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@@ -1,3 +1,4 @@
|
||||
node_modules/*
|
||||
build/*
|
||||
docs/site/*
|
||||
lib/*
|
||||
124
CHANGELOG.md
124
CHANGELOG.md
@@ -5,7 +5,119 @@ Note that since we don't clearly distinguish between a public and private interf
|
||||
|
||||
## [Unreleased]
|
||||
|
||||
## [v4.2.0] - 2023-04-05
|
||||
## [v4.7.1] - 2024-09-30
|
||||
|
||||
- Improve `resolutionMode` (#1279)
|
||||
- Add `auto` that picks `scaled` for mobile devices and `native` elsewhere
|
||||
- Add `resolution-mode` Viewer GET param
|
||||
- Add `PluginConfig.General.ResolutionMode` config item
|
||||
|
||||
## [v4.7.0] - 2024-09-29
|
||||
|
||||
- Add illumination mode
|
||||
- Path-traced SSGI
|
||||
- Automatic thickness (estimate)
|
||||
- Base thickness as max(backface depth) - min(frontface depth)
|
||||
- Per object density factor to adjust thickness
|
||||
- Progressively trace samples to keep viewport interactive
|
||||
- Toggle on/off by pressing "G"
|
||||
- `illumination` Viewer GET param
|
||||
- Enables dXrayShaded define when rendering depth
|
||||
- Fix handling of PDB files that have chains with same id separated by TER record (#1245)
|
||||
- Sequence Panel: Improve visuals of unmodeled sequence positions (#1248)
|
||||
- Fix no-compression xtc parser (#1258)
|
||||
- Mol2 Reader: Fix mol2 status_bit read error (#1251)
|
||||
- Fix shadows with multiple lights
|
||||
- Fix impostor sphere interior normal when using orthographic projection
|
||||
- Add `resolutionMode` parameter to `Canvas3DContext`
|
||||
- `scaled`, divides by `devicePixelRatio`
|
||||
- `native`, no changes
|
||||
- Add `CustomProperty.Context.errorContext` to support reporting errors during loading of custom properties (#1254)
|
||||
- Use in MolViewSpec extension
|
||||
- Mesoscale Explorer: fix color & style issues
|
||||
- Remove use of deprecated SASS explicit color functions
|
||||
- Allow "Components" section to display nested components created by "Apply Action > Selection".
|
||||
|
||||
## [v4.6.0] - 2024-08-28
|
||||
|
||||
- Add round-caps option on tubular alpha helices
|
||||
- Fix missing Sequence UI update on state object removal (#1219)
|
||||
- Improved prmtop format support (CTITLE, %COMMENT)
|
||||
- Avoid calculating bonds for water units when `ignoreHydrogens` is on
|
||||
- Add `Water` trait to `Unit`
|
||||
- Improve entity-id coloring for structures with multiple models from the same source (#1221)
|
||||
- Wrap screenshot & image generation in a `Task`
|
||||
- AlphaFold DB: Add BinaryCIF support when fetching data
|
||||
- PDB-Dev: Add support for 4-character PDB IDs (e.g., 8ZZC)
|
||||
- Fix polymer-gap visual coloring with cartoon theme
|
||||
- Add formal-charge color theme (#328)
|
||||
- Add more coloring options to cartoon theme
|
||||
- Use `CompressionStream` Browser API when available
|
||||
- Add `pdbx_structure_determination_methodology` mmcif field and `Model` helpers
|
||||
- Fix cartoon representation not updated when secondary structure changes
|
||||
- Add Zhang-Skolnick secondary-structure assignment method which handles coarse-grained models (#49)
|
||||
- Calculate bonds for coarse-grained models
|
||||
- VolumeServer: Add `health-check` endpoint + `healthCheckPath` config prop to report service health
|
||||
- ModelServer: Add `health-check` endpoint + `healthCheckPath` config prop to report service health
|
||||
|
||||
## [v4.5.0] - 2024-07-28
|
||||
|
||||
- Separated postprocessing passes
|
||||
- Take into account explicit hydrogens when computing hydrogen bonds
|
||||
- Fix DoF with pixel ratios =! 1
|
||||
- Fix DoF missing transparent depth
|
||||
- Fix trackball pinch zoom and add pan
|
||||
- Fix aromatic link rendering when `adjustCylinderLength` is true
|
||||
- Change trackball animate spin speed unit to radians per second
|
||||
- Fix `mol-plugin-ui/skin/base/components/misc.scss` syntax to be in line with latest Sass syntax
|
||||
- Handle missing theme updates
|
||||
- Fix trajectory-index color-theme not always updated (#896)
|
||||
- Fix bond cylinders not updated on size-theme change with `adjustCylinderLength` enabled (#1215)
|
||||
- Use `OES_texture_float_linear` for SSAO when available
|
||||
|
||||
## [v4.4.1] - 2024-06-30
|
||||
|
||||
- Clean `solidInterior` transparent cylinders
|
||||
- Create a transformer to deflate compressed data
|
||||
- Adjust Quick Styles panel button labels
|
||||
- Improve camera interpolation code (interpolate camera rotation instead of just position)
|
||||
- Mesoscale Explorer
|
||||
- Add `illustrative` coloring option
|
||||
- Press 'C' to toggle between center and zoom & center on click
|
||||
- Add entities selection description
|
||||
- Clicking a leaf node in the right panel tree will center each instance in turn
|
||||
- Add measurement controls to right panel
|
||||
- Mouse left click on label with snapshot key will load snapshot
|
||||
- Mouse hover over label with protein name highlight entities with the same name
|
||||
- Custom ViewportSnapshotDescription with custom MarkdowAnchor
|
||||
- \# other snapshots with a given key \[...](#key)
|
||||
- i highlight a protein with a given NAME \[...](iNAME)
|
||||
- g highlight a group with a given group type and group name \[...](ggrouptype.groupname)
|
||||
- h URLs with a given link \[...](http...)
|
||||
- Snapshot description panel window size and text can be resized and hidden with new icons
|
||||
- Add styles controls to right panel
|
||||
- Add viewport settings to left panel
|
||||
- Add app info component to left panel with interactive tour and doc link
|
||||
- Fixes SSAO edge artifacts (#1122)
|
||||
- Add `reuseOcclusion` parameter to multi-sample pass
|
||||
- Add `blurDepthBias` parameter to occlusion pass
|
||||
- Handle near clip in SSAO blur
|
||||
- Support reading score from B-factor in pLDDT color theme
|
||||
- Add Cel-shading support
|
||||
- `celShaded` geometry parameter
|
||||
- `celSteps` renderer parameter
|
||||
- Add the ability to customize the Snapshot Description component via `PluginUISpec.components.viewport.snapshotDescription`
|
||||
- Add `doNotDisposeCanvas3DContext` option to `PluginContext.dispose`
|
||||
- Remove support for density data from edmaps.rcsb.org
|
||||
|
||||
## [v4.3.0] - 2024-05-26
|
||||
|
||||
- Fix State Snapshots export animation (#1140)
|
||||
- Add depth of field (dof) postprocessing effect
|
||||
- Add `SbNcbrTunnels` extension for for visualizing tunnels in molecular structures from ChannelsDB (more info in [tunnels.md](./docs/docs/extensions/tunnels.md))
|
||||
- Fix edge case in minimizing RMSD transform computation
|
||||
|
||||
## [v4.2.0] - 2024-05-04
|
||||
|
||||
- Add emissive material support
|
||||
- Add bloom post-processing
|
||||
@@ -23,7 +135,7 @@ Note that since we don't clearly distinguish between a public and private interf
|
||||
- Fix SSAO artifacts (@corredD, #1082)
|
||||
- Fix bumpiness artifacts (#1107, #1084)
|
||||
|
||||
## [v4.1.0] - 2023-03-31
|
||||
## [v4.1.0] - 2024-03-31
|
||||
|
||||
- Add `VolumeTransform` to translate/rotate a volume like in a structure superposition
|
||||
- Fix BinaryCIF encoder edge cases caused by re-encoding an existing BinaryCIF file
|
||||
@@ -34,13 +146,13 @@ Note that since we don't clearly distinguish between a public and private interf
|
||||
- This can give results similar to pymol's surface_ramp_above_mode=1
|
||||
- Add `rotation` parameter to skybox background
|
||||
|
||||
## [v4.0.1] - 2023-02-19
|
||||
## [v4.0.1] - 2024-02-19
|
||||
|
||||
- Fix BinaryCIF decoder edge cases. Fixes mmCIF model export from data provided by ModelServer.
|
||||
- MolViewSpec extension: support for MVSX file format
|
||||
- Revert "require WEBGL_depth_texture extension" & "remove renderbuffer use"
|
||||
|
||||
## [v4.0.0] - 2023-02-04
|
||||
## [v4.0.0] - 2024-02-04
|
||||
|
||||
- Add Mesoscale Explorer app for investigating large systems
|
||||
- [Breaking] Remove `cellpack` extension (superseded by Mesoscale Explorer app)
|
||||
@@ -76,7 +188,7 @@ Note that since we don't clearly distinguish between a public and private interf
|
||||
- Add stochastic/dithered transparency to fade overlapping LODs in and out
|
||||
- Add "Automatic Detail" preset that shows surface/cartoon/ball & stick based on camera distance
|
||||
|
||||
## [v3.45.0] - 2023-02-03
|
||||
## [v3.45.0] - 2024-02-03
|
||||
|
||||
- Add color interpolation to impostor cylinders
|
||||
- MolViewSpec components are applicable only when the model has been loaded from MolViewSpec
|
||||
@@ -90,7 +202,7 @@ Note that since we don't clearly distinguish between a public and private interf
|
||||
- Support `disableInteractiveUpdates` to only trigger updates once the control loses focus
|
||||
- Move dependencies related to the headless context from optional deps to optional peer deps
|
||||
|
||||
## [v3.44.0] - 2023-01-06
|
||||
## [v3.44.0] - 2024-01-06
|
||||
|
||||
- Add new `cartoon` visuals to support atomic nucleotide base with sugar
|
||||
- Add `thicknessFactor` to `cartoon` representation for scaling nucleotide block/ring/atomic-fill visuals
|
||||
|
||||
@@ -107,6 +107,7 @@ entity.id
|
||||
entity.type
|
||||
entity.src_method
|
||||
entity.pdbx_description
|
||||
entity.pdbx_parent_entity_id
|
||||
entity.formula_weight
|
||||
entity.pdbx_number_of_molecules
|
||||
entity.details
|
||||
@@ -262,6 +263,7 @@ software.version
|
||||
struct.entry_id
|
||||
struct.title
|
||||
struct.pdbx_descriptor
|
||||
struct.pdbx_structure_determination_methodology
|
||||
|
||||
struct_asym.id
|
||||
struct_asym.pdbx_blank_PDB_chainid_flag
|
||||
@@ -366,18 +368,43 @@ struct_site.details
|
||||
|
||||
struct_site_gen.id
|
||||
struct_site_gen.site_id
|
||||
struct_site_gen.pdbx_num_res
|
||||
struct_site_gen.label_comp_id
|
||||
struct_site_gen.auth_asym_id
|
||||
struct_site_gen.auth_atom_id
|
||||
struct_site_gen.auth_comp_id
|
||||
struct_site_gen.auth_seq_id
|
||||
struct_site_gen.details
|
||||
struct_site_gen.label_alt_id
|
||||
struct_site_gen.label_asym_id
|
||||
struct_site_gen.label_atom_id
|
||||
struct_site_gen.label_comp_id
|
||||
struct_site_gen.label_seq_id
|
||||
struct_site_gen.pdbx_auth_ins_code
|
||||
struct_site_gen.auth_comp_id
|
||||
struct_site_gen.auth_asym_id
|
||||
struct_site_gen.auth_seq_id
|
||||
struct_site_gen.label_atom_id
|
||||
struct_site_gen.label_alt_id
|
||||
struct_site_gen.pdbx_num_res
|
||||
struct_site_gen.symmetry
|
||||
struct_site_gen.details
|
||||
|
||||
struct_site_keywords.site_id
|
||||
struct_site_keywords.text
|
||||
|
||||
struct_mon_prot_cis.pdbx_id
|
||||
struct_mon_prot_cis.auth_asym_id
|
||||
struct_mon_prot_cis.auth_comp_id
|
||||
struct_mon_prot_cis.auth_seq_id
|
||||
struct_mon_prot_cis.label_alt_id
|
||||
struct_mon_prot_cis.label_asym_id
|
||||
struct_mon_prot_cis.label_comp_id
|
||||
struct_mon_prot_cis.label_seq_id
|
||||
struct_mon_prot_cis.pdbx_PDB_ins_code
|
||||
struct_mon_prot_cis.pdbx_PDB_ins_code_2
|
||||
struct_mon_prot_cis.pdbx_PDB_model_num
|
||||
struct_mon_prot_cis.pdbx_auth_asym_id_2
|
||||
struct_mon_prot_cis.pdbx_auth_comp_id_2
|
||||
struct_mon_prot_cis.pdbx_auth_ins_code
|
||||
struct_mon_prot_cis.pdbx_auth_ins_code_2
|
||||
struct_mon_prot_cis.pdbx_auth_seq_id_2
|
||||
struct_mon_prot_cis.pdbx_label_asym_id_2
|
||||
struct_mon_prot_cis.pdbx_label_comp_id_2
|
||||
struct_mon_prot_cis.pdbx_label_seq_id_2
|
||||
struct_mon_prot_cis.pdbx_omega_angle
|
||||
|
||||
symmetry.entry_id
|
||||
symmetry.cell_setting
|
||||
|
||||
|
118
docs/docs/extensions/tunnels.md
Normal file
118
docs/docs/extensions/tunnels.md
Normal file
@@ -0,0 +1,118 @@
|
||||
# Tunnel Visualization Extension
|
||||
This documentation outlines the usage of the Mol* extension for visualizing tunnels in molecular structures. The extension integrates with Mol* to render 3D representations of tunnels using specified data sources and properties.
|
||||
|
||||
The extension is a key component in ChannelsDB (https://channelsdb2.biodata.ceitec.cz/), enabling users to visualize tunnels within molecules directly from the database. While it is used with ChannelsDB, users can also input their own data or connect to different databases, ensuring versatility across various research environments.
|
||||
|
||||
## Data Types
|
||||
The primary data types involved in tunnel visualization are:
|
||||
|
||||
### Tunnel
|
||||
A Tunnel object contains the actual tunnel data necessary for visualization. It consists of:
|
||||
|
||||
- `data`: An array of `Profile` objects that describe the tunnel at various points.
|
||||
- `props`: Properties such as the tunnel's type, ID, and optional labels or descriptions.
|
||||
|
||||
### Profile
|
||||
A `Profile` object in a `Tunnel` holds detailed geometric and physical properties of a tunnel at specific points along its length. These properties include:
|
||||
|
||||
- `Charge`: The electric charge at a specific point in the tunnel.
|
||||
- `Radius`: The overall radius of the tunnel at this point.
|
||||
- `FreeRadius`: The radius of the tunnel not obstructed by any molecular elements.
|
||||
- `T`: Temperature factor or a similar property related to the point.
|
||||
- `Distance`: Distance along the tunnel's path from the start.
|
||||
- `X`, `Y`, `Z`: Coordinates of the point in 3D space.
|
||||
|
||||
These profiles are crucial for understanding the physical and chemical environment inside the tunnel, allowing for detailed analysis and visualization.
|
||||
|
||||
Example:
|
||||
```json
|
||||
"Profile": [
|
||||
{
|
||||
"Radius": 1.49,
|
||||
"FreeRadius": 1.49,
|
||||
"T": 0,
|
||||
"Distance": 0,
|
||||
"X": -19.152,
|
||||
"Y": -22.654,
|
||||
"Z": -13.034,
|
||||
"Charge": 0
|
||||
},
|
||||
{
|
||||
"Radius": 1.524,
|
||||
"FreeRadius": 1.524,
|
||||
"T": 0.00625,
|
||||
"Distance": 0.087,
|
||||
"X": -19.162,
|
||||
"Y": -22.596,
|
||||
"Z": -12.969,
|
||||
"Charge": 0
|
||||
},
|
||||
{
|
||||
"Radius": 1.56,
|
||||
"FreeRadius": 1.56,
|
||||
"T": 0.0125,
|
||||
"Distance": 0.174,
|
||||
"X": -19.171,
|
||||
"Y": -22.539,
|
||||
"Z": -12.905,
|
||||
"Charge": 0
|
||||
}
|
||||
]
|
||||
```
|
||||
## Transformers Usage
|
||||
The extension uses several transformations to process and visualize tunnel data:
|
||||
|
||||
### Tunnels Data Transformer
|
||||
- `Purpose`: Converts a collection of Tunnel data into a state object.
|
||||
- `Usage`:
|
||||
```typescript
|
||||
update.toRoot().apply(TunnelsFromRawData, { data: tunnels });
|
||||
```
|
||||
|
||||
### Tunnel Data Provider
|
||||
- `Purpose`: Converts single Tunnel data into a state object for individual processing.
|
||||
- `Usage`:
|
||||
```typescript
|
||||
update.toRoot().apply(TunnelFromRawData, {
|
||||
data: {
|
||||
data: tunnel.Profile,
|
||||
props: { id: tunnel.Id, type: tunnel.Type }
|
||||
}
|
||||
});
|
||||
```
|
||||
|
||||
### Tunnel Shape Provider
|
||||
- `Purpose`: Provides the shapes for rendering the tunnel based on WebGL context and shape parameters.
|
||||
- `Usage`:
|
||||
```typescript
|
||||
update.apply(TunnelShapeProvider, {
|
||||
webgl,
|
||||
}).apply(StateTransforms.Representation.ShapeRepresentation3D);
|
||||
```
|
||||
|
||||
## Visualization Examples
|
||||
To help users understand how to use these transformations in practice, include detailed examples:
|
||||
|
||||
### Visualizing Multiple Tunnels
|
||||
This example ([runVisualizeTunnels](../../../src/extensions/sb-ncbr/tunnels/examples.ts#L19)) demonstrates how to visualize multiple tunnels from a fetched dataset.
|
||||
```typescript
|
||||
update.toRoot()
|
||||
.apply(TunnelsFromRawData, { data: tunnels })
|
||||
.apply(SelectTunnel)
|
||||
.apply(TunnelShapeProvider, { webgl })
|
||||
.apply(StateTransforms.Representation.ShapeRepresentation3D);
|
||||
```
|
||||
|
||||
### Visualizing a Single Tunnel
|
||||
This example ([runVisualizeTunnel](../../../src/extensions/sb-ncbr/tunnels/examples.ts#L46)) shows how to visualize a single tunnel.
|
||||
```typescript
|
||||
update.toRoot()
|
||||
.apply(TunnelFromRawData, {
|
||||
data: {
|
||||
data: tunnel.Profile,
|
||||
props: { id: tunnel.Id, type: tunnel.Type }
|
||||
}
|
||||
})
|
||||
.apply(TunnelShapeProvider, { webgl })
|
||||
.apply(StateTransforms.Representation.ShapeRepresentation3D);
|
||||
```
|
||||
@@ -22,7 +22,7 @@
|
||||
* Discontinuous chains, i.e. gaps in the sequence (3sn6)
|
||||
* Lots of sheets (1cbs)
|
||||
* DNA (2np2, 1d66)
|
||||
* C-alpha only (2rcj)
|
||||
* C-alpha only (2RCJ, 6ZIG, 5AJ2)
|
||||
* Not cyclic, but termini are backbone-only and within distance but seqIds are not compatible (6SW3)
|
||||
* Close backbone atoms but not linked (e.g. 4HIV)
|
||||
* Non-standard residues
|
||||
|
||||
193
docs/docs/plugin/custom-library.md
Normal file
193
docs/docs/plugin/custom-library.md
Normal file
@@ -0,0 +1,193 @@
|
||||
# Building a Custom Library
|
||||
|
||||
This page goes over creating a custom Mol\* based library usable inside a `<script>` tag in an HTML page.
|
||||
|
||||
## Setup
|
||||
|
||||
- Create a new npm/yarn package
|
||||
- Install `molstar` and `esbuild` packages
|
||||
|
||||
```
|
||||
mkdir molstar-lib
|
||||
cd molstar-lib
|
||||
npm init
|
||||
npm install molstar
|
||||
npm install esbuild --save-dev
|
||||
```
|
||||
|
||||
## Example Library Code
|
||||
|
||||
Create new file `src/index.ts` (or `.js` if you don't want to use TypeScript):
|
||||
|
||||
```ts
|
||||
import { DefaultPluginSpec, PluginSpec } from 'molstar/lib/mol-plugin/spec';
|
||||
import { PluginContext } from 'molstar/lib/mol-plugin/context';
|
||||
|
||||
export async function initViewer(element: string | HTMLDivElement, options?: { spec?: PluginSpec }) {
|
||||
const parent = typeof element === 'string' ? document.getElementById(element)! as HTMLDivElement : element;
|
||||
const canvas = document.createElement('canvas') as HTMLCanvasElement;
|
||||
parent.appendChild(canvas);
|
||||
|
||||
const spec = options?.spec ?? DefaultPluginSpec();
|
||||
|
||||
const plugin = new PluginContext(spec);
|
||||
await plugin.init();
|
||||
|
||||
plugin.initViewer(canvas, parent);
|
||||
|
||||
return plugin;
|
||||
}
|
||||
|
||||
export async function loadStructure(
|
||||
plugin: PluginContext,
|
||||
url: string,
|
||||
options?: { format?: string, isBinary?: boolean }
|
||||
) {
|
||||
const data = await plugin.builders.data.download(
|
||||
{ url, isBinary: options?.isBinary }
|
||||
);
|
||||
const trajectory = await plugin.builders.structure.parseTrajectory(
|
||||
data,
|
||||
options?.format ?? 'mmcif' as any
|
||||
);
|
||||
const preset = await plugin.builders.structure.hierarchy.applyPreset(trajectory, 'default');
|
||||
return preset;
|
||||
}
|
||||
```
|
||||
|
||||
## Building the Library
|
||||
|
||||
Add new commands to the `scripts` section of the `package.json` file
|
||||
|
||||
```json
|
||||
"scripts": {
|
||||
"build": "esbuild src/index.ts --bundle --outfile=./build/js/index.js --global-name=molstarLib",
|
||||
"watch": "esbuild src/index.ts --bundle --outfile=./build/js/index.js --global-name=molstarLib --watch"
|
||||
}
|
||||
```
|
||||
|
||||
and run the command `npm run build` (or `watch` for interactive development experience). This will create `build/js/index.js` file which can be imported with a `<script>` tag and the exported functions called view the `molstarLib` prefix (you can customize this parameter).
|
||||
|
||||
## Using the Library
|
||||
|
||||
Create file `build/index.html`:
|
||||
|
||||
```html
|
||||
<!DOCTYPE html>
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta charset="utf-8" />
|
||||
<meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
|
||||
<title>Mol* Library Example</title>
|
||||
</head>
|
||||
<style>
|
||||
#viewer {
|
||||
position: absolute;
|
||||
width: 800px;
|
||||
height: 600px;
|
||||
}
|
||||
</style>
|
||||
<script type="text/javascript" src="./js/index.js"></script>
|
||||
<body>
|
||||
<div id="viewer"></div>
|
||||
<script type="text/javascript">
|
||||
async function init() {1
|
||||
const plugin = await molstarLib.initViewer("viewer");
|
||||
await molstarLib.loadStructure(
|
||||
plugin,
|
||||
"https://models.rcsb.org/4hhb.bcif",
|
||||
{ isBinary: true }
|
||||
);
|
||||
}
|
||||
init();
|
||||
</script>
|
||||
</body>
|
||||
</html>
|
||||
```
|
||||
|
||||
After opening `index.html` in a browser, you should see
|
||||
|
||||

|
||||
|
||||
## Using Mol* React UI
|
||||
|
||||
The above example does not make use of the default Mol\* React UI and any UI components are therefore the author's responsibility. The below examples show how to (re)use the Mol\* React UI.
|
||||
|
||||
- Create `src/ui.tsx`:
|
||||
```tsx
|
||||
import React from 'react';
|
||||
import { createRoot } from 'react-dom/client';
|
||||
|
||||
import { DefaultPluginUISpec, PluginUISpec } from 'molstar/lib/mol-plugin-ui/spec';
|
||||
import { PluginUIContext } from 'molstar/lib/mol-plugin-ui/context';
|
||||
import { Plugin } from 'molstar/lib/mol-plugin-ui/plugin';
|
||||
|
||||
export async function initViewerUI(element: string | HTMLDivElement, options?: { spec?: PluginUISpec }) {
|
||||
const parent = typeof element === 'string' ? document.getElementById(element)! as HTMLDivElement : element;
|
||||
const spec = { ...DefaultPluginUISpec(), ...options?.spec };
|
||||
const plugin = new PluginUIContext(spec);
|
||||
await plugin.init();
|
||||
|
||||
createRoot(parent).render(<Plugin plugin={plugin} />)
|
||||
|
||||
return plugin;
|
||||
}
|
||||
|
||||
export async function loadStructure(plugin: PluginUIContext, url: string, options?: { format?: string, isBinary?: boolean }) {
|
||||
const data = await plugin.builders.data.download({ url, isBinary: options?.isBinary });
|
||||
const trajectory = await plugin.builders.structure.parseTrajectory(data, options?.format ?? 'mmcif' as any);
|
||||
await plugin.builders.structure.hierarchy.applyPreset(trajectory, 'default');
|
||||
}
|
||||
```
|
||||
- Create `src/style.scss`:
|
||||
```scss
|
||||
@import '../node_modules/molstar/lib/mol-plugin-ui/skin/light.scss';
|
||||
```
|
||||
- Create `build/ui.html`:
|
||||
```html
|
||||
<!DOCTYPE html>
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta charset="utf-8" />
|
||||
<meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
|
||||
<title>Mol* UI Library Example</title>
|
||||
</head>
|
||||
<link rel="stylesheet" type="text/css" href="css/style.css" />
|
||||
<style>
|
||||
#viewer {
|
||||
position: absolute;
|
||||
inset: 0;
|
||||
}
|
||||
</style>
|
||||
<script type="text/javascript" src="./js/ui.js"></script>
|
||||
<body>
|
||||
<div id="viewer"></div>
|
||||
<script type="text/javascript">
|
||||
async function init() {
|
||||
const plugin = await molstarLib.initViewerUI("viewer", {
|
||||
spec: {
|
||||
layout: {
|
||||
initial: {
|
||||
isExpanded: true,
|
||||
showControls: true,
|
||||
},
|
||||
},
|
||||
}
|
||||
});
|
||||
await molstarLib.loadStructure(plugin, "https://models.rcsb.org/4hhb.bcif", { isBinary: true });
|
||||
}
|
||||
init();
|
||||
</script>
|
||||
</body>
|
||||
</html>
|
||||
```
|
||||
|
||||
- Install `sass`: `npm install sass -save-dev` (or use [`esbuild` plugin](https://www.npmjs.com/package/esbuild-sass-plugin) and `import` the scss file in `ui.tsx`)
|
||||
- Add scripts to `package.json`:
|
||||
```json
|
||||
"build-ui": "esbuild src/ui.tsx --bundle --outfile=./build/js/ui.js --global-name=molstarLib",
|
||||
"css": "sass src/style.scss ./build/css/style.css"
|
||||
```
|
||||
- Run `npm run build-ui` and `npm run css` (skip if using `esbuild-sass-plugin`)
|
||||
- Opening `build/ui.html`:
|
||||

|
||||
BIN
docs/docs/plugin/lib-example.png
Normal file
BIN
docs/docs/plugin/lib-example.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 255 KiB |
BIN
docs/docs/plugin/ui-example.png
Normal file
BIN
docs/docs/plugin/ui-example.png
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Binary file not shown.
|
After Width: | Height: | Size: 420 KiB |
@@ -32,6 +32,7 @@ nav:
|
||||
- Plugin:
|
||||
- Creating Instance: 'plugin/instance.md'
|
||||
- Examples: plugin/examples.md
|
||||
- Custom Library: 'plugin/custom-library.md'
|
||||
- Selections: 'plugin/selections.md'
|
||||
- Viewer State: 'plugin/viewer-state.md'
|
||||
- Data State: 'plugin/data-state.md'
|
||||
@@ -53,6 +54,7 @@ nav:
|
||||
- Extensions:
|
||||
- MolViewSpec: 'extensions/mvs/index.md'
|
||||
- wwPDB StructConn: 'extensions/struct-conn.md'
|
||||
- Tunnels: 'extensions/tunnels.md'
|
||||
- Misc:
|
||||
- Interesting PDB entries: misc/interesting-pdb-entries.md
|
||||
repo_url: https://github.com/molstar/docs
|
||||
1822
package-lock.json
generated
1822
package-lock.json
generated
File diff suppressed because it is too large
Load Diff
51
package.json
51
package.json
@@ -1,6 +1,6 @@
|
||||
{
|
||||
"name": "molstar",
|
||||
"version": "4.2.0",
|
||||
"version": "4.7.1",
|
||||
"description": "A comprehensive macromolecular library.",
|
||||
"homepage": "https://github.com/molstar/molstar#readme",
|
||||
"repository": {
|
||||
@@ -106,43 +106,48 @@
|
||||
"Yakov Pechersky <ffxen158@gmail.com>",
|
||||
"Christian Dominguez <christian.99dominguez@gmail.com>",
|
||||
"Cai Huiyu <szmun.caihy@gmail.com>",
|
||||
"Ryan DiRisio <rjdiris@gmail.com>"
|
||||
"Ryan DiRisio <rjdiris@gmail.com>",
|
||||
"Dušan Veľký <dvelky@mail.muni.cz>",
|
||||
"Neli Fonseca <neli@ebi.ac.uk>",
|
||||
"Paul Pillot <paul.pillot@tandemai.com>",
|
||||
"Herman Bergwerf <post@hbergwerf.nl>",
|
||||
"Eric E <etongfu@outlook.com>"
|
||||
],
|
||||
"license": "MIT",
|
||||
"devDependencies": {
|
||||
"@types/cors": "^2.8.17",
|
||||
"@types/gl": "^6.0.5",
|
||||
"@types/jest": "^29.5.13",
|
||||
"@types/pngjs": "^6.0.5",
|
||||
"@types/jest": "^29.5.12",
|
||||
"@types/react": "^18.3.1",
|
||||
"@types/react": "^18.3.10",
|
||||
"@types/react-dom": "^18.3.0",
|
||||
"@typescript-eslint/eslint-plugin": "^7.8.0",
|
||||
"@typescript-eslint/parser": "^7.8.0",
|
||||
"@typescript-eslint/eslint-plugin": "^7.18.0",
|
||||
"@typescript-eslint/parser": "^7.18.0",
|
||||
"benchmark": "^2.1.4",
|
||||
"concurrently": "^8.2.2",
|
||||
"concurrently": "^9.0.1",
|
||||
"cpx2": "^7.0.1",
|
||||
"crypto-browserify": "^3.12.0",
|
||||
"css-loader": "^7.1.1",
|
||||
"eslint": "^8.57.0",
|
||||
"css-loader": "^7.1.2",
|
||||
"eslint": "^8.57.1",
|
||||
"extra-watch-webpack-plugin": "^1.0.3",
|
||||
"file-loader": "^6.2.0",
|
||||
"fs-extra": "^11.2.0",
|
||||
"http-server": "^14.1.1",
|
||||
"jest": "^29.7.0",
|
||||
"jpeg-js": "^0.4.4",
|
||||
"mini-css-extract-plugin": "^2.9.0",
|
||||
"mini-css-extract-plugin": "^2.9.1",
|
||||
"path-browserify": "^1.0.1",
|
||||
"raw-loader": "^4.0.2",
|
||||
"react": "^18.3.1",
|
||||
"react-dom": "^18.3.1",
|
||||
"sass": "^1.76.0",
|
||||
"sass-loader": "^14.2.1",
|
||||
"simple-git": "^3.24.0",
|
||||
"sass": "^1.79.4",
|
||||
"sass-loader": "^16.0.2",
|
||||
"simple-git": "^3.27.0",
|
||||
"stream-browserify": "^3.0.0",
|
||||
"style-loader": "^4.0.0",
|
||||
"ts-jest": "^29.1.2",
|
||||
"typescript": "^5.4.5",
|
||||
"webpack": "^5.91.0",
|
||||
"ts-jest": "^29.2.5",
|
||||
"typescript": "^5.6.2",
|
||||
"webpack": "^5.95.0",
|
||||
"webpack-cli": "^5.1.4"
|
||||
},
|
||||
"dependencies": {
|
||||
@@ -150,23 +155,23 @@
|
||||
"@types/benchmark": "^2.1.5",
|
||||
"@types/compression": "1.7.5",
|
||||
"@types/express": "^4.17.21",
|
||||
"@types/node": "^18.19.31",
|
||||
"@types/node": "^18.19.54",
|
||||
"@types/node-fetch": "^2.6.11",
|
||||
"@types/swagger-ui-dist": "3.30.4",
|
||||
"@types/swagger-ui-dist": "3.30.5",
|
||||
"argparse": "^2.0.1",
|
||||
"body-parser": "^1.20.2",
|
||||
"body-parser": "^1.20.3",
|
||||
"compression": "^1.7.4",
|
||||
"cors": "^2.8.5",
|
||||
"express": "^4.19.2",
|
||||
"express": "^4.21.0",
|
||||
"h264-mp4-encoder": "^1.0.12",
|
||||
"immer": "^10.1.1",
|
||||
"immutable": "^4.3.5",
|
||||
"immutable": "^4.3.7",
|
||||
"io-ts": "^2.2.21",
|
||||
"node-fetch": "^2.7.0",
|
||||
"react-markdown": "^9.0.1",
|
||||
"rxjs": "^7.8.1",
|
||||
"swagger-ui-dist": "^5.17.2",
|
||||
"tslib": "^2.6.2",
|
||||
"swagger-ui-dist": "^5.17.14",
|
||||
"tslib": "^2.7.0",
|
||||
"util.promisify": "^1.1.2",
|
||||
"xhr2": "^0.2.1"
|
||||
},
|
||||
|
||||
@@ -42,7 +42,7 @@ function copyViewer() {
|
||||
function copyMe() {
|
||||
console.log('\n###', 'copy me files');
|
||||
const meBuildPath = path.resolve(buildDir, '../build/mesoscale-explorer/');
|
||||
const meDeployPath = path.resolve(localPath, 'me/');
|
||||
const meDeployPath = path.resolve(localPath, 'me/viewer/');
|
||||
fse.copySync(meBuildPath, meDeployPath, { overwrite: true });
|
||||
addAnalytics(path.resolve(meDeployPath, 'index.html'));
|
||||
}
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/**
|
||||
* Copyright (c) 2020-2023 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
||||
* Copyright (c) 2020-2024 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
||||
*
|
||||
* @author Alexander Rose <alexander.rose@weirdbyte.de>
|
||||
*/
|
||||
@@ -46,6 +46,7 @@ function occlusionStyle(plugin: PluginContext) {
|
||||
...plugin.canvas3d!.props.postprocessing,
|
||||
occlusion: { name: 'on', params: {
|
||||
blurKernelSize: 15,
|
||||
blurDepthBias: 0.5,
|
||||
multiScale: { name: 'off', params: {} },
|
||||
radius: 5,
|
||||
bias: 0.8,
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/**
|
||||
* Copyright (c) 2022-2023 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
||||
* Copyright (c) 2022-2024 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
||||
*
|
||||
* @author Alexander Rose <alexander.rose@weirdbyte.de>
|
||||
*/
|
||||
@@ -30,6 +30,7 @@ import { Asset } from '../../mol-util/assets';
|
||||
import { AnimateCameraSpin } from '../../mol-plugin-state/animation/built-in/camera-spin';
|
||||
import { AnimateCameraRock } from '../../mol-plugin-state/animation/built-in/camera-rock';
|
||||
import { AnimateStateSnapshots } from '../../mol-plugin-state/animation/built-in/state-snapshots';
|
||||
import { MesoViewportSnapshotDescription } from './ui/entities';
|
||||
|
||||
export { PLUGIN_VERSION as version } from '../../mol-plugin/version';
|
||||
export { setDebugMode, setProductionMode, setTimingMode, consoleStats } from '../../mol-util/debug';
|
||||
@@ -46,7 +47,9 @@ export type ExampleEntry = {
|
||||
export type MesoscaleExplorerState = {
|
||||
examples?: ExampleEntry[],
|
||||
graphicsMode: GraphicsMode,
|
||||
illumination: boolean,
|
||||
stateRef?: string,
|
||||
driver?: any,
|
||||
stateCache: { [k: string]: any },
|
||||
}
|
||||
|
||||
@@ -76,6 +79,8 @@ const DefaultMesoscaleExplorerOptions = {
|
||||
preferWebgl1: PluginConfig.General.PreferWebGl1.defaultValue,
|
||||
allowMajorPerformanceCaveat: PluginConfig.General.AllowMajorPerformanceCaveat.defaultValue,
|
||||
powerPreference: PluginConfig.General.PowerPreference.defaultValue,
|
||||
resolutionMode: PluginConfig.General.ResolutionMode.defaultValue,
|
||||
illumination: false,
|
||||
|
||||
viewportShowExpand: PluginConfig.Viewport.ShowExpand.defaultValue,
|
||||
viewportShowControls: PluginConfig.Viewport.ShowControls.defaultValue,
|
||||
@@ -90,7 +95,8 @@ const DefaultMesoscaleExplorerOptions = {
|
||||
emdbProvider: PluginConfig.Download.DefaultEmdbProvider.defaultValue,
|
||||
saccharideCompIdMapType: 'default' as SaccharideCompIdMapType,
|
||||
|
||||
graphicsMode: 'quality' as GraphicsMode
|
||||
graphicsMode: 'quality' as GraphicsMode,
|
||||
driver: undefined
|
||||
};
|
||||
type MesoscaleExplorerOptions = typeof DefaultMesoscaleExplorerOptions;
|
||||
|
||||
@@ -170,6 +176,9 @@ export class MesoscaleExplorer {
|
||||
right: RightPanel,
|
||||
},
|
||||
remoteState: 'none',
|
||||
viewport: {
|
||||
snapshotDescription: MesoViewportSnapshotDescription,
|
||||
}
|
||||
},
|
||||
config: [
|
||||
[PluginConfig.General.DisableAntialiasing, o.disableAntialiasing],
|
||||
@@ -179,6 +188,7 @@ export class MesoscaleExplorer {
|
||||
[PluginConfig.General.PreferWebGl1, o.preferWebgl1],
|
||||
[PluginConfig.General.AllowMajorPerformanceCaveat, o.allowMajorPerformanceCaveat],
|
||||
[PluginConfig.General.PowerPreference, o.powerPreference],
|
||||
[PluginConfig.General.ResolutionMode, o.resolutionMode],
|
||||
[PluginConfig.Viewport.ShowExpand, o.viewportShowExpand],
|
||||
[PluginConfig.Viewport.ShowControls, o.viewportShowControls],
|
||||
[PluginConfig.Viewport.ShowSettings, o.viewportShowSettings],
|
||||
@@ -207,7 +217,12 @@ export class MesoscaleExplorer {
|
||||
onBeforeUIRender: async plugin => {
|
||||
let examples: MesoscaleExplorerState['examples'] = undefined;
|
||||
try {
|
||||
examples = await plugin.fetch({ url: './examples/list.json', type: 'json' }).run();
|
||||
examples = await plugin.fetch({ url: '../examples/list.json', type: 'json' }).run();
|
||||
// extend the array with file tour.json if it exists
|
||||
const tour = await plugin.fetch({ url: '../examples/tour.json', type: 'json' }).run();
|
||||
if (tour) {
|
||||
examples = examples?.concat(tour);
|
||||
}
|
||||
} catch (e) {
|
||||
console.log(e);
|
||||
}
|
||||
@@ -215,6 +230,8 @@ export class MesoscaleExplorer {
|
||||
(plugin.customState as MesoscaleExplorerState) = {
|
||||
examples,
|
||||
graphicsMode: o.graphicsMode,
|
||||
illumination: o.illumination,
|
||||
driver: o.driver,
|
||||
stateCache: {},
|
||||
};
|
||||
|
||||
|
||||
@@ -11,10 +11,12 @@ import { ButtonsType, ModifiersKeys } from '../../../mol-util/input/input-observ
|
||||
import { Binding } from '../../../mol-util/binding';
|
||||
import { PluginCommands } from '../../../mol-plugin/commands';
|
||||
import { Sphere3D } from '../../../mol-math/geometry';
|
||||
import { StructureElement } from '../../../mol-model/structure';
|
||||
|
||||
const B = ButtonsType;
|
||||
const M = ModifiersKeys;
|
||||
const Trigger = Binding.Trigger;
|
||||
const Key = Binding.TriggerKey;
|
||||
|
||||
const DefaultMesoFocusLociBindings = {
|
||||
clickCenter: Binding([
|
||||
@@ -23,13 +25,14 @@ const DefaultMesoFocusLociBindings = {
|
||||
clickCenterFocus: Binding([
|
||||
Trigger(B.Flag.Secondary, M.create()),
|
||||
], 'Camera center and focus', 'Click element using ${triggers}'),
|
||||
keyCenterOnly: Binding([Key('C')], 'Center Only Toggle', 'Press ${triggers}'),
|
||||
};
|
||||
const MesoFocusLociParams = {
|
||||
|
||||
export const MesoFocusLociParams = {
|
||||
minRadius: PD.Numeric(8, { min: 1, max: 50, step: 1 }),
|
||||
extraRadius: PD.Numeric(4, { min: 1, max: 50, step: 1 }, { description: 'Value added to the bounding-sphere radius of the Loci' }),
|
||||
durationMs: PD.Numeric(250, { min: 0, max: 1000, step: 1 }, { description: 'Camera transition duration' }),
|
||||
centerOnly: PD.Boolean(true, { description: 'Keep current camera distance' }),
|
||||
|
||||
bindings: PD.Value(DefaultMesoFocusLociBindings, { isHidden: true }),
|
||||
};
|
||||
type MesoFocusLociProps = PD.Values<typeof MesoFocusLociParams>
|
||||
@@ -47,25 +50,45 @@ export const MesoFocusLoci = PluginBehavior.create<MesoFocusLociProps>({
|
||||
const sphere = Loci.getBoundingSphere(loci) || Sphere3D();
|
||||
|
||||
const { clickCenter, clickCenterFocus } = this.params.bindings;
|
||||
const { durationMs, extraRadius, minRadius } = this.params;
|
||||
const { durationMs, extraRadius, minRadius, centerOnly } = this.params;
|
||||
const radius = Math.max(sphere.radius + extraRadius, minRadius);
|
||||
|
||||
if (Binding.match(clickCenter, button, modifiers)) {
|
||||
// left mouse button
|
||||
if (Loci.isEmpty(current.loci)) {
|
||||
PluginCommands.Camera.Reset(this.ctx, { });
|
||||
return;
|
||||
}
|
||||
|
||||
const snapshot = canvas3d.camera.getCenter(sphere.center);
|
||||
canvas3d.requestCameraReset({ durationMs, snapshot });
|
||||
if (StructureElement.Loci.is(current.loci)) {
|
||||
if (centerOnly) {
|
||||
const snapshot = canvas3d.camera.getCenter(sphere.center);
|
||||
canvas3d.requestCameraReset({ durationMs, snapshot });
|
||||
} else {
|
||||
this.ctx.managers.camera.focusSphere(sphere, this.params);
|
||||
}
|
||||
}
|
||||
} else if (Binding.match(clickCenterFocus, button, modifiers)) {
|
||||
// right mouse button
|
||||
if (Loci.isEmpty(current.loci)) {
|
||||
PluginCommands.Camera.Reset(this.ctx, { });
|
||||
return;
|
||||
}
|
||||
if (centerOnly) {
|
||||
const snapshot = canvas3d.camera.getCenter(sphere.center, radius);
|
||||
canvas3d.requestCameraReset({ durationMs, snapshot });
|
||||
} else {
|
||||
this.ctx.managers.camera.focusSphere(sphere, this.params);
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
const snapshot = canvas3d.camera.getCenter(sphere.center, radius);
|
||||
canvas3d.requestCameraReset({ durationMs, snapshot });
|
||||
this.subscribeObservable(this.ctx.behaviors.interaction.key, ({ code, key, modifiers }) => {
|
||||
if (!this.ctx.canvas3d) return;
|
||||
const b = { ...DefaultMesoFocusLociBindings, ...this.params.bindings };
|
||||
const { centerOnly } = this.params;
|
||||
|
||||
if (Binding.matchKey(b.keyCenterOnly, code, modifiers, key)) {
|
||||
this.params.centerOnly = !centerOnly;
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
@@ -16,12 +16,16 @@ import { StateTreeSpine } from '../../../mol-state/tree/spine';
|
||||
import { Representation } from '../../../mol-repr/representation';
|
||||
import { MarkerAction } from '../../../mol-util/marker-action';
|
||||
import { PluginContext } from '../../../mol-plugin/context';
|
||||
import { MesoscaleState, expandAllGroups, getCellDescription, getEveryEntity } from '../data/state';
|
||||
|
||||
const B = ButtonsType;
|
||||
const M = ModifiersKeys;
|
||||
const Trigger = Binding.Trigger;
|
||||
|
||||
const DefaultMesoSelectLociBindings = {
|
||||
click: Binding([
|
||||
Trigger(B.Flag.Primary, M.create())
|
||||
], 'Click', 'Click element using ${triggers}'),
|
||||
clickToggleSelect: Binding([
|
||||
Trigger(B.Flag.Primary, M.create({ shift: true })),
|
||||
Trigger(B.Flag.Primary, M.create({ control: true })),
|
||||
@@ -63,15 +67,36 @@ export const MesoSelectLoci = PluginBehavior.create<MesoSelectLociProps>({
|
||||
this.subscribeObservable(this.ctx.behaviors.interaction.click, ({ current, button, modifiers }) => {
|
||||
if (!this.ctx.canvas3d || this.ctx.isBusy) return;
|
||||
|
||||
const { clickToggleSelect } = this.params.bindings;
|
||||
const { click, clickToggleSelect } = this.params.bindings;
|
||||
if (Binding.match(clickToggleSelect, button, modifiers)) {
|
||||
if (Loci.isEmpty(current.loci)) {
|
||||
this.ctx.managers.interactivity.lociSelects.deselectAll();
|
||||
return;
|
||||
}
|
||||
|
||||
const loci = Loci.normalize(current.loci, modifiers.control ? 'entity' : 'chain');
|
||||
this.ctx.managers.interactivity.lociSelects.toggle({ loci }, false);
|
||||
if (StructureElement.Loci.is(current.loci)) {
|
||||
const cell = this.ctx.helpers.substructureParent.get(current.loci.structure);
|
||||
const d = getCellDescription(cell!);
|
||||
MesoscaleState.set(this.ctx, { focusInfo: `${d}` });
|
||||
}
|
||||
}
|
||||
if (Binding.match(click, button, modifiers)) {
|
||||
if (Loci.isEmpty(current.loci)) {
|
||||
MesoscaleState.set(this.ctx, { focusInfo: '', filter: '' });
|
||||
return;
|
||||
}
|
||||
const snapshotKey = current.repr?.props?.snapshotKey?.trim() ?? '';
|
||||
if (snapshotKey) {
|
||||
this.ctx.managers.snapshot.applyKey(snapshotKey);
|
||||
} else {
|
||||
if (StructureElement.Loci.is(current.loci)) {
|
||||
const cell = this.ctx.helpers.substructureParent.get(current.loci.structure);
|
||||
const d = getCellDescription(cell!);
|
||||
MesoscaleState.set(this.ctx, { focusInfo: `${d}`, filter: `${cell?.obj?.label}` });
|
||||
expandAllGroups(this.ctx);
|
||||
}
|
||||
}
|
||||
}
|
||||
});
|
||||
this.ctx.managers.interactivity.lociSelects.addProvider(this.lociMarkProvider);
|
||||
@@ -87,22 +112,41 @@ export const MesoSelectLoci = PluginBehavior.create<MesoSelectLociProps>({
|
||||
this.ctx.managers.interactivity.lociHighlights.clearHighlights();
|
||||
return;
|
||||
}
|
||||
|
||||
if (modifiers.control) {
|
||||
this.ctx.managers.interactivity.lociHighlights.highlightOnly({ repr: current.repr, loci: EveryLoci }, false);
|
||||
} else {
|
||||
const loci = Loci.normalize(current.loci, 'chain');
|
||||
this.ctx.managers.interactivity.lociHighlights.highlightOnly({ repr: current.repr, loci }, false);
|
||||
if (StructureElement.Loci.is(current.loci)) {
|
||||
if (modifiers.control) {
|
||||
this.ctx.managers.interactivity.lociHighlights.highlightOnly({ repr: current.repr, loci: EveryLoci }, false);
|
||||
} else {
|
||||
const loci = Loci.normalize(current.loci, 'chain');
|
||||
this.ctx.managers.interactivity.lociHighlights.highlightOnly({ repr: current.repr, loci }, false);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (Loci.isEmpty(current.loci)) {
|
||||
this.ctx.behaviors.labels.highlight.next({ labels: [] });
|
||||
this.ctx.canvas3d?.mark({ loci: EveryLoci }, MarkerAction.RemoveHighlight);
|
||||
} else {
|
||||
const labels: string[] = [];
|
||||
if (StructureElement.Loci.is(current.loci)) {
|
||||
const cell = this.ctx.helpers.substructureParent.get(current.loci.structure);
|
||||
labels.push(cell?.obj?.label || 'Unknown');
|
||||
const d = getCellDescription(cell!);
|
||||
labels.push(d);
|
||||
} else {
|
||||
const loci = Loci.normalize(current.loci, this.ctx.managers.interactivity.props.granularity);
|
||||
if (loci.kind === 'group-loci') {
|
||||
if ('shape' in current.loci && current.loci.shape.geometry.kind === 'text') {
|
||||
const qname = current.repr?.props.customText;
|
||||
// highlight protein with same name
|
||||
const entities = getEveryEntity(this.ctx, qname);
|
||||
for (const r of entities) {
|
||||
const repr = r.obj?.data.repr;
|
||||
if (repr) {
|
||||
this.ctx.canvas3d?.mark({ repr, loci: EveryLoci }, MarkerAction.Highlight);
|
||||
}
|
||||
}
|
||||
}
|
||||
labels.push(loci.shape.getLabel(0, 0));
|
||||
}
|
||||
}
|
||||
this.ctx.behaviors.labels.highlight.next({ labels });
|
||||
}
|
||||
|
||||
@@ -161,15 +161,12 @@ const CellpackStructure = PluginStateTransform.BuiltIn({
|
||||
|
||||
const unitsByEntity = getUnitsByEntity(parent);
|
||||
const units = unitsByEntity.get(idx) || [];
|
||||
// if (!unitsByEntity.get(idx)) {
|
||||
// console.log(entities.data.pdbx_description.value(idx));
|
||||
// }
|
||||
|
||||
const structure = Structure.create(units);
|
||||
|
||||
const description = entities.data.pdbx_description.value(idx)[0] || 'model';
|
||||
const label = description.split('.').at(-1) || a.label;
|
||||
|
||||
return new PSO.Molecule.Structure(structure, { label, description: `${a.description}` });
|
||||
const description_label = entities.data.pdbx_description.value(idx)[0] || 'model';
|
||||
const label = description_label.split('.').at(-1) || a.label;
|
||||
const description = entities.data.pdbx_parent_entity_id.value(idx) || label;
|
||||
return new PSO.Molecule.Structure(structure, { label, description: description }); // `${a.description}`
|
||||
});
|
||||
},
|
||||
dispose({ b }) {
|
||||
|
||||
@@ -96,12 +96,12 @@ export async function createCellpackHierarchy(plugin: PluginContext, trajectory:
|
||||
|
||||
const compRoot = await state.build()
|
||||
.toRoot()
|
||||
.applyOrUpdateTagged('group:comp:', MesoscaleGroup, { ...groupParams, root: true, index: -1, tag: `comp:`, label: 'compartment', color: { type: 'custom', value: ColorNames.white, variability: 20, shift: 0, lightness: 0, alpha: 1, emissive: 0 } }, { tags: 'group:comp:', state: { isCollapsed: false, isHidden: groupParams.hidden } })
|
||||
.apply(MesoscaleGroup, { ...groupParams, root: true, index: -1, tag: 'comp:', label: 'compartment', color: { type: 'custom', illustrative: false, value: ColorNames.white, variability: 20, shift: 0, lightness: 0, alpha: 1, emissive: 0 } }, { tags: 'group:comp:', state: { isCollapsed: false, isHidden: groupParams.hidden } })
|
||||
.commit();
|
||||
|
||||
const funcRoot = await state.build()
|
||||
.toRoot()
|
||||
.applyOrUpdateTagged('group:func:', MesoscaleGroup, { ...groupParams, root: true, index: -1, tag: `func:`, label: 'function', color: { type: 'custom', value: ColorNames.white, variability: 20, shift: 0, lightness: 0, alpha: 1, emissive: 0 } }, { tags: 'group:func:', state: { isCollapsed: false, isHidden: groupParams.hidden } })
|
||||
.apply(MesoscaleGroup, { ...groupParams, root: true, index: -1, tag: 'func:', label: 'function', color: { type: 'custom', illustrative: false, value: ColorNames.white, variability: 20, shift: 0, lightness: 0, alpha: 1, emissive: 0 } }, { tags: 'group:func:', state: { isCollapsed: false, isHidden: groupParams.hidden } })
|
||||
.commit();
|
||||
|
||||
if (entities._rowCount > 1) {
|
||||
@@ -159,7 +159,7 @@ export async function createCellpackHierarchy(plugin: PluginContext, trajectory:
|
||||
parent.cell!.state.isCollapsed = false;
|
||||
const group = await state.build()
|
||||
.to(parent)
|
||||
.applyOrUpdateTagged(`group:comp:${n}`, MesoscaleGroup, { ...groupParams, root: parent === compRoot, index: colorIdx, tag: `comp:${n}`, label, color: { type: 'generate', value: color, variability: 20, shift: 0, lightness: 0, alpha: 1, emissive: 0 } }, { tags: `comp:${p}`, state: { isCollapsed: true, isHidden: groupParams.hidden } })
|
||||
.apply(MesoscaleGroup, { ...groupParams, root: parent === compRoot, index: colorIdx, tag: `comp:${n}`, label, color: { type: 'generate', illustrative: false, value: color, variability: 20, shift: 0, lightness: 0, alpha: 1, emissive: 0 } }, { tags: [`group:comp:${n}`, `comp:${p}`], state: { isCollapsed: true, isHidden: groupParams.hidden } })
|
||||
.commit({ revertOnError: true });
|
||||
compGroups.set(n, group);
|
||||
}
|
||||
@@ -171,7 +171,7 @@ export async function createCellpackHierarchy(plugin: PluginContext, trajectory:
|
||||
const color = colorIdx !== undefined ? baseFuncColors[colorIdx] : ColorNames.white;
|
||||
const group = await state.build()
|
||||
.to(funcRoot)
|
||||
.applyOrUpdateTagged(`group:func:${f}`, MesoscaleGroup, { ...groupParams, index: colorIdx, tag: `func:${f}`, label: f, color: { type: 'custom', value: color, variability: 20, shift: 0, lightness: 0, alpha: 1, emissive: 0 } }, { tags: 'func:', state: { isCollapsed: true, isHidden: groupParams.hidden } })
|
||||
.apply(MesoscaleGroup, { ...groupParams, index: colorIdx, tag: `func:${f}`, label: f, color: { type: 'custom', illustrative: false, value: color, variability: 20, shift: 0, lightness: 0, alpha: 1, emissive: 0 } }, { tags: [`group:func:${f}`, 'func:'], state: { isCollapsed: true, isHidden: groupParams.hidden } })
|
||||
.commit({ revertOnError: true });
|
||||
funcGroups.set(f, group);
|
||||
}
|
||||
|
||||
@@ -76,6 +76,7 @@ const StructureFromGeneric = PluginStateTransform.BuiltIn({
|
||||
params: {
|
||||
instances: PD.Value<GenericInstances<Asset>>(EmptyInstances),
|
||||
label: PD.Optional(PD.Text('')),
|
||||
description: PD.Optional(PD.Text('')),
|
||||
cellSize: PD.Numeric(500, { min: 0, max: 10000, step: 100 }),
|
||||
}
|
||||
})({
|
||||
@@ -111,7 +112,7 @@ const StructureFromGeneric = PluginStateTransform.BuiltIn({
|
||||
structure = assembler.getStructure();
|
||||
}
|
||||
|
||||
const props = { label, description: Structure.elementDescription(structure) };
|
||||
const props = { label, description: params.description || Structure.elementDescription(structure) };
|
||||
return new SO.Molecule.Structure(structure, props);
|
||||
});
|
||||
},
|
||||
|
||||
@@ -11,7 +11,7 @@ import { SpacefillRepresentationProvider } from '../../../../mol-repr/structure/
|
||||
import { Color } from '../../../../mol-util/color';
|
||||
import { utf8Read } from '../../../../mol-io/common/utf8';
|
||||
import { Mat3, Quat, Vec3 } from '../../../../mol-math/linear-algebra';
|
||||
import { GraphicsMode, MesoscaleGroup, MesoscaleState, getGraphicsModeProps, getMesoscaleGroupParams, updateColors } from '../state';
|
||||
import { GraphicsMode, MesoscaleGroup, MesoscaleState, getGraphicsModeProps, getMesoscaleGroupParams } from '../state';
|
||||
import { ColorNames } from '../../../../mol-util/color/names';
|
||||
import { ShapeRepresentation3D, StructureRepresentation3D } from '../../../../mol-plugin-state/transforms/representation';
|
||||
import { ParseCif, ParsePly, ReadFile } from '../../../../mol-plugin-state/transforms/data';
|
||||
@@ -124,7 +124,7 @@ export async function createGenericHierarchy(plugin: PluginContext, file: Asset.
|
||||
async function addGroup(g: GenericGroup, cell: StateObjectSelector, parent: string) {
|
||||
const group = await state.build()
|
||||
.to(cell)
|
||||
.apply(MesoscaleGroup, { ...groupParams, index: undefined, tag: `${g.root}:${g.id}`, label: g.label || g.id, color: { type: 'custom', value: ColorNames.white, variability: 20, shift: 0, lightness: 0, alpha: 1, emissive: 0 } }, { tags: [`group:${g.root}:${g.id}`, g.root === parent ? `${g.root}:` : `${g.root}:${parent}`], state: { isCollapsed: true, isHidden: groupParams.hidden } })
|
||||
.apply(MesoscaleGroup, { ...groupParams, index: undefined, tag: `${g.root}:${g.id}`, label: g.label || g.id, description: g.description, color: { type: 'custom', illustrative: false, value: ColorNames.white, variability: 20, shift: 0, lightness: 0, alpha: 1, emissive: 0 } }, { tags: [`group:${g.root}:${g.id}`, g.root === parent ? `${g.root}:` : `${g.root}:${parent}`], state: { isCollapsed: true, isHidden: groupParams.hidden } })
|
||||
.commit();
|
||||
|
||||
if (g.children) {
|
||||
@@ -137,7 +137,7 @@ export async function createGenericHierarchy(plugin: PluginContext, file: Asset.
|
||||
for (const r of manifest.roots) {
|
||||
const root = await state.build()
|
||||
.toRoot()
|
||||
.apply(MesoscaleGroup, { ...groupParams, root: true, index: -1, tag: `${r.id}:`, label: r.label || r.id, color: { type: 'custom', value: ColorNames.white, variability: 20, shift: 0, lightness: 0, alpha: 1, emissive: 0 } }, { tags: `group:${r.id}:`, state: { isCollapsed: false, isHidden: groupParams.hidden } })
|
||||
.apply(MesoscaleGroup, { ...groupParams, root: true, index: -1, tag: `${r.id}:`, label: r.label || r.id, description: r.description, color: { type: 'custom', illustrative: false, value: ColorNames.white, variability: 20, shift: 0, lightness: 0, alpha: 1, emissive: 0 } }, { tags: `group:${r.id}:`, state: { isCollapsed: false, isHidden: groupParams.hidden } })
|
||||
.commit();
|
||||
|
||||
if (r.children) {
|
||||
@@ -193,11 +193,12 @@ export async function createGenericHierarchy(plugin: PluginContext, file: Asset.
|
||||
const file = Asset.File(new File([t], ent.file));
|
||||
|
||||
const color = ColorNames.skyblue;
|
||||
const label = ent.label || ent.file.split('.')[0];
|
||||
|
||||
const sizeFactor = ent.sizeFactor || 1;
|
||||
const tags = ent.groups.map(({ id, root }) => `${root}:${id}`);
|
||||
const instances = ent.instances && getAssetInstances(ent.instances);
|
||||
|
||||
const description = ent.description;
|
||||
const label = ent.label || ent.file.split('.')[0];
|
||||
build = build
|
||||
.toRoot()
|
||||
.apply(ReadFile, { file, label, isBinary });
|
||||
@@ -233,7 +234,7 @@ export async function createGenericHierarchy(plugin: PluginContext, file: Asset.
|
||||
|
||||
build = build
|
||||
.apply(ModelFromTrajectory, { modelIndex: 0 })
|
||||
.apply(StructureFromGeneric, { instances, label })
|
||||
.apply(StructureFromGeneric, { instances, label, description })
|
||||
.apply(StructureRepresentation3D, getSpacefillParams(color, sizeFactor, graphicsMode, clipVariant), { tags });
|
||||
} else if (['ply'].includes(info.ext)) {
|
||||
if (['ply'].includes(info.ext)) {
|
||||
@@ -249,10 +250,6 @@ export async function createGenericHierarchy(plugin: PluginContext, file: Asset.
