuilder } from '../common/text/tokenizer';
|
||||
import { TokenColumnProvider as TokenColumn } from '../common/text/column/token';
|
||||
import { handleAtomsV3, handleBondsV3, handleCountsV3, isV3 } from './parser-v3-util';
|
||||
|
||||
/** http://c4.cabrillo.edu/404/ctfile.pdf - page 41 */
|
||||
/** http://c4.cabrillo.edu/404/ctfile.pdf - page 41 & 79 */
|
||||
|
||||
export interface SdfFileCompound {
|
||||
readonly molFile: MolFile,
|
||||
@@ -66,14 +67,22 @@ function handleDataItems(tokenizer: Tokenizer): { dataHeader: Column<string>, da
|
||||
};
|
||||
}
|
||||
|
||||
function handleCountsV2(countsAndVersion: string): { atomCount: number, bondCount: number } {
|
||||
return {
|
||||
atomCount: +countsAndVersion.substr(0, 3),
|
||||
bondCount: +countsAndVersion.substr(3, 3)
|
||||
};
|
||||
}
|
||||
|
||||
function handleMolFile(tokenizer: Tokenizer) {
|
||||
const title = Tokenizer.readLine(tokenizer).trim();
|
||||
const program = Tokenizer.readLine(tokenizer).trim();
|
||||
const comment = Tokenizer.readLine(tokenizer).trim();
|
||||
|
||||
const counts = Tokenizer.readLine(tokenizer);
|
||||
const countsAndVersion = Tokenizer.readLine(tokenizer);
|
||||
const molIsV3 = isV3(countsAndVersion);
|
||||
|
||||
const atomCount = +counts.substr(0, 3), bondCount = +counts.substr(3, 3);
|
||||
const { atomCount, bondCount } = molIsV3 ? handleCountsV3(tokenizer) : handleCountsV2(countsAndVersion);
|
||||
|
||||
if (Number.isNaN(atomCount) || Number.isNaN(bondCount)) {
|
||||
// try to skip to next molecule
|
||||
@@ -84,8 +93,8 @@ function handleMolFile(tokenizer: Tokenizer) {
|
||||
return;
|
||||
}
|
||||
|
||||
const atoms = handleAtoms(tokenizer, atomCount);
|
||||
const bonds = handleBonds(tokenizer, bondCount);
|
||||
const atoms = molIsV3 ? handleAtomsV3(tokenizer, atomCount) : handleAtoms(tokenizer, atomCount);
|
||||
const bonds = molIsV3 ? handleBondsV3(tokenizer, bondCount) : handleBonds(tokenizer, bondCount);
|
||||
const dataItems = handleDataItems(tokenizer);
|
||||
|
||||
return {
|
||||
|
||||
@@ -504,6 +504,19 @@ namespace Vec3 {
|
||||
return dot(tmp_dh_cb, tmp_dh_cross) > 0 ? _angle : -_angle;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param inclination in radians [0, PI]
|
||||
* @param azimuth in radians [0, 2 * PI]
|
||||
* @param radius [0, +Inf]
|
||||
*/
|
||||
export function directionFromSpherical(out: Vec3, inclination: number, azimuth: number, radius: number): Vec3 {
|
||||
return Vec3.set(out,
|
||||
radius * Math.cos(azimuth) * Math.sin(inclination),
|
||||
radius * Math.sin(azimuth) * Math.sin(inclination),
|
||||
radius * Math.cos(inclination)
|
||||
);
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns whether or not the vectors have exactly the same elements in the same position (when compared with ===)
|
||||
*/
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/**
|
||||
* Copyright (c) 2019-2020 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
||||
* Copyright (c) 2019-2021 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
||||
*
|
||||
* @author Alexander Rose <alexander.rose@weirdbyte.de>
|
||||
* @author Fred Ludlow <Fred.Ludlow@astx.com>
|
||||
@@ -68,11 +68,8 @@ function addUnitHydrogenDonors(structure: Structure, unit: Unit.Atomic, builder:
|
||||
const { totalH } = getUnitValenceModel(structure, unit);
|
||||
const { elements } = unit;
|
||||
const { x, y, z } = unit.model.atomicConformation;
|
||||
const { elementAromaticRingIndices } = unit.rings;
|
||||
|
||||
for (let i = 0 as StructureElement.UnitIndex, il = elements.length; i < il; ++i) {
|
||||
if (elementAromaticRingIndices.has(i)) continue;
|
||||
|
||||
const element = typeSymbol(unit, i);
|
||||
if ((
|
||||
// include both nitrogen atoms in histidine due to
|
||||
@@ -134,15 +131,12 @@ function addUnitHydrogenAcceptors(structure: Structure, unit: Unit.Atomic, build
|
||||
const { charge, implicitH, idealGeometry } = getUnitValenceModel(structure, unit);
|
||||
const { elements } = unit;
|
||||
const { x, y, z } = unit.model.atomicConformation;
|
||||
const { elementAromaticRingIndices } = unit.rings;
|
||||
|
||||
const add = (i: StructureElement.UnitIndex) => {
|
||||
builder.add(FeatureType.HydrogenAcceptor, FeatureGroup.None, x[elements[i]], y[elements[i]], z[elements[i]], i);
|
||||
};
|
||||
|
||||
for (let i = 0 as StructureElement.UnitIndex, il = elements.length; i < il; ++i) {
|
||||
if (elementAromaticRingIndices.has(i)) continue;
|
||||
|
||||
const element = typeSymbol(unit, i);
|
||||
if (element === Elements.O) {
|
||||
// Basically assume all oxygen atoms are acceptors!
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/**
|
||||
* Copyright (c) 2017-2020 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
||||
* Copyright (c) 2017-2021 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
||||
*
|
||||
* @author David Sehnal <david.sehnal@gmail.com>
|
||||
* @author Alexander Rose <alexander.rose@weirdbyte.de>
|
||||
@@ -99,12 +99,12 @@ const residue = {
|
||||
secondary_structure_type: p(l => {
|
||||
if (!Unit.isAtomic(l.unit)) notAtomic();
|
||||
const secStruc = SecondaryStructureProvider.get(l.structure).value?.get(l.unit.invariantId);
|
||||
return secStruc?.type[l.unit.residueIndex[l.element]] ?? SecondaryStructureType.Flag.NA;
|
||||
return secStruc ? secStruc.type[secStruc.getIndex(l.unit.residueIndex[l.element])] : SecondaryStructureType.Flag.NA;
|
||||
}),
|
||||
secondary_structure_key: p(l => {
|
||||
if (!Unit.isAtomic(l.unit)) notAtomic();
|
||||
const secStruc = SecondaryStructureProvider.get(l.structure).value?.get(l.unit.invariantId);
|
||||
return secStruc?.key[l.unit.residueIndex[l.element]] ?? -1;
|
||||
return secStruc ? secStruc.key[secStruc.getIndex(l.unit.residueIndex[l.element])] : -1;
|
||||
}),
|
||||
chem_comp_type: p(l => !Unit.isAtomic(l.unit) ? notAtomic() : l.unit.model.properties.chemicalComponentMap.get(compId(l))!.type),
|
||||
};
|
||||
|
||||
@@ -355,8 +355,8 @@ class Structure {
|
||||
return this.models.indexOf(m);
|
||||
}
|
||||
|
||||
remapModel(m: Model) {
|
||||
const { dynamicBonds, interUnitBonds } = this.state;
|
||||
remapModel(m: Model): Structure {
|
||||
const { dynamicBonds, interUnitBonds, parent } = this.state;
|
||||
const units: Unit[] = [];
|
||||
for (const ug of this.unitSymmetryGroups) {
|
||||
const unit = ug.units[0].remapModel(m, dynamicBonds);
|
||||
@@ -367,6 +367,7 @@ class Structure {
|
||||
}
|
||||
}
|
||||
return Structure.create(units, {
|
||||
parent: parent?.remapModel(m),
|
||||
label: this.label,
|
||||
interUnitBonds: dynamicBonds ? undefined : interUnitBonds,
|
||||
dynamicBonds
|
||||
|
||||
@@ -53,7 +53,8 @@ export const OpenFiles = StateAction.build({
|
||||
await provider.visuals?.(plugin, parsed);
|
||||
}
|
||||
} catch (e) {
|
||||
plugin.log.error(e);
|
||||
console.error(e);
|
||||
plugin.log.error(`Error opening file '${file.name}'`);
|
||||
}
|
||||
}
|
||||
}).runInContext(taskCtx);
|
||||
@@ -88,7 +89,8 @@ export const DownloadFile = StateAction.build({
|
||||
await provider.visuals?.(plugin, parsed);
|
||||
}
|
||||
} catch (e) {
|
||||
plugin.log.error(e);
|
||||
console.error(e);
|
||||
plugin.log.error(`Error downloading '${typeof params.url === 'string' ? params.url : params.url.url}'`);
|
||||
}
|
||||
}).runInContext(taskCtx);
|
||||
}));
|
||||
@@ -33,7 +33,9 @@ async function tryObtainRecommendedIsoValue(plugin: PluginContext, volume?: Volu
|
||||
try {
|
||||
const absIsoLevel = await getContourLevelEmdb(plugin, ctx, entryId);
|
||||
RecommendedIsoValue.Provider.set(volume, Volume.IsoValue.absolute(absIsoLevel));
|
||||
} catch (e) { }
|
||||
} catch (e) {
|
||||
console.warn(e);
|
||||
}
|
||||
}));
|
||||
}
|
||||
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/**
|
||||
* Copyright (c) 2019-2020 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
||||
* Copyright (c) 2019-2021 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
||||
*
|
||||
* @author Alexander Rose <alexander.rose@weirdbyte.de>
|
||||
* @author David Sehnal <david.sehnal@gmail.com>
|
||||
@@ -18,6 +18,7 @@ import { SetUtils } from '../../mol-util/set';
|
||||
import { PluginStateObject } from '../objects';
|
||||
import { StateTransforms } from '../transforms';
|
||||
import { ElementNames } from '../../mol-model/structure/model/properties/atomic/types';
|
||||
import { SecondaryStructureProvider } from '../../mol-model-props/computed/secondary-structure';
|
||||
|
||||
export enum StructureSelectionCategory {
|
||||
Type = 'Type',
|
||||
@@ -250,7 +251,12 @@ const helix = StructureSelectionQuery('Helix', MS.struct.modifier.union([