|
||||
}
|
||||
}
|
||||
await build.commit();
|
||||
|
||||
const rootId = `${manifest.roots[0].id}:`;
|
||||
const values = { type: 'group-generate', value: ColorNames.white, lightness: 0, alpha: 1 };
|
||||
await updateColors(plugin, values, rootId, '');
|
||||
} catch (e) {
|
||||
console.error(e);
|
||||
plugin.log.error(e);
|
||||
|
||||
@@ -186,9 +186,10 @@ const MmcifStructure = PluginStateTransform.BuiltIn({
|
||||
} else {
|
||||
structure = Structure.create(units);
|
||||
}
|
||||
|
||||
// could also use _struct_ref.pdbx_db_accession to point to uniprot with _struct_ref.db_name == UNP
|
||||
const label = entities.data.pdbx_description.value(idx).join(', ') || 'model';
|
||||
return new PSO.Molecule.Structure(structure, { label, description: `${a.description}` });
|
||||
const description = `*Entity id* ${entities.data.id.value(idx)} *src_method* ${entities.data.src_method.value(idx)} *type* ${entities.data.type.value(idx)}`;
|
||||
return new PSO.Molecule.Structure(structure, { label, description: description });
|
||||
});
|
||||
},
|
||||
update({ newParams, oldParams }) {
|
||||
|
||||
@@ -114,7 +114,7 @@ export async function createMmcifHierarchy(plugin: PluginContext, trajectory: St
|
||||
|
||||
const entRoot = await state.build()
|
||||
.toRoot()
|
||||
.applyOrUpdateTagged('group:ent:', MesoscaleGroup, { ...groupParams, root: true, index: -1, tag: `ent:`, label: 'entity', color: { type: 'custom', value: ColorNames.white, variability: 20, shift: 0, lightness: 0, alpha: 1, emissive: 0 } }, { tags: 'group:ent:', state: { isCollapsed: false, isHidden: groupParams.hidden } })
|
||||
.apply(MesoscaleGroup, { ...groupParams, root: true, index: -1, tag: 'ent:', label: 'entity', color: { type: 'custom', illustrative: false, value: ColorNames.white, variability: 20, shift: 0, lightness: 0, alpha: 1, emissive: 0 } }, { tags: 'group:ent:', state: { isCollapsed: false, isHidden: groupParams.hidden } })
|
||||
.commit();
|
||||
|
||||
const getEntityType = (i: number) => {
|
||||
@@ -148,7 +148,7 @@ export async function createMmcifHierarchy(plugin: PluginContext, trajectory: St
|
||||
const color = colorIdx !== undefined ? baseEntColors[colorIdx] : ColorNames.white;
|
||||
const group = await state.build()
|
||||
.to(entRoot)
|
||||
.applyOrUpdateTagged(`group:ent:${t}`, MesoscaleGroup, { ...groupParams, index: colorIdx, tag: `ent:${t}`, label: t, color: { type: 'generate', value: color, variability: 20, shift: 0, lightness: 0, alpha: 1, emissive: 0 } }, { tags: `ent:`, state: { isCollapsed: true, isHidden: groupParams.hidden } })
|
||||
.applyOrUpdateTagged(`group:ent:${t}`, MesoscaleGroup, { ...groupParams, index: colorIdx, tag: `ent:${t}`, label: t, color: { type: 'generate', illustrative: false, value: color, variability: 20, shift: 0, lightness: 0, alpha: 1, emissive: 0 } }, { tags: `ent:`, state: { isCollapsed: true, isHidden: groupParams.hidden } })
|
||||
.commit({ revertOnError: true });
|
||||
entGroups.set(t, group);
|
||||
}
|
||||
|
||||
@@ -39,8 +39,10 @@ const StructureFromPetworld = PluginStateTransform.BuiltIn({
|
||||
|
||||
const { frame } = s.model.sourceData.data;
|
||||
const pdbx_model = frame.categories.pdbx_model.getField('name')!;
|
||||
const pdbx_description = frame.categories.pdbx_model.getField('description')!;
|
||||
const description = pdbx_description ? pdbx_description.str(params.modelIndex) : Structure.elementDescription(s);
|
||||
const label = pdbx_model.str(params.modelIndex);
|
||||
const props = { label, description: Structure.elementDescription(s) };
|
||||
const props = { label, description: description };
|
||||
return new SO.Molecule.Structure(s, props);
|
||||
});
|
||||
},
|
||||
|
||||
@@ -97,12 +97,12 @@ export async function createPetworldHierarchy(plugin: PluginContext, trajectory:
|
||||
|
||||
const group = await state.build()
|
||||
.toRoot()
|
||||
.applyOrUpdateTagged('group:ent:', MesoscaleGroup, { ...groupParams, root: true, index: -1, tag: `ent:`, label: 'entity', color: { type: 'generate', value: ColorNames.white, variability: 20, shift: 0, lightness: 0, alpha: 1, emissive: 0 } }, { tags: 'group:ent:', state: { isCollapsed: false, isHidden: groupParams.hidden } })
|
||||
.apply(MesoscaleGroup, { ...groupParams, root: true, index: -1, tag: `ent:`, label: 'entity', color: { type: 'generate', illustrative: false, value: ColorNames.white, variability: 20, shift: 0, lightness: 0, alpha: 1, emissive: 0 } }, { tags: ['group:ent:'], state: { isCollapsed: false, isHidden: groupParams.hidden } })
|
||||
.commit({ revertOnError: true });
|
||||
|
||||
await state.build()
|
||||
.to(group)
|
||||
.applyOrUpdateTagged(`group:ent:mem`, MesoscaleGroup, { ...groupParams, index: undefined, tag: `ent:mem`, label: 'Membrane', color: { type: 'uniform', value: ColorNames.lightgrey, variability: 20, shift: 0, lightness: 0, alpha: 1, emissive: 0 } }, { tags: `ent:`, state: { isCollapsed: true, isHidden: groupParams.hidden } })
|
||||
.apply(MesoscaleGroup, { ...groupParams, index: undefined, tag: `ent:mem`, label: 'Membrane', color: { type: 'uniform', illustrative: false, value: ColorNames.lightgrey, variability: 20, shift: 0, lightness: 0, alpha: 1, emissive: 0 } }, { tags: ['group:ent:mem', 'ent:', '__no_group_color__'], state: { isCollapsed: true, isHidden: groupParams.hidden } })
|
||||
.commit();
|
||||
|
||||
const colors = getDistinctBaseColors(other.length, 0);
|
||||
@@ -115,13 +115,13 @@ export async function createPetworldHierarchy(plugin: PluginContext, trajectory:
|
||||
build = build
|
||||
.to(cell)
|
||||
.apply(StructureFromPetworld, membrane[i])
|
||||
.apply(StructureRepresentation3D, getSpacefillParams(ColorNames.lightgrey, graphicsMode), { tags: [`ent:mem`] });
|
||||
.apply(StructureRepresentation3D, getSpacefillParams(ColorNames.lightgrey, graphicsMode), { tags: ['ent:mem', '__no_group_color__'] });
|
||||
}
|
||||
for (let i = 0, il = other.length; i < il; ++i) {
|
||||
build = build
|
||||
.to(cell)
|
||||
.apply(StructureFromPetworld, other[i])
|
||||
.apply(StructureRepresentation3D, getSpacefillParams(colors[i], graphicsMode), { tags: [`ent:`] });
|
||||
.apply(StructureRepresentation3D, getSpacefillParams(colors[i], graphicsMode), { tags: ['ent:'] });
|
||||
}
|
||||
await build.commit();
|
||||
} catch (e) {
|
||||
|
||||
@@ -24,6 +24,7 @@ import { SpacefillRepresentationProvider } from '../../../mol-repr/structure/rep
|
||||
import { assertUnreachable } from '../../../mol-util/type-helpers';
|
||||
import { MesoscaleExplorerState } from '../app';
|
||||
import { saturate } from '../../../mol-math/interpolate';
|
||||
import { Material } from '../../../mol-util/material';
|
||||
|
||||
function getHueRange(hue: number, variability: number) {
|
||||
let min = hue - variability;
|
||||
@@ -106,6 +107,7 @@ export function getDistinctBaseColors(count: number, shift: number, props?: Part
|
||||
|
||||
export const ColorParams = {
|
||||
type: PD.Select('generate', PD.arrayToOptions(['generate', 'uniform', 'custom'])),
|
||||
illustrative: PD.Boolean(false, { description: 'Illustrative style', hideIf: p => p.type === 'custom' }),
|
||||
value: PD.Color(Color(0xFFFFFF), { hideIf: p => p.type === 'custom' }),
|
||||
variability: PD.Numeric(20, { min: 1, max: 180, step: 1 }, { hideIf: p => p.type !== 'generate' }),
|
||||
shift: PD.Numeric(0, { min: 0, max: 100, step: 1 }, { hideIf: p => !p.type.includes('generate') }),
|
||||
@@ -119,6 +121,7 @@ export const ColorValueParam = PD.Color(Color(0xFFFFFF));
|
||||
|
||||
export const RootParams = {
|
||||
type: PD.Select('custom', PD.arrayToOptions(['group-generate', 'group-uniform', 'generate', 'uniform', 'custom'])),
|
||||
illustrative: PD.Boolean(false, { description: 'Illustrative style', hideIf: p => p.type === 'custom' }),
|
||||
value: PD.Color(Color(0xFFFFFF), { hideIf: p => p.type !== 'uniform' }),
|
||||
variability: PD.Numeric(20, { min: 1, max: 180, step: 1 }, { hideIf: p => p.type !== 'group-generate' }),
|
||||
shift: PD.Numeric(0, { min: 0, max: 100, step: 1 }, { hideIf: p => !p.type.includes('generate') }),
|
||||
@@ -132,6 +135,10 @@ export const LightnessParams = {
|
||||
};
|
||||
export const DimLightness = 6;
|
||||
|
||||
export const IllustrativeParams = {
|
||||
illustrative: PD.Boolean(false, { description: 'Illustrative style' }),
|
||||
};
|
||||
|
||||
export const OpacityParams = {
|
||||
alpha: PD.Numeric(1, { min: 0, max: 1, step: 0.01 }),
|
||||
};
|
||||
@@ -140,11 +147,24 @@ export const EmissiveParams = {
|
||||
emissive: PD.Numeric(0, { min: 0, max: 1, step: 0.01 }),
|
||||
};
|
||||
|
||||
export const celShaded = {
|
||||
celShaded: PD.Boolean(false, { description: 'Cel Shading light for stylized rendering of representations' })
|
||||
};
|
||||
|
||||
export type celShadedProps = PD.Values<typeof celShaded>;
|
||||
|
||||
|
||||
export const PatternParams = {
|
||||
frequency: PD.Numeric(1, { min: 0, max: 1, step: 0.01 }),
|
||||
amplitude: PD.Numeric(1, { min: 0, max: 1, step: 0.01 }),
|
||||
};
|
||||
|
||||
export const StyleParams = {
|
||||
ignoreLight: PD.Boolean(false, { description: 'Ignore light for stylized rendering of representations' }),
|
||||
materialStyle: Material.getParam(),
|
||||
celShaded: PD.Boolean(false, { description: 'Cel Shading light for stylized rendering of representations' }),
|
||||
};
|
||||
|
||||
export const LodParams = {
|
||||
lodLevels: Spheres.Params.lodLevels,
|
||||
cellSize: Spheres.Params.cellSize,
|
||||
@@ -250,6 +270,7 @@ export const MesoscaleGroupParams = {
|
||||
index: PD.Value<number>(-1, { isHidden: true }),
|
||||
tag: PD.Value<string>('', { isHidden: true }),
|
||||
label: PD.Value<string>('', { isHidden: true }),
|
||||
description: PD.Value<string>('', { isHidden: true }),
|
||||
hidden: PD.Boolean(false),
|
||||
color: PD.Group(RootParams),
|
||||
lightness: PD.Numeric(0, { min: -6, max: 6, step: 0.1 }),
|
||||
@@ -271,7 +292,7 @@ export const MesoscaleGroup = PluginStateTransform.BuiltIn({
|
||||
})({
|
||||
apply({ a, params }, plugin: PluginContext) {
|
||||
return Task.create('Apply Mesoscale Group', async () => {
|
||||
return new MesoscaleGroupObject({}, { label: params.label });
|
||||
return new MesoscaleGroupObject({}, { label: params.label, description: params.description });
|
||||
});
|
||||
},
|
||||
});
|
||||
@@ -318,10 +339,10 @@ export function getLodLevels(graphicsMode: Exclude<GraphicsMode, 'custom'>): Lod
|
||||
];
|
||||
case 'ultra':
|
||||
return [
|
||||
{ minDistance: 1, maxDistance: 2000, overlap: 0, stride: 1, scaleBias: 1 },
|
||||
{ minDistance: 2000, maxDistance: 8000, overlap: 0, stride: 10, scaleBias: 3 },
|
||||
{ minDistance: 8000, maxDistance: 20000, overlap: 0, stride: 50, scaleBias: 2.5 },
|
||||
{ minDistance: 20000, maxDistance: 10000000, overlap: 0, stride: 200, scaleBias: 2 },
|
||||
{ minDistance: 1, maxDistance: 5000, overlap: 0, stride: 1, scaleBias: 1 },
|
||||
{ minDistance: 5000, maxDistance: 10000, overlap: 0, stride: 10, scaleBias: 3 },
|
||||
{ minDistance: 10000, maxDistance: 30000, overlap: 0, stride: 50, scaleBias: 2.5 },
|
||||
{ minDistance: 30000, maxDistance: 10000000, overlap: 0, stride: 200, scaleBias: 2 },
|
||||
];
|
||||
default:
|
||||
assertUnreachable(graphicsMode);
|
||||
@@ -360,7 +381,10 @@ export const MesoscaleStateParams = {
|
||||
filter: PD.Value<string>('', { isHidden: true }),
|
||||
graphics: PD.Select('quality', PD.arrayToOptions(['ultra', 'quality', 'balanced', 'performance', 'custom'] as GraphicsMode[])),
|
||||
description: PD.Value<string>('', { isHidden: true }),
|
||||
focusInfo: PD.Value<string>('', { isHidden: true }),
|
||||
link: PD.Value<string>('', { isHidden: true }),
|
||||
textSizeDescription: PD.Numeric(14, { min: 1, max: 100, step: 1 }, { isHidden: true }),
|
||||
index: PD.Value<number>(-1, { isHidden: true })
|
||||
};
|
||||
|
||||
export class MesoscaleStateObject extends PSO.Create<MesoscaleState>({ name: 'Mesoscale State', typeClass: 'Object' }) { }
|
||||
@@ -482,6 +506,7 @@ function getFilterMatcher(filter: string) {
|
||||
}
|
||||
|
||||
export function getFilteredEntities(plugin: PluginContext, tag: string, filter: string) {
|
||||
if (!filter) return getEntities(plugin, tag);
|
||||
const matcher = getFilterMatcher(filter);
|
||||
return getEntities(plugin, tag).filter(c => getEntityLabel(plugin, c).match(matcher) !== null);
|
||||
}
|
||||
@@ -499,22 +524,72 @@ export function getAllEntities(plugin: PluginContext, tag?: string) {
|
||||
}
|
||||
|
||||
export function getAllFilteredEntities(plugin: PluginContext, tag: string, filter: string) {
|
||||
if (!filter) return getAllEntities(plugin, tag);
|
||||
const matcher = getFilterMatcher(filter);
|
||||
return getAllEntities(plugin, tag).filter(c => getEntityLabel(plugin, c).match(matcher) !== null);
|
||||
}
|
||||
|
||||
export function getEveryEntity(plugin: PluginContext, filter?: string, tag?: string) {
|
||||
if (filter) {
|
||||
const matcher = getFilterMatcher(filter);
|
||||
return getAllEntities(plugin, tag).filter(c => getEntityLabel(plugin, c).match(matcher) !== null);
|
||||
} else {
|
||||
return getAllEntities(plugin, tag);
|
||||
}
|
||||
}
|
||||
|
||||
export function getEntityLabel(plugin: PluginContext, cell: StateObjectCell) {
|
||||
return StateObjectRef.resolve(plugin.state.data, cell.transform.parent)?.obj?.label || 'Entity';
|
||||
}
|
||||
|
||||
//
|
||||
export function getCellDescription(cell: StateObjectCell) {
|
||||
// markdown style for description
|
||||
return '**' + cell?.obj?.label + '**\n\n' + cell?.obj?.description;
|
||||
}
|
||||
|
||||
export function getEntityDescription(plugin: PluginContext, cell: StateObjectCell) {
|
||||
const s = StateObjectRef.resolve(plugin.state.data, cell.transform.parent);
|
||||
const d = getCellDescription(s!);
|
||||
return d;
|
||||
}
|
||||
|
||||
export async function updateStyle(plugin: PluginContext, options: { ignoreLight: boolean, material: Material, celShaded: boolean, illustrative: boolean }) {
|
||||
const update = plugin.state.data.build();
|
||||
const { ignoreLight, material, celShaded, illustrative } = options;
|
||||
|
||||
const entities = getAllEntities(plugin);
|
||||
|
||||
for (let j = 0; j < entities.length; ++j) {
|
||||
update.to(entities[j]).update(old => {
|
||||
if (old.type) {
|
||||
const value = old.colorTheme.name === 'illustrative'
|
||||
? old.colorTheme.params.style.params.value
|
||||
: old.colorTheme.params.value;
|
||||
const lightness = old.colorTheme.name === 'illustrative'
|
||||
? old.colorTheme.params.style.params.lightness
|
||||
: old.colorTheme.params.lightness;
|
||||
if (illustrative) {
|
||||
old.colorTheme = { name: 'illustrative', params: { style: { name: 'uniform', params: { value, lightness } } } };
|
||||
} else {
|
||||
old.colorTheme = { name: 'uniform', params: { value, lightness } };
|
||||
}
|
||||
old.type.params.ignoreLight = ignoreLight;
|
||||
old.type.params.material = material;
|
||||
old.type.params.celShaded = celShaded;
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
await update.commit();
|
||||
};
|
||||
|
||||
export async function updateColors(plugin: PluginContext, values: PD.Values, tag: string, filter: string) {
|
||||
const update = plugin.state.data.build();
|
||||
const { type, value, shift, lightness, alpha, emissive } = values;
|
||||
|
||||
const { type, illustrative, value, shift, lightness, alpha, emissive } = values;
|
||||
if (type === 'group-generate' || type === 'group-uniform') {
|
||||
const groups = getAllLeafGroups(plugin, tag);
|
||||
const leafGroups = getAllLeafGroups(plugin, tag);
|
||||
const rootLeafGroups = getRoots(plugin).filter(g => g.params?.values.tag === tag && getEntities(plugin, g.params?.values.tag).length > 0);
|
||||
const groups = [...leafGroups, ...rootLeafGroups];
|
||||
const baseColors = getDistinctBaseColors(groups.length, shift);
|
||||
|
||||
for (let i = 0; i < groups.length; ++i) {
|
||||
@@ -531,8 +606,11 @@ export async function updateColors(plugin: PluginContext, values: PD.Values, tag
|
||||
const c = type === 'group-generate' ? groupColors[j] : baseColors[i];
|
||||
update.to(entities[j]).update(old => {
|
||||
if (old.type) {
|
||||
old.colorTheme.params.value = c;
|
||||
old.colorTheme.params.lightness = lightness;
|
||||
if (illustrative) {
|
||||
old.colorTheme = { name: 'illustrative', params: { style: { name: 'uniform', params: { value: c, lightness: lightness } } } };
|
||||
} else {
|
||||
old.colorTheme = { name: 'uniform', params: { value: c, lightness: lightness } };
|
||||
}
|
||||
old.type.params.alpha = alpha;
|
||||
old.type.params.xrayShaded = alpha < 1 ? 'inverted' : false;
|
||||
old.type.params.emissive = emissive;
|
||||
@@ -548,6 +626,7 @@ export async function updateColors(plugin: PluginContext, values: PD.Values, tag
|
||||
|
||||
update.to(g.transform.ref).update(old => {
|
||||
old.color.type = type === 'group-generate' ? 'generate' : 'uniform';
|
||||
old.color.illustrative = illustrative;
|
||||
old.color.value = baseColors[i];
|
||||
old.color.lightness = lightness;
|
||||
old.color.alpha = alpha;
|
||||
@@ -566,8 +645,11 @@ export async function updateColors(plugin: PluginContext, values: PD.Values, tag
|
||||
const c = type === 'generate' ? groupColors[j] : value;
|
||||
update.to(entities[j]).update(old => {
|
||||
if (old.type) {
|
||||
old.colorTheme.params.value = c;
|
||||
old.colorTheme.params.lightness = lightness;
|
||||
if (illustrative) {
|
||||
old.colorTheme = { name: 'illustrative', params: { style: { name: 'uniform', params: { value: c, lightness: lightness } } } };
|
||||
} else {
|
||||
old.colorTheme = { name: 'uniform', params: { value: c, lightness: lightness } };
|
||||
}
|
||||
old.type.params.alpha = alpha;
|
||||
old.type.params.xrayShaded = alpha < 1 ? 'inverted' : false;
|
||||
old.type.params.emissive = emissive;
|
||||
@@ -585,6 +667,7 @@ export async function updateColors(plugin: PluginContext, values: PD.Values, tag
|
||||
for (const o of others) {
|
||||
update.to(o).update(old => {
|
||||
old.color.type = type === 'generate' ? 'custom' : 'uniform';
|
||||
old.color.illustrative = illustrative;
|
||||
old.color.value = value;
|
||||
old.color.lightness = lightness;
|
||||
old.color.alpha = alpha;
|
||||
@@ -603,3 +686,4 @@ export function expandAllGroups(plugin: PluginContext) {
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
79
src/apps/mesoscale-explorer/embedded.html
Normal file
79
src/apps/mesoscale-explorer/embedded.html
Normal file
@@ -0,0 +1,79 @@
|
||||
<!DOCTYPE html>
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta charset="UTF-8">
|
||||
<meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
|
||||
<style>
|
||||
* {
|
||||
margin: 0;
|
||||
padding: 0;
|
||||
box-sizing: border-box;
|
||||
}
|
||||
html, body {
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
align-items: center;
|
||||
justify-content: flex-start;
|
||||
overflow: hidden;
|
||||
}
|
||||
#controls {
|
||||
display: flex;
|
||||
justify-content: center;
|
||||
width: 800px;
|
||||
margin-bottom: 10px;
|
||||
z-index: 1;
|
||||
}
|
||||
button {
|
||||
margin: 5px;
|
||||
padding: 10px 20px;
|
||||
font-size: 14px;
|
||||
cursor: pointer;
|
||||
}
|
||||
#viewer-container {
|
||||
width: 100%;
|
||||
height: 600px;
|
||||
border: 1px solid #ccc;
|
||||
position: relative;
|
||||
}
|
||||
</style>
|
||||
<link rel="stylesheet" type="text/css" href="./molstar.css" />
|
||||
</head>
|
||||
<body>
|
||||
<div id="controls">
|
||||
<button onclick="loadExample('cellpack-hiv1')">Load HIV-1 Example</button>
|
||||
<button onclick="loadExample('machineryoflife-tour')">Load Machinery of Life Tour</button>
|
||||
<button onclick="loadExample('petworld-synvesicle')">Load Synaptic Vesicle Example</button>
|
||||
</div>
|
||||
<div id="viewer-container">
|
||||
<div id="meso-viewer" style="position: relative; width: 100%; height: 400px;"></div>
|
||||
</div>
|
||||
|
||||
<script src="./molstar.js"></script>
|
||||
<script type="text/javascript">
|
||||
let mesoExplorer;
|
||||
|
||||
function loadExample(example) {
|
||||
if (mesoExplorer) {
|
||||
mesoExplorer.loadExample(example);
|
||||
}
|
||||
}
|
||||
|
||||
molstar.MesoscaleExplorer.create('meso-viewer', {
|
||||
layoutShowControls: false,
|
||||
viewportShowExpand: false,
|
||||
layoutIsExpanded: false,
|
||||
powerPreference: 'high-performance',
|
||||
graphicsMode: 'quality'
|
||||
}).then(me => {
|
||||
mesoExplorer = me;
|
||||
me.loadExample('cellpack-hiv1'); // Load the default example on page load
|
||||
|
||||
window.addEventListener('unload', () => {
|
||||
me.dispose();
|
||||
});
|
||||
});
|
||||
</script>
|
||||
</body>
|
||||
</html>
|
||||
@@ -4,6 +4,7 @@
|
||||
<meta charset="utf-8" />
|
||||
<meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0">
|
||||
<link rel="icon" href="./favicon.ico" type="image/x-icon">
|
||||
<link rel="stylesheet" href="../extras/driver.css"/>
|
||||
<title>Mol* Mesoscale Explorer</title>
|
||||
<style>
|
||||
* {
|
||||
@@ -38,8 +39,11 @@
|
||||
</head>
|
||||
<body>
|
||||
<div id="app"></div>
|
||||
<script src="../extras/driver.js.iife.js"></script>
|
||||
<script type="text/javascript" src="./molstar.js"></script>
|
||||
<script type="text/javascript">
|
||||
const driver = window.driver ? window.driver.js.driver() : undefined;
|
||||
|
||||
function getParam(name, regex) {
|
||||
var r = new RegExp(name + '=' + '(' + regex + ')[&]?', 'i');
|
||||
return decodeURIComponent(((window.location.search || '').match(r) || [])[1] || '');
|
||||
@@ -56,6 +60,8 @@
|
||||
var allowMajorPerformanceCaveat = getParam('allow-major-performance-caveat', '[^&]+').trim() === '1';
|
||||
var powerPreference = getParam('power-preference', '[^&]+').trim().toLowerCase();
|
||||
var graphicsMode = getParam('graphics-mode', '[^&]+').trim().toLowerCase();
|
||||
var illumination = getParam('illumination', '[^&]+').trim() === '1';
|
||||
var resolutionMode = getParam('resolution-mode', '[^&]+').trim().toLowerCase();
|
||||
|
||||
molstar.MesoscaleExplorer.create('app', {
|
||||
layoutShowControls: !hideControls,
|
||||
@@ -64,6 +70,9 @@
|
||||
allowMajorPerformanceCaveat: allowMajorPerformanceCaveat,
|
||||
powerPreference: powerPreference || 'high-performance',
|
||||
graphicsMode: graphicsMode || 'quality',
|
||||
illumination: illumination,
|
||||
resolutionMode: resolutionMode || 'auto',
|
||||
driver: driver
|
||||
}).then(me => {
|
||||
var example = getParam('example', '[^&]+').trim();
|
||||
if (example) {
|
||||
@@ -89,7 +98,6 @@
|
||||
me.loadPdbDev(pdbdev);
|
||||
return;
|
||||
}
|
||||
|
||||
window.addEventListener('unload', () => {
|
||||
// to aid GC
|
||||
me.dispose();
|
||||
@@ -98,4 +106,4 @@
|
||||
</script>
|
||||
<!-- __MOLSTAR_ANALYTICS__ -->
|
||||
</body>
|
||||
</html>
|
||||
</html>
|
||||
|
||||
@@ -1,3 +1,5 @@
|
||||
@use "sass:color";
|
||||
|
||||
$default-background: #2D3E50;
|
||||
$font-color: #EDF1F2;
|
||||
$hover-font-color: #3B9AD9;
|
||||
@@ -16,14 +18,15 @@ $log-error: #FD354B;
|
||||
$logo-background: rgba(0,0,0,0.75);
|
||||
|
||||
@function color-lower-contrast($color, $amount) {
|
||||
@return darken($color, $amount);
|
||||
@return color.adjust($color, $lightness: -$amount, $space: hsl);
|
||||
}
|
||||
|
||||
@function color-increase-contrast($color, $amount) {
|
||||
@return lighten($color, $amount);
|
||||
@return color.adjust($color, $lightness: $amount, $space: hsl);
|
||||
}
|
||||
|
||||
@import 'mol-plugin-ui/skin/base/base';
|
||||
@import 'mol-plugin-ui/skin/base/variables';
|
||||
|
||||
a {
|
||||
color: $font-color;
|
||||
@@ -31,3 +34,35 @@ a {
|
||||
color: $hover-font-color;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
.msp-snapshot-description-me {
|
||||
background: color.change($default-background, $alpha: 0.5, $space: rgb);
|
||||
|
||||
position: absolute;
|
||||
height: 50vh; // 50% of the viewport height
|
||||
left: 0;
|
||||
top: $control-spacing + $row-height;
|
||||
padding: (0.66 * $control-spacing) $control-spacing;
|
||||
|
||||
resize: both; /* Allows resizing in both directions */
|
||||
overflow: auto; /* Adjust as needed */
|
||||
|
||||
a {
|
||||
text-decoration: underline;
|
||||
cursor: pointer;
|
||||
color: $font-color;
|
||||
}
|
||||
|
||||
ul, ol {
|
||||
padding-left: $control-spacing + 4px;
|
||||
}
|
||||
|
||||
&.hidden {
|
||||
display: none;
|
||||
}
|
||||
|
||||
&.shown {
|
||||
display: block; // or 'flex', 'grid', etc. depending on your layout
|
||||
}
|
||||
}
|
||||
|
||||
@@ -4,9 +4,9 @@
|
||||
* @author Alexander Rose <alexander.rose@weirdbyte.de>
|
||||
*/
|
||||
|
||||
import { PluginUIComponent } from '../../../mol-plugin-ui/base';
|
||||
import { PluginReactContext, PluginUIComponent } from '../../../mol-plugin-ui/base';
|
||||
import { Button, ControlGroup, IconButton } from '../../../mol-plugin-ui/controls/common';
|
||||
import { ArrowDropDownSvg, ArrowRightSvg, CloseSvg, VisibilityOffOutlinedSvg, VisibilityOutlinedSvg, ContentCutSvg, BrushSvg, SearchSvg } from '../../../mol-plugin-ui/controls/icons';
|
||||
import { ArrowDropDownSvg, ArrowRightSvg, CloseSvg, VisibilityOffOutlinedSvg, VisibilityOutlinedSvg, ContentCutSvg, BrushSvg, SearchSvg, TooltipTextSvg, TooltipTextOutlineSvg, PlusBoxSvg, MinusBoxSvg } from '../../../mol-plugin-ui/controls/icons';
|
||||
import { PluginCommands } from '../../../mol-plugin/commands';
|
||||
import { State, StateObjectCell, StateSelection, StateTransformer } from '../../../mol-state';
|
||||
import { ParameterControls, ParameterMappingControl, ParamOnChange, SelectControl } from '../../../mol-plugin-ui/controls/parameters';
|
||||
@@ -18,14 +18,17 @@ import { CombinedColorControl } from '../../../mol-plugin-ui/controls/color';
|
||||
import { MarkerAction } from '../../../mol-util/marker-action';
|
||||
import { EveryLoci, Loci } from '../../../mol-model/loci';
|
||||
import { deepEqual } from '../../../mol-util';
|
||||
import { ColorValueParam, ColorParams, ColorProps, DimLightness, LightnessParams, LodParams, MesoscaleGroup, MesoscaleGroupProps, OpacityParams, SimpleClipParams, SimpleClipProps, createClipMapping, getClipObjects, getDistinctGroupColors, RootParams, MesoscaleState, getRoots, getAllGroups, getAllLeafGroups, getFilteredEntities, getAllFilteredEntities, getGroups, getEntities, getAllEntities, getEntityLabel, updateColors, getGraphicsModeProps, GraphicsMode, MesoscaleStateParams, setGraphicsCanvas3DProps, PatternParams, expandAllGroups, EmissiveParams } from '../data/state';
|
||||
import React from 'react';
|
||||
import { ColorValueParam, ColorParams, ColorProps, DimLightness, LightnessParams, LodParams, MesoscaleGroup, MesoscaleGroupProps, OpacityParams, SimpleClipParams, SimpleClipProps, createClipMapping, getClipObjects, getDistinctGroupColors, RootParams, MesoscaleState, getRoots, getAllGroups, getAllLeafGroups, getFilteredEntities, getAllFilteredEntities, getGroups, getEntities, getAllEntities, getEntityLabel, updateColors, getGraphicsModeProps, GraphicsMode, MesoscaleStateParams, setGraphicsCanvas3DProps, PatternParams, expandAllGroups, EmissiveParams, IllustrativeParams, getCellDescription, getEntityDescription, getEveryEntity } from '../data/state';
|
||||
import React, { useState } from 'react';
|
||||
import { MesoscaleExplorerState } from '../app';
|
||||
import { StructureElement } from '../../../mol-model/structure/structure/element';
|
||||
import { PluginStateObject as PSO } from '../../../mol-plugin-state/objects';
|
||||
import { Structure } from '../../../mol-model/structure';
|
||||
import { PluginContext } from '../../../mol-plugin/context';
|
||||
import { Sphere3D } from '../../../mol-math/geometry';
|
||||
import { MesoFocusLoci } from '../behavior/camera';
|
||||
import Markdown from 'react-markdown';
|
||||
import { combineLatest } from 'rxjs';
|
||||
|
||||
function centerLoci(plugin: PluginContext, loci: Loci, durationMs = 250) {
|
||||
const { canvas3d } = plugin;
|
||||
@@ -60,6 +63,7 @@ export class ModelInfo extends PluginUIComponent<{}, { isDisabled: boolean }> {
|
||||
if (!state.description && !state.link) return;
|
||||
|
||||
return {
|
||||
selectionDescription: state.focusInfo,
|
||||
description: state.description,
|
||||
link: state.link,
|
||||
};
|
||||
@@ -68,7 +72,7 @@ export class ModelInfo extends PluginUIComponent<{}, { isDisabled: boolean }> {
|
||||
render() {
|
||||
const info = this.info;
|
||||
return info && <>
|
||||
<div className='msp-help-text'>
|
||||
<div id='modelinfo' className='msp-help-text'>
|
||||
<div>{info.description}</div>
|
||||
<div><a href={info.link} target='_blank'>Source</a></div>
|
||||
</div>
|
||||
@@ -101,17 +105,20 @@ export class SelectionInfo extends PluginUIComponent<{}, { isDisabled: boolean }
|
||||
}
|
||||
|
||||
get info() {
|
||||
const info: { label: string, key: string }[] = [];
|
||||
const infos: { label: string, key: string, description?: string }[] = [];
|
||||
this.plugin.managers.structure.selection.entries.forEach((e, k) => {
|
||||
if (StructureElement.Loci.is(e.selection) && !StructureElement.Loci.isEmpty(e.selection)) {
|
||||
const cell = this.plugin.helpers.substructureParent.get(e.selection.structure);
|
||||
info.push({
|
||||
const { entities } = e.selection.structure.model;
|
||||
const description = entities.data.pdbx_description.value(0)[0] || 'model';
|
||||
infos.push({
|
||||
description: description,
|
||||
label: cell?.obj?.label || 'Unknown',
|
||||
key: k,
|
||||
});
|
||||
}
|
||||
});
|
||||
return info;
|
||||
return infos;
|
||||
}
|
||||
|
||||
find(label: string) {
|
||||
@@ -133,31 +140,40 @@ export class SelectionInfo extends PluginUIComponent<{}, { isDisabled: boolean }
|
||||
|
||||
const loci = Structure.toStructureElementLoci(e.selection.structure);
|
||||
centerLoci(this.plugin, loci);
|
||||
const cell = this.plugin.helpers.substructureParent.get(loci.structure);
|
||||
const d = getCellDescription(cell!); // '### ' + cell?.obj?.label + '\n\n' + cell?.obj?.description;
|
||||
MesoscaleState.set(this.plugin, { focusInfo: `${d}` });
|
||||
}
|
||||
|
||||
get selection() {
|
||||
const info = this.info;
|
||||
const help_selection = <><div>Use <i>ctrl+left</i> to select entities, either on the 3D canvas or in the tree below</div><div>Use <i>shift+left</i> to select individual chain on the 3D canvas</div></>;
|
||||
if (!info.length) return <>
|
||||
<div className='msp-help-text'>
|
||||
<div>Use <i>ctrl+left click</i> to select entities, either on the 3D canvas or in the tree below</div>
|
||||
<div id='seleinfo' className='msp-help-text'>
|
||||
{help_selection}
|
||||
</div>
|
||||
</>;
|
||||
|
||||
return <>
|
||||
{info.map((entry, index) => {
|
||||
const label = <Button className={`msp-btn-tree-label`} noOverflow disabled={this.state.isDisabled}
|
||||
onClick={() => this.center(entry.key)}
|
||||
>
|
||||
<span title={entry.label}>{entry.label}</span>
|
||||
</Button>;
|
||||
const find = <IconButton svg={SearchSvg} toggleState={false} disabled={this.state.isDisabled} small onClick={() => this.find(entry.label)} />;
|
||||
const remove = <IconButton svg={CloseSvg} toggleState={false} disabled={this.state.isDisabled} onClick={() => this.remove(entry.key)} />;
|
||||
return <div key={index} className={`msp-flex-row`} style={{ margin: `1px 5px 1px ${1 * 10 + 5}px` }}>
|
||||
{label}
|
||||
{find}
|
||||
{remove}
|
||||
</div>;
|
||||
})}
|
||||
<div id='seleinfo'>
|
||||
{info.map((entry, index) => {
|
||||
const label = <Button className={`msp-btn-tree-label`} noOverflow disabled={this.state.isDisabled}
|
||||
onClick={() => this.center(entry.key)}
|
||||
>
|
||||
<span title={entry.label}>
|
||||
{entry.label}
|
||||
</span>
|
||||
</Button>;
|
||||
const find = <IconButton svg={SearchSvg} toggleState={false} disabled={this.state.isDisabled} small onClick={() => this.find(entry.label)} />;
|
||||
const remove = <IconButton svg={CloseSvg} toggleState={false} disabled={this.state.isDisabled} onClick={() => this.remove(entry.key)} />;
|
||||
return <>
|
||||
<div key={index} className={`msp-flex-row`} style={{ margin: `1px 5px 1px ${1 * 10 + 5}px` }}>
|
||||
{label}
|
||||
{find}
|
||||
{remove}
|
||||
</div>
|
||||
</>;
|
||||
})};
|
||||
</div>
|
||||
</>;
|
||||
}
|
||||
|
||||
@@ -216,7 +232,7 @@ export class SelectionInfo extends PluginUIComponent<{}, { isDisabled: boolean }
|
||||
|
||||
renderStyle() {
|
||||
const style = this.style || '';
|
||||
return <div style={{ margin: '5px', marginBottom: '10px' }}>
|
||||
return <div id='selestyle' style={{ margin: '5px', marginBottom: '10px' }}>
|
||||
<SelectControl name={'Style'} param={SelectionStyleParam} value={style} onChange={(e) => { this.setStyle(e.value); }} />
|
||||
</div>;
|
||||
}
|
||||
@@ -229,6 +245,192 @@ export class SelectionInfo extends PluginUIComponent<{}, { isDisabled: boolean }
|
||||
}
|
||||
}
|
||||
|
||||
export function MesoMarkdownAnchor({ href, children, element }: { href?: string, children?: any, element?: any }) {
|
||||
const plugin = React.useContext(PluginReactContext);
|
||||
if (!href) return element;
|
||||
// Decode the href to handle encoded spaces and other characters
|
||||
const decodedHref = href ? decodeURIComponent(href) : '';
|
||||
const handleHover = (e: React.MouseEvent<HTMLAnchorElement, MouseEvent>) => {
|
||||
e.preventDefault();
|
||||
if (decodedHref.startsWith('i')) {
|
||||
plugin.canvas3d?.mark({ loci: EveryLoci }, MarkerAction.RemoveHighlight);
|
||||
const query_names = decodedHref.substring(1).split(',');
|
||||
for (const query_name of query_names) {
|
||||
const entities = getEveryEntity(plugin, query_name);
|
||||
for (const r of entities) {
|
||||
const repr = r.obj?.data.repr;
|
||||
if (repr) {
|
||||
plugin.canvas3d?.mark({ repr, loci: EveryLoci }, MarkerAction.Highlight);
|
||||
}
|
||||
}
|
||||
}
|
||||
} else if (decodedHref.startsWith('g')) {
|
||||
plugin.canvas3d?.mark({ loci: EveryLoci }, MarkerAction.RemoveHighlight);
|
||||
const qindex = decodedHref.indexOf('.');
|
||||
const query = decodedHref.substring(1, qindex) + ':';
|
||||
const query_names = decodedHref.substring(qindex + 1).split(',');
|
||||
for (const query_name of query_names) {
|
||||
const e = getAllEntities(plugin, query + query_name);
|
||||
for (const r of e) {
|
||||
const repr = r.obj?.data.repr;
|
||||
if (repr) {
|
||||
plugin.canvas3d?.mark({ repr, loci: EveryLoci }, MarkerAction.Highlight);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
const handleLeave = (e: React.MouseEvent<HTMLAnchorElement, MouseEvent>) => {
|
||||
// Implement your hover off logic here
|
||||
// Example: Perform an action if the href starts with 'h'
|
||||
if (decodedHref.startsWith('i') || decodedHref.startsWith('g')) {
|
||||
// Example hover off action
|
||||
e.preventDefault();
|
||||
plugin.canvas3d?.mark({ loci: EveryLoci }, MarkerAction.RemoveHighlight);
|
||||
}
|
||||
};
|
||||
const handleClick = (e: React.MouseEvent<HTMLAnchorElement, MouseEvent>) => {
|
||||
e.preventDefault();
|
||||
if (href.startsWith('#')) {
|
||||
plugin.managers.snapshot.applyKey(decodedHref.substring(1));
|
||||
} else if (decodedHref.startsWith('i')) {
|
||||
plugin.managers.interactivity.lociSelects.deselectAll();
|
||||
plugin.canvas3d?.mark({ loci: EveryLoci }, MarkerAction.RemoveHighlight);
|
||||
const query_names = decodedHref.substring(1).split(',');
|
||||
for (const query_name of query_names) {
|
||||
const entities = getFilteredEntities(plugin, '', query_name);
|
||||
for (const r of entities) {
|
||||
const repr = r.obj?.data.repr;
|
||||
if (repr) {
|
||||
plugin.canvas3d?.mark({ repr, loci: EveryLoci }, MarkerAction.Highlight);
|
||||
}
|
||||
const cell = r as StateObjectCell<PSO.Molecule.Structure.Representation3D | PSO.Shape.Representation3D> | undefined;
|
||||
if (!(cell?.obj?.data.sourceData instanceof Structure)) {
|
||||
return;
|
||||
}
|
||||
const loci = Structure.toStructureElementLoci(cell.obj.data.sourceData);
|
||||
plugin.managers.interactivity.lociSelects.toggle({ loci }, false);
|
||||
}
|
||||
}
|
||||
} else if (decodedHref.startsWith('g')) {
|
||||
plugin.managers.interactivity.lociSelects.deselectAll();
|
||||
plugin.canvas3d?.mark({ loci: EveryLoci }, MarkerAction.RemoveHighlight);
|
||||
const qindex = decodedHref.indexOf('.');
|
||||
const query = decodedHref.substring(1, qindex) + ':';
|
||||
const query_names = decodedHref.substring(qindex + 1).split(',');
|
||||
for (const query_name of query_names) {
|
||||
const entities = getAllEntities(plugin, query + query_name);
|
||||
for (const r of entities) {
|
||||
const repr = r.obj?.data.repr;
|
||||
if (repr) {
|
||||
plugin.canvas3d?.mark({ repr, loci: EveryLoci }, MarkerAction.Highlight);
|
||||
}
|
||||
const cell = r as StateObjectCell<PSO.Molecule.Structure.Representation3D | PSO.Shape.Representation3D> | undefined;
|
||||
if (!(cell?.obj?.data.sourceData instanceof Structure)) return;
|
||||
const loci = Structure.toStructureElementLoci(cell.obj.data.sourceData);
|
||||
plugin.managers.interactivity.lociSelects.toggle({ loci }, false);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
// open the link in a new tab
|
||||
window.open(decodedHref, '_blank');
|
||||
}
|
||||
};
|
||||
|
||||
if (decodedHref[0] === '#') {
|
||||
return <a href={decodedHref[0]} onMouseOver={handleHover} onClick={handleClick}>{children}</a>;
|
||||
}
|
||||
if (decodedHref[0] === 'i' || decodedHref[0] === 'g') {
|
||||
return <a href={decodedHref[0]} onMouseLeave={handleLeave} onMouseOver={handleHover} onClick={handleClick}>{children}</a>;
|
||||
}
|
||||
if (decodedHref[0] === 'h') {
|
||||
return <a href={decodedHref[0]} onClick={handleClick} rel='noopener noreferrer'>{children}</a>;
|
||||
}
|
||||
return element;
|
||||
}
|
||||
|
||||
export function MesoViewportSnapshotDescription() {
|
||||
let tSize = 14;
|
||||
const plugin = React.useContext(PluginReactContext);
|
||||
if (MesoscaleState.has(plugin)) {
|
||||
const state = MesoscaleState.get(plugin);
|
||||
tSize = state.textSizeDescription;
|
||||
}
|
||||
const [_, setV] = React.useState(0);
|
||||
const [isShown, setIsShown] = useState(true);
|
||||
const [textSize, setTextSize] = useState(tSize);
|
||||
const toggleVisibility = () => {
|
||||
setIsShown(!isShown);
|
||||
};
|
||||
|
||||
const increaseTextSize = () => {
|
||||
setTextSize(prevSize => Math.min(prevSize + 2, 50)); // Increase the text size by 2px, but not above 50px
|
||||
};
|
||||
|
||||
const decreaseTextSize = () => {
|
||||
setTextSize(prevSize => Math.max(prevSize - 2, 2)); // Decrease the text size by 2px, but not below 2px
|
||||
};
|
||||
|
||||
|
||||
React.useEffect(() => {
|
||||
const sub = plugin.managers.snapshot.events.changed.subscribe(() => setV(v => v + 1));
|
||||
return () => sub.unsubscribe();
|
||||
}, [plugin]);
|
||||
|
||||
const current = plugin.managers.snapshot.state.current;
|
||||
if (!current) return null;
|
||||
|
||||
const e = plugin.managers.snapshot.getEntry(current)!;
|
||||
if (!e?.description?.trim()) return null;
|
||||
if (MesoscaleState.has(plugin)) {
|
||||
MesoscaleState.set(plugin, { textSizeDescription: textSize });
|
||||
}
|
||||
const showInfo = <IconButton svg={isShown ? TooltipTextSvg : TooltipTextOutlineSvg} flex='20px' onClick={toggleVisibility} title={isShown ? 'Hide Description' : 'Show Description'}/>;
|
||||
const increasePoliceSize = <IconButton svg={PlusBoxSvg} flex='20px' onClick={increaseTextSize} title='Bigger Text' />;
|
||||
const decreasePoliceSize = <IconButton svg={MinusBoxSvg} flex='20px' onClick={decreaseTextSize} title='Smaller Text' />;
|
||||
return (
|
||||
<>
|
||||
<div id='snapinfoctrl' className="msp-state-snapshot-viewport-controls" style={{ marginRight: '30px' }}>
|
||||
{showInfo}{increasePoliceSize}{decreasePoliceSize}
|
||||
</div>
|
||||
<div id='snapinfo' className={`msp-snapshot-description-me ${isShown ? 'shown' : 'hidden'}`} style={{ fontSize: `${textSize}px` }}>
|
||||
{<Markdown skipHtml={false} components={{ a: MesoMarkdownAnchor }}>{e.description}</Markdown>}
|
||||
</div>
|
||||
</>
|
||||
);
|
||||
}
|
||||
|
||||
export class FocusInfo extends PluginUIComponent<{}, { isDisabled: boolean }> {
|
||||
componentDidMount() {
|
||||
this.subscribe(combineLatest([
|
||||
this.plugin.state.data.behaviors.isUpdating,
|
||||
this.plugin.managers.structure.selection.events.changed
|
||||
]), ([isUpdating]) => {
|
||||
if (!isUpdating) this.forceUpdate();
|
||||
});
|
||||
}
|
||||
|
||||
get info() {
|
||||
let focusInfo = '';
|
||||
if (MesoscaleState.has(this.plugin)) {
|
||||
const state = MesoscaleState.get(this.plugin);
|
||||
if (state.focusInfo) focusInfo = state.focusInfo;
|
||||
}
|
||||
return focusInfo;
|
||||
}
|
||||
|
||||
render() {
|
||||
const focusInfo = this.info;
|
||||
const description = (focusInfo !== '') ? <Markdown skipHtml components={{ a: MesoMarkdownAnchor }}>{focusInfo}</Markdown> : '';
|
||||
return <>
|
||||
<div id='focusinfo' className='msp-help-text'>
|
||||
{description}
|
||||
</div>
|
||||
</>;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
export class EntityControls extends PluginUIComponent<{}, { isDisabled: boolean }> {
|
||||
filterRef = React.createRef<HTMLInputElement>();
|
||||
prevFilter = '';
|
||||
@@ -336,7 +538,7 @@ export class EntityControls extends PluginUIComponent<{}, { isDisabled: boolean
|
||||
|
||||
renderGraphics() {
|
||||
const graphics = this.graphics;
|
||||
return <div style={{ margin: '5px', marginBottom: '10px' }}>
|
||||
return <div id='graphicsquality' style={{ margin: '5px', marginBottom: '10px' }}>
|
||||
<SelectControl name={'Graphics'} param={MesoscaleStateParams.graphics} value={`${graphics}`} onChange={(e) => { this.setGraphics(e.value); }} />
|
||||
</div>;
|
||||
}
|
||||
@@ -363,7 +565,7 @@ export class EntityControls extends PluginUIComponent<{}, { isDisabled: boolean
|
||||
|
||||
return <>
|
||||
{this.renderGraphics()}
|
||||
<div className={`msp-flex-row msp-control-row`} style={{ margin: '5px', marginBottom: '10px' }}>
|
||||
<div id='searchtree' className={`msp-flex-row msp-control-row`} style={{ margin: '5px', marginBottom: '10px' }}>
|
||||
<input type='text' ref={this.filterRef}
|
||||
value={filter}
|
||||
placeholder='Search'
|
||||
@@ -373,10 +575,12 @@ export class EntityControls extends PluginUIComponent<{}, { isDisabled: boolean
|
||||
/>
|
||||
<IconButton svg={CloseSvg} toggleState={false} disabled={disabled} onClick={() => this.setFilter('')} />
|
||||
</div>
|
||||
{options.length > 1 && <div style={{ margin: '5px', marginBottom: '10px' }}>
|
||||
{options.length > 1 && <div id='grouptree' style={{ margin: '5px', marginBottom: '10px' }}>
|
||||
<SelectControl name={'Group By'} param={groupParam} value={`${groupBy}`} onChange={(e) => { this.setGroupBy(parseInt(e.value)); }} />
|
||||
</div>}
|
||||
<GroupNode filter={filter} cell={root} depth={0} />
|
||||
<div id='tree' style={{ position: 'relative', overflowY: 'auto', borderBottom: '1px solid #000', maxHeight: '600px' }}>
|
||||
<GroupNode filter={filter} cell={root} depth={0} />
|
||||
</div>
|
||||
</>;
|
||||
}
|
||||
}
|
||||
@@ -435,6 +639,12 @@ export class GroupNode extends Node<{ filter: string }, { isCollapsed: boolean,
|
||||
this.setState({ action: this.state.action === 'root' ? undefined : 'root' });
|
||||
};
|
||||
|
||||
showInfo = (e: React.MouseEvent<HTMLElement>) => {
|
||||
e.preventDefault();
|
||||
const d = getCellDescription(this.cell); // '### ' + this.cell?.obj?.label + '\n\n' + this.cell?.obj?.description;
|
||||
MesoscaleState.set(this.plugin, { focusInfo: `${d}` });
|
||||
};
|
||||
|
||||
highlight = (e: React.MouseEvent<HTMLElement>) => {
|
||||
e.preventDefault();
|
||||
this.plugin.canvas3d?.mark({ loci: EveryLoci }, MarkerAction.RemoveHighlight);
|
||||
@@ -493,7 +703,7 @@ export class GroupNode extends Node<{ filter: string }, { isCollapsed: boolean,
|
||||
|
||||
updateColor = (values: ColorProps) => {
|
||||
const update = this.plugin.state.data.build();
|
||||
const { value, type, lightness, alpha, emissive } = values;
|
||||
const { value, illustrative, type, lightness, alpha, emissive } = values;
|
||||
|
||||
const entities = this.filteredEntities;
|
||||
|
||||
@@ -507,8 +717,11 @@ export class GroupNode extends Node<{ filter: string }, { isCollapsed: boolean,
|
||||
const c = type === 'generate' ? groupColors[i] : value;
|
||||
update.to(entities[i]).update(old => {
|
||||
if (old.type) {
|
||||
old.colorTheme.params.value = c;
|
||||
old.colorTheme.params.lightness = lightness;
|
||||
if (illustrative) {
|
||||
old.colorTheme = { name: 'illustrative', params: { style: { name: 'uniform', params: { value: c, lightness } } } };
|
||||
} else {
|
||||
old.colorTheme = { name: 'uniform', params: { value: c, lightness } };
|
||||
}
|
||||
old.type.params.alpha = alpha;
|
||||
old.type.params.xrayShaded = alpha < 1 ? 'inverted' : false;
|
||||
old.type.params.emissive = emissive;
|
||||
@@ -655,6 +868,7 @@ export class GroupNode extends Node<{ filter: string }, { isCollapsed: boolean,
|
||||
const label = <Button className={`msp-btn-tree-label`} noOverflow disabled={disabled}
|
||||
onMouseEnter={this.highlight}
|
||||
onMouseLeave={this.clearHighlight}
|
||||
onClick={this.showInfo}
|
||||
>
|
||||
<span title={groupLabel}>{groupLabel}</span>
|
||||
</Button>;
|
||||
@@ -774,18 +988,63 @@ export class EntityNode extends Node<{}, { action?: 'color' | 'clip', isDisabled
|
||||
if (e.ctrlKey) {
|
||||
this.toggleSelect(e);
|
||||
} else {
|
||||
this.center(e);
|
||||
const d = getEntityDescription(this.plugin, this.cell);
|
||||
if (this.cell?.obj?.data.sourceData.state.models.length !== 0) {
|
||||
const repr = this.cell?.obj?.data.repr;
|
||||
if (repr) {
|
||||
// for fiber need to think how to handle.
|
||||
const aloci = repr.getAllLoci()[0];
|
||||
const locis = Loci.normalize(aloci, 'chainInstances') as StructureElement.Loci;
|
||||
const nChain = aloci.structure.state.unitSymmetryGroups.length;
|
||||
let index = MesoscaleState.get(this.plugin).index + 1;
|
||||
if (index * nChain >= locis.elements.length) index = 0;
|
||||
const elems = locis.elements.slice(index * nChain, ((index + 1) * nChain)); // end index is not included
|
||||
const loci = StructureElement.Loci(aloci.structure, elems);
|
||||
const sphere = Loci.getBoundingSphere(loci) || Sphere3D();
|
||||
const state = this.plugin.state.behaviors;
|
||||
const selections = state.select(StateSelection.Generators.ofTransformer(MesoFocusLoci));
|
||||
const params = selections.length === 1 ? selections[0].obj?.data.params : undefined;
|
||||
if (!params.centerOnly) {
|
||||
this.plugin.managers.camera.focusSphere(sphere, params);
|
||||
} else {
|
||||
const snapshot = this.plugin.canvas3d?.camera.getCenter(sphere.center);
|
||||
this.plugin.canvas3d?.requestCameraReset({ durationMs: params.durationMs, snapshot });
|
||||
}
|
||||
MesoscaleState.set(this.plugin, { index: index, focusInfo: `${d}` });
|
||||
}
|
||||
} else {
|
||||
this.center(e);
|
||||
MesoscaleState.set(this.plugin, { focusInfo: `${d}` });
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
get colorValue(): Color | undefined {
|
||||
return this.cell.transform.params?.colorTheme?.params.value ?? this.cell.transform.params?.coloring?.params.color;
|
||||
if (this.cell.transform.params?.colorTheme?.params.value) {
|
||||
return this.cell.transform.params?.colorTheme?.params.value;
|
||||
} else if (this.cell.transform.params?.colorTheme?.name === 'illustrative') {
|
||||
return this.cell.transform.params?.colorTheme?.params.style.params.value;
|
||||
} else {
|
||||
return this.cell.transform.params?.colorTheme?.params.value ?? this.cell.transform.params?.coloring?.params.color;
|
||||
}
|
||||
}
|
||||
|
||||
get illustrativeValue(): { illustrative: boolean } | undefined {
|
||||
return {
|
||||
illustrative: (this.cell.transform.params?.colorTheme?.name === 'illustrative')
|
||||
};
|
||||
}
|
||||
|
||||
get lightnessValue(): { lightness: number } | undefined {
|
||||
return {
|
||||
lightness: this.cell.transform.params?.colorTheme?.params.lightness ?? this.cell.transform.params?.coloring?.params.lightness ?? 0
|
||||
};
|
||||
if (this.cell.transform.params?.colorTheme?.name === 'illustrative') {
|
||||
return {
|
||||
lightness: this.cell.transform.params?.colorTheme?.params.style.params.lightness ?? 0
|
||||
};
|
||||
} else {
|
||||
return {
|
||||
lightness: this.cell.transform.params?.colorTheme?.params.lightness ?? this.cell.transform.params?.coloring?.params.lightness ?? 0
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
get opacityValue(): { alpha: number } | undefined {
|
||||
@@ -838,7 +1097,11 @@ export class EntityNode extends Node<{}, { action?: 'color' | 'clip', isDisabled
|
||||
}
|
||||
update.to(this.ref).update(old => {
|
||||
if (old.colorTheme) {
|
||||
old.colorTheme.params.value = value;
|
||||
if (old.colorTheme.name === 'illustrative') {
|
||||
old.colorTheme.params.style.params.value = value;
|
||||
} else {
|
||||
old.colorTheme.params.value = value;
|
||||
}
|
||||
} else if (old.coloring) {
|
||||
old.coloring.params.color = value;
|
||||
}
|
||||
@@ -846,10 +1109,26 @@ export class EntityNode extends Node<{}, { action?: 'color' | 'clip', isDisabled
|
||||
update.commit();
|
||||
};
|
||||
|
||||
updateIllustrative = (values: PD.Values) => {
|
||||
return this.plugin.build().to(this.ref).update(old => {
|
||||
if (old.colorTheme) {
|
||||
if (old.colorTheme.name !== 'illustrative' && values.illustrative) {
|
||||
old.colorTheme = { name: 'illustrative', params: { style: { name: 'uniform', params: { value: old.colorTheme.params.value, lightness: old.colorTheme.params.lightness } } } };
|
||||
} else if (old.colorTheme.name === 'illustrative' && !values.illustrative) {
|
||||
old.colorTheme = { name: 'uniform', params: { value: old.colorTheme.params.style.params.value, lightness: old.colorTheme.params.style.params.lightness } };
|
||||
}
|
||||
}
|
||||
}).commit();
|
||||
};
|
||||
|
||||
updateLightness = (values: PD.Values) => {
|
||||
return this.plugin.build().to(this.ref).update(old => {
|
||||
if (old.colorTheme) {
|
||||
old.colorTheme.params.lightness = values.lightness;
|
||||
if (old.colorTheme.name === 'illustrative') {
|
||||
old.colorTheme.params.style.params.lightness = values.lightness;
|
||||
} else {
|
||||
old.colorTheme.params.lightness = values.lightness;
|
||||
}
|
||||
} else if (old.coloring) {
|
||||
old.coloring.params.lightness = values.lightness;
|
||||
}
|
||||
@@ -924,6 +1203,7 @@ export class EntityNode extends Node<{}, { action?: 'color' | 'clip', isDisabled
|
||||
const depth = this.props.depth;
|
||||
const colorValue = this.colorValue;
|
||||
const lightnessValue = this.lightnessValue;
|
||||
const illustrativeValue = this.illustrativeValue;
|
||||
const opacityValue = this.opacityValue;
|
||||
const emissiveValue = this.emissiveValue;
|
||||
const lodValue = this.lodValue;
|
||||
@@ -953,6 +1233,7 @@ export class EntityNode extends Node<{}, { action?: 'color' | 'clip', isDisabled
|
||||
<ControlGroup header='Color' initialExpanded={true} hideExpander={true} hideOffset={true} onHeaderClick={this.toggleColor}
|
||||
topRightIcon={CloseSvg} noTopMargin childrenClassName='msp-viewport-controls-panel-controls'>
|
||||
<CombinedColorControl param={ColorValueParam} value={colorValue ?? Color(0xFFFFFF)} onChange={this.updateColor} name='color' hideNameRow />
|
||||
<ParameterControls params={IllustrativeParams} values={illustrativeValue} onChangeValues={this.updateIllustrative} />
|
||||
<ParameterControls params={LightnessParams} values={lightnessValue} onChangeValues={this.updateLightness} />
|
||||
<ParameterControls params={OpacityParams} values={opacityValue} onChangeValues={this.updateOpacity} />
|
||||
<ParameterControls params={EmissiveParams} values={emissiveValue} onChangeValues={this.updateEmissive} />
|
||||
|
||||
@@ -5,20 +5,63 @@
|
||||
*/
|
||||
|
||||
import { Mp4EncoderUI } from '../../../extensions/mp4-export/ui';
|
||||
import { PluginUIComponent } from '../../../mol-plugin-ui/base';
|
||||
import { CollapsableControls, CollapsableState, PluginUIComponent } from '../../../mol-plugin-ui/base';
|
||||
import { SectionHeader } from '../../../mol-plugin-ui/controls/common';
|
||||
import { ParameterControls } from '../../../mol-plugin-ui/controls/parameters';
|
||||
import { PluginCommands } from '../../../mol-plugin/commands';
|
||||
import { StructureMeasurementsControls } from '../../../mol-plugin-ui/structure/measurements';
|
||||
import { MesoscaleExplorerState } from '../app';
|
||||
import { MesoscaleState } from '../data/state';
|
||||
import { EntityControls, ModelInfo, SelectionInfo } from './entities';
|
||||
import { LoaderControls, ExampleControls, SessionControls, SnapshotControls, DatabaseControls } from './states';
|
||||
import { EntityControls, FocusInfo, ModelInfo, SelectionInfo } from './entities';
|
||||
import { LoaderControls, ExampleControls, SessionControls, SnapshotControls, DatabaseControls, MesoQuickStylesControls, ExplorerInfo } from './states';
|
||||
import { ParamDefinition as PD } from '../../../mol-util/param-definition';
|
||||
import { TuneSvg } from '../../../mol-plugin-ui/controls/icons';
|
||||
import { RendererParams } from '../../../mol-gl/renderer';
|
||||
import { TrackballControlsParams } from '../../../mol-canvas3d/controls/trackball';
|
||||
|
||||
const Spacer = () => <div style={{ height: '2em' }} />;
|
||||
|
||||
const ViewportParams = {
|
||||
renderer: PD.Group(RendererParams),
|
||||
trackball: PD.Group(TrackballControlsParams),
|
||||
};
|
||||
|
||||
class ViewportSettingsUI extends CollapsableControls<{}, {}> {
|
||||
protected defaultState(): CollapsableState {
|
||||
return {
|
||||
header: 'Viewport Settings',
|
||||
isCollapsed: true,
|
||||
brand: { accent: 'cyan', svg: TuneSvg }
|
||||
};
|
||||
}
|
||||
|
||||
protected renderControls(): JSX.Element | null {
|
||||
return <>
|
||||
{this.plugin.canvas3d && this.plugin.canvas3dContext && <>
|
||||
<ParameterControls params={ViewportParams} values={this.plugin.canvas3d.props} onChange={this.setSettings} />
|
||||
</>}
|
||||
</>;
|
||||
}
|
||||
|
||||
private setSettings = (p: { param: PD.Base<any>, name: string, value: any }) => {
|
||||
PluginCommands.Canvas3D.SetSettings(this.plugin, { settings: { [p.name]: p.value } });
|
||||
};
|
||||
|
||||
componentDidMount() {
|
||||
this.subscribe(this.plugin.events.canvas3d.settingsUpdated, () => this.forceUpdate());
|
||||
this.subscribe(this.plugin.layout.events.updated, () => this.forceUpdate());
|
||||
}
|
||||
}
|
||||
|
||||
export class LeftPanel extends PluginUIComponent {
|
||||
render() {
|
||||
const customState = this.plugin.customState as MesoscaleExplorerState;
|
||||
|
||||
return <div className='msp-scrollable-container'>
|
||||
{customState.driver && <>
|
||||
<ExplorerInfo />
|
||||
<Spacer />
|
||||
</>}
|
||||
<SectionHeader title='Database' />
|
||||
<DatabaseControls />
|
||||
<Spacer />
|
||||
@@ -42,6 +85,7 @@ export class LeftPanel extends PluginUIComponent {
|
||||
<Spacer />
|
||||
|
||||
<Mp4EncoderUI />
|
||||
<ViewportSettingsUI />
|
||||
</div>;
|
||||
}
|
||||
}
|
||||
@@ -59,6 +103,13 @@ export class RightPanel extends PluginUIComponent<{}, { isDisabled: boolean }> {
|
||||
);
|
||||
}
|
||||
|
||||
get hasFocusInfo() {
|
||||
return (
|
||||
MesoscaleState.has(this.plugin) &&
|
||||
!!(MesoscaleState.get(this.plugin).focusInfo !== '')
|
||||
);
|
||||
}
|
||||
|
||||
componentDidMount() {
|
||||
this.subscribe(this.plugin.state.data.behaviors.isUpdating, v => {
|
||||
this.setState({ isDisabled: v });
|
||||
@@ -89,10 +140,18 @@ export class RightPanel extends PluginUIComponent<{}, { isDisabled: boolean }> {
|
||||
<SectionHeader title='Selection' />
|
||||
<SelectionInfo />
|
||||
<Spacer />
|
||||
<StructureMeasurementsControls initiallyCollapsed={true}/>
|
||||
</>
|
||||
|
||||
<MesoQuickStylesControls />
|
||||
<Spacer />
|
||||
<SectionHeader title='Entities' />
|
||||
<EntityControls />
|
||||
<Spacer />
|
||||
{this.hasFocusInfo && <>
|
||||
<SectionHeader title='Focus Info' />
|
||||
<FocusInfo />
|
||||
<Spacer />
|
||||
</>}
|
||||
</div>;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/**
|
||||
* Copyright (c) 2022-2023 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
||||
* Copyright (c) 2022-2024 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
||||
*
|
||||
* @author Alexander Rose <alexander.rose@weirdbyte.de>
|
||||
*/
|
||||
@@ -7,9 +7,9 @@
|
||||
import { MmcifFormat } from '../../../mol-model-formats/structure/mmcif';
|
||||
import { MmcifProvider } from '../../../mol-plugin-state/formats/trajectory';
|
||||
import { PluginStateObject } from '../../../mol-plugin-state/objects';
|
||||
import { PluginUIComponent } from '../../../mol-plugin-ui/base';
|
||||
import { Button, ExpandGroup } from '../../../mol-plugin-ui/controls/common';
|
||||
import { GetAppSvg, Icon, OpenInBrowserSvg } from '../../../mol-plugin-ui/controls/icons';
|
||||
import { Button, ExpandGroup, IconButton } from '../../../mol-plugin-ui/controls/common';
|
||||
import { GetAppSvg, HelpOutlineSvg, MagicWandSvg, TourSvg, Icon, OpenInBrowserSvg } from '../../../mol-plugin-ui/controls/icons';
|
||||
import { CollapsableControls, PluginUIComponent } from '../../../mol-plugin-ui/base';
|
||||
import { ApplyActionControl } from '../../../mol-plugin-ui/state/apply-action';
|
||||
import { LocalStateSnapshotList, LocalStateSnapshotParams, LocalStateSnapshots } from '../../../mol-plugin-ui/state/snapshots';
|
||||
import { PluginCommands } from '../../../mol-plugin/commands';
|
||||
@@ -24,9 +24,13 @@ import { createCellpackHierarchy } from '../data/cellpack/preset';
|
||||
import { createGenericHierarchy } from '../data/generic/preset';
|
||||
import { createMmcifHierarchy } from '../data/mmcif/preset';
|
||||
import { createPetworldHierarchy } from '../data/petworld/preset';
|
||||
import { MesoscaleState, MesoscaleStateObject, setGraphicsCanvas3DProps } from '../data/state';
|
||||
import { MesoscaleState, MesoscaleStateObject, setGraphicsCanvas3DProps, updateStyle } from '../data/state';
|
||||
import { isTimingMode } from '../../../mol-util/debug';
|
||||
import { now } from '../../../mol-util/now';
|
||||
|
||||
function adjustPluginProps(ctx: PluginContext) {
|
||||
const customState = ctx.customState as MesoscaleExplorerState;
|
||||
|
||||
ctx.managers.interactivity.setProps({ granularity: 'chain' });
|
||||
ctx.canvas3d?.setProps({
|
||||
multiSample: { mode: 'off' },
|
||||
@@ -77,6 +81,7 @@ function adjustPluginProps(ctx: PluginContext) {
|
||||
radius: 5,
|
||||
bias: 1,
|
||||
blurKernelSize: 11,
|
||||
blurDepthBias: 0.5,
|
||||
resolutionScale: 1,
|
||||
color: Color(0x000000),
|
||||
}
|
||||
@@ -84,7 +89,6 @@ function adjustPluginProps(ctx: PluginContext) {
|
||||
shadow: {
|
||||
name: 'on',
|
||||
params: {
|
||||
bias: 0.6,
|
||||
maxDistance: 80,
|
||||
steps: 3,
|
||||
tolerance: 1.0,
|
||||
@@ -98,8 +102,13 @@ function adjustPluginProps(ctx: PluginContext) {
|
||||
color: Color(0x000000),
|
||||
includeTransparent: false,
|
||||
}
|
||||
}
|
||||
}
|
||||
},
|
||||
},
|
||||
illumination: {
|
||||
enabled: customState.illumination,
|
||||
firstStepSize: 0.1,
|
||||
rayDistance: 1024,
|
||||
},
|
||||
});
|
||||
|
||||
const { graphics } = MesoscaleState.get(ctx);
|
||||
@@ -162,14 +171,36 @@ export async function loadExampleEntry(ctx: PluginContext, entry: ExampleEntry)
|
||||
}
|
||||
|
||||
export async function loadUrl(ctx: PluginContext, url: string, type: 'molx' | 'molj' | 'cif' | 'bcif') {
|
||||
let startTime = 0;
|
||||
if (isTimingMode) {
|
||||
startTime = now();
|
||||
}
|
||||
if (type === 'molx' || type === 'molj') {
|
||||
const customState = ctx.customState as MesoscaleExplorerState;
|
||||
delete customState.stateRef;
|
||||
customState.stateCache = {};
|
||||
ctx.managers.asset.clear();
|
||||
|
||||
await PluginCommands.State.Snapshots.Clear(ctx);
|
||||
await PluginCommands.State.Snapshots.OpenUrl(ctx, { url, type });
|
||||
|
||||
const cell = ctx.state.data.selectQ(q => q.ofType(MesoscaleStateObject))[0];
|
||||
if (!cell) throw new Error('Missing MesoscaleState');
|
||||
|
||||
customState.stateRef = cell.transform.ref;
|
||||
customState.graphicsMode = cell.obj?.data.graphics || customState.graphicsMode;
|
||||
} else {
|
||||
await reset(ctx);
|
||||
const isBinary = type === 'bcif';
|
||||
const data = await ctx.builders.data.download({ url, isBinary });
|
||||
await createHierarchy(ctx, data.ref);
|
||||
}
|
||||
if (isTimingMode) {
|
||||
const endTime = now();
|
||||
// Calculate the elapsed time
|
||||
const timeTaken = endTime - startTime;
|
||||
console.log(`Model loaded in ${timeTaken} milliseconds`);
|
||||
}
|
||||
}
|
||||
|
||||
export async function loadPdb(ctx: PluginContext, id: string) {
|
||||
@@ -269,7 +300,7 @@ export class DatabaseControls extends PluginUIComponent {
|
||||
}
|
||||
|
||||
render() {
|
||||
return <div style={{ margin: '5px' }}>
|
||||
return <div id='database' style={{ margin: '5px' }}>
|
||||
<ApplyActionControl state={this.plugin.state.data} action={LoadDatabase} nodeRef={this.plugin.state.data.tree.root.ref} applyLabel={'Load'} hideHeader />
|
||||
</div>;
|
||||
}
|
||||
@@ -281,7 +312,7 @@ export class LoaderControls extends PluginUIComponent {
|
||||
}
|
||||
|
||||
render() {
|
||||
return <div style={{ margin: '5px' }}>
|
||||
return <div id='loader' style={{ margin: '5px' }}>
|
||||
<ApplyActionControl state={this.plugin.state.data} action={LoadModel} nodeRef={this.plugin.state.data.tree.root.ref} applyLabel={'Load'} hideHeader />
|
||||
</div>;
|
||||
}
|
||||
@@ -293,7 +324,7 @@ export class ExampleControls extends PluginUIComponent {
|
||||
}
|
||||
|
||||
render() {
|
||||
return <div style={{ margin: '5px' }}>
|
||||
return <div id='example' style={{ margin: '5px' }}>
|
||||
<ApplyActionControl state={this.plugin.state.data} action={LoadExample} nodeRef={this.plugin.state.data.tree.root.ref} applyLabel={'Load'} hideHeader />
|
||||
</div>;
|
||||
}
|
||||
@@ -330,7 +361,7 @@ export class SessionControls extends PluginUIComponent {
|
||||
};
|
||||
|
||||
render() {
|
||||
return <div style={{ margin: '5px' }}>
|
||||
return <div id='session' style={{ margin: '5px' }}>
|
||||
<div className='msp-flex-row'>
|
||||
<Button icon={GetAppSvg} onClick={this.downloadToFileZip} title='Download the state.'>
|
||||
Download
|
||||
@@ -346,14 +377,14 @@ export class SessionControls extends PluginUIComponent {
|
||||
export class SnapshotControls extends PluginUIComponent<{}> {
|
||||
render() {
|
||||
return <div style={{ margin: '5px' }}>
|
||||
<div style={{ marginBottom: '10px' }}>
|
||||
<div id='snaplist' style={{ marginBottom: '10px' }}>
|
||||
<LocalStateSnapshotList />
|
||||
</div>
|
||||
<div style={{ marginBottom: '10px' }}>
|
||||
<div id='snap' style={{ marginBottom: '10px' }}>
|
||||
<LocalStateSnapshots />
|
||||
</div>
|
||||
|
||||
<div style={{ marginBottom: '10px' }}>
|
||||
<div id='snapoption' style={{ marginBottom: '10px' }}>
|
||||
<ExpandGroup header='Snapshot Options' initiallyExpanded={false}>
|
||||
<LocalStateSnapshotParams />
|
||||
</ExpandGroup>
|
||||
@@ -361,3 +392,336 @@ export class SnapshotControls extends PluginUIComponent<{}> {
|
||||
</div>;
|
||||
}
|
||||
}
|
||||
|
||||
export class ExplorerInfo extends PluginUIComponent<{}, { isDisabled: boolean, showHelp: boolean }> {
|
||||
state = {
|
||||
isDisabled: false,
|
||||
showHelp: false
|
||||
};
|
||||
|
||||
componentDidMount() {
|
||||
this.subscribe(this.plugin.state.data.behaviors.isUpdating, v => {
|
||||
this.setState({ isDisabled: v });
|
||||
});
|
||||
|
||||
this.subscribe(this.plugin.state.events.cell.stateUpdated, e => {
|
||||
if (!this.state.isDisabled && MesoscaleState.has(this.plugin) && MesoscaleState.ref(this.plugin) === e.ref) {
|
||||
this.forceUpdate();
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
setupDriver = () => {
|
||||
// setup the tour of the interface
|
||||
const driver = (this.plugin.customState as MesoscaleExplorerState).driver;
|
||||
if (!driver) return;
|
||||
|
||||
driver.setSteps([
|
||||
// Left panel
|
||||
{ element: '#explorerinfo', popover: { title: 'Explorer Header Info', description: 'This section displays the explorer header with version information, documentation access, and tour navigation. Use the right and left arrow keys to navigate the tour.', side: 'left', align: 'start' } },
|
||||
{ element: '#database', popover: { title: 'Import from PDB', description: 'Load structures directly from PDB and PDB-DEV databases.', side: 'bottom', align: 'start' } },
|
||||
{ element: '#loader', popover: { title: 'Import from File', description: 'Load local files (.molx, .molj, .zip, .cif, .bcif) using this option.', side: 'bottom', align: 'start' } },
|
||||
{ element: '#example', popover: { title: 'Example Models and Tours', description: 'Select from a range of example models and tours provided.', side: 'left', align: 'start' } },
|
||||
{ element: '#session', popover: { title: 'Session Management', description: 'Download the current session in .molx format.', side: 'top', align: 'start' } },
|
||||
{ element: '#snaplist', popover: { title: 'Snapshot List', description: 'View and manage the list of snapshots. You can reorder them and edit their titles, keys, and descriptions. Snapshot states cannot be edited.', side: 'right', align: 'start' } },
|
||||
{ element: '#snap', popover: { title: 'Add Snapshot', description: 'Save the current state (e.g., camera position, color, visibility, etc.) in a snapshot with an optional title, key, and description.', side: 'right', align: 'start' } },
|
||||
{ element: '#snapoption', popover: { title: 'Snapshot Options', description: 'These options are saved in the snapshot. Set them before adding a snapshot to see their effect during animation playback.', side: 'right', align: 'start' } },
|
||||
{ element: '#exportanimation', popover: { title: 'Export Animation', description: 'Create movies or scenes with rocking, rotating, or snapshots animations.', side: 'right', align: 'start' } },
|
||||
{ element: '#viewportsettings', popover: { title: 'Viewport Settings', description: 'Advanced settings for the renderer and trackball.', side: 'right', align: 'start' } },
|
||||
// Viewport
|
||||
{ element: '#snapinfo', popover: { title: 'Snapshot Description', description: 'Save the current state (e.g., camera position, color, visibility, etc.) in a snapshot with an optional title, key, and description.', side: 'right', align: 'start' } },
|
||||
{ element: '#snapinfoctrl', popover: { title: 'Snapshot Description Control', description: 'Control the visibility and text size of the snapshot description widget.', side: 'right', align: 'start' } },
|
||||
// Right panel
|
||||
{ element: '#modelinfo', popover: { title: 'Model Information', description: 'Summary information about the model, if available.', side: 'right', align: 'start' } },
|
||||
{ element: '#selestyle', popover: { title: 'Selection Style', description: 'Choose the rendering style for entity selection accessed via Shift/Ctrl mouse. Options include: Color & Outline, Color, Outline.', side: 'right', align: 'start' } },
|
||||
{ element: '#seleinfo', popover: { title: 'Selection List', description: 'View the current list of selected entities.', side: 'right', align: 'start' } },
|
||||
{ element: '#measurements', popover: { title: 'Measurements', description: 'Use this widget to create labels, measure distances, angles, dihedral orientations, and planes for the selected entities.', side: 'right', align: 'start' } },
|
||||
{ element: '#quickstyles', popover: { title: 'Quick Styles', description: 'Change between a selection of style presets.', side: 'right', align: 'start' } },
|
||||
{ element: '#graphicsquality', popover: { title: 'Graphics Quality', description: 'Adjust the overall graphics quality. Lower quality improves performance. Options are: Ultra, Quality (Default), Balanced, Performance, Custom. Custom settings use the Culling & LOD values set in the Tree.', side: 'right', align: 'start' } },
|
||||
{ element: '#searchtree', popover: { title: 'Search', description: 'Filter the entity tree based on your queries.', side: 'right', align: 'start' } },
|
||||
{ element: '#grouptree', popover: { title: 'Group By', description: 'Change the grouping of the hierarchy tree, e.g., group by instance or by compartment.', side: 'right', align: 'start' } },
|
||||
{ element: '#tree', popover: { title: 'Tree Hierarchy', description: 'View the hierarchical tree of entity types in the model.', side: 'right', align: 'start' } },
|
||||
{ element: '#focusinfo', popover: { title: 'Selection Description', description: 'Detailed information about the current selection, if present in the loaded file.', side: 'right', align: 'start' } },
|
||||
{ popover: { title: 'Happy Exploring!', description: 'That’s all! Go ahead and start exploring or creating mesoscale tours.' } }
|
||||
]);
|
||||
driver.refresh();
|
||||
};
|
||||
|
||||
openHelp = () => {
|
||||
// open a new page with the documentation
|
||||
window.open('https://molstar.org/me-docs/', '_blank');
|
||||
};
|
||||
|
||||
toggleHelp = () => {
|
||||
const driver = (this.plugin.customState as MesoscaleExplorerState).driver;
|
||||
if (!driver || !driver.hasNextStep()) {
|
||||
this.setupDriver();
|
||||
}
|
||||
this.setState({ showHelp: !this.state.showHelp }, () => {
|
||||
if (this.state.showHelp && driver) {
|
||||
driver.drive(); // start at 0
|
||||
}
|
||||
});
|
||||
};
|
||||
|
||||
render() {
|
||||
const driver = (this.plugin.customState as MesoscaleExplorerState).driver;
|
||||
if (!driver) return;
|
||||
|
||||
const help = <IconButton svg={HelpOutlineSvg} toggleState={false} small onClick={this.openHelp} title='Open the Documentation' />;
|
||||
const tour = <IconButton svg={TourSvg} toggleState={false} small onClick={this.toggleHelp} title='Start the interactive tour' />;
|
||||
return <>
|
||||
<div id='explorerinfo' style={{ display: 'flex', alignItems: 'center', padding: '4px 0 4px 8px' }} className='msp-help-text'>
|
||||
<h2 style={{ flexGrow: 1 }}>Mol* Mesoscale Explorer</h2>
|
||||
{tour}{help}
|
||||
</div>
|
||||
</>;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
export class MesoQuickStylesControls extends CollapsableControls {
|
||||
defaultState() {
|
||||
return {
|
||||
isCollapsed: true,
|
||||
header: 'Quick Styles',
|
||||
brand: { accent: 'gray' as const, svg: MagicWandSvg }
|
||||
};
|
||||
}
|
||||
|
||||
renderControls() {
|
||||
return <>
|
||||
<MesoQuickStyles />
|
||||
</>;
|
||||
}
|
||||
}
|
||||
|
||||
export class MesoQuickStyles extends PluginUIComponent {
|
||||
async default() {
|
||||
if (!this.plugin.canvas3d) return;
|
||||
const p = this.plugin.canvas3d.props;
|
||||
this.plugin.canvas3d.setProps({
|
||||
renderer: {
|
||||
exposure: 1.1,
|
||||
},
|
||||
postprocessing: {
|
||||
...p.postprocessing,
|
||||
shadow: {
|
||||
name: 'on',
|
||||
params: {
|
||||
maxDistance: 80,
|
||||
steps: 3,
|
||||
tolerance: 1.0,
|
||||
}
|
||||
},
|
||||
outline: {
|
||||
name: 'on',
|
||||
params: {
|
||||
scale: 1,
|
||||
threshold: 0.15,
|
||||
color: Color(0x000000),
|
||||
includeTransparent: false,
|
||||
}
|
||||
},
|
||||
dof: { name: 'off', params: {} },
|
||||
}
|
||||
});
|
||||
await updateStyle(this.plugin, {
|
||||
ignoreLight: true,
|
||||
material: { metalness: 0, roughness: 1.0, bumpiness: 0 },
|
||||
celShaded: false,
|
||||
illustrative: false,
|
||||
});
|
||||
}
|
||||
|
||||
async celshading() {
|
||||
if (!this.plugin.canvas3d) return;
|
||||
const p = this.plugin.canvas3d.props;
|
||||
this.plugin.canvas3d.setProps({
|
||||
renderer: {
|
||||
exposure: 1.5,
|
||||
},
|
||||
postprocessing: {
|
||||
...p.postprocessing,
|
||||
shadow: {
|
||||
name: 'on',
|
||||
params: {
|
||||
maxDistance: 256,
|
||||
steps: 64,
|
||||
tolerance: 1.0,
|
||||
}
|
||||
},
|
||||
outline: { name: 'off', params: {} },
|
||||
dof: { name: 'off', params: {} },
|
||||
}
|
||||
});
|
||||
await updateStyle(this.plugin, {
|
||||
ignoreLight: false,
|
||||
material: { metalness: 0, roughness: 1.0, bumpiness: 0 },
|
||||
celShaded: true,
|
||||
illustrative: false,
|
||||
});
|
||||
}
|
||||
|
||||
async shinyDof() {
|
||||
if (!this.plugin.canvas3d) return;
|
||||
const p = this.plugin.canvas3d.props;
|
||||
this.plugin.canvas3d.setProps({
|
||||
renderer: {
|
||||
exposure: 1.1,
|
||||
},
|
||||
postprocessing: {
|
||||
...p.postprocessing,
|
||||
shadow: {
|
||||
name: 'on',
|
||||
params: {
|
||||
maxDistance: 256,
|
||||
steps: 64,
|
||||
tolerance: 1.0,
|
||||
}
|
||||
},
|
||||
outline: { name: 'off', params: {} },
|
||||
dof: {
|
||||
name: 'on',
|
||||
params: {
|
||||
blurSize: 9,
|
||||
blurSpread: 1.0,
|
||||
inFocus: 0.0,
|
||||
PPM: 200.0,
|
||||
center: 'camera-target',
|
||||
mode: 'sphere',
|
||||
}
|
||||
}
|
||||
}
|
||||
});
|
||||
await updateStyle(this.plugin, {
|
||||
ignoreLight: false,
|
||||
material: { metalness: 0, roughness: 0.2, bumpiness: 0 },
|
||||
celShaded: false,
|
||||
illustrative: false,
|
||||
});
|
||||
}
|
||||
|
||||
async illustrative() {
|
||||
if (!this.plugin.canvas3d) return;
|
||||
const p = this.plugin.canvas3d.props;
|
||||
this.plugin.canvas3d.setProps({
|
||||
renderer: {
|
||||
exposure: 1.5,
|
||||
},
|
||||
postprocessing: {
|
||||
...p.postprocessing,
|
||||
shadow: {
|
||||
name: 'on',
|
||||
params: {
|
||||
maxDistance: 256,
|
||||
steps: 64,
|
||||
tolerance: 1.0,
|
||||
}
|
||||
},
|
||||
outline: {
|
||||
name: 'on',
|
||||
params: {
|
||||
scale: 1,
|
||||
threshold: 0.15,
|
||||
color: Color(0x000000),
|
||||
includeTransparent: false,
|
||||
}
|
||||
},
|
||||
dof: { name: 'off', params: {} },
|
||||
}
|
||||
});
|
||||
await updateStyle(this.plugin, {
|
||||
ignoreLight: true,
|
||||
material: { metalness: 0, roughness: 1.0, bumpiness: 0 },
|
||||
celShaded: false,
|
||||
illustrative: true,
|
||||
});
|
||||
}
|
||||
|
||||
async shiny() {
|
||||
if (!this.plugin.canvas3d) return;
|
||||
const p = this.plugin.canvas3d.props;
|
||||
this.plugin.canvas3d.setProps({
|
||||
renderer: {
|
||||
exposure: 1.5,
|
||||
},
|
||||
postprocessing: {
|
||||
...p.postprocessing,
|
||||
shadow: { name: 'off', params: {} },
|
||||
outline: { name: 'off', params: {} },
|
||||
dof: { name: 'off', params: {} },
|
||||
}
|
||||
});
|
||||
await updateStyle(this.plugin, {
|
||||
ignoreLight: false,
|
||||
material: { metalness: 0, roughness: 0.2, bumpiness: 0 },
|
||||
celShaded: false,
|
||||
illustrative: false,
|
||||
});
|
||||
}
|
||||
|
||||
async stylized() {
|
||||
if (!this.plugin.canvas3d) return;
|
||||
const p = this.plugin.canvas3d.props;
|
||||
this.plugin.canvas3d.setProps({
|
||||
renderer: {
|
||||
exposure: 1.1,
|
||||
},
|
||||
postprocessing: {
|
||||
...p.postprocessing,
|
||||
shadow: {
|
||||
name: 'on',
|
||||
params: {
|
||||
maxDistance: 256,
|
||||
steps: 64,
|
||||
tolerance: 1.0,
|
||||
}
|
||||
},
|
||||
outline: {
|
||||
name: 'on',
|
||||
params: {
|
||||
scale: 1,
|
||||
threshold: 0.15,
|
||||
color: Color(0x000000),
|
||||
includeTransparent: false,
|
||||
}
|
||||
},
|
||||
dof: { name: 'off', params: {} },
|
||||
}
|
||||
});
|
||||
await updateStyle(this.plugin, {
|
||||
ignoreLight: false,
|
||||
material: { metalness: 0, roughness: 0.2, bumpiness: 0 },
|
||||
celShaded: false,
|
||||
illustrative: true,
|
||||
});
|
||||
}
|
||||
|
||||
render() {
|
||||
return <>
|
||||
<div className='msp-flex-row'>
|
||||
<Button noOverflow title='Applies default representation preset and sets outline and occlusion effects to default' onClick={() => this.default()} style={{ width: 'auto' }}>
|
||||
Default
|
||||
</Button>
|
||||
<Button noOverflow title='Applies celShading' onClick={() => this.celshading()} style={{ width: 'auto' }}>
|
||||
Cel-shaded
|
||||
</Button>
|
||||
<Button noOverflow title='Applies illustrative colors preset' onClick={() => this.illustrative()} style={{ width: 'auto' }}>
|
||||
Illustrative
|
||||
</Button>
|
||||
</div>
|
||||
<div className='msp-flex-row'>
|
||||
<Button noOverflow title='Apply shiny material to default' onClick={() => this.shiny()} style={{ width: 'auto' }}>
|
||||
Shiny
|
||||
</Button>
|
||||
<Button noOverflow title='Enable shiny material, outline, and illustrative colors' onClick={() => this.stylized()} style={{ width: 'auto' }}>
|
||||
Shiny-Illustrative
|
||||
</Button>
|
||||
<Button noOverflow title='Enable DOF and shiny material' onClick={() => this.shinyDof()} style={{ width: 'auto' }}>
|
||||
Shiny-DOF
|
||||
</Button>
|
||||
</div>
|
||||
</>;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
*
|
||||
* @author David Sehnal <david.sehnal@gmail.com>
|
||||
* @author Alexander Rose <alexander.rose@weirdbyte.de>
|
||||
* @author Neli Fonseca <neli@ebi.ac.uk>
|
||||
*/
|
||||
|
||||
import { ANVILMembraneOrientation } from '../../extensions/anvil/behavior';
|
||||
@@ -21,7 +22,7 @@ import { MVSData } from '../../extensions/mvs/mvs-data';
|
||||
import { PDBeStructureQualityReport } from '../../extensions/pdbe';
|
||||
import { RCSBValidationReport } from '../../extensions/rcsb';
|
||||
import { AssemblySymmetry, AssemblySymmetryConfig } from '../../extensions/assembly-symmetry';
|
||||
import { SbNcbrPartialCharges, SbNcbrPartialChargesPreset, SbNcbrPartialChargesPropertyProvider } from '../../extensions/sb-ncbr';
|
||||
import { SbNcbrPartialCharges, SbNcbrPartialChargesPreset, SbNcbrPartialChargesPropertyProvider, SbNcbrTunnels } from '../../extensions/sb-ncbr';
|
||||
import { Volseg, VolsegVolumeServerConfig } from '../../extensions/volumes-and-segmentations';
|
||||
import { wwPDBChemicalComponentDictionary } from '../../extensions/wwpdb/ccd/behavior';
|
||||
import { wwPDBStructConnExtensionFunctions } from '../../extensions/wwpdb/struct-conn';
|
||||
@@ -81,6 +82,7 @@ export const ExtensionMap = {
|
||||
'sb-ncbr-partial-charges': PluginSpec.Behavior(SbNcbrPartialCharges),
|
||||
'wwpdb-chemical-component-dictionary': PluginSpec.Behavior(wwPDBChemicalComponentDictionary),
|
||||
'mvs': PluginSpec.Behavior(MolViewSpec),
|
||||
'tunnels': PluginSpec.Behavior(SbNcbrTunnels),
|
||||
};
|
||||
|
||||
const DefaultViewerOptions = {
|
||||
@@ -103,6 +105,8 @@ const DefaultViewerOptions = {
|
||||
preferWebgl1: PluginConfig.General.PreferWebGl1.defaultValue,
|
||||
allowMajorPerformanceCaveat: PluginConfig.General.AllowMajorPerformanceCaveat.defaultValue,
|
||||
powerPreference: PluginConfig.General.PowerPreference.defaultValue,
|
||||
resolutionMode: PluginConfig.General.ResolutionMode.defaultValue,
|
||||
illumination: false,
|
||||
|
||||
viewportShowExpand: PluginConfig.Viewport.ShowExpand.defaultValue,
|
||||
viewportShowControls: PluginConfig.Viewport.ShowControls.defaultValue,
|
||||
@@ -180,6 +184,7 @@ export class Viewer {
|
||||
[PluginConfig.General.PreferWebGl1, o.preferWebgl1],
|
||||
[PluginConfig.General.AllowMajorPerformanceCaveat, o.allowMajorPerformanceCaveat],
|
||||
[PluginConfig.General.PowerPreference, o.powerPreference],
|
||||
[PluginConfig.General.ResolutionMode, o.resolutionMode],
|
||||
[PluginConfig.Viewport.ShowExpand, o.viewportShowExpand],
|
||||
[PluginConfig.Viewport.ShowControls, o.viewportShowControls],
|
||||
[PluginConfig.Viewport.ShowSettings, o.viewportShowSettings],
|
||||
@@ -215,6 +220,7 @@ export class Viewer {
|
||||
plugin.builders.structure.representation.registerPreset(ViewerAutoPreset);
|
||||
}
|
||||
});
|
||||
plugin.canvas3d?.setProps({ illumination: { enabled: o.illumination } });
|
||||
return new Viewer(plugin);
|
||||
}
|
||||
|
||||
@@ -316,7 +322,10 @@ export class Viewer {
|
||||
source: {
|
||||
name: 'alphafolddb' as const,
|
||||
params: {
|
||||
id: afdb,
|
||||
provider: {
|
||||
id: afdb,
|
||||
encoding: 'bcif'
|
||||
},
|
||||
options: {
|
||||
...params.source.params.options,
|
||||
representation: 'preset-structure-representation-ma-quality-assessment-plddt'
|
||||
@@ -422,6 +431,34 @@ export class Viewer {
|
||||
});
|
||||
}
|
||||
|
||||
loadFullResolutionEMDBMap(emdbId: string, options: { isoValue: Volume.IsoValue, color?: Color }) {
|
||||
const plugin = this.plugin;
|
||||
const numericId = parseInt(emdbId.toUpperCase().replace('EMD-', ''));
|
||||
const url = `https://ftp.ebi.ac.uk/pub/databases/emdb/structures/EMD-${numericId}/map/emd_${numericId}.map.gz`;
|
||||
|
||||
return plugin.dataTransaction(async () => {
|
||||
const data = await plugin.build().toRoot()
|
||||
.apply(StateTransforms.Data.Download, { url, isBinary: true, label: emdbId }, { state: { isGhost: true } })
|
||||
.apply(StateTransforms.Data.DeflateData)
|
||||
.commit();
|
||||
|
||||
const parsed = await plugin.dataFormats.get('ccp4')!.parse(plugin, data, { entryId: emdbId });
|
||||
const firstVolume = (parsed.volume || parsed.volumes[0]) as StateObjectSelector<PluginStateObject.Volume.Data>;
|
||||
if (!firstVolume?.isOk) throw new Error('Failed to parse any volume.');
|
||||
|
||||
const volume: StateObjectSelector<PluginStateObject.Volume.Data> = parsed.volumes?.[0] ?? parsed.volume;
|
||||
await plugin.build()
|
||||
.to(volume)
|
||||
.apply(StateTransforms.Representation.VolumeRepresentation3D, createVolumeRepresentationParams(this.plugin, firstVolume.data!, {
|
||||
type: 'isosurface',
|
||||
typeParams: { alpha: 1, isoValue: options.isoValue },
|
||||
color: 'uniform',
|
||||
colorParams: { value: options.color ?? Color(0x33BB33) }
|
||||
}))
|
||||
.commit();
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
* @example
|
||||
* viewer.loadTrajectory({
|
||||
|
||||
@@ -63,6 +63,8 @@
|
||||
var preferWebgl1 = getParam('prefer-webgl1', '[^&]+').trim() === '1' || void 0;
|
||||
var allowMajorPerformanceCaveat = getParam('allow-major-performance-caveat', '[^&]+').trim() === '1';
|
||||
var powerPreference = getParam('power-preference', '[^&]+').trim().toLowerCase();
|
||||
var illumination = getParam('illumination', '[^&]+').trim() === '1';
|
||||
var resolutionMode = getParam('resolution-mode', '[^&]+').trim().toLowerCase();
|
||||
|
||||
// console.log('Available extensions: ', Object.keys(molstar.ExtensionMap));
|
||||
|
||||
@@ -83,6 +85,8 @@
|
||||
preferWebgl1: preferWebgl1,
|
||||
allowMajorPerformanceCaveat: allowMajorPerformanceCaveat,
|
||||
powerPreference: powerPreference || 'high-performance',
|
||||
illumination: illumination,
|
||||
resolutionMode: resolutionMode || 'auto'
|
||||
}).then(viewer => {
|
||||
var snapshotId = getParam('snapshot-id', '[^&]+').trim();
|
||||
if (snapshotId) viewer.setRemoteSnapshot(snapshotId);
|
||||
|
||||
@@ -234,13 +234,19 @@ const FORCE_INT_FIELDS = [
|
||||
'_atom_site.id',
|
||||
'_atom_site.auth_seq_id',
|
||||
'_atom_site_anisotrop.id',
|
||||
'_atom_site_anisotrop.pdbx_auth_seq_id',
|
||||
'_pdbx_struct_mod_residue.auth_seq_id',
|
||||
'_pdbx_unobs_or_zero_occ_residues.auth_seq_id',
|
||||
'_struct_conf.beg_auth_seq_id',
|
||||
'_struct_conf.end_auth_seq_id',
|
||||
'_struct_conn.ptnr1_auth_seq_id',
|
||||
'_struct_conn.ptnr2_auth_seq_id',
|
||||
'_struct_sheet_range.beg_auth_seq_id',
|
||||
'_struct_sheet_range.end_auth_seq_id',
|
||||
'_struct_site.pdbx_auth_seq_id',
|
||||
'_struct_site_gen.auth_seq_id',
|
||||
'_struct_mon_prot_cis.auth_seq_id',
|
||||
'_struct_mon_prot_cis.pdbx_auth_seq_id_2',
|
||||
];
|
||||
|
||||
/**
|
||||
|
||||
@@ -13,8 +13,8 @@ import { UniqueArray } from '../../mol-data/generic';
|
||||
|
||||
const LIPIDS_DIR = path.resolve(__dirname, '../../../../build/lipids/');
|
||||
|
||||
const MARTINI_LIPIDS_PATH = path.resolve(LIPIDS_DIR, 'martini_lipids.itp');
|
||||
const MARTINI_LIPIDS_URL = 'http://www.cgmartini.nl/images/parameters/lipids/Collections/martini_v2.0_lipids_all_201506.itp';
|
||||
const MARTINI_LIPIDS_PATH = path.resolve(LIPIDS_DIR, 'martini_lipids_v3.itp');
|
||||
const MARTINI_LIPIDS_URL = 'https://cgmartini-library.s3.ca-central-1.amazonaws.com/1_Downloads/ff_parameters/martini3/martini_v3.0.0_phospholipids_v1.itp';
|
||||
|
||||
async function ensureAvailable(path: string, url: string) {
|
||||
if (FORCE_DOWNLOAD || !fs.existsSync(path)) {
|
||||
@@ -32,6 +32,7 @@ async function ensureAvailable(path: string, url: string) {
|
||||
async function ensureLipidsAvailable() { await ensureAvailable(MARTINI_LIPIDS_PATH, MARTINI_LIPIDS_URL); }
|
||||
|
||||
const extraLipids = ['DMPC'];
|
||||
const v2lipids = ['DAPC', 'DBPC', 'DFPC', 'DGPC', 'DIPC', 'DLPC', 'DNPC', 'DOPC', 'DPPC', 'DRPC', 'DTPC', 'DVPC', 'DXPC', 'DYPC', 'LPPC', 'PAPC', 'PEPC', 'PGPC', 'PIPC', 'POPC', 'PRPC', 'PUPC', 'DAPE', 'DBPE', 'DFPE', 'DGPE', 'DIPE', 'DLPE', 'DNPE', 'DOPE', 'DPPE', 'DRPE', 'DTPE', 'DUPE', 'DVPE', 'DXPE', 'DYPE', 'LPPE', 'PAPE', 'PGPE', 'PIPE', 'POPE', 'PQPE', 'PRPE', 'PUPE', 'DAPS', 'DBPS', 'DFPS', 'DGPS', 'DIPS', 'DLPS', 'DNPS', 'DOPS', 'DPPS', 'DRPS', 'DTPS', 'DUPS', 'DVPS', 'DXPS', 'DYPS', 'LPPS', 'PAPS', 'PGPS', 'PIPS', 'POPS', 'PQPS', 'PRPS', 'PUPS', 'DAPG', 'DBPG', 'DFPG', 'DGPG', 'DIPG', 'DLPG', 'DNPG', 'DOPG', 'DPPG', 'DRPG', 'DTPG', 'DVPG', 'DXPG', 'DYPG', 'LPPG', 'PAPG', 'PGPG', 'PIPG', 'POPG', 'PRPG', 'DAPA', 'DBPA', 'DFPA', 'DGPA', 'DIPA', 'DLPA', 'DNPA', 'DOPA', 'DPPA', 'DRPA', 'DTPA', 'DVPA', 'DXPA', 'DYPA', 'LPPA', 'PAPA', 'PGPA', 'PIPA', 'POPA', 'PRPA', 'PUPA', 'DPP', 'DPPI', 'PAPI', 'PIPI', 'POP', 'POPI', 'PUPI', 'PVP', 'PVPI', 'PADG', 'PIDG', 'PODG', 'PUDG', 'PVDG', 'APC', 'CPC', 'IPC', 'LPC', 'OPC', 'PPC', 'TPC', 'UPC', 'VPC', 'BNSM', 'DBSM', 'DPSM', 'DXSM', 'PGSM', 'PNSM', 'POSM', 'PVSM', 'XNSM', 'DPCE', 'DXCE', 'PNCE', 'XNCE'];
|
||||
|
||||
async function run(out: string) {
|
||||
await ensureLipidsAvailable();
|
||||
@@ -50,11 +51,15 @@ async function run(out: string) {
|
||||
UniqueArray.add(lipids, v, v);
|
||||
}
|
||||
|
||||
for (const v of v2lipids) {
|
||||
UniqueArray.add(lipids, v, v);
|
||||
}
|
||||
|
||||
const lipidNames = JSON.stringify(lipids.array);
|
||||
|
||||
if (out) {
|
||||
const output = `/**
|
||||
* Copyright (c) 2020 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
||||
* Copyright (c) 2024 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
||||
*
|
||||
* Code-generated lipid params file. Names extracted from Martini FF lipids itp.
|
||||
*
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/**
|
||||
* Copyright (c) 2019-2023 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
||||
* Copyright (c) 2019-2024 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
||||
*
|
||||
* @author Alexander Rose <alexander.rose@weirdbyte.de>
|
||||
*/
|
||||
@@ -33,6 +33,7 @@ const Canvas3DPresets = {
|
||||
radius: 5,
|
||||
bias: 0.8,
|
||||
blurKernelSize: 15,
|
||||
blurDepthBias: 0.5,
|
||||
resolutionScale: 1,
|
||||
color: Color(0x000000),
|
||||
}
|
||||
|
||||
@@ -182,7 +182,7 @@ export const CreateOrbitalRepresentation3D = PluginStateTransform.BuiltIn({
|
||||
return Task.create('Orbitals Representation 3D', async ctx => {
|
||||
const params = volumeParams(plugin, a, srcParams);
|
||||
|
||||
const propertyCtx = { runtime: ctx, assetManager: plugin.managers.asset };
|
||||
const propertyCtx = { runtime: ctx, assetManager: plugin.managers.asset, errorContext: plugin.errorContext };
|
||||
const provider = plugin.representation.volume.registry.get(params.type.name);
|
||||
if (provider.ensureCustomProperties) await provider.ensureCustomProperties.attach(propertyCtx, a.data);
|
||||
const props = params.type.params || {};
|
||||
|
||||
@@ -118,7 +118,7 @@ const MembraneOrientation3D = PluginStateTransform.BuiltIn({
|
||||
},
|
||||
apply({ a, params }, plugin: PluginContext) {
|
||||
return Task.create('Membrane Orientation', async ctx => {
|
||||
await MembraneOrientationProvider.attach({ runtime: ctx, assetManager: plugin.managers.asset }, a.data);
|
||||
await MembraneOrientationProvider.attach({ runtime: ctx, assetManager: plugin.managers.asset, errorContext: plugin.errorContext }, a.data);
|
||||
const repr = MembraneOrientationRepresentation({ webgl: plugin.canvas3d?.webgl, ...plugin.representation.structure.themes }, () => MembraneOrientationParams);
|
||||
await repr.createOrUpdate(params, a.data).runInContext(ctx);
|
||||
return new PluginStateObject.Shape.Representation3D({ repr, sourceData: a.data }, { label: 'Membrane Orientation' });
|
||||
@@ -126,7 +126,7 @@ const MembraneOrientation3D = PluginStateTransform.BuiltIn({
|
||||
},
|
||||
update({ a, b, newParams }, plugin: PluginContext) {
|
||||
return Task.create('Membrane Orientation', async ctx => {
|
||||
await MembraneOrientationProvider.attach({ runtime: ctx, assetManager: plugin.managers.asset }, a.data);
|
||||
await MembraneOrientationProvider.attach({ runtime: ctx, assetManager: plugin.managers.asset, errorContext: plugin.errorContext }, a.data);
|
||||
const props = { ...b.data.repr.props, ...newParams };
|
||||
await b.data.repr.createOrUpdate(props, a.data).runInContext(ctx);
|
||||
b.data.sourceData = a.data;
|
||||
@@ -155,7 +155,7 @@ export const MembraneOrientationPreset = StructureRepresentationPresetProvider({
|
||||
|
||||
if (!MembraneOrientationProvider.get(structure).value) {
|
||||
await plugin.runTask(Task.create('Membrane Orientation', async runtime => {
|
||||
await MembraneOrientationProvider.attach({ runtime, assetManager: plugin.managers.asset }, structure);
|
||||
await MembraneOrientationProvider.attach({ runtime, assetManager: plugin.managers.asset, errorContext: plugin.errorContext }, structure);
|
||||
}));
|
||||
}
|
||||
|
||||
|
||||
@@ -82,7 +82,7 @@ export const InitAssemblySymmetry3D = StateAction.build({
|
||||
params: (a, plugin: PluginContext) => getConfiguredDefaultParams(plugin)
|
||||
})(({ a, ref, state, params }, plugin: PluginContext) => Task.create('Init Assembly Symmetry', async ctx => {
|
||||
try {
|
||||
const propCtx = { runtime: ctx, assetManager: plugin.managers.asset };
|
||||
const propCtx = { runtime: ctx, assetManager: plugin.managers.asset, errorContext: plugin.errorContext };
|
||||
await AssemblySymmetryDataProvider.attach(propCtx, a.data, params);
|
||||
const assemblySymmetryData = AssemblySymmetryDataProvider.get(a.data).value;
|
||||
const symmetryIndex = assemblySymmetryData ? AssemblySymmetryData.firstNonC1(assemblySymmetryData) : -1;
|
||||
@@ -118,7 +118,7 @@ const AssemblySymmetry3D = PluginStateTransform.BuiltIn({
|
||||
},
|
||||
apply({ a, params }, plugin: PluginContext) {
|
||||
return Task.create('Assembly Symmetry', async ctx => {
|
||||
await AssemblySymmetryProvider.attach({ runtime: ctx, assetManager: plugin.managers.asset }, a.data);
|
||||
await AssemblySymmetryProvider.attach({ runtime: ctx, assetManager: plugin.managers.asset, errorContext: plugin.errorContext }, a.data);
|
||||
const assemblySymmetry = AssemblySymmetryProvider.get(a.data).value;
|
||||
if (!assemblySymmetry || assemblySymmetry.symbol === 'C1') {
|
||||
return StateObject.Null;
|
||||
@@ -131,7 +131,7 @@ const AssemblySymmetry3D = PluginStateTransform.BuiltIn({
|
||||
},
|
||||
update({ a, b, newParams }, plugin: PluginContext) {
|
||||
return Task.create('Assembly Symmetry', async ctx => {
|
||||
await AssemblySymmetryProvider.attach({ runtime: ctx, assetManager: plugin.managers.asset }, a.data);
|
||||
await AssemblySymmetryProvider.attach({ runtime: ctx, assetManager: plugin.managers.asset, errorContext: plugin.errorContext }, a.data);
|
||||
const assemblySymmetry = AssemblySymmetryProvider.get(a.data).value;
|
||||
if (!assemblySymmetry || assemblySymmetry.symbol === 'C1') {
|
||||
// this should NOT be StateTransformer.UpdateResult.Null
|
||||
@@ -176,7 +176,7 @@ export const AssemblySymmetryPreset = StructureRepresentationPresetProvider({
|
||||
|
||||
if (!AssemblySymmetryDataProvider.get(structure).value) {
|
||||
await plugin.runTask(Task.create('Assembly Symmetry', async runtime => {
|
||||
const propCtx = { runtime, assetManager: plugin.managers.asset };
|
||||
const propCtx = { runtime, assetManager: plugin.managers.asset, errorContext: plugin.errorContext };
|
||||
const propProps = { serverType: params.serverType, serverUrl: params.serverUrl };
|
||||
await AssemblySymmetryDataProvider.attach(propCtx, structure, propProps);
|
||||
const assemblySymmetryData = AssemblySymmetryDataProvider.get(structure).value;
|
||||
|
||||
@@ -30,7 +30,7 @@ export const ConfalPyramidsPreset = StructureRepresentationPresetProvider({
|
||||
if (!structureCell || !model) return {};
|
||||
|
||||
await plugin.runTask(Task.create('Confal Pyramids', async runtime => {
|
||||
await ConfalPyramidsProvider.attach({ runtime, assetManager: plugin.managers.asset }, model);
|
||||
await ConfalPyramidsProvider.attach({ runtime, assetManager: plugin.managers.asset, errorContext: plugin.errorContext }, model);
|
||||
}));
|
||||
|
||||
const { components, representations } = await PresetStructureRepresentations.auto.apply(ref, { ...params }, plugin);
|
||||
|
||||
@@ -30,7 +30,7 @@ export const NtCTubePreset = StructureRepresentationPresetProvider({
|
||||
if (!structureCell || !model) return {};
|
||||
|
||||
await plugin.runTask(Task.create('NtC tube', async runtime => {
|
||||
await NtCTubeProvider.attach({ runtime, assetManager: plugin.managers.asset }, model);
|
||||
await NtCTubeProvider.attach({ runtime, assetManager: plugin.managers.asset, errorContext: plugin.errorContext }, model);
|
||||
}));
|
||||
|
||||
const { components, representations } = await PresetStructureRepresentations.auto.apply(ref, { ...params }, plugin);
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/**
|
||||
* Copyright (c) 2021 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
||||
* Copyright (c) 2021-2024 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
||||
*
|
||||
* @author Mandar Deshpande <mandar@ebi.ac.uk>
|
||||
* @author Sebastian Bittrich <sebastian.bittrich@rcsb.org>
|
||||
@@ -8,7 +8,7 @@
|
||||
|
||||
import { QualityAssessment, QualityAssessmentProvider } from '../prop';
|
||||
import { Location } from '../../../../mol-model/location';
|
||||
import { Bond, StructureElement, Unit } from '../../../../mol-model/structure';
|
||||
import { Bond, Model, StructureElement, Unit } from '../../../../mol-model/structure';
|
||||
import { ColorTheme, LocationColor } from '../../../../mol-theme/color';
|
||||
import { ThemeDataContext } from '../../../../mol-theme/theme';
|
||||
import { Color } from '../../../../mol-util/color';
|
||||
@@ -41,8 +41,13 @@ export function PLDDTConfidenceColorTheme(ctx: ThemeDataContext, props: PD.Value
|
||||
const getColor = (location: StructureElement.Location): Color => {
|
||||
const { unit, element } = location;
|
||||
if (!Unit.isAtomic(unit)) return DefaultColor;
|
||||
|
||||
const qualityAssessment = QualityAssessmentProvider.get(unit.model).value;
|
||||
const score = qualityAssessment?.pLDDT?.get(unit.model.atomicHierarchy.residueAtomSegments.index[element]) ?? -1;
|
||||
let score = qualityAssessment?.pLDDT?.get(unit.model.atomicHierarchy.residueAtomSegments.index[element]);
|
||||
if (typeof score !== 'number') {
|
||||
score = unit.model.atomicConformation.B_iso_or_equiv.value(element);
|
||||
}
|
||||
|
||||
if (score < 0) {
|
||||
return DefaultColor;
|
||||
} else if (score <= 50) {
|
||||
@@ -74,7 +79,7 @@ export function PLDDTConfidenceColorTheme(ctx: ThemeDataContext, props: PD.Value
|
||||
preferSmoothing: true,
|
||||
color,
|
||||
props,
|
||||
description: 'Assigns residue colors according to the pLDDT Confidence score.',
|
||||
description: 'Assigns residue colors according to the pLDDT Confidence score. If no Model Archive quality assessment score is available, the B-factor value is used instead.',
|
||||
legend: ConfidenceColorLegend
|
||||
};
|
||||
}
|
||||
@@ -86,7 +91,7 @@ export const PLDDTConfidenceColorThemeProvider: ColorTheme.Provider<PLDDTConfide
|
||||
factory: PLDDTConfidenceColorTheme,
|
||||
getParams: getPLDDTConfidenceColorThemeParams,
|
||||
defaultValues: PD.getDefaultValues(getPLDDTConfidenceColorThemeParams({})),
|
||||
isApplicable: (ctx: ThemeDataContext) => !!ctx.structure?.models.some(m => QualityAssessment.isApplicable(m, 'pLDDT')),
|
||||
isApplicable: (ctx: ThemeDataContext) => !!ctx.structure?.models.some(m => QualityAssessment.isApplicable(m, 'pLDDT') || (m.atomicConformation.B_iso_or_equiv.isDefined && !Model.isExperimental(m))),
|
||||
ensureCustomProperties: {
|
||||
attach: async (ctx: CustomProperty.Context, data: ThemeDataContext) => {
|
||||
if (data.structure) {
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/**
|
||||
* Copyright (c) 2020 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
||||
* Copyright (c) 2020-2024 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
||||
*
|
||||
* @author David Sehnal <david.sehnal@gmail.com>
|
||||
*/
|
||||
@@ -72,11 +72,11 @@ export async function encodeMp4Animation<A extends PluginStateAnimation>(plugin:
|
||||
await params.pass.updateBackground();
|
||||
|
||||
await plugin.managers.animation.play(params.animation.definition, params.animation.params);
|
||||
|
||||
stoppedAnimation = false;
|
||||
for (let i = 0; i <= N; i++) {
|
||||
await loop.tick(i * dt, { isSynchronous: true, animation: { currentFrame: i, frameCount: N }, manualDraw: true });
|
||||
|
||||
const image = params.pass.getImageData(width, height, normalizedViewport);
|
||||
await loop.tick(i * dt, { isSynchronous: true, animation: { currentFrame: i, frameCount: N }, manualDraw: true, updateControls: true });
|
||||
const image = await params.pass.getImageData(ctx, width, height, normalizedViewport);
|
||||
encoder.addFrameRgba(image.data);
|
||||
|
||||
if (ctx.shouldUpdate) {
|
||||
|
||||
@@ -106,6 +106,7 @@ export class MVSAnnotations {
|
||||
if (!file.ok) throw file.error;
|
||||
annots[spec.id] = await MVSAnnotation.fromSpec(ctx, spec, file.value);
|
||||
} catch (err) {
|
||||
ctx.errorContext?.add('mvs', `Failed to obtain annotation (${err}).\nAnnotation specification source params: ${JSON.stringify(spec.source.params)}`);
|
||||
console.error(`Failed to obtain annotation (${err}).\nAnnotation specification:`, spec);
|
||||
annots[spec.id] = MVSAnnotation.createEmpty(spec.schema);
|
||||
}
|
||||
|
||||
@@ -2,11 +2,14 @@
|
||||
* Copyright (c) 2023-2024 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
||||
*
|
||||
* @author Adam Midlik <midlik@gmail.com>
|
||||
* @author David Sehnal <david.sehnal@gmail.com>
|
||||
* @author Aliaksei Chareshneu <chareshneu.tech@gmail.com>
|
||||
*/
|
||||
|
||||
import { Download, ParseCif } from '../../mol-plugin-state/transforms/data';
|
||||
import { CustomModelProperties, CustomStructureProperties, ModelFromTrajectory, StructureComponent, StructureFromModel, TrajectoryFromMmCif, TrajectoryFromPDB, TransformStructureConformation } from '../../mol-plugin-state/transforms/model';
|
||||
import { StructureRepresentation3D } from '../../mol-plugin-state/transforms/representation';
|
||||
import { PluginCommands } from '../../mol-plugin/commands';
|
||||
import { PluginContext } from '../../mol-plugin/context';
|
||||
import { StateObjectSelector } from '../../mol-state';
|
||||
import { MolViewSpec } from './behavior';
|
||||
@@ -30,7 +33,8 @@ import { MVSTreeSchema } from './tree/mvs/mvs-tree';
|
||||
* If `options.keepCamera`, ignore any camera positioning from the MVS state and keep the current camera position instead.
|
||||
* If `options.sanityChecks`, run some sanity checks and print potential issues to the console.
|
||||
* `options.sourceUrl` serves as the base for resolving relative URLs/URIs and may itself be relative to the window URL. */
|
||||
export async function loadMVS(plugin: PluginContext, data: MVSData, options: { replaceExisting?: boolean, keepCamera?: boolean, sanityChecks?: boolean, sourceUrl?: string } = {}) {
|
||||
export async function loadMVS(plugin: PluginContext, data: MVSData, options: { replaceExisting?: boolean, keepCamera?: boolean, sanityChecks?: boolean, sourceUrl?: string, doNotReportErrors?: boolean } = {}) {
|
||||
plugin.errorContext.clear('mvs');
|
||||
try {
|
||||
// console.log(`MVS tree:\n${MVSData.toPrettyString(data)}`)
|
||||
validateTree(MVSTreeSchema, data.root, 'MVS');
|
||||
@@ -42,6 +46,18 @@ export async function loadMVS(plugin: PluginContext, data: MVSData, options: { r
|
||||
} catch (err) {
|
||||
plugin.log.error(`${err}`);
|
||||
throw err;
|
||||
} finally {
|
||||
if (!options.doNotReportErrors) {
|
||||
for (const error of plugin.errorContext.get('mvs')) {
|
||||
plugin.log.warn(error);
|
||||
PluginCommands.Toast.Show(plugin, {
|
||||
title: 'Error',
|
||||
message: error,
|
||||
timeoutMs: 10000
|
||||
});
|
||||
}
|
||||
}
|
||||
plugin.errorContext.clear('mvs');
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -313,7 +313,7 @@ export const ValidationReportGeometryQualityPreset = StructureRepresentationPres
|
||||
if (!structureCell || !structure) return {};
|
||||
|
||||
await plugin.runTask(Task.create('Validation Report', async runtime => {
|
||||
await ValidationReportProvider.attach({ runtime, assetManager: plugin.managers.asset }, structure.models[0]);
|
||||
await ValidationReportProvider.attach({ runtime, assetManager: plugin.managers.asset, errorContext: plugin.errorContext }, structure.models[0]);
|
||||
}));
|
||||
|
||||
const colorTheme = GeometryQualityColorThemeProvider.name as any;
|
||||
@@ -350,7 +350,7 @@ export const ValidationReportDensityFitPreset = StructureRepresentationPresetPro
|
||||
if (!structureCell || !structure) return {};
|
||||
|
||||
await plugin.runTask(Task.create('Validation Report', async runtime => {
|
||||
await ValidationReportProvider.attach({ runtime, assetManager: plugin.managers.asset }, structure.models[0]);
|
||||
await ValidationReportProvider.attach({ runtime, assetManager: plugin.managers.asset, errorContext: plugin.errorContext }, structure.models[0]);
|
||||
}));
|
||||
|
||||
const colorTheme = DensityFitColorThemeProvider.name as any;
|
||||
@@ -374,7 +374,7 @@ export const ValidationReportRandomCoilIndexPreset = StructureRepresentationPres
|
||||
if (!structureCell || !structure) return {};
|
||||
|
||||
await plugin.runTask(Task.create('Validation Report', async runtime => {
|
||||
await ValidationReportProvider.attach({ runtime, assetManager: plugin.managers.asset }, structure.models[0]);
|
||||
await ValidationReportProvider.attach({ runtime, assetManager: plugin.managers.asset, errorContext: plugin.errorContext }, structure.models[0]);
|
||||
}));
|
||||
|
||||
const colorTheme = RandomCoilIndexColorThemeProvider.name as any;
|
||||
|
||||
@@ -1,3 +1,12 @@
|
||||
/**
|
||||
* Copyright (c) 2024 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
||||
*
|
||||
* @author Dominik Tichý <tichydominik451@gmail.com>
|
||||
* @author Dušan Veľký <dvelky@mail.muni.cz>
|
||||
*/
|
||||
|
||||
export { SbNcbrPartialCharges } from './partial-charges/behavior';
|
||||
export { SbNcbrPartialChargesPreset } from './partial-charges/preset';
|
||||
export { SbNcbrPartialChargesPropertyProvider } from './partial-charges/property';
|
||||
export { SbNcbrPartialChargesPropertyProvider } from './partial-charges/property';
|
||||
export { SbNcbrTunnels } from './tunnels/behavior';
|
||||
export { TunnelsFromRawData, SelectTunnel, TunnelFromRawData, TunnelShapeProvider } from './tunnels/representation';
|
||||
99
src/extensions/sb-ncbr/tunnels/actions.ts
Normal file
99
src/extensions/sb-ncbr/tunnels/actions.ts
Normal file
@@ -0,0 +1,99 @@
|
||||
/**
|
||||
* Copyright (c) 2024 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
||||
*
|
||||
* @author Dušan Veľký <dvelky@mail.muni.cz>
|
||||
*/
|
||||
|
||||
import { PluginStateObject } from '../../../mol-plugin-state/objects';
|
||||
import { StateTransforms } from '../../../mol-plugin-state/transforms';
|
||||
import { PluginContext } from '../../../mol-plugin/context';
|
||||
import { StateAction } from '../../../mol-state';
|
||||
import { Task } from '../../../mol-task';
|
||||
import { Asset } from '../../../mol-util/assets';
|
||||
import { ParamDefinition as PD } from '../../../mol-util/param-definition';
|
||||
import { assertUnreachable } from '../../../mol-util/type-helpers';
|
||||
import { ChannelsDBdata, Tunnel, TunnelDB } from './data-model';
|
||||
import { TunnelsServerConfig } from './props';
|
||||
import { TunnelsFromRawData, SelectTunnel, TunnelShapeProvider } from './representation';
|
||||
|
||||
export const TunnelDownloadServer = {
|
||||
'channelsdb': PD.EmptyGroup({ label: 'ChannelsDB' })
|
||||
};
|
||||
|
||||
type DownloadTunnels = typeof DownloadTunnels
|
||||
export const DownloadTunnels = StateAction.build({
|
||||
display: { name: 'Download Tunnels', description: 'Load a tunnels from the provided source and create theirs representations' },
|
||||
from: PluginStateObject.Root,
|
||||
params: (_, plugin: PluginContext) => {
|
||||
return {
|
||||
source: PD.MappedStatic('pdb', {
|
||||
'pdb': PD.Group({
|
||||
provider: PD.Group({
|
||||
id: PD.Text('1tqn', { label: 'PDB Id(s)', description: 'One or more comma/space separated PDB ids.' }),
|
||||
server: PD.MappedStatic('channelsdb', TunnelDownloadServer),
|
||||
}, { pivot: 'id' }),
|
||||
}, { isFlat: true, label: 'PDB' }),
|
||||
'alphafolddb': PD.Group({
|
||||
provider: PD.Group({
|
||||
id: PD.Text('Q8W3K0', { label: 'UniProtKB AC(s)', description: 'One or more comma/space separated ACs.' }),
|
||||
server: PD.MappedStatic('channelsdb', TunnelDownloadServer),
|
||||
}, { pivot: 'id' })
|
||||
}, { isFlat: true, label: 'AlphaFold DB', description: 'Loads the predicted model if available' }),
|
||||
'url': PD.Group({
|
||||
url: PD.Url(''),
|
||||
}, { isFlat: true, label: 'URL' })
|
||||
})
|
||||
};
|
||||
}
|
||||
})(({ params, state }, plugin: PluginContext) => Task.create('Download Tunnels', async ctx => {
|
||||
plugin.behaviors.layout.leftPanelTabName.next('data');
|
||||
|
||||
const src = params.source;
|
||||
let downloadParams: PD.Normalize<{ url: string | Asset.Url }>[];
|
||||
|
||||
switch (src.name) {
|
||||
case 'url':
|
||||
downloadParams = [{ url: src.params.url }];
|
||||
break;
|
||||
case 'pdb':
|
||||
downloadParams = src.params.provider.server.name === 'channelsdb'
|
||||
? [{ url: `${plugin?.config.get(TunnelsServerConfig.DefaultServerUrl)}/channels/pdb/${src.params.provider.id}` }]
|
||||
: assertUnreachable(src as never);
|
||||
break;
|
||||
case 'alphafolddb':
|
||||
downloadParams = src.params.provider.server.name === 'channelsdb'
|
||||
? [{ url: `${plugin?.config.get(TunnelsServerConfig.DefaultServerUrl)}/channels/alphafill/${src.params.provider.id.toLowerCase()}` }]
|
||||
: assertUnreachable(src as never);
|
||||
break;
|
||||
default: assertUnreachable(src);
|
||||
}
|
||||
|
||||
await state.transaction(async () => {
|
||||
const update = plugin.build();
|
||||
const webgl = plugin.canvas3dContext?.webgl;
|
||||
|
||||
for (const download of downloadParams) {
|
||||
const response = await (await fetch(download.url.toString())).json();
|
||||
const tunnels: Tunnel[] = [];
|
||||
|
||||
Object.entries(response.Channels as ChannelsDBdata).forEach(([key, values]) => {
|
||||
if (values.length > 0) {
|
||||
values.forEach((item: TunnelDB) => {
|
||||
tunnels.push({ data: item.Profile, props: { id: item.Id, type: item.Type } });
|
||||
});
|
||||
}
|
||||
});
|
||||
|
||||
update
|
||||
.toRoot()
|
||||
.apply(TunnelsFromRawData, { data: tunnels })
|
||||
.apply(SelectTunnel)
|
||||
.apply(TunnelShapeProvider, {
|
||||
webgl,
|
||||
})
|
||||
.apply(StateTransforms.Representation.ShapeRepresentation3D);
|
||||
|
||||
await update.commit();
|
||||
}
|
||||
}).runInContext(ctx);
|
||||
}));
|
||||
607
src/extensions/sb-ncbr/tunnels/algorithm.ts
Normal file
607
src/extensions/sb-ncbr/tunnels/algorithm.ts
Normal file
@@ -0,0 +1,607 @@
|
||||
/**
|
||||
* Copyright (c) 2024 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
||||
*
|
||||
* @author Dušan Veľký <dvelky@mail.muni.cz>
|
||||
*/
|
||||
|
||||
import { OrderedSet } from '../../../mol-data/int';
|
||||
import { addSphere } from '../../../mol-geo/geometry/mesh/builder/sphere';
|
||||
import { Mesh } from '../../../mol-geo/geometry/mesh/mesh';
|
||||
import { MeshBuilder } from '../../../mol-geo/geometry/mesh/mesh-builder';
|
||||
import { computeMarchingCubesMesh } from '../../../mol-geo/util/marching-cubes/algorithm';
|
||||
import { WebGLContext } from '../../../mol-gl/webgl/context';
|
||||
import { Texture } from '../../../mol-gl/webgl/texture';
|
||||
import { PositionData, Sphere3D, Box3D, GridLookup3D, fillGridDim } from '../../../mol-math/geometry';
|
||||
import { Boundary, getBoundary } from '../../../mol-math/geometry/boundary';
|
||||
import { DefaultMolecularSurfaceCalculationProps, MolecularSurfaceCalculationProps } from '../../../mol-math/geometry/molecular-surface';
|
||||
import { lerp, spline } from '../../../mol-math/interpolate';
|
||||
import { Vec3, Tensor, Mat4 } from '../../../mol-math/linear-algebra';
|
||||
import { Shape } from '../../../mol-model/shape';
|
||||
import { ensureReasonableResolution } from '../../../mol-repr/structure/visual/util/common';
|
||||
import { Task, RuntimeContext } from '../../../mol-task';
|
||||
import { ValueCell } from '../../../mol-util';
|
||||
import { Color } from '../../../mol-util/color';
|
||||
import { Tunnel, Profile } from './data-model';
|
||||
|
||||
type MolecularSurfaceMeta = {
|
||||
resolution?: number
|
||||
colorTexture?: Texture
|
||||
}
|
||||
|
||||
export async function createSpheresShape(options: { tunnel: Tunnel, color: Color, resolution: number, sampleRate: number, showRadii: boolean, prev?: Shape<Mesh> }) {
|
||||
const builder = MeshBuilder.createState(512, 512, options.prev?.geometry);
|
||||
const tunnel = options.tunnel;
|
||||
|
||||
const processedData = interpolateTunnel(tunnel.data, options.sampleRate);
|
||||
|
||||
if (options.showRadii) {
|
||||
for (let i = 0; i < processedData.length; i += 1) {
|
||||
const p = processedData[i];
|
||||
builder.currentGroup = i;
|
||||
const center = [p.X, p.Y, p.Z];
|
||||
addSphere(builder, center as Vec3, p.Radius, options.resolution);
|
||||
}
|
||||
} else {
|
||||
for (let i = 0; i < processedData.length; i += 1) {
|
||||
const p = processedData[i];
|
||||
builder.currentGroup = 0;
|
||||
const center = [p.X, p.Y, p.Z];
|
||||
addSphere(builder, center as Vec3, p.Radius, options.resolution);
|
||||
}
|
||||
}
|
||||
|
||||
const mesh = MeshBuilder.getMesh(builder);
|
||||
const name = tunnel.props.highlight_label ?
|
||||
tunnel.props.highlight_label :
|
||||
tunnel.props.type && tunnel.props.id ?
|
||||
`${tunnel.props.type} ${tunnel.props.id}` :
|
||||
'Tunnel';
|
||||
|
||||
if (options.showRadii)
|
||||
return Shape.create(
|
||||
name,
|
||||
tunnel.props,
|
||||
mesh,
|
||||
() => Color(options.color),
|
||||
() => 1,
|
||||
(i) => `[${processedData[i].X.toFixed(3)}, ${processedData[i].Y.toFixed(3)}, ${processedData[i].Z.toFixed(3)}] - radius: ${processedData[i].Radius.toFixed(3)}`,
|
||||
);
|
||||
return Shape.create(
|
||||
name,
|
||||
tunnel.props,
|
||||
mesh,
|
||||
() => Color(options.color),
|
||||
() => 1,
|
||||
() => name,
|
||||
);
|
||||
}
|
||||
|
||||
export async function createTunnelShape(options: { tunnel: Tunnel, color: Color, resolution: number, sampleRate: number, webgl: WebGLContext | undefined, prev?: Shape<Mesh> }) {
|
||||
const tunnel = options.tunnel;
|
||||
const mesh = await createTunnelMesh(tunnel.data, {
|
||||
detail: options.resolution,
|
||||
sampleRate: options.sampleRate,
|
||||
webgl: options.webgl,
|
||||
prev: options.prev?.geometry
|
||||
});
|
||||
|
||||
const name = tunnel.props.highlight_label ?
|
||||
tunnel.props.highlight_label :
|
||||
tunnel.props.type && tunnel.props.id ?