|
||||
MS.core.type.bitflags([SecondaryStructureType.Flag.Helix])
|
||||
])
|
||||
})
|
||||
]), { category: StructureSelectionCategory.Structure });
|
||||
]), {
|
||||
category: StructureSelectionCategory.Structure,
|
||||
ensureCustomProperties: (ctx: CustomProperty.Context, structure: Structure) => {
|
||||
return SecondaryStructureProvider.attach(ctx, structure);
|
||||
}
|
||||
});
|
||||
|
||||
const beta = StructureSelectionQuery('Beta Strand/Sheet', MS.struct.modifier.union([
|
||||
MS.struct.generator.atomGroups({
|
||||
@@ -260,7 +266,12 @@ const beta = StructureSelectionQuery('Beta Strand/Sheet', MS.struct.modifier.uni
|
||||
MS.core.type.bitflags([SecondaryStructureType.Flag.Beta])
|
||||
])
|
||||
})
|
||||
]), { category: StructureSelectionCategory.Structure });
|
||||
]), {
|
||||
category: StructureSelectionCategory.Structure,
|
||||
ensureCustomProperties: (ctx: CustomProperty.Context, structure: Structure) => {
|
||||
return SecondaryStructureProvider.attach(ctx, structure);
|
||||
}
|
||||
});
|
||||
|
||||
const water = StructureSelectionQuery('Water', MS.struct.modifier.union([
|
||||
MS.struct.generator.atomGroups({
|
||||
|
||||
76
src/mol-plugin-state/helpers/structure-substance.ts
Normal file
76
src/mol-plugin-state/helpers/structure-substance.ts
Normal file
@@ -0,0 +1,76 @@
|
||||
/**
|
||||
* Copyright (c) 2021 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
||||
*
|
||||
* @author Alexander Rose <alexander.rose@weirdbyte.de>
|
||||
* @author David Sehnal <david.sehnal@gmail.com>
|
||||
*/
|
||||
|
||||
import { Structure, StructureElement } from '../../mol-model/structure';
|
||||
import { PluginStateObject } from '../../mol-plugin-state/objects';
|
||||
import { StateTransforms } from '../../mol-plugin-state/transforms';
|
||||
import { PluginContext } from '../../mol-plugin/context';
|
||||
import { StateBuilder, StateObjectCell, StateSelection, StateTransform } from '../../mol-state';
|
||||
import { Substance } from '../../mol-theme/substance';
|
||||
import { StructureComponentRef } from '../manager/structure/hierarchy-state';
|
||||
import { EmptyLoci, isEmptyLoci, Loci } from '../../mol-model/loci';
|
||||
import { Material } from '../../mol-util/material';
|
||||
|
||||
type SubstanceEachReprCallback = (update: StateBuilder.Root, repr: StateObjectCell<PluginStateObject.Molecule.Structure.Representation3D, StateTransform<typeof StateTransforms.Representation.StructureRepresentation3D>>, substance?: StateObjectCell<any, StateTransform<typeof StateTransforms.Representation.SubstanceStructureRepresentation3DFromBundle>>) => Promise<void>
|
||||
const SubstanceManagerTag = 'substance-controls';
|
||||
|
||||
export async function setStructureSubstance(plugin: PluginContext, components: StructureComponentRef[], material: Material | undefined, lociGetter: (structure: Structure) => Promise<StructureElement.Loci | EmptyLoci>, types?: string[]) {
|
||||
await eachRepr(plugin, components, async (update, repr, substanceCell) => {
|
||||
if (types && types.length > 0 && !types.includes(repr.params!.values.type.name)) return;
|
||||
|
||||
const structure = repr.obj!.data.sourceData;
|
||||
// always use the root structure to get the loci so the substance
|
||||
// stays applicable as long as the root structure does not change
|
||||
const loci = await lociGetter(structure.root);
|
||||
if (Loci.isEmpty(loci) || isEmptyLoci(loci)) return;
|
||||
|
||||
const layer = {
|
||||
bundle: StructureElement.Bundle.fromLoci(loci),
|
||||
material: material ?? Material(),
|
||||
clear: !material
|
||||
};
|
||||
|
||||
if (substanceCell) {
|
||||
const bundleLayers = [...substanceCell.params!.values.layers, layer];
|
||||
const filtered = getFilteredBundle(bundleLayers, structure);
|
||||
update.to(substanceCell).update(Substance.toBundle(filtered));
|
||||
} else {
|
||||
const filtered = getFilteredBundle([layer], structure);
|
||||
update.to(repr.transform.ref)
|
||||
.apply(StateTransforms.Representation.SubstanceStructureRepresentation3DFromBundle, Substance.toBundle(filtered), { tags: SubstanceManagerTag });
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
export async function clearStructureSubstance(plugin: PluginContext, components: StructureComponentRef[], types?: string[]) {
|
||||
await eachRepr(plugin, components, async (update, repr, substanceCell) => {
|
||||
if (types && types.length > 0 && !types.includes(repr.params!.values.type.name)) return;
|
||||
if (substanceCell) {
|
||||
update.delete(substanceCell.transform.ref);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
async function eachRepr(plugin: PluginContext, components: StructureComponentRef[], callback: SubstanceEachReprCallback) {
|
||||
const state = plugin.state.data;
|
||||
const update = state.build();
|
||||
for (const c of components) {
|
||||
for (const r of c.representations) {
|
||||
const substance = state.select(StateSelection.Generators.ofTransformer(StateTransforms.Representation.SubstanceStructureRepresentation3DFromBundle, r.cell.transform.ref).withTag(SubstanceManagerTag));
|
||||
await callback(update, r.cell, substance[0]);
|
||||
}
|
||||
}
|
||||
|
||||
return update.commit({ doNotUpdateCurrent: true });
|
||||
}
|
||||
|
||||
/** filter substance layers for given structure */
|
||||
function getFilteredBundle(layers: Substance.BundleLayer[], structure: Structure) {
|
||||
const substance = Substance.ofBundle(layers, structure.root);
|
||||
const merged = Substance.merge(substance);
|
||||
return Substance.filter(merged, structure);
|
||||
}
|
||||
@@ -261,7 +261,8 @@ class PluginStateSnapshotManager extends StatefulPluginComponent<{
|
||||
return this.setStateSnapshot(snapshot);
|
||||
}
|
||||
} catch (e) {
|
||||
this.plugin.log.error(`Reading state: ${e}`);
|
||||
console.error(e);
|
||||
this.plugin.log.error('Error reading state');
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -30,6 +30,8 @@ import { Clipping } from '../../../mol-theme/clipping';
|
||||
import { setStructureClipping } from '../../helpers/structure-clipping';
|
||||
import { setStructureTransparency } from '../../helpers/structure-transparency';
|
||||
import { StructureFocusRepresentation } from '../../../mol-plugin/behavior/dynamic/selection/structure-focus-representation';
|
||||
import { setStructureSubstance } from '../../helpers/structure-substance';
|
||||
import { Material } from '../../../mol-util/material';
|
||||
|
||||
export { StructureComponentManager };
|
||||
|
||||
@@ -67,22 +69,24 @@ class StructureComponentManager extends StatefulPluginComponent<StructureCompone
|
||||
await update.commit();
|
||||
await this.plugin.state.updateBehavior(StructureFocusRepresentation, p => {
|
||||
p.ignoreHydrogens = !options.showHydrogens;
|
||||
p.material = options.materialStyle;
|
||||
});
|
||||
if (interactionChanged) await this.updateInterationProps();
|
||||
});
|
||||
}
|
||||
|
||||
private updateReprParams(update: StateBuilder.Root, component: StructureComponentRef) {
|
||||
const { showHydrogens, visualQuality: quality } = this.state.options;
|
||||
const { showHydrogens, visualQuality: quality, materialStyle: material } = this.state.options;
|
||||
const ignoreHydrogens = !showHydrogens;
|
||||
for (const r of component.representations) {
|
||||
if (r.cell.transform.transformer !== StructureRepresentation3D) continue;
|
||||
|
||||
const params = r.cell.transform.params as StateTransformer.Params<StructureRepresentation3D>;
|
||||
if (!!params.type.params.ignoreHydrogens !== ignoreHydrogens || params.type.params.quality !== quality) {
|
||||
if (!!params.type.params.ignoreHydrogens !== ignoreHydrogens || params.type.params.quality !== quality || params.type.params.material !== material) {
|
||||
update.to(r.cell).update(old => {
|
||||
old.type.params.ignoreHydrogens = ignoreHydrogens;
|
||||
old.type.params.quality = quality;
|
||||
old.type.params.material = material;
|
||||
});
|
||||
}
|
||||
}
|
||||
@@ -301,9 +305,9 @@ class StructureComponentManager extends StatefulPluginComponent<StructureCompone
|
||||
addRepresentation(components: ReadonlyArray<StructureComponentRef>, type: string) {
|
||||
if (components.length === 0) return;
|
||||
|
||||
const { showHydrogens, visualQuality: quality } = this.state.options;
|
||||
const { showHydrogens, visualQuality: quality, materialStyle: material } = this.state.options;
|
||||
const ignoreHydrogens = !showHydrogens;
|
||||
const typeParams = { ignoreHydrogens, quality };
|
||||
const typeParams = { ignoreHydrogens, quality, material };
|
||||
|
||||
return this.plugin.dataTransaction(async () => {
|
||||
for (const component of components) {
|
||||
@@ -338,9 +342,9 @@ class StructureComponentManager extends StatefulPluginComponent<StructureCompone
|
||||
const xs = structures || this.currentStructures;
|
||||
if (xs.length === 0) return;
|
||||
|
||||
const { showHydrogens, visualQuality: quality } = this.state.options;
|
||||
const { showHydrogens, visualQuality: quality, materialStyle: material } = this.state.options;
|
||||
const ignoreHydrogens = !showHydrogens;
|
||||
const typeParams = { ignoreHydrogens, quality };
|
||||
const typeParams = { ignoreHydrogens, quality, material };
|
||||
|
||||
const componentKey = UUID.create22();
|
||||
for (const s of xs) {
|
||||
@@ -372,14 +376,19 @@ class StructureComponentManager extends StatefulPluginComponent<StructureCompone
|
||||
|
||||
const getLoci = async (s: Structure) => StructureSelection.toLociWithSourceUnits(await params.selection.getSelection(this.plugin, ctx, s));
|
||||
for (const s of xs) {
|
||||
if (params.action.name === 'reset') {
|
||||
await setStructureOverpaint(this.plugin, s.components, -1, getLoci, params.representations);
|
||||
} else if (params.action.name === 'color') {
|
||||
if (params.action.name === 'color') {
|
||||
const p = params.action.params;
|
||||
await setStructureOverpaint(this.plugin, s.components, p.color, getLoci, params.representations);
|
||||
} else if (params.action.name === 'resetColor') {
|
||||
await setStructureOverpaint(this.plugin, s.components, -1, getLoci, params.representations);
|
||||
} else if (params.action.name === 'transparency') {
|
||||
const p = params.action.params;
|
||||
await setStructureTransparency(this.plugin, s.components, p.value, getLoci, params.representations);
|
||||
} else if (params.action.name === 'material') {
|
||||
const p = params.action.params;
|
||||
await setStructureSubstance(this.plugin, s.components, p.material, getLoci, params.representations);
|
||||
} else if (params.action.name === 'resetMaterial') {
|
||||
await setStructureSubstance(this.plugin, s.components, void 0, getLoci, params.representations);
|
||||
} else if (params.action.name === 'clipping') {
|
||||
const p = params.action.params;
|
||||
await setStructureClipping(this.plugin, s.components, Clipping.Groups.fromNames(p.excludeGroups), getLoci, params.representations);
|
||||
@@ -445,6 +454,7 @@ namespace StructureComponentManager {
|
||||
export const OptionsParams = {
|
||||
showHydrogens: PD.Boolean(true, { description: 'Toggle display of hydrogen atoms in representations' }),
|
||||
visualQuality: PD.Select('auto', VisualQualityOptions, { description: 'Control the visual/rendering quality of representations' }),
|
||||
materialStyle: Material.getParam(),
|
||||
interactions: PD.Group(InteractionsProvider.defaultParams, { label: 'Non-covalent Interactions' }),
|
||||
};
|
||||
export type Options = PD.Values<typeof OptionsParams>
|
||||
@@ -477,10 +487,14 @@ namespace StructureComponentManager {
|
||||
color: PD.Group({
|
||||
color: PD.Color(ColorNames.blue, { isExpanded: true }),
|
||||
}, { isFlat: true }),
|
||||
reset: PD.EmptyGroup({ label: 'Reset Color' }),
|
||||
resetColor: PD.EmptyGroup({ label: 'Reset Color' }),
|
||||
transparency: PD.Group({
|
||||
value: PD.Numeric(0.5, { min: 0, max: 1, step: 0.01 }),
|
||||
}, { isFlat: true }),
|
||||
material: PD.Group({
|
||||
material: Material.getParam({ isFlat: true }),
|
||||
}, { isFlat: true }),
|
||||
resetMaterial: PD.EmptyGroup({ label: 'Reset Material' }),
|
||||
clipping: PD.Group({
|
||||
excludeGroups: PD.MultiSelect([] as Clipping.Groups.Names[], PD.objectToOptions(Clipping.Groups.Names)),
|
||||
}, { isFlat: true }),
|
||||
|
||||
@@ -308,8 +308,9 @@ class StructureMeasurementManager extends StatefulPluginComponent<StructureMeasu
|
||||
.apply(StateTransforms.Representation.StructureSelectionsLabel3D, {
|
||||
textColor: Color.fromRgb(255, 255, 255),
|
||||
borderColor: Color.fromRgb(0, 0, 0),
|
||||
borderWidth: 0.5,
|
||||
textSize: 0.33,
|
||||
borderWidth: 0.3,
|
||||
offsetZ: 0.75,
|
||||
customText: `${order++}`
|
||||
}, { tags: MeasurementOrderLabelTag });
|
||||
}
|
||||
|
||||
@@ -24,7 +24,7 @@ import { unwindStructureAssembly, explodeStructure, spinStructure, SpinStructure
|
||||
import { Color } from '../../mol-util/color';
|
||||
import { Overpaint } from '../../mol-theme/overpaint';
|
||||
import { Transparency } from '../../mol-theme/transparency';
|
||||
import { BaseGeometry } from '../../mol-geo/geometry/base';
|
||||
import { BaseGeometry, hasColorSmoothingProp } from '../../mol-geo/geometry/base';
|
||||
import { Script } from '../../mol-script/script';
|
||||
import { UnitcellParams, UnitcellRepresentation, getUnitcellData } from '../../mol-repr/shape/model/unitcell';
|
||||
import { DistanceParams, DistanceRepresentation } from '../../mol-repr/shape/loci/distance';
|
||||
@@ -41,6 +41,8 @@ import { getBoxMesh } from './shape';
|
||||
import { Shape } from '../../mol-model/shape';
|
||||
import { Box3D } from '../../mol-math/geometry';
|
||||
import { PlaneParams, PlaneRepresentation } from '../../mol-repr/shape/loci/plane';
|
||||
import { Substance } from '../../mol-theme/substance';
|
||||
import { Material } from '../../mol-util/material';
|
||||
|
||||
export { StructureRepresentation3D };
|
||||
export { ExplodeStructureRepresentation3D };
|
||||
@@ -50,6 +52,8 @@ export { OverpaintStructureRepresentation3DFromScript };
|
||||
export { OverpaintStructureRepresentation3DFromBundle };
|
||||
export { TransparencyStructureRepresentation3DFromScript };
|
||||
export { TransparencyStructureRepresentation3DFromBundle };
|
||||
export { SubstanceStructureRepresentation3DFromScript };
|
||||
export { SubstanceStructureRepresentation3DFromBundle };
|
||||
export { ClippingStructureRepresentation3DFromScript };
|
||||
export { ClippingStructureRepresentation3DFromBundle };
|
||||
export { VolumeRepresentation3D };
|
||||
@@ -328,25 +332,31 @@ const OverpaintStructureRepresentation3DFromScript = PluginStateTransform.BuiltI
|
||||
},
|
||||
apply({ a, params }) {
|
||||
const structure = a.data.sourceData;
|
||||
const geometryVersion = a.data.repr.geometryVersion;
|
||||
const overpaint = Overpaint.ofScript(params.layers, structure);
|
||||
|
||||
return new SO.Molecule.Structure.Representation3DState({
|
||||
state: { overpaint },
|
||||
initialState: { overpaint: Overpaint.Empty },
|
||||
info: structure,
|
||||
info: { structure, geometryVersion },
|
||||
repr: a.data.repr
|
||||
}, { label: `Overpaint (${overpaint.layers.length} Layers)` });
|
||||
},
|
||||
update({ a, b, newParams, oldParams }) {
|
||||
const oldStructure = b.data.info as Structure;
|
||||
const info = b.data.info as { structure: Structure, geometryVersion: number };
|
||||
const newStructure = a.data.sourceData;
|
||||
if (newStructure !== oldStructure) return StateTransformer.UpdateResult.Recreate;
|
||||
if (newStructure !== info.structure) return StateTransformer.UpdateResult.Recreate;
|
||||
if (a.data.repr !== b.data.repr) return StateTransformer.UpdateResult.Recreate;
|
||||
|
||||
const newGeometryVersion = a.data.repr.geometryVersion;
|
||||
// smoothing needs to be re-calculated when geometry changes
|
||||
if (newGeometryVersion !== info.geometryVersion && hasColorSmoothingProp(a.data.repr.props)) return StateTransformer.UpdateResult.Unchanged;
|
||||
|
||||
const oldOverpaint = b.data.state.overpaint!;
|
||||
const newOverpaint = Overpaint.ofScript(newParams.layers, newStructure);
|
||||
if (Overpaint.areEqual(oldOverpaint, newOverpaint)) return StateTransformer.UpdateResult.Unchanged;
|
||||
|
||||
info.geometryVersion = newGeometryVersion;
|
||||
b.data.state.overpaint = newOverpaint;
|
||||
b.data.repr = a.data.repr;
|
||||
b.label = `Overpaint (${newOverpaint.layers.length} Layers)`;
|
||||
@@ -380,25 +390,31 @@ const OverpaintStructureRepresentation3DFromBundle = PluginStateTransform.BuiltI
|
||||
},
|
||||
apply({ a, params }) {
|
||||
const structure = a.data.sourceData;
|
||||
const geometryVersion = a.data.repr.geometryVersion;
|
||||
const overpaint = Overpaint.ofBundle(params.layers, structure);
|
||||
|
||||
return new SO.Molecule.Structure.Representation3DState({
|
||||
state: { overpaint },
|
||||
initialState: { overpaint: Overpaint.Empty },
|
||||
info: structure,
|
||||
info: { structure, geometryVersion },
|
||||
repr: a.data.repr
|
||||
}, { label: `Overpaint (${overpaint.layers.length} Layers)` });
|
||||
},
|
||||
update({ a, b, newParams, oldParams }) {
|
||||
const oldStructure = b.data.info as Structure;
|
||||
const info = b.data.info as { structure: Structure, geometryVersion: number };