|
||||
`${tunnel.props.type} ${tunnel.props.id}` :
|
||||
'Tunnel';
|
||||
|
||||
return Shape.create(
|
||||
name,
|
||||
tunnel.props,
|
||||
mesh,
|
||||
() => Color(options.color),
|
||||
() => 1,
|
||||
() => name,
|
||||
);
|
||||
}
|
||||
|
||||
function profileToVec3(profile: Profile): Vec3 {
|
||||
return Vec3.create(profile.X, profile.Y, profile.Z);
|
||||
}
|
||||
|
||||
// Centripetal Catmull–Rom spline interpolation
|
||||
function interpolateTunnel(profile: Profile[], sampleRate: number) {
|
||||
const interpolatedProfiles: Profile[] = [];
|
||||
if (profile.length < 4) return profile; // Ensuring there are enough points to interpolate
|
||||
|
||||
interpolatedProfiles.push(profile[0]);
|
||||
|
||||
let lastPoint = profileToVec3(profile[0]);
|
||||
let currentDistance = 0;
|
||||
const pointInterval = 1 / sampleRate;
|
||||
|
||||
for (let i = 1; i < profile.length - 2; i++) {
|
||||
const P0 = profile[i - 1];
|
||||
const P1 = profile[i];
|
||||
const P2 = profile[i + 1];
|
||||
const P3 = profile[i + 2];
|
||||
|
||||
for (let t = 0; t <= 1; t += 0.05) {
|
||||
const interpolatedX = spline(P0.X, P1.X, P2.X, P3.X, t, 0.5);
|
||||
const interpolatedY = spline(P0.Y, P1.Y, P2.Y, P3.Y, t, 0.5);
|
||||
const interpolatedZ = spline(P0.Z, P1.Z, P2.Z, P3.Z, t, 0.5);
|
||||
const interpolatedPoint = Vec3.create(interpolatedX, interpolatedY, interpolatedZ);
|
||||
|
||||
const distanceToAdd = Vec3.distance(lastPoint, interpolatedPoint);
|
||||
currentDistance += distanceToAdd;
|
||||
|
||||
if (currentDistance >= pointInterval) {
|
||||
interpolatedProfiles.push({
|
||||
X: interpolatedX,
|
||||
Y: interpolatedY,
|
||||
Z: interpolatedZ,
|
||||
Radius: spline(P0.Radius, P1.Radius, P2.Radius, P3.Radius, t, 0.5),
|
||||
Charge: lerp(P1.Charge, P2.Charge, t),
|
||||
FreeRadius: spline(P0.FreeRadius, P1.FreeRadius, P2.FreeRadius, P3.FreeRadius, t, 0.5),
|
||||
T: lerp(P1.T, P2.T, t),
|
||||
Distance: lerp(P1.Distance, P2.Distance, t)
|
||||
});
|
||||
lastPoint = interpolatedPoint;
|
||||
currentDistance -= pointInterval;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Ensuring the last profile point is included
|
||||
interpolatedProfiles.push(profile[profile.length - 1]);
|
||||
|
||||
return interpolatedProfiles;
|
||||
}
|
||||
|
||||
|
||||
function convertToPositionData(profile: Profile[], probeRadius: number): Required<PositionData> {
|
||||
let position = {} as PositionData;
|
||||
|
||||
const x: number[] = [];
|
||||
const y: number[] = [];
|
||||
const z: number[] = [];
|
||||
const indices: Array<number> = [];
|
||||
const radius: number[] = [];
|
||||
|
||||
let maxRadius: number = Number.MIN_SAFE_INTEGER;
|
||||
|
||||
let sphereCounter = 0;
|
||||
for (const sphere of profile) {
|
||||
x.push(sphere.X);
|
||||
y.push(sphere.Y);
|
||||
z.push(sphere.Z);
|
||||
indices.push(sphereCounter);
|
||||
radius.push(sphere.Radius + probeRadius);
|
||||
if (sphere.Radius > maxRadius) maxRadius = sphere.Radius;
|
||||
sphereCounter++;
|
||||
}
|
||||
|
||||
position = { x, y, z, indices: OrderedSet.ofSortedArray(indices), radius, id: indices };
|
||||
|
||||
return position as Required<PositionData>;
|
||||
}
|
||||
|
||||
async function createTunnelMesh(
|
||||
data: Profile[],
|
||||
options: {
|
||||
detail: number,
|
||||
sampleRate: number,
|
||||
webgl?: WebGLContext,
|
||||
prev?: Mesh
|
||||
}
|
||||
) {
|
||||
const props = {
|
||||
...DefaultMolecularSurfaceCalculationProps,
|
||||
};
|
||||
const preprocessedData = interpolateTunnel(data, options.sampleRate);
|
||||
const positions = convertToPositionData(preprocessedData, props.probeRadius);
|
||||
const bounds: Boundary = getBoundary(positions);
|
||||
|
||||
let maxR = 0;
|
||||
for (let i = 0; i < positions.radius.length; ++i) {
|
||||
const r = positions.radius[i];
|
||||
if (maxR < r) maxR = r;
|
||||
}
|
||||
|
||||
const p = ensureReasonableResolution(bounds.box, props);
|
||||
|
||||
const { field, transform, /* resolution,*/ maxRadius, /* idField */ } = await computeTunnelSurface(
|
||||
{
|
||||
positions,
|
||||
boundary: bounds,
|
||||
maxRadius: maxR,
|
||||
box: bounds.box,
|
||||
props: p
|
||||
}
|
||||
).run();
|
||||
|
||||
const params = {
|
||||
isoLevel: p.probeRadius,
|
||||
scalarField: field,
|
||||
};
|
||||
const surface = await computeMarchingCubesMesh(params, options.prev).run();
|
||||
const iterations = Math.ceil(2 / 1);
|
||||
Mesh.smoothEdges(surface, { iterations, maxNewEdgeLength: Math.sqrt(2) });
|
||||
|
||||
Mesh.transform(surface, transform);
|
||||
if (options.webgl && !options.webgl.isWebGL2) {
|
||||
Mesh.uniformTriangleGroup(surface);
|
||||
ValueCell.updateIfChanged(surface.varyingGroup, false);
|
||||
} else {
|
||||
ValueCell.updateIfChanged(surface.varyingGroup, true);
|
||||
}
|
||||
|
||||
const sphere = Sphere3D.expand(Sphere3D(), bounds.sphere, maxRadius);
|
||||
surface.setBoundingSphere(sphere);
|
||||
(surface.meta as MolecularSurfaceMeta).resolution = options.detail;
|
||||
|
||||
return surface;
|
||||
}
|
||||
|
||||
function normalToLine(out: Vec3, p: Vec3) {
|
||||
out[0] = out[1] = out[2] = 1.0;
|
||||
if (p[0] !== 0) {
|
||||
out[0] = (p[1] + p[2]) / -p[0];
|
||||
} else if (p[1] !== 0) {
|
||||
out[1] = (p[0] + p[2]) / -p[1];
|
||||
} else if (p[2] !== 0) {
|
||||
out[2] = (p[0] + p[1]) / -p[2];
|
||||
}
|
||||
return out;
|
||||
}
|
||||
|
||||
function computeTunnelSurface(
|
||||
surfaceData: {
|
||||
positions: Required<PositionData>,
|
||||
boundary: Boundary,
|
||||
maxRadius: number,
|
||||
box: Box3D | null,
|
||||
props: MolecularSurfaceCalculationProps
|
||||
}
|
||||
) {
|
||||
return Task.create('Tunnel Surface', async (ctx) => {
|
||||
return await calcTunnelSurface(ctx, surfaceData);
|
||||
});
|
||||
}
|
||||
|
||||
type AnglesTables = { cosTable: Float32Array, sinTable: Float32Array }
|
||||
function getAngleTables(probePositions: number): AnglesTables {
|
||||
let theta = 0.0;
|
||||
const step = 2 * Math.PI / probePositions;
|
||||
|
||||
const cosTable = new Float32Array(probePositions);
|
||||
const sinTable = new Float32Array(probePositions);
|
||||
for (let i = 0; i < probePositions; i++) {
|
||||
cosTable[i] = Math.cos(theta);
|
||||
sinTable[i] = Math.sin(theta);
|
||||
theta += step;
|
||||
}
|
||||
return { cosTable, sinTable };
|
||||
}
|
||||
|
||||
// From '../../../\mol-math\geometry\molecular-surface.ts'
|
||||
async function calcTunnelSurface(ctx: RuntimeContext,
|
||||
surfaceData: {
|
||||
positions: Required<PositionData>,
|
||||
boundary: Boundary,
|
||||
maxRadius: number,
|
||||
box: Box3D | null,
|
||||
props: MolecularSurfaceCalculationProps
|
||||
}) {
|
||||
// Field generation method adapted from AstexViewer (Mike Hartshorn) by Fred Ludlow.
|
||||
// Other parts based heavily on NGL (Alexander Rose) EDT Surface class
|
||||
|
||||
let lastClip = -1;
|
||||
|
||||
/**
|
||||
* Is the point at x,y,z obscured by any of the atoms specifeid by indices in neighbours.
|
||||
* Ignore indices a and b (these are the relevant atoms in projectPoints/Torii)
|
||||
*
|
||||
* Cache the last clipped atom (as very often the same one in subsequent calls)
|
||||
*
|
||||
* `a` and `b` must be resolved indices
|
||||
*/
|
||||
function obscured(x: number, y: number, z: number, a: number, b: number) {
|
||||
if (lastClip !== -1) {
|
||||
const ai = lastClip;
|
||||
if (ai !== a && ai !== b && singleAtomObscures(ai, x, y, z)) {
|
||||
return ai;
|
||||
} else {
|
||||
lastClip = -1;
|
||||
}
|
||||
}
|
||||
|
||||
for (let j = 0, jl = neighbours.count; j < jl; ++j) {
|
||||
const ai = OrderedSet.getAt(indices, neighbours.indices[j]);
|
||||
if (ai !== a && ai !== b && singleAtomObscures(ai, x, y, z)) {
|
||||
lastClip = ai;
|
||||
return ai;
|
||||
}
|
||||
}
|
||||
|
||||
return -1;
|
||||
}
|
||||
|
||||
/**
|
||||
* `ai` must be a resolved index
|
||||
*/
|
||||
function singleAtomObscures(ai: number, x: number, y: number, z: number) {
|
||||
const r = radius[ai];
|
||||
const dx = px[ai] - x;
|
||||
const dy = py[ai] - y;
|
||||
const dz = pz[ai] - z;
|
||||
const dSq = dx * dx + dy * dy + dz * dz;
|
||||
return dSq < (r * r);
|
||||
}
|
||||
|
||||
/**
|
||||
* For each atom:
|
||||
* Iterate over a subsection of the grid, for each point:
|
||||
* If current value < 0.0, unvisited, set positive
|
||||
*
|
||||
* In any case: Project this point onto surface of the atomic sphere
|
||||
* If this projected point is not obscured by any other atom
|
||||
* Calculate delta distance and set grid value to minimum of
|
||||
* itself and delta
|
||||
*/
|
||||
function projectPointsRange(begI: number, endI: number) {
|
||||
for (let i = begI; i < endI; ++i) {
|
||||
const j = OrderedSet.getAt(indices, i);
|
||||
const vx = px[j], vy = py[j], vz = pz[j];
|
||||
const rad = radius[j];
|
||||
const rSq = rad * rad;
|
||||
|
||||
lookup3d.find(vx, vy, vz, rad);
|
||||
|
||||
// Number of grid points, round this up...
|
||||
const ng = Math.ceil(rad * scaleFactor);
|
||||
|
||||
// Center of the atom, mapped to grid points (take floor)
|
||||
const iax = Math.floor(scaleFactor * (vx - minX));
|
||||
const iay = Math.floor(scaleFactor * (vy - minY));
|
||||
const iaz = Math.floor(scaleFactor * (vz - minZ));
|
||||
|
||||
// Extents of grid to consider for this atom
|
||||
const begX = Math.max(0, iax - ng);
|
||||
const begY = Math.max(0, iay - ng);
|
||||
const begZ = Math.max(0, iaz - ng);
|
||||
|
||||
// Add two to these points:
|
||||
// - iax are floor'd values so this ensures coverage
|
||||
// - these are loop limits (exclusive)
|
||||
const endX = Math.min(dimX, iax + ng + 2);
|
||||
const endY = Math.min(dimY, iay + ng + 2);
|
||||
const endZ = Math.min(dimZ, iaz + ng + 2);
|
||||
|
||||
for (let xi = begX; xi < endX; ++xi) {
|
||||
const dx = gridx[xi] - vx;
|
||||
const xIdx = xi * iuv;
|
||||
for (let yi = begY; yi < endY; ++yi) {
|
||||
const dy = gridy[yi] - vy;
|
||||
const dxySq = dx * dx + dy * dy;
|
||||
const xyIdx = yi * iu + xIdx;
|
||||
for (let zi = begZ; zi < endZ; ++zi) {
|
||||
const dz = gridz[zi] - vz;
|
||||
const dSq = dxySq + dz * dz;
|
||||
|
||||
if (dSq < rSq) {
|
||||
const idx = zi + xyIdx;
|
||||
|
||||
// if unvisited, make positive
|
||||
if (data[idx] < 0.0) data[idx] *= -1;
|
||||
|
||||
// Project on to the surface of the sphere
|
||||
// sp is the projected point ( dx, dy, dz ) * ( ra / d )
|
||||
const d = Math.sqrt(dSq);
|
||||
const ap = rad / d;
|
||||
const spx = dx * ap + vx;
|
||||
const spy = dy * ap + vy;
|
||||
const spz = dz * ap + vz;
|
||||
|
||||
if (obscured(spx, spy, spz, j, -1) === -1) {
|
||||
const dd = rad - d;
|
||||
if (dd < data[idx]) {
|
||||
data[idx] = dd;
|
||||
idData[idx] = id[i];
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
async function projectPoints() {
|
||||
for (let i = 0; i < n; i += updateChunk) {
|
||||
projectPointsRange(i, Math.min(i + updateChunk, n));
|
||||
|
||||
if (ctx.shouldUpdate) {
|
||||
await ctx.update({ message: 'projecting points', current: i, max: n });
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Vectors for Torus Projection
|
||||
const atob = Vec3();
|
||||
const mid = Vec3();
|
||||
const n1 = Vec3();
|
||||
const n2 = Vec3();
|
||||
/**
|
||||
* `a` and `b` must be resolved indices
|
||||
*/
|
||||
function projectTorus(a: number, b: number) {
|
||||
const rA = radius[a];
|
||||
const rB = radius[b];
|
||||
const dx = atob[0] = px[b] - px[a];
|
||||
const dy = atob[1] = py[b] - py[a];
|
||||
const dz = atob[2] = pz[b] - pz[a];
|
||||
const dSq = dx * dx + dy * dy + dz * dz;
|
||||
|
||||
// This check now redundant as already done in AVHash.withinRadii
|
||||
// if (dSq > ((rA + rB) * (rA + rB))) { return }
|
||||
|
||||
const d = Math.sqrt(dSq);
|
||||
|
||||
// Find angle between a->b vector and the circle
|
||||
// of their intersection by cosine rule
|
||||
const cosA = (rA * rA + d * d - rB * rB) / (2.0 * rA * d);
|
||||
|
||||
// distance along a->b at intersection
|
||||
const dmp = rA * cosA;
|
||||
|
||||
Vec3.normalize(atob, atob);
|
||||
|
||||
// Create normal to line
|
||||
normalToLine(n1, atob);
|
||||
Vec3.normalize(n1, n1);
|
||||
|
||||
// Cross together for second normal vector
|
||||
Vec3.cross(n2, atob, n1);
|
||||
Vec3.normalize(n2, n2);
|
||||
|
||||
// r is radius of circle of intersection
|
||||
const rInt = Math.sqrt(rA * rA - dmp * dmp);
|
||||
|
||||
Vec3.scale(n1, n1, rInt);
|
||||
Vec3.scale(n2, n2, rInt);
|
||||
Vec3.scale(atob, atob, dmp);
|
||||
|
||||
mid[0] = atob[0] + px[a];
|
||||
mid[1] = atob[1] + py[a];
|
||||
mid[2] = atob[2] + pz[a];
|
||||
|
||||
lastClip = -1;
|
||||
|
||||
for (let i = 0; i < probePositions; ++i) {
|
||||
const cost = cosTable[i];
|
||||
const sint = sinTable[i];
|
||||
|
||||
const px = mid[0] + cost * n1[0] + sint * n2[0];
|
||||
const py = mid[1] + cost * n1[1] + sint * n2[1];
|
||||
const pz = mid[2] + cost * n1[2] + sint * n2[2];
|
||||
|
||||
if (obscured(px, py, pz, a, b) === -1) {
|
||||
const iax = Math.floor(scaleFactor * (px - minX));
|
||||
const iay = Math.floor(scaleFactor * (py - minY));
|
||||
const iaz = Math.floor(scaleFactor * (pz - minZ));
|
||||
|
||||
const begX = Math.max(0, iax - ngTorus);
|
||||
const begY = Math.max(0, iay - ngTorus);
|
||||
const begZ = Math.max(0, iaz - ngTorus);
|
||||
|
||||
const endX = Math.min(dimX, iax + ngTorus + 2);
|
||||
const endY = Math.min(dimY, iay + ngTorus + 2);
|
||||
const endZ = Math.min(dimZ, iaz + ngTorus + 2);
|
||||
|
||||
for (let xi = begX; xi < endX; ++xi) {
|
||||
const dx = px - gridx[xi];
|
||||
const xIdx = xi * iuv;
|
||||
|
||||
for (let yi = begY; yi < endY; ++yi) {
|
||||
const dy = py - gridy[yi];
|
||||
const dxySq = dx * dx + dy * dy;
|
||||
const xyIdx = yi * iu + xIdx;
|
||||
|
||||
for (let zi = begZ; zi < endZ; ++zi) {
|
||||
const dz = pz - gridz[zi];
|
||||
const dSq = dxySq + dz * dz;
|
||||
|
||||
const idx = zi + xyIdx;
|
||||
const current = data[idx];
|
||||
|
||||
if (current > 0.0 && dSq < (current * current)) {
|
||||
data[idx] = Math.sqrt(dSq);
|
||||
// Is this grid point closer to a or b?
|
||||
// Take dot product of atob and gridpoint->p (dx, dy, dz)
|
||||
const dp = dx * atob[0] + dy * atob[1] + dz * atob[2];
|
||||
idData[idx] = id[OrderedSet.indexOf(indices, dp < 0.0 ? b : a)];
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
function projectToriiRange(begI: number, endI: number) {
|
||||
for (let i = begI; i < endI; ++i) {
|
||||
const k = OrderedSet.getAt(indices, i);
|
||||
lookup3d.find(px[k], py[k], pz[k], radius[k]);
|
||||
for (let j = 0, jl = neighbours.count; j < jl; ++j) {
|
||||
const l = OrderedSet.getAt(indices, neighbours.indices[j]);
|
||||
if (k < l) projectTorus(k, l);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
async function projectTorii() {
|
||||
for (let i = 0; i < n; i += updateChunk) {
|
||||
projectToriiRange(i, Math.min(i + updateChunk, n));
|
||||
|
||||
if (ctx.shouldUpdate) {
|
||||
await ctx.update({ message: 'projecting torii', current: i, max: n });
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// console.time('MolecularSurface')
|
||||
// console.time('MolecularSurface createState')
|
||||
const { resolution, probeRadius, probePositions } = surfaceData.props;
|
||||
const scaleFactor = 1 / resolution;
|
||||
const ngTorus = Math.max(5, 2 + Math.floor(probeRadius * scaleFactor));
|
||||
|
||||
const cellSize = Vec3.create(surfaceData.maxRadius, surfaceData.maxRadius, surfaceData.maxRadius);
|
||||
Vec3.scale(cellSize, cellSize, 2);
|
||||
const lookup3d = GridLookup3D(surfaceData.positions, surfaceData.boundary, cellSize);
|
||||
const neighbours = lookup3d.result;
|
||||
if (surfaceData.box === null) surfaceData.box = lookup3d.boundary.box;
|
||||
|
||||
const { indices, x: px, y: py, z: pz, id, radius } = surfaceData.positions;
|
||||
const n = OrderedSet.size(indices);
|
||||
|
||||
const pad = surfaceData.maxRadius + resolution;
|
||||
const expandedBox = Box3D.expand(Box3D(), surfaceData.box, Vec3.create(pad, pad, pad));
|
||||
const [minX, minY, minZ] = expandedBox.min;
|
||||
const scaledBox = Box3D.scale(Box3D(), expandedBox, scaleFactor);
|
||||
const dim = Box3D.size(Vec3(), scaledBox);
|
||||
Vec3.ceil(dim, dim);
|
||||
|
||||
const [dimX, dimY, dimZ] = dim;
|
||||
const iu = dimZ, iv = dimY, iuv = iu * iv;
|
||||
|
||||
const { cosTable, sinTable } = getAngleTables(probePositions);
|
||||
|
||||
const space = Tensor.Space(dim, [0, 1, 2], Float32Array);
|
||||
const data = space.create();
|
||||
const idData = space.create();
|
||||
|
||||
data.fill(-1001.0);
|
||||
idData.fill(-1);
|
||||
|
||||
const gridx = fillGridDim(dimX, minX, resolution);
|
||||
const gridy = fillGridDim(dimY, minY, resolution);
|
||||
const gridz = fillGridDim(dimZ, minZ, resolution);
|
||||
|
||||
const updateChunk = Math.ceil(100000 / ((Math.pow(Math.pow(surfaceData.maxRadius, 3), 3) * scaleFactor)));
|
||||
// console.timeEnd('MolecularSurface createState')
|
||||
|
||||
// console.time('MolecularSurface projectPoints')
|
||||
await projectPoints();
|
||||
// console.timeEnd('MolecularSurface projectPoints')
|
||||
|
||||
// console.time('MolecularSurface projectTorii')
|
||||
await projectTorii();
|
||||
// console.timeEnd('MolecularSurface projectTorii')
|
||||
// console.timeEnd('MolecularSurface')
|
||||
|
||||
const field = Tensor.create(space, data);
|
||||
const idField = Tensor.create(space, idData);
|
||||
|
||||
const transform = Mat4.identity();
|
||||
Mat4.fromScaling(transform, Vec3.create(resolution, resolution, resolution));
|
||||
Mat4.setTranslation(transform, expandedBox.min);
|
||||
// console.log({ field, idField, transform, updateChunk })
|
||||
return { field, idField, transform, resolution, maxRadius: surfaceData.maxRadius };
|
||||
}
|
||||
105
src/extensions/sb-ncbr/tunnels/behavior.ts
Normal file
105
src/extensions/sb-ncbr/tunnels/behavior.ts
Normal file
@@ -0,0 +1,105 @@
|
||||
/**
|
||||
* Copyright (c) 2024 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
||||
*
|
||||
* @author Dušan Veľký <dvelky@mail.muni.cz>
|
||||
*/
|
||||
|
||||
import { PluginBehavior } from '../../../mol-plugin/behavior';
|
||||
import { DownloadTunnels } from './actions';
|
||||
import { ParamDefinition as PD } from '../../../mol-util/param-definition';
|
||||
import { PresetStructureRepresentations, StructureRepresentationPresetProvider } from '../../../mol-plugin-state/builder/structure/representation-preset';
|
||||
import { Model, Structure } from '../../../mol-model/structure';
|
||||
import { PluginContext } from '../../../mol-plugin/context';
|
||||
import { StateObjectRef } from '../../../mol-state';
|
||||
import { getTunnelsConfig, TunnelsDataParams } from './props';
|
||||
import { StateTransforms } from '../../../mol-plugin-state/transforms';
|
||||
import { Tunnel, ChannelsDBdata, TunnelDB } from './data-model';
|
||||
import { TunnelShapeProvider, TunnelFromRawData } from './representation';
|
||||
import { ColorGenerator } from '../../meshes/mesh-utils';
|
||||
|
||||
export const SbNcbrTunnels = PluginBehavior.create<{ autoAttach: boolean }>({
|
||||
name: 'sb-ncbr-tunnels',
|
||||
category: 'misc',
|
||||
display: {
|
||||
name: 'SB NCBR Tunnels',
|
||||
},
|
||||
ctor: class extends PluginBehavior.Handler<{ autoAttach: boolean }> {
|
||||
register(): void {
|
||||
this.ctx.state.data.actions.add(DownloadTunnels);
|
||||
this.ctx.builders.structure.representation.registerPreset(TunnelsPreset);
|
||||
}
|
||||
unregister() {
|
||||
this.ctx.state.data.actions.remove(DownloadTunnels);
|
||||
this.ctx.builders.structure.representation.unregisterPreset(TunnelsPreset);
|
||||
}
|
||||
},
|
||||
params: () => ({
|
||||
autoAttach: PD.Boolean(true),
|
||||
})
|
||||
});
|
||||
|
||||
|
||||
export function isApplicable(structure?: Structure): boolean {
|
||||
return (
|
||||
!!structure && structure.models.length === 1 &&
|
||||
Model.hasPdbId(structure.models[0])
|
||||
);
|
||||
}
|
||||
|
||||
export const TunnelsPreset = StructureRepresentationPresetProvider({
|
||||
id: 'sb-ncbr-preset-structure-tunnels',
|
||||
display: {
|
||||
name: 'Tunnels', group: 'Annotation',
|
||||
description: 'Shows Tunnels from ChannelsDB contained in the structure.'
|
||||
},
|
||||
isApplicable(a) {
|
||||
return isApplicable(a.data);
|
||||
},
|
||||
params: (a, plugin) => {
|
||||
return {
|
||||
...StructureRepresentationPresetProvider.CommonParams,
|
||||
...getConfiguredDefaultParams(plugin)
|
||||
};
|
||||
},
|
||||
async apply(ref, params, plugin) {
|
||||
const structureCell = StateObjectRef.resolveAndCheck(plugin.state.data, ref);
|
||||
const structure = structureCell?.obj?.data;
|
||||
if (!structureCell || !structure) return {};
|
||||
|
||||
const update = plugin.build();
|
||||
const webgl = plugin.canvas3dContext?.webgl;
|
||||
const response = await (await fetch(`${params.serverUrl}/channels/${params.serverType}/${structure.model.entryId.toLowerCase()}`)).json();
|
||||
const tunnels: Tunnel[] = [];
|
||||
|
||||
Object.entries(response.Channels as ChannelsDBdata).forEach(([key, values]) => {
|
||||
if (values.length > 0) {
|
||||
values.forEach((item: TunnelDB) => {
|
||||
tunnels.push({ data: item.Profile, props: { id: item.Id, type: item.Type } });
|
||||
});
|
||||
}
|
||||
});
|
||||
|
||||
await tunnels.forEach(async (tunnel) => {
|
||||
await update
|
||||
.toRoot()
|
||||
.apply(TunnelFromRawData, { data: tunnel })
|
||||
.apply(TunnelShapeProvider, {
|
||||
webgl,
|
||||
colorTheme: ColorGenerator.next().value,
|
||||
})
|
||||
.apply(StateTransforms.Representation.ShapeRepresentation3D);
|
||||
await update.commit();
|
||||
});
|
||||
|
||||
const preset = await PresetStructureRepresentations.auto.apply(ref, { ...params }, plugin);
|
||||
|
||||
return { components: preset.components, representations: { ...preset.representations, } };
|
||||
}
|
||||
});
|
||||
|
||||
function getConfiguredDefaultParams(plugin: PluginContext) {
|
||||
const config = getTunnelsConfig(plugin);
|
||||
const params = PD.clone(TunnelsDataParams);
|
||||
PD.setDefaultValues(params, { serverType: config.DefaultServerType, serverUrl: config.DefaultServerUrl });
|
||||
return params;
|
||||
}
|
||||
119
src/extensions/sb-ncbr/tunnels/data-model.ts
Normal file
119
src/extensions/sb-ncbr/tunnels/data-model.ts
Normal file
@@ -0,0 +1,119 @@
|
||||
/**
|
||||
* Copyright (c) 2024 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
||||
*
|
||||
* @author Dušan Veľký <dvelky@mail.muni.cz>
|
||||
*/
|
||||
|
||||
import { WebGLContext } from '../../../mol-gl/webgl/context';
|
||||
import { PluginStateObject } from '../../../mol-plugin-state/objects';
|
||||
import { Color } from '../../../mol-util/color';
|
||||
import { ParamDefinition as PD } from '../../../mol-util/param-definition';
|
||||
|
||||
export interface Profile {
|
||||
Charge: number,
|
||||
Radius: number,
|
||||
FreeRadius: number,
|
||||
T: number,
|
||||
Distance: number,
|
||||
X: number,
|
||||
Y: number,
|
||||
Z: number
|
||||
}
|
||||
|
||||
export interface Layerweightedproperties {
|
||||
Hydrophobicity: number,
|
||||
Hydropathy: number,
|
||||
Polarity: number,
|
||||
Mutability: number
|
||||
}
|
||||
|
||||
export interface LayerGeometry {
|
||||
MinRadius: number,
|
||||
MinFreeRadius: number,
|
||||
StartDistance: number,
|
||||
EndDistance: number,
|
||||
LocalMinimum: boolean,
|
||||
Bottleneck: boolean,
|
||||
bottleneck: boolean
|
||||
}
|
||||
|
||||
export interface Properties {
|
||||
Charge: number,
|
||||
NumPositives: number,
|
||||
NumNegatives: number,
|
||||
Hydrophobicity: number,
|
||||
Hydropathy: number,
|
||||
Polarity: number,
|
||||
Mutability: number
|
||||
}
|
||||
|
||||
export interface LayersInfo {
|
||||
LayerGeometry: LayerGeometry,
|
||||
Residues: string[],
|
||||
FlowIndices: string[],
|
||||
Properties: Properties
|
||||
}
|
||||
|
||||
export interface Layers {
|
||||
ResidueFlow: string[],
|
||||
HetResidues: any[],
|
||||
LayerWeightedProperties: Layerweightedproperties
|
||||
LayersInfo: LayersInfo[]
|
||||
}
|
||||
|
||||
export interface TunnelDB {
|
||||
Type: string,
|
||||
Id: string,
|
||||
Cavity: string,
|
||||
Auto: boolean,
|
||||
Properties: Properties,
|
||||
Profile: Profile[],
|
||||
Layers: Layers
|
||||
};
|
||||
|
||||
export interface ChannelsDBdata {
|
||||
'CSATunnels_MOLE': TunnelDB[],
|
||||
'CSATunnels_Caver': TunnelDB[],
|
||||
'ReviewedChannels_MOLE': TunnelDB[],
|
||||
'ReviewedChannels_Caver': TunnelDB[],
|
||||
'CofactorTunnels_MOLE': TunnelDB[],
|
||||
'CofactorTunnels_Caver': TunnelDB[],
|
||||
'TransmembranePores_MOLE': TunnelDB[],
|
||||
'TransmembranePores_Caver': TunnelDB[],
|
||||
'ProcognateTunnels_MOLE': TunnelDB[],
|
||||
'ProcognateTunnels_Caver': TunnelDB[],
|
||||
'AlphaFillTunnels_MOLE': TunnelDB[],
|
||||
'AlphaFillTunnels_Caver': TunnelDB[]
|
||||
}
|
||||
|
||||
export interface ChannelsCache {
|
||||
Channels: ChannelsDBdata
|
||||
}
|
||||
|
||||
export interface Tunnel {
|
||||
data: Profile[],
|
||||
props: {
|
||||
highlight_label?: string,
|
||||
type?: string,
|
||||
id?: string,
|
||||
label?: string,
|
||||
description?: string
|
||||
}
|
||||
}
|
||||
|
||||
export const TunnelShapeParams = {
|
||||
webgl: PD.Value<WebGLContext | null>(null),
|
||||
colorTheme: PD.Color(Color(0xff0000)),
|
||||
visual: PD.MappedStatic(
|
||||
'mesh',
|
||||
{
|
||||
mesh: PD.Group({ resolution: PD.Numeric(2) }),
|
||||
spheres: PD.Group({ resolution: PD.Numeric(2) })
|
||||
}
|
||||
),
|
||||
samplingRate: PD.Numeric(1, { min: 0.05, max: 1, step: 0.05 }),
|
||||
showRadii: PD.Boolean(false),
|
||||
};
|
||||
|
||||
export class TunnelStateObject extends PluginStateObject.Create<{ tunnel: Tunnel }>({ name: 'Tunnel Entry', typeClass: 'Data' }) { }
|
||||
export class TunnelsStateObject extends PluginStateObject.Create<{ tunnels: Tunnel[] }>({ name: 'Tunnels', typeClass: 'Data' }) { }
|
||||
63
src/extensions/sb-ncbr/tunnels/examples.ts
Normal file
63
src/extensions/sb-ncbr/tunnels/examples.ts
Normal file
@@ -0,0 +1,63 @@
|
||||
/**
|
||||
* Copyright (c) 2024 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
||||
*
|
||||
* @author Dušan Veľký <dvelky@mail.muni.cz>
|
||||
*/
|
||||
|
||||
import { StateTransforms } from '../../../mol-plugin-state/transforms';
|
||||
import { PluginContext } from '../../../mol-plugin/context';
|
||||
import { ChannelsDBdata, Tunnel, TunnelDB } from './data-model';
|
||||
import { TunnelsFromRawData, SelectTunnel, TunnelShapeProvider, TunnelFromRawData } from './representation';
|
||||
|
||||
|
||||
export const DB_URL = 'https://channelsdb2.biodata.ceitec.cz/api/channels/';
|
||||
export const SUB_DB = 'pdb';
|
||||
export const CHANNEL = '1ymg';
|
||||
|
||||
export const URL = `${DB_URL}${SUB_DB}/${CHANNEL}`;
|
||||
|
||||
export async function runVisualizeTunnels(plugin: PluginContext, url: string = URL) {
|
||||
const update = plugin.build();
|
||||
const webgl = plugin.canvas3dContext?.webgl;
|
||||
|
||||
const response = await (await fetch(url)).json();
|
||||
|
||||
const tunnels: Tunnel[] = [];
|
||||
Object.entries(response.Channels as ChannelsDBdata).forEach(([key, values]) => {
|
||||
if (values.length > 0) {
|
||||
values.forEach((item: TunnelDB) => {
|
||||
tunnels.push({ data: item.Profile, props: { id: item.Id, type: item.Type } });
|
||||
});
|
||||
}
|
||||
});
|
||||
|
||||
update
|
||||
.toRoot()
|
||||
.apply(TunnelsFromRawData, { data: tunnels })
|
||||
.apply(SelectTunnel)
|
||||
.apply(TunnelShapeProvider, {
|
||||
webgl,
|
||||
})
|
||||
.apply(StateTransforms.Representation.ShapeRepresentation3D);
|
||||
|
||||
await update.commit();
|
||||
}
|
||||
|
||||
export async function runVisualizeTunnel(plugin: PluginContext) {
|
||||
const update = plugin.build();
|
||||
const webgl = plugin.canvas3dContext?.webgl;
|
||||
|
||||
const response = await (await fetch(URL)).json();
|
||||
|
||||
const tunnel = response.Channels.TransmembranePores_MOLE[0];
|
||||
|
||||
update
|
||||
.toRoot()
|
||||
.apply(TunnelFromRawData, { data: { data: tunnel.Profile, props: { id: tunnel.Id, type: tunnel.Type } } })
|
||||
.apply(TunnelShapeProvider, {
|
||||
webgl,
|
||||
})
|
||||
.apply(StateTransforms.Representation.ShapeRepresentation3D);
|
||||
|
||||
await update.commit();
|
||||
}
|
||||
27
src/extensions/sb-ncbr/tunnels/props.ts
Normal file
27
src/extensions/sb-ncbr/tunnels/props.ts
Normal file
@@ -0,0 +1,27 @@
|
||||
import { PluginConfigItem } from '../../../mol-plugin/config';
|
||||
import { PluginContext } from '../../../mol-plugin/context';
|
||||
import { ParamDefinition as PD } from '../../../mol-util/param-definition';
|
||||
|
||||
export namespace TunnelsData {
|
||||
export const DefaultServerUrl = 'https://channelsdb2.biodata.ceitec.cz/api';
|
||||
export const DefaultServerType = 'pdb';
|
||||
}
|
||||
|
||||
export const TunnelsDataParams = {
|
||||
serverType: PD.Select('pdb', [['pdb', 'pdb']] as const),
|
||||
serverUrl: PD.Text(TunnelsData.DefaultServerUrl)
|
||||
};
|
||||
export type TunnelsDataParams = typeof TunnelsDataParams
|
||||
|
||||
export const TunnelsServerConfig = {
|
||||
DefaultServerUrl: new PluginConfigItem('channelsdb-server', 'https://channelsdb2.biodata.ceitec.cz/api'),
|
||||
DefaultServerType: new PluginConfigItem<'pdb'>('serverType', 'pdb')
|
||||
};
|
||||
|
||||
export function getTunnelsConfig(plugin: PluginContext): { [key in keyof typeof TunnelsServerConfig]: NonNullable<typeof TunnelsServerConfig[key]['defaultValue']> } {
|
||||
return {
|
||||
DefaultServerUrl: plugin.config.get(TunnelsServerConfig.DefaultServerUrl) ?? TunnelsServerConfig.DefaultServerUrl.defaultValue ?? TunnelsData.DefaultServerUrl,
|
||||
DefaultServerType: plugin.config.get(TunnelsServerConfig.DefaultServerType) ?? TunnelsServerConfig.DefaultServerType.defaultValue ?? TunnelsData.DefaultServerType,
|
||||
};
|
||||
}
|
||||
|
||||
102
src/extensions/sb-ncbr/tunnels/representation.ts
Normal file
102
src/extensions/sb-ncbr/tunnels/representation.ts
Normal file
@@ -0,0 +1,102 @@
|
||||
/**
|
||||
* Copyright (c) 2024 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
||||
*
|
||||
* @author Dušan Veľký <dvelky@mail.muni.cz>
|
||||
*/
|
||||
|
||||
import { PluginStateObject } from '../../../mol-plugin-state/objects';
|
||||
import { StateTransformer } from '../../../mol-state';
|
||||
import { TunnelStateObject, Tunnel, TunnelShapeParams, TunnelsStateObject } from './data-model';
|
||||
import { ParamDefinition as PD } from '../../../mol-util/param-definition';
|
||||
import { Mesh } from '../../../mol-geo/geometry/mesh/mesh';
|
||||
import { Task } from '../../../mol-task';
|
||||
import { createTunnelShape, createSpheresShape } from './algorithm';
|
||||
|
||||
const Transform = StateTransformer.builderFactory('sb-ncbr-tunnels');
|
||||
|
||||
export const TunnelsFromRawData = Transform({
|
||||
name: 'sb-ncbr-tunnels-from-data',
|
||||
display: { name: 'Tunnels' },
|
||||
from: PluginStateObject.Root,
|
||||
to: TunnelsStateObject,
|
||||
params: {
|
||||
data: PD.Value<Tunnel[]>([]),
|
||||
},
|
||||
})({
|
||||
apply({ params }) {
|
||||
return new TunnelsStateObject({ tunnels: params.data });
|
||||
},
|
||||
});
|
||||
|
||||
export const SelectTunnel = Transform({
|
||||
name: 'sb-ncbr-tunnel-from-tunnels',
|
||||
display: { name: 'Tunnel Selection' },
|
||||
from: TunnelsStateObject,
|
||||
to: TunnelStateObject,
|
||||
params: a => {
|
||||
return {
|
||||
index: PD.Numeric(0, { min: 0, max: a!.data.tunnels.length - 1, step: 1 })
|
||||
};
|
||||
}
|
||||
})({
|
||||
apply({ a, params }) {
|
||||
return new TunnelStateObject({ tunnel: a.data.tunnels[params.index] });
|
||||
}
|
||||
});
|
||||
|
||||
export const TunnelFromRawData = Transform({
|
||||
name: 'sb-ncbr-tunnel-from-data',
|
||||
display: { name: 'Tunnel Entry' },
|
||||
from: PluginStateObject.Root,
|
||||
to: TunnelStateObject,
|
||||
params: {
|
||||
data: PD.Value<Tunnel>(undefined as any, { isHidden: true })
|
||||
},
|
||||
})({
|
||||
apply({ params }) {
|
||||
return new TunnelStateObject({ tunnel: params.data });
|
||||
},
|
||||
});
|
||||
|
||||
export const TunnelShapeProvider = Transform({
|
||||
name: 'sb-ncbr-tunnel-shape-provider',
|
||||
display: { name: 'Tunnel' },
|
||||
from: TunnelStateObject,
|
||||
to: PluginStateObject.Shape.Provider,
|
||||
params: a => { return TunnelShapeParams; },
|
||||
})({
|
||||
apply({ a, params }) {
|
||||
return Task.create('Tunnel Shape Representation', async ctx => {
|
||||
return new PluginStateObject.Shape.Provider({
|
||||
label: 'Surface',
|
||||
data: { params, data: a.data },
|
||||
params: Mesh.Params,
|
||||
geometryUtils: Mesh.Utils,
|
||||
getShape: (_, data, __, mesh) => {
|
||||
if (data.params.visual.name === 'mesh' && !data.params.showRadii) {
|
||||
return createTunnelShape({
|
||||
tunnel: data.data.tunnel,
|
||||
color: data.params.colorTheme,
|
||||
resolution: data.params.visual.params.resolution,
|
||||
sampleRate: data.params.samplingRate,
|
||||
webgl: data.params.webgl, prev: mesh
|
||||
});
|
||||
}
|
||||
return createSpheresShape({
|
||||
tunnel: data.data.tunnel,
|
||||
color: data.params.colorTheme,
|
||||
resolution: data.params.visual.params.resolution,
|
||||
sampleRate: data.params.samplingRate,
|
||||
showRadii: data.params.showRadii, prev: mesh
|
||||
});
|
||||
}
|
||||
}, {
|
||||
label: a.data.tunnel.props.label ?? 'Tunnel',
|
||||
description: a.data.tunnel.props.description
|
||||
?? (a.data.tunnel.props.type && a.data.tunnel.props.id)
|
||||
? `${a.data.tunnel.props.type} ${a.data.tunnel.props.id}`
|
||||
: '',
|
||||
});
|
||||
});
|
||||
},
|
||||
});
|
||||
@@ -28,8 +28,6 @@ interface ICamera {
|
||||
readonly fogNear: number,
|
||||
}
|
||||
|
||||
const tmpPos1 = Vec3();
|
||||
const tmpPos2 = Vec3();
|
||||
const tmpClip = Vec4();
|
||||
|
||||
class Camera implements ICamera {
|
||||
@@ -186,14 +184,11 @@ class Camera implements ICamera {
|
||||
|
||||
/** World space pixel size at given `point` */
|
||||
getPixelSize(point: Vec3) {
|
||||
// project -> unproject of `point` does not exactly return the same
|
||||
// to get a sufficiently accurate measure we unproject the original
|
||||
// clip position in addition to the one shifted by one pixel
|
||||
this.project(tmpClip, point);
|
||||
this.unproject(tmpPos1, tmpClip);
|
||||
tmpClip[0] += 1;
|
||||
this.unproject(tmpPos2, tmpClip);
|
||||
return Vec3.distance(tmpPos1, tmpPos2);
|
||||
const w = tmpClip[3];
|
||||
const rx = this.viewport.width;
|
||||
const P00 = this.projection[0];
|
||||
return (2 / w) / (rx * Math.abs(P00));
|
||||
}
|
||||
|
||||
constructor(state?: Partial<Camera.Snapshot>, viewport = Viewport.create(0, 0, 128, 128)) {
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/**
|
||||
* Copyright (c) 2018-2019 Mol* contributors, licensed under MIT, See LICENSE file for more info.
|
||||
* Copyright (c) 2018-2024 Mol* contributors, licensed under MIT, See LICENSE file for more info.
|
||||
*
|
||||
* @author David Sehnal <david.sehnal@gmail.com>
|
||||
*/
|
||||
@@ -87,22 +87,48 @@ class CameraTransitionManager {
|
||||
namespace CameraTransitionManager {
|
||||
export type TransitionFunc = (out: Camera.Snapshot, t: number, source: Camera.Snapshot, target: Camera.Snapshot) => void
|
||||
|
||||
const _rot = Quat.identity();
|
||||
const _rotUp = Quat.identity();
|
||||
const _rotDist = Quat.identity();
|
||||
|
||||
const _sourcePosition = Vec3();
|
||||
const _targetPosition = Vec3();
|
||||
|
||||
export function defaultTransition(out: Camera.Snapshot, t: number, source: Camera.Snapshot, target: Camera.Snapshot): void {
|
||||
Camera.copySnapshot(out, target);
|
||||
|
||||
// Rotate up
|
||||
Quat.slerp(_rot, Quat.Identity, Quat.rotationTo(_rot, source.up, target.up), t);
|
||||
Vec3.transformQuat(out.up, source.up, _rot);
|
||||
Quat.slerp(_rotUp, Quat.Identity, Quat.rotationTo(_rotUp, source.up, target.up), t);
|
||||
Vec3.transformQuat(out.up, source.up, _rotUp);
|
||||
|
||||
// Lerp target, position & radius
|
||||
Vec3.lerp(out.target, source.target, target.target, t);
|
||||
Vec3.lerp(out.position, source.position, target.position, t);
|
||||
|
||||
// Interpolate distance
|
||||
const distSource = Vec3.distance(source.target, source.position);
|
||||
const distTarget = Vec3.distance(target.target, target.position);
|
||||
const dist = lerp(distSource, distTarget, t);
|
||||
|
||||
// Rotate between source and targer direction
|
||||
Vec3.sub(_sourcePosition, source.position, source.target);
|
||||
Vec3.normalize(_sourcePosition, _sourcePosition);
|
||||
|
||||
Vec3.sub(_targetPosition, target.position, target.target);
|
||||
Vec3.normalize(_targetPosition, _targetPosition);
|
||||
|
||||
Quat.rotationTo(_rotDist, _sourcePosition, _targetPosition);
|
||||
Quat.slerp(_rotDist, Quat.Identity, _rotDist, t);
|
||||
|
||||
Vec3.transformQuat(_sourcePosition, _sourcePosition, _rotDist);
|
||||
Vec3.scale(_sourcePosition, _sourcePosition, dist);
|
||||
|
||||
Vec3.add(out.position, out.target, _sourcePosition);
|
||||
|
||||
// Interpolate radius
|
||||
out.radius = lerp(source.radius, target.radius, t);
|
||||
// TODO take change of `clipFar` into account
|
||||
out.radiusMax = lerp(source.radiusMax, target.radiusMax, t);
|
||||
|
||||
// Lerp fov & fog
|
||||
// Interpolate fov & fog
|
||||
out.fov = lerp(source.fov, target.fov, t);
|
||||
out.fog = lerp(source.fog, target.fog, t);
|
||||
}
|
||||
|
||||
@@ -1,12 +1,12 @@
|
||||
/**
|
||||
* Copyright (c) 2018-2023 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
||||
* Copyright (c) 2018-2024 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
||||
*
|
||||
* @author Alexander Rose <alexander.rose@weirdbyte.de>
|
||||
* @author David Sehnal <david.sehnal@gmail.com>
|
||||
* @author Gianluca Tomasello <giagitom@gmail.com>
|
||||
*/
|
||||
|
||||
import { BehaviorSubject, Subscription } from 'rxjs';
|
||||
import { BehaviorSubject, Subject, Subscription, debounceTime, merge } from 'rxjs';
|
||||
import { now } from '../mol-util/now';
|
||||
import { Vec3, Vec2 } from '../mol-math/linear-algebra';
|
||||
import { InputObserver, ModifiersKeys, ButtonsType } from '../mol-util/input/input-observer';
|
||||
@@ -44,6 +44,8 @@ import { degToRad, radToDeg } from '../mol-math/misc';
|
||||
import { AssetManager } from '../mol-util/assets';
|
||||
import { deepClone } from '../mol-util/object';
|
||||
import { HiZParams, HiZPass } from './passes/hi-z';
|
||||
import { IlluminationParams } from './passes/illumination';
|
||||
import { isMobileBrowser } from '../mol-util/browser';
|
||||
|
||||
export const Canvas3DParams = {
|
||||
camera: PD.Group({
|
||||
@@ -87,11 +89,13 @@ export const Canvas3DParams = {
|
||||
sceneRadiusFactor: PD.Numeric(1, { min: 1, max: 10, step: 0.1 }),
|
||||
transparentBackground: PD.Boolean(false),
|
||||
dpoitIterations: PD.Numeric(2, { min: 1, max: 10, step: 1 }),
|
||||
pickPadding: PD.Numeric(3, { min: 0, max: 10, step: 1 }, { description: 'extra pixels to around target to check in case target is empty' }),
|
||||
pickPadding: PD.Numeric(3, { min: 0, max: 10, step: 1 }, { description: 'Extra pixels to around target to check in case target is empty.' }),
|
||||
userInteractionReleaseMs: PD.Numeric(250, { min: 0, max: 1000, step: 1 }, { description: 'The time before the user is not considered interacting anymore.' }),
|
||||
|
||||
multiSample: PD.Group(MultiSampleParams),
|
||||
postprocessing: PD.Group(PostprocessingParams),
|
||||
marking: PD.Group(MarkingParams),
|
||||
illumination: PD.Group(IlluminationParams),
|
||||
hiZ: PD.Group(HiZParams),
|
||||
renderer: PD.Group(RendererParams),
|
||||
trackball: PD.Group(TrackballControlsParams),
|
||||
@@ -119,7 +123,9 @@ interface Canvas3DContext {
|
||||
readonly contextRestored?: BehaviorSubject<now.Timestamp>
|
||||
readonly assetManager: AssetManager
|
||||
readonly changed?: BehaviorSubject<undefined>
|
||||
readonly pixelScale: number
|
||||
|
||||
syncPixelScale(): void
|
||||
setProps: (props?: Partial<Canvas3DContext.Props>) => void
|
||||
dispose: (options?: Partial<{ doNotForceWebGLContextLoss: boolean }>) => void
|
||||
}
|
||||
@@ -139,6 +145,7 @@ namespace Canvas3DContext {
|
||||
export type Attribs = typeof DefaultAttribs
|
||||
|
||||
export const Params = {
|
||||
resolutionMode: PD.Select('auto', PD.arrayToOptions(['auto', 'scaled', 'native'] as const)),
|
||||
pixelScale: PD.Numeric(1, { min: 0.1, max: 2, step: 0.05 }),
|
||||
pickScale: PD.Numeric(0.25, { min: 0.1, max: 1, step: 0.05 }),
|
||||
transparency: PD.Select('wboit', [['blended', 'Blended'], ['wboit', 'Weighted, Blended'], ['dpoit', 'Depth Peeling']] as const),
|
||||
@@ -163,7 +170,21 @@ namespace Canvas3DContext {
|
||||
});
|
||||
if (gl === null) throw new Error('Could not create a WebGL rendering context');
|
||||
|
||||
const { pixelScale, pickScale, transparency } = p;
|
||||
const getPixelScale = () => {
|
||||
const scaled = (p.pixelScale / (typeof window !== 'undefined' ? (window?.devicePixelRatio || 1) : 1));
|
||||
if (p.resolutionMode === 'auto') {
|
||||
return isMobileBrowser() ? scaled : p.pixelScale;
|
||||
}
|
||||
return p.resolutionMode === 'native' ? p.pixelScale : scaled;
|
||||
};
|
||||
const syncPixelScale = () => {
|
||||
const pixelScale = getPixelScale();
|
||||
input.setPixelScale(pixelScale);
|
||||
webgl.setPixelScale(pixelScale);
|
||||
};
|
||||
|
||||
const { pickScale, transparency } = p;
|
||||
const pixelScale = getPixelScale();
|
||||
const input = InputObserver.fromElement(canvas, { pixelScale, preventGestures: true });
|
||||
const webgl = createContext(gl, { pixelScale });
|
||||
const passes = new Passes(webgl, assetManager, { pickScale, transparency });
|
||||
@@ -224,16 +245,27 @@ namespace Canvas3DContext {
|
||||
contextRestored: webgl.contextRestored,
|
||||
assetManager,
|
||||
changed,
|
||||
get pixelScale() { return getPixelScale(); },
|
||||
|
||||
syncPixelScale,
|
||||
setProps: (props?: Partial<Props>) => {
|
||||
if (!props) return;
|
||||
|
||||
let hasChanged = false;
|
||||
let pixelScaleNeedsUpdate = false;
|
||||
|
||||
if (props.resolutionMode !== undefined && props.resolutionMode !== p.resolutionMode) {
|
||||
p.resolutionMode = props.resolutionMode;
|
||||
pixelScaleNeedsUpdate = true;
|
||||
}
|
||||
|
||||
if (props.pixelScale !== undefined && props.pixelScale !== p.pixelScale) {
|
||||
p.pixelScale = props.pixelScale;
|
||||
input.setPixelScale(props.pixelScale);
|
||||
webgl.setPixelScale(props.pixelScale);
|
||||
pixelScaleNeedsUpdate = true;
|
||||
}
|
||||
|
||||
if (pixelScaleNeedsUpdate) {
|
||||
syncPixelScale();
|
||||
a.handleResize();
|
||||
hasChanged = true;
|
||||
}
|
||||
@@ -278,7 +310,7 @@ interface Canvas3D {
|
||||
* Function for external "animation" control
|
||||
* Calls commit.
|
||||
*/
|
||||
tick(t: now.Timestamp, options?: { isSynchronous?: boolean, manualDraw?: boolean }): void
|
||||
tick(t: now.Timestamp, options?: { isSynchronous?: boolean, manualDraw?: boolean, updateControls?: boolean }): void
|
||||
update(repr?: Representation.Any, keepBoundingSphere?: boolean): void
|
||||
clear(): void
|
||||
syncVisibility(): void
|
||||
@@ -346,6 +378,7 @@ namespace Canvas3D {
|
||||
const reprRenderObjects = new Map<Representation.Any, Set<GraphicsRenderObject>>();
|
||||
const reprUpdatedSubscriptions = new Map<Representation.Any, Subscription>();
|
||||
const reprCount = new BehaviorSubject(0);
|
||||
const interactionEvent = new Subject<void>();
|
||||
|
||||
let startTime = now();
|
||||
const didDraw = new BehaviorSubject<now.Timestamp>(0 as now.Timestamp);
|
||||
@@ -443,6 +476,8 @@ namespace Canvas3D {
|
||||
scene.update(void 0, true);
|
||||
helper.handle.scene.update(void 0, true);
|
||||
helper.camera.scene.update(void 0, true);
|
||||
|
||||
interactionEvent.next();
|
||||
}
|
||||
return changed;
|
||||
}
|
||||
@@ -460,6 +495,8 @@ namespace Canvas3D {
|
||||
return changed;
|
||||
}
|
||||
|
||||
let fenceSync: WebGLSync | null = null;
|
||||
|
||||
function render(force: boolean) {
|
||||
if (webgl.isContextLost) return false;
|
||||
|
||||
@@ -474,6 +511,14 @@ namespace Canvas3D {
|
||||
y > gl.drawingBufferHeight || y + height < 0
|
||||
) return false;
|
||||
|
||||
if (fenceSync !== null) {
|
||||
if (webgl.checkSyncStatus(fenceSync)) {
|
||||
fenceSync = null;
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
const markingUpdated = resolveMarking() && (renderer.props.colorMarker || p.marking.enabled);
|
||||
|
||||
let didRender = false;
|
||||
@@ -483,29 +528,55 @@ namespace Canvas3D {
|
||||
const shouldRender = force || cameraChanged || resized || forceNextRender;
|
||||
forceNextRender = false;
|
||||
|
||||
const multiSampleChanged = multiSampleHelper.update(markingUpdated || shouldRender, p.multiSample);
|
||||
|
||||
if (shouldRender || multiSampleChanged || markingUpdated) {
|
||||
let cam: Camera | StereoCamera = camera;
|
||||
if (p.camera.stereo.name === 'on') {
|
||||
stereoCamera.update();
|
||||
cam = stereoCamera;
|
||||
if (passes.illumination.supported && p.illumination.enabled) {
|
||||
if (shouldRender || markingUpdated) {
|
||||
renderer.setOcclusionTest(null);
|
||||
passes.illumination.reset();
|
||||
}
|
||||
|
||||
if (isTimingMode) webgl.timer.mark('Canvas3D.render', true);
|
||||
const ctx = { renderer, camera: cam, scene, helper };
|
||||
if (MultiSamplePass.isEnabled(p.multiSample)) {
|
||||
const forceOn = p.multiSample.reduceFlicker && !cameraChanged && markingUpdated && !controls.isAnimating;
|
||||
multiSampleHelper.render(ctx, p, true, forceOn);
|
||||
} else {
|
||||
passes.draw.render(ctx, p, true);
|
||||
}
|
||||
hiZ.render(camera);
|
||||
if (isTimingMode) webgl.timer.markEnd('Canvas3D.render');
|
||||
if (passes.illumination.shouldRender(p)
|
||||
&& ((!isActivelyInteracting && scene.count > 0) || passes.illumination.iteration === 0 || p.userInteractionReleaseMs === 0)
|
||||
) {
|
||||
if (isTimingMode) webgl.timer.mark('Canvas3D.render', { captureStats: true });
|
||||
const ctx = { renderer, camera, scene, helper };
|
||||
passes.illumination.render(ctx, p, true);
|
||||
if (isTimingMode) webgl.timer.markEnd('Canvas3D.render');
|
||||
|
||||
// if only marking has updated, do not set the flag to dirty
|
||||
pickHelper.dirty = pickHelper.dirty || shouldRender;
|
||||
didRender = true;
|
||||
// if only marking has updated, do not set the flag to dirty
|
||||
pickHelper.dirty = pickHelper.dirty || shouldRender;
|
||||
didRender = true;
|
||||
}
|
||||
} else {
|
||||
const multiSampleChanged = multiSampleHelper.update(markingUpdated || shouldRender, p.multiSample);
|
||||
|
||||
if (shouldRender || multiSampleChanged || markingUpdated) {
|
||||
renderer.setOcclusionTest(hiZ.isOccluded);
|
||||
|
||||
let cam: Camera | StereoCamera = camera;
|
||||
if (p.camera.stereo.name === 'on') {
|
||||
stereoCamera.update();
|
||||
cam = stereoCamera;
|
||||
}
|
||||
|
||||
if (isTimingMode) webgl.timer.mark('Canvas3D.render', { captureStats: true });
|
||||
const ctx = { renderer, camera: cam, scene, helper };
|
||||
if (MultiSamplePass.isEnabled(p.multiSample)) {
|
||||
const forceOn = p.multiSample.reduceFlicker && !cameraChanged && markingUpdated && !controls.isAnimating;
|
||||
multiSampleHelper.render(ctx, p, true, forceOn);
|
||||
} else {
|
||||
passes.draw.render(ctx, p, true);
|
||||
}
|
||||
hiZ.render(camera);
|
||||
if (isTimingMode) webgl.timer.markEnd('Canvas3D.render');
|
||||
|
||||
// if only marking has updated, do not set the flag to dirty
|
||||
pickHelper.dirty = pickHelper.dirty || shouldRender;
|
||||
didRender = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (didRender) {
|
||||
fenceSync = webgl.getFenceSync();
|
||||
}
|
||||
|
||||
return didRender;
|
||||
@@ -527,9 +598,15 @@ namespace Canvas3D {
|
||||
|
||||
let animationFrameHandle = 0;
|
||||
|
||||
function tick(t: now.Timestamp, options?: { isSynchronous?: boolean, manualDraw?: boolean }) {
|
||||
function tick(t: now.Timestamp, options?: { isSynchronous?: boolean, manualDraw?: boolean, updateControls?: boolean }) {
|
||||
currentTime = t;
|
||||
commit(options?.isSynchronous);
|
||||
|
||||
// update the controler before the camera transition
|
||||
if (options?.updateControls) {
|
||||
controls.update(currentTime);
|
||||
}
|
||||
|
||||
camera.transition.tick(currentTime);
|
||||
hiZ.tick();
|
||||
|
||||
@@ -768,11 +845,13 @@ namespace Canvas3D {
|
||||
transparentBackground: p.transparentBackground,
|
||||
dpoitIterations: p.dpoitIterations,
|
||||
pickPadding: p.pickPadding,
|
||||
userInteractionReleaseMs: p.userInteractionReleaseMs,
|
||||
viewport: p.viewport,
|
||||
|
||||
postprocessing: { ...p.postprocessing },
|
||||
marking: { ...p.marking },
|
||||
multiSample: { ...p.multiSample },
|
||||
illumination: { ...p.illumination },
|
||||
hiZ: { ...hiZ.props },
|
||||
renderer: { ...renderer.props },
|
||||
trackball: { ...controls.props },
|
||||
@@ -808,6 +887,36 @@ namespace Canvas3D {
|
||||
requestDraw();
|
||||
});
|
||||
|
||||
// Monitor user interactions
|
||||
let isDragging = false;
|
||||
let isActivelyInteracting = false;
|
||||
let interactionSubs = [
|
||||
input.drag.subscribe(() => {
|
||||
isDragging = true;
|
||||
}),
|
||||
input.interactionEnd.subscribe(() => {
|
||||
isDragging = false;
|
||||
}),
|
||||
merge(
|
||||
input.drag,
|
||||
input.pinch,
|
||||
input.wheel,
|
||||
input.interactionEnd,
|
||||
).subscribe(() => {
|
||||
interactionEvent.next();
|
||||
}),
|
||||
interactionEvent.subscribe(() => {
|
||||
isActivelyInteracting = true;
|
||||
}),
|
||||
interactionEvent.pipe(
|
||||
debounceTime(p.userInteractionReleaseMs)
|
||||
).subscribe(() => {
|
||||
isActivelyInteracting = isDragging;
|
||||
if (!isDragging) requestDraw();
|
||||
}),
|
||||
];
|
||||
|
||||
|
||||
//
|
||||
|
||||
if (isDebugMode && canvas) {
|
||||
@@ -863,6 +972,7 @@ namespace Canvas3D {
|
||||
reprRenderObjects.clear();
|
||||
scene.clear();
|
||||
helper.debug.clear();
|
||||
if (fenceSync !== null) webgl.deleteSync(fenceSync);
|
||||
requestDraw();
|
||||
reprCount.next(reprRenderObjects.size);
|
||||
},
|
||||
@@ -956,6 +1066,7 @@ namespace Canvas3D {
|
||||
if (props.transparentBackground !== undefined) p.transparentBackground = props.transparentBackground;
|
||||
if (props.dpoitIterations !== undefined) p.dpoitIterations = props.dpoitIterations;
|
||||
if (props.pickPadding !== undefined) p.pickPadding = props.pickPadding;
|
||||
if (props.userInteractionReleaseMs !== undefined) p.userInteractionReleaseMs = props.userInteractionReleaseMs;
|
||||
if (props.viewport !== undefined) {
|
||||
const doNotUpdate = p.viewport === props.viewport ||
|
||||
(p.viewport.name === props.viewport.name && shallowEqual(p.viewport.params, props.viewport.params));
|
||||
@@ -975,6 +1086,7 @@ namespace Canvas3D {
|
||||
}
|
||||
if (props.postprocessing) Object.assign(p.postprocessing, props.postprocessing);
|
||||
if (props.marking) Object.assign(p.marking, props.marking);
|
||||
if (props.illumination) Object.assign(p.illumination, props.illumination);
|
||||
if (props.multiSample) Object.assign(p.multiSample, props.multiSample);
|
||||
if (props.hiZ) hiZ.setProps(props.hiZ);
|
||||
if (props.renderer) renderer.setProps(props.renderer);
|
||||
@@ -1015,6 +1127,10 @@ namespace Canvas3D {
|
||||
dispose: () => {
|
||||
contextRestoredSub.unsubscribe();
|
||||
ctxChangedSub?.unsubscribe();
|
||||
|
||||
for (const s of interactionSubs) s.unsubscribe();
|
||||
interactionSubs = [];
|
||||
|
||||
cancelAnimationFrame(animationFrameHandle);
|
||||
|
||||
markBuffer = [];
|
||||
@@ -1025,6 +1141,7 @@ namespace Canvas3D {
|
||||
renderer.dispose();
|
||||
interactionHelper.dispose();
|
||||
hiZ.dispose();
|
||||
if (fenceSync !== null) webgl.deleteSync(fenceSync);
|
||||
|
||||
removeConsoleStatsProvider(consoleStats);
|
||||
}
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
*
|
||||
* @author Alexander Rose <alexander.rose@weirdbyte.de>
|
||||
* @author David Sehnal <david.sehnal@gmail.com>
|
||||
* @author Herman Bergwerf <post@hbergwerf.nl>
|
||||
*
|
||||
* This code has been modified from https://github.com/mrdoob/three.js/,
|
||||
* copyright (c) 2010-2018 three.js authors. MIT License
|
||||
@@ -10,7 +11,7 @@
|
||||
|
||||
import { Quat, Vec2, Vec3, EPSILON } from '../../mol-math/linear-algebra';
|
||||
import { Viewport } from '../camera/util';
|
||||
import { InputObserver, DragInput, WheelInput, PinchInput, ButtonsType, ModifiersKeys, GestureInput, KeyInput, MoveInput } from '../../mol-util/input/input-observer';
|
||||
import { InputObserver, DragInput, WheelInput, PinchInput, ButtonsType, ModifiersKeys, KeyInput, MoveInput } from '../../mol-util/input/input-observer';
|
||||
import { ParamDefinition as PD } from '../../mol-util/param-definition';
|
||||
import { Camera } from '../camera';
|
||||
import { absMax, degToRad } from '../../mol-math/misc';
|
||||
@@ -67,7 +68,7 @@ export const TrackballControlsParams = {
|
||||
animate: PD.MappedStatic('off', {
|
||||
off: PD.EmptyGroup(),
|
||||
spin: PD.Group({
|
||||
speed: PD.Numeric(1, { min: -20, max: 20, step: 1 }),
|
||||
speed: PD.Numeric(1, { min: -20, max: 20, step: 1 }, { description: 'Rotation speed in radians per second' }),
|
||||
}, { description: 'Spin the 3D scene around the x-axis in view space' }),
|
||||
rock: PD.Group({
|
||||
speed: PD.Numeric(0.3, { min: -5, max: 5, step: 0.1 }),
|
||||
@@ -134,7 +135,6 @@ namespace TrackballControls {
|
||||
const interactionEndSub = input.interactionEnd.subscribe(onInteractionEnd);
|
||||
const wheelSub = input.wheel.subscribe(onWheel);
|
||||
const pinchSub = input.pinch.subscribe(onPinch);
|
||||
const gestureSub = input.gesture.subscribe(onGesture);
|
||||
const keyDownSub = input.keyDown.subscribe(onKeyDown);
|
||||
const keyUpSub = input.keyUp.subscribe(onKeyUp);
|
||||
const moveSub = input.move.subscribe(onMove);
|
||||
@@ -614,18 +614,27 @@ namespace TrackballControls {
|
||||
}
|
||||
}
|
||||
|
||||
function onPinch({ fractionDelta, buttons, modifiers }: PinchInput) {
|
||||
if (Binding.match(b.scrollZoom, buttons, modifiers)) {
|
||||
_isInteracting = true;
|
||||
function onPinch({ isStart, startX, startY, centerPageX, centerPageY, fractionDelta, buttons, modifiers }: PinchInput) {
|
||||
if (outsideViewport(startX, startY)) return;
|
||||
|
||||
const pan = Binding.match(b.dragPan, buttons, modifiers);
|
||||
const zoom = Binding.match(b.scrollZoom, buttons, modifiers);
|
||||
_isInteracting = pan || zoom;
|
||||
|
||||
if (pan) {
|
||||
getMouseOnScreen(centerPageX, centerPageY);
|
||||
if (isStart) {
|
||||
Vec2.copy(_panStart, mouseOnScreenVec2);
|
||||
Vec2.copy(_panEnd, _panStart);
|
||||
} else {
|
||||
Vec2.copy(_panEnd, mouseOnScreenVec2);
|
||||
}
|
||||
}
|
||||
if (zoom) {
|
||||
_zoomEnd[1] += p.gestureScaleFactor * fractionDelta;
|
||||
}
|
||||
}
|
||||
|
||||
function onGesture({ deltaScale }: GestureInput) {
|
||||
_isInteracting = true;
|
||||
_zoomEnd[1] += p.gestureScaleFactor * deltaScale;
|
||||
}
|
||||
|
||||
function onMove({ movementX, movementY }: MoveInput) {
|
||||
if (!input.pointerLock || movementX === undefined || movementY === undefined) return;
|
||||
|
||||
@@ -804,7 +813,6 @@ namespace TrackballControls {
|
||||
dragSub.unsubscribe();
|
||||
wheelSub.unsubscribe();
|
||||
pinchSub.unsubscribe();
|
||||
gestureSub.unsubscribe();
|
||||
interactionEndSub.unsubscribe();
|
||||
keyDownSub.unsubscribe();
|
||||
keyUpSub.unsubscribe();
|
||||
@@ -817,8 +825,8 @@ namespace TrackballControls {
|
||||
function spin(deltaT: number) {
|
||||
if (p.animate.name !== 'spin' || p.animate.params.speed === 0 || _isInteracting) return;
|
||||
|
||||
const frameSpeed = p.animate.params.speed / 1000;
|
||||
_spinSpeed[0] = 60 * Math.min(Math.abs(deltaT), 1000 / 8) / 1000 * frameSpeed;
|
||||
const radPerMs = p.animate.params.speed / 1000;
|
||||
_spinSpeed[0] = deltaT * radPerMs / getRotateFactor();
|
||||
Vec2.add(_rotCurr, _rotPrev, _spinSpeed);
|
||||
}
|
||||
|
||||
|
||||
@@ -310,8 +310,29 @@ export class BackgroundPass {
|
||||
);
|
||||
}
|
||||
|
||||
render() {
|
||||
if (!this.isReady()) return;
|
||||
private readonly bgColor = Vec3();
|
||||
|
||||
clear(props: BackgroundProps, transparentBackground: boolean, backgroundColor: Color) {
|
||||
const { gl, state } = this.webgl;
|
||||
|
||||
if (this.isEnabled(props)) {
|
||||
if (transparentBackground) {
|
||||
state.clearColor(0, 0, 0, 0);
|
||||
} else {
|
||||
Color.toVec3Normalized(this.bgColor, backgroundColor);
|
||||
state.clearColor(this.bgColor[0], this.bgColor[1], this.bgColor[2], 1);
|
||||
}
|
||||
gl.clear(gl.COLOR_BUFFER_BIT);
|
||||
state.enable(gl.BLEND);
|
||||
state.blendFuncSeparate(gl.SRC_ALPHA, gl.ONE_MINUS_SRC_ALPHA, gl.ONE, gl.ONE_MINUS_SRC_ALPHA);
|
||||
} else {
|
||||
state.clearColor(0, 0, 0, 1);
|
||||
gl.clear(gl.COLOR_BUFFER_BIT);
|
||||
}
|
||||
}
|
||||
|
||||
render(props: BackgroundProps) {
|
||||
if (!this.isEnabled(props) || !this.isReady()) return;
|
||||
|
||||
if (this.renderable.values.dVariant.ref.value === 'image') {
|
||||
this.updateImageScaling();
|
||||
|
||||
212
src/mol-canvas3d/passes/dof.ts
Normal file
212
src/mol-canvas3d/passes/dof.ts
Normal file
@@ -0,0 +1,212 @@
|
||||
/**
|
||||
* Copyright (c) 2024 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
||||
*
|
||||
* @author Ludovic Autin <autin@scripps.edu>
|
||||
* @author Alexander Rose <alexander.rose@weirdbyte.de>
|
||||
*/
|
||||
|
||||
import { QuadSchema, QuadValues } from '../../mol-gl/compute/util';
|
||||
import { ComputeRenderable, createComputeRenderable } from '../../mol-gl/renderable';
|
||||
import { TextureSpec, UniformSpec, DefineSpec, Values } from '../../mol-gl/renderable/schema';
|
||||
import { ShaderCode } from '../../mol-gl/shader-code';
|
||||
import { WebGLContext } from '../../mol-gl/webgl/context';
|
||||
import { createComputeRenderItem } from '../../mol-gl/webgl/render-item';
|
||||
import { Texture, createNullTexture } from '../../mol-gl/webgl/texture';
|
||||
import { Mat4, Vec2, Vec3, Vec4 } from '../../mol-math/linear-algebra';
|
||||
import { ValueCell } from '../../mol-util';
|
||||
import { ParamDefinition as PD } from '../../mol-util/param-definition';
|
||||
import { quad_vert } from '../../mol-gl/shader/quad.vert';
|
||||
import { dof_frag } from '../../mol-gl/shader/dof.frag';
|
||||
import { Viewport } from '../camera/util';
|
||||
import { RenderTarget } from '../../mol-gl/webgl/render-target';
|
||||
import { isTimingMode } from '../../mol-util/debug';
|
||||
import { ICamera } from '../../mol-canvas3d/camera';
|
||||
import { Sphere3D } from '../../mol-math/geometry';
|
||||
import { PostprocessingProps } from './postprocessing';
|
||||
|
||||
export const DofParams = {
|
||||
blurSize: PD.Numeric(9, { min: 1, max: 32, step: 1 }),
|
||||
blurSpread: PD.Numeric(1.0, { min: 0.0, max: 10.0, step: 0.1 }),
|
||||
inFocus: PD.Numeric(0.0, { min: -5000.0, max: 5000.0, step: 1.0 }, { description: 'Distance from the scene center that will be in focus' }),
|
||||
PPM: PD.Numeric(20.0, { min: 0.0, max: 5000.0, step: 0.1 }, { description: 'Size of the area that will be in focus' }),
|
||||
center: PD.Select('camera-target', PD.arrayToOptions(['scene-center', 'camera-target'])),
|
||||
mode: PD.Select('plane', PD.arrayToOptions(['plane', 'sphere'])),
|
||||
};
|
||||
|
||||
export type DofProps = PD.Values<typeof DofParams>
|
||||
|
||||
export class DofPass {
|
||||
static isEnabled(props: PostprocessingProps) {
|
||||
return props.dof.name !== 'off';
|
||||
}
|
||||
|
||||
readonly target: RenderTarget;
|
||||
private readonly renderable: DofRenderable;
|
||||
|
||||
constructor(private webgl: WebGLContext, width: number, height: number) {
|
||||
this.target = webgl.createRenderTarget(width, height, false);
|
||||
|
||||
const nullTexture = createNullTexture();
|
||||
this.renderable = getDofRenderable(webgl, nullTexture, nullTexture, nullTexture);
|
||||
}
|
||||
|
||||
private updateState(viewport: Viewport) {
|
||||
const { gl, state } = this.webgl;
|
||||
|
||||
state.enable(gl.SCISSOR_TEST);
|
||||
state.disable(gl.BLEND);
|
||||
state.disable(gl.DEPTH_TEST);
|
||||
state.depthMask(false);
|
||||
|
||||
const { x, y, width, height } = viewport;
|
||||
state.viewport(x, y, width, height);
|
||||
state.scissor(x, y, width, height);
|
||||
|
||||
state.clearColor(0, 0, 0, 1);
|
||||
gl.clear(gl.COLOR_BUFFER_BIT);
|
||||
}
|
||||
|
||||
setSize(width: number, height: number) {
|
||||
const w = this.target.texture.getWidth();
|
||||
const h = this.target.texture.getHeight();
|
||||
|
||||
if (width !== w || height !== h) {
|
||||
this.target.setSize(width, height);
|
||||
ValueCell.update(this.renderable.values.uTexSize, Vec2.set(this.renderable.values.uTexSize.ref.value, width, height));
|
||||
}
|
||||
}
|
||||
|
||||
update(camera: ICamera, input: Texture, depthOpaque: Texture, depthTransparent: Texture, props: DofProps, sphere: Sphere3D) {
|
||||
let needsUpdate = false;
|
||||
if (this.renderable.values.tColor.ref.value !== input) {
|
||||
ValueCell.update(this.renderable.values.tColor, input);
|
||||
needsUpdate = true;
|
||||
}
|
||||
if (this.renderable.values.tDepthOpaque.ref.value !== depthOpaque) {
|
||||
ValueCell.update(this.renderable.values.tDepthOpaque, depthOpaque);
|
||||
needsUpdate = true;
|
||||
}
|
||||
if (this.renderable.values.tDepthTransparent.ref.value !== depthTransparent) {
|
||||
ValueCell.update(this.renderable.values.tDepthTransparent, depthTransparent);
|
||||
needsUpdate = true;
|
||||
}
|
||||
const orthographic = camera.state.mode === 'orthographic' ? 1 : 0;
|
||||
const invProjection = this.renderable.values.uInvProjection.ref.value;
|
||||
Mat4.invert(invProjection, camera.projection);
|
||||
|
||||
const [w, h] = this.renderable.values.uTexSize.ref.value;
|
||||
const v = camera.viewport;
|
||||
|
||||
ValueCell.update(this.renderable.values.uProjection, camera.projection);
|
||||
ValueCell.update(this.renderable.values.uInvProjection, invProjection);
|
||||
ValueCell.update(this.renderable.values.uMode, props.mode === 'sphere' ? 1 : 0);
|
||||
|
||||
Vec4.set(this.renderable.values.uBounds.ref.value,
|
||||
v.x / w,
|
||||
v.y / h,
|
||||
(v.x + v.width) / w,
|
||||
(v.y + v.height) / h
|
||||
);
|
||||
ValueCell.update(this.renderable.values.uBounds, this.renderable.values.uBounds.ref.value);
|
||||
|
||||
ValueCell.updateIfChanged(this.renderable.values.uNear, camera.near);
|
||||
ValueCell.updateIfChanged(this.renderable.values.uFar, camera.far);
|
||||
ValueCell.updateIfChanged(this.renderable.values.dOrthographic, orthographic);
|
||||
|
||||
const blurSize = Math.round(props.blurSize * this.webgl.pixelRatio);
|
||||
if (this.renderable.values.dBlurSize.ref.value !== blurSize) {
|
||||
ValueCell.update(this.renderable.values.dBlurSize, blurSize);
|
||||
needsUpdate = true;
|
||||
}
|
||||
|
||||
const wolrdCenter = (props.center === 'scene-center' ? sphere.center : camera.state.target);
|
||||
const distance = Vec3.distance(camera.state.position, wolrdCenter);
|
||||
const inFocus = distance + props.inFocus;
|
||||
ValueCell.updateIfChanged(this.renderable.values.uInFocus, inFocus);
|
||||
|
||||
// transform center in view space
|
||||
const center = this.renderable.values.uCenter.ref.value;
|
||||
Vec3.transformMat4(center, wolrdCenter, camera.view);
|
||||
ValueCell.update(this.renderable.values.uCenter, center);
|
||||
|
||||
ValueCell.updateIfChanged(this.renderable.values.uBlurSpread, props.blurSpread);
|
||||
ValueCell.updateIfChanged(this.renderable.values.uPPM, props.PPM);
|
||||
|
||||
if (needsUpdate) {
|
||||
this.renderable.update();
|
||||
}
|
||||
}
|
||||
|
||||
render(viewport: Viewport, target: undefined | RenderTarget) {
|
||||
if (isTimingMode) this.webgl.timer.mark('DofPass.render');
|
||||
if (target) {
|
||||
target.bind();
|
||||
} else {
|
||||
this.webgl.unbindFramebuffer();
|
||||
}
|
||||
this.updateState(viewport);
|
||||
this.renderable.render();
|
||||
if (isTimingMode) this.webgl.timer.markEnd('DofPass.render');
|
||||
}
|
||||
}
|
||||
|
||||
//
|
||||
|
||||
const DofSchema = {
|
||||
...QuadSchema,
|
||||
tDepthOpaque: TextureSpec('texture', 'rgba', 'ubyte', 'nearest'),
|
||||
tDepthTransparent: TextureSpec('texture', 'rgba', 'ubyte', 'nearest'),
|
||||
tColor: TextureSpec('texture', 'rgba', 'ubyte', 'nearest'),
|
||||
uTexSize: UniformSpec('v2'),
|
||||
|
||||
uProjection: UniformSpec('m4'),
|
||||
uInvProjection: UniformSpec('m4'),
|
||||
uBounds: UniformSpec('v4'),
|
||||
uCenter: UniformSpec('v3'),
|
||||
uMode: UniformSpec('i'),
|
||||
|
||||
dOrthographic: DefineSpec('number'),
|
||||
uNear: UniformSpec('f'),
|
||||
uFar: UniformSpec('f'),
|
||||
|
||||
dBlurSize: DefineSpec('number'),
|
||||
uBlurSpread: UniformSpec('f'),
|
||||
uInFocus: UniformSpec('f'),
|
||||
uPPM: UniformSpec('f'),
|
||||
};
|
||||
|
||||
const DofShaderCode = ShaderCode('dof', quad_vert, dof_frag);
|
||||
type DofRenderable = ComputeRenderable<Values<typeof DofSchema>>
|
||||
|
||||
function getDofRenderable(ctx: WebGLContext, colorTexture: Texture, depthTextureOpaque: Texture, depthTextureTransparent: Texture): DofRenderable {
|
||||
const width = colorTexture.getWidth();
|
||||
const height = colorTexture.getHeight();
|
||||
|
||||
const values: Values<typeof DofSchema> = {
|
||||
...QuadValues,
|
||||
tDepthOpaque: ValueCell.create(depthTextureOpaque),
|
||||
tDepthTransparent: ValueCell.create(depthTextureTransparent),
|
||||
tColor: ValueCell.create(colorTexture),
|
||||
uTexSize: ValueCell.create(Vec2.create(width, height)),
|
||||
|
||||
uProjection: ValueCell.create(Mat4.identity()),
|
||||
uInvProjection: ValueCell.create(Mat4.identity()),
|
||||
uBounds: ValueCell.create(Vec4()),
|
||||
uCenter: ValueCell.create(Vec3()),
|
||||
uMode: ValueCell.create(0),
|
||||
|
||||
dOrthographic: ValueCell.create(0),
|
||||
uNear: ValueCell.create(1),
|
||||
uFar: ValueCell.create(10000),
|
||||
|
||||
dBlurSize: ValueCell.create(5),
|
||||
uBlurSpread: ValueCell.create(300.0),
|
||||
uInFocus: ValueCell.create(20.0),
|
||||
uPPM: ValueCell.create(20.0),
|
||||
};
|
||||
|
||||
const schema = { ...DofSchema };
|
||||
const renderItem = createComputeRenderItem(ctx, 'triangles', DofShaderCode, schema, values);
|
||||
|
||||
return createComputeRenderable(renderItem, values);
|
||||
}
|
||||
@@ -24,6 +24,7 @@ import { MarkingPass, MarkingProps } from './marking';
|
||||
import { CopyRenderable, createCopyRenderable } from '../../mol-gl/compute/util';
|
||||
import { isDebugMode, isTimingMode } from '../../mol-util/debug';
|
||||
import { AssetManager } from '../../mol-util/assets';
|
||||
import { DofPass } from './dof';
|
||||
import { BloomPass } from './bloom';
|
||||
|
||||
type Props = {
|
||||
@@ -63,6 +64,7 @@ export class DrawPass {
|
||||
readonly postprocessing: PostprocessingPass;
|
||||
readonly antialiasing: AntialiasingPass;
|
||||
readonly bloom: BloomPass;
|
||||
readonly dof: DofPass;
|
||||
|
||||
private transparencyMode: TransparencyMode = 'blended';
|
||||
setTransparency(transparency: 'wboit' | 'dpoit' | 'blended') {
|
||||
@@ -107,6 +109,7 @@ export class DrawPass {
|
||||
this.postprocessing = new PostprocessingPass(webgl, assetManager, this);
|
||||
this.antialiasing = new AntialiasingPass(webgl, width, height);
|
||||
this.bloom = new BloomPass(webgl, width, height);
|
||||
this.dof = new DofPass(webgl, width, height);
|
||||
|
||||
this.copyFboTarget = createCopyRenderable(webgl, this.colorTarget.texture);
|
||||
this.copyFboPostprocessing = createCopyRenderable(webgl, this.postprocessing.target.texture);
|
||||
@@ -148,6 +151,7 @@ export class DrawPass {
|
||||
this.marking.setSize(width, height);
|
||||
this.postprocessing.setSize(width, height);
|
||||
this.antialiasing.setSize(width, height);
|
||||
this.dof.setSize(width, height);
|
||||
this.bloom.setSize(width, height);
|
||||
}
|
||||
|
||||
@@ -162,16 +166,19 @@ export class DrawPass {
|
||||
renderer.renderDpoitOpaque(scene.primitives, camera, null);
|
||||
}
|
||||
|
||||
if (PostprocessingPass.isEnabled(postprocessingProps)) {
|
||||
if (PostprocessingPass.isTransparentOutlineEnabled(postprocessingProps)) {
|
||||
this.depthTargetTransparent.bind();
|
||||
renderer.clearDepth(true);
|
||||
if (scene.opacityAverage < 1) {
|
||||
renderer.renderDepthTransparent(scene.primitives, camera, this.depthTextureOpaque);
|
||||
}
|
||||
}
|
||||
const outlineEnabled = PostprocessingPass.isEnabled(postprocessingProps) && PostprocessingPass.isTransparentOutlineEnabled(postprocessingProps);
|
||||
const dofEnabled = DofPass.isEnabled(postprocessingProps);
|
||||
|
||||
this.postprocessing.render(camera, false, transparentBackground, renderer.props.backgroundColor, postprocessingProps, renderer.light);
|
||||
if (outlineEnabled || dofEnabled) {
|
||||
this.depthTargetTransparent.bind();
|
||||
renderer.clearDepth(true);
|
||||
if (scene.opacityAverage < 1) {
|
||||
renderer.renderDepthTransparent(scene.primitives, camera, this.depthTextureOpaque);
|
||||
}
|
||||
}
|
||||
|
||||
if (PostprocessingPass.isEnabled(postprocessingProps)) {
|
||||
this.postprocessing.render(camera, false, transparentBackground, renderer.props.backgroundColor, postprocessingProps, renderer.light, renderer.ambientColor);
|
||||
}
|
||||
|
||||
this.depthTextureOpaque.detachFramebuffer(this.colorTarget.framebuffer, 'depth');
|
||||
@@ -216,16 +223,19 @@ export class DrawPass {
|
||||
renderer.renderWboitOpaque(scene.primitives, camera, null);
|
||||
}
|
||||
|
||||
if (PostprocessingPass.isEnabled(postprocessingProps)) {
|
||||
if (PostprocessingPass.isTransparentOutlineEnabled(postprocessingProps)) {
|
||||
this.depthTargetTransparent.bind();
|
||||
renderer.clearDepth(true);
|
||||
if (scene.opacityAverage < 1) {
|
||||
renderer.renderDepthTransparent(scene.primitives, camera, this.depthTextureOpaque);
|
||||
}
|
||||
}
|
||||
const outlineEnabled = PostprocessingPass.isEnabled(postprocessingProps) && PostprocessingPass.isTransparentOutlineEnabled(postprocessingProps);
|
||||
const dofEnabled = DofPass.isEnabled(postprocessingProps);
|
||||
|
||||
this.postprocessing.render(camera, false, transparentBackground, renderer.props.backgroundColor, postprocessingProps, renderer.light);
|
||||
if (outlineEnabled || dofEnabled) {
|
||||
this.depthTargetTransparent.bind();
|
||||
renderer.clearDepth(true);
|
||||
if (scene.opacityAverage < 1) {
|
||||
renderer.renderDepthTransparent(scene.primitives, camera, this.depthTextureOpaque);
|
||||
}
|
||||
}
|
||||
|
||||
if (PostprocessingPass.isEnabled(postprocessingProps)) {
|
||||
this.postprocessing.render(camera, false, transparentBackground, renderer.props.backgroundColor, postprocessingProps, renderer.light, renderer.ambientColor);
|
||||
}
|
||||
|
||||
// render transparent primitives and volumes
|
||||
@@ -274,6 +284,17 @@ export class DrawPass {
|
||||
this.colorTarget.bind();
|
||||
}
|
||||
|
||||
const outlineEnabled = PostprocessingPass.isEnabled(postprocessingProps) && PostprocessingPass.isTransparentOutlineEnabled(postprocessingProps);
|
||||
const dofEnabled = DofPass.isEnabled(postprocessingProps);
|
||||
|
||||
if (outlineEnabled || dofEnabled) {
|
||||
this.depthTargetTransparent.bind();
|
||||
renderer.clearDepth(true);
|
||||
if (scene.opacityAverage < 1) {
|
||||
renderer.renderDepthTransparent(scene.primitives, camera, this.depthTextureOpaque);
|
||||
}
|
||||
}
|
||||
|
||||
if (PostprocessingPass.isEnabled(postprocessingProps)) {
|
||||
if (!this.packedDepth) {
|
||||
this.depthTextureOpaque.detachFramebuffer(this.postprocessing.target.framebuffer, 'depth');
|
||||
@@ -281,15 +302,7 @@ export class DrawPass {
|
||||
this.colorTarget.depthRenderbuffer?.detachFramebuffer(this.postprocessing.target.framebuffer);
|
||||
}
|
||||
|
||||
if (PostprocessingPass.isTransparentOutlineEnabled(postprocessingProps)) {
|
||||
this.depthTargetTransparent.bind();
|
||||
renderer.clearDepth(true);
|
||||
if (scene.opacityAverage < 1) {
|
||||
renderer.renderDepthTransparent(scene.primitives, camera, this.depthTextureOpaque);
|
||||
}
|
||||
}
|
||||
|
||||
this.postprocessing.render(camera, false, transparentBackground, renderer.props.backgroundColor, postprocessingProps, renderer.light);
|
||||
this.postprocessing.render(camera, false, transparentBackground, renderer.props.backgroundColor, postprocessingProps, renderer.light, renderer.ambientColor);
|
||||
|
||||
if (!this.packedDepth) {
|
||||
this.depthTextureOpaque.attachFramebuffer(this.postprocessing.target.framebuffer, 'depth');
|
||||
@@ -330,6 +343,7 @@ export class DrawPass {
|
||||
const postprocessingEnabled = PostprocessingPass.isEnabled(props.postprocessing);
|
||||
const antialiasingEnabled = AntialiasingPass.isEnabled(props.postprocessing);
|
||||
const markingEnabled = MarkingPass.isEnabled(props.marking);
|
||||
const dofEnabled = DofPass.isEnabled(props.postprocessing);
|
||||
|
||||
const { x, y, width, height } = camera.viewport;
|
||||
renderer.setViewport(x, y, width, height);
|
||||
@@ -388,12 +402,30 @@ export class DrawPass {
|
||||
renderer.renderBlended(helper.camera.scene, helper.camera.camera);
|
||||
}
|
||||
|
||||
let needsTargetCopy = false;
|
||||
|
||||
if (antialiasingEnabled) {
|
||||
const input = PostprocessingPass.isEnabled(props.postprocessing)
|
||||
? this.postprocessing.target.texture
|
||||
: this.colorTarget.texture;
|
||||
this.antialiasing.render(camera, input, toDrawingBuffer, props.postprocessing);
|
||||
} else if (toDrawingBuffer) {
|
||||
this.antialiasing.render(camera, input, toDrawingBuffer && !dofEnabled, props.postprocessing);
|
||||
} else if (toDrawingBuffer && !DofPass.isEnabled(props.postprocessing)) {
|
||||
needsTargetCopy = true;
|
||||
}
|
||||
|
||||
if (props.postprocessing.dof.name === 'on') {
|
||||
const input = AntialiasingPass.isEnabled(props.postprocessing)
|
||||
? this.antialiasing.target.texture
|
||||
: PostprocessingPass.isEnabled(props.postprocessing)
|
||||
? this.postprocessing.target.texture
|
||||
: this.colorTarget.texture;
|
||||
this.dof.update(camera, input, this.depthTargetOpaque?.texture || this.depthTextureOpaque, this.depthTextureTransparent, props.postprocessing.dof.params, scene.boundingSphereVisible);
|
||||
this.dof.render(camera.viewport, toDrawingBuffer ? undefined : this.getColorTarget(props.postprocessing));
|
||||
} else if (toDrawingBuffer && !AntialiasingPass.isEnabled(props.postprocessing)) {
|
||||
needsTargetCopy = true;
|
||||
}
|
||||
|
||||
if (needsTargetCopy) {
|
||||
this.drawTarget.bind();
|
||||
|
||||
this.webgl.state.disable(this.webgl.gl.DEPTH_TEST);
|
||||
@@ -448,7 +480,9 @@ export class DrawPass {
|
||||
}
|
||||
|
||||
getColorTarget(postprocessingProps: PostprocessingProps): RenderTarget {
|
||||
if (AntialiasingPass.isEnabled(postprocessingProps)) {
|
||||
if (DofPass.isEnabled(postprocessingProps)) {
|
||||
return this.dof.target;
|
||||
} else if (AntialiasingPass.isEnabled(postprocessingProps)) {
|
||||
return this.antialiasing.target;
|
||||
} else if (PostprocessingPass.isEnabled(postprocessingProps)) {
|
||||
return this.postprocessing.target;
|
||||
|
||||
667
src/mol-canvas3d/passes/illumination.ts
Normal file
667
src/mol-canvas3d/passes/illumination.ts
Normal file
@@ -0,0 +1,667 @@
|
||||
/**
|
||||
* Copyright (c) 2024 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
||||
*
|
||||
* @author Alexander Rose <alexander.rose@weirdbyte.de>
|
||||
*/
|
||||
|
||||
import { CopyRenderable, QuadSchema, QuadValues, createCopyRenderable } from '../../mol-gl/compute/util';
|
||||
import { DefineSpec, TextureSpec, UniformSpec, Values } from '../../mol-gl/renderable/schema';
|
||||
import { Texture } from '../../mol-gl/webgl/texture';
|
||||
import { WebGLContext } from '../../mol-gl/webgl/context';
|
||||
import { ValueCell } from '../../mol-util';
|
||||
import { isDebugMode, isTimingMode } from '../../mol-util/debug';
|
||||
import { Renderer, RendererProps } from '../../mol-gl/renderer';
|
||||
import { Camera, ICamera } from '../camera';
|
||||
import { Scene } from '../../mol-gl/scene';
|
||||
import { RenderTarget } from '../../mol-gl/webgl/render-target';
|
||||
import { ShaderCode } from '../../mol-gl/shader-code';
|
||||
import { quad_vert } from '../../mol-gl/shader/quad.vert';
|
||||
import { ComputeRenderable, createComputeRenderable } from '../../mol-gl/renderable';
|
||||
import { compose_frag } from '../../mol-gl/shader/illumination/compose.frag';
|
||||
import { Vec2 } from '../../mol-math/linear-algebra/3d/vec2';
|
||||
import { createComputeRenderItem } from '../../mol-gl/webgl/render-item';
|
||||
import { Vec3 } from '../../mol-math/linear-algebra/3d/vec3';
|
||||
import { ParamDefinition as PD } from '../../mol-util/param-definition';
|
||||
import { Color } from '../../mol-util/color/color';
|
||||
import { AntialiasingPass, PostprocessingPass, PostprocessingProps } from './postprocessing';
|
||||
import { DrawPass } from './draw';
|
||||
import { MarkingPass, MarkingProps } from './marking';
|
||||
import { Helper } from '../helper/helper';
|
||||
import { DofPass } from './dof';
|
||||
import { TracingParams, TracingPass } from './tracing';
|
||||
import { JitterVectors, MultiSampleProps } from './multi-sample';
|
||||
import { compose_frag as multiSample_compose_frag } from '../../mol-gl/shader/compose.frag';
|
||||
import { clamp, lerp } from '../../mol-math/interpolate';
|
||||
|
||||
type Props = {
|
||||
transparentBackground: boolean;
|
||||
dpoitIterations: number;
|
||||
illumination: IlluminationProps;
|
||||
renderer: RendererProps;
|
||||
postprocessing: PostprocessingProps;
|
||||
marking: MarkingProps;
|
||||
multiSample: MultiSampleProps;
|
||||
}
|
||||
|
||||
type RenderContext = {
|
||||
renderer: Renderer;
|
||||
camera: Camera;
|
||||
scene: Scene;
|
||||
helper: Helper;
|
||||
}
|
||||
|
||||
export const IlluminationParams = {
|
||||
enabled: PD.Boolean(false),
|
||||
maxIterations: PD.Numeric(5, { min: 0, max: 16, step: 1 }, { description: 'Maximum number of tracing iterations. Final iteration count is 2^x.' }),
|
||||
denoise: PD.Boolean(true),
|
||||
denoiseThreshold: PD.Interval([0.15, 1], { min: 0, max: 4, step: 0.01 }, { description: 'Threshold for denoising. Automatically adjusted within given interval based on current iteration.' }),
|
||||
ignoreOutline: PD.Boolean(true, { description: 'Ignore outline in illumination pass where it is generally not needed for visual clarity. Useful when illumination is often toggled on/off.' }),
|
||||
...TracingParams,
|
||||
};
|
||||
export type IlluminationProps = PD.Values<typeof IlluminationParams>
|
||||
|
||||
export class IlluminationPass {
|
||||
private readonly tracing: TracingPass;
|
||||
|
||||
private readonly transparentTarget: RenderTarget;
|
||||
private readonly depthTargetTransparent: RenderTarget;
|
||||
private readonly outputTarget: RenderTarget;
|
||||
|
||||
readonly packedDepth: boolean;
|
||||
|
||||
private readonly copyRenderable: CopyRenderable;
|
||||
private readonly composeRenderable: ComposeRenderable;
|
||||
|
||||
private multiSampleComposeTarget: RenderTarget;
|
||||
private multiSampleHoldTarget: RenderTarget;
|
||||
private multiSampleAccumulateTarget: RenderTarget;
|
||||
private multiSampleCompose: MultiSampleComposeRenderable;
|
||||
|
||||
private _iteration = 0;
|
||||
get iteration() { return this._iteration; }
|
||||
|
||||
private _colorTarget: RenderTarget;
|
||||
get colorTarget() { return this._colorTarget; }
|
||||
|
||||
private _supported = false;
|
||||
get supported() {
|
||||
return this._supported;
|
||||
}
|
||||
|
||||
getMaxIterations(props: Props) {
|
||||
return Math.pow(2, props.illumination.maxIterations);
|
||||
}
|
||||
|
||||
static isSupported(webgl: WebGLContext) {
|
||||
const { drawBuffers, textureFloat, colorBufferFloat, depthTexture } = webgl.extensions;
|
||||
if (!textureFloat || !colorBufferFloat || !depthTexture || !drawBuffers) {
|
||||
if (isDebugMode) {
|
||||
const missing: string[] = [];
|
||||
if (!textureFloat) missing.push('textureFloat');
|
||||
if (!colorBufferFloat) missing.push('colorBufferFloat');
|
||||
if (!depthTexture) missing.push('depthTexture');
|
||||
if (!drawBuffers) missing.push('drawBuffers');
|
||||
console.log(`Missing "${missing.join('", "')}" extensions required for "illumination"`);
|
||||
}
|
||||
return false;
|
||||
} else {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
constructor(private readonly webgl: WebGLContext, private readonly drawPass: DrawPass) {
|
||||
if (!IlluminationPass.isSupported(webgl)) return;
|
||||
|
||||
const { colorTarget } = drawPass;
|
||||
const width = colorTarget.getWidth();
|
||||
const height = colorTarget.getHeight();
|
||||
|
||||
this.tracing = new TracingPass(webgl, width, height);
|
||||
|
||||
this.transparentTarget = webgl.createRenderTarget(width, height, false, 'uint8', 'nearest');
|
||||
this.depthTargetTransparent = webgl.createRenderTarget(width, height);
|
||||
this.outputTarget = webgl.createRenderTarget(width, height, false, 'uint8', 'linear');
|
||||
|
||||
this.copyRenderable = createCopyRenderable(webgl, this.transparentTarget.texture);
|
||||
|
||||
this.composeRenderable = getComposeRenderable(webgl, this.tracing.accumulateTarget.texture, this.tracing.normalTextureOpaque, this.tracing.colorTextureOpaque, this.tracing.depthTextureOpaque, this.depthTargetTransparent.texture, this.drawPass.postprocessing.outline.target.texture, false);
|
||||
|
||||
this.multiSampleComposeTarget = webgl.createRenderTarget(width, height, false, 'float32');
|
||||
this.multiSampleHoldTarget = webgl.createRenderTarget(width, height, false);
|
||||
this.multiSampleAccumulateTarget = webgl.createRenderTarget(width, height, false, 'float32');
|
||||
this.multiSampleCompose = getMultiSampleComposeRenderable(webgl, this.outputTarget.texture);
|
||||
|
||||
this._supported = true;
|
||||
}
|
||||
|
||||
private renderInput(renderer: Renderer, camera: ICamera, scene: Scene, props: Props) {
|
||||
if (isTimingMode) this.webgl.timer.mark('IlluminationPass.renderInput');
|
||||
const { gl, state } = this.webgl;
|
||||
|
||||
const antialiasingEnabled = AntialiasingPass.isEnabled(props.postprocessing);
|
||||
const markingEnabled = MarkingPass.isEnabled(props.marking);
|
||||
const hasTransparent = scene.opacityAverage < 1;
|
||||
const hasMarking = markingEnabled && scene.markerAverage > 0;
|
||||
|
||||
this.tracing.composeTarget.bind();
|
||||
state.clearColor(0, 0, 0, 0);
|
||||
gl.clear(gl.COLOR_BUFFER_BIT);
|
||||
|
||||
if (hasTransparent) {
|
||||
if (this.drawPass.transparency === 'wboit') {
|
||||
this.drawPass.wboit.bind();
|
||||
renderer.renderWboitTransparent(scene.primitives, camera, this.tracing.depthTextureOpaque);
|
||||
|
||||
if (scene.volumes.renderables.length > 0) {
|
||||
renderer.renderWboitTransparent(scene.volumes, camera, this.tracing.depthTextureOpaque);
|
||||
}
|
||||
|
||||
this.tracing.composeTarget.bind();
|
||||
this.drawPass.wboit.render();
|
||||
} else if (this.drawPass.transparency === 'dpoit') {
|
||||
const dpoitTextures = this.drawPass.dpoit.bind();
|
||||
renderer.renderDpoitTransparent(scene.primitives, camera, this.tracing.depthTextureOpaque, dpoitTextures);
|
||||
|
||||
for (let i = 0, il = props.dpoitIterations; i < il; i++) {
|
||||
if (isTimingMode) this.webgl.timer.mark('DpoitPass.layer');
|
||||
const dpoitTextures = this.drawPass.dpoit.bindDualDepthPeeling();
|
||||
renderer.renderDpoitTransparent(scene.primitives, camera, this.tracing.depthTextureOpaque, dpoitTextures);
|
||||
|
||||
this.tracing.composeTarget.bind();
|
||||
this.drawPass.dpoit.renderBlendBack();
|
||||
if (isTimingMode) this.webgl.timer.markEnd('DpoitPass.layer');
|
||||
}
|
||||
|
||||
// evaluate dpoit
|
||||
this.tracing.composeTarget.bind();
|
||||
this.drawPass.dpoit.render();
|
||||
|
||||
if (scene.volumes.renderables.length > 0) {
|
||||
renderer.renderDpoitVolume(scene.volumes, camera, this.tracing.depthTextureOpaque);
|
||||
}
|
||||
} else {
|
||||
this.tracing.composeTarget.bind();
|
||||
this.tracing.depthTextureOpaque.attachFramebuffer(this.tracing.composeTarget.framebuffer, 'depth');
|
||||
renderer.renderBlendedTransparent(scene.primitives, camera, null);
|
||||
this.tracing.depthTextureOpaque.detachFramebuffer(this.tracing.composeTarget.framebuffer, 'depth');
|
||||
|
||||
if (scene.volumes.renderables.length > 0) {
|
||||
renderer.renderBlendedVolume(scene.volumes, camera, this.tracing.depthTextureOpaque);
|
||||
}
|
||||
}
|
||||
|
||||
const outlineEnabled = PostprocessingPass.isEnabled(props.postprocessing) && PostprocessingPass.isTransparentOutlineEnabled(props.postprocessing) && !props.illumination.ignoreOutline;
|
||||
const dofEnabled = DofPass.isEnabled(props.postprocessing);
|
||||
|
||||
if (outlineEnabled || dofEnabled) {
|
||||
this.depthTargetTransparent.bind();
|
||||
renderer.clearDepth(true);
|
||||
if (scene.opacityAverage < 1) {
|
||||
renderer.renderDepthTransparent(scene.primitives, camera, this.tracing.depthTextureOpaque);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//
|
||||
|
||||
if (hasMarking) {
|
||||
const markingDepthTest = props.marking.ghostEdgeStrength < 1;
|
||||
if (markingDepthTest && scene.markerAverage !== 1) {
|
||||
this.drawPass.marking.depthTarget.bind();
|
||||
renderer.clear(false, true);
|
||||
renderer.renderMarkingDepth(scene.primitives, camera, null);
|
||||
}
|
||||
|
||||
this.drawPass.marking.maskTarget.bind();
|
||||
renderer.clear(false, true);
|
||||
renderer.renderMarkingMask(scene.primitives, camera, markingDepthTest ? this.drawPass.marking.depthTarget.texture : null);
|
||||
|
||||
this.drawPass.marking.update(props.marking);
|
||||
this.drawPass.marking.render(camera.viewport, this.tracing.composeTarget);
|
||||
}
|
||||
|
||||
//
|
||||
|
||||
if (antialiasingEnabled) {
|
||||
this.drawPass.antialiasing.render(camera, this.tracing.composeTarget.texture, this.transparentTarget, props.postprocessing);
|
||||
} else {
|
||||
if (this.copyRenderable.values.tColor.ref.value !== this.tracing.composeTarget.texture) {
|
||||
ValueCell.update(this.copyRenderable.values.tColor, this.tracing.composeTarget.texture);
|
||||
this.copyRenderable.update();
|
||||
}
|
||||
this.transparentTarget.bind();
|
||||
|
||||
state.enable(gl.SCISSOR_TEST);
|
||||
state.disable(gl.BLEND);
|
||||
state.disable(gl.DEPTH_TEST);
|
||||
state.depthMask(false);
|
||||
|
||||
state.colorMask(true, true, true, true);
|
||||
state.clearColor(0, 0, 0, 1);
|
||||
gl.clear(gl.COLOR_BUFFER_BIT);
|
||||
|
||||
this.copyRenderable.render();
|
||||
}
|
||||
|
||||
this.tracing.composeTarget.bind();
|
||||
state.clearColor(0, 0, 0, 0);
|
||||
gl.clear(gl.COLOR_BUFFER_BIT | gl.DEPTH_BUFFER_BIT);
|
||||
if (isTimingMode) this.webgl.timer.markEnd('IlluminationPass.renderInput');
|
||||
}
|
||||
|
||||
shouldRender(props: Props) {
|
||||
return this._supported && props.illumination.enabled && this._iteration < this.getMaxIterations(props);
|
||||
}
|
||||
|
||||
setSize(width: number, height: number) {
|
||||
if (!this._supported) return;
|
||||
|
||||
const w = this.outputTarget.getWidth();
|
||||
const h = this.outputTarget.getHeight();
|
||||
|
||||
if (width !== w || height !== h) {
|
||||
this.tracing.setSize(width, height);
|
||||
|
||||
this.transparentTarget.setSize(width, height);
|
||||
this.depthTargetTransparent.setSize(width, height);
|
||||
this.outputTarget.setSize(width, height);
|
||||
|
||||
ValueCell.update(this.copyRenderable.values.uTexSize, Vec2.set(this.copyRenderable.values.uTexSize.ref.value, width, height));
|
||||
ValueCell.update(this.composeRenderable.values.uTexSize, Vec2.set(this.composeRenderable.values.uTexSize.ref.value, width, height));
|
||||
|
||||
this.multiSampleComposeTarget.setSize(width, height);
|
||||
this.multiSampleHoldTarget.setSize(width, height);
|
||||
this.multiSampleAccumulateTarget.setSize(width, height);
|
||||
ValueCell.update(this.multiSampleCompose.values.uTexSize, Vec2.set(this.multiSampleCompose.values.uTexSize.ref.value, width, height));
|
||||
}
|
||||
|
||||
this.drawPass.setSize(width, height);
|
||||
}
|
||||
|
||||
reset(clearAdjustedProps = false) {
|
||||
if (!this._supported) return;
|
||||
|
||||
this.tracing.reset(clearAdjustedProps);
|
||||
this._iteration = 0;
|
||||
this.prevSampleIndex = -1;
|
||||
}
|
||||
|
||||
private renderInternal(ctx: RenderContext, props: Props, toDrawingBuffer: boolean, forceRenderInput: boolean) {
|
||||
if (!this.shouldRender(props)) return;
|
||||
|
||||
if (isTimingMode) {
|
||||
this.webgl.timer.mark('IlluminationPass.render', {
|
||||
note: `iteration ${this._iteration + 1} of ${this.getMaxIterations(props)}`
|
||||
});
|
||||
}
|
||||
this.tracing.render(ctx, props.transparentBackground, props.illumination, this._iteration, forceRenderInput);
|
||||
|
||||
const { renderer, camera, scene, helper } = ctx;
|
||||
const { gl, state } = this.webgl;
|
||||
const { x, y, width, height } = camera.viewport;
|
||||
|
||||
if (this._iteration === 0 || forceRenderInput) {
|
||||
// render color & depth
|
||||
renderer.setTransparentBackground(props.transparentBackground);
|
||||
renderer.setDrawingBufferSize(this.tracing.composeTarget.getWidth(), this.tracing.composeTarget.getHeight());
|
||||
renderer.setPixelRatio(this.webgl.pixelRatio);
|
||||
renderer.setViewport(x, y, width, height);
|
||||
renderer.update(camera, scene);
|
||||
this.renderInput(renderer, camera, scene, props);
|
||||
}
|
||||
|
||||
state.disable(gl.BLEND);
|
||||
state.disable(gl.DEPTH_TEST);
|
||||
state.disable(gl.CULL_FACE);
|
||||
state.depthMask(false);
|
||||
state.viewport(x, y, width, height);
|
||||
state.scissor(x, y, width, height);
|
||||
|
||||
const orthographic = camera.state.mode === 'orthographic' ? 1 : 0;
|
||||
|
||||
const outlinesEnabled = props.postprocessing.outline.name === 'on' && !props.illumination.ignoreOutline;
|
||||
|
||||
let needsUpdateCompose = false;
|
||||
|
||||
if (this.composeRenderable.values.dOutlineEnable.ref.value !== outlinesEnabled) {
|
||||
needsUpdateCompose = true;
|
||||
ValueCell.update(this.composeRenderable.values.dOutlineEnable, outlinesEnabled);
|
||||
}
|
||||
|
||||
if (props.postprocessing.outline.name === 'on') {
|
||||
const { transparentOutline, outlineScale } = this.drawPass.postprocessing.outline.update(camera, props.postprocessing.outline.params, this.depthTargetTransparent.texture, this.tracing.depthTextureOpaque);
|
||||
this.drawPass.postprocessing.outline.render();
|
||||
|
||||
ValueCell.update(this.composeRenderable.values.uOutlineColor, Color.toVec3Normalized(this.composeRenderable.values.uOutlineColor.ref.value, props.postprocessing.outline.params.color));
|
||||
|
||||
if (this.composeRenderable.values.dOutlineScale.ref.value !== outlineScale) {
|
||||
needsUpdateCompose = true;
|
||||
ValueCell.update(this.composeRenderable.values.dOutlineScale, outlineScale);
|
||||
}
|
||||
if (this.composeRenderable.values.dTransparentOutline.ref.value !== transparentOutline) {
|
||||
needsUpdateCompose = true;
|
||||
ValueCell.update(this.composeRenderable.values.dTransparentOutline, transparentOutline);
|
||||
}
|
||||
}
|
||||
|
||||
ValueCell.updateIfChanged(this.composeRenderable.values.uNear, camera.near);
|
||||
ValueCell.updateIfChanged(this.composeRenderable.values.uFar, camera.far);
|
||||
ValueCell.updateIfChanged(this.composeRenderable.values.uFogFar, camera.fogFar);
|
||||
ValueCell.updateIfChanged(this.composeRenderable.values.uFogNear, camera.fogNear);
|
||||
ValueCell.update(this.composeRenderable.values.uFogColor, Color.toVec3Normalized(this.composeRenderable.values.uFogColor.ref.value, renderer.props.backgroundColor));
|
||||
if (this.composeRenderable.values.dOrthographic.ref.value !== orthographic) {
|
||||
ValueCell.update(this.composeRenderable.values.dOrthographic, orthographic);
|
||||
needsUpdateCompose = true;
|
||||
}
|
||||
|
||||
// background
|
||||
|
||||
const _toDrawingBuffer = toDrawingBuffer && !AntialiasingPass.isEnabled(props.postprocessing) && props.postprocessing.dof.name === 'off';
|
||||
if (_toDrawingBuffer) {
|
||||
this.webgl.unbindFramebuffer();
|
||||
} else {
|
||||
this.tracing.composeTarget.bind();
|
||||
}
|
||||
this._colorTarget = this.tracing.composeTarget;
|
||||
|
||||
this.drawPass.postprocessing.background.update(camera, props.postprocessing.background);
|
||||
this.drawPass.postprocessing.background.clear(props.postprocessing.background, props.transparentBackground, renderer.props.backgroundColor);
|
||||
this.drawPass.postprocessing.background.render(props.postprocessing.background);
|
||||
|
||||
// compose
|
||||
|
||||
ValueCell.updateIfChanged(this.composeRenderable.values.uTransparentBackground, props.transparentBackground || this.drawPass.postprocessing.background.isEnabled(props.postprocessing.background));
|
||||
if (this.composeRenderable.values.dDenoise.ref.value !== props.illumination.denoise) {
|
||||
ValueCell.update(this.composeRenderable.values.dDenoise, props.illumination.denoise);
|
||||
needsUpdateCompose = true;
|
||||
}
|
||||
const denoiseThreshold = props.multiSample.mode === 'on'
|
||||
? props.illumination.denoiseThreshold[0]
|
||||
: lerp(props.illumination.denoiseThreshold[1], props.illumination.denoiseThreshold[0], clamp(this.iteration / (this.getMaxIterations(props) / 2), 0, 1));
|
||||
ValueCell.updateIfChanged(this.composeRenderable.values.uDenoiseThreshold, denoiseThreshold);
|
||||
if (needsUpdateCompose) this.composeRenderable.update();
|
||||
this.composeRenderable.render();
|
||||
|
||||
//
|
||||
|
||||
state.enable(gl.BLEND);
|
||||
state.blendFunc(gl.ONE, gl.ONE_MINUS_SRC_ALPHA);
|
||||
if (this.copyRenderable.values.tColor.ref.value !== this.transparentTarget.texture) {
|
||||
ValueCell.update(this.copyRenderable.values.tColor, this.transparentTarget.texture);
|
||||
this.copyRenderable.update();
|
||||
}
|
||||
this.copyRenderable.render();
|
||||
|
||||
//
|
||||
|
||||
renderer.setDrawingBufferSize(this.tracing.composeTarget.getWidth(), this.tracing.composeTarget.getHeight());
|
||||
renderer.setPixelRatio(this.webgl.pixelRatio);
|
||||
renderer.setViewport(x, y, width, height);
|
||||
renderer.update(camera, scene);
|
||||
|
||||
if (helper.debug.isEnabled) {
|
||||
helper.debug.syncVisibility();
|
||||
renderer.renderBlended(helper.debug.scene, camera);
|
||||
}
|
||||
if (helper.handle.isEnabled) {
|
||||
renderer.renderBlended(helper.handle.scene, camera);
|
||||
}
|
||||
if (helper.camera.isEnabled) {
|
||||
helper.camera.update(camera);
|
||||
renderer.update(helper.camera.camera, helper.camera.scene);
|
||||
renderer.renderBlended(helper.camera.scene, helper.camera.camera);
|
||||
}
|
||||
|
||||
//
|
||||
|
||||
let targetIsDrawingbuffer = false;
|
||||
let swapTarget = this.outputTarget;
|
||||
|
||||
if (AntialiasingPass.isEnabled(props.postprocessing)) {
|
||||
const _toDrawingBuffer = toDrawingBuffer && props.postprocessing.dof.name === 'off';
|
||||
this.drawPass.antialiasing.render(camera, this.tracing.composeTarget.texture, _toDrawingBuffer ? true : this.outputTarget, props.postprocessing);
|
||||
|
||||
if (_toDrawingBuffer) {
|
||||
targetIsDrawingbuffer = true;
|
||||
} else {
|
||||
this._colorTarget = this.outputTarget;
|
||||
swapTarget = this.tracing.composeTarget;
|
||||
}
|
||||
}
|
||||
|
||||
if (props.postprocessing.bloom.name === 'on') {
|
||||
const _toDrawingBuffer = (toDrawingBuffer && props.postprocessing.dof.name === 'off') || targetIsDrawingbuffer;
|
||||
this.drawPass.bloom.update(this.tracing.shadedTextureOpaque, this.tracing.normalTextureOpaque, this.tracing.depthTextureOpaque, props.postprocessing.bloom.params);
|
||||
this.drawPass.bloom.render(camera.viewport, _toDrawingBuffer ? undefined : this._colorTarget);
|
||||
}
|
||||
|
||||
if (props.postprocessing.dof.name === 'on') {
|
||||
const _toDrawingBuffer = toDrawingBuffer || targetIsDrawingbuffer;
|
||||
this.drawPass.dof.update(camera, this._colorTarget.texture, this.tracing.depthTextureOpaque, this.depthTargetTransparent.texture, props.postprocessing.dof.params, scene.boundingSphereVisible);
|
||||
this.drawPass.dof.render(camera.viewport, _toDrawingBuffer ? undefined : swapTarget);
|
||||
|
||||
if (!_toDrawingBuffer) {
|
||||
this._colorTarget = swapTarget;
|
||||
}
|
||||
}
|
||||
|
||||
this._iteration += 1;
|
||||
if (isTimingMode) this.webgl.timer.markEnd('IlluminationPass.render');
|
||||
|
||||
this.webgl.gl.flush();
|
||||
}
|
||||
|
||||
private prevSampleIndex = -1;
|
||||
|
||||
private renderMultiSample(ctx: RenderContext, props: Props, toDrawingBuffer: boolean) {
|
||||
const { camera } = ctx;
|
||||
const { multiSampleCompose, multiSampleComposeTarget, multiSampleHoldTarget, webgl } = this;
|
||||
const { gl, state } = webgl;
|
||||
|
||||
// based on the Multisample Anti-Aliasing Render Pass
|
||||
// contributed to three.js by bhouston / http://clara.io/
|
||||
//
|
||||
// This manual approach to MSAA re-renders the scene once for
|
||||
// each sample with camera jitter and accumulates the results.
|
||||
const offsetList = JitterVectors[Math.max(0, Math.min(props.multiSample.sampleLevel, 5))];
|
||||
|
||||
const maxIterations = this.getMaxIterations(props);
|
||||
const iteration = Math.min(this._iteration, maxIterations);
|
||||
|
||||
const sampleIndex = Math.floor((iteration / maxIterations) * offsetList.length);
|
||||
|
||||
if (isTimingMode) {
|
||||
webgl.timer.mark('IlluminationPass.renderMultiSample', {
|
||||
note: `sampleIndex ${sampleIndex + 1} of ${offsetList.length}`
|
||||
});
|
||||
}
|
||||
|
||||
const { x, y, width, height } = camera.viewport;
|
||||
const sampleWeight = 1.0 / maxIterations;
|
||||
|
||||
if (iteration === 0) {
|
||||
this.renderInternal(ctx, props, false, true);
|
||||
ValueCell.update(multiSampleCompose.values.uWeight, 1.0);
|
||||
ValueCell.update(multiSampleCompose.values.tColor, this._colorTarget.texture);
|
||||
multiSampleCompose.update();
|
||||
|
||||
multiSampleHoldTarget.bind();
|
||||
state.disable(gl.BLEND);
|
||||
state.disable(gl.DEPTH_TEST);
|
||||
state.depthMask(false);
|
||||
state.viewport(x, y, width, height);
|
||||
state.scissor(x, y, width, height);
|
||||
multiSampleCompose.render();
|
||||
} else {
|
||||
camera.viewOffset.enabled = true;
|
||||
ValueCell.update(multiSampleCompose.values.tColor, this._colorTarget.texture);
|
||||
ValueCell.update(multiSampleCompose.values.uWeight, sampleWeight);
|
||||
multiSampleCompose.update();
|
||||
|
||||
// render the scene multiple times, each slightly jitter offset
|
||||
// from the last and accumulate the results.