|
||||
const newStructure = a.data.sourceData;
|
||||
if (newStructure !== oldStructure) return StateTransformer.UpdateResult.Recreate;
|
||||
if (newStructure !== info.structure) return StateTransformer.UpdateResult.Recreate;
|
||||
if (a.data.repr !== b.data.repr) return StateTransformer.UpdateResult.Recreate;
|
||||
|
||||
const newGeometryVersion = a.data.repr.geometryVersion;
|
||||
// smoothing needs to be re-calculated when geometry changes
|
||||
if (newGeometryVersion !== info.geometryVersion && hasColorSmoothingProp(a.data.repr.props)) return StateTransformer.UpdateResult.Unchanged;
|
||||
|
||||
const oldOverpaint = b.data.state.overpaint!;
|
||||
const newOverpaint = Overpaint.ofBundle(newParams.layers, newStructure);
|
||||
if (Overpaint.areEqual(oldOverpaint, newOverpaint)) return StateTransformer.UpdateResult.Unchanged;
|
||||
|
||||
info.geometryVersion = newGeometryVersion;
|
||||
b.data.state.overpaint = newOverpaint;
|
||||
b.data.repr = a.data.repr;
|
||||
b.label = `Overpaint (${newOverpaint.layers.length} Layers)`;
|
||||
@@ -429,24 +445,31 @@ const TransparencyStructureRepresentation3DFromScript = PluginStateTransform.Bui
|
||||
},
|
||||
apply({ a, params }) {
|
||||
const structure = a.data.sourceData;
|
||||
const geometryVersion = a.data.repr.geometryVersion;
|
||||
const transparency = Transparency.ofScript(params.layers, structure);
|
||||
|
||||
return new SO.Molecule.Structure.Representation3DState({
|
||||
state: { transparency },
|
||||
initialState: { transparency: Transparency.Empty },
|
||||
info: structure,
|
||||
info: { structure, geometryVersion },
|
||||
repr: a.data.repr
|
||||
}, { label: `Transparency (${transparency.layers.length} Layers)` });
|
||||
},
|
||||
update({ a, b, newParams, oldParams }) {
|
||||
const structure = b.data.info as Structure;
|
||||
if (a.data.sourceData !== structure) return StateTransformer.UpdateResult.Recreate;
|
||||
const info = b.data.info as { structure: Structure, geometryVersion: number };
|
||||
const newStructure = a.data.sourceData;
|
||||
if (newStructure !== info.structure) return StateTransformer.UpdateResult.Recreate;
|
||||
if (a.data.repr !== b.data.repr) return StateTransformer.UpdateResult.Recreate;
|
||||
|
||||
const newGeometryVersion = a.data.repr.geometryVersion;
|
||||
// smoothing needs to be re-calculated when geometry changes
|
||||
if (newGeometryVersion !== info.geometryVersion && hasColorSmoothingProp(a.data.repr.props)) return StateTransformer.UpdateResult.Unchanged;
|
||||
|
||||
const oldTransparency = b.data.state.transparency!;
|
||||
const newTransparency = Transparency.ofScript(newParams.layers, structure);
|
||||
const newTransparency = Transparency.ofScript(newParams.layers, newStructure);
|
||||
if (Transparency.areEqual(oldTransparency, newTransparency)) return StateTransformer.UpdateResult.Unchanged;
|
||||
|
||||
info.geometryVersion = newGeometryVersion;
|
||||
b.data.state.transparency = newTransparency;
|
||||
b.data.repr = a.data.repr;
|
||||
b.label = `Transparency (${newTransparency.layers.length} Layers)`;
|
||||
@@ -478,24 +501,31 @@ const TransparencyStructureRepresentation3DFromBundle = PluginStateTransform.Bui
|
||||
},
|
||||
apply({ a, params }) {
|
||||
const structure = a.data.sourceData;
|
||||
const geometryVersion = a.data.repr.geometryVersion;
|
||||
const transparency = Transparency.ofBundle(params.layers, structure);
|
||||
|
||||
return new SO.Molecule.Structure.Representation3DState({
|
||||
state: { transparency },
|
||||
initialState: { transparency: Transparency.Empty },
|
||||
info: structure,
|
||||
info: { structure, geometryVersion },
|
||||
repr: a.data.repr
|
||||
}, { label: `Transparency (${transparency.layers.length} Layers)` });
|
||||
},
|
||||
update({ a, b, newParams, oldParams }) {
|
||||
const structure = b.data.info as Structure;
|
||||
if (a.data.sourceData !== structure) return StateTransformer.UpdateResult.Recreate;
|
||||
const info = b.data.info as { structure: Structure, geometryVersion: number };
|
||||
const newStructure = a.data.sourceData;
|
||||
if (newStructure !== info.structure) return StateTransformer.UpdateResult.Recreate;
|
||||
if (a.data.repr !== b.data.repr) return StateTransformer.UpdateResult.Recreate;
|
||||
|
||||
const newGeometryVersion = a.data.repr.geometryVersion;
|
||||
// smoothing needs to be re-calculated when geometry changes
|
||||
if (newGeometryVersion !== info.geometryVersion && hasColorSmoothingProp(a.data.repr.props)) return StateTransformer.UpdateResult.Unchanged;
|
||||
|
||||
const oldTransparency = b.data.state.transparency!;
|
||||
const newTransparency = Transparency.ofBundle(newParams.layers, structure);
|
||||
const newTransparency = Transparency.ofBundle(newParams.layers, newStructure);
|
||||
if (Transparency.areEqual(oldTransparency, newTransparency)) return StateTransformer.UpdateResult.Unchanged;
|
||||
|
||||
info.geometryVersion = newGeometryVersion;
|
||||
b.data.state.transparency = newTransparency;
|
||||
b.data.repr = a.data.repr;
|
||||
b.label = `Transparency (${newTransparency.layers.length} Layers)`;
|
||||
@@ -503,6 +533,121 @@ const TransparencyStructureRepresentation3DFromBundle = PluginStateTransform.Bui
|
||||
}
|
||||
});
|
||||
|
||||
type SubstanceStructureRepresentation3DFromScript = typeof SubstanceStructureRepresentation3DFromScript
|
||||
const SubstanceStructureRepresentation3DFromScript = PluginStateTransform.BuiltIn({
|
||||
name: 'substance-structure-representation-3d-from-script',
|
||||
display: 'Substance 3D Representation',
|
||||
from: SO.Molecule.Structure.Representation3D,
|
||||
to: SO.Molecule.Structure.Representation3DState,
|
||||
params: () => ({
|
||||
layers: PD.ObjectList({
|
||||
script: PD.Script(Script('(sel.atom.all)', 'mol-script')),
|
||||
material: Material.getParam(),
|
||||
clear: PD.Boolean(false)
|
||||
}, e => `${e.clear ? 'Clear' : Material.toString(e.material)}`, {
|
||||
defaultValue: [{
|
||||
script: Script('(sel.atom.all)', 'mol-script'),
|
||||
material: Material({ roughness: 1 }),
|
||||
clear: false
|
||||
}]
|
||||
}),
|
||||
})
|
||||
})({
|
||||
canAutoUpdate() {
|
||||
return true;
|
||||
},
|
||||
apply({ a, params }) {
|
||||
const structure = a.data.sourceData;
|
||||
const geometryVersion = a.data.repr.geometryVersion;
|
||||
const substance = Substance.ofScript(params.layers, structure);
|
||||
|
||||
return new SO.Molecule.Structure.Representation3DState({
|
||||
state: { substance },
|
||||
initialState: { substance: Substance.Empty },
|
||||
info: { structure, geometryVersion },
|
||||
repr: a.data.repr
|
||||
}, { label: `Substance (${substance.layers.length} Layers)` });
|
||||
},
|
||||
update({ a, b, newParams, oldParams }) {
|
||||
const info = b.data.info as { structure: Structure, geometryVersion: number };
|
||||
const newStructure = a.data.sourceData;
|
||||
if (newStructure !== info.structure) return StateTransformer.UpdateResult.Recreate;
|
||||
if (a.data.repr !== b.data.repr) return StateTransformer.UpdateResult.Recreate;
|
||||
|
||||
const newGeometryVersion = a.data.repr.geometryVersion;
|
||||
// smoothing needs to be re-calculated when geometry changes
|
||||
if (newGeometryVersion !== info.geometryVersion && hasColorSmoothingProp(a.data.repr.props)) return StateTransformer.UpdateResult.Unchanged;
|
||||
|
||||
const oldSubstance = b.data.state.substance!;
|
||||
const newSubstance = Substance.ofScript(newParams.layers, newStructure);
|
||||
if (Substance.areEqual(oldSubstance, newSubstance)) return StateTransformer.UpdateResult.Unchanged;
|
||||
|
||||
info.geometryVersion = newGeometryVersion;
|
||||
b.data.state.substance = newSubstance;
|
||||
b.data.repr = a.data.repr;
|
||||
b.label = `Substance (${newSubstance.layers.length} Layers)`;
|
||||
return StateTransformer.UpdateResult.Updated;
|
||||
}
|
||||
});
|
||||
|
||||
type SubstanceStructureRepresentation3DFromBundle = typeof SubstanceStructureRepresentation3DFromBundle
|
||||
const SubstanceStructureRepresentation3DFromBundle = PluginStateTransform.BuiltIn({
|
||||
name: 'substance-structure-representation-3d-from-bundle',
|
||||
display: 'Substance 3D Representation',
|
||||
from: SO.Molecule.Structure.Representation3D,
|
||||
to: SO.Molecule.Structure.Representation3DState,
|
||||
params: () => ({
|
||||
layers: PD.ObjectList({
|
||||
bundle: PD.Value<StructureElement.Bundle>(StructureElement.Bundle.Empty),
|
||||
material: Material.getParam(),
|
||||
clear: PD.Boolean(false)
|
||||
}, e => `${e.clear ? 'Clear' : Material.toString(e.material)}`, {
|
||||
defaultValue: [{