|
||||
const offset = offsetList[sampleIndex];
|
||||
Camera.setViewOffset(camera.viewOffset, width, height, offset[0], offset[1], width, height);
|
||||
camera.update();
|
||||
|
||||
// render scene
|
||||
this.renderInternal(ctx, props, false, this.prevSampleIndex !== sampleIndex);
|
||||
|
||||
// compose rendered scene with compose target
|
||||
multiSampleComposeTarget.bind();
|
||||
state.enable(gl.BLEND);
|
||||
state.blendEquationSeparate(gl.FUNC_ADD, gl.FUNC_ADD);
|
||||
state.blendFuncSeparate(gl.ONE, gl.ONE, gl.ONE, gl.ONE);
|
||||
state.disable(gl.DEPTH_TEST);
|
||||
state.depthMask(false);
|
||||
state.viewport(x, y, width, height);
|
||||
state.scissor(x, y, width, height);
|
||||
if (iteration === 1) {
|
||||
state.clearColor(0, 0, 0, 0);
|
||||
gl.clear(gl.COLOR_BUFFER_BIT);
|
||||
}
|
||||
multiSampleCompose.render();
|
||||
}
|
||||
|
||||
this.prevSampleIndex = sampleIndex;
|
||||
|
||||
if (toDrawingBuffer) {
|
||||
this.webgl.unbindFramebuffer();
|
||||
} else {
|
||||
this.multiSampleAccumulateTarget.bind();
|
||||
}
|
||||
state.viewport(x, y, width, height);
|
||||
state.scissor(x, y, width, height);
|
||||
|
||||
const accumulationWeight = iteration * sampleWeight;
|
||||
if (accumulationWeight > 0) {
|
||||
ValueCell.update(multiSampleCompose.values.uWeight, 1.0);
|
||||
ValueCell.update(multiSampleCompose.values.tColor, multiSampleComposeTarget.texture);
|
||||
multiSampleCompose.update();
|
||||
state.disable(gl.BLEND);
|
||||
multiSampleCompose.render();
|
||||
}
|
||||
if (accumulationWeight < 1.0) {
|
||||
ValueCell.update(multiSampleCompose.values.uWeight, 1.0 - accumulationWeight);
|
||||
ValueCell.update(multiSampleCompose.values.tColor, multiSampleHoldTarget.texture);
|
||||
multiSampleCompose.update();
|
||||
if (accumulationWeight === 0) state.disable(gl.BLEND);
|
||||
else state.enable(gl.BLEND);
|
||||
multiSampleCompose.render();
|
||||
}
|
||||
|
||||
if (!toDrawingBuffer) {
|
||||
state.disable(gl.BLEND);
|
||||
this.colorTarget.bind();
|
||||
if (this.copyRenderable.values.tColor.ref.value !== this.multiSampleAccumulateTarget.texture) {
|
||||
ValueCell.update(this.copyRenderable.values.tColor, this.multiSampleAccumulateTarget.texture);
|
||||
this.copyRenderable.update();
|
||||
}
|
||||
this.copyRenderable.render();
|
||||
}
|
||||
|
||||
camera.viewOffset.enabled = false;
|
||||
camera.update();
|
||||
if (isTimingMode) webgl.timer.markEnd('IlluminationPass.renderMultiSample');
|
||||
}
|
||||
|
||||
render(ctx: RenderContext, props: Props, toDrawingBuffer: boolean) {
|
||||
if (!this._supported) return;
|
||||
|
||||
if (props.multiSample.mode === 'on') {
|
||||
this.renderMultiSample(ctx, props, toDrawingBuffer);
|
||||
} else {
|
||||
this.renderInternal(ctx, props, toDrawingBuffer, false);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//
|
||||
|
||||
const ComposeSchema = {
|
||||
...QuadSchema,
|
||||
tColor: TextureSpec('texture', 'rgba', 'ubyte', 'nearest'),
|
||||
tNormal: TextureSpec('texture', 'rgba', 'ubyte', 'nearest'),
|
||||
tShaded: TextureSpec('texture', 'rgba', 'ubyte', 'nearest'),
|
||||
tDepthOpaque: TextureSpec('texture', 'rgba', 'ubyte', 'nearest'),
|
||||
tDepthTransparent: TextureSpec('texture', 'rgba', 'ubyte', 'nearest'),
|
||||
tOutlines: TextureSpec('texture', 'rgba', 'ubyte', 'nearest'),
|
||||
uTexSize: UniformSpec('v2'),
|
||||
|
||||
dDenoise: DefineSpec('boolean'),
|
||||
uDenoiseThreshold: UniformSpec('f'),
|
||||
|
||||
dOrthographic: DefineSpec('number'),
|
||||
uNear: UniformSpec('f'),
|
||||
uFar: UniformSpec('f'),
|
||||
uFogNear: UniformSpec('f'),
|
||||
uFogFar: UniformSpec('f'),
|
||||
uFogColor: UniformSpec('v3'),
|
||||
uOutlineColor: UniformSpec('v3'),
|
||||
uTransparentBackground: UniformSpec('b'),
|
||||
|
||||
dOutlineEnable: DefineSpec('boolean'),
|
||||
dOutlineScale: DefineSpec('number'),
|
||||
dTransparentOutline: DefineSpec('boolean'),
|
||||
};
|
||||
const ComposeShaderCode = ShaderCode('compose', quad_vert, compose_frag);
|
||||
type ComposeRenderable = ComputeRenderable<Values<typeof ComposeSchema>>
|
||||
|
||||
function getComposeRenderable(ctx: WebGLContext, colorTexture: Texture, normalTexture: Texture, shadedTexture: Texture, depthTextureOpaque: Texture, depthTextureTransparent: Texture, outlinesTexture: Texture, transparentOutline: boolean): ComposeRenderable {
|
||||
const values: Values<typeof ComposeSchema> = {
|
||||
...QuadValues,
|
||||
tColor: ValueCell.create(colorTexture),
|
||||
tNormal: ValueCell.create(normalTexture),
|
||||
tShaded: ValueCell.create(shadedTexture),
|
||||
tDepthOpaque: ValueCell.create(depthTextureOpaque),
|
||||
tDepthTransparent: ValueCell.create(depthTextureTransparent),
|
||||
tOutlines: ValueCell.create(outlinesTexture),
|
||||
uTexSize: ValueCell.create(Vec2.create(colorTexture.getWidth(), colorTexture.getHeight())),
|
||||
|
||||
dDenoise: ValueCell.create(true),
|
||||
uDenoiseThreshold: ValueCell.create(0.1),
|
||||
|
||||
dOrthographic: ValueCell.create(0),
|
||||
uNear: ValueCell.create(1),
|
||||
uFar: ValueCell.create(10000),
|
||||
uFogNear: ValueCell.create(10000),
|
||||
uFogFar: ValueCell.create(10000),
|
||||
uFogColor: ValueCell.create(Vec3.create(1, 1, 1)),
|
||||
uOutlineColor: ValueCell.create(Vec3.create(0, 0, 0)),
|
||||
uTransparentBackground: ValueCell.create(false),
|
||||
|
||||
dOutlineEnable: ValueCell.create(false),
|
||||
dOutlineScale: ValueCell.create(1),
|
||||
dTransparentOutline: ValueCell.create(transparentOutline),
|
||||
};
|
||||
|
||||
const schema = { ...ComposeSchema };
|
||||
const renderItem = createComputeRenderItem(ctx, 'triangles', ComposeShaderCode, schema, values);
|
||||
|
||||
return createComputeRenderable(renderItem, values);
|
||||
}
|
||||
|
||||
//
|
||||
|
||||
const MultiSampleComposeSchema = {
|
||||
...QuadSchema,
|
||||
tColor: TextureSpec('texture', 'rgba', 'ubyte', 'nearest'),
|
||||
uTexSize: UniformSpec('v2'),
|
||||
uWeight: UniformSpec('f'),
|
||||
};
|
||||
const MultiSampleComposeShaderCode = ShaderCode('compose', quad_vert, multiSample_compose_frag);
|
||||
type MultiSampleComposeRenderable = ComputeRenderable<Values<typeof MultiSampleComposeSchema>>
|
||||
|
||||
function getMultiSampleComposeRenderable(ctx: WebGLContext, colorTexture: Texture): MultiSampleComposeRenderable {
|
||||
const values: Values<typeof MultiSampleComposeSchema> = {
|
||||
...QuadValues,
|
||||
tColor: ValueCell.create(colorTexture),
|
||||
uTexSize: ValueCell.create(Vec2.create(colorTexture.getWidth(), colorTexture.getHeight())),
|
||||
uWeight: ValueCell.create(1.0),
|
||||
};
|
||||
|
||||
const schema = { ...MultiSampleComposeSchema };
|
||||
const renderItem = createComputeRenderItem(ctx, 'triangles', MultiSampleComposeShaderCode, schema, values);
|
||||
|
||||
return createComputeRenderable(renderItem, values);
|
||||
}
|
||||
@@ -1,12 +1,12 @@
|
||||
/**
|
||||
* Copyright (c) 2019-2023 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
||||
* Copyright (c) 2019-2024 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
||||
*
|
||||
* @author Alexander Rose <alexander.rose@weirdbyte.de>
|
||||
*/
|
||||
|
||||
import { WebGLContext } from '../../mol-gl/webgl/context';
|
||||
import { RenderTarget } from '../../mol-gl/webgl/render-target';
|
||||
import { Renderer } from '../../mol-gl/renderer';
|
||||
import { Renderer, RendererParams } from '../../mol-gl/renderer';
|
||||
import { Scene } from '../../mol-gl/scene';
|
||||
import { ParamDefinition as PD } from '../../mol-util/param-definition';
|
||||
import { DrawPass } from './draw';
|
||||
@@ -19,6 +19,10 @@ import { Helper } from '../helper/helper';
|
||||
import { CameraHelper, CameraHelperParams } from '../helper/camera-helper';
|
||||
import { MarkingParams } from './marking';
|
||||
import { AssetManager } from '../../mol-util/assets';
|
||||
import { IlluminationParams, IlluminationPass } from './illumination';
|
||||
import { RuntimeContext } from '../../mol-task';
|
||||
import { isTimingMode } from '../../mol-util/debug';
|
||||
import { printTimerResults } from '../../mol-gl/webgl/timer';
|
||||
|
||||
export const ImageParams = {
|
||||
transparentBackground: PD.Boolean(false),
|
||||
@@ -26,8 +30,10 @@ export const ImageParams = {
|
||||
multiSample: PD.Group(MultiSampleParams),
|
||||
postprocessing: PD.Group(PostprocessingParams),
|
||||
marking: PD.Group(MarkingParams),
|
||||
illumination: PD.Group(IlluminationParams),
|
||||
|
||||
cameraHelper: PD.Group(CameraHelperParams),
|
||||
renderer: PD.Group(RendererParams),
|
||||
};
|
||||
export type ImageProps = PD.Values<typeof ImageParams>
|
||||
|
||||
@@ -42,6 +48,7 @@ export class ImagePass {
|
||||
get colorTarget() { return this._colorTarget; }
|
||||
|
||||
private readonly drawPass: DrawPass;
|
||||
private readonly illuminationPass: IlluminationPass;
|
||||
private readonly multiSamplePass: MultiSamplePass;
|
||||
private readonly multiSampleHelper: MultiSampleHelper;
|
||||
private readonly helper: Helper;
|
||||
@@ -53,6 +60,7 @@ export class ImagePass {
|
||||
this.props = { ...PD.getDefaultValues(ImageParams), ...props };
|
||||
|
||||
this.drawPass = new DrawPass(webgl, assetManager, 128, 128, transparency);
|
||||
this.illuminationPass = new IlluminationPass(webgl, this.drawPass);
|
||||
this.multiSamplePass = new MultiSamplePass(webgl, this.drawPass);
|
||||
this.multiSampleHelper = new MultiSampleHelper(this.multiSamplePass);
|
||||
|
||||
@@ -80,6 +88,7 @@ export class ImagePass {
|
||||
this._height = height;
|
||||
|
||||
this.drawPass.setSize(width, height);
|
||||
this.illuminationPass.setSize(width, height);
|
||||
this.multiSamplePass.syncSize();
|
||||
}
|
||||
|
||||
@@ -88,24 +97,59 @@ export class ImagePass {
|
||||
if (props.cameraHelper) this.helper.camera.setProps(props.cameraHelper);
|
||||
}
|
||||
|
||||
render() {
|
||||
async render(runtime: RuntimeContext) {
|
||||
Camera.copySnapshot(this._camera.state, this.camera.state);
|
||||
Viewport.set(this._camera.viewport, 0, 0, this._width, this._height);
|
||||
this._camera.update();
|
||||
|
||||
const ctx = { renderer: this.renderer, camera: this._camera, scene: this.scene, helper: this.helper };
|
||||
if (MultiSamplePass.isEnabled(this.props.multiSample)) {
|
||||
this.multiSampleHelper.render(ctx, this.props, false);
|
||||
this._colorTarget = this.multiSamplePass.colorTarget;
|
||||
if (this.illuminationPass.supported && this.props.illumination.enabled) {
|
||||
await runtime.update({ message: 'Tracing...', current: 1, max: this.illuminationPass.getMaxIterations(this.props) });
|
||||
this.illuminationPass.reset(true);
|
||||
while (this.illuminationPass.shouldRender(this.props)) {
|
||||
if (isTimingMode) this.webgl.timer.mark('ImagePass.render', { captureStats: true });
|
||||
this.illuminationPass.render(ctx, this.props, false);
|
||||
if (isTimingMode) this.webgl.timer.markEnd('ImagePass.render');
|
||||
if (runtime.shouldUpdate) {
|
||||
await runtime.update({ current: this.illuminationPass.iteration });
|
||||
}
|
||||
await this.webgl.waitForGpuCommandsComplete();
|
||||
}
|
||||
this._colorTarget = this.illuminationPass.colorTarget;
|
||||
} else {
|
||||
this.drawPass.render(ctx, this.props, false);
|
||||
this._colorTarget = this.drawPass.getColorTarget(this.props.postprocessing);
|
||||
if (isTimingMode) this.webgl.timer.mark('ImagePass.render', { captureStats: true });
|
||||
if (MultiSamplePass.isEnabled(this.props.multiSample)) {
|
||||
this.multiSampleHelper.render(ctx, this.props, false);
|
||||
this._colorTarget = this.multiSamplePass.colorTarget;
|
||||
} else {
|
||||
this.drawPass.render(ctx, this.props, false);
|
||||
this._colorTarget = this.drawPass.getColorTarget(this.props.postprocessing);
|
||||
}
|
||||
if (isTimingMode) this.webgl.timer.markEnd('ImagePass.render');
|
||||
}
|
||||
|
||||
if (isTimingMode) {
|
||||
const timerResults = this.webgl.timer.resolve();
|
||||
if (timerResults) {
|
||||
for (const result of timerResults) {
|
||||
printTimerResults([result]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (isTimingMode) {
|
||||
const timerResults = this.webgl.timer.resolve();
|
||||
if (timerResults) {
|
||||
for (const result of timerResults) {
|
||||
printTimerResults([result]);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
getImageData(width: number, height: number, viewport?: Viewport) {
|
||||
async getImageData(runtime: RuntimeContext, width: number, height: number, viewport?: Viewport) {
|
||||
this.setSize(width, height);
|
||||
this.render();
|
||||
await this.render(runtime);
|
||||
this.colorTarget.bind();
|
||||
|
||||
const w = viewport?.width ?? width, h = viewport?.height ?? height;
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/**
|
||||
* Copyright (c) 2019-2022 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
||||
* Copyright (c) 2019-2024 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
||||
*
|
||||
* @author Alexander Rose <alexander.rose@weirdbyte.de>
|
||||
*/
|
||||
@@ -54,6 +54,7 @@ export const MultiSampleParams = {
|
||||
mode: PD.Select('temporal', [['off', 'Off'], ['on', 'On'], ['temporal', 'Temporal']]),
|
||||
sampleLevel: PD.Numeric(2, { min: 0, max: 5, step: 1 }, { description: 'Take level^2 samples.' }),
|
||||
reduceFlicker: PD.Boolean(true, { description: 'Reduce flicker in "temporal" mode.' }),
|
||||
reuseOcclusion: PD.Boolean(true, { description: 'Reuse occlusion data. It is faster but has some artefacts.' }),
|
||||
};
|
||||
export type MultiSampleProps = PD.Values<typeof MultiSampleParams>
|
||||
|
||||
@@ -161,7 +162,7 @@ export class MultiSamplePass {
|
||||
ValueCell.update(compose.values.uWeight, sampleWeight);
|
||||
|
||||
// render scene
|
||||
if (i === 0) {
|
||||
if (i === 0 || !props.multiSample.reuseOcclusion) {
|
||||
drawPass.postprocessing.setOcclusionOffset(0, 0);
|
||||
} else {
|
||||
drawPass.postprocessing.setOcclusionOffset(
|
||||
@@ -252,7 +253,7 @@ export class MultiSamplePass {
|
||||
camera.update();
|
||||
|
||||
// render scene
|
||||
if (sampleIndex === 0) {
|
||||
if (sampleIndex === 0 || !props.multiSample.reuseOcclusion) {
|
||||
drawPass.postprocessing.setOcclusionOffset(0, 0);
|
||||
} else {
|
||||
drawPass.postprocessing.setOcclusionOffset(
|
||||
@@ -313,7 +314,7 @@ export class MultiSamplePass {
|
||||
}
|
||||
}
|
||||
|
||||
const JitterVectors = [
|
||||
export const JitterVectors = [
|
||||
[
|
||||
[0, 0]
|
||||
],
|
||||
|
||||
147
src/mol-canvas3d/passes/outline.ts
Normal file
147
src/mol-canvas3d/passes/outline.ts
Normal file
@@ -0,0 +1,147 @@
|
||||
/**
|
||||
* Copyright (c) 2019-2024 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
||||
*
|
||||
* @author Alexander Rose <alexander.rose@weirdbyte.de>
|
||||
* @author Áron Samuel Kovács <aron.kovacs@mail.muni.cz>
|
||||
* @author Ludovic Autin <ludovic.autin@gmail.com>
|
||||
* @author Gianluca Tomasello <giagitom@gmail.com>
|
||||
*/
|
||||
|
||||
import { QuadSchema, QuadValues } from '../../mol-gl/compute/util';
|
||||
import { TextureSpec, Values, UniformSpec, DefineSpec } from '../../mol-gl/renderable/schema';
|
||||
import { ShaderCode } from '../../mol-gl/shader-code';
|
||||
import { WebGLContext } from '../../mol-gl/webgl/context';
|
||||
import { Texture } from '../../mol-gl/webgl/texture';
|
||||
import { ValueCell } from '../../mol-util';
|
||||
import { createComputeRenderItem } from '../../mol-gl/webgl/render-item';
|
||||
import { createComputeRenderable, ComputeRenderable } from '../../mol-gl/renderable';
|
||||
import { Mat4, Vec2 } from '../../mol-math/linear-algebra';
|
||||
import { ParamDefinition as PD } from '../../mol-util/param-definition';
|
||||
import { RenderTarget } from '../../mol-gl/webgl/render-target';
|
||||
import { ICamera } from '../../mol-canvas3d/camera';
|
||||
import { quad_vert } from '../../mol-gl/shader/quad.vert';
|
||||
import { outlines_frag } from '../../mol-gl/shader/outlines.frag';
|
||||
import { isTimingMode } from '../../mol-util/debug';
|
||||
import { Color } from '../../mol-util/color';
|
||||
import { PostprocessingProps } from './postprocessing';
|
||||
|
||||
export const OutlineParams = {
|
||||
scale: PD.Numeric(1, { min: 1, max: 5, step: 1 }),
|
||||
threshold: PD.Numeric(0.33, { min: 0.01, max: 1, step: 0.01 }),
|
||||
color: PD.Color(Color(0x000000)),
|
||||
includeTransparent: PD.Boolean(true, { description: 'Whether to show outline for transparent objects' }),
|
||||
};
|
||||
|
||||
export type OutlineProps = PD.Values<typeof OutlineParams>
|
||||
|
||||
export class OutlinePass {
|
||||
static isEnabled(props: PostprocessingProps) {
|
||||
return props.outline.name !== 'off';
|
||||
}
|
||||
|
||||
readonly target: RenderTarget;
|
||||
private readonly renderable: OutlinesRenderable;
|
||||
|
||||
constructor(private readonly webgl: WebGLContext, width: number, height: number, depthTextureTransparent: Texture, depthTextureOpaque: Texture) {
|
||||
this.target = webgl.createRenderTarget(width, height, false);
|
||||
this.renderable = getOutlinesRenderable(webgl, depthTextureOpaque, depthTextureTransparent, true);
|
||||
}
|
||||
|
||||
setSize(width: number, height: number) {
|
||||
const [w, h] = this.renderable.values.uTexSize.ref.value;
|
||||
if (width !== w || height !== h) {
|
||||
this.target.setSize(width, height);
|
||||
ValueCell.update(this.renderable.values.uTexSize, Vec2.set(this.renderable.values.uTexSize.ref.value, width, height));
|
||||
}
|
||||
}
|
||||
|
||||
update(camera: ICamera, props: OutlineProps, depthTextureTransparent: Texture, depthTextureOpaque: Texture) {
|
||||
let needsUpdate = false;
|
||||
|
||||
const orthographic = camera.state.mode === 'orthographic' ? 1 : 0;
|
||||
|
||||
const invProjection = this.renderable.values.uInvProjection.ref.value;
|
||||
Mat4.invert(invProjection, camera.projection);
|
||||
|
||||
const transparentOutline = props.includeTransparent ?? true;
|
||||
const outlineScale = Math.max(1, Math.round(props.scale * this.webgl.pixelRatio)) - 1;
|
||||
const outlineThreshold = 50 * props.threshold * this.webgl.pixelRatio;
|
||||
|
||||
ValueCell.updateIfChanged(this.renderable.values.uNear, camera.near);
|
||||
ValueCell.updateIfChanged(this.renderable.values.uFar, camera.far);
|
||||
ValueCell.update(this.renderable.values.uInvProjection, invProjection);
|
||||
if (this.renderable.values.dTransparentOutline.ref.value !== transparentOutline) {
|
||||
needsUpdate = true;
|
||||
ValueCell.update(this.renderable.values.dTransparentOutline, transparentOutline);
|
||||
}
|
||||
if (this.renderable.values.dOrthographic.ref.value !== orthographic) {
|
||||
needsUpdate = true;
|
||||
ValueCell.update(this.renderable.values.dOrthographic, orthographic);
|
||||
}
|
||||
ValueCell.updateIfChanged(this.renderable.values.uOutlineThreshold, outlineThreshold);
|
||||
|
||||
if (this.renderable.values.tDepthTransparent.ref.value !== depthTextureTransparent) {
|
||||
needsUpdate = true;
|
||||
ValueCell.update(this.renderable.values.tDepthTransparent, depthTextureTransparent);
|
||||
}
|
||||
if (this.renderable.values.tDepthOpaque.ref.value !== depthTextureOpaque) {
|
||||
needsUpdate = true;
|
||||
ValueCell.update(this.renderable.values.tDepthOpaque, depthTextureOpaque);
|
||||
}
|
||||
|
||||
if (needsUpdate) {
|
||||
this.renderable.update();
|
||||
}
|
||||
|
||||
return { transparentOutline, outlineScale };
|
||||
}
|
||||
|
||||
render() {
|
||||
if (isTimingMode) this.webgl.timer.mark('OutlinePass.render');
|
||||
this.target.bind();
|
||||
this.renderable.render();
|
||||
if (isTimingMode) this.webgl.timer.markEnd('OutlinePass.render');
|
||||
}
|
||||
}
|
||||
|
||||
export const OutlinesSchema = {
|
||||
...QuadSchema,
|
||||
tDepthOpaque: TextureSpec('texture', 'rgba', 'ubyte', 'nearest'),
|
||||
tDepthTransparent: TextureSpec('texture', 'rgba', 'ubyte', 'nearest'),
|
||||
uTexSize: UniformSpec('v2'),
|
||||
|
||||
dOrthographic: DefineSpec('number'),
|
||||
uNear: UniformSpec('f'),
|
||||
uFar: UniformSpec('f'),
|
||||
uInvProjection: UniformSpec('m4'),
|
||||
|
||||
uOutlineThreshold: UniformSpec('f'),
|
||||
dTransparentOutline: DefineSpec('boolean'),
|
||||
};
|
||||
export type OutlinesRenderable = ComputeRenderable<Values<typeof OutlinesSchema>>
|
||||
|
||||
export function getOutlinesRenderable(ctx: WebGLContext, depthTextureOpaque: Texture, depthTextureTransparent: Texture, transparentOutline: boolean): OutlinesRenderable {
|
||||
const width = depthTextureOpaque.getWidth();
|
||||
const height = depthTextureOpaque.getHeight();
|
||||
|
||||
const values: Values<typeof OutlinesSchema> = {
|
||||
...QuadValues,
|
||||
tDepthOpaque: ValueCell.create(depthTextureOpaque),
|
||||
tDepthTransparent: ValueCell.create(depthTextureTransparent),
|
||||
uTexSize: ValueCell.create(Vec2.create(width, height)),
|
||||
|
||||
dOrthographic: ValueCell.create(0),
|
||||
uNear: ValueCell.create(1),
|
||||
uFar: ValueCell.create(10000),
|
||||
uInvProjection: ValueCell.create(Mat4.identity()),
|
||||
|
||||
uOutlineThreshold: ValueCell.create(0.33),
|
||||
dTransparentOutline: ValueCell.create(transparentOutline),
|
||||
};
|
||||
|
||||
const schema = { ...OutlinesSchema };
|
||||
const shaderCode = ShaderCode('outlines', quad_vert, outlines_frag);
|
||||
const renderItem = createComputeRenderItem(ctx, 'triangles', shaderCode, schema, values);
|
||||
|
||||
return createComputeRenderable(renderItem, values);
|
||||
}
|
||||
@@ -1,5 +1,5 @@
|
||||
/**
|
||||
* Copyright (c) 2020-2023 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
||||
* Copyright (c) 2020-2024 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
||||
*
|
||||
* @author Alexander Rose <alexander.rose@weirdbyte.de>
|
||||
*/
|
||||
@@ -9,17 +9,20 @@ import { PickPass } from './pick';
|
||||
import { MultiSamplePass } from './multi-sample';
|
||||
import { WebGLContext } from '../../mol-gl/webgl/context';
|
||||
import { AssetManager } from '../../mol-util/assets';
|
||||
import { IlluminationPass } from './illumination';
|
||||
|
||||
export class Passes {
|
||||
readonly draw: DrawPass;
|
||||
readonly pick: PickPass;
|
||||
readonly multiSample: MultiSamplePass;
|
||||
readonly illumination: IlluminationPass;
|
||||
|
||||
constructor(private webgl: WebGLContext, assetManager: AssetManager, attribs: Partial<{ pickScale: number, transparency: 'wboit' | 'dpoit' | 'blended' }> = {}) {
|
||||
const { gl } = webgl;
|
||||
this.draw = new DrawPass(webgl, assetManager, gl.drawingBufferWidth, gl.drawingBufferHeight, attribs.transparency || 'blended');
|
||||
this.pick = new PickPass(webgl, this.draw, attribs.pickScale || 0.25);
|
||||
this.multiSample = new MultiSamplePass(webgl, this.draw);
|
||||
this.illumination = new IlluminationPass(webgl, this.draw);
|
||||
}
|
||||
|
||||
setPickScale(pickScale: number) {
|
||||
@@ -38,5 +41,6 @@ export class Passes {
|
||||
this.draw.setSize(width, height);
|
||||
this.pick.syncSize();
|
||||
this.multiSample.syncSize();
|
||||
this.illumination.setSize(width, height);
|
||||
}
|
||||
}
|
||||
@@ -300,7 +300,7 @@ export class PickHelper {
|
||||
}
|
||||
|
||||
private render(camera: Camera | StereoCamera) {
|
||||
if (isTimingMode) this.webgl.timer.mark('PickHelper.render', true);
|
||||
if (isTimingMode) this.webgl.timer.mark('PickHelper.render', { captureStats: true });
|
||||
const { pickX, pickY, pickWidth, pickHeight, halfPickWidth } = this;
|
||||
const { renderer, scene, helper } = this;
|
||||
|
||||
|
||||
@@ -4,27 +4,24 @@
|
||||
* @author Alexander Rose <alexander.rose@weirdbyte.de>
|
||||
* @author Áron Samuel Kovács <aron.kovacs@mail.muni.cz>
|
||||
* @author Ludovic Autin <ludovic.autin@gmail.com>
|
||||
* @author Gianluca Tomasello <giagitom@gmail.com>
|
||||
*/
|
||||
|
||||
import { CopyRenderable, createCopyRenderable, QuadSchema, QuadValues } from '../../mol-gl/compute/util';
|
||||
import { QuadSchema, QuadValues } from '../../mol-gl/compute/util';
|
||||
import { TextureSpec, Values, UniformSpec, DefineSpec } from '../../mol-gl/renderable/schema';
|
||||
import { ShaderCode } from '../../mol-gl/shader-code';
|
||||
import { WebGLContext } from '../../mol-gl/webgl/context';
|
||||
import { Texture } from '../../mol-gl/webgl/texture';
|
||||
import { deepEqual, ValueCell } from '../../mol-util';
|
||||
import { ValueCell } from '../../mol-util';
|
||||
import { createComputeRenderItem } from '../../mol-gl/webgl/render-item';
|
||||
import { createComputeRenderable, ComputeRenderable } from '../../mol-gl/renderable';
|
||||
import { Mat4, Vec2, Vec3, Vec4 } from '../../mol-math/linear-algebra';
|
||||
import { Vec2, Vec3 } from '../../mol-math/linear-algebra';
|
||||
import { ParamDefinition as PD } from '../../mol-util/param-definition';
|
||||
import { RenderTarget } from '../../mol-gl/webgl/render-target';
|
||||
import { DrawPass } from './draw';
|
||||
import { ICamera } from '../../mol-canvas3d/camera';
|
||||
import { quad_vert } from '../../mol-gl/shader/quad.vert';
|
||||
import { outlines_frag } from '../../mol-gl/shader/outlines.frag';
|
||||
import { ssao_frag } from '../../mol-gl/shader/ssao.frag';
|
||||
import { ssaoBlur_frag } from '../../mol-gl/shader/ssao-blur.frag';
|
||||
import { postprocessing_frag } from '../../mol-gl/shader/postprocessing.frag';
|
||||
import { Framebuffer } from '../../mol-gl/webgl/framebuffer';
|
||||
import { Color } from '../../mol-util/color';
|
||||
import { FxaaParams, FxaaPass } from './fxaa';
|
||||
import { SmaaParams, SmaaPass } from './smaa';
|
||||
@@ -32,261 +29,19 @@ import { isTimingMode } from '../../mol-util/debug';
|
||||
import { BackgroundParams, BackgroundPass } from './background';
|
||||
import { AssetManager } from '../../mol-util/assets';
|
||||
import { Light } from '../../mol-gl/renderer';
|
||||
import { shadows_frag } from '../../mol-gl/shader/shadows.frag';
|
||||
import { CasParams, CasPass } from './cas';
|
||||
import { DofParams } from './dof';
|
||||
import { BloomParams } from './bloom';
|
||||
import { OutlinePass, OutlineProps, OutlineParams } from './outline';
|
||||
import { ShadowPass, ShadowProps, ShadowParams } from './shadow';
|
||||
import { SsaoPass, SsaoProps, SsaoParams } from './ssao';
|
||||
|
||||
export const OutlinesSchema = {
|
||||
...QuadSchema,
|
||||
tDepthOpaque: TextureSpec('texture', 'rgba', 'ubyte', 'nearest'),
|
||||
tDepthTransparent: TextureSpec('texture', 'rgba', 'ubyte', 'nearest'),
|
||||
uTexSize: UniformSpec('v2'),
|
||||
|
||||
dOrthographic: DefineSpec('number'),
|
||||
uNear: UniformSpec('f'),
|
||||
uFar: UniformSpec('f'),
|
||||
uInvProjection: UniformSpec('m4'),
|
||||
|
||||
uOutlineThreshold: UniformSpec('f'),
|
||||
dTransparentOutline: DefineSpec('boolean'),
|
||||
};
|
||||
export type OutlinesRenderable = ComputeRenderable<Values<typeof OutlinesSchema>>
|
||||
|
||||
export function getOutlinesRenderable(ctx: WebGLContext, depthTextureOpaque: Texture, depthTextureTransparent: Texture, transparentOutline: boolean): OutlinesRenderable {
|
||||
const width = depthTextureOpaque.getWidth();
|
||||
const height = depthTextureOpaque.getHeight();
|
||||
|
||||
const values: Values<typeof OutlinesSchema> = {
|
||||
...QuadValues,
|
||||
tDepthOpaque: ValueCell.create(depthTextureOpaque),
|
||||
tDepthTransparent: ValueCell.create(depthTextureTransparent),
|
||||
uTexSize: ValueCell.create(Vec2.create(width, height)),
|
||||
|
||||
dOrthographic: ValueCell.create(0),
|
||||
uNear: ValueCell.create(1),
|
||||
uFar: ValueCell.create(10000),
|
||||
uInvProjection: ValueCell.create(Mat4.identity()),
|
||||
|
||||
uOutlineThreshold: ValueCell.create(0.33),
|
||||
dTransparentOutline: ValueCell.create(transparentOutline),
|
||||
};
|
||||
|
||||
const schema = { ...OutlinesSchema };
|
||||
const shaderCode = ShaderCode('outlines', quad_vert, outlines_frag);
|
||||
const renderItem = createComputeRenderItem(ctx, 'triangles', shaderCode, schema, values);
|
||||
|
||||
return createComputeRenderable(renderItem, values);
|
||||
}
|
||||
|
||||
const ShadowsSchema = {
|
||||
...QuadSchema,
|
||||
tDepth: TextureSpec('texture', 'rgba', 'ubyte', 'nearest'),
|
||||
uTexSize: UniformSpec('v2'),
|
||||
|
||||
uProjection: UniformSpec('m4'),
|
||||
uInvProjection: UniformSpec('m4'),
|
||||
uBounds: UniformSpec('v4'),
|
||||
|
||||
dOrthographic: DefineSpec('number'),
|
||||
uNear: UniformSpec('f'),
|
||||
uFar: UniformSpec('f'),
|
||||
|
||||
dSteps: DefineSpec('number'),
|
||||
uMaxDistance: UniformSpec('f'),
|
||||
uTolerance: UniformSpec('f'),
|
||||
uBias: UniformSpec('f'),
|
||||
|
||||
uLightDirection: UniformSpec('v3[]'),
|
||||
uLightColor: UniformSpec('v3[]'),
|
||||
dLightCount: DefineSpec('number'),
|
||||
};
|
||||
type ShadowsRenderable = ComputeRenderable<Values<typeof ShadowsSchema>>
|
||||
|
||||
function getShadowsRenderable(ctx: WebGLContext, depthTexture: Texture): ShadowsRenderable {
|
||||
const width = depthTexture.getWidth();
|
||||
const height = depthTexture.getHeight();
|
||||
|
||||
const values: Values<typeof ShadowsSchema> = {
|
||||
...QuadValues,
|
||||
tDepth: ValueCell.create(depthTexture),
|
||||
uTexSize: ValueCell.create(Vec2.create(width, height)),
|
||||
|
||||
uProjection: ValueCell.create(Mat4.identity()),
|
||||
uInvProjection: ValueCell.create(Mat4.identity()),
|
||||
uBounds: ValueCell.create(Vec4()),
|
||||
|
||||
dOrthographic: ValueCell.create(0),
|
||||
uNear: ValueCell.create(1),
|
||||
uFar: ValueCell.create(10000),
|
||||
|
||||
dSteps: ValueCell.create(1),
|
||||
uMaxDistance: ValueCell.create(3.0),
|
||||
uTolerance: ValueCell.create(1.0),
|
||||
uBias: ValueCell.create(0.6),
|
||||
|
||||
uLightDirection: ValueCell.create([]),
|
||||
uLightColor: ValueCell.create([]),
|
||||
dLightCount: ValueCell.create(0),
|
||||
};
|
||||
|
||||
const schema = { ...ShadowsSchema };
|
||||
const shaderCode = ShaderCode('shadows', quad_vert, shadows_frag);
|
||||
const renderItem = createComputeRenderItem(ctx, 'triangles', shaderCode, schema, values);
|
||||
|
||||
return createComputeRenderable(renderItem, values);
|
||||
}
|
||||
|
||||
const SsaoSchema = {
|
||||
...QuadSchema,
|
||||
tDepth: TextureSpec('texture', 'rgba', 'ubyte', 'nearest'),
|
||||
tDepthHalf: TextureSpec('texture', 'rgba', 'ubyte', 'nearest'),
|
||||
tDepthQuarter: TextureSpec('texture', 'rgba', 'ubyte', 'nearest'),
|
||||
|
||||
uSamples: UniformSpec('v3[]'),
|
||||
dNSamples: DefineSpec('number'),
|
||||
|
||||
uProjection: UniformSpec('m4'),
|
||||
uInvProjection: UniformSpec('m4'),
|
||||
uBounds: UniformSpec('v4'),
|
||||
|
||||
uTexSize: UniformSpec('v2'),
|
||||
|
||||
uRadius: UniformSpec('f'),
|
||||
uBias: UniformSpec('f'),
|
||||
|
||||
dMultiScale: DefineSpec('boolean'),
|
||||
dLevels: DefineSpec('number'),
|
||||
uLevelRadius: UniformSpec('f[]'),
|
||||
uLevelBias: UniformSpec('f[]'),
|
||||
uNearThreshold: UniformSpec('f'),
|
||||
uFarThreshold: UniformSpec('f'),
|
||||
};
|
||||
|
||||
type SsaoRenderable = ComputeRenderable<Values<typeof SsaoSchema>>
|
||||
|
||||
function getSsaoRenderable(ctx: WebGLContext, depthTexture: Texture, depthHalfTexture: Texture, depthQuarterTexture: Texture): SsaoRenderable {
|
||||
const values: Values<typeof SsaoSchema> = {
|
||||
...QuadValues,
|
||||
tDepth: ValueCell.create(depthTexture),
|
||||
tDepthHalf: ValueCell.create(depthHalfTexture),
|
||||
tDepthQuarter: ValueCell.create(depthQuarterTexture),
|
||||
|
||||
uSamples: ValueCell.create(getSamples(32)),
|
||||
dNSamples: ValueCell.create(32),
|
||||
|
||||
uProjection: ValueCell.create(Mat4.identity()),
|
||||
uInvProjection: ValueCell.create(Mat4.identity()),
|
||||
uBounds: ValueCell.create(Vec4()),
|
||||
|
||||
uTexSize: ValueCell.create(Vec2.create(ctx.gl.drawingBufferWidth, ctx.gl.drawingBufferHeight)),
|
||||
|
||||
uRadius: ValueCell.create(Math.pow(2, 5)),
|
||||
uBias: ValueCell.create(0.8),
|
||||
|
||||
dMultiScale: ValueCell.create(false),
|
||||
dLevels: ValueCell.create(3),
|
||||
uLevelRadius: ValueCell.create([Math.pow(2, 2), Math.pow(2, 5), Math.pow(2, 8)]),
|
||||
uLevelBias: ValueCell.create([0.8, 0.8, 0.8]),
|
||||
uNearThreshold: ValueCell.create(10.0),
|
||||
uFarThreshold: ValueCell.create(1500.0),
|
||||
};
|
||||
|
||||
const schema = { ...SsaoSchema };
|
||||
const shaderCode = ShaderCode('ssao', quad_vert, ssao_frag);
|
||||
const renderItem = createComputeRenderItem(ctx, 'triangles', shaderCode, schema, values);
|
||||
|
||||
return createComputeRenderable(renderItem, values);
|
||||
}
|
||||
|
||||
const SsaoBlurSchema = {
|
||||
...QuadSchema,
|
||||
tSsaoDepth: TextureSpec('texture', 'rgba', 'ubyte', 'nearest'),
|
||||
uTexSize: UniformSpec('v2'),
|
||||
|
||||
uKernel: UniformSpec('f[]'),
|
||||
dOcclusionKernelSize: DefineSpec('number'),
|
||||
|
||||
uBlurDirectionX: UniformSpec('f'),
|
||||
uBlurDirectionY: UniformSpec('f'),
|
||||
|
||||
uInvProjection: UniformSpec('m4'),
|
||||
uNear: UniformSpec('f'),
|
||||
uFar: UniformSpec('f'),
|
||||
uBounds: UniformSpec('v4'),
|
||||
dOrthographic: DefineSpec('number'),
|
||||
};
|
||||
|
||||
type SsaoBlurRenderable = ComputeRenderable<Values<typeof SsaoBlurSchema>>
|
||||
|
||||
function getSsaoBlurRenderable(ctx: WebGLContext, ssaoDepthTexture: Texture, direction: 'horizontal' | 'vertical'): SsaoBlurRenderable {
|
||||
const values: Values<typeof SsaoBlurSchema> = {
|
||||
...QuadValues,
|
||||
tSsaoDepth: ValueCell.create(ssaoDepthTexture),
|
||||
uTexSize: ValueCell.create(Vec2.create(ssaoDepthTexture.getWidth(), ssaoDepthTexture.getHeight())),
|
||||
|
||||
uKernel: ValueCell.create(getBlurKernel(15)),
|
||||
dOcclusionKernelSize: ValueCell.create(15),
|
||||
|
||||
uBlurDirectionX: ValueCell.create(direction === 'horizontal' ? 1 : 0),
|
||||
uBlurDirectionY: ValueCell.create(direction === 'vertical' ? 1 : 0),
|
||||
|
||||
uInvProjection: ValueCell.create(Mat4.identity()),
|
||||
uNear: ValueCell.create(0.0),
|
||||
uFar: ValueCell.create(10000.0),
|
||||
uBounds: ValueCell.create(Vec4()),
|
||||
dOrthographic: ValueCell.create(0),
|
||||
};
|
||||
|
||||
const schema = { ...SsaoBlurSchema };
|
||||
const shaderCode = ShaderCode('ssao_blur', quad_vert, ssaoBlur_frag);
|
||||
const renderItem = createComputeRenderItem(ctx, 'triangles', shaderCode, schema, values);
|
||||
|
||||
return createComputeRenderable(renderItem, values);
|
||||
}
|
||||
|
||||
function getBlurKernel(kernelSize: number): number[] {
|
||||
const sigma = kernelSize / 3.0;
|
||||
const halfKernelSize = Math.floor((kernelSize + 1) / 2);
|
||||
|
||||
const kernel = [];
|
||||
for (let x = 0; x < halfKernelSize; x++) {
|
||||
kernel.push((1.0 / ((Math.sqrt(2 * Math.PI)) * sigma)) * Math.exp(-x * x / (2 * sigma * sigma)));
|
||||
}
|
||||
|
||||
return kernel;
|
||||
}
|
||||
|
||||
const RandomHemisphereVector: Vec3[] = [];
|
||||
for (let i = 0; i < 256; i++) {
|
||||
const v = Vec3();
|
||||
v[0] = Math.random() * 2.0 - 1.0;
|
||||
v[1] = Math.random() * 2.0 - 1.0;
|
||||
v[2] = Math.random();
|
||||
Vec3.normalize(v, v);
|
||||
Vec3.scale(v, v, Math.random());
|
||||
RandomHemisphereVector.push(v);
|
||||
}
|
||||
|
||||
function getSamples(nSamples: number): number[] {
|
||||
const samples = [];
|
||||
for (let i = 0; i < nSamples; i++) {
|
||||
let scale = (i * i + 2.0 * i + 1) / (nSamples * nSamples);
|
||||
scale = 0.1 + scale * (1.0 - 0.1);
|
||||
|
||||
samples.push(RandomHemisphereVector[i][0] * scale);
|
||||
samples.push(RandomHemisphereVector[i][1] * scale);
|
||||
samples.push(RandomHemisphereVector[i][2] * scale);
|
||||
}
|
||||
|
||||
return samples;
|
||||
}
|
||||
|
||||
const PostprocessingSchema = {
|
||||
...QuadSchema,
|
||||
tSsaoDepth: TextureSpec('texture', 'rgba', 'ubyte', 'nearest'),
|
||||
tColor: TextureSpec('texture', 'rgba', 'ubyte', 'nearest'),
|
||||
tDepthOpaque: TextureSpec('texture', 'rgba', 'ubyte', 'nearest'),
|
||||
tDepthTransparent: TextureSpec('texture', 'rgba', 'ubyte', 'nearest'),
|
||||
tShadows: TextureSpec('texture', 'rgba', 'ubyte', 'nearest'),
|
||||
tOutlines: TextureSpec('texture', 'rgba', 'ubyte', 'nearest'),
|
||||
uTexSize: UniformSpec('v2'),
|
||||
@@ -312,13 +67,12 @@ const PostprocessingSchema = {
|
||||
};
|
||||
type PostprocessingRenderable = ComputeRenderable<Values<typeof PostprocessingSchema>>
|
||||
|
||||
function getPostprocessingRenderable(ctx: WebGLContext, colorTexture: Texture, depthTextureOpaque: Texture, depthTextureTransparent: Texture, shadowsTexture: Texture, outlinesTexture: Texture, ssaoDepthTexture: Texture, transparentOutline: boolean): PostprocessingRenderable {
|
||||
function getPostprocessingRenderable(ctx: WebGLContext, colorTexture: Texture, depthTextureOpaque: Texture, shadowsTexture: Texture, outlinesTexture: Texture, ssaoDepthTexture: Texture, transparentOutline: boolean): PostprocessingRenderable {
|
||||
const values: Values<typeof PostprocessingSchema> = {
|
||||
...QuadValues,
|
||||
tSsaoDepth: ValueCell.create(ssaoDepthTexture),
|
||||
tColor: ValueCell.create(colorTexture),
|
||||
tDepthOpaque: ValueCell.create(depthTextureOpaque),
|
||||
tDepthTransparent: ValueCell.create(depthTextureTransparent),
|
||||
tShadows: ValueCell.create(shadowsTexture),
|
||||
tOutlines: ValueCell.create(outlinesTexture),
|
||||
uTexSize: ValueCell.create(Vec2.create(colorTexture.getWidth(), colorTexture.getHeight())),
|
||||
@@ -352,50 +106,21 @@ function getPostprocessingRenderable(ctx: WebGLContext, colorTexture: Texture, d
|
||||
|
||||
export const PostprocessingParams = {
|
||||
occlusion: PD.MappedStatic('on', {
|
||||
on: PD.Group({
|
||||
samples: PD.Numeric(32, { min: 1, max: 256, step: 1 }),
|
||||
multiScale: PD.MappedStatic('off', {
|
||||
on: PD.Group({
|
||||
levels: PD.ObjectList({
|
||||
radius: PD.Numeric(5, { min: 0, max: 20, step: 0.1 }, { description: 'Final occlusion radius is 2^x' }),
|
||||
bias: PD.Numeric(1, { min: 0, max: 3, step: 0.1 }),
|
||||
}, o => `${o.radius}, ${o.bias}`, { defaultValue: [
|
||||
{ radius: 2, bias: 1 },
|
||||
{ radius: 5, bias: 1 },
|
||||
{ radius: 8, bias: 1 },
|
||||
{ radius: 11, bias: 1 },
|
||||
] }),
|
||||
nearThreshold: PD.Numeric(10, { min: 0, max: 50, step: 1 }),
|
||||
farThreshold: PD.Numeric(1500, { min: 0, max: 10000, step: 100 }),
|
||||
}),
|
||||
off: PD.Group({})
|
||||
}, { cycle: true }),
|
||||
radius: PD.Numeric(5, { min: 0, max: 20, step: 0.1 }, { description: 'Final occlusion radius is 2^x', hideIf: p => p?.multiScale.name === 'on' }),
|
||||
bias: PD.Numeric(0.8, { min: 0, max: 3, step: 0.1 }),
|
||||
blurKernelSize: PD.Numeric(15, { min: 1, max: 25, step: 2 }),
|
||||
resolutionScale: PD.Numeric(1, { min: 0.1, max: 1, step: 0.05 }, { description: 'Adjust resolution of occlusion calculation' }),
|
||||
color: PD.Color(Color(0x000000)),
|
||||
}),
|
||||
on: PD.Group(SsaoParams),
|
||||
off: PD.Group({})
|
||||
}, { cycle: true, description: 'Darken occluded crevices with the ambient occlusion effect' }),
|
||||
shadow: PD.MappedStatic('off', {
|
||||
on: PD.Group({
|
||||
steps: PD.Numeric(1, { min: 1, max: 64, step: 1 }),
|
||||
bias: PD.Numeric(0.6, { min: 0.0, max: 1.0, step: 0.01 }),
|
||||
maxDistance: PD.Numeric(3, { min: 0, max: 256, step: 1 }),
|
||||
tolerance: PD.Numeric(1.0, { min: 0.0, max: 10.0, step: 0.1 }),
|
||||
}),
|
||||
on: PD.Group(ShadowParams),
|
||||
off: PD.Group({})
|
||||
}, { cycle: true, description: 'Simplistic shadows' }),
|
||||
outline: PD.MappedStatic('off', {
|
||||
on: PD.Group({
|
||||
scale: PD.Numeric(1, { min: 1, max: 5, step: 1 }),
|
||||
threshold: PD.Numeric(0.33, { min: 0.01, max: 1, step: 0.01 }),
|
||||
color: PD.Color(Color(0x000000)),
|
||||
includeTransparent: PD.Boolean(true, { description: 'Whether to show outline for transparent objects' }),
|
||||
}),
|
||||
on: PD.Group(OutlineParams),
|
||||
off: PD.Group({})
|
||||
}, { cycle: true, description: 'Draw outline around 3D objects' }),
|
||||
dof: PD.MappedStatic('off', {
|
||||
on: PD.Group(DofParams),
|
||||
off: PD.Group({})
|
||||
}, { cycle: true, description: 'DOF' }),
|
||||
antialiasing: PD.MappedStatic('smaa', {
|
||||
fxaa: PD.Group(FxaaParams),
|
||||
smaa: PD.Group(SmaaParams),
|
||||
@@ -414,381 +139,76 @@ export const PostprocessingParams = {
|
||||
|
||||
export type PostprocessingProps = PD.Values<typeof PostprocessingParams>
|
||||
|
||||
type Levels = {
|
||||
count: number
|
||||
radius: number[]
|
||||
bias: number[]
|
||||
}
|
||||
|
||||
function getLevels(props: { radius: number, bias: number }[], levels?: Levels): Levels {
|
||||
const count = props.length;
|
||||
const { radius, bias } = levels || {
|
||||
radius: (new Array(count * 3)).fill(0),
|
||||
bias: (new Array(count * 3)).fill(0),
|
||||
};
|
||||
props = props.slice().sort((a, b) => a.radius - b.radius);
|
||||
for (let i = 0; i < count; ++i) {
|
||||
const p = props[i];
|
||||
radius[i] = Math.pow(2, p.radius);
|
||||
bias[i] = p.bias;
|
||||
}
|
||||
return { count, radius, bias };
|
||||
}
|
||||
|
||||
export class PostprocessingPass {
|
||||
static isEnabled(props: PostprocessingProps) {
|
||||
return props.occlusion.name === 'on' || props.shadow.name === 'on' || props.outline.name === 'on' || props.background.variant.name !== 'off';
|
||||
return SsaoPass.isEnabled(props) || ShadowPass.isEnabled(props) || OutlinePass.isEnabled(props) || props.background.variant.name !== 'off';
|
||||
}
|
||||
|
||||
static isTransparentOutlineEnabled(props: PostprocessingProps) {
|
||||
return props.outline.name === 'on' && props.outline.params.includeTransparent;
|
||||
return OutlinePass.isEnabled(props) && (props.outline.params as OutlineProps).includeTransparent;
|
||||
}
|
||||
|
||||
readonly target: RenderTarget;
|
||||
|
||||
private readonly outlinesTarget: RenderTarget;
|
||||
private readonly outlinesRenderable: OutlinesRenderable;
|
||||
|
||||
private readonly shadowsTarget: RenderTarget;
|
||||
private readonly shadowsRenderable: ShadowsRenderable;
|
||||
|
||||
private readonly ssaoFramebuffer: Framebuffer;
|
||||
private readonly ssaoBlurFirstPassFramebuffer: Framebuffer;
|
||||
private readonly ssaoBlurSecondPassFramebuffer: Framebuffer;
|
||||
|
||||
private readonly downsampledDepthTarget: RenderTarget;
|
||||
private readonly downsampleDepthRenderable: CopyRenderable;
|
||||
|
||||
private readonly depthHalfTarget: RenderTarget;
|
||||
private readonly depthHalfRenderable: CopyRenderable;
|
||||
|
||||
private readonly depthQuarterTarget: RenderTarget;
|
||||
private readonly depthQuarterRenderable: CopyRenderable;
|
||||
|
||||
private readonly ssaoDepthTexture: Texture;
|
||||
private readonly ssaoDepthBlurProxyTexture: Texture;
|
||||
|
||||
private readonly ssaoRenderable: SsaoRenderable;
|
||||
private readonly ssaoBlurFirstPassRenderable: SsaoBlurRenderable;
|
||||
private readonly ssaoBlurSecondPassRenderable: SsaoBlurRenderable;
|
||||
|
||||
private nSamples: number;
|
||||
private blurKernelSize: number;
|
||||
|
||||
private readonly renderable: PostprocessingRenderable;
|
||||
|
||||
private ssaoScale: number;
|
||||
private calcSsaoScale(resolutionScale: number) {
|
||||
// downscale ssao for high pixel-ratios
|
||||
return Math.min(1, 1 / this.webgl.pixelRatio) * resolutionScale;
|
||||
}
|
||||
|
||||
private levels: { radius: number, bias: number }[];
|
||||
|
||||
private readonly bgColor = Vec3();
|
||||
readonly ssao: SsaoPass;
|
||||
readonly shadow: ShadowPass;
|
||||
readonly outline: OutlinePass;
|
||||
readonly background: BackgroundPass;
|
||||
|
||||
constructor(private readonly webgl: WebGLContext, assetManager: AssetManager, private readonly drawPass: DrawPass) {
|
||||
const { colorTarget, depthTextureTransparent, depthTextureOpaque } = drawPass;
|
||||
constructor(private readonly webgl: WebGLContext, assetManager: AssetManager, readonly drawPass: DrawPass) {
|
||||
const { colorTarget, depthTextureOpaque, depthTextureTransparent, packedDepth } = drawPass;
|
||||
const width = colorTarget.getWidth();
|
||||
const height = colorTarget.getHeight();
|
||||
|
||||
this.nSamples = 1;
|
||||
this.blurKernelSize = 1;
|
||||
this.ssaoScale = this.calcSsaoScale(1);
|
||||
this.levels = [];
|
||||
|
||||
// needs to be linear for anti-aliasing pass
|
||||
this.target = webgl.createRenderTarget(width, height, false, 'uint8', 'linear');
|
||||
|
||||
this.outlinesTarget = webgl.createRenderTarget(width, height, false);
|
||||
this.outlinesRenderable = getOutlinesRenderable(webgl, depthTextureOpaque, depthTextureTransparent, true);
|
||||
this.ssao = new SsaoPass(webgl, width, height, packedDepth, depthTextureOpaque);
|
||||
this.shadow = new ShadowPass(webgl, width, height, depthTextureOpaque);
|
||||
this.outline = new OutlinePass(webgl, width, height, depthTextureTransparent, depthTextureOpaque);
|
||||
|
||||
this.shadowsTarget = webgl.createRenderTarget(width, height, false);
|
||||
this.shadowsRenderable = getShadowsRenderable(webgl, depthTextureOpaque);
|
||||
|
||||
this.ssaoFramebuffer = webgl.resources.framebuffer();
|
||||
this.ssaoBlurFirstPassFramebuffer = webgl.resources.framebuffer();
|
||||
this.ssaoBlurSecondPassFramebuffer = webgl.resources.framebuffer();
|
||||
|
||||
const sw = Math.floor(width * this.ssaoScale);
|
||||
const sh = Math.floor(height * this.ssaoScale);
|
||||
|
||||
const hw = Math.max(1, Math.floor(sw * 0.5));
|
||||
const hh = Math.max(1, Math.floor(sh * 0.5));
|
||||
|
||||
const qw = Math.max(1, Math.floor(sw * 0.25));
|
||||
const qh = Math.max(1, Math.floor(sh * 0.25));
|
||||
|
||||
this.downsampledDepthTarget = drawPass.packedDepth
|
||||
? webgl.createRenderTarget(sw, sh, false, 'uint8', 'nearest', 'rgba')
|
||||
: webgl.createRenderTarget(sw, sh, false, 'float32', 'nearest', webgl.isWebGL2 ? 'alpha' : 'rgba');
|
||||
this.downsampleDepthRenderable = createCopyRenderable(webgl, depthTextureOpaque);
|
||||
|
||||
const depthTexture = this.ssaoScale === 1 ? depthTextureOpaque : this.downsampledDepthTarget.texture;
|
||||
|
||||
this.depthHalfTarget = drawPass.packedDepth
|
||||
? webgl.createRenderTarget(hw, hh, false, 'uint8', 'nearest', 'rgba')
|
||||
: webgl.createRenderTarget(hw, hh, false, 'float32', 'nearest', webgl.isWebGL2 ? 'alpha' : 'rgba');
|
||||
this.depthHalfRenderable = createCopyRenderable(webgl, depthTexture);
|
||||
|
||||
this.depthQuarterTarget = drawPass.packedDepth
|
||||
? webgl.createRenderTarget(qw, qh, false, 'uint8', 'nearest', 'rgba')
|
||||
: webgl.createRenderTarget(qw, qh, false, 'float32', 'nearest', webgl.isWebGL2 ? 'alpha' : 'rgba');
|
||||
this.depthQuarterRenderable = createCopyRenderable(webgl, this.depthHalfTarget.texture);
|
||||
|
||||
this.ssaoDepthTexture = webgl.resources.texture('image-uint8', 'rgba', 'ubyte', 'nearest');
|
||||
this.ssaoDepthTexture.define(sw, sh);
|
||||
this.ssaoDepthTexture.attachFramebuffer(this.ssaoFramebuffer, 'color0');
|
||||
|
||||
this.ssaoDepthBlurProxyTexture = webgl.resources.texture('image-uint8', 'rgba', 'ubyte', 'nearest');
|
||||
this.ssaoDepthBlurProxyTexture.define(sw, sh);
|
||||
this.ssaoDepthBlurProxyTexture.attachFramebuffer(this.ssaoBlurFirstPassFramebuffer, 'color0');
|
||||
|
||||
this.ssaoDepthTexture.attachFramebuffer(this.ssaoBlurSecondPassFramebuffer, 'color0');
|
||||
|
||||
this.ssaoRenderable = getSsaoRenderable(webgl, depthTexture, this.depthHalfTarget.texture, this.depthQuarterTarget.texture);
|
||||
this.ssaoBlurFirstPassRenderable = getSsaoBlurRenderable(webgl, this.ssaoDepthTexture, 'horizontal');
|
||||
this.ssaoBlurSecondPassRenderable = getSsaoBlurRenderable(webgl, this.ssaoDepthBlurProxyTexture, 'vertical');
|
||||
this.renderable = getPostprocessingRenderable(webgl, colorTarget.texture, depthTextureOpaque, depthTextureTransparent, this.shadowsTarget.texture, this.outlinesTarget.texture, this.ssaoDepthTexture, true);
|
||||
this.renderable = getPostprocessingRenderable(webgl, colorTarget.texture, depthTextureOpaque, this.shadow.target.texture, this.outline.target.texture, this.ssao.ssaoDepthTexture, true);
|
||||
|
||||
this.background = new BackgroundPass(webgl, assetManager, width, height);
|
||||
}
|
||||
|
||||
setSize(width: number, height: number) {
|
||||
const [w, h] = this.renderable.values.uTexSize.ref.value;
|
||||
const ssaoScale = this.calcSsaoScale(1);
|
||||
|
||||
if (width !== w || height !== h || this.ssaoScale !== ssaoScale) {
|
||||
this.ssaoScale = ssaoScale;
|
||||
|
||||
if (width !== w || height !== h) {
|
||||
this.target.setSize(width, height);
|
||||
this.outlinesTarget.setSize(width, height);
|
||||
this.shadowsTarget.setSize(width, height);
|
||||
|
||||
const sw = Math.floor(width * this.ssaoScale);
|
||||
const sh = Math.floor(height * this.ssaoScale);
|
||||
this.downsampledDepthTarget.setSize(sw, sh);
|
||||
this.ssaoDepthTexture.define(sw, sh);
|
||||
this.ssaoDepthBlurProxyTexture.define(sw, sh);
|
||||
|
||||
const hw = Math.max(1, Math.floor(sw * 0.5));
|
||||
const hh = Math.max(1, Math.floor(sh * 0.5));
|
||||
this.depthHalfTarget.setSize(hw, hh);
|
||||
|
||||
const qw = Math.max(1, Math.floor(sw * 0.25));
|
||||
const qh = Math.max(1, Math.floor(sh * 0.25));
|
||||
this.depthQuarterTarget.setSize(qw, qh);
|
||||
|
||||
ValueCell.update(this.renderable.values.uTexSize, Vec2.set(this.renderable.values.uTexSize.ref.value, width, height));
|
||||
ValueCell.update(this.outlinesRenderable.values.uTexSize, Vec2.set(this.outlinesRenderable.values.uTexSize.ref.value, width, height));
|
||||
ValueCell.update(this.shadowsRenderable.values.uTexSize, Vec2.set(this.shadowsRenderable.values.uTexSize.ref.value, width, height));
|
||||
ValueCell.update(this.downsampleDepthRenderable.values.uTexSize, Vec2.set(this.downsampleDepthRenderable.values.uTexSize.ref.value, sw, sh));
|
||||
ValueCell.update(this.depthHalfRenderable.values.uTexSize, Vec2.set(this.depthHalfRenderable.values.uTexSize.ref.value, hw, hh));
|
||||
ValueCell.update(this.depthQuarterRenderable.values.uTexSize, Vec2.set(this.depthQuarterRenderable.values.uTexSize.ref.value, qw, qh));
|
||||
ValueCell.update(this.ssaoRenderable.values.uTexSize, Vec2.set(this.ssaoRenderable.values.uTexSize.ref.value, sw, sh));
|
||||
ValueCell.update(this.ssaoBlurFirstPassRenderable.values.uTexSize, Vec2.set(this.ssaoBlurFirstPassRenderable.values.uTexSize.ref.value, sw, sh));
|
||||
ValueCell.update(this.ssaoBlurSecondPassRenderable.values.uTexSize, Vec2.set(this.ssaoBlurSecondPassRenderable.values.uTexSize.ref.value, sw, sh));
|
||||
|
||||
const depthTexture = this.ssaoScale === 1 ? this.drawPass.depthTextureOpaque : this.downsampledDepthTarget.texture;
|
||||
ValueCell.update(this.depthHalfRenderable.values.tColor, depthTexture);
|
||||
ValueCell.update(this.ssaoRenderable.values.tDepth, depthTexture);
|
||||
|
||||
this.depthHalfRenderable.update();
|
||||
this.ssaoRenderable.update();
|
||||
|
||||
this.background.setSize(width, height);
|
||||
}
|
||||
|
||||
this.ssao.setSize(width, height);
|
||||
this.shadow.setSize(width, height);
|
||||
this.outline.setSize(width, height);
|
||||
this.background.setSize(width, height);
|
||||
}
|
||||
|
||||
updateState(camera: ICamera, transparentBackground: boolean, backgroundColor: Color, props: PostprocessingProps, light: Light) {
|
||||
let needsUpdateShadows = false;
|
||||
updateState(camera: ICamera, transparentBackground: boolean, backgroundColor: Color, props: PostprocessingProps, light: Light, ambientColor: Vec3) {
|
||||
let needsUpdateMain = false;
|
||||
let needsUpdateSsao = false;
|
||||
let needsUpdateSsaoBlur = false;
|
||||
let needsUpdateDepthHalf = false;
|
||||
let needsUpdateOutlines = false;
|
||||
|
||||
const orthographic = camera.state.mode === 'orthographic' ? 1 : 0;
|
||||
const outlinesEnabled = props.outline.name === 'on';
|
||||
const shadowsEnabled = props.shadow.name === 'on';
|
||||
const occlusionEnabled = props.occlusion.name === 'on';
|
||||
const outlinesEnabled = OutlinePass.isEnabled(props);
|
||||
const shadowsEnabled = ShadowPass.isEnabled(props);
|
||||
const occlusionEnabled = SsaoPass.isEnabled(props);
|
||||
|
||||
const invProjection = Mat4.identity();
|
||||
Mat4.invert(invProjection, camera.projection);
|
||||
|
||||
const [w, h] = this.renderable.values.uTexSize.ref.value;
|
||||
const v = camera.viewport;
|
||||
|
||||
if (props.occlusion.name === 'on') {
|
||||
ValueCell.update(this.ssaoRenderable.values.uProjection, camera.projection);
|
||||
ValueCell.update(this.ssaoRenderable.values.uInvProjection, invProjection);
|
||||
|
||||
const b = this.ssaoRenderable.values.uBounds;
|
||||
const s = this.ssaoScale;
|
||||
Vec4.set(b.ref.value,
|
||||
Math.floor(v.x * s) / (w * s),
|
||||
Math.floor(v.y * s) / (h * s),
|
||||
Math.ceil((v.x + v.width) * s) / (w * s),
|
||||
Math.ceil((v.y + v.height) * s) / (h * s)
|
||||
);
|
||||
ValueCell.update(b, b.ref.value);
|
||||
ValueCell.update(this.ssaoBlurFirstPassRenderable.values.uBounds, b.ref.value);
|
||||
ValueCell.update(this.ssaoBlurSecondPassRenderable.values.uBounds, b.ref.value);
|
||||
|
||||
ValueCell.updateIfChanged(this.ssaoBlurFirstPassRenderable.values.uNear, camera.near);
|
||||
ValueCell.updateIfChanged(this.ssaoBlurSecondPassRenderable.values.uNear, camera.near);
|
||||
|
||||
ValueCell.updateIfChanged(this.ssaoBlurFirstPassRenderable.values.uFar, camera.far);
|
||||
ValueCell.updateIfChanged(this.ssaoBlurSecondPassRenderable.values.uFar, camera.far);
|
||||
|
||||
ValueCell.update(this.ssaoBlurFirstPassRenderable.values.uInvProjection, invProjection);
|
||||
ValueCell.update(this.ssaoBlurSecondPassRenderable.values.uInvProjection, invProjection);
|
||||
|
||||
if (this.ssaoBlurFirstPassRenderable.values.dOrthographic.ref.value !== orthographic) {
|
||||
needsUpdateSsaoBlur = true;
|
||||
ValueCell.update(this.ssaoBlurFirstPassRenderable.values.dOrthographic, orthographic);
|
||||
ValueCell.update(this.ssaoBlurSecondPassRenderable.values.dOrthographic, orthographic);
|
||||
}
|
||||
|
||||
if (this.nSamples !== props.occlusion.params.samples) {
|
||||
needsUpdateSsao = true;
|
||||
|
||||
this.nSamples = props.occlusion.params.samples;
|
||||
ValueCell.update(this.ssaoRenderable.values.uSamples, getSamples(this.nSamples));
|
||||
ValueCell.updateIfChanged(this.ssaoRenderable.values.dNSamples, this.nSamples);
|
||||
}
|
||||
|
||||
const multiScale = props.occlusion.params.multiScale.name === 'on';
|
||||
if (this.ssaoRenderable.values.dMultiScale.ref.value !== multiScale) {
|
||||
needsUpdateSsao = true;
|
||||
ValueCell.update(this.ssaoRenderable.values.dMultiScale, multiScale);
|
||||
}
|
||||
|
||||
if (props.occlusion.params.multiScale.name === 'on') {
|
||||
const mp = props.occlusion.params.multiScale.params;
|
||||
if (!deepEqual(this.levels, mp.levels)) {
|
||||
needsUpdateSsao = true;
|
||||
|
||||
this.levels = mp.levels;
|
||||
const levels = getLevels(mp.levels);
|
||||
ValueCell.updateIfChanged(this.ssaoRenderable.values.dLevels, levels.count);
|
||||
|
||||
ValueCell.update(this.ssaoRenderable.values.uLevelRadius, levels.radius);
|
||||
ValueCell.update(this.ssaoRenderable.values.uLevelBias, levels.bias);
|
||||
}
|
||||
ValueCell.updateIfChanged(this.ssaoRenderable.values.uNearThreshold, mp.nearThreshold);
|
||||
ValueCell.updateIfChanged(this.ssaoRenderable.values.uFarThreshold, mp.farThreshold);
|
||||
} else {
|
||||
ValueCell.updateIfChanged(this.ssaoRenderable.values.uRadius, Math.pow(2, props.occlusion.params.radius));
|
||||
}
|
||||
ValueCell.updateIfChanged(this.ssaoRenderable.values.uBias, props.occlusion.params.bias);
|
||||
|
||||
if (this.blurKernelSize !== props.occlusion.params.blurKernelSize) {
|
||||
needsUpdateSsaoBlur = true;
|
||||
|
||||
this.blurKernelSize = props.occlusion.params.blurKernelSize;
|
||||
const kernel = getBlurKernel(this.blurKernelSize);
|
||||
|
||||
ValueCell.update(this.ssaoBlurFirstPassRenderable.values.uKernel, kernel);
|
||||
ValueCell.update(this.ssaoBlurSecondPassRenderable.values.uKernel, kernel);
|
||||
ValueCell.update(this.ssaoBlurFirstPassRenderable.values.dOcclusionKernelSize, this.blurKernelSize);
|
||||
ValueCell.update(this.ssaoBlurSecondPassRenderable.values.dOcclusionKernelSize, this.blurKernelSize);
|
||||
}
|
||||
|
||||
const ssaoScale = this.calcSsaoScale(props.occlusion.params.resolutionScale);
|
||||
if (this.ssaoScale !== ssaoScale) {
|
||||
needsUpdateSsao = true;
|
||||
needsUpdateDepthHalf = true;
|
||||
|
||||
this.ssaoScale = ssaoScale;
|
||||
|
||||
const sw = Math.floor(w * this.ssaoScale);
|
||||
const sh = Math.floor(h * this.ssaoScale);
|
||||
this.downsampledDepthTarget.setSize(sw, sh);
|
||||
this.ssaoDepthTexture.define(sw, sh);
|
||||
this.ssaoDepthBlurProxyTexture.define(sw, sh);
|
||||
|
||||
const hw = Math.floor(sw * 0.5);
|
||||
const hh = Math.floor(sh * 0.5);
|
||||
this.depthHalfTarget.setSize(hw, hh);
|
||||
|
||||
const qw = Math.floor(sw * 0.25);
|
||||
const qh = Math.floor(sh * 0.25);
|
||||
this.depthQuarterTarget.setSize(qw, qh);
|
||||
|
||||
const depthTexture = this.ssaoScale === 1 ? this.drawPass.depthTextureOpaque : this.downsampledDepthTarget.texture;
|
||||
ValueCell.update(this.depthHalfRenderable.values.tColor, depthTexture);
|
||||
ValueCell.update(this.ssaoRenderable.values.tDepth, depthTexture);
|
||||
|
||||
ValueCell.update(this.ssaoRenderable.values.tDepthHalf, this.depthHalfTarget.texture);
|
||||
ValueCell.update(this.ssaoRenderable.values.tDepthQuarter, this.depthQuarterTarget.texture);
|
||||
|
||||
ValueCell.update(this.downsampleDepthRenderable.values.uTexSize, Vec2.set(this.downsampleDepthRenderable.values.uTexSize.ref.value, sw, sh));
|
||||
ValueCell.update(this.depthHalfRenderable.values.uTexSize, Vec2.set(this.depthHalfRenderable.values.uTexSize.ref.value, hw, hh));
|
||||
ValueCell.update(this.depthQuarterRenderable.values.uTexSize, Vec2.set(this.depthQuarterRenderable.values.uTexSize.ref.value, qw, qh));
|
||||
ValueCell.update(this.ssaoRenderable.values.uTexSize, Vec2.set(this.ssaoRenderable.values.uTexSize.ref.value, sw, sh));
|
||||
ValueCell.update(this.ssaoBlurFirstPassRenderable.values.uTexSize, Vec2.set(this.ssaoBlurFirstPassRenderable.values.uTexSize.ref.value, sw, sh));
|
||||
ValueCell.update(this.ssaoBlurSecondPassRenderable.values.uTexSize, Vec2.set(this.ssaoBlurSecondPassRenderable.values.uTexSize.ref.value, sw, sh));
|
||||
}
|
||||
|
||||
ValueCell.update(this.renderable.values.uOcclusionColor, Color.toVec3Normalized(this.renderable.values.uOcclusionColor.ref.value, props.occlusion.params.color));
|
||||
if (occlusionEnabled) {
|
||||
this.ssao.update(camera, props.occlusion.params as SsaoProps);
|
||||
}
|
||||
|
||||
if (props.shadow.name === 'on') {
|
||||
ValueCell.update(this.shadowsRenderable.values.uProjection, camera.projection);
|
||||
ValueCell.update(this.shadowsRenderable.values.uInvProjection, invProjection);
|
||||
|
||||
Vec4.set(this.shadowsRenderable.values.uBounds.ref.value,
|
||||
v.x / w,
|
||||
v.y / h,
|
||||
(v.x + v.width) / w,
|
||||
(v.y + v.height) / h
|
||||
);
|
||||
ValueCell.update(this.shadowsRenderable.values.uBounds, this.shadowsRenderable.values.uBounds.ref.value);
|
||||
|
||||
ValueCell.updateIfChanged(this.shadowsRenderable.values.uNear, camera.near);
|
||||
ValueCell.updateIfChanged(this.shadowsRenderable.values.uFar, camera.far);
|
||||
if (this.shadowsRenderable.values.dOrthographic.ref.value !== orthographic) {
|
||||
ValueCell.update(this.shadowsRenderable.values.dOrthographic, orthographic);
|
||||
needsUpdateShadows = true;
|
||||
}
|
||||
|
||||
ValueCell.updateIfChanged(this.shadowsRenderable.values.uMaxDistance, props.shadow.params.maxDistance);
|
||||
ValueCell.updateIfChanged(this.shadowsRenderable.values.uTolerance, props.shadow.params.tolerance);
|
||||
ValueCell.updateIfChanged(this.shadowsRenderable.values.uBias, props.shadow.params.bias);
|
||||
if (this.shadowsRenderable.values.dSteps.ref.value !== props.shadow.params.steps) {
|
||||
ValueCell.update(this.shadowsRenderable.values.dSteps, props.shadow.params.steps);
|
||||
needsUpdateShadows = true;
|
||||
}
|
||||
|
||||
ValueCell.update(this.shadowsRenderable.values.uLightDirection, light.direction);
|
||||
ValueCell.update(this.shadowsRenderable.values.uLightColor, light.color);
|
||||
if (this.shadowsRenderable.values.dLightCount.ref.value !== light.count) {
|
||||
ValueCell.update(this.shadowsRenderable.values.dLightCount, light.count);
|
||||
needsUpdateShadows = true;
|
||||
}
|
||||
if (shadowsEnabled) {
|
||||
this.shadow.update(camera, light, ambientColor, props.shadow.params as ShadowProps);
|
||||
}
|
||||
|
||||
if (props.outline.name === 'on') {
|
||||
const transparentOutline = props.outline.params.includeTransparent ?? true;
|
||||
const outlineScale = Math.max(1, Math.round(props.outline.params.scale * this.webgl.pixelRatio)) - 1;
|
||||
const outlineThreshold = 50 * props.outline.params.threshold * this.webgl.pixelRatio;
|
||||
if (outlinesEnabled) {
|
||||
const outlineProps = props.outline.params as OutlineProps;
|
||||
const { transparentOutline, outlineScale } = this.outline.update(camera, outlineProps, this.drawPass.depthTextureTransparent, this.drawPass.depthTextureOpaque);
|
||||
|
||||
ValueCell.updateIfChanged(this.outlinesRenderable.values.uNear, camera.near);
|
||||
ValueCell.updateIfChanged(this.outlinesRenderable.values.uFar, camera.far);
|
||||
ValueCell.update(this.outlinesRenderable.values.uInvProjection, invProjection);
|
||||
if (this.outlinesRenderable.values.dTransparentOutline.ref.value !== transparentOutline) {
|
||||
needsUpdateOutlines = true;
|
||||
ValueCell.update(this.outlinesRenderable.values.dTransparentOutline, transparentOutline);
|
||||
}
|
||||
if (this.outlinesRenderable.values.dOrthographic.ref.value !== orthographic) {
|
||||
needsUpdateOutlines = true;
|
||||
ValueCell.update(this.outlinesRenderable.values.dOrthographic, orthographic);
|
||||
}
|
||||
ValueCell.updateIfChanged(this.outlinesRenderable.values.uOutlineThreshold, outlineThreshold);
|
||||
|
||||
ValueCell.update(this.renderable.values.uOutlineColor, Color.toVec3Normalized(this.renderable.values.uOutlineColor.ref.value, props.outline.params.color));
|
||||
ValueCell.update(this.renderable.values.uOutlineColor, Color.toVec3Normalized(this.renderable.values.uOutlineColor.ref.value, outlineProps.color));
|
||||
|
||||
if (this.renderable.values.dOutlineScale.ref.value !== outlineScale) {
|
||||
needsUpdateMain = true;
|
||||
@@ -806,6 +226,7 @@ export class PostprocessingPass {
|
||||
ValueCell.updateIfChanged(this.renderable.values.uFogNear, camera.fogNear);
|
||||
ValueCell.update(this.renderable.values.uFogColor, Color.toVec3Normalized(this.renderable.values.uFogColor.ref.value, backgroundColor));
|
||||
ValueCell.updateIfChanged(this.renderable.values.uTransparentBackground, transparentBackground);
|
||||
|
||||
if (this.renderable.values.dOrthographic.ref.value !== orthographic) {
|
||||
needsUpdateMain = true;
|
||||
ValueCell.update(this.renderable.values.dOrthographic, orthographic);
|
||||
@@ -824,27 +245,6 @@ export class PostprocessingPass {
|
||||
ValueCell.update(this.renderable.values.dOcclusionEnable, occlusionEnabled);
|
||||
}
|
||||
|
||||
if (needsUpdateOutlines) {
|
||||
this.outlinesRenderable.update();
|
||||
}
|
||||
|
||||
if (needsUpdateShadows) {
|
||||
this.shadowsRenderable.update();
|
||||
}
|
||||
|
||||
if (needsUpdateSsao) {
|
||||
this.ssaoRenderable.update();
|
||||
}
|
||||
|
||||
if (needsUpdateSsaoBlur) {
|
||||
this.ssaoBlurFirstPassRenderable.update();
|
||||
this.ssaoBlurSecondPassRenderable.update();
|
||||
}
|
||||
|
||||
if (needsUpdateDepthHalf) {
|
||||
this.depthHalfRenderable.update();
|
||||
}
|
||||
|
||||
if (needsUpdateMain) {
|
||||
this.renderable.update();
|
||||
}
|
||||
@@ -869,64 +269,28 @@ export class PostprocessingPass {
|
||||
this.transparentBackground = value;
|
||||
}
|
||||
|
||||
render(camera: ICamera, toDrawingBuffer: boolean, transparentBackground: boolean, backgroundColor: Color, props: PostprocessingProps, light: Light) {
|
||||
render(camera: ICamera, toDrawingBuffer: boolean, transparentBackground: boolean, backgroundColor: Color, props: PostprocessingProps, light: Light, ambientColor: Vec3) {
|
||||
if (isTimingMode) this.webgl.timer.mark('PostprocessingPass.render');
|
||||
this.updateState(camera, transparentBackground, backgroundColor, props, light);
|
||||
this.updateState(camera, transparentBackground, backgroundColor, props, light, ambientColor);
|
||||
|
||||
const { gl, state } = this.webgl;
|
||||
const { state } = this.webgl;
|
||||
const { x, y, width, height } = camera.viewport;
|
||||
|
||||
// don't render occlusion if offset is given,
|
||||
// which will reuse the existing occlusion
|
||||
if (props.occlusion.name === 'on' && this.occlusionOffset[0] === 0 && this.occlusionOffset[1] === 0) {
|
||||
if (isTimingMode) this.webgl.timer.mark('SSAO.render');
|
||||
const sx = Math.floor(x * this.ssaoScale);
|
||||
const sy = Math.floor(y * this.ssaoScale);
|
||||
const sw = Math.ceil(width * this.ssaoScale);
|
||||
const sh = Math.ceil(height * this.ssaoScale);
|
||||
|
||||
state.viewport(sx, sy, sw, sh);
|
||||
state.scissor(sx, sy, sw, sh);
|
||||
|
||||
if (this.ssaoScale < 1) {
|
||||
if (isTimingMode) this.webgl.timer.mark('SSAO.downsample');
|
||||
this.downsampledDepthTarget.bind();
|
||||
this.downsampleDepthRenderable.render();
|
||||
if (isTimingMode) this.webgl.timer.markEnd('SSAO.downsample');
|
||||
}
|
||||
|
||||
if (isTimingMode) this.webgl.timer.mark('SSAO.half');
|
||||
this.depthHalfTarget.bind();
|
||||
this.depthHalfRenderable.render();
|
||||
if (isTimingMode) this.webgl.timer.markEnd('SSAO.half');
|
||||
|
||||
if (isTimingMode) this.webgl.timer.mark('SSAO.quarter');
|
||||
this.depthQuarterTarget.bind();
|
||||
this.depthQuarterRenderable.render();
|
||||
if (isTimingMode) this.webgl.timer.markEnd('SSAO.quarter');
|
||||
|
||||
this.ssaoFramebuffer.bind();
|
||||
this.ssaoRenderable.render();
|
||||
|
||||
this.ssaoBlurFirstPassFramebuffer.bind();
|
||||
this.ssaoBlurFirstPassRenderable.render();
|
||||
|
||||
this.ssaoBlurSecondPassFramebuffer.bind();
|
||||
this.ssaoBlurSecondPassRenderable.render();
|
||||
if (isTimingMode) this.webgl.timer.markEnd('SSAO.render');
|
||||
this.ssao.render(camera);
|
||||
}
|
||||
|
||||
state.viewport(x, y, width, height);
|
||||
state.scissor(x, y, width, height);
|
||||
|
||||
if (props.outline.name === 'on') {
|
||||
this.outlinesTarget.bind();
|
||||
this.outlinesRenderable.render();
|
||||
this.outline.render();
|
||||
}
|
||||
|
||||
if (props.shadow.name === 'on') {
|
||||
this.shadowsTarget.bind();
|
||||
this.shadowsRenderable.render();
|
||||
this.shadow.render();
|
||||
}
|
||||
|
||||
if (toDrawingBuffer) {
|
||||
@@ -936,21 +300,8 @@ export class PostprocessingPass {
|
||||
}
|
||||
|
||||
this.background.update(camera, props.background);
|
||||
if (this.background.isEnabled(props.background)) {
|
||||
if (this.transparentBackground) {
|
||||
state.clearColor(0, 0, 0, 0);
|
||||
} else {
|
||||
Color.toVec3Normalized(this.bgColor, backgroundColor);
|
||||
state.clearColor(this.bgColor[0], this.bgColor[1], this.bgColor[2], 1);
|
||||
}
|
||||
gl.clear(gl.COLOR_BUFFER_BIT);
|
||||
state.enable(gl.BLEND);
|
||||
state.blendFuncSeparate(gl.SRC_ALPHA, gl.ONE_MINUS_SRC_ALPHA, gl.ONE, gl.ONE_MINUS_SRC_ALPHA);
|
||||
this.background.render();
|
||||
} else {
|
||||
state.clearColor(0, 0, 0, 1);
|
||||
gl.clear(gl.COLOR_BUFFER_BIT);
|
||||
}
|
||||
this.background.clear(props.background, this.transparentBackground, backgroundColor);
|
||||
this.background.render(props.background);
|
||||
|
||||
this.renderable.render();
|
||||
if (isTimingMode) this.webgl.timer.markEnd('PostprocessingPass.render');
|
||||
|
||||
170
src/mol-canvas3d/passes/shadow.ts
Normal file
170
src/mol-canvas3d/passes/shadow.ts
Normal file
@@ -0,0 +1,170 @@
|
||||
/**
|
||||
* Copyright (c) 2019-2024 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
||||
*
|
||||
* @author Alexander Rose <alexander.rose@weirdbyte.de>
|
||||
* @author Áron Samuel Kovács <aron.kovacs@mail.muni.cz>
|
||||
* @author Ludovic Autin <ludovic.autin@gmail.com>
|
||||
* @author Gianluca Tomasello <giagitom@gmail.com>
|
||||
*/
|
||||
|
||||
import { QuadSchema, QuadValues } from '../../mol-gl/compute/util';
|
||||
import { TextureSpec, Values, UniformSpec, DefineSpec } from '../../mol-gl/renderable/schema';
|
||||
import { ShaderCode } from '../../mol-gl/shader-code';
|
||||
import { WebGLContext } from '../../mol-gl/webgl/context';
|
||||
import { Texture } from '../../mol-gl/webgl/texture';
|
||||
import { ValueCell } from '../../mol-util';
|
||||
import { createComputeRenderItem } from '../../mol-gl/webgl/render-item';
|
||||
import { createComputeRenderable, ComputeRenderable } from '../../mol-gl/renderable';
|
||||
import { Mat4, Vec2, Vec3, Vec4 } from '../../mol-math/linear-algebra';
|
||||
import { ParamDefinition as PD } from '../../mol-util/param-definition';
|
||||
import { RenderTarget } from '../../mol-gl/webgl/render-target';
|
||||
import { ICamera } from '../../mol-canvas3d/camera';
|
||||
import { quad_vert } from '../../mol-gl/shader/quad.vert';
|
||||
import { isTimingMode } from '../../mol-util/debug';
|
||||
import { Light } from '../../mol-gl/renderer';
|
||||
import { shadows_frag } from '../../mol-gl/shader/shadows.frag';
|
||||
import { PostprocessingProps } from './postprocessing';
|
||||
|
||||
export const ShadowParams = {
|
||||
steps: PD.Numeric(1, { min: 1, max: 64, step: 1 }),
|
||||
maxDistance: PD.Numeric(3, { min: 0, max: 256, step: 1 }),
|
||||
tolerance: PD.Numeric(1.0, { min: 0.0, max: 10.0, step: 0.1 }),
|
||||
};
|
||||
|
||||
export type ShadowProps = PD.Values<typeof ShadowParams>
|
||||
|
||||
export class ShadowPass {
|
||||
static isEnabled(props: PostprocessingProps) {
|
||||
return props.shadow.name !== 'off';
|
||||
}
|
||||
|
||||
readonly target: RenderTarget;
|
||||
private readonly renderable: ShadowsRenderable;
|
||||
|
||||
constructor(readonly webgl: WebGLContext, width: number, height: number, depthTextureOpaque: Texture) {
|
||||
this.target = webgl.createRenderTarget(width, height, false);
|
||||
this.renderable = getShadowsRenderable(webgl, depthTextureOpaque);
|
||||
}
|
||||
|
||||
setSize(width: number, height: number) {
|
||||
const [w, h] = this.renderable.values.uTexSize.ref.value;
|
||||
if (width !== w || height !== h) {
|
||||
this.target.setSize(width, height);
|
||||
ValueCell.update(this.renderable.values.uTexSize, Vec2.set(this.renderable.values.uTexSize.ref.value, width, height));
|
||||
}
|
||||
}
|
||||
|
||||
update(camera: ICamera, light: Light, ambientColor: Vec3, props: ShadowProps) {
|
||||
let needsUpdateShadows = false;
|
||||
|
||||
const orthographic = camera.state.mode === 'orthographic' ? 1 : 0;
|
||||
|
||||
const invProjection = Mat4.identity();
|
||||
Mat4.invert(invProjection, camera.projection);
|
||||
|
||||
const [w, h] = this.renderable.values.uTexSize.ref.value;
|
||||
const v = camera.viewport;
|
||||
|
||||
ValueCell.update(this.renderable.values.uProjection, camera.projection);
|
||||
ValueCell.update(this.renderable.values.uInvProjection, invProjection);
|
||||
|
||||
Vec4.set(this.renderable.values.uBounds.ref.value,
|
||||
v.x / w,
|
||||
v.y / h,
|
||||
(v.x + v.width) / w,
|
||||
(v.y + v.height) / h
|
||||
);
|
||||
ValueCell.update(this.renderable.values.uBounds, this.renderable.values.uBounds.ref.value);
|
||||
|
||||
ValueCell.updateIfChanged(this.renderable.values.uNear, camera.near);
|
||||
ValueCell.updateIfChanged(this.renderable.values.uFar, camera.far);
|
||||
if (this.renderable.values.dOrthographic.ref.value !== orthographic) {
|
||||
ValueCell.update(this.renderable.values.dOrthographic, orthographic);
|
||||
needsUpdateShadows = true;
|
||||
}
|
||||
|
||||
ValueCell.updateIfChanged(this.renderable.values.uMaxDistance, props.maxDistance);
|
||||
ValueCell.updateIfChanged(this.renderable.values.uTolerance, props.tolerance);
|
||||
if (this.renderable.values.dSteps.ref.value !== props.steps) {
|
||||
ValueCell.update(this.renderable.values.dSteps, props.steps);
|
||||
needsUpdateShadows = true;
|
||||
}
|
||||
|
||||
ValueCell.update(this.renderable.values.uLightDirection, light.direction);
|
||||
ValueCell.update(this.renderable.values.uLightColor, light.color);
|
||||
if (this.renderable.values.dLightCount.ref.value !== light.count) {
|
||||
ValueCell.update(this.renderable.values.dLightCount, light.count);
|
||||
needsUpdateShadows = true;
|
||||
}
|
||||
ValueCell.update(this.renderable.values.uAmbientColor, ambientColor);
|
||||
|
||||
if (needsUpdateShadows) {
|
||||
this.renderable.update();
|
||||
}
|
||||
}
|
||||
|
||||
render() {
|
||||
if (isTimingMode) this.webgl.timer.mark('ShadowPass.render');
|
||||
this.target.bind();
|
||||
this.renderable.render();
|
||||
if (isTimingMode) this.webgl.timer.markEnd('ShadowPass.render');
|
||||
}
|
||||
}
|
||||
|
||||
const ShadowsSchema = {
|
||||
...QuadSchema,
|
||||
tDepth: TextureSpec('texture', 'rgba', 'ubyte', 'nearest'),
|
||||
uTexSize: UniformSpec('v2'),
|
||||
|
||||
uProjection: UniformSpec('m4'),
|
||||
uInvProjection: UniformSpec('m4'),
|
||||
uBounds: UniformSpec('v4'),
|
||||
|
||||
dOrthographic: DefineSpec('number'),
|
||||
uNear: UniformSpec('f'),
|
||||
uFar: UniformSpec('f'),
|
||||
|
||||
dSteps: DefineSpec('number'),
|
||||
uMaxDistance: UniformSpec('f'),
|
||||
uTolerance: UniformSpec('f'),
|
||||
|
||||
uLightDirection: UniformSpec('v3[]'),
|
||||
uLightColor: UniformSpec('v3[]'),
|
||||
dLightCount: DefineSpec('number'),
|
||||
uAmbientColor: UniformSpec('v3'),
|
||||
};
|
||||
type ShadowsRenderable = ComputeRenderable<Values<typeof ShadowsSchema>>
|
||||
|
||||
function getShadowsRenderable(ctx: WebGLContext, depthTexture: Texture): ShadowsRenderable {
|
||||
const width = depthTexture.getWidth();
|
||||
const height = depthTexture.getHeight();
|
||||
|
||||
const values: Values<typeof ShadowsSchema> = {
|
||||
...QuadValues,
|
||||
tDepth: ValueCell.create(depthTexture),
|
||||
uTexSize: ValueCell.create(Vec2.create(width, height)),
|
||||
|
||||
uProjection: ValueCell.create(Mat4.identity()),
|
||||
uInvProjection: ValueCell.create(Mat4.identity()),
|
||||
uBounds: ValueCell.create(Vec4()),
|
||||
|
||||
dOrthographic: ValueCell.create(0),
|
||||
uNear: ValueCell.create(1),
|
||||
uFar: ValueCell.create(10000),
|
||||
|
||||
dSteps: ValueCell.create(1),
|
||||
uMaxDistance: ValueCell.create(3.0),
|
||||
uTolerance: ValueCell.create(1.0),
|
||||
|
||||
uLightDirection: ValueCell.create([]),
|
||||
uLightColor: ValueCell.create([]),
|
||||
dLightCount: ValueCell.create(0),
|
||||
uAmbientColor: ValueCell.create(Vec3()),
|
||||
};
|
||||
|
||||
const schema = { ...ShadowsSchema };
|
||||
const shaderCode = ShaderCode('shadows', quad_vert, shadows_frag);
|
||||
const renderItem = createComputeRenderItem(ctx, 'triangles', shaderCode, schema, values);
|
||||
|
||||
return createComputeRenderable(renderItem, values);
|
||||
}
|
||||
545
src/mol-canvas3d/passes/ssao.ts
Normal file
545
src/mol-canvas3d/passes/ssao.ts
Normal file
@@ -0,0 +1,545 @@
|
||||
/**
|
||||
* Copyright (c) 2019-2024 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
||||
*
|
||||
* @author Alexander Rose <alexander.rose@weirdbyte.de>
|
||||
* @author Áron Samuel Kovács <aron.kovacs@mail.muni.cz>
|
||||
* @author Ludovic Autin <ludovic.autin@gmail.com>
|
||||
* @author Gianluca Tomasello <giagitom@gmail.com>
|
||||
*/
|
||||
|
||||
import { CopyRenderable, createCopyRenderable, QuadSchema, QuadValues } from '../../mol-gl/compute/util';
|
||||
import { TextureSpec, Values, UniformSpec, DefineSpec } from '../../mol-gl/renderable/schema';
|
||||
import { ShaderCode } from '../../mol-gl/shader-code';
|
||||
import { WebGLContext } from '../../mol-gl/webgl/context';
|
||||
import { Texture } from '../../mol-gl/webgl/texture';
|
||||
import { deepEqual, ValueCell } from '../../mol-util';
|
||||
import { createComputeRenderItem } from '../../mol-gl/webgl/render-item';
|
||||
import { createComputeRenderable, ComputeRenderable } from '../../mol-gl/renderable';
|
||||
import { Mat4, Vec2, Vec3, Vec4 } from '../../mol-math/linear-algebra';
|
||||
import { ParamDefinition as PD } from '../../mol-util/param-definition';
|
||||
import { RenderTarget } from '../../mol-gl/webgl/render-target';
|
||||
import { ICamera } from '../../mol-canvas3d/camera';
|
||||
import { quad_vert } from '../../mol-gl/shader/quad.vert';
|
||||
import { ssao_frag } from '../../mol-gl/shader/ssao.frag';
|
||||
import { ssaoBlur_frag } from '../../mol-gl/shader/ssao-blur.frag';
|
||||
import { Framebuffer } from '../../mol-gl/webgl/framebuffer';
|
||||
import { Color } from '../../mol-util/color';
|
||||
import { isTimingMode } from '../../mol-util/debug';
|
||||
import { PostprocessingProps } from './postprocessing';
|
||||
|
||||
export const SsaoParams = {
|
||||
samples: PD.Numeric(32, { min: 1, max: 256, step: 1 }),
|
||||
multiScale: PD.MappedStatic('off', {
|
||||
on: PD.Group({
|
||||
levels: PD.ObjectList({
|
||||
radius: PD.Numeric(5, { min: 0, max: 20, step: 0.1 }, { description: 'Final occlusion radius is 2^x' }),
|
||||
bias: PD.Numeric(1, { min: 0, max: 3, step: 0.1 }),
|
||||
}, o => `${o.radius}, ${o.bias}`, { defaultValue: [
|
||||
{ radius: 2, bias: 1 },
|
||||
{ radius: 5, bias: 1 },
|
||||
{ radius: 8, bias: 1 },
|
||||
{ radius: 11, bias: 1 },
|
||||
] }),
|
||||
nearThreshold: PD.Numeric(10, { min: 0, max: 50, step: 1 }),
|
||||
farThreshold: PD.Numeric(1500, { min: 0, max: 10000, step: 100 }),
|
||||
}),
|
||||
off: PD.Group({})
|
||||
}, { cycle: true }),
|
||||
radius: PD.Numeric(5, { min: 0, max: 20, step: 0.1 }, { description: 'Final occlusion radius is 2^x', hideIf: p => p?.multiScale.name === 'on' }),
|
||||
bias: PD.Numeric(0.8, { min: 0, max: 3, step: 0.1 }),
|
||||
blurKernelSize: PD.Numeric(15, { min: 1, max: 25, step: 2 }),
|
||||
blurDepthBias: PD.Numeric(0.5, { min: 0, max: 1, step: 0.01 }),
|
||||
resolutionScale: PD.Numeric(1, { min: 0.1, max: 1, step: 0.05 }, { description: 'Adjust resolution of occlusion calculation' }),
|
||||
color: PD.Color(Color(0x000000)),
|
||||
};
|
||||
|
||||
export type SsaoProps = PD.Values<typeof SsaoParams>
|
||||
|
||||
type Levels = {
|
||||
count: number
|
||||
radius: number[]
|
||||
bias: number[]
|
||||
}
|
||||
|
||||
function getLevels(props: { radius: number, bias: number }[], levels?: Levels): Levels {
|
||||
const count = props.length;
|
||||
const { radius, bias } = levels || {
|
||||
radius: (new Array(count * 3)).fill(0),
|
||||
bias: (new Array(count * 3)).fill(0),
|
||||
};
|
||||
props = props.slice().sort((a, b) => a.radius - b.radius);
|
||||
for (let i = 0; i < count; ++i) {
|
||||
const p = props[i];
|
||||
radius[i] = Math.pow(2, p.radius);
|
||||
bias[i] = p.bias;
|
||||
}
|
||||
return { count, radius, bias };
|
||||
}
|
||||
|
||||
export class SsaoPass {
|
||||
static isEnabled(props: PostprocessingProps) {
|
||||
return props.occlusion.name !== 'off';
|
||||
}
|
||||
|
||||
readonly target: RenderTarget;
|
||||
|
||||
private readonly framebuffer: Framebuffer;
|
||||
private readonly blurFirstPassFramebuffer: Framebuffer;
|
||||
private readonly blurSecondPassFramebuffer: Framebuffer;
|
||||
|
||||
private readonly downsampledDepthTarget: RenderTarget;
|
||||
private readonly downsampleDepthRenderable: CopyRenderable;
|
||||
|
||||
private readonly depthHalfTarget: RenderTarget;
|
||||
private readonly depthHalfRenderable: CopyRenderable;
|
||||
|
||||
private readonly depthQuarterTarget: RenderTarget;
|
||||
private readonly depthQuarterRenderable: CopyRenderable;
|
||||
|
||||
readonly ssaoDepthTexture: Texture;
|
||||
private readonly depthBlurProxyTexture: Texture;
|
||||
|
||||
private readonly renderable: SsaoRenderable;
|
||||
private readonly blurFirstPassRenderable: SsaoBlurRenderable;
|
||||
private readonly blurSecondPassRenderable: SsaoBlurRenderable;
|
||||
|
||||
private depthTexture: Texture;
|
||||
|
||||
private nSamples: number;
|
||||
private blurKernelSize: number;
|
||||
private texSize: [number, number];
|
||||
|
||||
private ssaoScale: number;
|
||||
private calcSsaoScale(resolutionScale: number) {
|
||||
// downscale ssao for high pixel-ratios
|
||||
return Math.min(1, 1 / this.webgl.pixelRatio) * resolutionScale;
|
||||
}
|
||||
|
||||
private levels: { radius: number, bias: number }[];
|
||||
|
||||
private getDepthTexture() {
|
||||
return this.ssaoScale === 1 ? this.depthTexture : this.downsampledDepthTarget.texture;
|
||||
}
|
||||
|
||||
constructor(private readonly webgl: WebGLContext, width: number, height: number, packedDepth: boolean, depthTexture: Texture) {
|
||||
const { textureFloatLinear } = webgl.extensions;
|
||||
|
||||
this.depthTexture = depthTexture;
|
||||
|
||||
this.nSamples = 1;
|
||||
this.blurKernelSize = 1;
|
||||
this.ssaoScale = this.calcSsaoScale(1);
|
||||
this.texSize = [width, height];
|
||||
this.levels = [];
|
||||
|
||||
this.framebuffer = webgl.resources.framebuffer();
|
||||
this.blurFirstPassFramebuffer = webgl.resources.framebuffer();
|
||||
this.blurSecondPassFramebuffer = webgl.resources.framebuffer();
|
||||
|
||||
const sw = Math.floor(width * this.ssaoScale);
|
||||
const sh = Math.floor(height * this.ssaoScale);
|
||||
|
||||
const hw = Math.max(1, Math.floor(sw * 0.5));
|
||||
const hh = Math.max(1, Math.floor(sh * 0.5));
|
||||
|
||||
const qw = Math.max(1, Math.floor(sw * 0.25));
|
||||
const qh = Math.max(1, Math.floor(sh * 0.25));
|
||||
|
||||
const filter = textureFloatLinear ? 'linear' : 'nearest';
|
||||
|
||||
this.downsampledDepthTarget = packedDepth
|
||||
? webgl.createRenderTarget(sw, sh, false, 'uint8', 'linear', 'rgba')
|
||||
: webgl.createRenderTarget(sw, sh, false, 'float32', filter, webgl.isWebGL2 ? 'alpha' : 'rgba');
|
||||
this.downsampleDepthRenderable = createCopyRenderable(webgl, depthTexture);
|
||||
|
||||
this.depthHalfTarget = packedDepth
|
||||
? webgl.createRenderTarget(hw, hh, false, 'uint8', 'linear', 'rgba')
|
||||
: webgl.createRenderTarget(hw, hh, false, 'float32', filter, webgl.isWebGL2 ? 'alpha' : 'rgba');
|
||||
this.depthHalfRenderable = createCopyRenderable(webgl, this.getDepthTexture());
|
||||
|
||||
this.depthQuarterTarget = packedDepth
|
||||
? webgl.createRenderTarget(qw, qh, false, 'uint8', 'linear', 'rgba')
|
||||
: webgl.createRenderTarget(qw, qh, false, 'float32', filter, webgl.isWebGL2 ? 'alpha' : 'rgba');
|
||||
this.depthQuarterRenderable = createCopyRenderable(webgl, this.depthHalfTarget.texture);
|
||||
|
||||
this.ssaoDepthTexture = webgl.resources.texture('image-uint8', 'rgba', 'ubyte', 'linear');
|
||||
this.ssaoDepthTexture.define(sw, sh);
|
||||
this.ssaoDepthTexture.attachFramebuffer(this.framebuffer, 'color0');
|
||||
|
||||
this.depthBlurProxyTexture = webgl.resources.texture('image-uint8', 'rgba', 'ubyte', 'linear');
|
||||
this.depthBlurProxyTexture.define(sw, sh);
|
||||
this.depthBlurProxyTexture.attachFramebuffer(this.blurFirstPassFramebuffer, 'color0');
|
||||
|
||||
this.ssaoDepthTexture.attachFramebuffer(this.blurSecondPassFramebuffer, 'color0');
|
||||
|
||||
this.renderable = getSsaoRenderable(webgl, this.getDepthTexture(), this.depthHalfTarget.texture, this.depthQuarterTarget.texture);
|
||||
this.blurFirstPassRenderable = getSsaoBlurRenderable(webgl, this.ssaoDepthTexture, 'horizontal');
|
||||
this.blurSecondPassRenderable = getSsaoBlurRenderable(webgl, this.depthBlurProxyTexture, 'vertical');
|
||||
}
|
||||
|
||||
setSize(width: number, height: number) {
|
||||
const [w, h] = this.texSize;
|
||||
const ssaoScale = this.calcSsaoScale(1);
|
||||
if (width !== w || height !== h || this.ssaoScale !== ssaoScale) {
|
||||
this.texSize.splice(0, 2, width, height);
|
||||
|
||||
const sw = Math.floor(width * this.ssaoScale);
|
||||
const sh = Math.floor(height * this.ssaoScale);
|
||||
this.downsampledDepthTarget.setSize(sw, sh);
|
||||
this.ssaoDepthTexture.define(sw, sh);
|
||||
this.depthBlurProxyTexture.define(sw, sh);
|
||||
|
||||
const hw = Math.max(1, Math.floor(sw * 0.5));
|
||||
const hh = Math.max(1, Math.floor(sh * 0.5));
|
||||
this.depthHalfTarget.setSize(hw, hh);
|
||||
|
||||
const qw = Math.max(1, Math.floor(sw * 0.25));
|
||||
const qh = Math.max(1, Math.floor(sh * 0.25));
|
||||
this.depthQuarterTarget.setSize(qw, qh);
|
||||
|
||||
ValueCell.update(this.downsampleDepthRenderable.values.uTexSize, Vec2.set(this.downsampleDepthRenderable.values.uTexSize.ref.value, sw, sh));
|
||||
ValueCell.update(this.depthHalfRenderable.values.uTexSize, Vec2.set(this.depthHalfRenderable.values.uTexSize.ref.value, hw, hh));
|
||||
ValueCell.update(this.depthQuarterRenderable.values.uTexSize, Vec2.set(this.depthQuarterRenderable.values.uTexSize.ref.value, qw, qh));
|
||||
ValueCell.update(this.renderable.values.uTexSize, Vec2.set(this.renderable.values.uTexSize.ref.value, sw, sh));
|
||||
ValueCell.update(this.blurFirstPassRenderable.values.uTexSize, Vec2.set(this.blurFirstPassRenderable.values.uTexSize.ref.value, sw, sh));
|
||||
ValueCell.update(this.blurSecondPassRenderable.values.uTexSize, Vec2.set(this.blurSecondPassRenderable.values.uTexSize.ref.value, sw, sh));
|
||||
|
||||
const depthTexture = this.getDepthTexture();
|
||||
ValueCell.update(this.depthHalfRenderable.values.tColor, depthTexture);
|
||||
ValueCell.update(this.renderable.values.tDepth, depthTexture);
|
||||
|
||||
this.depthHalfRenderable.update();
|
||||
this.renderable.update();
|
||||
}
|
||||
}
|
||||
|
||||
update(camera: ICamera, props: SsaoProps) {
|
||||
let needsUpdateSsao = false;
|
||||
let needsUpdateSsaoBlur = false;
|
||||
let needsUpdateDepthHalf = false;
|
||||
|
||||
const orthographic = camera.state.mode === 'orthographic' ? 1 : 0;
|
||||
|
||||
const invProjection = Mat4.identity();
|
||||
Mat4.invert(invProjection, camera.projection);
|
||||
|
||||
const [w, h] = this.texSize;
|
||||
const v = camera.viewport;
|
||||
|
||||
ValueCell.update(this.renderable.values.uProjection, camera.projection);
|
||||
ValueCell.update(this.renderable.values.uInvProjection, invProjection);
|
||||
|
||||
const b = this.renderable.values.uBounds;
|
||||
const s = this.ssaoScale;
|
||||
Vec4.set(b.ref.value,
|
||||
Math.floor(v.x * s) / (w * s),
|
||||
Math.floor(v.y * s) / (h * s),
|
||||
Math.ceil((v.x + v.width) * s) / (w * s),
|
||||
Math.ceil((v.y + v.height) * s) / (h * s)
|
||||
);
|
||||
ValueCell.update(b, b.ref.value);
|
||||
ValueCell.update(this.blurFirstPassRenderable.values.uBounds, b.ref.value);
|
||||
ValueCell.update(this.blurSecondPassRenderable.values.uBounds, b.ref.value);
|
||||
|
||||
ValueCell.updateIfChanged(this.blurFirstPassRenderable.values.uNear, camera.near);
|
||||
ValueCell.updateIfChanged(this.blurSecondPassRenderable.values.uNear, camera.near);
|
||||
|
||||
ValueCell.updateIfChanged(this.blurFirstPassRenderable.values.uFar, camera.far);
|
||||
ValueCell.updateIfChanged(this.blurSecondPassRenderable.values.uFar, camera.far);
|
||||
|
||||
ValueCell.update(this.blurFirstPassRenderable.values.uInvProjection, invProjection);
|
||||
ValueCell.update(this.blurSecondPassRenderable.values.uInvProjection, invProjection);
|
||||
|
||||
ValueCell.update(this.blurFirstPassRenderable.values.uBlurDepthBias, props.blurDepthBias);
|
||||
ValueCell.update(this.blurSecondPassRenderable.values.uBlurDepthBias, props.blurDepthBias);
|
||||
|
||||
if (this.blurFirstPassRenderable.values.dOrthographic.ref.value !== orthographic) {
|
||||
needsUpdateSsaoBlur = true;
|
||||
ValueCell.update(this.blurFirstPassRenderable.values.dOrthographic, orthographic);
|
||||
ValueCell.update(this.blurSecondPassRenderable.values.dOrthographic, orthographic);
|
||||
}
|
||||
|
||||
if (this.nSamples !== props.samples) {
|
||||
needsUpdateSsao = true;
|
||||
|
||||
this.nSamples = props.samples;
|
||||
ValueCell.update(this.renderable.values.uSamples, getSamples(this.nSamples));
|
||||
ValueCell.updateIfChanged(this.renderable.values.dNSamples, this.nSamples);
|
||||
}
|
||||
|
||||
const multiScale = props.multiScale.name === 'on';
|
||||
if (this.renderable.values.dMultiScale.ref.value !== multiScale) {
|
||||
needsUpdateSsao = true;
|
||||
ValueCell.update(this.renderable.values.dMultiScale, multiScale);
|
||||
}
|
||||
|
||||
if (props.multiScale.name === 'on') {
|
||||
const mp = props.multiScale.params;
|
||||
if (!deepEqual(this.levels, mp.levels)) {
|
||||
needsUpdateSsao = true;
|
||||
|
||||
this.levels = mp.levels;
|
||||
const levels = getLevels(mp.levels);
|
||||
ValueCell.updateIfChanged(this.renderable.values.dLevels, levels.count);
|
||||
|
||||
ValueCell.update(this.renderable.values.uLevelRadius, levels.radius);
|
||||
ValueCell.update(this.renderable.values.uLevelBias, levels.bias);
|
||||
}
|
||||
ValueCell.updateIfChanged(this.renderable.values.uNearThreshold, mp.nearThreshold);
|
||||
ValueCell.updateIfChanged(this.renderable.values.uFarThreshold, mp.farThreshold);
|
||||
} else {
|
||||
ValueCell.updateIfChanged(this.renderable.values.uRadius, Math.pow(2, props.radius));
|
||||
}
|
||||
ValueCell.updateIfChanged(this.renderable.values.uBias, props.bias);
|
||||
|
||||
if (this.blurKernelSize !== props.blurKernelSize) {
|
||||
needsUpdateSsaoBlur = true;
|
||||
|
||||
this.blurKernelSize = props.blurKernelSize;
|
||||
const kernel = getBlurKernel(this.blurKernelSize);
|
||||
|
||||
ValueCell.update(this.blurFirstPassRenderable.values.uKernel, kernel);
|
||||
ValueCell.update(this.blurSecondPassRenderable.values.uKernel, kernel);
|
||||
ValueCell.update(this.blurFirstPassRenderable.values.dOcclusionKernelSize, this.blurKernelSize);
|
||||
ValueCell.update(this.blurSecondPassRenderable.values.dOcclusionKernelSize, this.blurKernelSize);
|
||||
}
|
||||
|
||||
const ssaoScale = this.calcSsaoScale(props.resolutionScale);
|
||||
if (this.ssaoScale !== ssaoScale) {
|
||||
needsUpdateSsao = true;
|
||||
needsUpdateDepthHalf = true;
|
||||
|
||||
this.ssaoScale = ssaoScale;
|
||||
|
||||
const sw = Math.floor(w * this.ssaoScale);
|
||||
const sh = Math.floor(h * this.ssaoScale);
|
||||
this.downsampledDepthTarget.setSize(sw, sh);
|
||||
this.ssaoDepthTexture.define(sw, sh);
|
||||
this.depthBlurProxyTexture.define(sw, sh);
|
||||
|
||||
const hw = Math.floor(sw * 0.5);
|
||||
const hh = Math.floor(sh * 0.5);
|
||||
this.depthHalfTarget.setSize(hw, hh);
|
||||
|
||||
const qw = Math.floor(sw * 0.25);
|
||||
const qh = Math.floor(sh * 0.25);
|
||||
this.depthQuarterTarget.setSize(qw, qh);
|
||||
|
||||
const depthTexture = this.getDepthTexture();
|
||||
ValueCell.update(this.depthHalfRenderable.values.tColor, depthTexture);
|
||||
ValueCell.update(this.renderable.values.tDepth, depthTexture);
|
||||
|
||||
ValueCell.update(this.renderable.values.tDepthHalf, this.depthHalfTarget.texture);
|
||||
ValueCell.update(this.renderable.values.tDepthQuarter, this.depthQuarterTarget.texture);
|
||||
|
||||
ValueCell.update(this.downsampleDepthRenderable.values.uTexSize, Vec2.set(this.downsampleDepthRenderable.values.uTexSize.ref.value, sw, sh));
|
||||
ValueCell.update(this.depthHalfRenderable.values.uTexSize, Vec2.set(this.depthHalfRenderable.values.uTexSize.ref.value, hw, hh));
|
||||
ValueCell.update(this.depthQuarterRenderable.values.uTexSize, Vec2.set(this.depthQuarterRenderable.values.uTexSize.ref.value, qw, qh));
|
||||
ValueCell.update(this.renderable.values.uTexSize, Vec2.set(this.renderable.values.uTexSize.ref.value, sw, sh));
|
||||
ValueCell.update(this.blurFirstPassRenderable.values.uTexSize, Vec2.set(this.blurFirstPassRenderable.values.uTexSize.ref.value, sw, sh));
|
||||
ValueCell.update(this.blurSecondPassRenderable.values.uTexSize, Vec2.set(this.blurSecondPassRenderable.values.uTexSize.ref.value, sw, sh));
|
||||
}
|
||||
|
||||
if (needsUpdateSsao) {
|
||||
this.renderable.update();
|
||||
}
|
||||
|
||||
if (needsUpdateSsaoBlur) {
|
||||
this.blurFirstPassRenderable.update();
|
||||
this.blurSecondPassRenderable.update();
|
||||
}
|
||||
|
||||
if (needsUpdateDepthHalf) {
|
||||
this.depthHalfRenderable.update();
|
||||
}
|
||||
}
|
||||
|
||||
render(camera: ICamera) {
|
||||
if (isTimingMode) this.webgl.timer.mark('SsaoPass.render');
|
||||
|
||||
const { state } = this.webgl;
|
||||
const { x, y, width, height } = camera.viewport;
|
||||
|
||||
const sx = Math.floor(x * this.ssaoScale);
|
||||
const sy = Math.floor(y * this.ssaoScale);
|
||||
const sw = Math.ceil(width * this.ssaoScale);
|
||||
const sh = Math.ceil(height * this.ssaoScale);
|
||||
|
||||
state.viewport(sx, sy, sw, sh);
|
||||
state.scissor(sx, sy, sw, sh);
|
||||
|
||||
if (this.ssaoScale < 1) {
|
||||
if (isTimingMode) this.webgl.timer.mark('SsaoPass.downsample');
|
||||
this.downsampledDepthTarget.bind();
|
||||
this.downsampleDepthRenderable.render();
|
||||
if (isTimingMode) this.webgl.timer.markEnd('SsaoPass.downsample');
|
||||
}
|
||||
|
||||
if (isTimingMode) this.webgl.timer.mark('SsaoPass.half');
|
||||
this.depthHalfTarget.bind();
|
||||
this.depthHalfRenderable.render();
|
||||
if (isTimingMode) this.webgl.timer.markEnd('SsaoPass.half');
|
||||
|
||||
if (isTimingMode) this.webgl.timer.mark('SsaoPass.quarter');
|
||||
this.depthQuarterTarget.bind();
|
||||
this.depthQuarterRenderable.render();
|
||||
if (isTimingMode) this.webgl.timer.markEnd('SsaoPass.quarter');
|
||||
|
||||
this.framebuffer.bind();
|
||||
this.renderable.render();
|
||||
|
||||
this.blurFirstPassFramebuffer.bind();
|
||||
this.blurFirstPassRenderable.render();
|
||||
|
||||
this.blurSecondPassFramebuffer.bind();
|
||||
this.blurSecondPassRenderable.render();
|
||||
if (isTimingMode) this.webgl.timer.markEnd('SsaoPass.render');
|
||||
}
|
||||
}
|
||||
|
||||
const SsaoSchema = {
|
||||
...QuadSchema,
|
||||
tDepth: TextureSpec('texture', 'rgba', 'ubyte', 'linear'),
|
||||
tDepthHalf: TextureSpec('texture', 'rgba', 'ubyte', 'linear'),
|
||||
tDepthQuarter: TextureSpec('texture', 'rgba', 'ubyte', 'linear'),
|
||||
|
||||
uSamples: UniformSpec('v3[]'),
|
||||
dNSamples: DefineSpec('number'),
|
||||
|
||||
uProjection: UniformSpec('m4'),
|
||||
uInvProjection: UniformSpec('m4'),
|
||||
uBounds: UniformSpec('v4'),
|
||||
|
||||
uTexSize: UniformSpec('v2'),
|
||||
|
||||
uRadius: UniformSpec('f'),
|
||||
uBias: UniformSpec('f'),
|
||||
|
||||
dMultiScale: DefineSpec('boolean'),
|
||||
dLevels: DefineSpec('number'),
|
||||
uLevelRadius: UniformSpec('f[]'),
|
||||
uLevelBias: UniformSpec('f[]'),
|
||||
uNearThreshold: UniformSpec('f'),
|
||||
uFarThreshold: UniformSpec('f'),
|
||||
};
|
||||
|
||||
type SsaoRenderable = ComputeRenderable<Values<typeof SsaoSchema>>
|
||||
|
||||
function getSsaoRenderable(ctx: WebGLContext, depthTexture: Texture, depthHalfTexture: Texture, depthQuarterTexture: Texture): SsaoRenderable {
|
||||
const values: Values<typeof SsaoSchema> = {
|
||||
...QuadValues,
|
||||
tDepth: ValueCell.create(depthTexture),
|
||||
tDepthHalf: ValueCell.create(depthHalfTexture),
|
||||
tDepthQuarter: ValueCell.create(depthQuarterTexture),
|
||||
|
||||
uSamples: ValueCell.create(getSamples(32)),
|
||||
dNSamples: ValueCell.create(32),
|
||||
|
||||
uProjection: ValueCell.create(Mat4.identity()),
|
||||
uInvProjection: ValueCell.create(Mat4.identity()),
|
||||
uBounds: ValueCell.create(Vec4()),
|
||||
|
||||
uTexSize: ValueCell.create(Vec2.create(ctx.gl.drawingBufferWidth, ctx.gl.drawingBufferHeight)),
|
||||
|
||||
uRadius: ValueCell.create(Math.pow(2, 5)),
|
||||
uBias: ValueCell.create(0.8),
|
||||
|
||||
dMultiScale: ValueCell.create(false),
|
||||
dLevels: ValueCell.create(3),
|
||||
uLevelRadius: ValueCell.create([Math.pow(2, 2), Math.pow(2, 5), Math.pow(2, 8)]),
|
||||
uLevelBias: ValueCell.create([0.8, 0.8, 0.8]),
|
||||
uNearThreshold: ValueCell.create(10.0),
|
||||
uFarThreshold: ValueCell.create(1500.0),
|
||||
};
|
||||
|
||||
const schema = { ...SsaoSchema };
|
||||
const shaderCode = ShaderCode('ssao', quad_vert, ssao_frag);
|
||||
const renderItem = createComputeRenderItem(ctx, 'triangles', shaderCode, schema, values);
|
||||
|
||||
return createComputeRenderable(renderItem, values);
|
||||
}
|
||||
|
||||
const SsaoBlurSchema = {
|
||||
...QuadSchema,
|
||||
tSsaoDepth: TextureSpec('texture', 'rgba', 'ubyte', 'nearest'),
|
||||
uTexSize: UniformSpec('v2'),
|
||||
|
||||
uKernel: UniformSpec('f[]'),
|
||||
dOcclusionKernelSize: DefineSpec('number'),
|
||||
uBlurDepthBias: UniformSpec('f'),
|
||||
|
||||
uBlurDirectionX: UniformSpec('f'),
|
||||
uBlurDirectionY: UniformSpec('f'),
|
||||
|
||||
uInvProjection: UniformSpec('m4'),
|
||||
uNear: UniformSpec('f'),
|
||||
uFar: UniformSpec('f'),
|
||||
uBounds: UniformSpec('v4'),
|
||||
dOrthographic: DefineSpec('number'),
|
||||
};
|
||||
|
||||
type SsaoBlurRenderable = ComputeRenderable<Values<typeof SsaoBlurSchema>>
|
||||
|
||||
function getSsaoBlurRenderable(ctx: WebGLContext, ssaoDepthTexture: Texture, direction: 'horizontal' | 'vertical'): SsaoBlurRenderable {
|
||||
const values: Values<typeof SsaoBlurSchema> = {
|
||||
...QuadValues,
|
||||
tSsaoDepth: ValueCell.create(ssaoDepthTexture),
|
||||
uTexSize: ValueCell.create(Vec2.create(ssaoDepthTexture.getWidth(), ssaoDepthTexture.getHeight())),
|
||||
|
||||
uKernel: ValueCell.create(getBlurKernel(15)),
|
||||
dOcclusionKernelSize: ValueCell.create(15),
|
||||
uBlurDepthBias: ValueCell.create(0.5),
|
||||
|
||||
uBlurDirectionX: ValueCell.create(direction === 'horizontal' ? 1 : 0),
|
||||
uBlurDirectionY: ValueCell.create(direction === 'vertical' ? 1 : 0),
|
||||
|
||||
uInvProjection: ValueCell.create(Mat4.identity()),
|
||||
uNear: ValueCell.create(0.0),
|
||||
uFar: ValueCell.create(10000.0),
|
||||
uBounds: ValueCell.create(Vec4()),
|
||||
dOrthographic: ValueCell.create(0),
|
||||
};
|
||||
|
||||
const schema = { ...SsaoBlurSchema };
|
||||
const shaderCode = ShaderCode('ssao_blur', quad_vert, ssaoBlur_frag);
|
||||
const renderItem = createComputeRenderItem(ctx, 'triangles', shaderCode, schema, values);
|
||||
|
||||
return createComputeRenderable(renderItem, values);
|
||||
}
|
||||
|
||||
function getBlurKernel(kernelSize: number): number[] {
|
||||
const sigma = kernelSize / 3.0;
|
||||
const halfKernelSize = Math.floor((kernelSize + 1) / 2);
|
||||
|
||||
const kernel = [];
|
||||
for (let x = 0; x < halfKernelSize; x++) {
|
||||
kernel.push((1.0 / ((Math.sqrt(2 * Math.PI)) * sigma)) * Math.exp(-x * x / (2 * sigma * sigma)));
|
||||
}
|
||||
|
||||
return kernel;
|
||||
}
|
||||
|
||||
const RandomHemisphereVector: Vec3[] = [];
|
||||
for (let i = 0; i < 256; i++) {
|
||||
const v = Vec3();
|
||||
v[0] = Math.random() * 2.0 - 1.0;
|
||||
v[1] = Math.random() * 2.0 - 1.0;
|
||||
v[2] = Math.random();
|
||||
Vec3.normalize(v, v);
|
||||
Vec3.scale(v, v, Math.random());
|
||||
RandomHemisphereVector.push(v);
|
||||
}
|
||||
|
||||
function getSamples(nSamples: number): number[] {
|
||||
const samples = [];
|
||||
for (let i = 0; i < nSamples; i++) {
|
||||
let scale = (i * i + 2.0 * i + 1) / (nSamples * nSamples);
|
||||
scale = 0.1 + scale * (1.0 - 0.1);
|
||||
|
||||
samples.push(RandomHemisphereVector[i][0] * scale);
|
||||
samples.push(RandomHemisphereVector[i][1] * scale);
|
||||
samples.push(RandomHemisphereVector[i][2] * scale);
|
||||
}
|
||||
|
||||
return samples;
|
||||
}
|
||||
508
src/mol-canvas3d/passes/tracing.ts
Normal file
508
src/mol-canvas3d/passes/tracing.ts
Normal file
@@ -0,0 +1,508 @@
|
||||
/**
|
||||
* Copyright (c) 2024 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
||||
*
|
||||
* @author Alexander Rose <alexander.rose@weirdbyte.de>
|
||||
*/
|
||||
|
||||
import { QuadSchema, QuadValues } from '../../mol-gl/compute/util';
|
||||
import { DefineSpec, TextureSpec, UniformSpec, Values } from '../../mol-gl/renderable/schema';
|
||||
import { Texture } from '../../mol-gl/webgl/texture';
|
||||
import { WebGLContext } from '../../mol-gl/webgl/context';
|
||||
import { ValueCell } from '../../mol-util';
|
||||
import { isTimingMode } from '../../mol-util/debug';
|
||||
import { Renderer } from '../../mol-gl/renderer';
|
||||
import { Camera, ICamera } from '../camera';
|
||||
import { Scene } from '../../mol-gl/scene';
|
||||
import { RenderTarget } from '../../mol-gl/webgl/render-target';
|
||||
import { ShaderCode } from '../../mol-gl/shader-code';
|
||||
import { quad_vert } from '../../mol-gl/shader/quad.vert';
|
||||
import { ComputeRenderable, createComputeRenderable } from '../../mol-gl/renderable';
|
||||
import { trace_frag } from '../../mol-gl/shader/illumination/trace.frag';
|
||||
import { Vec2 } from '../../mol-math/linear-algebra/3d/vec2';
|
||||
import { createComputeRenderItem } from '../../mol-gl/webgl/render-item';
|
||||
import { Mat4 } from '../../mol-math/linear-algebra/3d/mat4';
|
||||
import { Vec4 } from '../../mol-math/linear-algebra/3d/vec4';
|
||||
import { Vec3 } from '../../mol-math/linear-algebra/3d/vec3';
|
||||
import { ParamDefinition as PD } from '../../mol-util/param-definition';
|
||||
import { Color } from '../../mol-util/color/color';
|
||||
import { Framebuffer } from '../../mol-gl/webgl/framebuffer';
|
||||
import { Helper } from '../helper/helper';
|
||||
import { accumulate_frag } from '../../mol-gl/shader/illumination/accumulate.frag';
|
||||
import { now } from '../../mol-util/now';
|
||||
import { clamp } from '../../mol-math/interpolate';
|
||||
|
||||
type RenderContext = {
|
||||
renderer: Renderer;
|
||||
camera: Camera;
|
||||
scene: Scene;
|
||||
helper: Helper;
|
||||
}
|
||||
|
||||
export const TracingParams = {
|
||||
rendersPerFrame: PD.Interval([1, 16], { min: 1, max: 64, step: 1 }, { description: 'Number of rays per pixel each frame. May be adjusted to reach targetFps but will stay within given interval.' }),
|
||||
targetFps: PD.Numeric(30, { min: 0, max: 120, step: 0.1 }, { description: 'Target FPS per frame. If observed FPS is lower or higher, some parameters may get adjusted.' }),
|
||||
steps: PD.Numeric(32, { min: 1, max: 1024, step: 1 }),
|
||||
firstStepSize: PD.Numeric(0.01, { min: 0.001, max: 1, step: 0.001 }),
|
||||
refineSteps: PD.Numeric(4, { min: 0, max: 8, step: 1 }, { description: 'Number of refine steps per ray hit. May be lower to reach targetFps.' }),
|
||||
rayDistance: PD.Numeric(256, { min: 1, max: 8192, step: 1 }, { description: 'Maximum distance a ray can travel (in world units).' }),
|
||||
thicknessMode: PD.Select('auto', PD.arrayToOptions(['auto', 'fixed'] as const)),
|
||||
minThickness: PD.Numeric(0.5, { min: 0.1, max: 16, step: 0.1 }, { hideIf: p => p.thicknessMode === 'fixed' }),
|
||||
thicknessFactor: PD.Numeric(1, { min: 0.1, max: 2, step: 0.05 }, { hideIf: p => p.thicknessMode === 'fixed' }),
|
||||
thickness: PD.Numeric(4, { min: 0.1, max: 512, step: 0.1 }, { hideIf: p => p.thicknessMode === 'auto' }),
|
||||
bounces: PD.Numeric(4, { min: 1, max: 32, step: 1 }, { description: 'Number of bounces for each ray.' }),
|
||||
glow: PD.Boolean(true, { description: 'Bounced rays always get the full light. This produces a slight glowing effect.' }),
|
||||
shadowEnable: PD.Boolean(false),
|
||||
shadowSoftness: PD.Numeric(0.1, { min: 0.01, max: 1.0, step: 0.01 }),
|
||||
shadowThickness: PD.Numeric(0.5, { min: 0.1, max: 32, step: 0.1 }),
|
||||
};
|
||||
export type TracingProps = PD.Values<typeof TracingParams>
|
||||
|
||||
export class TracingPass {
|
||||
private readonly framebuffer: Framebuffer;
|
||||
|
||||
readonly colorTextureOpaque: Texture;
|
||||
readonly normalTextureOpaque: Texture;
|
||||
readonly shadedTextureOpaque: Texture;
|
||||
readonly depthTextureOpaque: Texture;
|
||||
|
||||
private readonly thicknessTarget: RenderTarget;
|
||||
private readonly holdTarget: RenderTarget;
|
||||
readonly accumulateTarget: RenderTarget;
|
||||
readonly composeTarget: RenderTarget;
|
||||
|
||||
private readonly traceRenderable: TraceRenderable;
|
||||
private readonly accumulateRenderable: AccumulateRenderable;
|
||||
|
||||
constructor(private readonly webgl: WebGLContext, width: number, height: number) {
|
||||
const { extensions: { drawBuffers, colorBufferHalfFloat, textureHalfFloat }, resources, isWebGL2 } = webgl;
|
||||
|
||||
if (isWebGL2) {
|
||||
this.shadedTextureOpaque = resources.texture('image-uint8', 'rgba', 'ubyte', 'nearest');
|
||||
this.shadedTextureOpaque.define(width, height);
|
||||
|
||||
this.normalTextureOpaque = colorBufferHalfFloat && textureHalfFloat
|
||||
? resources.texture('image-float16', 'rgba', 'fp16', 'nearest')
|
||||
: resources.texture('image-float32', 'rgba', 'float', 'nearest');
|
||||
this.normalTextureOpaque.define(width, height);
|
||||
|
||||
this.colorTextureOpaque = resources.texture('image-uint8', 'rgba', 'ubyte', 'nearest');
|
||||
this.colorTextureOpaque.define(width, height);
|
||||
} else {
|
||||
// webgl1 requires consistent bit plane counts
|
||||
|
||||
this.shadedTextureOpaque = resources.texture('image-float32', 'rgba', 'float', 'nearest');
|
||||
this.shadedTextureOpaque.define(width, height);
|
||||
|
||||
this.normalTextureOpaque = resources.texture('image-float32', 'rgba', 'float', 'nearest');
|
||||
this.normalTextureOpaque.define(width, height);
|
||||
|
||||
this.colorTextureOpaque = resources.texture('image-float32', 'rgba', 'float', 'nearest');
|
||||
this.colorTextureOpaque.define(width, height);
|
||||
}
|
||||
|
||||
this.depthTextureOpaque = resources.texture('image-depth', 'depth', isWebGL2 ? 'float' : 'ushort', 'nearest');
|
||||
this.depthTextureOpaque.define(width, height);
|
||||
|
||||
this.framebuffer = resources.framebuffer();
|
||||
|
||||
this.framebuffer.bind();
|
||||
drawBuffers!.drawBuffers([
|
||||
drawBuffers!.COLOR_ATTACHMENT0,
|
||||
drawBuffers!.COLOR_ATTACHMENT1,
|
||||
drawBuffers!.COLOR_ATTACHMENT2,
|
||||
]);
|
||||
|
||||
this.shadedTextureOpaque.attachFramebuffer(this.framebuffer, 'color0');
|
||||
this.normalTextureOpaque.attachFramebuffer(this.framebuffer, 'color1');
|
||||
this.colorTextureOpaque.attachFramebuffer(this.framebuffer, 'color2');
|
||||
this.depthTextureOpaque.attachFramebuffer(this.framebuffer, 'depth');
|
||||
|
||||
this.thicknessTarget = webgl.createRenderTarget(width, height, true, 'uint8', 'nearest');
|
||||
this.holdTarget = webgl.createRenderTarget(width, height, false, 'float32');
|
||||
this.accumulateTarget = webgl.createRenderTarget(width, height, false, 'float32');
|
||||
this.composeTarget = webgl.createRenderTarget(width, height, false, 'uint8', 'linear');
|
||||
|
||||
this.traceRenderable = getTraceRenderable(webgl, this.colorTextureOpaque, this.normalTextureOpaque, this.shadedTextureOpaque, this.thicknessTarget.texture, this.accumulateTarget.texture, this.depthTextureOpaque);
|
||||
this.accumulateRenderable = getAccumulateRenderable(webgl, this.holdTarget.texture);
|
||||
}
|
||||
|
||||
private renderInput(renderer: Renderer, camera: ICamera, scene: Scene, props: TracingProps) {
|
||||
if (isTimingMode) this.webgl.timer.mark('TracePass.renderInput');
|
||||
const { gl, state } = this.webgl;
|
||||
|
||||
this.framebuffer.bind();
|
||||
this.depthTextureOpaque.attachFramebuffer(this.framebuffer, 'depth');
|
||||
renderer.clear(true);
|
||||
renderer.renderTracing(scene.primitives, camera, null);
|
||||
|
||||
//
|
||||
|
||||
if (props.thicknessMode === 'auto') {
|
||||
this.thicknessTarget.bind();
|
||||
state.clearColor(0, 0, 0, 0);
|
||||
gl.clear(gl.COLOR_BUFFER_BIT | gl.DEPTH_BUFFER_BIT);
|
||||
renderer.renderDepthOpaqueBack(scene.primitives, camera, null);
|
||||
}
|
||||
if (isTimingMode) this.webgl.timer.markEnd('TracePass.renderInput');
|
||||
}
|
||||
|
||||
setSize(width: number, height: number) {
|
||||
const w = this.composeTarget.getWidth();
|
||||
const h = this.composeTarget.getHeight();
|
||||
|
||||
if (width !== w || height !== h) {
|
||||
this.thicknessTarget.setSize(width, height);
|
||||
this.holdTarget.setSize(width, height);
|
||||
this.accumulateTarget.setSize(width, height);
|
||||
this.composeTarget.setSize(width, height);
|
||||
|
||||
this.colorTextureOpaque.define(width, height);
|
||||
this.normalTextureOpaque.define(width, height);
|
||||
this.shadedTextureOpaque.define(width, height);
|
||||
this.depthTextureOpaque.define(width, height);
|
||||
|
||||
ValueCell.update(this.traceRenderable.values.uTexSize, Vec2.set(this.traceRenderable.values.uTexSize.ref.value, width, height));
|
||||
ValueCell.update(this.accumulateRenderable.values.uTexSize, Vec2.set(this.accumulateRenderable.values.uTexSize.ref.value, width, height));
|
||||
}
|
||||
}
|
||||
|
||||
private clearAdjustedProps = true;
|
||||
|
||||
reset(clearAdjustedProps = false) {
|
||||
const { gl, state } = this.webgl;
|
||||
|
||||
this.accumulateTarget.bind();
|
||||
state.clearColor(0, 0, 0, 0);
|
||||
gl.clear(gl.COLOR_BUFFER_BIT);
|
||||
|
||||
this.composeTarget.bind();
|
||||
state.clearColor(0, 0, 0, 0);
|
||||
gl.clear(gl.COLOR_BUFFER_BIT);
|
||||
|
||||
if (clearAdjustedProps) {
|
||||
this.prevTime = 0;
|
||||
this.currTime = 0;
|
||||
this.clearAdjustedProps = true;
|
||||
}
|
||||
}
|
||||
|
||||
private prevTime = 0;
|
||||
private currTime = 0;
|
||||
private rendersPerFrame = 1;
|
||||
private refineSteps = 1;
|
||||
private steps = 16;
|
||||
|
||||
private increaseAdjustedProps(props: TracingProps) {
|
||||
this.steps += 1;
|
||||
if (this.steps > props.steps) {
|
||||
this.refineSteps += 1;
|
||||
}
|
||||
if (this.refineSteps > props.refineSteps) {
|
||||
this.rendersPerFrame += 1;
|
||||
}
|
||||
}
|
||||
|
||||
private decreaseAdjustedProps(props: TracingProps) {
|
||||
const minRefineSteps = Math.min(1, props.refineSteps);
|
||||
this.rendersPerFrame -= 1;
|
||||
if (this.rendersPerFrame < 1) {
|
||||
this.refineSteps -= 1;
|
||||
}
|
||||
if (this.refineSteps < minRefineSteps) {
|
||||
this.steps -= 1;
|
||||
}
|
||||
}
|
||||
|
||||
private getAdjustedProps(props: TracingProps, iteration: number) {
|
||||
this.currTime = now();
|
||||
const minRefineSteps = Math.min(1, props.refineSteps);
|
||||
const minSteps = Math.round(props.steps / 2);
|
||||
|
||||
if (this.clearAdjustedProps) {
|
||||
this.rendersPerFrame = props.rendersPerFrame[0];
|
||||
this.refineSteps = minRefineSteps;
|
||||
this.steps = minSteps;
|
||||
this.clearAdjustedProps = false;
|
||||
}
|
||||
|
||||
if (iteration > 0) {
|
||||
const targetTimeMs = 1000 / props.targetFps;
|
||||
const deltaTime = this.currTime - this.prevTime;
|
||||
let f = Math.round(deltaTime / targetTimeMs);
|
||||
if (f >= 2) {
|
||||
while (f > 0) {
|
||||
this.decreaseAdjustedProps(props);
|
||||
f -= 1;
|
||||
}
|
||||
} else if (deltaTime < targetTimeMs) {
|
||||
this.increaseAdjustedProps(props);
|
||||
} else if (deltaTime > targetTimeMs + 0.5) {
|
||||
this.decreaseAdjustedProps(props);
|
||||
}
|
||||
}
|
||||
|
||||
this.prevTime = this.currTime;
|
||||
this.rendersPerFrame = clamp(this.rendersPerFrame, props.rendersPerFrame[0], props.rendersPerFrame[1]);
|
||||
this.refineSteps = clamp(this.refineSteps, minRefineSteps, props.refineSteps);
|
||||
this.steps = clamp(this.steps, minSteps, props.steps);
|
||||
|
||||
return {
|
||||
rendersPerFrame: iteration === 0 ? Math.ceil(this.rendersPerFrame / 2) : this.rendersPerFrame,
|
||||
refineSteps: iteration === 0 ? minRefineSteps : this.refineSteps,
|
||||
steps: iteration === 0 ? minSteps : this.steps,
|
||||
};
|
||||
}
|
||||
|
||||
render(ctx: RenderContext, transparentBackground: boolean, props: TracingProps, iteration: number, forceRenderInput: boolean) {
|
||||
const { rendersPerFrame, refineSteps, steps } = this.getAdjustedProps(props, iteration);
|
||||
|
||||
if (isTimingMode) {
|
||||
this.webgl.timer.mark('TracePass.render', {
|
||||
note: `${rendersPerFrame} rendersPerFrame, ${refineSteps} refineSteps, ${steps} steps`