|
||||
bundle: StructureElement.Bundle.Empty,
|
||||
material: Material({ roughness: 1 }),
|
||||
clear: false
|
||||
}],
|
||||
isHidden: true
|
||||
}),
|
||||
})
|
||||
})({
|
||||
canAutoUpdate() {
|
||||
return true;
|
||||
},
|
||||
apply({ a, params }) {
|
||||
const structure = a.data.sourceData;
|
||||
const geometryVersion = a.data.repr.geometryVersion;
|
||||
const substance = Substance.ofBundle(params.layers, structure);
|
||||
|
||||
return new SO.Molecule.Structure.Representation3DState({
|
||||
state: { substance },
|
||||
initialState: { substance: Substance.Empty },
|
||||
info: { structure, geometryVersion },
|
||||
repr: a.data.repr
|
||||
}, { label: `Substance (${substance.layers.length} Layers)` });
|
||||
},
|
||||
update({ a, b, newParams, oldParams }) {
|
||||
const info = b.data.info as { structure: Structure, geometryVersion: number };
|
||||
const newStructure = a.data.sourceData;
|
||||
if (newStructure !== info.structure) return StateTransformer.UpdateResult.Recreate;
|
||||
if (a.data.repr !== b.data.repr) return StateTransformer.UpdateResult.Recreate;
|
||||
|
||||
const newGeometryVersion = a.data.repr.geometryVersion;
|
||||
// smoothing needs to be re-calculated when geometry changes
|
||||
if (newGeometryVersion !== info.geometryVersion && hasColorSmoothingProp(a.data.repr.props)) return StateTransformer.UpdateResult.Unchanged;
|
||||
|
||||
const oldSubstance = b.data.state.substance!;
|
||||
const newSubstance = Substance.ofBundle(newParams.layers, newStructure);
|
||||
if (Substance.areEqual(oldSubstance, newSubstance)) return StateTransformer.UpdateResult.Unchanged;
|
||||
|
||||
info.geometryVersion = newGeometryVersion;
|
||||
b.data.state.substance = newSubstance;
|
||||
b.data.repr = a.data.repr;
|
||||
b.label = `Substance (${newSubstance.layers.length} Layers)`;
|
||||
return StateTransformer.UpdateResult.Updated;
|
||||
}
|
||||
});
|
||||
|
||||
type ClippingStructureRepresentation3DFromScript = typeof ClippingStructureRepresentation3DFromScript
|
||||
const ClippingStructureRepresentation3DFromScript = PluginStateTransform.BuiltIn({
|
||||
name: 'clipping-structure-representation-3d-from-script',
|
||||
|
||||
@@ -19,7 +19,7 @@ import { PluginUIComponent } from '../base';
|
||||
import { ActionMenu } from './action-menu';
|
||||
import { ColorOptions, ColorValueOption, CombinedColorControl } from './color';
|
||||
import { Button, ControlGroup, ControlRow, ExpandGroup, IconButton, TextInput, ToggleButton } from './common';
|
||||
import { Icon, HelpOutlineSvg, CheckSvg, ClearSvg, BookmarksOutlinedSvg, MoreHorizSvg, ArrowDropDownSvg, ArrowRightSvg, ArrowDownwardSvg, ArrowUpwardSvg, DeleteOutlinedSvg } from './icons';
|
||||
import { Icon, HelpOutlineSvg, CheckSvg, ClearSvg, BookmarksOutlinedSvg, MoreHorizSvg, ArrowDropDownSvg, ArrowRightSvg, ArrowDownwardSvg, ArrowUpwardSvg, DeleteOutlinedSvg, TuneSvg } from './icons';
|
||||
import { legendFor } from './legend';
|
||||
import { LineGraphComponent } from './line-graph/line-graph-component';
|
||||
import { Slider, Slider2 } from './slider';
|
||||
@@ -1079,8 +1079,8 @@ export class MultiSelectControl extends React.PureComponent<ParamProps<PD.MultiS
|
||||
}
|
||||
}
|
||||
|
||||
export class GroupControl extends React.PureComponent<ParamProps<PD.Group<any>> & { inMapped?: boolean }, { isExpanded: boolean, showHelp: boolean }> {
|
||||
state = { isExpanded: !!this.props.param.isExpanded, showHelp: false }
|
||||
export class GroupControl extends React.PureComponent<ParamProps<PD.Group<any>> & { inMapped?: boolean }, { isExpanded: boolean, showPresets: boolean, showHelp: boolean }> {
|
||||
state = { isExpanded: !!this.props.param.isExpanded, showPresets: false, showHelp: false }
|
||||
|
||||
change(value: any) {
|
||||
this.props.onChange({ name: this.props.name, param: this.props.param, value });
|
||||
@@ -1091,6 +1091,29 @@ export class GroupControl extends React.PureComponent<ParamProps<PD.Group<any>>
|
||||
}
|
||||
|
||||
toggleExpanded = () => this.setState({ isExpanded: !this.state.isExpanded });
|
||||
toggleShowPresets = () => this.setState({ showPresets: !this.state.showPresets });
|
||||
|
||||
presetItems = memoizeLatest((param: PD.Group<any>) => ActionMenu.createItemsFromSelectOptions(param.presets ?? []));
|
||||
|
||||
onSelectPreset: ActionMenu.OnSelect = item => {
|
||||
this.setState({ showPresets: false });
|
||||
this.change(item?.value);
|
||||
}
|
||||
|
||||
presets() {
|
||||
if (!this.props.param.presets) return null;
|
||||
|
||||
const label = this.props.param.label || camelCaseToWords(this.props.name);
|
||||
return <div className='msp-control-group-wrapper'>
|
||||
<div className='msp-control-group-header'>
|
||||
<button className='msp-btn msp-form-control msp-btn-block' onClick={this.toggleShowPresets}>
|
||||
<Icon svg={TuneSvg} />
|
||||
{label} Presets
|
||||
</button>
|
||||
</div>
|
||||
{this.state.showPresets && <ActionMenu items={this.presetItems(this.props.param)} onSelect={this.onSelectPreset} />}
|
||||
</div>;
|
||||
}
|
||||
|
||||
pivoted() {
|
||||
const key = this.props.param.pivot as string;
|
||||
@@ -1116,6 +1139,7 @@ export class GroupControl extends React.PureComponent<ParamProps<PD.Group<any>>
|
||||
{ctrl}
|
||||
<IconButton svg={MoreHorizSvg} onClick={this.toggleExpanded} toggleState={this.state.isExpanded} title={`More Options`} />
|
||||
<div className='msp-control-offset'>
|
||||
{this.presets()}
|
||||
<ParameterControls params={filtered} onEnter={this.props.onEnter} values={this.props.value} onChange={this.onChangeParam} isDisabled={this.props.isDisabled} />
|
||||
</div>
|
||||
</div>;
|
||||
@@ -1149,6 +1173,7 @@ export class GroupControl extends React.PureComponent<ParamProps<PD.Group<any>>
|
||||
</button>
|
||||
</div>
|
||||
{this.state.isExpanded && <div className='msp-control-offset'>
|
||||
{this.presets()}
|
||||
{controls}
|
||||
</div>}
|
||||
</div>;
|
||||
|
||||
@@ -1,3 +1,5 @@
|
||||
@use "sass:math";
|
||||
|
||||
.msp-control-row {
|
||||
position: relative;
|
||||
height: $row-height;
|
||||
@@ -184,7 +186,7 @@
|
||||
z-index: 100000;
|
||||
background: $default-background;
|
||||
border-top: 1px solid $default-background;
|
||||
padding-bottom: $control-spacing / 2;
|
||||
padding-bottom: math.div($control-spacing, 2);
|
||||
width: 100%;
|
||||
|
||||
// input[type=text] {
|
||||
@@ -195,8 +197,8 @@
|
||||
|
||||
.msp-toggle-color-picker-above {
|
||||
.msp-color-picker {
|
||||
top: -2 * 32px - 16px - $control-spacing / 2;
|
||||
height: 2 * 32px + 16px + $control-spacing / 2;
|
||||
top: -2 * 32px - 16px - math.div($control-spacing, 2);
|
||||
height: 2 * 32px + 16px + math.div($control-spacing, 2);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -208,10 +210,6 @@
|
||||
}
|
||||
|
||||
.msp-control-offset {
|
||||
// border-left-width: $control-spacing / 2;
|
||||
// border-left-style: solid;
|
||||
// border-left-color: color-increase-contrast($default-background, 10%);
|
||||
// padding-left: 1px;
|
||||
padding-left: $control-spacing;
|
||||
}
|
||||
|
||||
@@ -228,7 +226,7 @@
|
||||
// }
|
||||
|
||||
.msp-control-group-wrapper {
|
||||
//border-left-width: $control-spacing / 2;
|
||||
//border-left-width: math.div($control-spacing, 2);
|
||||
//border-left-style: solid;
|
||||
//border-left-color: color-increase-contrast($default-background, 10%);
|
||||
|
||||
@@ -240,10 +238,10 @@
|
||||
.msp-control-group-header {
|
||||
background: $default-background;
|
||||
> button, div {
|
||||
padding-left: 4px; // $control-spacing / 2 !important;
|
||||
padding-left: 4px; // math.div($control-spacing, 2) !important;
|
||||
text-align: left;
|
||||
height: 24px !important; // 2 * $row-height / 3 !important;
|
||||
line-height: 24px !important; // 2 * $row-height / 3 !important;
|
||||
height: 24px !important;
|
||||
line-height: 24px !important;
|
||||
font-size: 85% !important;
|
||||
background: $default-background !important;
|
||||
color: color-lower-contrast($font-color, 15%);
|
||||
@@ -253,8 +251,8 @@
|
||||
line-height: 24px !important;
|
||||
}
|
||||
> span {
|
||||
padding-left: $control-spacing / 2;
|
||||
line-height: 2 * $row-height / 3;
|
||||
padding-left: math.div($control-spacing, 2);
|
||||
line-height: math.div(2 * $row-height, 3);
|
||||
font-size: 70%;
|
||||
background: $default-background;
|
||||
color: color-lower-contrast($font-color, 15%);
|
||||
@@ -267,7 +265,7 @@
|
||||
|
||||
.msp-control-group-footer {
|
||||
background: color-increase-contrast($default-background, 5%);
|
||||
height: $control-spacing / 2;
|
||||
height: math.div($control-spacing, 2);