|
||||
});
|
||||
}
|
||||
|
||||
const { renderer, camera, scene } = ctx;
|
||||
const { gl, state } = this.webgl;
|
||||
const { x, y, width, height } = camera.viewport;
|
||||
|
||||
if (iteration === 0 || forceRenderInput) {
|
||||
// render color & depth
|
||||
renderer.setTransparentBackground(transparentBackground);
|
||||
renderer.setDrawingBufferSize(this.composeTarget.getWidth(), this.composeTarget.getHeight());
|
||||
renderer.setPixelRatio(this.webgl.pixelRatio);
|
||||
renderer.setViewport(x, y, width, height);
|
||||
renderer.update(camera, scene);
|
||||
this.renderInput(renderer, camera, scene, props);
|
||||
}
|
||||
|
||||
state.disable(gl.BLEND);
|
||||
state.disable(gl.DEPTH_TEST);
|
||||
state.disable(gl.CULL_FACE);
|
||||
state.depthMask(false);
|
||||
state.viewport(x, y, width, height);
|
||||
state.scissor(x, y, width, height);
|
||||
|
||||
const invProjection = Mat4.identity();
|
||||
Mat4.invert(invProjection, camera.projection);
|
||||
const orthographic = camera.state.mode === 'orthographic' ? 1 : 0;
|
||||
const [w, h] = this.traceRenderable.values.uTexSize.ref.value;
|
||||
const v = camera.viewport;
|
||||
|
||||
const ambientColor = Vec3();
|
||||
Vec3.scale(ambientColor, Color.toArrayNormalized(renderer.props.ambientColor, ambientColor, 0), renderer.props.ambientIntensity);
|
||||
const lightStrength = Vec3.clone(ambientColor);
|
||||
for (let i = 0, il = renderer.light.count; i < il; ++i) {
|
||||
const light = Vec3.fromArray(Vec3(), renderer.light.color, i * 3);
|
||||
Vec3.add(lightStrength, lightStrength, light);
|
||||
}
|
||||
|
||||
// trace
|
||||
this.holdTarget.bind();
|
||||
let needsUpdateTrace = false;
|
||||
ValueCell.update(this.traceRenderable.values.uFrameNo, iteration);
|
||||
if (this.traceRenderable.values.dRendersPerFrame.ref.value !== rendersPerFrame) {
|
||||
ValueCell.update(this.traceRenderable.values.dRendersPerFrame, rendersPerFrame);
|
||||
needsUpdateTrace = true;
|
||||
}
|
||||
ValueCell.update(this.traceRenderable.values.uProjection, camera.projection);
|
||||
ValueCell.update(this.traceRenderable.values.uInvProjection, invProjection);
|
||||
Vec4.set(this.traceRenderable.values.uBounds.ref.value,
|
||||
v.x / w,
|
||||
v.y / h,
|
||||
(v.x + v.width) / w,
|
||||
(v.y + v.height) / h
|
||||
);
|
||||
ValueCell.update(this.traceRenderable.values.uBounds, this.traceRenderable.values.uBounds.ref.value);
|
||||
ValueCell.updateIfChanged(this.traceRenderable.values.uNear, camera.near);
|
||||
ValueCell.updateIfChanged(this.traceRenderable.values.uFar, camera.far);
|
||||
ValueCell.updateIfChanged(this.traceRenderable.values.uFogFar, camera.fogFar);
|
||||
ValueCell.updateIfChanged(this.traceRenderable.values.uFogNear, camera.fogNear);
|
||||
ValueCell.update(this.traceRenderable.values.uFogColor, Color.toVec3Normalized(this.traceRenderable.values.uFogColor.ref.value, renderer.props.backgroundColor));
|
||||
if (this.traceRenderable.values.dOrthographic.ref.value !== orthographic) {
|
||||
ValueCell.update(this.traceRenderable.values.dOrthographic, orthographic);
|
||||
needsUpdateTrace = true;
|
||||
}
|
||||
ValueCell.update(this.traceRenderable.values.uLightDirection, renderer.light.direction);
|
||||
ValueCell.update(this.traceRenderable.values.uLightColor, renderer.light.color);
|
||||
if (this.traceRenderable.values.dLightCount.ref.value !== renderer.light.count) {
|
||||
ValueCell.update(this.traceRenderable.values.dLightCount, renderer.light.count);
|
||||
needsUpdateTrace = true;
|
||||
}
|
||||
ValueCell.update(this.traceRenderable.values.uAmbientColor, ambientColor);
|
||||
ValueCell.update(this.traceRenderable.values.uLightStrength, lightStrength);
|
||||
if (this.traceRenderable.values.dGlow.ref.value !== props.glow) {
|
||||
ValueCell.update(this.traceRenderable.values.dGlow, props.glow);
|
||||
needsUpdateTrace = true;
|
||||
}
|
||||
if (this.traceRenderable.values.dBounces.ref.value !== props.bounces) {
|
||||
ValueCell.update(this.traceRenderable.values.dBounces, props.bounces);
|
||||
needsUpdateTrace = true;
|
||||
}
|
||||
if (this.traceRenderable.values.dSteps.ref.value !== steps) {
|
||||
ValueCell.update(this.traceRenderable.values.dSteps, steps);
|
||||
needsUpdateTrace = true;
|
||||
}
|
||||
if (this.traceRenderable.values.dFirstStepSize.ref.value !== props.firstStepSize) {
|
||||
ValueCell.update(this.traceRenderable.values.dFirstStepSize, props.firstStepSize);
|
||||
needsUpdateTrace = true;
|
||||
}
|
||||
if (this.traceRenderable.values.dRefineSteps.ref.value !== refineSteps) {
|
||||
ValueCell.update(this.traceRenderable.values.dRefineSteps, refineSteps);
|
||||
needsUpdateTrace = true;
|
||||
}
|
||||
ValueCell.updateIfChanged(this.traceRenderable.values.uRayDistance, props.rayDistance);
|
||||
if (this.traceRenderable.values.dThicknessMode.ref.value !== props.thicknessMode) {
|
||||
ValueCell.update(this.traceRenderable.values.dThicknessMode, props.thicknessMode);
|
||||
needsUpdateTrace = true;
|
||||
}
|
||||
ValueCell.updateIfChanged(this.traceRenderable.values.uMinThickness, props.minThickness);
|
||||
ValueCell.updateIfChanged(this.traceRenderable.values.uThicknessFactor, props.thicknessFactor);
|
||||
ValueCell.updateIfChanged(this.traceRenderable.values.uThickness, props.thickness);
|
||||
if (this.traceRenderable.values.dShadowEnable.ref.value !== props.shadowEnable) {
|
||||
ValueCell.update(this.traceRenderable.values.dShadowEnable, props.shadowEnable);
|
||||
needsUpdateTrace = true;
|
||||
}
|
||||
ValueCell.updateIfChanged(this.traceRenderable.values.uShadowSoftness, props.shadowSoftness);
|
||||
ValueCell.updateIfChanged(this.traceRenderable.values.uShadowThickness, props.shadowThickness);
|
||||
if (needsUpdateTrace) this.traceRenderable.update();
|
||||
if (isTimingMode) this.webgl.timer.mark('TracePass.renderTrace');
|
||||
this.traceRenderable.render();
|
||||
if (isTimingMode) this.webgl.timer.markEnd('TracePass.renderTrace');
|
||||
|
||||
// accumulate
|
||||
this.accumulateTarget.bind();
|
||||
this.accumulateRenderable.render();
|
||||
if (isTimingMode) this.webgl.timer.markEnd('TracePass.render');
|
||||
}
|
||||
}
|
||||
|
||||
//
|
||||
|
||||
const TraceSchema = {
|
||||
...QuadSchema,
|
||||
tColor: TextureSpec('texture', 'rgba', 'ubyte', 'nearest'),
|
||||
tNormal: TextureSpec('texture', 'rgba', 'ubyte', 'nearest'),
|
||||
tShaded: TextureSpec('texture', 'rgba', 'ubyte', 'nearest'),
|
||||
tThickness: TextureSpec('texture', 'rgba', 'ubyte', 'nearest'),
|
||||
tAccumulate: TextureSpec('texture', 'rgba', 'ubyte', 'nearest'),
|
||||
tDepth: TextureSpec('texture', 'rgba', 'ubyte', 'nearest'),
|
||||
uTexSize: UniformSpec('v2'),
|
||||
|
||||
dOrthographic: DefineSpec('number'),
|
||||
uNear: UniformSpec('f'),
|
||||
uFar: UniformSpec('f'),
|
||||
uFogNear: UniformSpec('f'),
|
||||
uFogFar: UniformSpec('f'),
|
||||
uFogColor: UniformSpec('v3'),
|
||||
|
||||
uProjection: UniformSpec('m4'),
|
||||
uInvProjection: UniformSpec('m4'),
|
||||
uBounds: UniformSpec('v4'),
|
||||
|
||||
uLightDirection: UniformSpec('v3[]'),
|
||||
uLightColor: UniformSpec('v3[]'),
|
||||
dLightCount: DefineSpec('number'),
|
||||
uAmbientColor: UniformSpec('v3'),
|
||||
uLightStrength: UniformSpec('v3'),
|
||||
|
||||
uFrameNo: UniformSpec('i'),
|
||||
dRendersPerFrame: DefineSpec('number'),
|
||||
|
||||
dGlow: DefineSpec('boolean'),
|
||||
dBounces: DefineSpec('number'),
|
||||
dSteps: DefineSpec('number'),
|
||||
dFirstStepSize: DefineSpec('number'),
|
||||
dRefineSteps: DefineSpec('number'),
|
||||
uRayDistance: UniformSpec('f'),
|
||||
|
||||
dThicknessMode: DefineSpec('string'),
|
||||
uMinThickness: UniformSpec('f'),
|
||||
uThicknessFactor: UniformSpec('f'),
|
||||
uThickness: UniformSpec('f'),
|
||||
|
||||
dShadowEnable: DefineSpec('boolean'),
|
||||
uShadowSoftness: UniformSpec('f'),
|
||||
uShadowThickness: UniformSpec('f'),
|
||||
};
|
||||
const TraceShaderCode = ShaderCode('trace', quad_vert, trace_frag);
|
||||
type TraceRenderable = ComputeRenderable<Values<typeof TraceSchema>>
|
||||
|
||||
function getTraceRenderable(ctx: WebGLContext, colorTexture: Texture, normalTexture: Texture, shadedTexture: Texture, thicknessTexture: Texture, accumulateTexture: Texture, depthTexture: Texture): TraceRenderable {
|
||||
const values: Values<typeof TraceSchema> = {
|
||||
...QuadValues,
|
||||
tColor: ValueCell.create(colorTexture),
|
||||
tNormal: ValueCell.create(normalTexture),
|
||||
tShaded: ValueCell.create(shadedTexture),
|
||||
tThickness: ValueCell.create(thicknessTexture),
|
||||
tAccumulate: ValueCell.create(accumulateTexture),
|
||||
tDepth: ValueCell.create(depthTexture),
|
||||
uTexSize: ValueCell.create(Vec2.create(colorTexture.getWidth(), colorTexture.getHeight())),
|
||||
|
||||
dOrthographic: ValueCell.create(0),
|
||||
uNear: ValueCell.create(1),
|
||||
uFar: ValueCell.create(10000),
|
||||
uFogNear: ValueCell.create(10000),
|
||||
uFogFar: ValueCell.create(10000),
|
||||
uFogColor: ValueCell.create(Vec3.create(1, 1, 1)),
|
||||
|
||||
uProjection: ValueCell.create(Mat4.identity()),
|
||||
uInvProjection: ValueCell.create(Mat4.identity()),
|
||||
uBounds: ValueCell.create(Vec4()),
|
||||
|
||||
uLightDirection: ValueCell.create([]),
|
||||
uLightColor: ValueCell.create([]),
|
||||
dLightCount: ValueCell.create(0),
|
||||
uAmbientColor: ValueCell.create(Vec3()),
|
||||
uLightStrength: ValueCell.create(Vec3.create(1, 1, 1)),
|
||||
|
||||
uFrameNo: ValueCell.create(0),
|
||||
dRendersPerFrame: ValueCell.create(1),
|
||||
|
||||
dGlow: ValueCell.create(true),
|
||||
dBounces: ValueCell.create(4),
|
||||
dSteps: ValueCell.create(32),
|
||||
dFirstStepSize: ValueCell.create(0.01),
|
||||
dRefineSteps: ValueCell.create(4),
|
||||
uRayDistance: ValueCell.create(256),
|
||||
|
||||
dThicknessMode: ValueCell.create('auto'),
|
||||
uMinThickness: ValueCell.create(0.5),
|
||||
uThicknessFactor: ValueCell.create(1),
|
||||
uThickness: ValueCell.create(4),
|
||||
|
||||
dShadowEnable: ValueCell.create(false),
|
||||
uShadowSoftness: ValueCell.create(0.1),
|
||||
uShadowThickness: ValueCell.create(0.1),
|
||||
};
|
||||
|
||||
const schema = { ...TraceSchema };
|
||||
const renderItem = createComputeRenderItem(ctx, 'triangles', TraceShaderCode, schema, values);
|
||||
|
||||
return createComputeRenderable(renderItem, values);
|
||||
}
|
||||
|
||||
//
|
||||
|
||||
const AccumulateSchema = {
|
||||
...QuadSchema,
|
||||
tColor: TextureSpec('texture', 'rgba', 'ubyte', 'nearest'),
|
||||
uTexSize: UniformSpec('v2'),
|
||||
uWeight: UniformSpec('f'),
|
||||
};
|
||||
const AccumulateShaderCode = ShaderCode('accumulate', quad_vert, accumulate_frag);
|
||||
type AccumulateRenderable = ComputeRenderable<Values<typeof AccumulateSchema>>
|
||||
|
||||
function getAccumulateRenderable(ctx: WebGLContext, colorTexture: Texture): AccumulateRenderable {
|
||||
const values: Values<typeof AccumulateSchema> = {
|
||||
...QuadValues,
|
||||
tColor: ValueCell.create(colorTexture),
|
||||
uTexSize: ValueCell.create(Vec2.create(colorTexture.getWidth(), colorTexture.getHeight())),
|
||||
uWeight: ValueCell.create(1.0),
|
||||
};
|
||||
|
||||
const schema = { ...AccumulateSchema };
|
||||
const renderItem = createComputeRenderItem(ctx, 'triangles', AccumulateShaderCode, schema, values);
|
||||
|
||||
return createComputeRenderable(renderItem, values);
|
||||
}
|
||||
@@ -87,6 +87,7 @@ export namespace BaseGeometry {
|
||||
material: Material.getParam(),
|
||||
clip: PD.Group(Clip.Params),
|
||||
emissive: PD.Numeric(0, { min: 0, max: 1, step: 0.01 }),
|
||||
density: PD.Numeric(0.2, { min: 0, max: 1, step: 0.01 }, { description: 'Density value to estimate object thickness.' }),
|
||||
instanceGranularity: PD.Boolean(false, { description: 'Use instance granularity for marker, transparency, clipping, overpaint, substance data to save memory.' }),
|
||||
lod: PD.Vec3(Vec3(), undefined, { ...CullingLodCategory, description: 'Level of detail.', fieldLabels: { x: 'Min Distance', y: 'Max Distance', z: 'Overlap (Shader)' } }),
|
||||
cellSize: PD.Numeric(200, { min: 0, max: 5000, step: 100 }, { ...CullingLodCategory, description: 'Instance grid cell size.' }),
|
||||
@@ -118,6 +119,7 @@ export namespace BaseGeometry {
|
||||
uRoughness: ValueCell.create(props.material.roughness),
|
||||
uBumpiness: ValueCell.create(props.material.bumpiness),
|
||||
uEmissive: ValueCell.create(props.emissive),
|
||||
uDensity: ValueCell.create(props.density),
|
||||
dLightCount: ValueCell.create(1),
|
||||
dColorMarker: ValueCell.create(true),
|
||||
|
||||
@@ -140,6 +142,7 @@ export namespace BaseGeometry {
|
||||
ValueCell.updateIfChanged(values.uRoughness, props.material.roughness);
|
||||
ValueCell.updateIfChanged(values.uBumpiness, props.material.bumpiness);
|
||||
ValueCell.updateIfChanged(values.uEmissive, props.emissive);
|
||||
ValueCell.updateIfChanged(values.uDensity, props.density);
|
||||
|
||||
const clip = Clip.getClip(props.clip);
|
||||
ValueCell.updateIfChanged(values.dClipObjectCount, clip.objects.count);
|
||||
|
||||
@@ -168,6 +168,7 @@ export namespace Cylinders {
|
||||
sizeAspectRatio: PD.Numeric(1, { min: 0, max: 3, step: 0.01 }),
|
||||
doubleSided: PD.Boolean(false, BaseGeometry.CustomQualityParamInfo),
|
||||
ignoreLight: PD.Boolean(false, BaseGeometry.ShadingCategory),
|
||||
celShaded: PD.Boolean(false, BaseGeometry.ShadingCategory),
|
||||
xrayShaded: PD.Select<boolean | 'inverted'>(false, [[false, 'Off'], [true, 'On'], ['inverted', 'Inverted']], BaseGeometry.ShadingCategory),
|
||||
transparentBackfaces: PD.Select('off', PD.arrayToOptions(['off', 'on', 'opaque'] as const), BaseGeometry.ShadingCategory),
|
||||
solidInterior: PD.Boolean(true, BaseGeometry.ShadingCategory),
|
||||
@@ -259,6 +260,7 @@ export namespace Cylinders {
|
||||
uSizeFactor: ValueCell.create(props.sizeFactor * props.sizeAspectRatio),
|
||||
uDoubleSided: ValueCell.create(props.doubleSided),
|
||||
dIgnoreLight: ValueCell.create(props.ignoreLight),
|
||||
dCelShaded: ValueCell.create(props.celShaded),
|
||||
dXrayShaded: ValueCell.create(props.xrayShaded === 'inverted' ? 'inverted' : props.xrayShaded === true ? 'on' : 'off'),
|
||||
dTransparentBackfaces: ValueCell.create(props.transparentBackfaces),
|
||||
dSolidInterior: ValueCell.create(props.solidInterior),
|
||||
@@ -279,6 +281,7 @@ export namespace Cylinders {
|
||||
ValueCell.updateIfChanged(values.uSizeFactor, props.sizeFactor * props.sizeAspectRatio);
|
||||
ValueCell.updateIfChanged(values.uDoubleSided, props.doubleSided);
|
||||
ValueCell.updateIfChanged(values.dIgnoreLight, props.ignoreLight);
|
||||
ValueCell.updateIfChanged(values.dCelShaded, props.celShaded);
|
||||
ValueCell.updateIfChanged(values.dXrayShaded, props.xrayShaded === 'inverted' ? 'inverted' : props.xrayShaded === true ? 'on' : 'off');
|
||||
ValueCell.updateIfChanged(values.dTransparentBackfaces, props.transparentBackfaces);
|
||||
ValueCell.updateIfChanged(values.dSolidInterior, props.solidInterior);
|
||||
|
||||
@@ -148,6 +148,7 @@ export namespace DirectVolume {
|
||||
export const Params = {
|
||||
...BaseGeometry.Params,
|
||||
ignoreLight: PD.Boolean(false, BaseGeometry.ShadingCategory),
|
||||
celShaded: PD.Boolean(false, BaseGeometry.ShadingCategory),
|
||||
xrayShaded: PD.Select<boolean | 'inverted'>(false, [[false, 'Off'], [true, 'On'], ['inverted', 'Inverted']], BaseGeometry.ShadingCategory),
|
||||
controlPoints: PD.LineGraph([
|
||||
Vec2.create(0.19, 0.0), Vec2.create(0.2, 0.05), Vec2.create(0.25, 0.05), Vec2.create(0.26, 0.0),
|
||||
@@ -272,6 +273,7 @@ export namespace DirectVolume {
|
||||
dAxisOrder: ValueCell.create(directVolume.axisOrder.ref.value.join('')),
|
||||
|
||||
dIgnoreLight: ValueCell.create(props.ignoreLight),
|
||||
dCelShaded: ValueCell.create(props.celShaded),
|
||||
dXrayShaded: ValueCell.create(props.xrayShaded === 'inverted' ? 'inverted' : props.xrayShaded === true ? 'on' : 'off'),
|
||||
};
|
||||
}
|
||||
@@ -285,6 +287,7 @@ export namespace DirectVolume {
|
||||
function updateValues(values: DirectVolumeValues, props: PD.Values<Params>) {
|
||||
BaseGeometry.updateValues(values, props);
|
||||
ValueCell.updateIfChanged(values.dIgnoreLight, props.ignoreLight);
|
||||
ValueCell.updateIfChanged(values.dCelShaded, props.celShaded);
|
||||
ValueCell.updateIfChanged(values.dXrayShaded, props.xrayShaded === 'inverted' ? 'inverted' : props.xrayShaded === true ? 'on' : 'off');
|
||||
|
||||
const controlPoints = getControlPointsFromVec2Array(props.controlPoints);
|
||||
|
||||
@@ -1,8 +1,9 @@
|
||||
/**
|
||||
* Copyright (c) 2018-2021 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
||||
* Copyright (c) 2018-2024 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
||||
*
|
||||
* @author Alexander Rose <alexander.rose@weirdbyte.de>
|
||||
* @author David Sehnal <david.sehnal@gmail.com>
|
||||
* @author Gianluca Tomasello <giagitom@gmail.com>
|
||||
*/
|
||||
|
||||
import { Vec3 } from '../../../../mol-math/linear-algebra';
|
||||
@@ -10,6 +11,7 @@ import { cantorPairing, ChunkedArray } from '../../../../mol-data/util';
|
||||
import { MeshBuilder } from '../mesh-builder';
|
||||
|
||||
const normalVector = Vec3();
|
||||
const capNormalSmoothingVector = Vec3();
|
||||
const surfacePoint = Vec3();
|
||||
const controlPoint = Vec3();
|
||||
const u = Vec3();
|
||||
@@ -32,6 +34,7 @@ const v3fromArray = Vec3.fromArray;
|
||||
const v3normalize = Vec3.normalize;
|
||||
const v3scaleAndAdd = Vec3.scaleAndAdd;
|
||||
const v3cross = Vec3.cross;
|
||||
const v3slerp = Vec3.slerp;
|
||||
const v3dot = Vec3.dot;
|
||||
const v3unitX = Vec3.unitX;
|
||||
const caAdd3 = ChunkedArray.add3;
|
||||
@@ -53,7 +56,7 @@ function getCosSin(radialSegments: number, shift: boolean) {
|
||||
return CosSinCache.get(hash)!;
|
||||
}
|
||||
|
||||
export function addTube(state: MeshBuilder.State, controlPoints: ArrayLike<number>, normalVectors: ArrayLike<number>, binormalVectors: ArrayLike<number>, linearSegments: number, radialSegments: number, widthValues: ArrayLike<number>, heightValues: ArrayLike<number>, startCap: boolean, endCap: boolean, crossSection: 'elliptical' | 'rounded') {
|
||||
export function addTube(state: MeshBuilder.State, controlPoints: ArrayLike<number>, normalVectors: ArrayLike<number>, binormalVectors: ArrayLike<number>, linearSegments: number, radialSegments: number, widthValues: ArrayLike<number>, heightValues: ArrayLike<number>, startCap: boolean, endCap: boolean, crossSection: 'elliptical' | 'rounded', roundCap = false) {
|
||||
const { currentGroup, vertices, normals, indices, groups } = state;
|
||||
|
||||
let vertexCount = vertices.elementCount;
|
||||
@@ -63,14 +66,23 @@ export function addTube(state: MeshBuilder.State, controlPoints: ArrayLike<numbe
|
||||
const q1 = Math.round(radialSegments / 4);
|
||||
const q3 = q1 * 3;
|
||||
|
||||
const roundCapFlag = roundCap && linearSegments && !(startCap && endCap) && (startCap || endCap); // disabled if both caps are active
|
||||
for (let i = 0; i <= linearSegments; ++i) {
|
||||
const i3 = i * 3;
|
||||
v3fromArray(u, normalVectors, i3);
|
||||
v3fromArray(v, binormalVectors, i3);
|
||||
v3fromArray(controlPoint, controlPoints, i3);
|
||||
|
||||
const width = widthValues[i];
|
||||
const height = heightValues[i];
|
||||
let width = widthValues[i];
|
||||
let height = heightValues[i];
|
||||
let capSmoothingFactor: number;
|
||||
if (roundCapFlag) {
|
||||
capSmoothingFactor = Math.max(Number.EPSILON, Math.sqrt(1 - Math.pow((startCap ? linearSegments - i : i) / (linearSegments), 2)));
|
||||
width *= capSmoothingFactor;
|
||||
height *= capSmoothingFactor;
|
||||
v3cross(capNormalSmoothingVector, startCap ? v : u, startCap ? u : v);
|
||||
v3normalize(capNormalSmoothingVector, capNormalSmoothingVector);
|
||||
}
|
||||
const rounded = crossSection === 'rounded' && height > width;
|
||||
|
||||
for (let j = 0; j < radialSegments; ++j) {
|
||||
@@ -94,6 +106,9 @@ export function addTube(state: MeshBuilder.State, controlPoints: ArrayLike<numbe
|
||||
v3normalize(normalVector, normalVector);
|
||||
|
||||
caAdd3(vertices, surfacePoint[0], surfacePoint[1], surfacePoint[2]);
|
||||
if (roundCapFlag) {
|
||||
v3slerp(normalVector, capNormalSmoothingVector, normalVector, capSmoothingFactor!);
|
||||
}
|
||||
caAdd3(normals, normalVector[0], normalVector[1], normalVector[2]);
|
||||
}
|
||||
}
|
||||
@@ -144,8 +159,8 @@ export function addTube(state: MeshBuilder.State, controlPoints: ArrayLike<numbe
|
||||
caAdd3(vertices, controlPoint[0], controlPoint[1], controlPoint[2]);
|
||||
caAdd3(normals, normalVector[0], normalVector[1], normalVector[2]);
|
||||
|
||||
const width = widthValues[0];
|
||||
let height = heightValues[0];
|
||||
const width = roundCapFlag ? 0 : widthValues[0];
|
||||
let height = roundCapFlag ? 0 : heightValues[0];
|
||||
const rounded = crossSection === 'rounded' && height > width;
|
||||
if (rounded) height -= width;
|
||||
|
||||
@@ -181,8 +196,8 @@ export function addTube(state: MeshBuilder.State, controlPoints: ArrayLike<numbe
|
||||
caAdd3(vertices, controlPoint[0], controlPoint[1], controlPoint[2]);
|
||||
caAdd3(normals, normalVector[0], normalVector[1], normalVector[2]);
|
||||
|
||||
const width = widthValues[linearSegments];
|
||||
let height = heightValues[linearSegments];
|
||||
const width = roundCapFlag ? 0 : widthValues[linearSegments];
|
||||
let height = roundCapFlag ? 0 : heightValues[linearSegments];
|
||||
const rounded = crossSection === 'rounded' && height > width;
|
||||
if (rounded) height -= width;
|
||||
|
||||
|
||||
@@ -628,6 +628,7 @@ export namespace Mesh {
|
||||
flipSided: PD.Boolean(false, BaseGeometry.ShadingCategory),
|
||||
flatShaded: PD.Boolean(false, BaseGeometry.ShadingCategory),
|
||||
ignoreLight: PD.Boolean(false, BaseGeometry.ShadingCategory),
|
||||
celShaded: PD.Boolean(false, BaseGeometry.ShadingCategory),
|
||||
xrayShaded: PD.Select<boolean | 'inverted'>(false, [[false, 'Off'], [true, 'On'], ['inverted', 'Inverted']], BaseGeometry.ShadingCategory),
|
||||
transparentBackfaces: PD.Select('off', PD.arrayToOptions(['off', 'on', 'opaque'] as const), BaseGeometry.ShadingCategory),
|
||||
bumpFrequency: PD.Numeric(0, { min: 0, max: 10, step: 0.1 }, BaseGeometry.ShadingCategory),
|
||||
@@ -713,6 +714,7 @@ export namespace Mesh {
|
||||
dFlatShaded: ValueCell.create(props.flatShaded),
|
||||
dFlipSided: ValueCell.create(props.flipSided),
|
||||
dIgnoreLight: ValueCell.create(props.ignoreLight),
|
||||
dCelShaded: ValueCell.create(props.celShaded),
|
||||
dXrayShaded: ValueCell.create(props.xrayShaded === 'inverted' ? 'inverted' : props.xrayShaded === true ? 'on' : 'off'),
|
||||
dTransparentBackfaces: ValueCell.create(props.transparentBackfaces),
|
||||
uBumpFrequency: ValueCell.create(props.bumpFrequency),
|
||||
@@ -734,6 +736,7 @@ export namespace Mesh {
|
||||
ValueCell.updateIfChanged(values.dFlatShaded, props.flatShaded);
|
||||
ValueCell.updateIfChanged(values.dFlipSided, props.flipSided);
|
||||
ValueCell.updateIfChanged(values.dIgnoreLight, props.ignoreLight);
|
||||
ValueCell.updateIfChanged(values.dCelShaded, props.celShaded);
|
||||
ValueCell.updateIfChanged(values.dXrayShaded, props.xrayShaded === 'inverted' ? 'inverted' : props.xrayShaded === true ? 'on' : 'off');
|
||||
ValueCell.updateIfChanged(values.dTransparentBackfaces, props.transparentBackfaces);
|
||||
ValueCell.updateIfChanged(values.uBumpFrequency, props.bumpFrequency);
|
||||
|
||||
@@ -247,6 +247,7 @@ export namespace Spheres {
|
||||
sizeFactor: PD.Numeric(1, { min: 0, max: 10, step: 0.1 }),
|
||||
doubleSided: PD.Boolean(false, BaseGeometry.CustomQualityParamInfo),
|
||||
ignoreLight: PD.Boolean(false, BaseGeometry.ShadingCategory),
|
||||
celShaded: PD.Boolean(false, BaseGeometry.ShadingCategory),
|
||||
xrayShaded: PD.Select<boolean | 'inverted'>(false, [[false, 'Off'], [true, 'On'], ['inverted', 'Inverted']], BaseGeometry.ShadingCategory),
|
||||
transparentBackfaces: PD.Select('off', PD.arrayToOptions(['off', 'on', 'opaque'] as const), BaseGeometry.ShadingCategory),
|
||||
solidInterior: PD.Boolean(true, BaseGeometry.ShadingCategory),
|
||||
@@ -346,6 +347,7 @@ export namespace Spheres {
|
||||
uSizeFactor: spheres.shaderData.sizeFactor,
|
||||
uDoubleSided: ValueCell.create(props.doubleSided),
|
||||
dIgnoreLight: ValueCell.create(props.ignoreLight),
|
||||
dCelShaded: ValueCell.create(props.celShaded),
|
||||
dXrayShaded: ValueCell.create(props.xrayShaded === 'inverted' ? 'inverted' : props.xrayShaded === true ? 'on' : 'off'),
|
||||
dTransparentBackfaces: ValueCell.create(props.transparentBackfaces),
|
||||
dSolidInterior: ValueCell.create(props.solidInterior),
|
||||
@@ -372,6 +374,7 @@ export namespace Spheres {
|
||||
ValueCell.updateIfChanged(values.uSizeFactor, props.sizeFactor);
|
||||
ValueCell.updateIfChanged(values.uDoubleSided, props.doubleSided);
|
||||
ValueCell.updateIfChanged(values.dIgnoreLight, props.ignoreLight);
|
||||
ValueCell.updateIfChanged(values.dCelShaded, props.celShaded);
|
||||
ValueCell.updateIfChanged(values.dXrayShaded, props.xrayShaded === 'inverted' ? 'inverted' : props.xrayShaded === true ? 'on' : 'off');
|
||||
ValueCell.updateIfChanged(values.dTransparentBackfaces, props.transparentBackfaces);
|
||||
ValueCell.updateIfChanged(values.dSolidInterior, props.solidInterior);
|
||||
|
||||
@@ -121,6 +121,7 @@ export namespace TextureMesh {
|
||||
flipSided: PD.Boolean(false, BaseGeometry.ShadingCategory),
|
||||
flatShaded: PD.Boolean(false, BaseGeometry.ShadingCategory),
|
||||
ignoreLight: PD.Boolean(false, BaseGeometry.ShadingCategory),
|
||||
celShaded: PD.Boolean(false, BaseGeometry.ShadingCategory),
|
||||
xrayShaded: PD.Select<boolean | 'inverted'>(false, [[false, 'Off'], [true, 'On'], ['inverted', 'Inverted']], BaseGeometry.ShadingCategory),
|
||||
transparentBackfaces: PD.Select('off', PD.arrayToOptions(['off', 'on', 'opaque'] as const), BaseGeometry.ShadingCategory),
|
||||
bumpFrequency: PD.Numeric(0, { min: 0, max: 10, step: 0.1 }, BaseGeometry.ShadingCategory),
|
||||
@@ -226,6 +227,7 @@ export namespace TextureMesh {
|
||||
dFlatShaded: ValueCell.create(props.flatShaded),
|
||||
dFlipSided: ValueCell.create(props.flipSided),
|
||||
dIgnoreLight: ValueCell.create(props.ignoreLight),
|
||||
dCelShaded: ValueCell.create(props.celShaded),
|
||||
dXrayShaded: ValueCell.create(props.xrayShaded === 'inverted' ? 'inverted' : props.xrayShaded === true ? 'on' : 'off'),
|
||||
dTransparentBackfaces: ValueCell.create(props.transparentBackfaces),
|
||||
uBumpFrequency: ValueCell.create(props.bumpFrequency),
|
||||
@@ -247,6 +249,7 @@ export namespace TextureMesh {
|
||||
ValueCell.updateIfChanged(values.dFlatShaded, props.flatShaded);
|
||||
ValueCell.updateIfChanged(values.dFlipSided, props.flipSided);
|
||||
ValueCell.updateIfChanged(values.dIgnoreLight, props.ignoreLight);
|
||||
ValueCell.updateIfChanged(values.dCelShaded, props.celShaded);
|
||||
ValueCell.updateIfChanged(values.dXrayShaded, props.xrayShaded === 'inverted' ? 'inverted' : props.xrayShaded === true ? 'on' : 'off');
|
||||
ValueCell.updateIfChanged(values.dTransparentBackfaces, props.transparentBackfaces);
|
||||
ValueCell.updateIfChanged(values.uBumpFrequency, props.bumpFrequency);
|
||||
|
||||
@@ -115,6 +115,30 @@ export function LocationIterator(groupCount: number, instanceCount: number, stri
|
||||
};
|
||||
}
|
||||
|
||||
export const EmptyLocationIterator: LocationIterator = {
|
||||
get hasNext() { return false; },
|
||||
get isNextNewInstance() { return false; },
|
||||
groupCount: 0,
|
||||
instanceCount: 0,
|
||||
count: 0,
|
||||
stride: 0,
|
||||
nonInstanceable: false,
|
||||
hasLocation2: false,
|
||||
move() {
|
||||
return {
|
||||
location: NullLocation as Location,
|
||||
location2: NullLocation as Location,
|
||||
index: 0,
|
||||
groupIndex: 0,
|
||||
instanceIndex: 0,
|
||||
isSecondary: false
|
||||
};
|
||||
},
|
||||
reset() {},
|
||||
skipInstance() {},
|
||||
voidInstances() {}
|
||||
};
|
||||
|
||||
//
|
||||
|
||||
/** A position Location */
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/**
|
||||
* Copyright (c) 2018-2023 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
||||
* Copyright (c) 2018-2024 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
||||
*
|
||||
* @author Alexander Rose <alexander.rose@weirdbyte.de>
|
||||
*/
|
||||
|
||||
@@ -26,6 +26,7 @@ export const CylindersSchema = {
|
||||
padding: ValueSpec('number'),
|
||||
uDoubleSided: UniformSpec('b', 'material'),
|
||||
dIgnoreLight: DefineSpec('boolean'),
|
||||
dCelShaded: DefineSpec('boolean'),
|
||||
dXrayShaded: DefineSpec('string', ['off', 'on', 'inverted']),
|
||||
dTransparentBackfaces: DefineSpec('string', ['off', 'on', 'opaque']),
|
||||
dSolidInterior: DefineSpec('boolean'),
|
||||
|
||||
@@ -40,6 +40,7 @@ export const DirectVolumeSchema = {
|
||||
dAxisOrder: DefineSpec('string', ['012', '021', '102', '120', '201', '210']),
|
||||
|
||||
dIgnoreLight: DefineSpec('boolean'),
|
||||
dCelShaded: DefineSpec('boolean'),
|
||||
dXrayShaded: DefineSpec('string', ['off', 'on', 'inverted']),
|
||||
};
|
||||
export type DirectVolumeSchema = typeof DirectVolumeSchema
|
||||
|
||||
@@ -22,6 +22,7 @@ export const MeshSchema = {
|
||||
uDoubleSided: UniformSpec('b', 'material'),
|
||||
dFlipSided: DefineSpec('boolean'),
|
||||
dIgnoreLight: DefineSpec('boolean'),
|
||||
dCelShaded: DefineSpec('boolean'),
|
||||
dXrayShaded: DefineSpec('string', ['off', 'on', 'inverted']),
|
||||
dTransparentBackfaces: DefineSpec('string', ['off', 'on', 'opaque']),
|
||||
uBumpFrequency: UniformSpec('f', 'material'),
|
||||
|
||||
@@ -169,6 +169,7 @@ export const GlobalUniformSchema = {
|
||||
uMarkerAverage: UniformSpec('f'),
|
||||
|
||||
uXrayEdgeFalloff: UniformSpec('f'),
|
||||
uCelSteps: UniformSpec('f'),
|
||||
uExposure: UniformSpec('f'),
|
||||
|
||||
uRenderMask: UniformSpec('i'),
|
||||
@@ -338,6 +339,9 @@ export const BaseSchema = {
|
||||
uBumpiness: UniformSpec('f', 'material'),
|
||||
uEmissive: UniformSpec('f', 'material'),
|
||||
|
||||
/** density value to estimate object thickness */
|
||||
uDensity: UniformSpec('f', 'material'),
|
||||
|
||||
uVertexCount: UniformSpec('i'),
|
||||
uInstanceCount: UniformSpec('i'),
|
||||
uGroupCount: UniformSpec('i'),
|
||||
|
||||
@@ -21,6 +21,7 @@ export const SpheresSchema = {
|
||||
padding: ValueSpec('number'),
|
||||
uDoubleSided: UniformSpec('b', 'material'),
|
||||
dIgnoreLight: DefineSpec('boolean'),
|
||||
dCelShaded: DefineSpec('boolean'),
|
||||
dXrayShaded: DefineSpec('string', ['off', 'on', 'inverted']),
|
||||
dTransparentBackfaces: DefineSpec('string', ['off', 'on', 'opaque']),
|
||||
dSolidInterior: DefineSpec('boolean'),
|
||||
|
||||
@@ -22,6 +22,7 @@ export const TextureMeshSchema = {
|
||||
uDoubleSided: UniformSpec('b', 'material'),
|
||||
dFlipSided: DefineSpec('boolean'),
|
||||
dIgnoreLight: DefineSpec('boolean'),
|
||||
dCelShaded: DefineSpec('boolean'),
|
||||
dXrayShaded: DefineSpec('string', ['off', 'on', 'inverted']),
|
||||
dTransparentBackfaces: DefineSpec('string', ['off', 'on', 'opaque']),
|
||||
uBumpFrequency: UniformSpec('f', 'material'),
|
||||
|
||||
@@ -58,6 +58,7 @@ interface Renderer {
|
||||
readonly stats: RendererStats
|
||||
readonly props: Readonly<RendererProps>
|
||||
readonly light: Readonly<Light>
|
||||
readonly ambientColor: Vec3
|
||||
|
||||
clear: (toBackgroundColor: boolean, ignoreTransparentBackground?: boolean) => void
|
||||
clearDepth: (packed?: boolean) => void
|
||||
@@ -66,10 +67,12 @@ interface Renderer {
|
||||
renderPick: (group: Scene.Group, camera: ICamera, variant: 'pick' | 'depth', depthTexture: Texture | null, pickType: PickType) => void
|
||||
renderDepth: (group: Scene.Group, camera: ICamera, depthTexture: Texture | null) => void
|
||||
renderDepthOpaque: (group: Scene.Group, camera: ICamera, depthTexture: Texture | null) => void
|
||||
renderDepthOpaqueBack: (group: Scene.Group, camera: ICamera, depthTexture: Texture | null) => void
|
||||
renderDepthTransparent: (group: Scene.Group, camera: ICamera, depthTexture: Texture | null) => void
|
||||
renderMarkingDepth: (group: Scene.Group, camera: ICamera, depthTexture: Texture | null) => void
|
||||
renderMarkingMask: (group: Scene.Group, camera: ICamera, depthTexture: Texture | null) => void
|
||||
renderEmissive: (group: Scene.Group, camera: ICamera, depthTexture: Texture | null) => void
|
||||
renderTracing: (group: Scene.Group, camera: ICamera, depthTexture: Texture | null) => void
|
||||
renderBlended: (group: Scene, camera: ICamera) => void
|
||||
renderBlendedOpaque: (group: Scene.Group, camera: ICamera, depthTexture: Texture | null) => void
|
||||
renderBlendedTransparent: (group: Scene.Group, camera: ICamera, depthTexture: Texture | null) => void
|
||||
@@ -109,6 +112,7 @@ export const RendererParams = {
|
||||
markerPriority: PD.Select(1, [[1, 'Highlight'], [2, 'Select']]),
|
||||
|
||||
xrayEdgeFalloff: PD.Numeric(1, { min: 0.0, max: 3.0, step: 0.1 }),
|
||||
celSteps: PD.Numeric(5, { min: 2, max: 16, step: 1 }),
|
||||
exposure: PD.Numeric(1, { min: 0.0, max: 3.0, step: 0.01 }),
|
||||
|
||||
light: PD.ObjectList({
|
||||
@@ -258,6 +262,7 @@ namespace Renderer {
|
||||
uMarkerAverage: ValueCell.create(0),
|
||||
|
||||
uXrayEdgeFalloff: ValueCell.create(p.xrayEdgeFalloff),
|
||||
uCelSteps: ValueCell.create(p.celSteps),
|
||||
uExposure: ValueCell.create(p.exposure),
|
||||
};
|
||||
const globalUniformList = Object.entries(globalUniforms);
|
||||
@@ -502,6 +507,26 @@ namespace Renderer {
|
||||
if (isTimingMode) ctx.timer.markEnd('Renderer.renderDepthOpaque');
|
||||
};
|
||||
|
||||
const renderDepthOpaqueBack = (group: Scene.Group, camera: ICamera, depthTexture: Texture | null) => {
|
||||
if (isTimingMode) ctx.timer.mark('Renderer.renderDepthOpaqueBack');
|
||||
state.disable(gl.BLEND);
|
||||
state.enable(gl.DEPTH_TEST);
|
||||
state.depthMask(true);
|
||||
state.depthFunc(gl.GREATER);
|
||||
|
||||
updateInternal(group, camera, depthTexture, Mask.Opaque, false);
|
||||
|
||||
const { renderables } = group;
|
||||
for (let i = 0, il = renderables.length; i < il; ++i) {
|
||||
const r = renderables[i];
|
||||
if (checkOpaque(r)) {
|
||||
renderObject(r, 'depth', Flag.BlendedBack);
|
||||
}
|
||||
}
|
||||
state.depthFunc(gl.LESS);
|
||||
if (isTimingMode) ctx.timer.markEnd('Renderer.renderDepthOpaqueBack');
|
||||
};
|
||||
|
||||
const renderDepthTransparent = (group: Scene.Group, camera: ICamera, depthTexture: Texture | null) => {
|
||||
if (isTimingMode) ctx.timer.mark('Renderer.renderDepthTransparent');
|
||||
state.disable(gl.BLEND);
|
||||
@@ -579,6 +604,24 @@ namespace Renderer {
|
||||
if (isTimingMode) ctx.timer.markEnd('Renderer.renderEmissive');
|
||||
};
|
||||
|
||||
const renderTracing = (group: Scene.Group, camera: ICamera, depthTexture: Texture | null) => {
|
||||
if (isTimingMode) ctx.timer.mark('Renderer.renderTracing');
|
||||
state.disable(gl.BLEND);
|
||||
state.enable(gl.DEPTH_TEST);
|
||||
state.depthMask(true);
|
||||
|
||||
updateInternal(group, camera, depthTexture, Mask.Opaque, false);
|
||||
|
||||
const { renderables } = group;
|
||||
for (let i = 0, il = renderables.length; i < il; ++i) {
|
||||
const r = renderables[i];
|
||||
if (checkOpaque(r)) {
|
||||
renderObject(r, 'tracing', Flag.None);
|
||||
}
|
||||
}
|
||||
if (isTimingMode) ctx.timer.markEnd('Renderer.renderTracing');
|
||||
};
|
||||
|
||||
const renderBlended = (scene: Scene, camera: ICamera) => {
|
||||
if (scene.hasOpaque) {
|
||||
renderBlendedOpaque(scene, camera, null);
|
||||
@@ -762,14 +805,14 @@ namespace Renderer {
|
||||
},
|
||||
clearDepth: (packed = false) => {
|
||||
state.enable(gl.SCISSOR_TEST);
|
||||
state.enable(gl.DEPTH_TEST);
|
||||
state.depthMask(true);
|
||||
|
||||
if (packed) {
|
||||
state.colorMask(true, true, true, true);
|
||||
state.clearColor(1, 1, 1, 1);
|
||||
gl.clear(gl.COLOR_BUFFER_BIT | gl.DEPTH_BUFFER_BIT);
|
||||
} else {
|
||||
state.enable(gl.DEPTH_TEST);
|
||||
state.depthMask(true);
|
||||
gl.clear(gl.DEPTH_BUFFER_BIT);
|
||||
}
|
||||
},
|
||||
@@ -778,10 +821,12 @@ namespace Renderer {
|
||||
renderPick,
|
||||
renderDepth,
|
||||
renderDepthOpaque,
|
||||
renderDepthOpaqueBack,
|
||||
renderDepthTransparent,
|
||||
renderMarkingDepth,
|
||||
renderMarkingMask,
|
||||
renderEmissive,
|
||||
renderTracing,
|
||||
renderBlended,
|
||||
renderBlendedOpaque,
|
||||
renderBlendedTransparent,
|
||||
@@ -853,6 +898,12 @@ namespace Renderer {
|
||||
p.xrayEdgeFalloff = props.xrayEdgeFalloff;
|
||||
ValueCell.update(globalUniforms.uXrayEdgeFalloff, p.xrayEdgeFalloff);
|
||||
}
|
||||
|
||||
if (props.celSteps !== undefined && props.celSteps !== p.celSteps) {
|
||||
p.celSteps = props.celSteps;
|
||||
ValueCell.update(globalUniforms.uCelSteps, p.celSteps);
|
||||
}
|
||||
|
||||
if (props.exposure !== undefined && props.exposure !== p.exposure) {
|
||||
p.exposure = props.exposure;
|
||||
ValueCell.update(globalUniforms.uExposure, p.exposure);
|
||||
@@ -919,6 +970,9 @@ namespace Renderer {
|
||||
get light(): Light {
|
||||
return light;
|
||||
},
|
||||
get ambientColor(): Vec3 {
|
||||
return globalUniforms.uAmbientColor.ref.value;
|
||||
},
|
||||
dispose: () => {
|
||||
// TODO
|
||||
}
|
||||
|
||||
@@ -2,6 +2,7 @@
|
||||
* Copyright (c) 2018-2024 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
||||
*
|
||||
* @author Alexander Rose <alexander.rose@weirdbyte.de>
|
||||
* @author Gianluca Tomasello <giagitom@gmail.com>
|
||||
*/
|
||||
|
||||
import { ValueCell } from '../mol-util';
|
||||
@@ -163,18 +164,21 @@ export function ShaderCode(name: string, vert: string, frag: string, extensions:
|
||||
// Note: `drawBuffers` need to be 'optional' for wboit
|
||||
|
||||
function ignoreDefine(name: string, variant: string, defines: ShaderDefines): boolean {
|
||||
if (variant.startsWith('color')) {
|
||||
if (variant.startsWith('color') || variant === 'tracing') {
|
||||
if (name === 'dLightCount') {
|
||||
return !!defines.dIgnoreLight?.ref.value;
|
||||
}
|
||||
} else {
|
||||
const ignore = [
|
||||
'dColorType', 'dUsePalette',
|
||||
'dLightCount', 'dXrayShaded',
|
||||
'dOverpaintType', 'dOverpaint',
|
||||
'dSubstanceType', 'dSubstance',
|
||||
'dColorMarker',
|
||||
'dColorMarker', 'dCelShaded',
|
||||
'dLightCount',
|
||||
];
|
||||
if (variant !== 'depth') {
|
||||
ignore.push('dXrayShaded');
|
||||
}
|
||||
if (variant !== 'emissive') {
|
||||
ignore.push('dEmissiveType', 'dEmissive');
|
||||
}
|
||||
|
||||
@@ -2,6 +2,7 @@
|
||||
* Copyright (c) 2017-2024 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
||||
*
|
||||
* @author Alexander Rose <alexander.rose@weirdbyte.de>
|
||||
* @author Gianluca Tomasello <giagitom@gmail.com>
|
||||
*
|
||||
* adapted from three.js (https://github.com/mrdoob/three.js/)
|
||||
* which under the MIT License, Copyright © 2010-2021 three.js authors
|
||||
@@ -30,7 +31,16 @@ export const apply_light_color = `
|
||||
|
||||
vec4 color = material;
|
||||
|
||||
ReflectedLight reflectedLight = ReflectedLight(vec3(0.0), vec3(0.0), vec3(0.0), vec3(0.0));
|
||||
#if defined(dCelShaded)
|
||||
// clamp to avoid artifacts
|
||||
metalness = clamp(metalness, 0.0, 0.99);
|
||||
roughness = clamp(roughness, 0.05, 1.0);
|
||||
#endif
|
||||
|
||||
GeometricContext geometry;
|
||||
geometry.position = -vViewPosition;
|
||||
geometry.normal = normal;
|
||||
geometry.viewDir = normalize(vViewPosition);
|
||||
|
||||
PhysicalMaterial physicalMaterial;
|
||||
physicalMaterial.diffuseColor = color.rgb * (1.0 - metalness);
|
||||
@@ -44,30 +54,53 @@ export const apply_light_color = `
|
||||
physicalMaterial.specularColor = mix(vec3(0.04), color.rgb, metalness);
|
||||
physicalMaterial.specularF90 = 1.0;
|
||||
|
||||
GeometricContext geometry;
|
||||
geometry.position = -vViewPosition;
|
||||
geometry.normal = normal;
|
||||
geometry.viewDir = normalize(vViewPosition);
|
||||
|
||||
IncidentLight directLight;
|
||||
#pragma unroll_loop_start
|
||||
for (int i = 0; i < dLightCount; ++i) {
|
||||
directLight.direction = uLightDirection[i];
|
||||
directLight.color = uLightColor[i] * PI; // * PI for punctual light
|
||||
RE_Direct_Physical(directLight, geometry, physicalMaterial, reflectedLight);
|
||||
}
|
||||
#pragma unroll_loop_end
|
||||
|
||||
vec3 irradiance = uAmbientColor * PI; // * PI for punctual light
|
||||
RE_IndirectDiffuse_Physical(irradiance, geometry, physicalMaterial, reflectedLight);
|
||||
vec3 outgoingLight = vec3(0.0);
|
||||
|
||||
// indirect specular only metals
|
||||
vec3 radiance = uAmbientColor * metalness;
|
||||
vec3 iblIrradiance = uAmbientColor * metalness;
|
||||
vec3 clearcoatRadiance = vec3(0.0);
|
||||
RE_IndirectSpecular_Physical(radiance, iblIrradiance, clearcoatRadiance, geometry, physicalMaterial, reflectedLight);
|
||||
#if defined(dCelShaded)
|
||||
float celDiffuse;
|
||||
float celSpecular;
|
||||
float celIntensity;
|
||||
|
||||
vec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular;
|
||||
#pragma unroll_loop_start
|
||||
for (int i = 0; i < dLightCount; ++i) {
|
||||
directLight.direction = uLightDirection[i];
|
||||
directLight.color = uLightColor[i] * PI; // * PI for punctual light
|
||||
|
||||
celDiffuse = RECIPROCAL_PI * max(dot(geometry.normal, directLight.direction), 0.0) * (1.0 - metalness);
|
||||
celSpecular = luminance(saturate(dot(geometry.normal, directLight.direction)) * BRDF_GGX(directLight.direction, geometry.viewDir, geometry.normal, physicalMaterial.specularColor, physicalMaterial.specularF90, roughness));
|
||||
|
||||
celIntensity = celDiffuse + celSpecular;
|
||||
celIntensity = ceil(celIntensity * uCelSteps) / uCelSteps;
|
||||
|
||||
outgoingLight += color.rgb * directLight.color * celIntensity;
|
||||
}
|
||||
#pragma unroll_loop_end
|
||||
|
||||
outgoingLight += physicalMaterial.diffuseColor * luminance(uAmbientColor);
|
||||
#else
|
||||
ReflectedLight reflectedLight = ReflectedLight(vec3(0.0), vec3(0.0), vec3(0.0), vec3(0.0));
|
||||
|
||||
#pragma unroll_loop_start
|
||||
for (int i = 0; i < dLightCount; ++i) {
|
||||
directLight.direction = uLightDirection[i];
|
||||
directLight.color = uLightColor[i] * PI; // * PI for punctual light
|
||||
RE_Direct_Physical(directLight, geometry, physicalMaterial, reflectedLight);
|
||||
}
|
||||
#pragma unroll_loop_end
|
||||
|
||||
vec3 irradiance = uAmbientColor * PI; // * PI for punctual light
|
||||
RE_IndirectDiffuse_Physical(irradiance, geometry, physicalMaterial, reflectedLight);
|
||||
|
||||
// indirect specular only metals
|
||||
vec3 radiance = uAmbientColor * metalness;
|
||||
vec3 iblIrradiance = uAmbientColor * metalness;
|
||||
vec3 clearcoatRadiance = vec3(0.0);
|
||||
RE_IndirectSpecular_Physical(radiance, iblIrradiance, clearcoatRadiance, geometry, physicalMaterial, reflectedLight);
|
||||
|
||||
outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular;
|
||||
#endif
|
||||
outgoingLight = clamp(outgoingLight, 0.01, 0.99); // prevents black artifacts on specular highlight with transparent background
|
||||
|
||||
#if defined(dRenderVariant_color)
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
export const assign_color_varying = `
|
||||
#if defined(dRenderVariant_color)
|
||||
#if defined(dRenderVariant_color) || defined(dRenderVariant_tracing)
|
||||
#if defined(dColorType_attribute)
|
||||
vColor.rgb = aColor;
|
||||
#elif defined(dColorType_instance)
|
||||
|
||||
@@ -6,7 +6,7 @@ export const assign_material_color = `
|
||||
}
|
||||
#endif
|
||||
|
||||
#if defined(dRenderVariant_color)
|
||||
#if defined(dRenderVariant_color) || defined(dRenderVariant_tracing)
|
||||
#if defined(dUsePalette)
|
||||
vec4 material = vec4(texture2D(tPalette, vec2(vPaletteV, 0.5)).rgb, uAlpha);
|
||||
#elif defined(dColorType_uniform)
|
||||
@@ -96,7 +96,7 @@ export const assign_material_color = `
|
||||
#endif
|
||||
|
||||
// apply per-group transparency
|
||||
#if defined(dTransparency) && (defined(dRenderVariant_pick) || defined(dRenderVariant_color) || defined(dRenderVariant_emissive))
|
||||
#if defined(dTransparency) && (defined(dRenderVariant_pick) || defined(dRenderVariant_color) || defined(dRenderVariant_emissive) || defined(dRenderVariant_tracing))
|
||||
float ta = 1.0 - vTransparency;
|
||||
if (vTransparency < 0.09) ta = 1.0; // hard cutoff looks better
|
||||
|
||||
@@ -106,7 +106,7 @@ export const assign_material_color = `
|
||||
#elif defined(dRenderVariant_emissive)
|
||||
if (ta < 1.0)
|
||||
discard; // emissive not supported with transparency
|
||||
#elif defined(dRenderVariant_color)
|
||||
#elif defined(dRenderVariant_color) || defined(dRenderVariant_tracing)
|
||||
material.a *= ta;
|
||||
#endif
|
||||
#endif
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
export const check_transparency = `
|
||||
#if defined(dRenderVariant_color)
|
||||
#if defined(dRenderVariant_color) || defined(dRenderVariant_tracing)
|
||||
#if defined(dTransparentBackfaces_off)
|
||||
if (interior && material.a < 1.0) discard;
|
||||
#elif defined(dTransparentBackfaces_opaque)
|
||||
|
||||
@@ -8,7 +8,10 @@ uniform float uBumpiness;
|
||||
#endif
|
||||
uniform float uEmissive;
|
||||
|
||||
#if defined(dRenderVariant_color)
|
||||
// Density value to estimate object thickness
|
||||
uniform float uDensity;
|
||||
|
||||
#if defined(dRenderVariant_color) || defined(dRenderVariant_tracing)
|
||||
#if defined(dColorType_uniform)
|
||||
uniform vec3 uColor;
|
||||
#elif defined(dColorType_varying)
|
||||
|
||||
@@ -3,7 +3,7 @@ uniform float uMetalness;
|
||||
uniform float uRoughness;
|
||||
uniform float uBumpiness;
|
||||
|
||||
#if defined(dRenderVariant_color)
|
||||
#if defined(dRenderVariant_color) || defined(dRenderVariant_tracing)
|
||||
#if defined(dColorType_uniform)
|
||||
uniform vec3 uColor;
|
||||
#elif defined(dColorType_attribute)
|
||||
|
||||
@@ -76,6 +76,7 @@ uniform vec3 uInteriorColor;
|
||||
bool interior;
|
||||
|
||||
uniform float uXrayEdgeFalloff;
|
||||
uniform float uCelSteps;
|
||||
uniform float uExposure;
|
||||
|
||||
uniform mat4 uProjection;
|
||||
|
||||
@@ -17,7 +17,7 @@ export const common = `
|
||||
#define dColorType_varying
|
||||
#endif
|
||||
|
||||
#if (defined(dRenderVariant_color) && defined(dColorMarker)) || defined(dRenderVariant_marking)
|
||||
#if ((defined(dRenderVariant_color) || defined(dRenderVariant_tracing)) && defined(dColorMarker)) || defined(dRenderVariant_marking)
|
||||
#define dNeedsMarker
|
||||
#endif
|
||||
|
||||
@@ -34,6 +34,9 @@ export const common = `
|
||||
#define PI 3.14159265
|
||||
#define RECIPROCAL_PI 0.31830988618
|
||||
#define EPSILON 1e-6
|
||||
#define ONE_MINUS_EPSILON 1.0 - EPSILON
|
||||
#define TWO_PI 6.2831853
|
||||
#define HALF_PI 1.570796325
|
||||
|
||||
#define saturate(a) clamp(a, 0.0, 1.0)
|
||||
|
||||
@@ -103,6 +106,12 @@ vec4 linearTosRGB(const in vec4 c) {
|
||||
return vec4(mix(pow(c.rgb, vec3(0.41666)) * 1.055 - vec3(0.055), c.rgb * 12.92, vec3(lessThanEqual(c.rgb, vec3(0.0031308)))), c.a);
|
||||
}
|
||||
|
||||
float luminance(vec3 c) {
|
||||
// https://www.w3.org/TR/WCAG21/#dfn-relative-luminance
|
||||
const vec3 W = vec3(0.2125, 0.7154, 0.0721);
|
||||
return dot(c, W);
|
||||
}
|
||||
|
||||
float linearizeDepth(const in float depth, const in float near, const in float far) {
|
||||
return (2.0 * near) / (far + near - depth * (far - near));
|
||||
}
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/**
|
||||
* Copyright (c) 2023 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
||||
* Copyright (c) 2023-2024 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
||||
*
|
||||
* @author Alexander Rose <alexander.rose@weirdbyte.de>
|
||||
*/
|
||||
@@ -12,7 +12,7 @@ if (uLod.w == 0.0 && (uLod.x != 0.0 || uLod.y != 0.0)) {
|
||||
1.0 - smoothstep(uLod.y - uLod.z, uLod.y, d)
|
||||
);
|
||||
|
||||
#if defined(dRenderVariant_color)
|
||||
#if defined(dRenderVariant_color) || defined(dRenderVariant_tracing)
|
||||
float at = 0.0;
|
||||
|
||||
// shift by view-offset during multi-sample rendering to allow for blending
|
||||
|
||||
@@ -2,6 +2,7 @@
|
||||
* Copyright (c) 2020-2024 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
||||
*
|
||||
* @author Alexander Rose <alexander.rose@weirdbyte.de>
|
||||
* @author Gianluca Tomasello <giagitom@gmail.com>
|
||||
*/
|
||||
|
||||
export const cylinders_frag = `
|
||||
@@ -120,7 +121,11 @@ bool CylinderImpostor(
|
||||
#ifdef dSolidInterior
|
||||
if (interior) cameraNormal = -rayDir;
|
||||
#endif
|
||||
return true;
|
||||
#if defined(dClipVariant_pixel) && dClipObjectCount != 0
|
||||
return true;
|
||||
#else
|
||||
return !interior;
|
||||
#endif
|
||||
}
|
||||
}
|
||||
} else if (bottomCap && y >= 0.0) {
|
||||
@@ -146,7 +151,11 @@ bool CylinderImpostor(
|
||||
#ifdef dSolidInterior
|
||||
if (interior) cameraNormal = -rayDir;
|
||||
#endif
|
||||
return true;
|
||||
#if defined(dClipVariant_pixel) && dClipObjectCount != 0
|
||||
return true;
|
||||
#else
|
||||
return !interior;
|
||||
#endif
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -258,16 +267,21 @@ void main() {
|
||||
gl_FragColor = material;
|
||||
#elif defined(dRenderVariant_emissive)
|
||||
gl_FragColor = material;
|
||||
#elif defined(dRenderVariant_color)
|
||||
#elif defined(dRenderVariant_color) || defined(dRenderVariant_tracing)
|
||||
mat3 normalMatrix = transpose3(inverse3(mat3(uView)));
|
||||
vec3 normal = normalize(normalMatrix * -normalize(cameraNormal));
|
||||
#include apply_light_color
|
||||
|
||||
#include apply_interior_color
|
||||
#include apply_marker_color
|
||||
#include apply_fog
|
||||
#include wboit_write
|
||||
#include dpoit_write
|
||||
|
||||
#if defined(dRenderVariant_color)
|
||||
#include apply_fog
|
||||
#include wboit_write
|
||||
#include dpoit_write
|
||||
#elif defined(dRenderVariant_tracing)
|
||||
gl_FragData[1] = vec4(normal, emissive);
|
||||
gl_FragData[2] = vec4(material.rgb, uDensity);
|
||||
#endif
|
||||
#endif
|
||||
}
|
||||
`;
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
/**
|
||||
* Copyright (c) 2017-2022 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
||||
* Copyright (c) 2017-2024 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
||||
*
|
||||
* @author Alexander Rose <alexander.rose@weirdbyte.de>
|
||||
* @author Michael Krone <michael.krone@uni-tuebingen.de>
|
||||
@@ -69,6 +69,9 @@ uniform float uMetalness;
|
||||
uniform float uRoughness;
|
||||
uniform float uEmissive;
|
||||
|
||||
// Density value to estimate object thickness
|
||||
uniform float uDensity;
|
||||
|
||||
uniform bool uFog;
|
||||
uniform float uFogNear;
|
||||
uniform float uFogFar;
|
||||
@@ -77,6 +80,7 @@ uniform vec3 uFogColor;
|
||||
uniform float uAlpha;
|
||||
uniform bool uTransparentBackground;
|
||||
uniform float uXrayEdgeFalloff;
|
||||
uniform float uCelSteps;
|
||||
uniform float uExposure;
|
||||
|
||||
uniform int uRenderMask;
|
||||
@@ -348,7 +352,7 @@ vec4 raymarch(vec3 startLoc, vec3 step, vec3 rayDir) {
|
||||
// TODO: support clipping exclusion texture support
|
||||
|
||||
void main() {
|
||||
#if defined(dRenderVariant_emissive)
|
||||
#if defined(dRenderVariant_tracing) || defined(dRenderVariant_emissive)
|
||||
discard;
|
||||
#else
|
||||
if (gl_FrontFacing)
|
||||
|
||||
120
src/mol-gl/shader/dof.frag.ts
Normal file
120
src/mol-gl/shader/dof.frag.ts
Normal file
@@ -0,0 +1,120 @@
|
||||
/**
|
||||
* Copyright (c) 2024 mol* contributors, licensed under MIT, See LICENSE file for more info.
|
||||
*
|
||||
* @author Ludovic Autin <autin@scripps.edu>
|
||||
* @author Alexander Rose <alexander.rose@weirdbyte.de>
|
||||
*/
|
||||
|
||||
export const dof_frag = `
|
||||
precision highp float;
|
||||
precision highp int;
|
||||
precision highp sampler2D;
|
||||
|
||||
#include common
|
||||
|
||||
uniform sampler2D tColor;
|
||||
uniform sampler2D tDepthOpaque;
|
||||
uniform sampler2D tDepthTransparent;
|
||||
|
||||
uniform vec2 uTexSize;
|
||||
uniform vec4 uBounds;
|
||||
|
||||
uniform float uBlurSpread;
|
||||
uniform float uInFocus;
|
||||
uniform float uPPM;
|
||||
|
||||
uniform float uNear; // Near plane
|
||||
uniform float uFar; // Far plane
|
||||
|
||||
uniform mat4 uInvProjection; // Inverse projection
|
||||
uniform mat4 uProjection; // projection
|
||||
|
||||
uniform int uMode; // 0-planar, 1-spherical
|
||||
uniform vec3 uCenter; // Center of focus sphere in view space
|
||||
|
||||
// Function to convert depth value from depth buffer to view space Z
|
||||
float getViewZ(const in float depth) {
|
||||
#if dOrthographic == 1
|
||||
return orthographicDepthToViewZ(depth, uNear, uFar);
|
||||
#else
|
||||
return perspectiveDepthToViewZ(depth, uNear, uFar);
|
||||
#endif
|
||||
}
|
||||
|
||||
// Retrieve depth from opaque depth texture
|
||||
float getDepthOpaque(const in vec2 coords) {
|
||||
#ifdef depthTextureSupport
|
||||
return texture2D(tDepthOpaque, coords).r;
|
||||
#else
|
||||
return unpackRGBAToDepth(texture2D(tDepthOpaque, coords));
|
||||
#endif
|
||||
}
|
||||
|
||||
// Retrieve depth from transparent depth texture
|
||||
float getDepthTransparent(const in vec2 coords) {
|
||||
return unpackRGBAToDepth(texture2D(tDepthTransparent, coords));
|
||||
}
|
||||
|
||||
bool isBackground(const in float depth) {
|
||||
return depth == 1.0;
|
||||
}
|
||||
|
||||
float getDepth(const in vec2 coords) {
|
||||
return min(getDepthOpaque(coords), getDepthTransparent(coords));
|
||||
}
|
||||
|
||||
float getCOC(vec2 uv) {
|
||||
float depth = getDepth(uv);
|
||||
float viewDist = getViewZ(depth);
|
||||
vec3 aposition = screenSpaceToViewSpace(vec3(uv.xy, depth), uInvProjection);
|
||||
float focusDist = length(aposition - uCenter);
|
||||
float coc = 0.0; // Circle of Confusion
|
||||
if (uMode == 0) { // planar Depth of field
|
||||
coc = (abs(viewDist) - uInFocus) / uPPM; //focus distance, focus range
|
||||
} else if(uMode == 1) { // spherical Depth of field
|
||||
coc = focusDist / uPPM ;
|
||||
}
|
||||
coc = clamp(coc, -1.0, 1.0);
|
||||
return coc;
|
||||
}
|
||||
|
||||
// Simple box blur for blurring the image
|
||||
vec3 getBlurredImage(vec2 coords) {
|
||||
vec4 blurColor = vec4(0);
|
||||
vec2 texelSize = vec2(1.0 / uTexSize.x, 1.0 / uTexSize.y);
|
||||
float count = 0.0;
|
||||
for (int x = 0; x < int(dBlurSize); x++) {
|
||||
for (int y = 0; y < int(dBlurSize); y++) {
|
||||
vec2 offset = vec2(float(x) - float(dBlurSize) / 2.0, float(y) - float(dBlurSize) / 2.0);
|
||||
vec2 uvPixel = coords.xy + offset * texelSize * uBlurSpread;
|
||||
float coc = getCOC(uvPixel);
|
||||
coc = smoothstep(0.0, 1.0, abs(coc));
|
||||
// mix blurColor with new color with weight coc
|
||||
blurColor.rgb = blurColor.rgb + texture2D(tColor, uvPixel).xyz * coc;
|
||||
count+=coc;
|
||||
}
|
||||
}
|
||||
blurColor = blurColor / count;
|
||||
return blurColor.rgb;
|
||||
}
|
||||
|
||||
// simplification from https://catlikecoding.com/unity/tutorials/advanced-rendering/depth-of-field/
|
||||
void main() {
|
||||
vec2 uv = gl_FragCoord.xy / uTexSize;
|
||||
vec4 color = texture2D(tColor, uv);
|
||||
float depth = getDepth(uv);
|
||||
|
||||
float viewDist = getViewZ(depth);
|
||||
|
||||
vec3 aposition = screenSpaceToViewSpace(vec3(uv.xy, depth), uInvProjection);
|
||||
float focusDist = length(aposition - uCenter);
|
||||
vec3 blurColor = getBlurredImage(uv);
|
||||
|
||||
float coc = getCOC(uv); // Circle of Confusion
|
||||
|
||||
// for debugging the coc
|
||||
// color.rgb = (coc < 0.0) ? (1.0 - abs(coc)) * vec3(1.0,0.0,0.0) : vec3(0.0, 1.0 - coc, 0.0) ;//mix(color.rgb, blurColor.rgb, abs(coc));
|
||||
color.rgb = mix(color.rgb, blurColor, smoothstep(0.0, 1.0, abs(coc))); // Smooth blending based on CoC
|
||||
gl_FragColor = color;
|
||||
}
|
||||
`;
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user