|
||||
font-size: 1px;
|
||||
margin-top: 1px;
|
||||
}
|
||||
@@ -339,7 +337,7 @@
|
||||
margin-top: 1px;
|
||||
|
||||
> div {
|
||||
padding: ($control-spacing / 2) $control-spacing;
|
||||
padding: (math.div($control-spacing, 2)) $control-spacing;
|
||||
text-align: left;
|
||||
color: color-lower-contrast($font-color, 15%);
|
||||
}
|
||||
@@ -359,7 +357,7 @@
|
||||
height: $control-spacing * 3;
|
||||
|
||||
> span {
|
||||
padding: $control-spacing / 2;
|
||||
padding: math.div($control-spacing, 2);
|
||||
color: white;
|
||||
font-weight: bold;
|
||||
background-color: rgba(0, 0, 0, 0.2);
|
||||
@@ -370,7 +368,7 @@
|
||||
.msp-table-legend {
|
||||
> div {
|
||||
// min-width: 60px;
|
||||
margin-right: $control-spacing / 2;
|
||||
margin-right: math.div($control-spacing, 2);
|
||||
display: inline-flex;
|
||||
|
||||
.msp-table-legend-color {
|
||||
@@ -379,7 +377,7 @@
|
||||
}
|
||||
|
||||
.msp-table-legend-text {
|
||||
margin: 0 ($control-spacing / 2);
|
||||
margin: 0 (math.div($control-spacing, 2));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,4 +1,6 @@
|
||||
|
||||
@use "sass:math";
|
||||
|
||||
.msp-toast-container {
|
||||
position: relative;
|
||||
// bottom: $control-spacing;
|
||||
@@ -75,7 +77,7 @@
|
||||
bottom: 0;
|
||||
width: 100%;
|
||||
text-align: right;
|
||||
padding-right: $control-spacing / 2;
|
||||
padding-right: math.div($control-spacing, 2);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -157,7 +157,8 @@ abstract class TransformControlBase<P, S extends TransformControlBase.ComponentS
|
||||
this.setState({ busy: true });
|
||||
try {
|
||||
await this.applyAction();
|
||||
} catch {
|
||||
} catch (e) {
|
||||
console.error(e);
|
||||
// eat errors because they should be handled elsewhere
|
||||
} finally {
|
||||
this.props.onApply?.();
|
||||
|
||||
@@ -246,7 +246,8 @@ export class RemoteStateSnapshots extends PluginUIComponent<
|
||||
|
||||
if (this._mounted) this.setState({ entries: entries.asImmutable(), isBusy: false });
|
||||
} catch (e) {
|
||||
this.plugin.log.error('Fetching Remote Snapshots: ' + e);
|
||||
console.error(e);
|
||||
this.plugin.log.error('Error fetching remote snapshots');
|
||||
if (this._mounted) this.setState({ entries: OrderedMap(), isBusy: false });
|
||||
}
|
||||
}
|
||||
@@ -294,7 +295,9 @@ export class RemoteStateSnapshots extends PluginUIComponent<
|
||||
|
||||
try {
|
||||
await fetch(entry.removeUrl);
|
||||
} catch { }
|
||||
} catch (e) {
|
||||
console.error(e);
|
||||
}
|
||||
}
|
||||
|
||||
render() {
|
||||
|
||||
@@ -401,7 +401,8 @@ function ResidueListSelectionHelper({ modifier, plugin, close }: { modifier: Str
|
||||
const query = compileIdListSelection(state.identifiers, state.idType);
|
||||
plugin.managers.structure.selection.fromCompiledQuery(modifier, query, false);
|
||||
} catch (e) {
|
||||
plugin.log.error(`Failed to create selection: ${e}`);
|
||||
console.error(e);
|
||||
plugin.log.error('Failed to create selection');
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
@@ -56,11 +56,10 @@ const SimpleSettingsParams = {
|
||||
transparent: PD.Boolean(false)
|
||||
}, { pivot: 'color' }),
|
||||
lighting: PD.Group({
|
||||
renderStyle: Canvas3DParams.renderer.params.style,
|
||||
occlusion: Canvas3DParams.postprocessing.params.occlusion,
|
||||
outline: Canvas3DParams.postprocessing.params.outline,
|
||||
fog: Canvas3DParams.cameraFog,
|
||||
}, { pivot: 'renderStyle' }),
|
||||
}, { isFlat: true }),
|
||||
clipping: PD.Group<any>({
|
||||
...Canvas3DParams.cameraClipping.params,
|
||||
...(Canvas3DParams.renderer.params.clip as any).params as any
|
||||
@@ -105,10 +104,9 @@ const SimpleSettingsMapping = ParamMapping({
|
||||
transparent: canvas.transparentBackground
|
||||
},
|
||||
lighting: {
|
||||
renderStyle: renderer.style,
|
||||
occlusion: canvas.postprocessing.occlusion,
|
||||
outline: canvas.postprocessing.outline,
|
||||
fog: canvas.cameraFog
|
||||
fog: canvas.cameraFog,
|
||||
},
|
||||
clipping: {
|
||||
...canvas.cameraClipping,
|
||||
@@ -123,7 +121,6 @@ const SimpleSettingsMapping = ParamMapping({
|
||||
canvas.camera = s.camera;
|
||||
canvas.transparentBackground = s.background.transparent;
|
||||
canvas.renderer.backgroundColor = s.background.color;
|
||||
canvas.renderer.style = s.lighting.renderStyle;
|
||||
canvas.postprocessing.occlusion = s.lighting.occlusion;
|
||||
canvas.postprocessing.outline = s.lighting.outline;
|
||||
canvas.cameraFog = s.lighting.fog;
|
||||
|
||||
@@ -18,6 +18,7 @@ import { SizeTheme } from '../../../../mol-theme/size';
|
||||
import { ParamDefinition as PD } from '../../../../mol-util/param-definition';
|
||||
import { PluginCommands } from '../../../commands';
|
||||
import { PluginContext } from '../../../context';
|
||||
import { Material } from '../../../../mol-util/material';
|
||||
|
||||
const StructureFocusRepresentationParams = (plugin: PluginContext) => {
|
||||
const reprParams = StateTransforms.Representation.StructureRepresentation3D.definition.params!(void 0, plugin) as PD.Params;
|
||||
@@ -41,7 +42,8 @@ const StructureFocusRepresentationParams = (plugin: PluginContext) => {
|
||||
}),
|
||||
components: PD.MultiSelect(FocusComponents, PD.arrayToOptions(FocusComponents)),
|
||||
excludeTargetFromSurroundings: PD.Boolean(false, { label: 'Exclude Target', description: 'Exclude the focus "target" from the surroudings component.' }),
|
||||
ignoreHydrogens: PD.Boolean(false)
|
||||
ignoreHydrogens: PD.Boolean(false),
|
||||
material: Material.getParam(),
|
||||
};
|
||||
};
|
||||
|
||||
@@ -67,7 +69,7 @@ class StructureFocusRepresentationBehavior extends PluginBehavior.WithSubscriber
|
||||
...this.params.targetParams,
|
||||
type: {
|
||||
name: reprParams.type.name,
|
||||
params: { ...reprParams.type.params, ignoreHydrogens: this.params.ignoreHydrogens }
|
||||
params: { ...reprParams.type.params, ignoreHydrogens: this.params.ignoreHydrogens, material: this.params.material }
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
@@ -199,8 +199,7 @@ export class PluginContext {
|
||||
const pickPadding = this.config.get(PluginConfig.General.PickPadding) ?? 1;
|
||||
const enableWboit = this.config.get(PluginConfig.General.EnableWboit) || false;
|
||||
const preferWebGl1 = this.config.get(PluginConfig.General.PreferWebGl1) || false;
|
||||
(this.canvas3dContext as Canvas3DContext) = Canvas3DContext.fromCanvas(canvas, { antialias, preserveDrawingBuffer, pixelScale, pickScale, enableWboit, preferWebGl1 });
|
||||
(this.canvas3dContext as Canvas3DContext) = Canvas3DContext.fromCanvas(canvas, { antialias, preserveDrawingBuffer, pixelScale, pickScale, pickPadding, enableWboit });
|
||||
(this.canvas3dContext as Canvas3DContext) = Canvas3DContext.fromCanvas(canvas, { antialias, preserveDrawingBuffer, pixelScale, pickScale, pickPadding, enableWboit, preferWebGl1 });
|
||||
}
|
||||
(this.canvas3d as Canvas3D) = Canvas3D.create(this.canvas3dContext!);
|
||||
this.canvas3dInit.next(true);
|
||||
|
||||
@@ -101,6 +101,7 @@ export const DefaultPluginSpec = (): PluginSpec => ({
|
||||
PluginSpec.Action(StateTransforms.Representation.UnwindStructureAssemblyRepresentation3D),
|
||||
PluginSpec.Action(StateTransforms.Representation.OverpaintStructureRepresentation3DFromScript),
|
||||
PluginSpec.Action(StateTransforms.Representation.TransparencyStructureRepresentation3DFromScript),
|
||||
PluginSpec.Action(StateTransforms.Representation.SubstanceStructureRepresentation3DFromScript),
|
||||
|
||||
PluginSpec.Action(AssignColorVolume),
|
||||
PluginSpec.Action(StateTransforms.Volume.VolumeFromCcp4),
|
||||
|
||||
@@ -20,6 +20,7 @@ import { merge } from 'rxjs';
|
||||
import { PluginContext } from './context';
|
||||
import { PluginComponent } from '../mol-plugin-state/component';
|
||||
import { PluginConfig } from './config';
|
||||
import { StructureComponentManager } from '../mol-plugin-state/manager/structure/component';
|
||||
|
||||
export { PluginState };
|
||||
|
||||
@@ -64,6 +65,9 @@ class PluginState extends PluginComponent {
|
||||
canvas3d: p.canvas3d ? { props: this.plugin.canvas3d?.props } : void 0,
|
||||
interactivity: p.interactivity ? { props: this.plugin.managers.interactivity.props } : void 0,
|
||||
structureFocus: this.plugin.managers.structure.focus.getSnapshot(),
|
||||
structureComponentManager: p.componentManager ? {
|
||||
options: this.plugin.managers.structure.component.state.options
|
||||
} : void 0,
|
||||
durationInMs: p?.durationInMs
|
||||
};
|
||||
}
|
||||
@@ -71,6 +75,8 @@ class PluginState extends PluginComponent {
|
||||
async setSnapshot(snapshot: PluginState.Snapshot) {
|
||||
await this.animation.stop();
|
||||
|
||||
// this needs to go 1st since these changes are already baked into the behavior and data state
|
||||
if (snapshot.structureComponentManager?.options) await this.plugin.managers.structure.component.setOptions(snapshot.structureComponentManager?.options);
|
||||
if (snapshot.behaviour) await this.plugin.runTask(this.behaviors.setSnapshot(snapshot.behaviour));
|
||||
if (snapshot.data) await this.plugin.runTask(this.data.setSnapshot(snapshot.data));
|
||||
if (snapshot.canvas3d?.props) {
|
||||
@@ -139,6 +145,7 @@ namespace PluginState {
|
||||
durationInMs: PD.Numeric(1500, { min: 100, max: 15000, step: 100 }, { label: 'Duration in ms' }),
|
||||
data: PD.Boolean(true),
|
||||
behavior: PD.Boolean(false),
|
||||
componentManager: PD.Boolean(true),
|
||||
animation: PD.Boolean(true),
|
||||
startAnimation: PD.Boolean(false),
|
||||
canvas3d: PD.Boolean(true),
|
||||
@@ -172,6 +179,9 @@ namespace PluginState {
|
||||
props?: InteractivityManager.Props
|
||||
},
|
||||
structureFocus?: StructureFocusSnapshot,
|
||||
structureComponentManager?: {
|
||||
options?: StructureComponentManager.Options
|
||||
},
|
||||
durationInMs?: number
|
||||
}
|
||||
|
||||
|
||||
@@ -23,6 +23,9 @@ import { BaseGeometry } from '../mol-geo/geometry/base';
|
||||
import { Visual } from './visual';
|
||||
import { CustomProperty } from '../mol-model-props/common/custom-property';
|
||||
import { Clipping } from '../mol-theme/clipping';
|
||||
import { SetUtils } from '../mol-util/set';
|
||||
import { cantorPairing } from '../mol-data/util';
|
||||
import { Substance } from '../mol-theme/substance';
|
||||
|
||||
export type RepresentationProps = { [k: string]: any }
|
||||
|
||||
@@ -143,6 +146,7 @@ interface Representation<D, P extends PD.Params = {}, S extends Representation.S
|
||||
/** Number of addressable groups in all visuals of the representation */
|
||||
readonly groupCount: number
|
||||
readonly renderObjects: ReadonlyArray<GraphicsRenderObject>
|
||||
readonly geometryVersion: number
|
||||
readonly props: Readonly<PD.Values<P>>
|
||||
readonly params: Readonly<P>
|
||||
readonly state: Readonly<S>
|
||||
@@ -183,6 +187,8 @@ namespace Representation {
|
||||
overpaint: Overpaint
|
||||
/** Per group transparency applied to the representation's renderobjects */
|
||||
transparency: Transparency
|
||||
/** Per group material applied to the representation's renderobjects */
|
||||
substance: Substance
|
||||
/** Bit mask of per group clipping applied to the representation's renderobjects */
|
||||
clipping: Clipping
|
||||
/** Controls if the representation's renderobjects are synced automatically with GPU or not */
|
||||
@@ -193,7 +199,7 @@ namespace Representation {
|
||||
markerActions: MarkerActions
|
||||
}
|
||||
export function createState(): State {
|
||||
return { visible: true, alphaFactor: 1, pickable: true, colorOnly: false, syncManually: false, transform: Mat4.identity(), overpaint: Overpaint.Empty, transparency: Transparency.Empty, clipping: Clipping.Empty, markerActions: MarkerActions.All };
|
||||
return { visible: true, alphaFactor: 1, pickable: true, colorOnly: false, syncManually: false, transform: Mat4.identity(), overpaint: Overpaint.Empty, transparency: Transparency.Empty, substance: Substance.Empty, clipping: Clipping.Empty, markerActions: MarkerActions.All };
|
||||
}
|
||||
export function updateState(state: State, update: Partial<State>) {
|
||||
if (update.visible !== undefined) state.visible = update.visible;
|
||||
@@ -202,6 +208,7 @@ namespace Representation {
|
||||
if (update.colorOnly !== undefined) state.colorOnly = update.colorOnly;
|
||||
if (update.overpaint !== undefined) state.overpaint = update.overpaint;
|
||||
if (update.transparency !== undefined) state.transparency = update.transparency;
|
||||
if (update.substance !== undefined) state.substance = update.substance;
|
||||
if (update.clipping !== undefined) state.clipping = update.clipping;
|
||||
if (update.syncManually !== undefined) state.syncManually = update.syncManually;
|
||||
if (update.transform !== undefined) Mat4.copy(state.transform, update.transform);
|
||||
@@ -215,7 +222,7 @@ namespace Representation {
|
||||
|
||||
export type Any = Representation<any, any, any>
|
||||
export const Empty: Any = {
|
||||
label: '', groupCount: 0, renderObjects: [], props: {}, params: {}, updated: new Subject(), state: createState(), theme: Theme.createEmpty(),
|
||||
label: '', groupCount: 0, renderObjects: [], geometryVersion: -1, props: {}, params: {}, updated: new Subject(), state: createState(), theme: Theme.createEmpty(),
|
||||
createOrUpdate: () => Task.constant('', undefined),
|
||||
setState: () => {},
|
||||
setTheme: () => {},
|
||||
@@ -226,9 +233,32 @@ namespace Representation {
|
||||
|
||||
export type Def<D, P extends PD.Params = {}, S extends State = State> = { [k: string]: RepresentationFactory<D, P, S> }
|
||||
|
||||
export class GeometryState {
|
||||
private curr = new Set<number>();
|
||||
private next = new Set<number>();
|
||||
|
||||
private _version = -1;
|
||||
get version() {
|
||||
return this._version;
|
||||
}
|
||||
|
||||
add(id: number, version: number) {
|
||||
this.next.add(cantorPairing(id, version));
|
||||
}
|
||||
|
||||
snapshot() {
|
||||
if (!SetUtils.areEqual(this.curr, this.next)) {
|
||||
this._version += 1;
|
||||
}
|
||||
[this.curr, this.next] = [this.next, this.curr];
|
||||
this.next.clear();
|
||||
}
|
||||
}
|
||||
|
||||
export function createMulti<D, P extends PD.Params = {}, S extends State = State>(label: string, ctx: RepresentationContext, getParams: RepresentationParamsGetter<D, P>, stateBuilder: StateBuilder<S>, reprDefs: Def<D, P>): Representation<D, P, S> {
|
||||
let version = 0;
|
||||
const updated = new Subject<number>();
|
||||
const geometryState = new GeometryState();
|
||||
const currentState = stateBuilder.create();
|
||||
let currentTheme = Theme.createEmpty();
|
||||
|
||||
@@ -271,6 +301,7 @@ namespace Representation {
|
||||
}
|
||||
return renderObjects;
|
||||
},
|
||||
get geometryVersion() { return geometryState.version; },
|
||||
get props() { return currentProps; },
|
||||
get params() { return currentParams; },
|
||||
createOrUpdate: (props: Partial<P> = {}, data?: D) => {
|
||||
@@ -288,7 +319,9 @@ namespace Representation {
|
||||
if (!visuals || visuals.includes(reprMap[i])) {
|
||||
await reprList[i].createOrUpdate(currentProps, currentData).runInContext(runtime);
|
||||
}
|
||||
geometryState.add(i, reprList[i].geometryVersion);
|
||||
}
|
||||
geometryState.snapshot();
|
||||
updated.next(version++);
|
||||
});
|
||||
},
|
||||
@@ -314,7 +347,7 @@ namespace Representation {
|
||||
setState: (state: Partial<S>) => {
|
||||
stateBuilder.update(currentState, state);
|
||||
for (let i = 0, il = reprList.length; i < il; ++i) {
|
||||
reprList[i].setState(currentState);
|
||||
reprList[i].setState(state); // only set the new (partial) state
|
||||
}
|
||||
},
|
||||
setTheme: (theme: Theme) => {
|
||||
@@ -334,6 +367,7 @@ namespace Representation {
|
||||
export function fromRenderObject(label: string, renderObject: GraphicsRenderObject): Representation<GraphicsRenderObject, BaseGeometry.Params> {
|
||||
let version = 0;
|
||||
const updated = new Subject<number>();
|
||||
const geometryState = new GeometryState();
|
||||
const currentState = Representation.createState();
|
||||
const currentTheme = Theme.createEmpty();
|
||||
|
||||
@@ -345,6 +379,7 @@ namespace Representation {
|
||||
updated,
|
||||
get groupCount() { return renderObject.values.uGroupCount.ref.value; },
|
||||
get renderObjects() { return [renderObject]; },
|
||||
get geometryVersion() { return geometryState.version; },
|
||||
get props() { return currentProps; },
|
||||
get params() { return currentParams; },
|
||||
createOrUpdate: (props: Partial<PD.Values<BaseGeometry.Params>> = {}) => {
|
||||
@@ -353,6 +388,8 @@ namespace Representation {
|
||||
|
||||
return Task.create(`Updating '${label}' representation`, async runtime => {
|
||||
// TODO
|
||||
geometryState.add(0, renderObject.id);
|
||||
geometryState.snapshot();
|
||||
updated.next(version++);
|
||||
});
|
||||
},
|
||||
@@ -377,6 +414,9 @@ namespace Representation {
|
||||
if (state.transparency !== undefined) {
|
||||
// TODO
|
||||
}
|
||||
if (state.substance !== undefined) {
|
||||
// TODO
|
||||
}
|
||||
if (state.transform !== undefined) Visual.setTransform(renderObject, state.transform);
|
||||
|
||||
Representation.updateState(currentState, state);
|
||||
|
||||
@@ -44,6 +44,7 @@ export function ShapeRepresentation<D, G extends Geometry, P extends Geometry.Pa
|
||||
const renderObjects: GraphicsRenderObject<G['kind']>[] = [];
|
||||
let _renderObject: GraphicsRenderObject<G['kind']> | undefined;
|
||||
let _shape: Shape<G>;
|
||||
let geometryVersion = -1;
|
||||
const _theme = Theme.createEmpty();
|
||||
let currentProps: PD.Values<P> = PD.getDefaultValues(geometryUtils.Params as P); // TODO avoid casting
|
||||
let currentParams: P;
|
||||
@@ -157,6 +158,9 @@ export function ShapeRepresentation<D, G extends Geometry, P extends Geometry.Pa
|
||||
}
|
||||
|
||||
currentProps = newProps;
|
||||
if (updateState.createGeometry || updateState.createNew) {
|
||||
geometryVersion += 1;
|
||||
}
|
||||
// increment version
|
||||
updated.next(version++);
|
||||
});
|
||||
@@ -178,6 +182,7 @@ export function ShapeRepresentation<D, G extends Geometry, P extends Geometry.Pa
|
||||
get state() { return _state; },
|
||||
get theme() { return _theme; },
|
||||
renderObjects,
|
||||
get geometryVersion() { return geometryVersion; },
|
||||
updated,
|
||||
createOrUpdate,
|
||||
getLoci(pickingId?: PickingId) {
|
||||
@@ -211,6 +216,9 @@ export function ShapeRepresentation<D, G extends Geometry, P extends Geometry.Pa
|
||||
if (state.transparency !== undefined) {
|
||||
Visual.setTransparency(_renderObject, state.transparency, lociApply, true);
|
||||
}
|
||||
if (state.substance !== undefined) {
|
||||
Visual.setSubstance(_renderObject, state.substance, lociApply, true);
|
||||
}
|
||||
if (state.transform !== undefined) Visual.setTransform(_renderObject, state.transform);
|
||||
}
|
||||
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
|
||||
import { ParamDefinition as PD } from '../../mol-util/param-definition';
|
||||
import { ComplexVisual, StructureRepresentation, StructureRepresentationStateBuilder, StructureRepresentationState } from './representation';
|
||||
import { RepresentationContext, RepresentationParamsGetter } from '../representation';
|
||||
import { Representation, RepresentationContext, RepresentationParamsGetter } from '../representation';
|
||||
import { Structure, StructureElement, Bond } from '../../mol-model/structure';
|
||||
import { Subject } from 'rxjs';
|
||||
import { getNextMaterialId, GraphicsRenderObject } from '../../mol-gl/render-object';
|
||||
@@ -21,11 +21,13 @@ import { StructureParams } from './params';
|
||||
import { Clipping } from '../../mol-theme/clipping';
|
||||
import { Transparency } from '../../mol-theme/transparency';
|
||||
import { WebGLContext } from '../../mol-gl/webgl/context';
|
||||
import { Substance } from '../../mol-theme/substance';
|
||||
|
||||
export function ComplexRepresentation<P extends StructureParams>(label: string, ctx: RepresentationContext, getParams: RepresentationParamsGetter<Structure, P>, visualCtor: (materialId: number, structure: Structure, props: PD.Values<P>, webgl?: WebGLContext) => ComplexVisual<P>): StructureRepresentation<P> {
|
||||
let version = 0;
|
||||
const { webgl } = ctx;
|
||||
const updated = new Subject<number>();
|
||||
const geometryState = new Representation.GeometryState();
|
||||
const materialId = getNextMaterialId();
|
||||
const renderObjects: GraphicsRenderObject[] = [];
|
||||
const _state = StructureRepresentationStateBuilder.create();
|
||||
@@ -59,9 +61,14 @@ export function ComplexRepresentation<P extends StructureParams>(label: string,
|
||||
if (newVisual) setState(_state); // current state for new visual
|
||||
// update list of renderObjects
|
||||
renderObjects.length = 0;
|
||||
if (visual && visual.renderObject) renderObjects.push(visual.renderObject);
|
||||
if (visual && visual.renderObject) {
|
||||
renderObjects.push(visual.renderObject);
|
||||
geometryState.add(visual.renderObject.id, visual.geometryVersion);
|
||||
}
|
||||
geometryState.snapshot();
|
||||
// increment version
|
||||
updated.next(version++);
|
||||
version += 1;
|
||||
updated.next(version);
|
||||
});
|
||||
}
|
||||
|
||||
@@ -100,12 +107,17 @@ export function ComplexRepresentation<P extends StructureParams>(label: string,
|
||||
if (state.overpaint !== undefined && visual) {
|
||||
// Remap loci from equivalent structure to the current structure
|
||||
const remappedOverpaint = Overpaint.remap(state.overpaint, _structure);
|
||||
visual.setOverpaint(remappedOverpaint);
|
||||
visual.setOverpaint(remappedOverpaint, webgl);
|
||||
}
|
||||
if (state.transparency !== undefined && visual) {
|
||||
// Remap loci from equivalent structure to the current structure
|
||||
const remappedTransparency = Transparency.remap(state.transparency, _structure);
|
||||
visual.setTransparency(remappedTransparency);
|
||||
visual.setTransparency(remappedTransparency, webgl);
|
||||
}
|
||||
if (state.substance !== undefined && visual) {
|
||||
// Remap loci from equivalent structure to the current structure
|
||||
const remappedSubstance = Substance.remap(state.substance, _structure);
|
||||
visual.setSubstance(remappedSubstance, webgl);
|
||||
}
|
||||
if (state.clipping !== undefined && visual) {
|
||||
// Remap loci from equivalent structure to the current structure
|
||||
@@ -138,6 +150,7 @@ export function ComplexRepresentation<P extends StructureParams>(label: string,
|
||||
get params() { return _params; },
|
||||
get state() { return _state; },
|
||||
get theme() { return _theme; },
|
||||
get geometryVersion() { return geometryState.version; },
|
||||
renderObjects,
|
||||
updated,
|
||||
createOrUpdate,
|
||||
|
||||
@@ -36,6 +36,7 @@ import { Clipping } from '../../mol-theme/clipping';
|
||||
import { TextureMesh } from '../../mol-geo/geometry/texture-mesh/texture-mesh';
|
||||
import { WebGLContext } from '../../mol-gl/webgl/context';
|
||||
import { isPromiseLike } from '../../mol-util/type-helpers';
|
||||
import { Substance } from '../../mol-theme/substance';
|
||||
|
||||
export interface ComplexVisual<P extends StructureParams> extends Visual<Structure, P> { }
|
||||
|
||||
@@ -80,6 +81,7 @@ export function ComplexVisual<G extends Geometry, P extends StructureParams & Ge
|
||||
let currentStructure: Structure;
|
||||
|
||||
let geometry: G;
|
||||
let geometryVersion = -1;
|
||||
let locationIt: LocationIterator;
|
||||
let positionIt: LocationIterator;
|
||||
|
||||
@@ -187,7 +189,10 @@ export function ComplexVisual<G extends Geometry, P extends StructureParams & Ge
|
||||
currentProps = newProps;
|
||||
currentTheme = newTheme;
|
||||
currentStructure = newStructure;
|
||||
if (newGeometry) geometry = newGeometry;
|
||||
if (newGeometry) {
|
||||
geometry = newGeometry;
|
||||
geometryVersion += 1;
|
||||
}
|
||||
}
|
||||
|
||||
function lociIsSuperset(loci: Loci) {
|
||||
@@ -216,6 +221,7 @@ export function ComplexVisual<G extends Geometry, P extends StructureParams & Ge
|
||||
return {
|
||||
get groupCount() { return locationIt ? locationIt.count : 0; },
|
||||
get renderObject() { return locationIt && locationIt.count ? renderObject : undefined; },
|
||||
get geometryVersion() { return geometryVersion; },
|
||||
createOrUpdate(ctx: VisualContext, theme: Theme, props: Partial<PD.Values<P>> = {}, structure?: Structure) {
|
||||
prepareUpdate(theme, props, structure || currentStructure);
|
||||
if (updateState.createGeometry) {
|
||||
@@ -253,11 +259,17 @@ export function ComplexVisual<G extends Geometry, P extends StructureParams & Ge
|
||||
setTransform(matrix?: Mat4, instanceMatrices?: Float32Array | null) {
|
||||
Visual.setTransform(renderObject, matrix, instanceMatrices);
|
||||
},
|
||||
setOverpaint(overpaint: Overpaint) {
|
||||
Visual.setOverpaint(renderObject, overpaint, lociApply, true);
|
||||
setOverpaint(overpaint: Overpaint, webgl?: WebGLContext) {
|
||||
const smoothing = { geometry, props: currentProps, webgl };
|
||||
Visual.setOverpaint(renderObject, overpaint, lociApply, true, smoothing);
|
||||
},
|
||||
setTransparency(transparency: Transparency) {
|
||||
Visual.setTransparency(renderObject, transparency, lociApply, true);
|
||||
setTransparency(transparency: Transparency, webgl?: WebGLContext) {
|
||||
const smoothing = { geometry, props: currentProps, webgl };
|
||||
Visual.setTransparency(renderObject, transparency, lociApply, true, smoothing);
|
||||
},
|
||||
setSubstance(substance: Substance, webgl?: WebGLContext) {
|
||||
const smoothing = { geometry, props: currentProps, webgl };
|
||||
Visual.setSubstance(renderObject, substance, lociApply, true, smoothing);
|
||||
},
|
||||
setClipping(clipping: Clipping) {
|
||||
Visual.setClipping(renderObject, clipping, lociApply, true);
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user